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Thread Statistics | Show CCP posts - 10 post(s) |

marVLs
607
|
Posted - 2014.05.12 18:52:00 -
[211] - Quote
Grath Telkin wrote:
Torps x7 heavy neut MWD, medium injector, target painter, 2 x invulns, point. 3x BCU, RCU, Nano, DCU
Seems fairly straight forward to me.
Except You won't be able to fit half of this, tank will be pitiful and damage aplication with 1xTP and Rage torps will let You only hit other Battleships until they start moving...
Torps are terrible mkey? Same goes for new Battleships that CCP is serving us (looking at You Nestor)
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Daichi Yamato
Xero Security and Technologies
1487
|
Posted - 2014.05.12 18:54:00 -
[212] - Quote
Mr Hyde113 wrote:BLOOD = AMARR + MINMATAR SANSHA = AMARR + CALDARI SOE = AMARR + GALLENTE GURISTAS = CALDARI + GALLENTE ANGELS = MINMATAR + GALLENTE SERPENTIS = MINMATAR + GALLENTE MORDUS = CALDARI+ GALLENTE
AMARR GÇô 3 CALDARI GÇô 3 MINMATAR - 3 GALLENTE GÇô 5
Does this not bother anyone else? Both from a backstory and a skill training perspective this seems a little unfair. Gallente Frigate/Cruiser/Battleship to 5 are more beneficial to more ships than any other faction.
gallente do get around though. seems reasonable that they have big influences across the galaxy. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Arthur Aihaken
Erebus Solia
3531
|
Posted - 2014.05.12 18:57:00 -
[213] - Quote
Mr Hyde113 wrote:Does this not bother anyone else? Both from a backstory and a skill training perspective this seems a little unfair. Gallente Frigate/Cruiser/Battleship to 5 are more beneficial to more ships than any other faction. The Mordu's Legion ships were going to be Caldari-Minmatar, but they couldn't implement a rust treatment program in time...
 I am currently away, traveling through time and will be returning last week. |

Abrazzar
Vardaugas Family
3347
|
Posted - 2014.05.12 18:58:00 -
[214] - Quote
Mr Hyde113 wrote:BLOOD = AMARR + MINMATAR SANSHA = AMARR + CALDARI SOE = AMARR + GALLENTE GURISTAS = CALDARI + GALLENTE ANGELS = MINMATAR + GALLENTE SERPENTIS = MINMATAR + GALLENTE MORDUS = CALDARI+ GALLENTE
AMARR GÇô 3 CALDARI GÇô 3 MINMATAR - 3 GALLENTE GÇô 5
Does this not bother anyone else? Both from a backstory and a skill training perspective this seems a little unfair. Gallente Frigate/Cruiser/Battleship to 5 are more beneficial to more ships than any other faction. Simple solution: Another Amarr/Minmatar, Caldari/Minmatar and Caldari/Amarr pirate factions. There's Ammatar, Mercenaries and Equilibrium of Mankind. Sovereignty and Population New Mining Mechanics |

BeBopAReBop RhubarbPie
Panhandle Industries Order of the Exalted
545
|
Posted - 2014.05.12 18:59:00 -
[215] - Quote
Rek Seven wrote:They look alright at first glance but nothing that impressive. Quote:Role Bonus: 200% bonus to missile velocity 50% penalty to missile flight time I though we were done with this kind of confusing bonus? Why not give them less velocity bonus and do away with the flight penalty? It only matters for the first wave or missiles anyway. One issue with long range missile ships is having the target warp away while your missiles are in flight. Increased missile velocity at the expense of flight time reduces this issue. As it stands the role bonus is a +50% range bonus. New player resources: http://wiki.eveuniversity.org/Main_Page - General information http://www.evealtruist.com/p/know-your-enemy.html - Learn to PvP http://belligerentundesirables.com/ - Safaris, Awoxes, Ganking and Griefing-á |

Arronicus
Ravens' Nest Outlaw Horizon.
963
|
Posted - 2014.05.12 19:01:00 -
[216] - Quote
The new cruiser and frigate look like they're going to be everyone's new favourite ships, not just for the appearance, but the eye-popping missile dps they can put out, paired with the speed at which their missiles will reach their targets.
However, I do have to question the effectiveness of a fast missile battleship that has absolutely no bonus to either explosion velocity, or explosion radius. Damage application may prove rather difficult. |

darius mclever
69
|
Posted - 2014.05.12 19:02:00 -
[217] - Quote
Thalesia wrote:rofl 2b shield mach with 150k ehp with full links and a dcu, collapses instantly if it's caught,
inbe4 1.1b armor mach with 300k ehp with HG slaves and links.
so you rofl over 2bn mach. the HG slave clone comes for free and with smartbomb safety police from the next insurance company right? |

