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Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
2746
|
Posted - 2014.03.25 18:58:00 -
[1411] - Quote
Mario Putzo wrote:No we won't. Most of lowsec and NPC null industry is built on minerals from reprocessing. They will either reduce their own production to match this, or they will buy more minerals off the market. in both cases overall production volume gets kicked in the nuts.
YOU might not be affected, but the net manufacturing market in the game is going to be impacted negatively by this.
I know I know, just move to Sov Null or High Sec and everything will be ok! Again though, this is because you are choosing to be inefficient. Even right now, pre-change that method is incredibly inefficient. It would be better to either mine minerals directly or aim for isk/hour and buy minerals.
And the net manufacture will go up. You could reduce gun mining to zero and still 20% increase in mining materials would push the overall volume of minerals pushing through the market up, because gun mining is horribly inefficient.
The Indecisive Noob - A new EVE Fan Blog for news and stuff. Wholesale Trading - The new bulk trading mailing list. |

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
2746
|
Posted - 2014.03.25 18:59:00 -
[1412] - Quote
Lfod Shi wrote:I get all my Megacyte from melting loot and/or melting items purchased for less than their Megacyte content value. I know I'm not the only one who does this. Things will change in Hi.
I hate it then love it then hate it then love it again. Damn game. That won't change... People will still sell things underpriced, you'll just need to buy twice the items to get the same value.
The Indecisive Noob - A new EVE Fan Blog for news and stuff. Wholesale Trading - The new bulk trading mailing list. |

Mario Putzo
Welping and Dunking.
457
|
Posted - 2014.03.25 18:59:00 -
[1413] - Quote
baltec1 wrote:Mario Putzo wrote:
Except all minerals and production doesn't stem from mined material. So either we need more people mining, or less people building to keep the status quo. How is this hard to understand?
Not only is the amount of minerals provided by gun mining tiny but we also have the new POS which will provide more and the 20% more from null stations. Its not going to be an issue, if anything we will see more minerals on the market.
The amount of MARKETED minerals is tiny. That is because people who are reprocessing loot are directly producing with those minerals. They are not being put into the market as minerals but manufactured product.
If you reduce the amount of material gained from gun mining, you now force producers who rely on this source of minerals to buy from the market in order to maintain production. The 45% reduction to minerals is either going to be made up by them buying more minerals (less net minerals on the market) or reduce production by an equal 45% (less product on market).
As for the "bonus" it is hardly a bonus. First there is a direct reduction in refining amount, and the POS and NS benefits are in place to make up the difference in the proposed change to bring it back to 100%. There is no added bonus, everything is a net reduction, and with :effort: you can refine at a similar rate as you can now.
Since there is no new net increase to minerals entering the market(refine changes), and a net increase in minerals leaving the market (reprocess changes), you either need more people mining, or you need less people producing.
This isn't ******* rocket science man. It is simple math.
IF 80% of all production survives on mined minerals and 20% survives on Reprocessed minerals you end up having 89% on Mined minerals and 11% on Reprocessed minerals after these changes. To keep the status quo. This is of course ignoring the net reduction in availability of Low End Minerals as HS is getting a nerf to its total refine efficiency, and at best it is being taken to NS reprocessed at the old rate HS had, and brought back...for at best a net equality. Moreover this puts even further strain on mid and high end minerals sourced from LS and NS mining, which is going to put even more strain on the market.
In the end you are putting 45% of gunmining mineral requirement into a mineral market that is seeing a net 10% reduction (across all space bonuses included).
You need more people mining, or less production. That is it. At the end of the day this is bad overall for all industry, including NS.
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samualvimes
Quantum Cats Syndicate Repeat 0ffenders
209
|
Posted - 2014.03.25 19:01:00 -
[1414] - Quote
Mario Putzo wrote:baltec1 wrote:Mario Putzo wrote:
Except all minerals and production doesn't stem from mined material. So either we need more people mining, or less people building to keep the status quo. How is this hard to understand?
Not only is the amount of minerals provided by gun mining tiny but we also have the new POS which will provide more and the 20% more from null stations. Its not going to be an issue, if anything we will see more minerals on the market. The amount of MARKETED minerals is tiny. That is because people who are reprocessing loot are directly producing with those minerals. They are not being put into the market as minerals but manufactured product.
Minerals I mine are free right?
If you've never tried PvP in EvE it's quite possible you've missed out on one of the greatest rushes available in modern gaming. |

