Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 .. 275 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 41 post(s) |

Viceversa
Rotten Kimchi Squadron Brothers of Tangra
19
|
Posted - 2014.10.03 00:15:00 -
[4591] - Quote
CCP Darwin wrote:KIller Wabbit wrote:I didn't find out until just last week that they weren't allowed to be in null sec. That was a shocker, but did explain a few things. That statement is not accurate. EVE developers are definitely permitted to play the game in any region on their personal accounts.
Has anyone done JF run among any of you? |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1675
|
Posted - 2014.10.03 00:15:00 -
[4592] - Quote
Adwokat Diabla wrote:The idea that I cannot jump for a month at a time WILL make me unsub. I do not think this is an unrealistic response from any cap pilot. Limit this to a day or two at most, otherwise I see no point in continuing to subscribe a super pilot if I literally cannot play the game absent gates. (Which is NOT acceptable for a super) I guarantee you that you will lose enough subscriptions from super/titan pilots from this change that it will ultimately hurt the game much more then it will benefit it.
Then learn to dead the current values cap you at 3 days unable to jump at MOST. with 30 days of fatigue I fyou want the timemr betweenjumps to reach ZERO.
THE decay should increase I still think, moslty to help blackops.
No JF cannot be immune. The best cahnges is exacltyt hat groups will need to act as GROUPS to move logistics. No MOre solo supplying an entire region. "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

KIller Wabbit
The Scope Gallente Federation
786
|
Posted - 2014.10.03 00:16:00 -
[4593] - Quote
CCP Darwin wrote:KIller Wabbit wrote:I didn't find out until just last week that they weren't allowed to be in null sec. That was a shocker, but did explain a few things. That statement is not accurate. EVE developers are definitely permitted to play the game in any region on their personal accounts.
Hmm interesting. I was pretty sure a dev said that on Reddit. Thanks for the correction.
Now I'm back wondering about the "things"  CCP .. always first with the wrong stuff CSM .. CCP Shills with a vacation plan
|

Ninteen Seventy-Nine
Pator Tech School Minmatar Republic
99
|
Posted - 2014.10.03 00:17:00 -
[4594] - Quote
Talvorian Dex wrote: Let me ask you something. If you drive 20 miles a day to work, and suddenly you can only drive to work 1 day a week, and have to ride a scooter the rest of the days (Because of your jump fatigue), are you going to work 20 miles away? No, you're going to get a new job right next door.
Actually, you'll probably just telecommute.
And we've officially entered the 'RL examples' stage of the tears. "The unending paradox is that we do learn through pain." |

Vinyl Scrattch
hirr Northern Coalition.
5
|
Posted - 2014.10.03 00:17:00 -
[4595] - Quote
Adwokat Diabla wrote:The idea that I cannot jump for a month at a time WILL make me unsub. I do not think this is an unrealistic response from any cap pilot. Limit this to a day or two at most, otherwise I see no point in continuing to subscribe a super pilot if I literally cannot play the game absent gates. (Which is NOT acceptable for a super) I guarantee you that you will lose enough subscriptions from super/titan pilots from this change that it will ultimately hurt the game much more then it will benefit it. Look mate you have to own a hel in order to get mad about fatigue |

Summer Isle
Autumn Industrial Enterprises
100
|
Posted - 2014.10.03 00:17:00 -
[4596] - Quote
Ronin Silfar wrote:Quote:You WILL loose at least 30% of the Playerbase. Man cannot count how many times similar statements have been made. May I please direct your attention to exhibit A: http://en.wikipedia.org/wiki/Eve_Online#SubscribersAnyone who thinks these changes are being made without serious and rational forethought need to confirm that their IQ is above room temperature. Just like any other major change in EVE there will be growing pains, and iterations. No amount of QQ or subscription threats is going to change that. Instead, consider having a little faith that CCP has the health of the game and our best interests at heart. If it doesn't work out they'll fix it. If they really do make a mistake so terrible as to cause that graph to go down, then you can say "I told you so" afterward and rub it in all you want. Show some faith and have a mature conversation about the problem. P.S. The tiny dip in that graph was Incarna. If you know anything about Incarna you know much people hated it. People still came back. You. I like you. There aren't nearly enough people in this thread looking at things with a level head. Things were looking grim before. CCP saw that, and they understood a change was necessary, very likely a huge change. They're trying a huge change, and if it doesn't work, will continue to iterate on it until there's a working balance.
This isn't some "gun and done" change, it's a single (albeit massive) building block in a house of changes (one might even say it's the foundation, though I think the Tiericide initiative was the real foundation, this is more akin to the joints in the walls). |

