| Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 30 40 50 [60] 70 .. 72 :: one page |
| Author |
Thread Statistics | Show CCP posts - 37 post(s) |

MinutemanKirk
Quantum Cats Syndicate Samurai Pizza Cats
43
|
Posted - 2014.01.21 14:34:00 -
[1771] - Quote
CCP SoniClover wrote:
* Interacting with the ESS now puts a warp disruption effect on the ship interacting with it. Ships immune to bubbles are not immune to this effect. This is to reduce the feasibility of using ships immune to bubbles for stealing purposes.
WHY CAN'T WE HAVE THIS ON PLEX SITES!?!?!?!? |

Weaselior
GoonWaffe Goonswarm Federation
6176
|
Posted - 2014.01.21 14:36:00 -
[1772] - Quote
Turelus wrote: More ideas on how to make the ESS great.
Is there any way CCP could allow NullSec entities to rent LP stores for their stations/outposts as well? maybe like a per month office fee to the Navy. It seems a shame that we need to fly back to Empire to cash this LP in and it would be a damn amazing update if we could buy our implants in our space.
Given what CCP has said in the past about the horrors involved in coding mission agents into outposts I assume this is technically infeasible especially for a point release. "I can hire one-half of the working class to kill the other half." |

Mah Boobz
Republic Military School Minmatar Republic
38
|
Posted - 2014.01.21 14:36:00 -
[1773] - Quote
MinutemanKirk wrote:CCP SoniClover wrote:
* Interacting with the ESS now puts a warp disruption effect on the ship interacting with it. Ships immune to bubbles are not immune to this effect. This is to reduce the feasibility of using ships immune to bubbles for stealing purposes.
WHY CAN'T WE HAVE THIS ON PLEX SITES!?!?!?!? because you asked for it, CCP only gives you crap that no one asks for. |

Tahnil
Sirius Fleet
39
|
Posted - 2014.01.21 14:39:00 -
[1774] - Quote
Falkor1984 wrote:Tahnil wrote: Yeah. But on the other hand there is such a thing as an open market: prices for navy LP items may drop, which in turn may lead to more people buying fancy navy LP stuff (such as Navy Battlecruisers and Navy Battleships), which in turn may lead to higher prices again.
You didnt pay a whole lot of attention in Economics 101 class, did you?
In fact I thought I got it right. Supply and demand. What did I miss? Please enlighten me. |

Turelus
Caldari Independent Navy Reserve The Fourth District
856
|
Posted - 2014.01.21 14:40:00 -
[1775] - Quote
Weaselior wrote:Turelus wrote: More ideas on how to make the ESS great.
Is there any way CCP could allow NullSec entities to rent LP stores for their stations/outposts as well? maybe like a per month office fee to the Navy. It seems a shame that we need to fly back to Empire to cash this LP in and it would be a damn amazing update if we could buy our implants in our space.
Given what CCP has said in the past about the horrors involved in coding mission agents into outposts I assume this is technically infeasible especially for a point release. Well it would be more along the lines of a station service rather than an agent but I guess if the code is similar or tied you could be right. If they want to make the ESS work this would go a long way to making it more desirable though, I can't speak for every NullSec Capsuleer but the ability to buy new implants from an LP store in my home system would be amazing. Currently I need to go to Empire and either buy or cash in LP then haul/JF implants back home every time I get low on them, less dependants on Empire for a NullSec Alliance is always a good thing.
Still I threw the idea out there would be nice if it can be done! Please CCP... please! *puppy dog eyes*  Lieutenant Turelus Caldari Independent Navy Reserve The Fourth District
I post on my main... shocking I know! |

Grarr Dexx
Snuff Box
310
|
Posted - 2014.01.21 14:40:00 -
[1776] - Quote
Supply is already too high, twerp. |

Mah Boobz
Republic Military School Minmatar Republic
38
|
Posted - 2014.01.21 14:41:00 -
[1777] - Quote
Tahnil wrote:Falkor1984 wrote:Tahnil wrote: Yeah. But on the other hand there is such a thing as an open market: prices for navy LP items may drop, which in turn may lead to more people buying fancy navy LP stuff (such as Navy Battlecruisers and Navy Battleships), which in turn may lead to higher prices again.
You didnt pay a whole lot of attention in Economics 101 class, did you? In fact I thought I got it right. Supply and demand. What did I miss? Please enlighten me. Simple, demand does NOT get dictated by supply, It's the other way around. |

