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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Ploing
Blue Republic RvB - BLUE Republic
80
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Posted - 2017.01.23 12:12:26 -
[1321] - Quote
guigui lechat wrote:
I tried again end killed it with 50% capa remaining and 22 shells. Don't get what changed ?? Maybe I was too tired.
looks like you had a bugged mission like me yesterday. did you had a lot missed shots? |
guigui lechat
the no fock given
7
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Posted - 2017.01.23 14:16:48 -
[1322] - Quote
I didn't notice. I thought it was the build becaue it's a new one, but actually today after DT it was fine. And I had an alt in a griffin to get me out of the burner's grasp |
Dredoviking
HPLD CIVITATORS C0VEN
0
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Posted - 2017.01.23 19:01:02 -
[1323] - Quote
I have a question about dual boxing. I got 2 accounts one can fly almost every dps subcapital, 2nd is focused about logi. Any1 have some advices about fitings and setups how do burner missions with two accounts? I was wondering if there is possible to have "all in" setup for all frigate burner missions, and 2nd one for crusier ones. |
Ploing
Blue Republic RvB - BLUE Republic
80
|
Posted - 2017.01.23 19:51:48 -
[1324] - Quote
Dredoviking wrote:I have a question about dual boxing. I got 2 accounts one can fly almost every dps subcapital, 2nd is focused about logi. Any1 have some advices about fitings and setups how do burner missions with two accounts? I was wondering if there is possible to have "all in" setup for all frigate burner missions, and 2nd one for crusier ones.
i do not dualboxing, but from what guys mentioned in this thread your best bet are 2 dps ships. the burners will simply switch to the logi and toast him. ewar like ecm is only possible at the teamburners. there are no "all in" setups but your best bet are the unified daredevil and the polarized garmur for teamburners. but not all burnermissions will function with only these 2 ships.
for the cruiser missions you need a seperate ship for each mission. for example, in the angel base you simply cant hit the dramiels due speed, small sig and the occasional cheating. its possible with 3 )90 % webs from the vigilant or a smartbombing bc. but these 2 did not funtion well in the other missions.
maybe a dualboxer jumps in and can answer it more accurate |
Nadeene
Republic University Minmatar Republic
1
|
Posted - 2017.01.30 15:53:22 -
[1325] - Quote
With regards to the Sansha Agent in the Succubus. In the guide and in videos I see a Faction web is used although a regular T2 also fits. The same goes for the afterburner. Why is that? Cap use? |
Anize Oramara
The Arch Dashing Dashers
836
|
Posted - 2017.01.30 16:15:17 -
[1326] - Quote
Nadeene wrote:With regards to the Sansha Agent in the Succubus. In the guide and in videos I see a Faction web is used although a regular T2 also fits. The same goes for the afterburner. Why is that? Cap use? Range.
A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3
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Nadeene
Republic University Minmatar Republic
1
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Posted - 2017.01.30 18:27:17 -
[1327] - Quote
Anize Oramara wrote:Nadeene wrote:With regards to the Sansha Agent in the Succubus. In the guide and in videos I see a Faction web is used although a regular T2 also fits. The same goes for the afterburner. Why is that? Cap use? Range. Thanks! |
Chainsaw Plankton
FaDoyToy
2518
|
Posted - 2017.01.30 20:17:20 -
[1328] - Quote
Fed navy web is standard as you can heat it and catch the succubus at max range. Also you really want a 60% web, 55% just isn't enough, I tried using a CN web and if it weren't for my links in system I don't think I would have been able to complete the mission.
Shiny AB is nice to catch it faster, Even with 90% web takes multiple heated AB cycles to catch up. more speed is better.
@ChainsawPlankto
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Arthur Aihaken
CODE.d
5243
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Posted - 2017.01.31 01:23:46 -
[1329] - Quote
Chainsaw Plankton wrote:Fed navy web is standard as you can heat it and catch the succubus at max range. Also you really want a 60% web, 55% just isn't enough, I tried using a CN web and if it weren't for my links in system I don't think I would have been able to complete the mission. How does that work now with links having to be on-grid?