Murauke
Assisted Homicide
8
|
Posted - 2014.10.03 00:17:00 -
[4597] - Quote
CCP Darwin wrote:KIller Wabbit wrote:I didn't find out until just last week that they weren't allowed to be in null sec. That was a shocker, but did explain a few things. That statement is not accurate. EVE developers are definitely permitted to play the game in any region on their personal accounts.
Darwin did you take the act of cyno out of the overall process of jumping ships and brain storm this important step of force projection? |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1675
|
Posted - 2014.10.03 00:18:00 -
[4598] - Quote
Talvorian Dex wrote:Veskrashen wrote:Talvorian Dex wrote: The ability of an APEX force to move, yes. But this nerf obliterates the ability of ANY force to move more than one subcap at a time.
Hi. There's these things called stargates. Any ship of any size can use them now, in low and null security space. You should look into the implications of that. P.S. Hint - this means securing your lines of communication and not relying on mass teleportation for fleet mobility. P.P.S. Pro Tip - HTFU. Edit: a word. Let me ask you something. If you drive 20 miles a day to work, and suddenly you can only drive to work 1 day a week, and have to ride a scooter the rest of the days (Because of your jump fatigue), are you going to work 20 miles away? No, you're going to get a new job right next door. When your job is running logistics for an alliance, that means the alliance is screwed completely. Don't forget... everyone here is a player of a game. When an activity isn't fun anymore, it's not going to get done. Why - after Seagull got up and said she wanted to help the content enablers - are they destroying the ability of dedicated logistics players (supplying null alliances) to do what they do? "But they can always take gates!" No, that only works if the chance of being ganked is 1% or so. When it's about 50% (as it would be on EVERY pipeline to null), those players will simply stop doing it.
Use somethign called ESCORT. We used back when there were no JF. Normal freighters traveled with 5-6 interceptor scouts and a guard force of another dozen combat ships. Lilkely freighters will be escorted by a few carriers now.
Jsut stop thinkignyou can live in 0.0 and playing alone. "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Ninteen Seventy-Nine
Pator Tech School Minmatar Republic
99
|
Posted - 2014.10.03 00:18:00 -
[4599] - Quote
Arrendis wrote:Sigras wrote: The CFC has more than enough cyno alts to continue to hot drop the entire galaxy unless you make it ridiculous like 1 ship per cyno or something crazy like that.
Fun fact: we have more than enough capital pilots to do that with these changes - and now that we'll be able to take gates with those capitals, we can move them around w/out your cyno-watchers' knowledge.
It's going to be so awkward for you when one of your allies stabs you in the back doing exactly that  "The unending paradox is that we do learn through pain." |

Adwokat Diabla
Hel No plz
18
|
Posted - 2014.10.03 00:18:00 -
[4600] - Quote
Arsine Mayhem wrote:Talvorian Dex wrote:I'm going to make one post, with the hope that the devs are still reading this thread. I'm gonna say this once.
Nerfing capitals into the ground is one thing (and that's what you're doing). I'm fine with that. But this is draconian.
More importantly, you're also obliterating so much more that relies on jump bridges, jump engines, and high-volume movement.
What happened to CCP Seagull saying, "We want to support content enablers!" (those who handle logistics, fuel, etc. that allow others to enjoy their gameplay)? With these changes, you've basically put your arm around them, cuddled them gently, then threw them to the ground and curbstomped them until they had a mouthful of broken teeth and bloody gums.
Here is your content enabler. Form a fleet and escort a freighter.
Yeah so to fuel the PL renter program and just keep it MAINTAINED we have to do freighter ops where we get 10+ freighters to help maintain our renters. This is not to establish it. Saying "form an escort yo" is just not realistic when forming nullsec infrastructure requires such a massive m3 of hauling for people who want to pvp and not spend their free time escorting haulers. |
|