Jenn aSide
STK Scientific Initiative Mercenaries
4411
|
Posted - 2014.01.21 14:42:00 -
[1778] - Quote
Turelus wrote:My thoughts in regards to the LP concerns.
L1-4 Missions: This isn't exactly a bad thing as the community has been asking for nerfs to HighSec ISK for a very long time, having a slight hit in the LP value makes Empire a little less of the ultimate place to make ISK. Although as I stated in my previous post the real money from LP is currently not with any of the four Empire Navies, Factions like SoE, Thukker etc.
L5 Missions: It does harm these and it would be an idea for CCP to address L5 missions in finding a way to make them valuable again, although saying that FW LP income has already made most L5 missions not greatly viable.
Yep, and this is why I oppose the idea of CCP "developing in a vacuum" . Everything they do affects everything else and sometimes they don't outwardly seem aware of this. Lvl 5s have needed some love for years and this is going to make them a much much worse option.
Quote: More ideas on how to make the ESS great.
Is there any way CCP could allow NullSec entities to rent LP stores for their stations/outposts as well? maybe like a per month office fee to the Navy. It seems a shame that we need to fly back to Empire to cash this LP in and it would be a damn amazing update if we could buy our implants in our space.
Also being Navy LP we miss out on any chance at using the LP to gain Industry Implants, if the above was enabled it would be nice to have an LP store where we had access too all the non-FW LP items. The only way I see this working would be for CCP to add a new corporation for each Empire (xxxx Navy Requestions Corp.?) where it would have an LP store separate from those in Empire, this would also give CCP room to set the prices of items separate from those in Empire, maybe because we're not directly in the Empire helping they would cost a little more but we would at least have access to them any time.
+1. using existing LP stores is IMO a mistake. If CCP wants to do this they should make up new faction corps with new LP stores.
|

Mah Boobz
Republic Military School Minmatar Republic
38
|
Posted - 2014.01.21 14:44:00 -
[1779] - Quote
Jenn aSide wrote:Turelus wrote:My thoughts in regards to the LP concerns.
L1-4 Missions: This isn't exactly a bad thing as the community has been asking for nerfs to HighSec ISK for a very long time, having a slight hit in the LP value makes Empire a little less of the ultimate place to make ISK. Although as I stated in my previous post the real money from LP is currently not with any of the four Empire Navies, Factions like SoE, Thukker etc.
L5 Missions: It does harm these and it would be an idea for CCP to address L5 missions in finding a way to make them valuable again, although saying that FW LP income has already made most L5 missions not greatly viable. Yep, and this is why I oppose the idea of CCP "developing in a vacuum" . Everything they do affects everything else and sometimes they don't outwardly seem aware of this. Lvl 5s have needed some love for years and this is going to make them a much much worse option. Quote: More ideas on how to make the ESS great.
Is there any way CCP could allow NullSec entities to rent LP stores for their stations/outposts as well? maybe like a per month office fee to the Navy. It seems a shame that we need to fly back to Empire to cash this LP in and it would be a damn amazing update if we could buy our implants in our space.
Also being Navy LP we miss out on any chance at using the LP to gain Industry Implants, if the above was enabled it would be nice to have an LP store where we had access too all the non-FW LP items. The only way I see this working would be for CCP to add a new corporation for each Empire (xxxx Navy Requestions Corp.?) where it would have an LP store separate from those in Empire, this would also give CCP room to set the prices of items separate from those in Empire, maybe because we're not directly in the Empire helping they would cost a little more but we would at least have access to them any time.
+1. using existing LP stores is IMO a mistake. If CCP wants to do this they should make up new faction corps with new LP stores.
Actually not a bad idea |

Tahnil
Sirius Fleet
39
|
Posted - 2014.01.21 14:54:00 -
[1780] - Quote
Grarr Dexx wrote:Supply is already too high, twerp.
GǪandGǪ
Mah Boobz wrote:Simple, demand does NOT get dictated by supply, It's the other way around.
Now listen, IGÇÿm not going to play the economist, cause thatGÇÿs not what I am. But itGÇÿs not that simple.
Especially with regards to Navy ships, demand is a variable. In fact I remember that in the past some large nullsec alliances used doctrines involving Navy battleships, and I think one problem was supply. Whenever a large fight went south, they needed to replace a large amount of ships fast. If there is not enough supply, prices rise. Or the doctrine dies.
EVE markets tend to adapt to changes. If nullbears start to grind LP fast, this will lead to more supply, therefore sinking prices. If there is some use for those items, demand will rise. If the utility of those items is limited and there is no mass market, demand will stay low. But even then prices may rise again, because some people will just stop grinding those LP. Because there are better opportunities to get ISK. At this point prices will rise again.
Maybe with introduction of nullsec Navy LP there will be a new price floor for some of the LP items. We will see. But itGÇÿs difficult to tell. |

