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Author |
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Rhivre
TarNec Invisible Exchequer
870
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Posted - 2016.03.05 23:48:24 -
[1111] - Quote
Kaivar Lancer wrote:With broker fees increasing up to 6% in NPC station, the cost of a round-trip is going to be 12%. If the change to NPC taxes go through, expect PLEX to jump 10%+ just to cover the spread.
BUY BUY BUY.
its 2.something with 5/5 standing each way + sales tax.
Prices will move by about 6%
Fluffy Bunny Pic!
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Aaron Honk
Distributed Denial of Service
10
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Posted - 2016.03.11 15:32:33 -
[1112] - Quote
I was expecting the prices to go up faster since the sale ended and the announcement for the broker fee raise, there is a lot of ISK to be made here |
Tazinas2
Imperial Academy Amarr Empire
3
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Posted - 2016.03.14 12:49:16 -
[1113] - Quote
Plex are too expensive, skill extractors are too cheap and skill injectors are too expensive. |
Teckos Pech
The Executives Executive Outcomes
4801
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Posted - 2016.03.14 18:30:40 -
[1114] - Quote
Tazinas2 wrote:Plex are too expensive, skill extractors are too cheap and skill injectors are too expensive.
Why?
"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek
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Dr Caymus
Applied Technologies Inc Agents of Fortune
186
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Posted - 2016.03.15 01:06:10 -
[1115] - Quote
Tazinas2 wrote:Plex are too expensive, skill extractors are too cheap and skill injectors are too expensive. As I see it, PLEX, Extractors and Injectors are priced very efficiently in the market right now, and pretty much have been since the roll out of Extractors and Injectors. It's been a rather impressive roll out in terms of market efficiency. You could argue that PLEX are a little low and/or Extractors are a little high, based on current bulk (e:real cash) purchase pricing and Aurum exchange rates, but they're really pretty close to spot on. Injectors are priced at a level that would deliver an SP farmer around 200mm per month per character in profits after covering the cost of plex and extractors, a reasonable profit that could be considered consistent with an efficient market. |
Tazinas2
Imperial Academy Amarr Empire
3
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Posted - 2016.03.15 02:57:52 -
[1116] - Quote
Dr Caymus wrote:Tazinas2 wrote:Plex are too expensive, skill extractors are too cheap and skill injectors are too expensive. As I see it, PLEX, Extractors and Injectors are priced very efficiently in the market right now, and pretty much have been since the roll out of Extractors and Injectors. It's been a rather impressive roll out in terms of market efficiency. You could argue that PLEX are a little low and/or Extractors are a little high, based on current bulk (e:real cash) purchase pricing and Aurum exchange rates, but they're really pretty close to spot on. Injectors are priced at a level that would deliver an SP farmer around 200mm per month per character in profits after covering the cost of plex and extractors, a reasonable profit that could be considered consistent with an efficient market.
HA! I plexed my account just skill trading. 200 month profit??? What? I can get almost 3 skill injectors per month in skill points.
Why are plex too expensive? Plex guarantees 2 things-- 1. 30 days of game time and 2. Skill points. CCP has now allowed players to price what those skill points are worth. And like everything else in eve, the community will farm those skill points almost to the point of worthlessness.
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Teckos Pech
The Executives Executive Outcomes
4802
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Posted - 2016.03.15 03:42:23 -
[1117] - Quote
Tazinas2 wrote:Dr Caymus wrote:Tazinas2 wrote:Plex are too expensive, skill extractors are too cheap and skill injectors are too expensive. As I see it, PLEX, Extractors and Injectors are priced very efficiently in the market right now, and pretty much have been since the roll out of Extractors and Injectors. It's been a rather impressive roll out in terms of market efficiency. You could argue that PLEX are a little low and/or Extractors are a little high, based on current bulk (e:real cash) purchase pricing and Aurum exchange rates, but they're really pretty close to spot on. Injectors are priced at a level that would deliver an SP farmer around 200mm per month per character in profits after covering the cost of plex and extractors, a reasonable profit that could be considered consistent with an efficient market. Plex guarantees 2 things-- 1. 30 days of game time and 2. Skill points. CCP has now allowed players to price what those skill points are worth. And like everything else in eve, the community will farm those skill points almost to the point of worthlessness.