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1675
|
Posted - 2014.10.03 00:19:00 -
[4601] - Quote
KIller Wabbit wrote:CCP Darwin wrote:KIller Wabbit wrote:I didn't find out until just last week that they weren't allowed to be in null sec. That was a shocker, but did explain a few things. That statement is not accurate. EVE developers are definitely permitted to play the game in any region on their personal accounts. Hmm interesting. I was pretty sure a dev said that on Reddit. Thanks for the correction. Now I'm back wondering about the "things" 
If I know what statement you are talking about.. was about devs not being allowed to be inthe LEADERSHIP of alliances "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Talvorian Dex
Repercussus RAZOR Alliance
40
|
Posted - 2014.10.03 00:20:00 -
[4602] - Quote
Ninteen Seventy-Nine wrote:Talvorian Dex wrote: Your statement is true only if demand is inelastic, but it's not. No one is forcing people to play Eve. No one is forcing players to use certain ships or fly in certain areas. When you make logistics and resupplying too difficult, you don't see increased costs, you see demand go away as people screw off and do something else.
This is an easy solution that doesn't actually solve anything. Fix the damn sov code, don't nerf things that have second-, third- and fourth-order consequences that will screw up the game.
After two years of players saying, "this is going to hell, here's how" and CCP doing nothing, they no longer have the goodwill and time to do something like this. Exempt jump freighters and find a way to move subcaps more easily (subcap blobs aren't as big of an issue, and can be countered, unlike super blobs), or this move is a catastrophe.
This isn't such a change that it's going to be prohibit people playing the game. Again, the tears and the melodrama. Most of black/red frog services are to low sec anyways. What you'll see is the other major trade hubs outside of jita open up more, that's about it (and yay, also good for the game) Talvorian Dex wrote: Have you ever done a logistics run? Back and forth in a jump freighter can be 12 jumps. That's no longer possible. I don't care a bit about combat capitals jumping - I actually like that. It's the non-combat capital jumps that cause this thing to be ill-thought out and the consequence of a drunken brainstorming session, not a measured mechanic change.
Yes, you name it and I've done it. What you're bitching about is doing it at a massive scale and across a massive distance. And that's what you don't get. For once they recognized one of the more terrible abilities in this game and what's preventing a good regional environment. Who says YOU SHOULD BE ABLE to do such a thing quickly and easily, if at all. These changes are most certainly going to be followed up with those to make null more self-sustaining. That's blatantly obvious. Black frog will die, people will stop playing entirely and the sky will fall. Write it down on a piece of paper so in 6 months you can read about how completely over the top and wrong you were here today.
Yes, I think you should be able to supply a null-sec region quickly and easily. Why? Because the products you sell get used in all the content in null-sec. If you shut down the suppliers, you shut down the content. As a person who likes null-sec, I have a problem with that.
If the problem is with people moving capitals to engage in battles, you address capitals that engage in battles, not capitals that enable the existence of null-sec. Writer of Target Caller, an Eve Online PvP blog, at http://targetcaller.blogspot.com |

Sizeof Void
Ninja Suicide Squadron
480
|
Posted - 2014.10.03 00:20:00 -
[4603] - Quote
Talvorian Dex wrote:Let me ask you something. If you drive 20 miles a day to work, and suddenly you can only drive to work 1 day a week, and have to ride a scooter the rest of the days (Because of your jump fatigue), are you going to work 20 miles away? No, you're going to get a new job right next door. Actually, I use a car pool, so I can work 20 miles away and still only drive 1 day per week. This saves on my RL traffic fatigue, saves a lot of RL money on RL fuel costs, and I get a discount on my RL car insurance.
There is a rational solution to most problems, in game and out of game, without resorting to whining and temper tantrums. |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1675
|
Posted - 2014.10.03 00:20:00 -
[4604] - Quote
Talvorian Dex wrote:Arsine Mayhem wrote:Talvorian Dex wrote:I'm going to make one post, with the hope that the devs are still reading this thread. I'm gonna say this once.
Nerfing capitals into the ground is one thing (and that's what you're doing). I'm fine with that. But this is draconian.
More importantly, you're also obliterating so much more that relies on jump bridges, jump engines, and high-volume movement.
What happened to CCP Seagull saying, "We want to support content enablers!" (those who handle logistics, fuel, etc. that allow others to enjoy their gameplay)? With these changes, you've basically put your arm around them, cuddled them gently, then threw them to the ground and curbstomped them until they had a mouthful of broken teeth and bloody gums.
Here is your content enabler. Form a fleet and escort a freighter. The fact that you don't understand why that's not tenable long-term is the same reason why I'm not going to argue with you about it.
Peopel did that for YEARS before JF appeared. IT is sustainable. You just need a dozen peopel REALLY logged in and not on jabber waiting a ping. You know.. REALLY playing the game. "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