Sniper Smith
Center for Advanced Studies Gallente Federation
63
|
Posted - 2014.05.12 19:03:00 -
[218] - Quote
MeBiatch wrote:Yeah not sure whats up with the lore problem but mordu is intaki. Intaki are the syndicate. The syndicate use angel tech which is minmatar.
Not sure why the mordu who have zero connection with galente would use gal skill instead of minmatar
Because the lore for Mordu's Legion is that they left the Gal Military to join the Caldari. Also, if you've ever made a Gal toon, you would know Intaki is one of the Gal races... They are part of the Federation. |

Milton Middleson
Rifterlings Point Blank Alliance
480
|
Posted - 2014.05.12 19:09:00 -
[219] - Quote
Mike Flynn wrote: Upon inspection I would agree with you sir. However, if you look deeper at the stats you'll see that for the Garmur to mimic this behavior it will have to make some serious fitting sacrifices.
No, it really won't. It already has more grid and CPU than a crow (which is not exactly hard up for fitting), and an identical slot layout to boot. The only "fitting sacrifice" it will have to make is dropping a BCS or DC for an MAPC (if that, you might be able to skate by with an ACR). In exchange, you get 6.75 effective launchers with your favorite flavor of damage vs 6 tied to kinetic, greater speed, greater agility, longer point range, better tank, and faster missiles.
No, the Garmur is going to be the frigate to fly after Kronos. Oh well. |

Colt Blackhawk
Dissident Aggressors Mordus Angels
287
|
Posted - 2014.05.12 19:10:00 -
[220] - Quote
This is not looking fine but I have already foreseen it. BS will be too shiny to use in pvp. Too ****** for pve due to scram range bonus. Cruiser... well that may be a small niche. Frig. Well we have a tech1 crow with maybe slightly more dps for four times the costs.
In total.... FAIL. [09:04:53] Ashira Twilight > Plant the f****** amarr flag and s*** on their smoking wrecks. |

NearNihil
Dreddit Test Alliance Please Ignore
124
|
Posted - 2014.05.12 19:10:00 -
[221] - Quote
CCP Rise wrote:BARGHEST
Mobility (max velocity / agility / mass / align time): 148 / .098 / 98467000 / 13.38s Please change this to 13.37s, I'll love you long time. If I'm going to be a nerd grinding ISK for this, I may as well nerd out over that little detail. |

Grath Telkin
Sniggerdly Pandemic Legion
2480
|
Posted - 2014.05.12 19:10:00 -
[222] - Quote
marVLs wrote:
Except You won't be able to fit half of this,
You 100% shouldn't have any problem fitting exactly what I have posted, I've even done the math in an earlier post. It will all fit. (it will have over 16600 pg, which leaves like 4.5-5k pg after fitting 7 torps and a mwd if you fit a single RCU on it)
marVLs wrote:tank will be pitiful
It will have the same tank or better than a shield tanked Mach, and I've never heard that called pitiful.
marVLs wrote:and damage aplication with 1xTP and Rage torps will let You only hit other Battleships until they start moving...
This part you just made up. Malcanis - Without drone assign, the slowcat doctrine will wither and die.
|

MeBiatch
GRR GOONS
1853
|
Posted - 2014.05.12 19:11:00 -
[223] - Quote
Sniper Smith wrote:MeBiatch wrote:Yeah not sure whats up with the lore problem but mordu is intaki. Intaki are the syndicate. The syndicate use angel tech which is minmatar.
Not sure why the mordu who have zero connection with galente would use gal skill instead of minmatar
Because the lore for Mordu's Legion is that they left the Gal Military to join the Caldari. Also, if you've ever made a Gal toon, you would know Intaki is one of the Gal races... They are part of the Federation.
My main is intaki and mordu have not used gal tech in over 100 years. So no having gal skills is silly. It should be minmatar cuss thats who the intaki get thier tech from
There are no stupid Questions... just stupid people... Winter Expansion new ship request |

