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Author |
Thread Statistics | Show CCP posts - 2 post(s) |

Rekindle
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Posted - 2006.11.07 00:12:00 -
[1]
Granted my view point is a little messed up right now. Having played game for a while now ( 2 years in feb ) and loosing literally everything you own on a retarded game mechanic will have that effect on people. But let me explain:
I spend 80% of my time in 0.0 and %20 of my time in empire. I was on a empire run when a well practiced group blew up my iteron 5 hauler [with high end expanders] in a .5 system. I was not at war with them, I wasn't afk, I was in an empire system when they used their grief tactics to explode everything (and I mean everything) I own in the form of Bpos/Bpcs/mods etc into nothing.
Let me save the naysayers the effort: And explain outright that I understand that this is an accepted method of game play (to shoot and take the Concord hit) and then have your mates loot.
But its specifically because its accepted that I come to the conclusion this game is a griefer playground. I have invested as much time and energy in this game as griefers, yet because I chose to move my stuff through what was suposed to be secure space, I am being penalized and the "material" representation of time is now gone.
If you don't want players to partake in care bearing empire runs then dont bait them with what is 99.99999999% of the time secure space and write off being ganked with a "you should have known better" attitude. Just call this a %100 pvp only game where combat can happen against your 1hp hauler any time anywhere and remove policing altogther or otherwise repair this pathetic game mechanic.
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Ikarushka
A.O.U. Corp
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Posted - 2006.11.07 00:14:00 -
[2]
sorry for you m8, all I can say don't move ALL of your stuff afk... ----------------------------------------- Your ad could be here :) |

sableye
principle of motion R i s e
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Posted - 2006.11.07 00:16:00 -
[3]
I do feel bad you lost al your stuff rekindle but you have been around long enough to know its always a risk to carry that much valuable stuff in a hauler sure most of time your safe but I am fairly sure you'd have known risk when you boarded that iteron 5 still sad you lost your stuff though. Join The Fight With Promo Today |

Ernest Graefenberg
Minmatar Cutting Edge Incorporated RAZOR Alliance
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Posted - 2006.11.07 00:17:00 -
[4]
This is either a trollpost or you are downright insane. Who moves all their stuff in a T1 hauler after having 2 years worth of skillpoints ?
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Pestillence
Chav-Scum
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Posted - 2006.11.07 00:17:00 -
[5]
I lost about 1.15 billion ISK in t2 stuff I was taking to market the other day in a t2 transport.
Luckily the stuff blew up too so it made me fell better
Boo hoo, life goes on etc.
I'm happy for it, it keeps me on my toes. Please don't change that!
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Rekindle
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Posted - 2006.11.07 00:19:00 -
[6]
whos trolling who here?
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Eilie
Minmatar
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Posted - 2006.11.07 00:20:00 -
[7]
Originally by: Rekindle Granted my view point is a little messed up right now. Having played game for a while now ( 2 years in feb ) and loosing literally everything you own on a retarded game mechanic will have that effect on people. But let me explain:
I spend 80% of my time in 0.0 and %20 of my time in empire. I was on a empire run when a well practiced group blew up my iteron 5 hauler [with high end expanders] in a .5 system. I was not at war with them, I wasn't afk, I was in an empire system when they used their grief tactics to explode everything (and I mean everything) I own in the form of Bpos/Bpcs/mods etc into nothing.
Let me save the naysayers the effort: And explain outright that I understand that this is an accepted method of game play (to shoot and take the Concord hit) and then have your mates loot.
But its specifically because its accepted that I come to the conclusion this game is a griefer playground. I have invested as much time and energy in this game as griefers, yet because I chose to move my stuff through what was suposed to be secure space, I am being penalized and the "material" representation of time is now gone.
If you don't want players to partake in care bearing empire runs then dont bait them with what is 99.99999999% of the time secure space and write off being ganked with a "you should have known better" attitude. Just call this a %100 pvp only game where combat can happen against your 1hp hauler any time anywhere and remove policing altogther or otherwise repair this pathetic game mechanic.
Ah look, it's the weekly suicide gank thread. 
This one is extra funny though because you've played for 2 years and you even "understand that this is an accepted method of game play" and you still didn't buy a T2 Indy. 
_______________________________ It's great not being Amarr, isn't it? 
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Elycion
Gallente Wicked Lester
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Posted - 2006.11.07 00:21:00 -
[8]
There are definitely a lot of griefers in EVE, but I have to say that what you're describing doesn't sound like griefing to me.
A griefer would blow you up just to cause you pain. It sounds to me like you got hit by empire pirates who scanned you, saw a target that was well worth the Concordokken, and took their shot at what would end up in the jetcan.
There's an old saying about not putting all your eggs in one basket, and it's very good advice for EVE.
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Ki An
Gallente Ginnungagaps Rymdfarargille Tre Kroner
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Posted - 2006.11.07 00:21:00 -
[9]
Originally by: Rekindle Sad things
I really feel sorry for you, as I can only imagine what this must feel like. However, once you have taken a day or two and thought about it I think you will come to the conclusion that if you had the impression that empire space is safe, or that it was a good idea to haul everything you owned in a T1 hauler, you where the one who was wrong.
In the player guide which you can access on this site it specifically states that no space is safe. That, I believe, is the most important thing to remember when playing EVE. You are absolutely right that this game is a 100% PvP game. Not all PvP is about blowing stuff up though.
Once again, I feel sorry for you, but take a few days and think about it and then, if you feel like me, that the game actually is worth all hardship it puts you through, come back and play again. I am willing to bet that this will never happen to you again.
/Ki
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Rekindle
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Posted - 2006.11.07 00:22:00 -
[10]
Read people , read.
I perfectly understand this is accepted game play...thats my point. The fact that non combat characters can't move their crap through safe space is grief at its very core. -------------------------------------------
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Exortius Amarrus
The Clearwater Society
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Posted - 2006.11.07 00:23:00 -
[11]
I have always been of the opinion that EVE can be a 100% PvP game, and 100% player driven (except the rats i guess).
Also, in EVE no sec space is truly "safe space". Empire wars come to mind, as well as the empire ganks you've been a victim of.
Still, i understand your complaint. The best response i could offer would be to embrace EVE as a PvP game. Enjoy the notion that even if you're building frigates in Empire, you're PvPing, by engaging on a competitive market. To truly embrace PvP, move to 0.0 space. Remove the underlying belief that you are ever "safe". The only time you're safe is when you're docked. So, get used to not being safe, and enjoy it. There are ways to avoid being ganked that 0.1% of the time, adapt or die. If you don't prepare for that 0.1%, that's when you'll die.
Hope this helps. ------------------------
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Tancred d'Hauteville
Gallente
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Posted - 2006.11.07 00:24:00 -
[12]
/me shrugs
Virtually every mmorpg is set up for grief play.
Some people use games (and mechanics within games) as an outlet for sociopathic tendancies that can't be expressed in real life without nasty consequences.
Online games allow normal human relationships to be marginalised - but this is an important part of the fantasist/escapist reward people want from the experience.
Accept that some people will act like jerks, understand how they choose to play the game and work out strategies to avoid them.
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Rekindle
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Posted - 2006.11.07 00:26:00 -
[13]
what would help is to buff haulers just by a bit so they cant be shot in a hit or two instead of catoring to all griefers in this scenario.
If you werent in a hauler you wouldnt die in a hit or two, why penalize people for moving their gear around in situations where tehy would other wise be %100 protected.
If i were in 0.0 system that would be different. Whats the point of "prefering safer" systems if they're only safe if survive griefers ganking at an empire gate? -------------------------------------------
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Eilie
Minmatar
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Posted - 2006.11.07 00:30:00 -
[14]
Originally by: Rekindle Read people , read.
I perfectly understand this is accepted game play...thats my point. The fact that non combat characters can't move their crap through safe space is grief at its very core.
Use a T2 Hauler with a good tank and your stuff is 95% safe. Use Instas (which won't even be needed soon) and your stuff is 99% safe. Use a Frieghter and your stuff is 99.999999999999% safe.
And don't forget what the player guide says: "Don't expect CONCORD to keep you immune to attacks or ship losses. Like in the real world, law enforcers often arrive too late at the scene of the crime, and even though they able to punish the criminal, they can't always prevent the crime."
_______________________________ It's great not being Amarr, isn't it? 
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Illegal
Wolvenholm
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Posted - 2006.11.07 00:31:00 -
[15]
i dont mean to offend, and i appreciate they take time to train to use and are expensive, but transport ships are 'beefed up' indy's, its their role, and if you had used giant secure containers, the gankers wouldnt have known what you were carrying, especially if you fill that little excess in your hold with minerals, so it looks like you're carrying 3 full giant secures of mexallon for example.
the gankers arent stupid, but its for that reason they wont always risk that 40mil expense to gain some mex. --
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jamesw
Omniscient Order
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Posted - 2006.11.07 00:32:00 -
[16]
why not just GRIEF them back??!!11   --
NEW Vid: Domi For the Win! |