Mario Putzo
Welping and Dunking.
457
|
Posted - 2014.03.25 19:03:00 -
[1415] - Quote
samualvimes wrote:Mario Putzo wrote:baltec1 wrote:Mario Putzo wrote:
Except all minerals and production doesn't stem from mined material. So either we need more people mining, or less people building to keep the status quo. How is this hard to understand?
Not only is the amount of minerals provided by gun mining tiny but we also have the new POS which will provide more and the 20% more from null stations. Its not going to be an issue, if anything we will see more minerals on the market. The amount of MARKETED minerals is tiny. That is because people who are reprocessing loot are directly producing with those minerals. They are not being put into the market as minerals but manufactured product. Minerals I mine are free right?
Not sure what this has to do with anything I said.
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baltec1
Bat Country Goonswarm Federation
10578
|
Posted - 2014.03.25 19:08:00 -
[1416] - Quote
Mario Putzo wrote:
Not sure what this has to do with anything I said.
Those "free" minerals still have a value.
Anyone who builds using only melted junk is being very inefficient with their time. Its clear you do not manufacture anything. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Batelle
Tymast Industries 150th
2380
|
Posted - 2014.03.25 19:11:00 -
[1417] - Quote
Mario Putzo wrote:Except all minerals and production doesn't stem from mined material. So either we need more people mining, or less people building to keep the status quo. How is this hard to understand?
There's obviously going to be less production if people retire their legions of 425mm railgun manufacturers. How can you possibly think that's a bad thing?
Or are you sad that you can't build 10bn isk of the wrong module and then press the big "whoops" button to undo everything?
You think the loss of minerals will hurt the nullsec market, but it also opens up huge opportunities for those same people, as there is more incentive to build in null than before. Or are you shocked that CCP is doing something that makes miners more valuable? "CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"
Never forget. |

Mario Putzo
Welping and Dunking.
457
|
Posted - 2014.03.25 19:15:00 -
[1418] - Quote
baltec1 wrote:Mario Putzo wrote:
Not sure what this has to do with anything I said.
Those "free" minerals still have a value. Anyone who builds using only melted junk is being very inefficient with their time. Its clear you do not manufacture anything.
Now your argument is back to isk/hr. Which has already been established as irrelevant. If everyone wanted ISK/HR then the market would have an even harder time supporting these changes.
Need more people mining, or less people building that is what happens when you reduce mined mineral capacity by a net 10% and reduce reprocessed mineral capacity by 45%.
There is no math in the world that makes this remain at the current status quo...let alone a net increase. |