I am currently away, traveling through time and will be returning last week.
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Chainsaw Plankton
FaDoyToy
2521
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Posted - 2017.01.31 01:28:56 -
[1330] - Quote
this was probably a year ago, so I had a 7 link command ship off grid. With the current on grid links well, it probably wouldn't work at all. I suppose you could bring the links to the gate and have ~1min of boosts to start the fight, but imo that is way more effort than it is worth. Especially since your combat ship will be faster than the link ship.
@ChainsawPlankto
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Althalus Stenory
Flying Blacksmiths
103
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Posted - 2017.01.31 08:42:14 -
[1331] - Quote
Just, thank you guys for the wolf with cap battery fit for the burner cruor :D It changed this burner from "the hardest burner agent" to the "easiest of them" for me
EsiPy - Python 2.7 / 3.3+ Swagger Client based on pyswagger for ESI
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guigui lechat
the no fock given
7
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Posted - 2017.01.31 09:05:51 -
[1332] - Quote
then you should try the serpentis in a hawk. |
guigui lechat
the no fock given
7
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Posted - 2017.01.31 09:34:29 -
[1333] - Quote
BTW I have a question : I am often getting hurt by the TALOS team (serpentis) while orbiting the first one@60000.
Should I drop the overload injector for a nanofiber ? I alreay lost one vaga and reached several times the hull. My fit is capstable (with mwdn on),
Quote:Destroyed items:
Damage Control II Gist X-Type Large Shield Booster 425mm AutoCannon II 425mm AutoCannon II Pith X-Type Kinetic Deflection Field Overdrive Injector System II Medium Ancillary Current Router II Gyrostabilizer II 425mm AutoCannon II Corelum C-Type 50MN Microwarpdrive Medium Anti-Thermal Screen Reinforcer II Thukker Large Cap Battery Hail M, Qty: 105
Dropped items:
Hail M, Qty: 105 Gyrostabilizer II Hail M, Qty: 105 Hail M, Qty: 105 Hail M, Qty: 105 425mm AutoCannon II Gyrostabilizer II Hail M, Qty: 2239 (Cargo) 425mm AutoCannon II
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Ploing
Blue Republic RvB - BLUE Republic
80
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Posted - 2017.01.31 10:34:15 -
[1334] - Quote
set a higher angle to close the gap. the nanofiber give you less speed and less hull. |
guigui lechat
the no fock given
7
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Posted - 2017.01.31 10:48:10 -
[1335] - Quote
The issue is not to close the gap, but when orbiting . I start orbiting at 60, stop my MWD @30km and lock/launch drones, BUT when I reach the talos and start orbiting it I take high damage. I need to manually spiral out anbd dock/go to cita to repair. |
Chainsaw Plankton
FaDoyToy
2521
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Posted - 2017.01.31 12:22:39 -
[1336] - Quote
make sure you keep up transversal on the two far talos as they will get good hits on you if you dont. the default orbit can do a very lousy job of this.
perma run gist booster sounds nice and lazy, but the pith will tank more, EFT says 792 for pith x-type, and 640 for gist. Kinda a big difference in tank. I use a cap booster and typically only use 2 cap booster 800s each run which cost basically nothing.
@ChainsawPlankto
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Nadeene
Republic University Minmatar Republic
1
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Posted - 2017.01.31 12:39:00 -
[1337] - Quote
Chainsaw Plankton wrote:Fed navy web is standard as you can heat it and catch the succubus at max range. Also you really want a 60% web, 55% just isn't enough, I tried using a CN web and if it weren't for my links in system I don't think I would have been able to complete the mission.
Shiny AB is nice to catch it faster, Even with 90% web takes multiple heated AB cycles to catch up. more speed is better. Yeah, I need to practice this some more. Ie. get another ship. |
Clennel
The Scope Gallente Federation
9
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Posted - 2017.02.01 01:57:36 -
[1338] - Quote
guigui lechat wrote:BTW I have a question : I am often getting hurt by the TALOS team (serpentis) while orbiting the first one@60000.