KIller Wabbit
The Scope Gallente Federation
786
|
Posted - 2014.10.03 00:21:00 -
[4605] - Quote
Kagura Nikon wrote:KIller Wabbit wrote:CCP Darwin wrote:KIller Wabbit wrote:I didn't find out until just last week that they weren't allowed to be in null sec. That was a shocker, but did explain a few things. That statement is not accurate. EVE developers are definitely permitted to play the game in any region on their personal accounts. Hmm interesting. I was pretty sure a dev said that on Reddit. Thanks for the correction. Now I'm back wondering about the "things"  If I know what statement you are talking about.. was about devs not being allowed to be inthe LEADERSHIP of alliances
No, I caught that. This was definitely about being confined to HiSec. Which I thought was odd, but then T20....
CCP .. always first with the wrong stuff CSM .. CCP Shills with a vacation plan
|

Talvorian Dex
Repercussus RAZOR Alliance
40
|
Posted - 2014.10.03 00:22:00 -
[4606] - Quote
Quote: Jsut stop thinkignyou can live in 0.0 and playing alone.
Funny... I thought we wanted a null-sec that allowed us to play a variety of playstyles.
If CCP wants us to play the game only one way, then dictate it and do away with the fiction of a sandbox. Writer of Target Caller, an Eve Online PvP blog, at http://targetcaller.blogspot.com |

Murauke
Assisted Homicide
8
|
Posted - 2014.10.03 00:22:00 -
[4607] - Quote
Kagura Nikon wrote:Talvorian Dex wrote:Arsine Mayhem wrote:Talvorian Dex wrote:I'm going to make one post, with the hope that the devs are still reading this thread. I'm gonna say this once.
Nerfing capitals into the ground is one thing (and that's what you're doing). I'm fine with that. But this is draconian.
More importantly, you're also obliterating so much more that relies on jump bridges, jump engines, and high-volume movement.
What happened to CCP Seagull saying, "We want to support content enablers!" (those who handle logistics, fuel, etc. that allow others to enjoy their gameplay)? With these changes, you've basically put your arm around them, cuddled them gently, then threw them to the ground and curbstomped them until they had a mouthful of broken teeth and bloody gums.
Here is your content enabler. Form a fleet and escort a freighter. The fact that you don't understand why that's not tenable long-term is the same reason why I'm not going to argue with you about it. Peopel did that for YEARS before JF appeared. IT is sustainable. You just need a dozen peopel REALLY logged in and not on jabber waiting a ping. You know.. REALLY playing the game.
You mean treating this game like an army barracks with alarm clock ops? |

Liang Nuren
Heretic Army
4374
|
Posted - 2014.10.03 00:23:00 -
[4608] - Quote
Kagura Nikon wrote: If I know what statement you are talking about.. was about devs not being allowed to be inthe LEADERSHIP of alliances
Devs can, and do, play anywhere. There are things that they are not allowed to do, however. It's also problematic if you're found to be a dev while playing your private accounts (so please, if you suspect someone is a dev kindly stfu and keep it to yourself).
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos
Twitter: http://twitter.com/LiangNuren
|

Ab'del Abu
Atlantis Ascendant
88
|
Posted - 2014.10.03 00:24:00 -
[4609] - Quote
Just putting it out there:
Dreads and other assorted jump-capable ships without ship maintenance array should get a small SMA for storage of a frigate sized vessel.
Imagine you make some jumps and end up with a couple hours of cooldown timer ... sitting in some station in the middle of nullsec. It would be handy to have a ship (say a ceptor) to get somewhere else instead of just logging off. |

smokeydapot
MSE-corp Northern Associates.
14
|
Posted - 2014.10.03 00:24:00 -
[4610] - Quote
Talvorian Dex wrote:Quote: Jsut stop thinkignyou can live in 0.0 and playing alone.
Funny... I thought we wanted a null-sec that allowed us to play a variety of playstyles. If CCP wants us to play the game only one way, then dictate it and do away with the fiction of a sandbox.
The sandbox is a lie    |
|