baltec1
Bat Country Goonswarm Federation
10578
|
Posted - 2014.03.25 19:19:00 -
[1419] - Quote
Mario Putzo wrote:baltec1 wrote:Mario Putzo wrote:
Not sure what this has to do with anything I said.
Those "free" minerals still have a value. Anyone who builds using only melted junk is being very inefficient with their time. Its clear you do not manufacture anything. Now your argument is back to isk/hr. Which has already been established as irrelevant. If everyone wanted ISK/HR then the market would have an even harder time supporting these changes. Need more people mining, or less people building that is what happens when you reduce mined mineral capacity by a net 10% and reduce reprocessed mineral capacity by 45%. There is no math in the world that makes this remain at the current status quo...let alone a net increase.
What 10% reduction?
You will mine the exact same amount in high sec in the summer as now. POS will be refining even more and Null up to 20% more. That 45% reduction in refining junk is so small it amounts to less than 5% of a mission runners takings if the mission runner kills and loots everything.
And while we are at it, how long do you think a ship building company will last if it makes no profit? Isk/hr is everything in this area. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Mario Putzo
Welping and Dunking.
457
|
Posted - 2014.03.25 19:20:00 -
[1420] - Quote
Batelle wrote:Mario Putzo wrote:Except all minerals and production doesn't stem from mined material. So either we need more people mining, or less people building to keep the status quo. How is this hard to understand? There's obviously going to be less production if people retire their legions of 425mm railgun manufacturers. How can you possibly think that's a bad thing? Or are you sad that you can't build 10bn isk of the wrong module and then press the big "whoops" button to undo everything? You think the loss of minerals will hurt the nullsec market, but it also opens up huge opportunities for those same people, as there is more incentive to build in null than before. Or are you shocked that CCP is doing something that makes miners more valuable?
I didn't say it is a bad thing, I said that the market will not be the same as it is now in terms of mineral abundance or production capacity (one or both will suffer). I agree the undo button is silly. But pretending that everything is going to be the same is delusional the math does not support it.
It will most certainly hurt the NS market, and the LS market, and the HS market. Unless of course you suddenly convince people to start mining regularly in LS and NS. Once again this doesn't make miners more valuable, it leave miners at best equal in their current state, that is the design of it. The only way a miner is going to become more valuable is if production remains the same, and no new miners enter the workforce, which will put a net drag on production capacity in EVE.
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Mario Putzo
Welping and Dunking.
457
|
Posted - 2014.03.25 19:35:00 -
[1421] - Quote
baltec1 wrote:Mario Putzo wrote:baltec1 wrote:Mario Putzo wrote:
Not sure what this has to do with anything I said.
Those "free" minerals still have a value. Anyone who builds using only melted junk is being very inefficient with their time. Its clear you do not manufacture anything. Now your argument is back to isk/hr. Which has already been established as irrelevant. If everyone wanted ISK/HR then the market would have an even harder time supporting these changes. Need more people mining, or less people building that is what happens when you reduce mined mineral capacity by a net 10% and reduce reprocessed mineral capacity by 45%. There is no math in the world that makes this remain at the current status quo...let alone a net increase. What 10% reduction? You will mine the exact same amount in high sec in the summer as now. POS will be refining even more and Null up to 20% more. That 45% reduction in refining junk is so small it amounts to less than 5% of a mission runners takings if the mission runner kills and loots everything. And while we are at it, how long do you think a ship building company will last if it makes no profit? Isk/hr is everything in this area.
The 10% net reduction in refined minerals is the average refining amount in New Eden, across HS, LS and NS. The economy of the game is not just restricted to specific security in encompasses everything. There isn't a region in space that experienced a reduction. At best you are pushing refine numbers to what they were in HS, LS and NPC Null, into one place Sov Null where you will at best break even with todays market.
When you take 37% from 100% and only put 8% back that is not net gain, it is a net loss. HS, LS and NPC Null will all refine at a net loss, with Sov Nulls bonus pulling that net loss across all space to 10% instead of the 19% or so it would normally sit at. Unless all refining is done in Sov Null. (highly unlikely).
Less Minerals entering the market.
Reducing minerals from reprocessing by 45% means those people who build on reprocessed minerals now buy from the market.
More mineral demand from the market.
Less Supply + More Demand =/= Maintaining the status quo.
Go ask Mynnna what supply and demand is and how reducing net supply and increasing net demand produces a net reduction in market capacity. |