Really? So PLEX are worthless? Please explain.
"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek
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Sabriz Adoudel
Move along there is nothing here
5726
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Posted - 2016.03.15 04:01:58 -
[1118] - Quote
PLEX in a slow but measured decline short term, as I expected.
I support the New Order and CODE. alliance. www.minerbumping.com
Sabriz's Rule: "Any time someone argues for a game change claiming it is a quality of life change, the change is actually a game balance change".
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Tazinas2
Imperial Academy Amarr Empire
3
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Posted - 2016.03.15 13:57:28 -
[1119] - Quote
Teckos Pech wrote:Tazinas2 wrote:Dr Caymus wrote:Tazinas2 wrote:Plex are too expensive, skill extractors are too cheap and skill injectors are too expensive. As I see it, PLEX, Extractors and Injectors are priced very efficiently in the market right now, and pretty much have been since the roll out of Extractors and Injectors. It's been a rather impressive roll out in terms of market efficiency. You could argue that PLEX are a little low and/or Extractors are a little high, based on current bulk (e:real cash) purchase pricing and Aurum exchange rates, but they're really pretty close to spot on. Injectors are priced at a level that would deliver an SP farmer around 200mm per month per character in profits after covering the cost of plex and extractors, a reasonable profit that could be considered consistent with an efficient market. Plex guarantees 2 things-- 1. 30 days of game time and 2. Skill points. CCP has now allowed players to price what those skill points are worth. And like everything else in eve, the community will farm those skill points almost to the point of worthlessness. Really? So PLEX are worthless? Please explain.
Brilliant post.
All I will say is 1.1 B isk is worth more than ~ $17. And now there is a new way of looking at the value of that plex because of injectors/ extractors.
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Bad Bobby
Bring Me Sunshine In Tea We Trust
1302
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Posted - 2016.03.15 14:18:16 -
[1120] - Quote
Tazinas2 wrote:All I will say is 1.1 B isk is worth more than ~ $17. To you, maybe.
But to many people, including myself, ISK is pretty much worthless compared to RL currency.
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Angelica Everstar
316
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Posted - 2016.03.15 14:29:39 -
[1121] - Quote
Bad Bobby wrote:Tazinas2 wrote:All I will say is 1.1 B isk is worth more than ~ $17. To you, maybe. But to many people, including myself, ISK is pretty much worthless compared to RL currency.
I will second that :)
§ Current Bond AE09 1 Trillion // Totaling Gëê 4,5 Trillon ISK
¦Æ Any bad spelling or grammar, is free of charge
¢ Pls help support PLEX4GOOD
@EveEntrepreneur
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Tazinas2
Imperial Academy Amarr Empire
3
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Posted - 2016.03.15 14:55:28 -
[1122] - Quote
Bad Bobby wrote:Tazinas2 wrote:All I will say is 1.1 B isk is worth more than ~ $17. To you, maybe. But to many people, including myself, ISK is pretty much worthless compared to RL currency.
No, it is to everyone considering what it takes to make 17 usd to what it takes to make 1.1 B in game. And that's just a fact. Very easy to make 17 bucks. Much harder to make 1.1 B isk.
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Bad Bobby
Bring Me Sunshine In Tea We Trust
1302
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Posted - 2016.03.15 17:13:53 -
[1123] - Quote
I don't think we're talking about the same game.
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Teckos Pech
The Executives Executive Outcomes
4804
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Posted - 2016.03.15 21:00:57 -
[1124] - Quote
Tazinas2 wrote:
Brilliant post.
All I will say is 1.1 B isk is worth more than ~ $17. And now there is a new way of looking at the value of that plex because of injectors/ extractors.
Yes, I know.
My point is that PLEX are not worthless, and the exchange rate between RL currency and ISK is going to be very, very low. While IKS has value in game it has value nowhere else and as such is of very limited RL value. Hence the price of PLEX in terms of ISK.
"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek
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Teckos Pech
The Executives Executive Outcomes
4804
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Posted - 2016.03.15 21:08:41 -
[1125] - Quote
Tazinas2 wrote:Bad Bobby wrote:Tazinas2 wrote:All I will say is 1.1 B isk is worth more than ~ $17. To you, maybe. But to many people, including myself, ISK is pretty much worthless compared to RL currency. No, it is to everyone considering what it takes to make 17 usd to what it takes to make 1.1 B in game. And that's just a fact. Very easy to make 17 bucks. Much harder to make 1.1 B isk.