Akrasjel Lanate
Naquatech Conglomerate Naquatech Syndicate
1451
|
Posted - 2014.01.21 14:55:00 -
[1781] - Quote
Mah Boobz wrote:Jenn aSide wrote:Turelus wrote:My thoughts in regards to the LP concerns.
L1-4 Missions: This isn't exactly a bad thing as the community has been asking for nerfs to HighSec ISK for a very long time, having a slight hit in the LP value makes Empire a little less of the ultimate place to make ISK. Although as I stated in my previous post the real money from LP is currently not with any of the four Empire Navies, Factions like SoE, Thukker etc.
L5 Missions: It does harm these and it would be an idea for CCP to address L5 missions in finding a way to make them valuable again, although saying that FW LP income has already made most L5 missions not greatly viable. Yep, and this is why I oppose the idea of CCP "developing in a vacuum" . Everything they do affects everything else and sometimes they don't outwardly seem aware of this. Lvl 5s have needed some love for years and this is going to make them a much much worse option. Quote: More ideas on how to make the ESS great.
Is there any way CCP could allow NullSec entities to rent LP stores for their stations/outposts as well? maybe like a per month office fee to the Navy. It seems a shame that we need to fly back to Empire to cash this LP in and it would be a damn amazing update if we could buy our implants in our space.
Also being Navy LP we miss out on any chance at using the LP to gain Industry Implants, if the above was enabled it would be nice to have an LP store where we had access too all the non-FW LP items. The only way I see this working would be for CCP to add a new corporation for each Empire (xxxx Navy Requestions Corp.?) where it would have an LP store separate from those in Empire, this would also give CCP room to set the prices of items separate from those in Empire, maybe because we're not directly in the Empire helping they would cost a little more but we would at least have access to them any time.
+1. using existing LP stores is IMO a mistake. If CCP wants to do this they should make up new faction corps with new LP stores. Actually not a bad idea Not going to happen |

Aryth
GoonWaffe Goonswarm Federation
1440
|
Posted - 2014.01.21 14:56:00 -
[1782] - Quote
CCP SoniClover wrote:Here's a quick update on the changes we've made to the ESS, based on testing and feedback. There is a dev blog coming out tomorrow detailing these (and other changes) to the deployables in 1.1, but here's a basic overview.
Additions/edit * With an active ESS in system, bounties pay out LP in addition to normal ISK reward. LP reward starts at 0.15 LP per 1000 ISK and can increase to 0.2 LP per 1000 ISK as the bonus payout increases. As an example, a bounty worth 1 million ISK (total) gives between 150 and 200 LPs, based on payout level. This is to address the risk vs. reward concerns. Thanks to those that suggested using LPs instead of ISK for balance. * There is now no timer to open the ESS window where the player gets to choose to Share or Take all, but both options now have separate timers on them. Share has 20 seconds, Take all has 180 seconds. Moving out of range while the timer is ongoing resets the timer. This is to reduce the feasibility of having an alt sit at the ESS and quickly empty the pool when someone shows up. * Interacting with the ESS now puts a warp disruption effect on the ship interacting with it. Ships immune to bubbles are not immune to this effect. This is to reduce the feasibility of using ships immune to bubbles for stealing purposes.
Also, some of the stats have changed: * Price lowered from 30 million to 25 million * Hit points increased from 150k to 250k * Volume increased from 150 to 200 * Increased minimum range from stargates/stations to 3000 km, from 300. * Activation time increased to 120 seconds, up from 60 seconds
Some of these changes are already out on Sisi, the rest should be there soon. Thank you all for your feedback.
Very nice. All solid and good changes. I cannot think of anything offhand that is left that is too unbalanced. Leader of the Goonswarm Economic Warfare Cabal. Vile Rat: You're the greatest sociopath that has ever played eve. |