samualvimes
Quantum Cats Syndicate Repeat 0ffenders
209
|
Posted - 2014.03.25 19:38:00 -
[1422] - Quote
Mario Putzo wrote:baltec1 wrote:Mario Putzo wrote:baltec1 wrote:Mario Putzo wrote:
Not sure what this has to do with anything I said.
Those "free" minerals still have a value. Anyone who builds using only melted junk is being very inefficient with their time. Its clear you do not manufacture anything. Now your argument is back to isk/hr. Which has already been established as irrelevant. If everyone wanted ISK/HR then the market would have an even harder time supporting these changes. Need more people mining, or less people building that is what happens when you reduce mined mineral capacity by a net 10% and reduce reprocessed mineral capacity by 45%. There is no math in the world that makes this remain at the current status quo...let alone a net increase. What 10% reduction? You will mine the exact same amount in high sec in the summer as now. POS will be refining even more and Null up to 20% more. That 45% reduction in refining junk is so small it amounts to less than 5% of a mission runners takings if the mission runner kills and loots everything. And while we are at it, how long do you think a ship building company will last if it makes no profit? Isk/hr is everything in this area. The 10% net reduction in refined minerals is the average refining amount in New Eden, across HS, LS and NS. The economy of the game is not just restricted to specific security in encompasses everything. There isn't a region in space that experienced a reduction. At best you are pushing refine numbers to what they were in HS, LS and NPC Null, into one place Sov Null where you will at best break even with todays market. When you take 37% from 100% and only put 8% back that is not net gain, it is a net loss. HS, LS and NPC Null will all refine at a net loss, with Sov Nulls bonus pulling that net loss across all space to 10% instead of the 19% or so it would normally sit at. Unless all refining is done in Sov Null. (highly unlikely). Less Minerals entering the market. Reducing minerals from reprocessing by 45% means those people who build on reprocessed minerals now buy from the market. More mineral demand from the market. Less Supply + More Demand =/= Maintaining the status quo. Go ask Mynnna what supply and demand is and how reducing net supply and increasing net demand produces a net reduction in market capacity.
so you're saying mining will be worth more meaning more people will go do it?
kind of like supply and demand?
Edit: causing market forces to do their thing If you've never tried PvP in EvE it's quite possible you've missed out on one of the greatest rushes available in modern gaming. |

Mario Putzo
Welping and Dunking.
457
|
Posted - 2014.03.25 19:43:00 -
[1423] - Quote
samualvimes wrote: so you're saying mining will be worth more meaning more people will go do it?
kind of like supply and demand?
Edit: causing market forces to do their thing
No thats the beauty of it, only way mining becomes profitable is if it starts happening in NS. I mean ya it will be "profit" but for the individual the ISK/HR will be far below just grinding missions. |

baltec1
Bat Country Goonswarm Federation
10578
|
Posted - 2014.03.25 19:45:00 -
[1424] - Quote
Mario Putzo wrote:
The 10% net reduction in refined minerals is the average refining amount in New Eden, across HS, LS and NS. The economy of the game is not just restricted to specific security in encompasses everything. There isn't a region in space that experienced a reduction. At best you are pushing refine numbers to what they were in HS, LS and NPC Null, into one place Sov Null where you will at best break even with todays market.
When you take 37% from 100% and only put 8% back that is not net gain, it is a net loss. HS, LS and NPC Null will all refine at a net loss, with Sov Nulls bonus pulling that net loss across all space to 10% instead of the 19% or so it would normally sit at. Unless all refining is done in Sov Null. (highly unlikely).
Less Minerals entering the market.
Reducing minerals from reprocessing by 45% means those people who build on reprocessed minerals now buy from the market.
More mineral demand from the market.
Less Supply + More Demand =/= Maintaining the status quo.
Go ask Mynnna what supply and demand is and how reducing net supply and increasing net demand produces a net reduction in market capacity.
Go read the dev blog again, miners will be mining more so the is infact no change. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Mario Putzo
Welping and Dunking.
457
|
Posted - 2014.03.25 19:46:00 -
[1425] - Quote
baltec1 wrote: Go read the dev blog again, miners will be mining more so the is infact no change.
You don't think I included that in my calculations? Something so important as to an increase in mining yield would have slipped my mind?
God damn son. |

Mario Putzo
Welping and Dunking.
457
|
Posted - 2014.03.25 19:52:00 -
[1426] - Quote
The only benefit to this whole change is Sov Nullsec Mining and Production.
Not that there is anything wrong with it getting some love. But stop pretending that its some great thing for all of EVE, it is a net reduction for all of EVE, to benefit an industry that is nonexistent as is.
(and that is assuming the Sov has the proper starbase in place) |