Should I drop the overload injector for a nanofiber ? I alreay lost one vaga and reached several times the hull. My fit is capstable (with mwdn on),
. . .
If you don't mind trying a VNI - and losing a drone or 2 occasionally - this fit has worked well for me:
[Vexor Navy Issue, VNI4T-R] Damage Control II Drone Damage Amplifier II Drone Damage Amplifier II Drone Damage Amplifier II Nanofiber Internal Structure II Nanofiber Internal Structure II
Gist B-Type 100MN Afterburner Pith B-Type Large Shield Booster Medium Electrochemical Capacitor Booster I Thermal Dissipation Field II
150mm Railgun II 150mm Railgun II
Medium Anti-Kinetic Screen Reinforcer II Medium Anti-Thermal Screen Reinforcer II Medium Anti-Kinetic Screen Reinforcer II
Berserker II x8
Federation Navy Antimatter Charge S x278 Navy Cap Booster 800 x6
(NB: Getting that Gist AB on there was a feat - but it can probably be replaced with something cheaper and easier to fit)
- TRY VERY HARD TO AVOID TRIGGERING A SENTRY GUN (you WILL lose drones cleaning it up) - Activate thermal hardener on warp in. - Always be moving with AB on until last target is down. - Approach target in the typical indirect pattern - when at 55km or less orbit at 7km - Lock when in range, activate guns, launch drones and engage. - Immediately recall a drone taking damage (3-4 drones are enough to kill a Talos - albeit a little slower) - Recall drones the instant a target is down. If possible, move towards drones or temporarily slow your ship to make it easier for them to hop back in their bay. (This is the most dangerous time for them as they are sitting ducks for the remaining Talos)
Another handy tip: Make a bookmark when you warp in. Then after last target is dead, head to nearest station (preferably in same system) to complete mission - THEN come back to bookmark and you'll warp between wrecks.
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Lynsey
Federal Navy Academy Gallente Federation
0
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Posted - 2017.02.01 02:32:53 -
[1339] - Quote
Wow, for a long time the Cruor burner was my worst nightmare with all the clicking and management. Thanks a lot for that cap battery Wolf fit ! Now i can watch him die while sipping tea :D
Anyways i'm using this fit that uses the same hull (and rigs) for the Sansha burner. It can perma tank, also no need to do anything but turn everything on and watch :)
[Wolf, Sansha Burner-Succubus]
Gyrostabilizer II Gyrostabilizer II Tracking Enhancer II Tracking Enhancer II Coreli A-Type Small Armor Repairer
Tracking Computer II, Optimal Range Script Small Compact Pb-Acid Cap Battery
200mm AutoCannon II, Republic Fleet EMP S 200mm AutoCannon II, Republic Fleet EMP S 200mm AutoCannon II, Republic Fleet EMP S 200mm AutoCannon II, Republic Fleet EMP S [Empty High slot]
Small Capacitor Control Circuit I Small Projectile Collision Accelerator II |
guigui lechat
the no fock given
7
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Posted - 2017.02.01 16:45:38 -
[1340] - Quote
Do you have an idea of the time to kill with this fit ? The sansha seems rather easy to me, just OL AB, kar on arrival, catch him with web, then burn it down. sometime one cap boost, sometimes two. I OL one hardener to reduce cap consumption, so maybe it actually is quite demanding, but never lost a ship (while I lost two to guristas and one to angel burners) |
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Zekir Shardani
xXxgayputin420xXx
3
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Posted - 2017.02.01 19:42:20 -
[1341] - Quote
guigui lechat wrote:BTW I have a question : I am often getting hurt by the TALOS team (serpentis) while orbiting the first one@60000.