Rowells
Unknown Soldiers Fidelas Constans
590
|
Posted - 2014.05.12 19:11:00 -
[224] - Quote
I was seriously considering trying out the ashimmu after the rebalance, but now all i can see is orthus. |

Arthur Aihaken
Erebus Solia
3531
|
Posted - 2014.05.12 19:20:00 -
[225] - Quote
marVLs wrote:Torps are terrible mkey? They won't fare any worse than comparable weapons against large targets. I am currently away, traveling through time and will be returning last week. |

Dread Nanana
Action Super Dupper Test Corp
7
|
Posted - 2014.05.12 19:21:00 -
[226] - Quote
Xuixien wrote:Arthur Aihaken wrote:Xuixien wrote:Tell me how a 150% bonus to velocity without any penalties is actually a 50% bonus to velocity. Remedial third grade arithmetic? 150 = 1.5x or +50% velocity 1.5x = 150%... 50% is 0.5.... So tell me how 1.5 = 0.5 I'm all ears guys, teach me maths.
Can't you comprehend that bonuses are not applied by adding them together? It's not,
200% - 50% = 150%
instead,
distance = velocity * time = (100% original + 200% bonus) * (100% original - 50% nerf) = 3*0.5 = 3/2 = 1.5 = 100% original + 50% bonus range.
If you don't know what I'm talking about, then stop embarrassing yourself and go to Khan Academy or something.
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Sven Viko VIkolander
Stay Frosty. A Band Apart.
144
|
Posted - 2014.05.12 19:24:00 -
[227] - Quote
Thinking more about the availability of ML NPCs in low sec belts, this is a pretty massive change. Currently, you cannot get pirate battleship blueprints from low sec, you have to do 7/10-10/10 complexes in null for a chance of a drop. Post Kronos, you will be able to get the Barg blueprint as a guaranteed drop from a single, lone NPC in any low sec belt... that's insane. About the chance for a ML NPC spawn--aren't clone soldier spawn rates identical to hauler spawns, too? If so, ML NPCs will be very common (especially if they follow patterns like clone soldier spawns, like generally being in the first three belts in a system). Will all ML NPCs have an equal chance of dropping any of the three pirate blueprints, or will the drop rates vary with the frig bpc the most common etc.? |

Sniper Smith
Center for Advanced Studies Gallente Federation
66
|
Posted - 2014.05.12 19:28:00 -
[228] - Quote
MeBiatch wrote:Sniper Smith wrote:MeBiatch wrote:Yeah not sure whats up with the lore problem but mordu is intaki. Intaki are the syndicate. The syndicate use angel tech which is minmatar.
Not sure why the mordu who have zero connection with galente would use gal skill instead of minmatar
Because the lore for Mordu's Legion is that they left the Gal Military to join the Caldari. Also, if you've ever made a Gal toon, you would know Intaki is one of the Gal races... They are part of the Federation. My main is intaki and mordu have not used gal tech in over 100 years. So no having gal skills is silly. It should be minmatar cuss thats who the intaki get thier tech from The Intaki don't get their tech from anywhere.. the Intaki Syndicate get theirs from Gal/Minm.. But they are a separate faction onto themselves and have nothing to do with Mordu's Legion and the Intaki that joined the Caldari. Those Intaki came from the Federation, and it would make sense that they would incorporate that tech into the ships they were given by the Caldari, and those that have evolved since. Lastly, Mordu's Legion is supposed to be using high tech ships, and be technologically advanced. When one hears this, one does not think of the Minmatar.
Don't get me wrong, I want a Caldari Minm race as much as the next person.. But it makes sense from the lore standpoint that this is Cal/Gal. |

FT Diomedes
The Graduates RAZOR Alliance
385
|
Posted - 2014.05.12 19:28:00 -
[229] - Quote
Locking ranges seem way too short given the bonus to disruptor range and missile use. This is my signature. There are many like it, but this one is mine. |

Sniper Smith
Center for Advanced Studies Gallente Federation
66
|
Posted - 2014.05.12 19:30:00 -
[230] - Quote
Sven Viko VIkolander wrote:Thinking more about the availability of ML NPCs in low sec belts, this is a pretty massive change. Currently, you cannot get pirate battleship blueprints from low sec, you have to do 7/10-10/10 complexes in null for a chance of a drop. Post Kronos, you will be able to get the Barg blueprint as a guaranteed drop from a single, lone NPC possible in any low sec belt... that's insane. About the chance for a ML NPC spawn--aren't clone soldier spawn rates identical to hauler spawns, too? If so, ML NPCs will be very common (especially if they follow patterns like clone soldier spawns, like generally being in the first three belts in a system). Will all ML NPCs have an equal chance of dropping any of the three pirate blueprints, or will the drop rates vary with the frig bpc the most common etc.? I think you are misreading. You are not promised a BS BPC from every drop, you are promised [b]A[/a] BPC.. That could be Frig, Cruiser, or BS. |

