Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 30 40 .. 49 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 10 post(s) |
Ganthrithor
GoonWaffe Goonswarm Federation
850
|
Posted - 2014.05.14 10:01:00 -
[661] - Quote
I think I will buy an example of each of these ships because the art team did a nice job with them. I hope the engine flares are blue.
Dat 20th century stealth tech look, tho. Seriously, the frigate and cruiser are pretty good looking. I might even come back to EVE for a few days just to fly around in a blackops-fit ship that looks like a blackops ship ought to look (and can actually kite a bit to boot!).
I'm not going to make any detailed commentary about the ships before I can play with them in EFT, but good job on picking a simple theme that actually looks very flexible and usable. Given how OP the Stratios is, when I saw the stealth-fighter looks I totally expected them to be some new form of game-breaking covert-cloaking ships. I kind of wish they were, given that you've already set a pretty absurd precedent for how powerful covert ships can be with the Stratios and how well being sneaky would pair with a stealthy-looking hull, but these will do. Plus, you can't admire that great artwork when your ship is invisible! |
Ganthrithor
GoonWaffe Goonswarm Federation
850
|
Posted - 2014.05.14 10:06:00 -
[662] - Quote
Seriously though, your art team. I love that they worked in not only visual elements of the F-117 and B-2, but also Northrop's early steath tech demonstrators. Dat art team, dat art team... |
Cassius Invictus
Thou shalt not kill A Nest of Vipers
90
|
Posted - 2014.05.14 10:44:00 -
[663] - Quote
Alghara wrote:Feodor Romanov wrote:So much OP crying! What about Angels, that can kite easily in a Dis range, or get close to any ship and withdraw at any moment because of speed? Or what to do with Serpentis, they can contol out of scram range and do best dps in the game? If you think that Mordu's is OP, you need to nerf those factions too. But I don't think that all three factions is OP, because their price is too high to be crap, they MUST be better then t2 analogs. look at all of them, they have good speed, tank, dps and range control capabilities, so mordu's is in line with mates. No ships in their class can fight them 1vs1, so use more ships or take web profile ones. Again no. Angel is turret, you can use e-war weapon medium range Serpentis also turret, you can use e-war weapon medium range Mordus Missile , none This configuration with no real E-war. Long range weapon, speed tank and long range disrupt it's hydre at 5 head.
Tell me which e-war you can't use? Damps? U can. ECM? U can? Web? U can. Scram/Disrupt? U can. Neut? U can.
The only one you can't use is tracking disruption.
A flight of Phantasms with Rapier support will trash this. |
Medalyn Isis
Tribal Liberation Force Minmatar Republic
219
|
Posted - 2014.05.14 11:05:00 -
[664] - Quote
Rajeet Achmar wrote:Mournful Conciousness wrote:
Rethink your fit. Try cruise + AB + MJD + scram + web. You can leave any time you want.
And? You can do this in almost any battleship in the current state anyway, MJD is like a get out of jail free card for battleships. Plus MJD won't work if you are scrammed, so I don't see how that is a get of jail free card at all really. |
Medalyn Isis
Tribal Liberation Force Minmatar Republic
219
|
Posted - 2014.05.14 11:08:00 -
[665] - Quote
Mournful Conciousness wrote:Rajeet Achmar wrote:Mournful Conciousness wrote:
Rethink your fit. Try cruise + AB + MJD + scram + web. You can leave any time you want.
And? You can do this in almost any battleship in the current state anyway, MJD is like a get out of jail free card for battleships. I think you're ignoring the scram range superiority of the barghest. IT gets to choose when to leave, not the non-Mordus opponent. Pvp is as much (more) about dictating the terms of the encounter as anything else. The Mordus ships hold all the cards in this respect without having to give up speed, damage or tank. Yes, but this only applies to the frigate as very few ships in the game can match it's speed allowing it to dictate. When it comes to the BS though then it isn't going to be able to dictate against many of the ships it will come up against as BS's are inherently slow, even the fastest ones. |
Milton Middleson
Rifterlings Point Blank Alliance
481
|
Posted - 2014.05.14 11:15:00 -
[666] - Quote
Dave Stark wrote:i love all the "it has no counter" posts when i'm pretty sure grath pointed out about 20 pages ago the obvious and common counter to these ships. ( hint: he said sensor damps)
Grath is wrong. A pair of unbonused senor damps still leave the ship plenty of safe operating room, and a dedicated sensor damp ship only counters it insofar as a rack of bonused damps counter every. Which, to be fair, they do, but that's not a peculiar weakness.