Should I drop the overload injector for a nanofiber ? I alreay lost one vaga and reached several times the hull. My fit is capstable (with mwdn on),
I dont know what anize is doing in her video here, but I also get wrecked. The orbit command always puts me at 0 transversal with the talos thats 200km away. And since he is so far away he can track very well and can kill my vaga with few lucky crits. Not surprisingly when I keep my orbit manually the vaga works well...
I think in the future I'll just sell the vaga and go with a deimos or a cerberus. |
Anize Oramara
The Arch Dashing Dashers
837
|
Posted - 2017.02.01 20:29:50 -
[1342] - Quote
Manual Piloting at around 60-70 degrees and I spiral in to the Talos. Overheating the MWD helps and I only hit orbit at 60 km and I only ever stop orbiting when the Talos targets my drones. Once close enough I turn off the MWD so I don't suffer form sig bloom. SO the combination of small sig size, orbiting, drones and the hardner + SB means I usually don't have any trouble at all, even with lucky wrecking hits.
This burner really tests your PvP skills, as much as the burners do.
A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3
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Zekir Shardani
xXxgayputin420xXx
3
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Posted - 2017.02.01 21:08:59 -
[1343] - Quote
The problem is I know how to keep transversal (I watched all Chessurs videos lol), but when I leave the orbiting to ccp algorhytms, the talos that is 200km away always hits me like a truck. And I tried multiple approaches like coming from left, right, above, bellow... The only thing that works for me is to manually orbit in a vertical circle. And yeah, I always turn off my MWD and yes, we have same fits.
It's pretty weird. |
guigui lechat
the no fock given
7
|
Posted - 2017.02.01 21:36:08 -
[1344] - Quote
I +1 on this.
Actually I feel like, when I deactivate mwd from too close, I kinda slingshot the talos (like I reach 7km instead of the 6) and my ship makes a full stop to turn. This is, even when deactivating my mwd at 27 (which should be enough) that is why I asked if I should use a nanofiber to avoid this weird behaviour.
Also the last runs I had no issue, but I target the below of the burner(at angle) and only press orbit at 10 to avoid CCP stupid "let's orbit in a horizontal plan".
I also ran in a strange situation, where the three burners had started attacking my drones, so I said KaR 1500 on the first, then all of a sudden the three burners decide to switch target and attack me. Since I was worried I quickly corrected the situation, but just saying : this can happen too. And no, no drone had died.
Basically this mission is.. the most interesting one, I think. Really need to consider trajector and situation awareness (mines) |
Chainsaw Plankton
FaDoyToy
2526
|
Posted - 2017.02.02 02:00:17 -
[1345] - Quote
guigui lechat wrote:Do you have an idea of the time to kill with this fit ? The sansha seems rather easy to me, just OL AB, kar on arrival, catch him with web, then burn it down. sometime one cap boost, sometimes two. I OL one hardener to reduce cap consumption, so maybe it actually is quite demanding, but never lost a ship (while I lost two to guristas and one to angel burners) I just tried it, 1m46s with the wolf compared to 55s with my daredevil setup just now. Probably worth it to some people just for the lazy factor, but I don't mind the cap booster use, and like that the daredevil puts me right on top of the loot.
@ChainsawPlankto
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Nopelios C1x
Black Thorne Corporation Black Thorne Alliance
0
|
Posted - 2017.02.07 02:04:46 -
[1346] - Quote
Lynsey wrote:Wow, for a long time the Cruor burner was my worst nightmare with all the clicking and management. Thanks a lot for that cap battery Wolf fit ! Now i can watch him die while sipping tea :D
Anyways i'm using this fit that uses the same hull (and rigs) for the Sansha burner. It can perma tank, also no need to do anything but turn everything on and watch :)
[Wolf, Sansha Burner-Succubus]
Gyrostabilizer II Gyrostabilizer II Tracking Enhancer II Tracking Enhancer II Coreli A-Type Small Armor Repairer
Tracking Computer II, Optimal Range Script Small Compact Pb-Acid Cap Battery
200mm AutoCannon II, Republic Fleet EMP S 200mm AutoCannon II, Republic Fleet EMP S 200mm AutoCannon II, Republic Fleet EMP S 200mm AutoCannon II, Republic Fleet EMP S [Empty High slot]
Small Capacitor Control Circuit I Small Projectile Collision Accelerator II
Think I would be able to do the Sansha Succubus with everything V except for Assault frigate and AC spec at IV?