Veskrashen
Justified Chaos Spaceship Bebop
453
|
Posted - 2014.10.03 00:24:00 -
[4611] - Quote
Talvorian Dex wrote:Have you ever done a logistics run? Back and forth in a jump freighter can be 12 jumps. That's no longer possible. I don't care a bit about combat capitals jumping - I actually like that. It's the non-combat capital jumps that cause this thing to be ill-thought out and the consequence of a drunken brainstorming session, not a measured mechanic change. Yes. I have. Of course back in my day I did it using only 2 accounts and a carrier, so had to make a lot more runs for the same volume. When I wasn't escorting freighters out to the dronelands using subcaps and no titan, that is.
Of course, 12 jumps at maximum speed - jumping as soon as your jump cooldown is done - is less than two hours, leaving you with a little under 7 hours of jump fatigue accumulated and about 41 minutes for your 13th jump timer. Or you could play it really smart and just take 1 jump every 15 minutes, allowing your fatigue to completely dissipate after every jump, and make it there in 3 hours with no restrictions on starting back the other way.
Which obviously is the end of the world and 3 hour round trips in a JF is going to be the end of EVE.
Pansy entitled lazy effing nullbears, I swear. Get off my lawn already. We Gallente have a saying: "CCP created the Gallente Militia to train the Fighters..." |

Kassasis Dakkstromri
Bull and Vitleysa
172
|
Posted - 2014.10.03 00:25:00 -
[4612] - Quote
CCP Greyscale wrote:
Massing all your capitals in one system becomes a fairly major strategic decision after these changes; if they're there, they're not somewhere else.
If you seriously think that anyone will be caught with there pants down come Nov. Phoebe deployment, then you just validated my new signature!
If it isn't a mass Un-subbing that sets you guys straight then I hope to God, that the Cap players figure out how to totally break your metrics so you all look like fools for being so heavy handed.
Iteration not Decimation!
CCP you are bad at EVE... Stop potential silliness ~ Solo Wulf |

Kiryen O'Bannon
Thrall Nation Brave Collective
130
|
Posted - 2014.10.03 00:26:00 -
[4613] - Quote
Talvorian Dex wrote:Arsine Mayhem wrote:Talvorian Dex wrote:I'm going to make one post, with the hope that the devs are still reading this thread. I'm gonna say this once.
Nerfing capitals into the ground is one thing (and that's what you're doing). I'm fine with that. But this is draconian.
More importantly, you're also obliterating so much more that relies on jump bridges, jump engines, and high-volume movement.
What happened to CCP Seagull saying, "We want to support content enablers!" (those who handle logistics, fuel, etc. that allow others to enjoy their gameplay)? With these changes, you've basically put your arm around them, cuddled them gently, then threw them to the ground and curbstomped them until they had a mouthful of broken teeth and bloody gums.
Here is your content enabler. Form a fleet and escort a freighter. The fact that you don't understand why that's not tenable long-term is the same reason why I'm not going to argue with you about it. "If you don't agree to my position beforehand, I won't discuss the issue!"
Guess what? It just became viable long term because there's not going to be an alternative. |

Vinyl Scrattch
hirr Northern Coalition.
5
|
Posted - 2014.10.03 00:26:00 -
[4614] - Quote
Adwokat Diabla wrote:Arsine Mayhem wrote:Talvorian Dex wrote:I'm going to make one post, with the hope that the devs are still reading this thread. I'm gonna say this once.
Nerfing capitals into the ground is one thing (and that's what you're doing). I'm fine with that. But this is draconian.
More importantly, you're also obliterating so much more that relies on jump bridges, jump engines, and high-volume movement.
What happened to CCP Seagull saying, "We want to support content enablers!" (those who handle logistics, fuel, etc. that allow others to enjoy their gameplay)? With these changes, you've basically put your arm around them, cuddled them gently, then threw them to the ground and curbstomped them until they had a mouthful of broken teeth and bloody gums.
Here is your content enabler. Form a fleet and escort a freighter. Yeah so to fuel the PL renter program and just keep it MAINTAINED we have to do freighter ops where we get 10+ freighters to help maintain our renters. This is not to establish it. Saying "form an escort yo" is just not realistic when forming nullsec infrastructure requires such a massive m3 of hauling for people who want to pvp and not spend their free time escorting haulers. freighter escorts create content |

Veskrashen
Justified Chaos Spaceship Bebop
454
|
Posted - 2014.10.03 00:27:00 -
[4615] - Quote
Talvorian Dex wrote:Let me ask you something. If you drive 20 miles a day to work, and suddenly you can only drive to work 1 day a week, and have to ride a scooter the rest of the days (Because of your jump fatigue), are you going to work 20 miles away? No, you're going to get a new job right next door. Depends a lot on the job, how much it pays, and how satisfying I find the work to be. Of course, I already live in a high traffic commuting area and have to deal with long commutes as it is - so I suppose I'm just a bigger harder man than others. We Gallente have a saying: "CCP created the Gallente Militia to train the Fighters..." |