Depends on what you are doing.
If you are low skilled in RL you'll have a harder time making $17 than if you are high skilled.
Similarly in game, if you are skilled at making ISK you'll make alot, if you aren't then you won't.
"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek
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Elizabeth Norn
Nornir Research
834
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Posted - 2016.03.15 21:56:18 -
[1126] - Quote
Tazinas2 wrote:Plex are too expensive, skill extractors are too cheap and skill injectors are too expensive.
Did you mean PLEX is too expensive in ISK or $?
Tazinas2 wrote:All I will say is 1.1 B isk is worth more than ~ $17. And now there is a new way of looking at the value of that plex because of injectors/ extractors.
That's not what the market says ;).
Tazinas2 wrote:No, it is to everyone considering what it takes to make 17 usd to what it takes to make 1.1 B in game. And that's just a fact. Very easy to make 17 bucks. Much harder to make 1.1 B isk.
I agree with this, I think the average EVE player can earn $17 much faster than they could 1.1b.
Incursions top out around 200m/hour including LP so to earn 1.1b you'd need to grind Incursions for 5.5 hours, but only 1.5%* of players on any given day run Incursions, while 22.4% mine and 19.2% run missions which both pay out significantly less. The average (I'm guessing mean) hourly wage in the US is ~$21** and median hourly wage is ~$16***.
For older or otherwise richer players, NEETs, or retirees it may be the other way round, but I don't think they're the norm. I vaguely remember a dev mentioning a statistic regarding wealth disparity in New Eden and I have a feeling it was a lot worse than it is in real life where it's often quoted that the top 1% of the population owning half of the world's wealth.
* http://cdn1.eveonline.com/www/newssystem/media/68738/1/activity.16.png (http://community.eveonline.com/news/dev-blogs/eve-economy-update-eve-vegas-2015-report/) ** http://www.tradingeconomics.com/united-states/wages *** http://www.forbes.com/sites/timworstall/2013/09/01/the-absurdity-of-a-15-minimum-wage/#77f91bd0483a
WTS ME 10 TE 20 BPOs & BPO Packs
WTS Collectible Large Rigged Small/Medium Ships
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Aaron Honk
Distributed Denial of Service
15
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Posted - 2016.03.16 00:10:58 -
[1127] - Quote
My only explanation for PLEX prices right now is that people cashed out their PLEX booty in order to invest in citadels BPO. |
Buzz Orti
State War Academy Caldari State
223
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Posted - 2016.03.16 00:26:34 -
[1128] - Quote
Elizabeth Norn wrote:Tazinas2 wrote:Plex are too expensive, skill extractors are too cheap and skill injectors are too expensive. Did you mean PLEX is too expensive in ISK or $? Tazinas2 wrote:All I will say is 1.1 B isk is worth more than ~ $17. And now there is a new way of looking at the value of that plex because of injectors/ extractors. That's not what the market says ;). Tazinas2 wrote:No, it is to everyone considering what it takes to make 17 usd to what it takes to make 1.1 B in game. And that's just a fact. Very easy to make 17 bucks. Much harder to make 1.1 B isk.
I agree with this, I think the average EVE player can earn $17 much faster than they could 1.1b. Incursions top out around 200m/hour including LP so to earn 1.1b you'd need to grind Incursions for 5.5 hours, but only 1.5%* of players on any given day run Incursions, while 22.4% mine and 19.2% run missions which both pay out significantly less. The average (I'm guessing mean) hourly wage in the US is ~$21** and median hourly wage is ~$16***. For older or otherwise richer players, NEETs, or retirees it may be the other way round, but I don't think they're the norm. I vaguely remember a dev mentioning a statistic regarding wealth disparity in New Eden and I have a feeling it was a lot worse than it is in real life where it's often quoted that the top 1% of the population owning half of the world's wealth. * http://cdn1.eveonline.com/www/newssystem/media/68738/1/activity.16.png (http://community.eveonline.com/news/dev-blogs/eve-economy-update-eve-vegas-2015-report/) ** http://www.tradingeconomics.com/united-states/wages *** http://www.forbes.com/sites/timworstall/2013/09/01/the-absurdity-of-a-15-minimum-wage/#77f91bd0483a PLEx used to be worth much more to me when I didn't have internet at home. More than 10 times to 100 times more. Unfortunately for me in those times, most perseption of the game were always displayed in "unreal" term, which when applied to computer science terms equated to losing much of the motivation required to actually acquire those PLEx.