Mah Boobz
Republic Military School Minmatar Republic
39
|
Posted - 2014.01.21 14:59:00 -
[1783] - Quote
cause thatGÇÿs not what I am.
Then stfu, you have no idea what your talking about. |

Kenneth Skybound
Gallifrey Resources
79
|
Posted - 2014.01.21 14:59:00 -
[1784] - Quote
Here's an idea to "compensate the high sec mission runners".
ESS, rather than being seeded on the market directly, comes from LP stores and requires a minimum standing of 5.0 with the corp to buy it.
Could be made available from all high sec NPC corps (so not pirates/soe) such you could choose whose LP you are getting.
By requiring standing as well as LP it gives a small boon to mission runners as not everyone has 5.0 with every faction.
The LP sink (along with ISK sink) would offset some of the LP generated in this new deployable.
Becomes semi-renewable for the null-bear by means of LP able to buy a new one if the old one gets bust, so long as they had the standing in the first place (used to run missions).
Just a thought.
All else besides, changes seem good. Might suggest making the share time 40 seconds, not 20, as the alt-on-hand can still react fast enough in 20 seconds to most interlopers to the system who'd have to see there's someone there, get there AND stop them in 20 seconds.
Admittedly this is also an alt (thus full account) not otherwise earning money but I don't know if that's enough to warrant leaving the timer at 20 seconds. |

Gilbaron
Free-Space-Ranger Nulli Secunda
1186
|
Posted - 2014.01.21 15:01:00 -
[1785] - Quote
CCP SoniClover wrote:Here's a quick update on the changes we've made to the ESS, based on testing and feedback. There is a dev blog coming out tomorrow detailing these (and other changes) to the deployables in 1.1, but here's a basic overview.
Additions/edit * With an active ESS in system, bounties pay out LP in addition to normal ISK reward. LP reward starts at 0.15 LP per 1000 ISK and can increase to 0.2 LP per 1000 ISK as the bonus payout increases. As an example, a bounty worth 1 million ISK (total) gives between 150 and 200 LPs, based on payout level. This is to address the risk vs. reward concerns. Thanks to those that suggested using LPs instead of ISK for balance. * There is now no timer to open the ESS window where the player gets to choose to Share or Take all, but both options now have separate timers on them. Share has 20 seconds, Take all has 180 seconds. Moving out of range while the timer is ongoing resets the timer. This is to reduce the feasibility of having an alt sit at the ESS and quickly empty the pool when someone shows up. * Interacting with the ESS now puts a warp disruption effect on the ship interacting with it. Ships immune to bubbles are not immune to this effect. This is to reduce the feasibility of using ships immune to bubbles for stealing purposes.
Also, some of the stats have changed: * Price lowered from 30 million to 25 million * Hit points increased from 150k to 250k * Volume increased from 150 to 200 * Increased minimum range from stargates/stations to 3000 km, from 300. * Activation time increased to 120 seconds, up from 60 seconds
Some of these changes are already out on Sisi, the rest should be there soon. Thank you all for your feedback.
MUCH better
We are recruiting german-speaking PVP players, contact me :)
Banner was used for this Post |

Tahnil
Sirius Fleet
39
|
Posted - 2014.01.21 15:01:00 -
[1786] - Quote
Mah Boobz wrote:cause thatGÇÿs not what I am.
Then stfu, you have no idea what your talking about.
Yeah, and what about you? LOL. --> Ignore list. |

Mah Boobz
Republic Military School Minmatar Republic
39
|
Posted - 2014.01.21 15:01:00 -
[1787] - Quote
Kenneth Skybound wrote:Here's an idea to "compensate the high sec mission runners".
ESS, rather than being seeded on the market directly, comes from LP stores and requires a minimum standing of 5.0 with the corp to buy it.
Could be made available from all high sec NPC corps (so not pirates/soe) such you could choose whose LP you are getting.
By requiring standing as well as LP it gives a small boon to mission runners as not everyone has 5.0 with every faction.
The LP sink (along with ISK sink) would offset some of the LP generated in this new deployable.
Becomes semi-renewable for the null-bear by means of LP able to buy a new one if the old one gets bust, so long as they had the standing in the first place (used to run missions).
Just a thought.
Lets take something that's already too complicated and make it even more complicated! |