Erufen Rito
The Dark Space Initiative Scary Wormhole People
354
|
Posted - 2014.10.03 00:28:00 -
[4616] - Quote
Sizeof Void wrote:Talvorian Dex wrote:Let me ask you something. If you drive 20 miles a day to work, and suddenly you can only drive to work 1 day a week, and have to ride a scooter the rest of the days (Because of your jump fatigue), are you going to work 20 miles away? No, you're going to get a new job right next door. Actually, I use a car pool, so I can work 20 miles away and still only drive 1 day per week. This saves on my RL traffic fatigue, saves a lot of RL money on RL fuel costs, and I get a discount on my RL car insurance. There is a rational solution to most problems, in game and out of game, without resorting to whining and temper tantrums. And I work at a cruise ship, so technically, I work from home.
Sure, I have to take an elevator 3 decks up, but hey....I could walk too. This is as nice as I get. Best quote ever https://forums.eveonline.com/default.aspx?g=posts&m=4137165#post4137165 |

Gunner GzR
Anomalous Existence Low-Class
66
|
Posted - 2014.10.03 00:30:00 -
[4617] - Quote
all i can say for you null bears that trolled in the wh change thread and rejoiced at our complaints is
Carma is awesome
HAHAHAHAHAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
I hope they remove or delay local as well Change For the Sake of Change is bad Listen to you community CCP We are what make you Money. Remove Local From 0.0 and Low Space Please
|

Polo Marco
Four Winds
6
|
Posted - 2014.10.03 00:30:00 -
[4618] - Quote
Veskrashen wrote:Polo Marco wrote: If you really want to stop the megacorps you have to make them unprofitable. Many of these 'nullbears' pay billions per month. You're not going to stop that by roaming through twice a week shooting up the place. the only content you provide by doing this is amusement from the locals and a break in boredom for the on call response fleets who are so bored they will hot drop a fly on the windowpane just for something to do.
I disagree. Isk is not a valid mechanism for balancing things, not for large scale issues. We've seen time and time again that the top groups will find a way to work around such limitations, in ways and with a speed CCP cannot predict. Time and effort are the only things that work as limiting factors in a game like this.
Not if you make enough ISK. Then you pay other players enough to put in the time and effort for you.
Removing the jump gate restrictions for caps and shortening the logistic capabilities enough that you must use the jump gates to empire will just empower the megacorps that much more.
There's gonna be another BoB. And when it's over all the losing Megacorps will blame Greyscale for ruining their game. :D
Everyone will be whining.
You will shake your head.
And I'll say "I told you so"
|

Noelle Civire
Aliastra Gallente Federation
17
|
Posted - 2014.10.03 00:30:00 -
[4619] - Quote
Veskrashen wrote:Talvorian Dex wrote:Let me ask you something. If you drive 20 miles a day to work, and suddenly you can only drive to work 1 day a week, and have to ride a scooter the rest of the days (Because of your jump fatigue), are you going to work 20 miles away? No, you're going to get a new job right next door. Depends a lot on the job, how much it pays, and how satisfying I find the work to be. Of course, I already live in a high traffic commuting area and have to deal with long commutes as it is - so I suppose I'm just a bigger harder man than others.
.. really? |

Talvorian Dex
Repercussus RAZOR Alliance
40
|
Posted - 2014.10.03 00:31:00 -
[4620] - Quote
Quote: Peopel did that for YEARS before JF appeared. IT is sustainable. You just need a dozen peopel REALLY logged in and not on jabber waiting a ping. You know.. REALLY playing the game.
Let me put this in another context. What happened when the Eve gate collapsed? The easy route for empires to supply themselves fell apart, and the society in the lore utterly collapsed for thousands of years. "Why are you bitching? You can slow-boat to the Eve galaxy."
Anotehr take... arguing that what was acceptable years ago should be acceptable now is extremely foolish. "Bathe downstream of the privy. It's what people did yeas ago." These years ago you speak of, getting 125 guys in a fleet was impossible. Now, it's quite commonplace. How many guys does it take to alpha a freighter? Not many. After a few of those, people will simply stop caring and stop playing.
Jump freighters and some form of fitted subcap carrier HAVE to be excluded, or this isn't going to end well. You don't pinch off a diver's oxygen, then be upset when he doesn't come back with any nice underwater pictures. Writer of Target Caller, an Eve Online PvP blog, at http://targetcaller.blogspot.com |
|
|
|
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 .. 275 :: one page |
First page | Previous page | Next page | Last page |