|
Medalyn Isis
Tribal Liberation Force Minmatar Republic
219
|
Posted - 2014.05.14 11:15:00 -
[667] - Quote
Syzygium wrote:Quote:Mordu's ships are focused on three main themes: speed, missiles, and warp scram/disruptor range. To FOCUS means to concentrate on ONE thing. Either they are fast, OR they are good missileboats OR they excel in tackling opponents. FOCUSING on THREE things is denying the meaning of FOCUS at all. Maybe it is clear now why this concept will not work well. It is just too much focusing on too many things. Precisely. Someone else who understands how the overall concept will not work. You can't have speed, the ability to dictate with long point range, and tank, and good missile dps. Basically you might as well just say the ship focuses on being OP.
Imo, the focus on speed and ability to dictate point range is what makes these ship far too powerful. If you do really want to give it that combination then DPS and tank needs to be severely diminished. |
Medalyn Isis
Tribal Liberation Force Minmatar Republic
219
|
Posted - 2014.05.14 11:20:00 -
[668] - Quote
Milton Middleson wrote:Dave Stark wrote:i love all the "it has no counter" posts when i'm pretty sure grath pointed out about 20 pages ago the obvious and common counter to these ships. ( hint: he said sensor damps) Grath is wrong. A pair of unbonused senor damps still leave the ship plenty of safe operating room, and a dedicated sensor damp ship only counters it insofar as a rack of bonused damps counter every. Which, to be fair, they do, but that's not a peculiar weakness. Plus a dampening ship won't actually be able to inflict any meaningful damage, the best it can do is manage to escape. If you call that a counter then you really don't understand pvp.
The natural counter would be either a ship which has higher max velocity, unfortunately the Garmur will probably outbrawl most of those ships anyway due to it's great EHP and dps. The other counter would be long range webs. But bringing a Rapier of Loki to take on a frigate isn't exactly what I call a viable counter, and Blood Raider webs are going to be too short range unless the Garmur pilot is incompetent. |
Feodor Romanov
MS Logistics
1
|
Posted - 2014.05.14 11:21:00 -
[669] - Quote
Medalyn Isis wrote:Mournful Conciousness wrote:Rajeet Achmar wrote:Mournful Conciousness wrote:
Rethink your fit. Try cruise + AB + MJD + scram + web. You can leave any time you want.
And? You can do this in almost any battleship in the current state anyway, MJD is like a get out of jail free card for battleships. I think you're ignoring the scram range superiority of the barghest. IT gets to choose when to leave, not the non-Mordus opponent. Pvp is as much (more) about dictating the terms of the encounter as anything else. The Mordus ships hold all the cards in this respect without having to give up speed, damage or tank. Yes, but this only applies to the frigate as very few ships in the game can match it's speed allowing it to dictate. When it comes to the BS though then it isn't going to be able to dictate against many of the ships it will come up against as BS's are inherently slow, even the fastest ones. dueling BS is smth from fantasy films. More like exception. |
darius mclever
71
|
Posted - 2014.05.14 11:21:00 -
[670] - Quote
Every other pirate ship also focuses on 3 things. They even explained each of them in the fanfest presentation for ship balancing. |
|
Feodor Romanov
MS Logistics
1
|
Posted - 2014.05.14 11:23:00 -
[671] - Quote
Milton Middleson wrote:Dave Stark wrote:i love all the "it has no counter" posts when i'm pretty sure grath pointed out about 20 pages ago the obvious and common counter to these ships. ( hint: he said sensor damps) Grath is wrong. A pair of unbonused senor damps still leave the ship plenty of safe operating room, and a dedicated sensor damp ship only counters it insofar as a rack of bonused damps counter every. Which, to be fair, they do, but that's not a peculiar weakness. Dumps work well. Do not want dumps, use ecm or web. |
Weasel Leblanc
Center for Advanced Studies Gallente Federation
38
|
Posted - 2014.05.14 11:30:00 -
[672] - Quote
CCP Rise wrote: =======================================================================================
GARMUR
Caldari Frigate Bonus per level: 25% bonus to missile damage
Gallente Frigate Bonus per level: 10% bonus to warp scrambler and warp disruptor range
Role Bonus: 200% bonus to missile velocity 50% penalty to missile flight time
Slot layout: 3H, 4M, 3L; 0 turrets, 3 launchers Fittings: 38 PWG, 178 CPU Defense (shields / armor / hull) : 680 / 590 / 560 Capacitor (amount / cap/sec) : 400 / 2.05 Mobility (max velocity / agility / mass / align time): 415 / 3.2 / 987000 / 4.38s Drones (bandwidth / bay): 0 / 0 Targeting (max targeting range / Scan Resolution / Max Locked targets): 28km / 650 / 5 Sensor strength: 13 Signature radius: 32
=======================================================================================
It really seems odd that Gallente Frigate V can bonus a long point's range out past the ships base lock range. |
Medalyn Isis
Tribal Liberation Force Minmatar Republic
219
|
Posted - 2014.05.14 11:37:00 -
[673] - Quote
The cruiser looks decent, but I don't really see the reason why everyone is feeling so worried about it. An interceptor will easily be able to shut it down.