Destoya
Sniggerdly Pandemic Legion
229
|
Posted - 2014.01.21 15:03:00 -
[1788] - Quote
Paging Dinsdale to this thread.
In all seriousness, this looks quite a bit better than the first iteration. Seems like it provides good enough incentive to actually use the module, which has the potential for interesting interaction between players across multiple paths. Some of that may be a little forced (such as the influx of navy LP that will happen), but i still think it's good overall.
Definitely interested to see how it turns out if you launch with this version. |

MeBiatch
GRR GOONS
1688
|
Posted - 2014.01.21 15:04:00 -
[1789] - Quote
CCP SoniClover wrote:War Kitten wrote:
So accessing the ESS now points you. Is it like a dictor's infinipoint, or will warp core stabs help? Will it prevent MWD or MJD? If you move out of range of the ESS, do you become unpointed, or are you stuck there until the timer runs out?
Regarding the warp disruption effect, we're still tweaking the effect, so it's not 100% set right now, but most likely will be similar to infinity point that does not prevent MWD or MJD. Regarding moving out of range, this stops you interacting with the ESS (resetting the timer), so the effect stops.
and how far away can you deploy the new mobile mjd deployable from the ESS? There are no stupid Questions... just stupid people... Winter Expansion new ship request |

Querns
GBS Logistics and Fives Support Goonswarm Federation
184
|
Posted - 2014.01.21 15:09:00 -
[1790] - Quote
Wow. I am pleasantly surprised to see these changes. Thank you, CCP -- this is a marked improvement over the old design and provides a great compromise between the differing viewpoints on this issue. There's the great possibility of "meta" and faction variants of the ESS that have different properties, too (like hacking, or pirate LP.) This post was crafted by a member of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay. |

Primus Fortune
We Make Weapons Greater Western Co-Prosperity Sphere
12
|
Posted - 2014.01.21 15:09:00 -
[1791] - Quote
Better cash in your Lp now faction ship price are gonna drop like a stone. In before faction domi's are a fleet doc lol |

Aryth
GoonWaffe Goonswarm Federation
1440
|
Posted - 2014.01.21 15:09:00 -
[1792] - Quote
It just occurred to me. Are these still NPC made? Can we get these blueprinted and player made? Leader of the Goonswarm Economic Warfare Cabal. Vile Rat: You're the greatest sociopath that has ever played eve. |

Destoya
Sniggerdly Pandemic Legion
229
|
Posted - 2014.01.21 15:10:00 -
[1793] - Quote
Primus Fortune wrote:Better cash in your Lp now faction ship price are gonna drop like a stone. In before faction domi's are a fleet doc lol
Navy domis are worse than normal domis in most cases, and will be made even worse after the omnidirectional change in 1.1 |

Jenn aSide
STK Scientific Initiative Mercenaries
4416
|
Posted - 2014.01.21 15:10:00 -
[1794] - Quote
Destoya wrote:Paging Dinsdale to this thread.
OMG that's going to be epic when he finds out that the null sec cartels had a secret meeting with CCP and the end result was the screwing of high sec...

|

Yeep
GoonWaffe Goonswarm Federation
449
|
Posted - 2014.01.21 15:11:00 -
[1795] - Quote
CCP SoniClover wrote: * With an active ESS in system, bounties pay out LP in addition to normal ISK reward. LP reward starts at 0.15 LP per 1000 ISK and can increase to 0.2 LP per 1000 ISK as the bonus payout increases. As an example, a bounty worth 1 million ISK (total) gives between 150 and 200 LPs, based on payout level. This is to address the risk vs. reward concerns. Thanks to those that suggested using LPs instead of ISK for balance.
Is this "normal ISK reward" 100% of current bounties or still 95%? Is the 20% ISK payout still stored in the ESS? If so is it ISK or LP that is stolen?
CCP SoniClover wrote: * Interacting with the ESS now puts a warp disruption effect on the ship interacting with it. Ships immune to bubbles are not immune to this effect. This is to reduce the feasibility of using ships immune to bubbles for stealing purposes.
Is this instead of or in addition to the disruption bubble?
|