baltec1
Bat Country Goonswarm Federation
10581
|
Posted - 2014.03.25 20:17:00 -
[1427] - Quote
Mario Putzo wrote:The only benefit to this whole change is Sov Nullsec Mining and Production.
Not that there is anything wrong with it getting some love. But stop pretending that its some great thing for all of EVE, it is a net reduction for all of EVE, to benefit an industry that is nonexistent as is.
(and that is assuming the Sov has the proper starbase in place)
There is no loss for the rest of EVE.
Everyone gains from there being a reason to leave high sec for miners, refiners and industrialists. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
2747
|
Posted - 2014.03.25 20:20:00 -
[1428] - Quote
Mario Putzo wrote:I didn't say it is a bad thing, I said that the market will not be the same as it is now in terms of mineral abundance or production capacity (one or both will suffer). I agree the undo button is silly. But pretending that everything is going to be the same is delusional the math does not support it.
It will most certainly hurt the NS market, and the LS market, and the HS market. Unless of course you suddenly convince people to start mining regularly in LS and NS. Once again this doesn't make miners more valuable, it leave miners at best equal in their current state, that is the design of it. The only way a miner is going to become more valuable is if production remains the same, and no new miners enter the workforce, which will put a net drag on production capacity in EVE.
Mario Putzo wrote:You don't think I included that in my calculations? Something so important as to an increase in mining yield would have slipped my mind?
God damn son. Mario Putzo wrote:The only benefit to this whole change is Sov Nullsec Mining and Production.
Not that there is anything wrong with it getting some love. But stop pretending that its some great thing for all of EVE, it is a net reduction for all of EVE, to benefit an industry that is nonexistent as is.
(and that is assuming the Sov has the proper starbase in place) I am 100% certain you have no idea what you are talking about. It looks like you are just jamming a few random figures together I've seen thrown about by idiots in other threads.
The short of it is that there are very few people using gun mining to manufacture anything and those that do aren't manufacturing much, since it's so horribly inefficient to do. The overall volume of minerals refined in high sec won't go down much, since to compensate for their reduction in refining amount the overall amount of minerals in ore has been increased, so to suggest a net decrease on minerals is pretty ridiculous.
If you can show me evidence that you have information on volumes of minerals from gun mining vs regular mining and have put some actual math together to show how you arrived at your conclusion, by all means present it. Until then I'll continue to believe it's just a knee jerk jump to a conclusion. The Indecisive Noob - A new EVE Fan Blog for news and stuff. Wholesale Trading - The new bulk trading mailing list. |

Mario Putzo
Welping and Dunking.
457
|
Posted - 2014.03.25 20:28:00 -
[1429] - Quote
baltec1 wrote:Mario Putzo wrote:The only benefit to this whole change is Sov Nullsec Mining and Production.
Not that there is anything wrong with it getting some love. But stop pretending that its some great thing for all of EVE, it is a net reduction for all of EVE, to benefit an industry that is nonexistent as is.
(and that is assuming the Sov has the proper starbase in place) There is no loss for the rest of EVE. Everyone gains from there being a reason to leave high sec for miners, refiners and industrialists.
Whatever you need to tell yourself, it was already more profitable to do all these things in NS. If people didn't want to leave before this probably isn't going to encourage them to leave either.
But lets keep playing the imagination game.
I get it though, you want to down play the "Grr Goon" Folks. I think its great Sov Null is getting indy love, but you need to stop telling blatant falsities. This is a net loss in production capacity, and NS is the only one getting an added gain.
Hope you guys got mining lasers ready!
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baltec1
Bat Country Goonswarm Federation
10582
|
Posted - 2014.03.25 20:37:00 -
[1430] - Quote
Mario Putzo wrote:
Whatever you need to tell yourself, it was already more profitable to do all these things in NS. If people didn't want to leave before this probably isn't going to encourage them to leave either.
But lets keep playing the imagination game.
I get it though, you want to down play the "Grr Goon" Folks. I think its great Sov Null is getting indy love, but you need to stop telling blatant falsities. This is a net loss in production capacity, and NS is the only one getting an added gain.
Hope you guys got mining lasers ready!
You have already been told dozens of times that it is currently not more profitable to mine in null, hence why high sec has the vast bulk of both players and bots.
There is no loss to production, they will have just as much if not more minerals as they do now. Join Bat Country today and defend the Glorious Socialist Dictatorship |
|