Cassius Invictus wrote:LoL I see nice use for those ships, but overpowered? Isn't the new Sansha the perfect counter to this? I sometimes hunt in low sec and the typical LS fleet could have trouble with this. But you can simply not engage... with most fights happening at the gates and stations, kitting ships have serious limitations. Enlighten me if I wrong. Besides I mostly fly in WH where those ships would just get blown to pieces...
The Phantasm is going to be great, but people seem to be forgetting that it's speed bonus only applies to AB's. So when it comes to max velocity it isn't actually very fast at all compared to its peers who will be equipped with a MWD.
|
Medalyn Isis
Tribal Liberation Force Minmatar Republic
219
|
Posted - 2014.05.14 11:45:00 -
[674] - Quote
Feodor Romanov wrote:Milton Middleson wrote:Dave Stark wrote:i love all the "it has no counter" posts when i'm pretty sure grath pointed out about 20 pages ago the obvious and common counter to these ships. ( hint: he said sensor damps) Grath is wrong. A pair of unbonused senor damps still leave the ship plenty of safe operating room, and a dedicated sensor damp ship only counters it insofar as a rack of bonused damps counter every. Which, to be fair, they do, but that's not a peculiar weakness. Dumps work well. Do not want dumps, use ecm or web. Again, all a damp or ECM ship will be able to do is escape, they don't have the speed to catch up to the Garmur, but you are another one who seems to be under the illusion that a competent Garmur pilot will let you get in range to scram it.
As I mentioned before, the only ships that would really work are a Loki or Rapier with bonused webs, but I'd hardly call that a viable counter for dealing with a frigate. |
Cassius Invictus
Thou shalt not kill A Nest of Vipers
90
|
Posted - 2014.05.14 12:05:00 -
[675] - Quote
Medalyn Isis wrote:The cruiser looks decent, but I don't really see the reason why everyone is feeling so worried about it. An interceptor will easily be able to shut it down. Cassius Invictus wrote:LoL I see nice use for those ships, but overpowered? Isn't the new Sansha the perfect counter to this? I sometimes hunt in low sec and the typical LS fleet could have trouble with this. But you can simply not engage... with most fights happening at the gates and stations, kitting ships have serious limitations. Enlighten me if I wrong. Besides I mostly fly in WH where those ships would just get blown to pieces... The Phantasm is going to be great, but people seem to be forgetting that it's speed bonus only applies to AB's. So when it comes to max velocity it isn't actually very fast at all compared to its peers who will be equipped with a MWD.
Well we will need EFT to know for sure. Thx to extra lows Phantasm can equip more internal nano structures. Besides don't forget 100mn Phantasms . I don't know the exact numbers but won't Sansha on AB be quite immune to missile fire? Huge speed, no sig increase? |
Desiderya
Pyre Falcon Defence and Security Imperial Outlaws.