Turelus
Caldari Independent Navy Reserve The Fourth District
857
|
Posted - 2014.01.21 15:11:00 -
[1796] - Quote
Kenneth Skybound wrote:Here's an idea to "compensate the high sec mission runners".
ESS, rather than being seeded on the market directly, comes from LP stores and requires a minimum standing of 5.0 with the corp to buy it.
Could be made available from all high sec NPC corps (so not pirates/soe) such you could choose whose LP you are getting.
By requiring standing as well as LP it gives a small boon to mission runners as not everyone has 5.0 with every faction.
The LP sink (along with ISK sink) would offset some of the LP generated in this new deployable.
Becomes semi-renewable for the null-bear by means of LP able to buy a new one if the old one gets bust, so long as they had the standing in the first place (used to run missions).
Just a thought. In regards to them coming from LP stores I actually like that as it's another tie in where everyone in EVE effects everyone without having to directly be involved with each other.
I would still put forward my argument that the ESS should run off it's own LP and LP Store so that CCP can better balance the ISK/LP ratios of the NullSec LP and not cause any dramatic effects on the LP of a NPC corp already in the game. This would also let CCP hand pick which items the NullSec LP can be spent on if they want to keep some items at higher values. As others have stated L5 missions are already suffering enough from FW and L4 LP there isn't a need to further decrease their LP values by having people farming LP in NullSec able to buy all Navy LP items it will cause the value of everything but industrial implants to go down.
My idea works better with an implementation of an LP store in NullSec however (something others have already stated may not be possible) so the items on that specific LP list can be tailored to the things NullSec groups want easier access to in their space, Implants etc.
The current Navy LP stores are the same as all Combat LP stores (to my knowledge) meaning we would see all combat modules, combat implants, and skill books drop in value making the Industrial NPC corps much more viable to mission for.
FW is pretty much safe from this change due to their FW LP only items (implants, drones, cheaper ships). Lieutenant Turelus Caldari Independent Navy Reserve The Fourth District
I post on my main... shocking I know! |

admiral root
Red Galaxy Disband.
734
|
Posted - 2014.01.21 15:19:00 -
[1797] - Quote
Jenn aSide wrote:Destoya wrote:Paging Dinsdale to this thread. OMG that's going to be epic when he finds out that the null sec cartels had a secret meeting with CCP and the end result was the screwing of high sec... 
Nah, the end result was that CCP decided to yet again launch a personal attack on Dinsdale.  No, your rights end in optimal+2*falloff |

Kismeteer
GoonWaffe Goonswarm Federation
583
|
Posted - 2014.01.21 15:19:00 -
[1798] - Quote
The changes make this thing a lot better.
But I still wish developers would spend time fixing known broken stuff. |

Turelus
Caldari Independent Navy Reserve The Fourth District
857
|
Posted - 2014.01.21 15:21:00 -
[1799] - Quote
Primus Fortune wrote:Better cash in your Lp now faction ship price are gonna drop like a stone. In before faction domi's are a fleet doc lol I don't think this will be the case. Currently most L4 mission runners don't use their LP on ships because they don't have a great ISK/LP ratio due to FW having the discount on all faction ships. Normally from the combat stores you will see people selling tanking and damage modules as these still have an okay LP/ISK ratio. Lieutenant Turelus Caldari Independent Navy Reserve The Fourth District
I post on my main... shocking I know! |

Darth Kilth
Silver Guardians Fidelas Constans
164
|
Posted - 2014.01.21 15:23:00 -
[1800] - Quote
CCP Fozzie wrote:Weaselior wrote:Pinky Hops wrote:Adding a third form of distribution currency doesn't alleviate any of my complaints: that it's too complicated/convoluted.
It just makes it more complex. Coupled with the fact that it puts the LP in the can and not in my wallet is a slam dunk for fail.
Why would I have my /loyalty points/ put in a can? That goes against the entire premise of LP - that they are an untradable good, and represent services rendered to a specific faction.
Pressing the "take all" button does not to me sound like a service rendered.
I still can't figure out how such an idea actually made it this far...
I read this as the loyalty points are not in the can, they are awarded directly to you. This is correct. The LP goes directly to the wallets of each pilot as they get their isk ticks. Wait wait wait, hold on.
So what you're saying is, LP goes directly to those Ratting and thus can not be stolen by those using the ESS? or LP is stored in the system wide pool just like the ISK and is Directly added to the wallet of the ratters or the thief as soon as either option on the ESS is used?
I still think the ESS is kind of useless and the time being put in it could have been put in better things, but at least it sounds a bit better now. |
| |
|
| Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 30 40 50 [60] 70 .. 72 :: one page |
| First page | Previous page | Next page | Last page |