This seems like a much cheaper and safer fit than the ~200m daredevil fit as long as there are not any gimmicks for it like boosters or expensive implant sets needed.
Also, I keep running into this weird bug with the burner Curor and the wolf setup. When I initially web him, I can eat through the shields really fast, but once it gets to armor I am doing very small amounts of damage. Cycled basically everything and still not enough damage to even scratch the armor tank. Out of desperation I overheated the web for 1 cycle and damage was applying normally. Not sure what all that is about, anyone else had the same bug / issue?
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Chainsaw Plankton
FaDoyToy
2532
|
Posted - 2017.02.07 03:06:11 -
[1347] - Quote
yea the wolf should work, the succubus has one of the worst tanks so losing a small bit of damage compared to all 5s shouldn't make much of a difference.
vs the cruor are you are using fusion ammo? I had a similar thing and saw I was using EMP which I loaded to test the succubus fit, and that made it take much longer than normal. Also not sure what difference heating the web would make.
@ChainsawPlankto
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Nopelios C1x
Black Thorne Corporation Black Thorne Alliance
0
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Posted - 2017.02.07 03:16:12 -
[1348] - Quote
Yep, fusion and nova for the rocket. I was about to give up and write the ship off as a loss after making no progress for about 5 minutes. Overheated the web for the hell of it and suddenly I was getting through the tank. Really strange. |
Ploing
Blue Republic RvB - BLUE Republic
80
|
Posted - 2017.02.07 11:28:26 -
[1349] - Quote
maybe its time for a bugreport. |
Zarek Kree
Wartime Refuge
21
|
Posted - 2017.02.09 04:49:26 -
[1350] - Quote
Just wanted to add a slightly modified fit for the Talos Burner mission for those like me who can't fly a HAC yet. I tried a whole range of fits but couldn't make any of them work consistently except for the VNI. The problem I had with the cap boosted VNIs detailed in this thread is that there were a lot of things to control between manual flying, shield booster, cap booster and drone management.
I wanted something a little simpler that was cap stable to eliminate management of the shield and cap boosters, so I tried a passive and buffer tank but the increased signature caused me to take more damage than I could absorb. What I ended up with was a cap stable, active tank fit that has been incredibly reliable for me.
[Vexor Navy Issue, VNI Talos Burner]
Damage Control II Drone Damage Amplifier II Drone Damage Amplifier II Capacitor Flux Coil II Capacitor Flux Coil II Capacitor Flux Coil II
Gist X-Type 100MN Afterburner Gist C-Type Large Shield Booster Pith X-Type Kinetic Deflection Field Pith X-Type Thermal Dissipation Field
150mm Railgun II, Caldari Navy Antimatter Charge S 150mm Railgun II, Caldari Navy Antimatter Charge S [Empty High slot] [Empty High slot]
Medium Capacitor Control Circuit II Medium Capacitor Control Circuit II Medium Capacitor Control Circuit I
Berserker I x5 Berserker I x3
I've been using T1 Berserkers as disposable drones but could upgrade to T2 if I managed them more carefully. Regardless, this fit allows me to make multiple mistakes, activate multiple sentry drones and still approach each Talos largely unscathed due to the speed, small signature and respectable active tank. The only thing I can't do is loot each wreck as I go - if I get too slow, I start taking more hits than the repper can handle. Those with better cap skills than me can even replace one of the cap flux coils for a third drone damage amplifier for slightly improved completion times.
It's not as efficient as other fits, but you're not going to get good efficiency in anything short of a HAC. With decent piloting, it is effective and safe though. |
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