758
|
Posted - 2014.05.14 12:09:00 -
[676] - Quote
Very powerful bonuses, but we'll see how they fare compared to the other kiters out there. It's not that the other pirate ships are not extremely potent and hard to counter 1v1 when you're already fighting upward. Ruthlessness is the kindness of the wise. |
Alghara
Les chevaliers de l'ordre Goonswarm Federation
17
|
Posted - 2014.05.14 12:12:00 -
[677] - Quote
Cassius Invictus wrote:Medalyn Isis wrote:The cruiser looks decent, but I don't really see the reason why everyone is feeling so worried about it. An interceptor will easily be able to shut it down. Cassius Invictus wrote:LoL I see nice use for those ships, but overpowered? Isn't the new Sansha the perfect counter to this? I sometimes hunt in low sec and the typical LS fleet could have trouble with this. But you can simply not engage... with most fights happening at the gates and stations, kitting ships have serious limitations. Enlighten me if I wrong. Besides I mostly fly in WH where those ships would just get blown to pieces... The Phantasm is going to be great, but people seem to be forgetting that it's speed bonus only applies to AB's. So when it comes to max velocity it isn't actually very fast at all compared to its peers who will be equipped with a MWD. Well we will need EFT to know for sure. Thx to extra lows Phantasm can equip more internal nano structures. Besides don't forget 100mn Phantasms . I don't know the exact numbers but won't Sansha on AB be quite immune to missile fire? Huge speed, no sig increase?
It's like tengu 100 mn not more and the acceleration it's not good, the range also of laser is not terrible. You can easily tackle this ship (phantasm) with a sentinel It's absolue not the same problem than mordu's. And the Phantasm don't have a long disrupt, don't have long range dps don't have high speed. it's more small sig and tanking.
|
Cassius Invictus
Thou shalt not kill A Nest of Vipers
90
|
Posted - 2014.05.14 12:23:00 -
[678] - Quote
Alghara wrote: It's like tengu 100 mn not more and the acceleration it's not good, the range also of laser is not terrible. You can easily tackle this ship (phantasm) with a sentinel It's absolue not the same problem than mordu's. And the Phantasm don't have a long disrupt, don't have long range dps don't have high speed. it's more small sig and tanking.
Honestly I'm not thrilled by 100mn Phantasm. 10 mn can be a lot more useful. Also what Mordus config are we talking about? HML and disrupt? That won't have a lot of dps let alone applied dps. HAM and scram? This is well within medium scorch range... anyway we will need an ingame test to see, but calling Mordus OP is a great exaggeration. |
Feodor Romanov
MS Logistics
1
|
Posted - 2014.05.14 12:30:00 -
[679] - Quote
Medalyn Isis wrote:Feodor Romanov wrote:Milton Middleson wrote:Dave Stark wrote:i love all the "it has no counter" posts when i'm pretty sure grath pointed out about 20 pages ago the obvious and common counter to these ships. ( hint: he said sensor damps) Grath is wrong. A pair of unbonused senor damps still leave the ship plenty of safe operating room, and a dedicated sensor damp ship only counters it insofar as a rack of bonused damps counter every. Which, to be fair, they do, but that's not a peculiar weakness. Dumps work well. Do not want dumps, use ecm or web. Again, all a damp or ECM ship will be able to do is escape, they don't have the speed to catch up to the Garmur, but you are another one who seems to be under the illusion that a competent Garmur pilot will let you get in range to scram it. As I mentioned before, the only ships that would really work are a Loki or Rapier with bonused webs, but I'd hardly call that a viable counter for dealing with a frigate.
Competent pilot will not let?!! What kiting expierence do you have? Even the best pilots often lose their kiting ships by faults,errors, blobs, baits and etc. You do not know how to counter Mordu's ships? Fine you have a bad fantasy, step aside with your OPing and don't let those beautiful and powerful ships to stay in dock, like it is with sisters ships. Personally, I want to fly Mordu's and to hunt them this summer. |
Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1352
|
Posted - 2014.05.14 12:54:00 -
[680] - Quote
Medalyn Isis wrote:The cruiser looks decent, but I don't really see the reason why everyone is feeling so worried about it. An interceptor will easily be able to shut it down. Cassius Invictus wrote:LoL I see nice use for those ships, but overpowered? Isn't the new Sansha the perfect counter to this? I sometimes hunt in low sec and the typical LS fleet could have trouble with this. But you can simply not engage... with most fights happening at the gates and stations, kitting ships have serious limitations. Enlighten me if I wrong. Besides I mostly fly in WH where those ships would just get blown to pieces... The Phantasm is going to be great, but people seem to be forgetting that it's speed bonus only applies to AB's. So when it comes to max velocity it isn't actually very fast at all compared to its peers who will be equipped with a MWD.