Rowells
Unknown Soldiers Fidelas Constans
590
|
Posted - 2014.05.12 19:31:00 -
[231] - Quote
FT Diomedes wrote:Locking ranges seem way too short given the bonus to disruptor range and missile use. Its a drawback to having long range and long point. It will either cause fitting sacrifices or make it a tight fight. |

Bagehi
Sniggerdly Pandemic Legion
268
|
Posted - 2014.05.12 19:31:00 -
[232] - Quote
FT Diomedes wrote:Locking ranges seem way too short given the bonus to disruptor range and missile use.
Rise answered that back here: https://forums.eveonline.com/default.aspx?g=posts&m=4583351#post4583351
These ships are going to be extremely powerful kiting ships. If they had piles of range to play with, without having to sacrifice tank to get the range, they'd be in for a nerf in a couple months. |

Hairpins Blueprint
CBC Interstellar Fidelas Constans
47
|
Posted - 2014.05.12 19:33:00 -
[233] - Quote
CCP Rise wrote: ORTHRUS
Targeting (max targeting range / Scan Resolution / Max Locked targets): 50km / 300 / 7
well you have 70 km point with links and overloaded .... don't make another vigilint and add at least 15 km lock range
it's misle based so it should have much better lock range any way :< |

Jedediah Arndtz
Warner Bros.
20
|
Posted - 2014.05.12 19:34:00 -
[234] - Quote
The Barghest looks kinda crappy. Since you're losing 25mb of bandwith, 5% per level + 7 launchers means you're only gaining at most 68 dps over the RNI, (which has the same effective range bonus, and a dps application bonus to boot). I mean really, aren't pirate BS's supposed to output more dps than non-pirate ones? Coupled with torps being kinda terrible against anything but TP'd battleships/battlecruisers... I'd say either bump it to at least 10%/level or give it that eighth launcher, or both. Would be nice if it could break 1700 dps like the Rattlesnake. It'll be pretty worthless in pve as well, since the scram bonus is useless there, and the velocity bonus doesn't do much as most missile pilots count their volleys anyway, and it only serves to speed up the death of the first target, not subsequent ones.
So for twice the price of a RNI, you get 68 dps which is probably lost with worse application, a likely worthless scram bonus, and a bit of speed. Yay.
Kiting battleship? riiiiight Only way I could see this ever working is with Machariels, and I thought CCP was trying to make ships that weren't shoehorned into one role?
Also, please fix torps. They're kinda weak compared to cruises after cruises were buffed, especially since rage torps can't even hit a stationary, shield-tanked battleship for full damage, and non-rage torps are still rather weak, dps wise. |

FT Diomedes
The Graduates RAZOR Alliance
385
|
Posted - 2014.05.12 19:35:00 -
[235] - Quote
CCP Rise wrote:The lock range limitation on the Garmur is very intentional. It may actually not be enough to keep it from being too powerful but it was a tradeoff that helped justify how strong the ship is otherwise.
OP updated with details on how to get these things.
Okay, I retract my earlier statement. This is my signature. There are many like it, but this one is mine. |

Sven Viko VIkolander
Stay Frosty. A Band Apart.
144
|
Posted - 2014.05.12 19:35:00 -
[236] - Quote
Sniper Smith wrote:Sven Viko VIkolander wrote:Thinking more about the availability of ML NPCs in low sec belts, this is a pretty massive change. Currently, you cannot get pirate battleship blueprints from low sec, you have to do 7/10-10/10 complexes in null for a chance of a drop. Post Kronos, you will be able to get the Barg blueprint as a guaranteed drop from a single, lone NPC possible in any low sec belt... that's insane. About the chance for a ML NPC spawn--aren't clone soldier spawn rates identical to hauler spawns, too? If so, ML NPCs will be very common (especially if they follow patterns like clone soldier spawns, like generally being in the first three belts in a system). Will all ML NPCs have an equal chance of dropping any of the three pirate blueprints, or will the drop rates vary with the frig bpc the most common etc.? I think you are misreading. You are not promised a BS BPC from every drop, you are promised [b]A[/a] BPC.. That could be Frig, Cruiser, or BS.
The dev post reads : "Each NPC will appear by itself and will drop the blueprint for its associated ship 100% of the time." That seems to mean there will be something like a BS spawn which will always drop the BS bpc. So, I'm assuming the spawn rate for the BS will be lower than the frig or w/e etc., and I was asking if that's correct or if all the spawns are equivalent to hauler spawn rates (which would be strange, given that the BS bpc will be far more expensive than the frig, etc.). |