Mario Putzo
Welping and Dunking.
457
|
Posted - 2014.03.25 20:39:00 -
[1431] - Quote
baltec1 wrote:Mario Putzo wrote:
Whatever you need to tell yourself, it was already more profitable to do all these things in NS. If people didn't want to leave before this probably isn't going to encourage them to leave either.
But lets keep playing the imagination game.
I get it though, you want to down play the "Grr Goon" Folks. I think its great Sov Null is getting indy love, but you need to stop telling blatant falsities. This is a net loss in production capacity, and NS is the only one getting an added gain.
Hope you guys got mining lasers ready!
You have already been told dozens of times that it is currently not more profitable to mine in null, hence why high sec has the vast bulk of both players and bots. There is no loss to production, they will have just as much if not more minerals as they do now.
272% more isk/m3 max mining in null than HS is a considerable income advantage, I get it though math is hard. |

Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
866
|
Posted - 2014.03.25 20:43:00 -
[1432] - Quote
Mario Putzo wrote:baltec1 wrote:Mario Putzo wrote:
Whatever you need to tell yourself, it was already more profitable to do all these things in NS. If people didn't want to leave before this probably isn't going to encourage them to leave either.
But lets keep playing the imagination game.
I get it though, you want to down play the "Grr Goon" Folks. I think its great Sov Null is getting indy love, but you need to stop telling blatant falsities. This is a net loss in production capacity, and NS is the only one getting an added gain.
Hope you guys got mining lasers ready!
You have already been told dozens of times that it is currently not more profitable to mine in null, hence why high sec has the vast bulk of both players and bots. There is no loss to production, they will have just as much if not more minerals as they do now. 272% more isk/m3 max mining in null than HS is a considerable income advantage, I get it though math is hard.
Explain the 272% maths again to me.
|

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
2748
|
Posted - 2014.03.25 20:43:00 -
[1433] - Quote
Mario Putzo wrote:baltec1 wrote:Mario Putzo wrote:Whatever you need to tell yourself, it was already more profitable to do all these things in NS. If people didn't want to leave before this probably isn't going to encourage them to leave either.
But lets keep playing the imagination game.
I get it though, you want to down play the "Grr Goon" Folks. I think its great Sov Null is getting indy love, but you need to stop telling blatant falsities. This is a net loss in production capacity, and NS is the only one getting an added gain.
Hope you guys got mining lasers ready! You have already been told dozens of times that it is currently not more profitable to mine in null, hence why high sec has the vast bulk of both players and bots. There is no loss to production, they will have just as much if not more minerals as they do now. 272% more isk/m3 max mining in null than HS is a considerable income advantage, I get it though math is hard. Especially when it's your math and it's wrong. Well done. The Indecisive Noob - A new EVE Fan Blog for news and stuff. Wholesale Trading - The new bulk trading mailing list. |

Mag's
the united SCUM.
16895
|
Posted - 2014.03.25 20:47:00 -
[1434] - Quote
Mario Putzo wrote:baltec1 wrote:Mario Putzo wrote:
Whatever you need to tell yourself, it was already more profitable to do all these things in NS. If people didn't want to leave before this probably isn't going to encourage them to leave either.
But lets keep playing the imagination game.
I get it though, you want to down play the "Grr Goon" Folks. I think its great Sov Null is getting indy love, but you need to stop telling blatant falsities. This is a net loss in production capacity, and NS is the only one getting an added gain.
Hope you guys got mining lasers ready!
You have already been told dozens of times that it is currently not more profitable to mine in null, hence why high sec has the vast bulk of both players and bots. There is no loss to production, they will have just as much if not more minerals as they do now. 272% more isk/m3 max mining in null than HS is a considerable income advantage, I get it though math is hard. 272% you say? How do you arrive at this figure? Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. Kimmi's Thinking Cosy. |