Clueless 9/10 "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |
|
Medalyn Isis
Tribal Liberation Force Minmatar Republic
219
|
Posted - 2014.05.14 12:59:00 -
[681] - Quote
Kagura Nikon wrote:Medalyn Isis wrote:The cruiser looks decent, but I don't really see the reason why everyone is feeling so worried about it. An interceptor will easily be able to shut it down. Cassius Invictus wrote:LoL I see nice use for those ships, but overpowered? Isn't the new Sansha the perfect counter to this? I sometimes hunt in low sec and the typical LS fleet could have trouble with this. But you can simply not engage... with most fights happening at the gates and stations, kitting ships have serious limitations. Enlighten me if I wrong. Besides I mostly fly in WH where those ships would just get blown to pieces... The Phantasm is going to be great, but people seem to be forgetting that it's speed bonus only applies to AB's. So when it comes to max velocity it isn't actually very fast at all compared to its peers who will be equipped with a MWD. Clueless 9/10 Actually I've tried out the idea of 100mn Phantasm's and unlike a missile Drake or Tengu, it's simply fail. |
Medalyn Isis
Tribal Liberation Force Minmatar Republic
219
|
Posted - 2014.05.14 13:01:00 -
[682] - Quote
Alghara wrote:It's like tengu 100 mn not more and the acceleration it's not good, the range also of laser is not terrible. Yes exactly, for these reasons I don't think people will fly 100mn Phantasm's. The ship is very good with a 10mn, trust me I already have a number of fits ready to go. Why compromise all of that just so you can fly in a straight line really fast and not do much else.
|
Grath Telkin
Sniggerdly Pandemic Legion
2500
|
Posted - 2014.05.14 13:03:00 -
[683] - Quote
Milton Middleson wrote:Dave Stark wrote:i love all the "it has no counter" posts when i'm pretty sure grath pointed out about 20 pages ago the obvious and common counter to these ships. ( hint: he said sensor damps) Grath is wrong. A pair of unbonused senor damps still leave the ship plenty of safe operating room, and a dedicated sensor damp ship only counters it insofar as a rack of bonused damps counter every. Which, to be fair, they do, but that's not a peculiar weakness.
Yea, Im totally wrong that a single damp fit condor doesn't ruin that frigates day and drop its lock range to less than a Navy Slicer and that assumes you're running a rig and integrity link.
Malcanis - Without drone assign, the slowcat doctrine will wither and die.
|
Medalyn Isis
Tribal Liberation Force Minmatar Republic
219
|
Posted - 2014.05.14 13:05:00 -
[684] - Quote
Feodor Romanov wrote:Competent pilot will not let?!! What kiting expierence do you have? Even the best pilots often lose their kiting ships by faults,errors, blobs, baits and etc. I've been flying kiting ships before tiericide when they weren't so powerful. Never been caught by anyone unless they got me at a gate. You must be flying with some fail kiting pilots. The whole point of a kiting ship is that you dictate the engagement.
|
Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1352
|
Posted - 2014.05.14 13:12:00 -
[685] - Quote
So much pen and paper theorecrafting here....
We used to be able to kil nanophoons flying17 m/s , could turn on a dime with torpedoes that reaches 40 km and with NOs that draiend to zero.
THese things whiel strong are not unkillable if the nanophoon was not. "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |
Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1352
|
Posted - 2014.05.14 13:14:00 -
[686] - Quote
Medalyn Isis wrote:Kagura Nikon wrote:Medalyn Isis wrote:The cruiser looks decent, but I don't really see the reason why everyone is feeling so worried about it. An interceptor will easily be able to shut it down. Cassius Invictus wrote:LoL I see nice use for those ships, but overpowered? Isn't the new Sansha the perfect counter to this? I sometimes hunt in low sec and the typical LS fleet could have trouble with this. But you can simply not engage... with most fights happening at the gates and stations, kitting ships have serious limitations. Enlighten me if I wrong. Besides I mostly fly in WH where those ships would just get blown to pieces... The Phantasm is going to be great, but people seem to be forgetting that it's speed bonus only applies to AB's. So when it comes to max velocity it isn't actually very fast at all compared to its peers who will be equipped with a MWD. Clueless 9/10 Actually I've tried out the idea of 100mn Phantasm's and unlike a missile Drake or Tengu, it's simply fail.