Malcanis
Deep Core Mining Inc. Caldari State
15472
|
Posted - 2014.05.12 19:37:00 -
[237] - Quote
Sven Viko VIkolander wrote:Thinking more about the availability of ML NPCs in low sec belts, this is a pretty massive change. Currently, you cannot get pirate battleship blueprints from low sec, you have to do 7/10-10/10 complexes in null for a chance of a drop. Post Kronos, you will be able to get the Barg blueprint as a guaranteed drop from a single, lone NPC possible in any low sec belt... that's insane. About the chance for a ML NPC spawn--aren't clone soldier spawn rates identical to hauler spawns, too? If so, ML NPCs will be very common (especially if they follow patterns like clone soldier spawns, like generally being in the first three belts in a system). Will all ML NPCs have an equal chance of dropping any of the three pirate blueprints, or will the drop rates vary with the frig bpc the most common etc.?
You'll have to spend time in lo-sec belts to find those NPCs, which I daresay is a tad more risky than chilling in an escalation deadspace in some 0.0 backwater. "It is difficult to get a man to understand something, when his ISK/hr depends upon his not understanding it!" |

BeBopAReBop RhubarbPie
Panhandle Industries Order of the Exalted
545
|
Posted - 2014.05.12 19:39:00 -
[238] - Quote
FT Diomedes wrote:Locking ranges seem way too short given the bonus to disruptor range and missile use. Agreed. The lock range forces these ships to use rockets/hams/torps or rapid launchers. The frigate is especially strange because it will have a 15km scram (far short of its 22km rocket range) but if you fit disruptor it only locks out to 28km and the disruptor reaches to 36km+. I guess I can understand not wanting a frigate dancing around at 45km with light missiles while still maintaining point. New player resources: http://wiki.eveuniversity.org/Main_Page - General information http://www.evealtruist.com/p/know-your-enemy.html - Learn to PvP http://belligerentundesirables.com/ - Safaris, Awoxes, Ganking and Griefing-á |

Sven Viko VIkolander
Stay Frosty. A Band Apart.
144
|
Posted - 2014.05.12 19:41:00 -
[239] - Quote
Malcanis wrote:Sven Viko VIkolander wrote:Thinking more about the availability of ML NPCs in low sec belts, this is a pretty massive change. Currently, you cannot get pirate battleship blueprints from low sec, you have to do 7/10-10/10 complexes in null for a chance of a drop. Post Kronos, you will be able to get the Barg blueprint as a guaranteed drop from a single, lone NPC possible in any low sec belt... that's insane. About the chance for a ML NPC spawn--aren't clone soldier spawn rates identical to hauler spawns, too? If so, ML NPCs will be very common (especially if they follow patterns like clone soldier spawns, like generally being in the first three belts in a system). Will all ML NPCs have an equal chance of dropping any of the three pirate blueprints, or will the drop rates vary with the frig bpc the most common etc.? You'll have to spend time in lo-sec belts to find those NPCs, which I daresay is a tad more risky than chilling in an escalation deadspace in some 0.0 backwater.
Not if you are in a stealth bomber, or in an empty low sec system, along with the fact that (as stated in the dev post) the NPC will appear alone in a belt. You can blitz some of the 7/10-10/10 sites in null, but they still take longer than a single NPC. |

Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
3217
|
Posted - 2014.05.12 19:41:00 -
[240] - Quote
Jedediah Arndtz wrote:Would be nice if it could break 1700 dps like the Rattlesnake.
If that's the Gecko rattlesnake combo, remember that skill changes will be reducing the damage somewhat. (Other drones are getting bonuses. the Geckos are already baked in) Woo! CSM 9! http://fuzzwork.enterprises/ Twitter: @fuzzysteve on Twitter |
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