Mario Putzo
Welping and Dunking.
457
|
Posted - 2014.03.25 20:51:00 -
[1435] - Quote
Lucas Kell wrote:Mario Putzo wrote:baltec1 wrote:Mario Putzo wrote:Whatever you need to tell yourself, it was already more profitable to do all these things in NS. If people didn't want to leave before this probably isn't going to encourage them to leave either.
But lets keep playing the imagination game.
I get it though, you want to down play the "Grr Goon" Folks. I think its great Sov Null is getting indy love, but you need to stop telling blatant falsities. This is a net loss in production capacity, and NS is the only one getting an added gain.
Hope you guys got mining lasers ready! You have already been told dozens of times that it is currently not more profitable to mine in null, hence why high sec has the vast bulk of both players and bots. There is no loss to production, they will have just as much if not more minerals as they do now. 272% more isk/m3 max mining in null than HS is a considerable income advantage, I get it though math is hard. Especially when it's your math and it's wrong. Well done.
Easy math friend go check the isk m3 prices and punch the numbers up for yourself. Or would you prefer the 192% average isk/m3 mining all the things. Null Sec is better in every way for mining (but not refining in terms of sov null). But w/e recycled arguments are a waste of time. This change results in less overall production capacity for an increase to Sov mining potential.
So wooopdeee doo. Grrr Goons and all that.
The math isn't hard 19% combined reduction across HS, LS, NS, and an added ~20% in Sov NS =/= status quo. Unless of course all refining is done in Sov Null...but of course we know that isn't going to happen.
This of course ignores the unquantifiable 45% reduction to reprocessing which is a blanket nerf across all space and will dip into markets in HS, LS and NS equally. Which equates to a net reduction in materials available for production, meaning more people will have to mine, or less people will have to produce.
All to benefit a nonexistent mining industry. |

baltec1
Bat Country Goonswarm Federation
10585
|
Posted - 2014.03.25 21:01:00 -
[1436] - Quote
Mario Putzo wrote:Lucas Kell wrote:Mario Putzo wrote:baltec1 wrote:Mario Putzo wrote:Whatever you need to tell yourself, it was already more profitable to do all these things in NS. If people didn't want to leave before this probably isn't going to encourage them to leave either.
But lets keep playing the imagination game.
I get it though, you want to down play the "Grr Goon" Folks. I think its great Sov Null is getting indy love, but you need to stop telling blatant falsities. This is a net loss in production capacity, and NS is the only one getting an added gain.
Hope you guys got mining lasers ready! You have already been told dozens of times that it is currently not more profitable to mine in null, hence why high sec has the vast bulk of both players and bots. There is no loss to production, they will have just as much if not more minerals as they do now. 272% more isk/m3 max mining in null than HS is a considerable income advantage, I get it though math is hard. Especially when it's your math and it's wrong. Well done. Easy math friend go check the isk m3 prices and punch the numbers up for yourself. Or would you prefer the 192% average isk/m3 mining all the things. Null Sec is better in every way for mining (but not refining in terms of sov null). But w/e recycled arguments are a waste of time. This change results in less overall production capacity for an increase to Sov mining potential. So wooopdeee doo. Grrr Goons and all that. The math isn't hard 19% combined reduction across HS, LS, NS, and an added ~20% in Sov NS =/= status quo. Unless of course all refining is done in Sov Null...but of course we know that isn't going to happen. This of course ignores the unquantifiable 45% reduction to reprocessing which is a blanket nerf across all space and will dip into markets in HS, LS and NS equally. Which equates to a net reduction in materials available for production, meaning more people will have to mine, or less people will have to produce. All to benefit a nonexistent Sov Null mining industry. But hey im sure you are right, why would people not jump all over 20% more refining yield when they left 192% isk/m3 sitting there all these years.
This is nothing but tosh.
You manage to blow your own arguments out of the water posting rubbish like this. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
2749
|
Posted - 2014.03.25 21:02:00 -
[1437] - Quote
Mario Putzo wrote:Easy math friend go check the isk m3 prices and punch the numbers up for yourself. Or would you prefer the 192% average isk/m3 mining all the things. Null Sec is better in every way for mining (but not refining in terms of sov null). But w/e recycled arguments are a waste of time. This change results in less overall production capacity for an increase to Sov mining potential.
So wooopdeee doo. Grrr Goons and all that.
The math isn't hard 19% combined reduction across HS, LS, NS, and an added ~20% in Sov NS =/= status quo. Unless of course all refining is done in Sov Null...but of course we know that isn't going to happen.
This of course ignores the unquantifiable 45% reduction to reprocessing which is a blanket nerf across all space and will dip into markets in HS, LS and NS equally. Which equates to a net reduction in materials available for production, meaning more people will have to mine, or less people will have to produce.
All to benefit a nonexistent Sov Null mining industry. OK, so your 272% is comparing Mercoxit isk/m3 to Veldspar isk/m3. So you are comparing the highest isk/m3 to the 2nd lowest.
You also seem to think that isk/m3 = income, which it doesn't. Mercoxit yields are considerably lower than a regular ore (you knew that right?) so pulling the same m3 of Mercoxit vs Veldspar takes a considerably longer time. Mercoxit also comes in smaller amounts meaning the income is not scalable, so you can't just average it out. Imaigne if I took the highest drop I've seen in a high sec anom (just over 200m isk) and used that to determine the value of high sec anoms. It's the same idea.
You then go on to miss out that it's a fairly regular occurrence to see Hedbergite and Hemorphite in high sec, which are the 2nd and 3rd highest isk/m3 (in income terms are higher value than Mercoxit due to yield).
Finally, you miss out the relative safety of the mining operation, meaning a highsec mining operations can operate uninterrupted for long periods of time (in theory, infinite amounts of time), while nulllsec mining operations can be frequently interrupted.
So please, continue to give me math lessons. The Indecisive Noob - A new EVE Fan Blog for news and stuff. Wholesale Trading - The new bulk trading mailing list. |