Of course it was more cost-efficient forme to forget about it and close the game and actually go get married or whatever else was more worthwhile.
Of course designer keep the right to change terms without notice which makes invetments rather risky to say the least.
What if you invested PLEx, in PLEx and in PLEx prices only to find your legal third party programs obsolete due to changes? How would that affect the value of the third party program ? What part of it can be transferred into transferrable rights and skills? etc, etc, etc (I'll spare you the rest of the non-fun, real fun programming design business work.)
Now that I finally have my home internet connection, my landlord had a stroke and can't talk or write (perhaps for 1 year).
I can also almost run incursion, which at 200m per hour (or 40m per hour, split income) will make my 1.2b ISK PLExing down from 4 hours a day at 10 m ISK per hour to 1 hour per day. (4 hours a day at 10m per hour = 1.2b ISK per 30 days period, the PLEx period of time, also equal to 1 month of game time.)
I did exploration in Tier II, Interceptor ship, minus the ECM Burst , which was changed to a mid slot, but with 3 stabs, let me escape a scram attemptand gpo through a bubble at the other end to jump gate. I made 15m ISK in a few hours at 256 kbps due to speed reduced in 2 relic sites. Then , another 14m ISK, in less than one hour, at 4mbps to 7mbps minimum up to 25 mbps max, in one more site.
20 + Goons showed up, I docked before being destroyed and unloaded the precious cargo.
I will have to JF the loot to where it's worth escorted by my covert fleet or another escort. Escorts cost around 200m ISK to 2b ISK or more.
I also do trading but I am testing other avenues until I can test incursions succesfully. I have my doubt on the reported income and think it is overvalued (amongst other thing, though I could not calculate by how much yet).
I am still looking for my coder / programmer who does not reply, and am asked for 5 billion or less, if i have my own server , of which i have more than 2, nonetheless, negotiattion was not profitable. I will start learning and testing API coding the CREST data code and will offer my services but I doubt it will pay me for the same reasons. It seems that war is the better of the opportunities and the more realistic condition.
Builds ship in empty Quafe bottle.
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Dextrome Thorphan
Intrepid Crossing
145
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Posted - 2016.03.16 11:08:20 -
[1129] - Quote
Buzz Orti wrote: PLEx used to be worth much more to me when I didn't have internet at home. More than 10 times to 100 times more. Unfortunately for me in those times, most perseption of the game were always displayed in "unreal" term, which when applied to computer science terms equated to losing much of the motivation required to actually acquire those PLEx.
Of course it was more cost-efficient forme to forget about it and close the game and actually go get married or whatever else was more worthwhile.
Of course designer keep the right to change terms without notice which makes invetments rather risky to say the least.
What if you invested PLEx, in PLEx and in PLEx prices only to find your legal third party programs obsolete due to changes? How would that affect the value of the third party program ? What part of it can be transferred into transferrable rights and skills? etc, etc, etc (I'll spare you the rest of the non-fun, real fun programming design business work.)
Now that I finally have my home internet connection, my landlord had a stroke and can't talk or write (perhaps for 1 year).
I can also almost run incursion, which at 200m per hour (or 40m per hour, split income) will make my 1.2b ISK PLExing down from 4 hours a day at 10 m ISK per hour to 1 hour per day. (4 hours a day at 10m per hour = 1.2b ISK per 30 days period, the PLEx period of time, also equal to 1 month of game time.)
I did exploration in Tier II, Interceptor ship, minus the ECM Burst , which was changed to a mid slot, but with 3 stabs, let me escape a scram attemptand gpo through a bubble at the other end to jump gate. I made 15m ISK in a few hours at 256 kbps due to speed reduced in 2 relic sites. Then , another 14m ISK, in less than one hour, at 4mbps to 7mbps minimum up to 25 mbps max, in one more site.
20 + Goons showed up, I docked before being destroyed and unloaded the precious cargo.