LEt see. wait 2 months after the expansion hits and comapre what YOUR results will be with your ideas agaisnt what Pursuit of Happyness will achieve. ok? But please do not cry after.... "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |
Medalyn Isis
Tribal Liberation Force Minmatar Republic
219
|
Posted - 2014.05.14 13:15:00 -
[687] - Quote
Kagura Nikon wrote:THese things whiel strong are not unkillable if the nanophoon was not. And the nanophoon was removed from the game for being OP. The amount of tears nano ships produced could have filled an ocean.
|
Medalyn Isis
Tribal Liberation Force Minmatar Republic
219
|
Posted - 2014.05.14 13:16:00 -
[688] - Quote
Kagura Nikon wrote:Medalyn Isis wrote:Kagura Nikon wrote:Medalyn Isis wrote:The cruiser looks decent, but I don't really see the reason why everyone is feeling so worried about it. An interceptor will easily be able to shut it down. Cassius Invictus wrote:LoL I see nice use for those ships, but overpowered? Isn't the new Sansha the perfect counter to this? I sometimes hunt in low sec and the typical LS fleet could have trouble with this. But you can simply not engage... with most fights happening at the gates and stations, kitting ships have serious limitations. Enlighten me if I wrong. Besides I mostly fly in WH where those ships would just get blown to pieces... The Phantasm is going to be great, but people seem to be forgetting that it's speed bonus only applies to AB's. So when it comes to max velocity it isn't actually very fast at all compared to its peers who will be equipped with a MWD. Clueless 9/10 Actually I've tried out the idea of 100mn Phantasm's and unlike a missile Drake or Tengu, it's simply fail. LEt see. wait 2 months after the expansion hits and comapre what YOUR results will be with your ideas agaisnt what Pursuit of Happyness will achieve. ok? But please do not cry after.... Sure, i'll be happy to see what you guys come up with. Personally I think a 100mn will not be viable except for in extremely niche applications and is a waste of a good ship imo as the 10mn Phantasm is great. Will be happy to see if I am proved wrong though. |
Mournful Conciousness
Embers Children TOHA Conglomerate
792
|
Posted - 2014.05.14 13:40:00 -
[689] - Quote
Kagura Nikon wrote: LEt see. wait 2 months after the expansion hits and comapre what YOUR results will be with your ideas agaisnt what Pursuit of Happyness will achieve. ok? But please do not cry after....
Although let's be fair and clear about this. Persuit of happiness gets its kills by declaring war on corps in hisec than then using out of corp toons in boosting ships and logistics in order to keep them invulnerable until they are used, thus always keeping the advantage and never actually engaging in a fair fight. PoH also only fights on a gate in mega-tanked T3s, maximising escape possibilities.
Not that I mind, you must play the game as you wish, but let's compare apples with apples, eh?
Embers Children is recruiting carefully selected pilots who like wormholes, green killboards and the sweet taste of tears. You can convo me in game or join the chat "TOHA Lounge".
|
Gustav Mannfred
the bring back canflipping corp
101
|
Posted - 2014.05.14 13:57:00 -
[690] - Quote
These ships look great, cant wait for them
But I have a few suggestions:
- Limit the missile damage bonus on the Garmour to light missiles and rockets - Limit the missile damage bonus on the Orthrus to light missiles(if used in RLML) heavy assault and heavy missiles - Limit the missile damage bonus on the Berghest to heavy missiles(if used in RHML), torpedos and cruise missiles
I think the reason should be clear enought for this change. For example, if you sit in a Barghest and get tackled by an inty, then you just can drop out a mobile depot and refit to light missile launchers and kill the inty with no problems. If you want to fight a inty, then you should bring a smaller ship or use drones( the barghest still can use 7 unbonused rapid light missile launchers)
Another suggestion is to remove one launcher slot on the barghest, but increase the missile damage bonus to 12.5% per level, so it then has 10.05 effective launchers (now it has 8.75), then remove 2 hi-slots and add one med and low slot (6/7/7 slot layout). This allows to choose the tank and still do good damage. For example mission runners would fly this ship more with shield tank and use the low slots for capacitor modules and pvp pilots will fly that ship more with armor tank and use the mids for a lot of ewar/support modules. i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |
|
|
|
|
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 30 40 .. 49 :: one page |
First page | Previous page | Next page | Last page |