Mag's
the united SCUM.
16898
|
Posted - 2014.03.25 21:02:00 -
[1438] - Quote
Mario Putzo wrote:
Easy math friend go check the isk m3 prices and punch the numbers up for yourself. Or would you prefer the 192% average isk/m3 mining all the things. Null Sec is better in every way for mining (but not refining in terms of sov null). But w/e recycled arguments are a waste of time. This change results in less overall production capacity for an increase to Sov mining potential.
So wooopdeee doo. Grrr Goons and all that.
The math isn't hard 19% combined reduction across HS, LS, NS, and an added ~20% in Sov NS =/= status quo. Unless of course all refining is done in Sov Null...but of course we know that isn't going to happen.
This of course ignores the unquantifiable 45% reduction to reprocessing which is a blanket nerf across all space and will dip into markets in HS, LS and NS equally. Which equates to a net reduction in materials available for production, meaning more people will have to mine, or less people will have to produce.
All to benefit a nonexistent Sov Null mining industry. But hey im sure you are right, why would people not jump all over 20% more refining yield when they left 192% isk/m3 sitting there all these years.
So is it 272% or 192% and how did you arrive at that figure? (figures) Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. Kimmi's Thinking Cosy. |

Mario Putzo
Welping and Dunking.
457
|
Posted - 2014.03.25 21:25:00 -
[1439] - Quote
Mag's wrote:So is it 272% or 192% and how did you arrive at that figure? (figures) Depends, are you looking for MAX Profit? Or just mining everything?
If you are looking at max profitability you are comparing Mercoxit to Veldspar, if you are looking at mining everything then you need to average out the profitability for everything.
On a one to one case basis everything in NS is more profitable than everything in HS in terms of profitibility. Even Gneiss (which is only about 30% more profitable.)
You could make the argument that measuring against veld is misleading, but it is the best selling HS ore in terms of making cash now instead of later due to its singular mineral type, just like Merc. Since it is better to move minerals from Point A-B it is easier to buy the best Mineral volume for your buck...which is mostly always NS ores, exception being of course, Trit from Veldspar.
So for max mining in Null you target Mercoxit vs Max mining HS Veldspar for 272% more isk/m3 and for just mining anything in your belt you net 192% more isk/m3 in NS vs HS.
NS mining is and always has been more profitable than anything you can do in HS. Mostly because NS mining is non existant and the market is very demand heavy not supply heavy (keeping prices high.) |

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
2749
|
Posted - 2014.03.25 21:27:00 -
[1440] - Quote
Tee hee, I think someone has me on their ignore list! Either that or he thinks repeating something that's terribly wrong makes it more correct. The Indecisive Noob - A new EVE Fan Blog for news and stuff. Wholesale Trading - The new bulk trading mailing list. |
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