I will have to JF the loot to where it's worth escorted by my covert fleet or another escort. Escorts cost around 200m ISK to 2b ISK or more.
I also do trading but I am testing other avenues until I can test incursions succesfully. I have my doubt on the reported income and think it is overvalued (amongst other thing, though I could not calculate by how much yet).
I am still looking for my coder / programmer who does not reply, and am asked for 5 billion or less, if i have my own server , of which i have more than 2, nonetheless, negotiattion was not profitable. I will start learning and testing API coding the CREST data code and will offer my services but I doubt it will pay me for the same reasons. It seems that war is the better of the opportunities and the more realistic condition.
so incoherent lol |
Buzz Orti
State War Academy Caldari State
223
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Posted - 2016.03.16 11:19:36 -
[1130] - Quote
Dextrome Thorphan wrote:...so incoherent lol So eternally negative no lol
I wouldn't want to be coercive...
Builds ship in empty Quafe bottle.
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Bad Bobby
Bring Me Sunshine In Tea We Trust
1304
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Posted - 2016.03.16 11:26:31 -
[1131] - Quote
I'm pretty sure there is suitable medication available. |
Buzz Orti
State War Academy Caldari State
223
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Posted - 2016.03.16 11:38:22 -
[1132] - Quote
Bad Bobby wrote:I'm pretty sure there is suitable medication available. Luckily, my landlord who was a nurse and is now suffering from a stroke and can't talk or write left her professional medication book on the kitchen table as if it was a nursing station center table for business as usual.
You can pick and choose, test the other new stuff, call the drug booster lab for PLEx Prices change effect and what not. I mean, at least it would cover for part of the insurance plan.
There was something else, ah yes, the Hell's Kitchen syndrome scheme program, I remember now. Except I forgot what else was with it. Ah yes, it had to do with the SOE Project Discovery and mixing biohazard scientific research with Kitchen Sink more practical daily usage variants into Astronomical Units to go get the PLEx Prices.
Builds ship in empty Quafe bottle.
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Bad Bobby
Bring Me Sunshine In Tea We Trust
1304
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Posted - 2016.03.16 11:41:08 -
[1133] - Quote
That's funny, I was just saying the same to my stock broker the other day. |
Buzz Orti
State War Academy Caldari State
223
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Posted - 2016.03.16 12:40:13 -
[1134] - Quote
Bad Bobby wrote:That's funny, I was just saying the same to my stock broker the other day. I was offered to move where current mass refugee are offered protection, which seem like the logical solution to care for my future offspring. Good intentions may be better for them in the face of evil (or away from, or both).
Builds ship in empty Quafe bottle.
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Aaron Honk
Distributed Denial of Service
17
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Posted - 2016.03.16 14:04:27 -
[1135] - Quote
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Buzz Orti
State War Academy Caldari State
223
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Posted - 2016.03.16 17:30:14 -
[1136] - Quote
1.123 b ISK in Jita
1.105 b ISK in Jita Buy
Builds ship in empty Quafe bottle.
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ISD Fractal
ISD Community Communications Liaisons
1129
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Posted - 2016.03.17 13:17:26 -
[1137] - Quote
Quote:27. Off-topic posting is prohibited.
Off-topic posting is permitted within reason, as sometimes a single comment may color or lighten the tone of discussion. However, excessive posting of off-topic remarks in an attempt to derail a thread may result in the thread being locked, or a forum warning being issued to the off-topic poster.
I have removed several off topic posts.
ISD Fractal
Lieutenant
Community Communication Liaisons (CCLs)
Interstellar Services Department
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Bad Bobby
Bring Me Sunshine In Tea We Trust
1307
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Posted - 2016.03.17 13:21:59 -
[1138] - Quote
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Buzz Orti
State War Academy Caldari State
223
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Posted - 2016.03.17 18:07:05 -
[1139] - Quote
Much better to save the replies in this thread before posting since there is too many complaints aimed at gaining grounds.
Builds ship in empty Quafe bottle.
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Buzz Orti
State War Academy Caldari State
223
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Posted - 2016.03.17 18:21:32 -
[1140] - Quote
Was it you Bad Bobby mentioning about informing your broker about related events aimed at PLEX Prices changes , such as those events that try to cover changes by making them seem off-topic?
Builds ship in empty Quafe bottle.
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