Sral TBear
letter of marque
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Posted - 2006.11.07 00:33:00 -
[17]
This happend to me once , but i only lost war loot so no biggie but he do have a point..
After more than a year in this game, it have become more a battle on game mechanics than a game of thought and skill...
Empire ganking...well they can do it they do it even though i think it shouldnt be alowed
Logofski that one is slowly killing any good pvp, the amount of times i have seen this, and they way its starting to grow geeez
Lag and node crash the new tool for fleet combat, again stupid alowed game things that ruin the fun..
Well transporting in empire do it in transport ship not tech I hauler
Log off thing, well some people got realy realy realy bad connections..
Lag/node buum...well we cant help that all our corp m8`s log on the same time.....we doent dump things to create lag we are just in space trading items.....
Eve can still be fun, you can avoid most of this stuff, but i agree, its stupid realy realy stupid....its not about who can use the brain anymore, its more about who can use alowed game mechanics the best...live and learn..
And no im not stopping playing eve so no one can have my stuff ;)
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Dee Ellis
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Posted - 2006.11.07 00:34:00 -
[18]
I guess you walk in downtown Chicago on Friday nights, alone, in a dress, right?
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Chronus26
Gallente Dark Blood Contracts
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Posted - 2006.11.07 00:35:00 -
[19]
Why, if you can fly an Iteron V, were you not using an Occator? Sombody once tried to gank mine while i was carying close to a bil in t2 stuff, they lost a raven and i lost most of my sheild...
It's a real shame that you lost your stuff, but you seemed to know the threat was there, yet you took no action to prevent it. ----- Move along, nothing to see here... |

Gonada
Gallente Cross Roads
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Posted - 2006.11.07 00:41:00 -
[20]
yep, just as I thought, another whine-post about getting ganked.
P.S.
If you really have played the game and read the boards for 2 years, then the fault lies squarely on your shoulders, for moving such expensive stuff in a T1 hauler.
-I don't necessarily agree with everything I say.- -nerf Missles-
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Too Kind
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Posted - 2006.11.07 00:42:00 -
[21]
Edited by: Too Kind on 07/11/2006 00:46:02 If you had been a bit more forum whoring, you would have know it. Suicide ganking is a well known topic for years and it has become more and more common with each thread like this. It's not the exception any more, it's daily practise.
The problem here isn't griefing. Eve just punishes making mistakes like making wrong decisions based on wrong assumptions hard.You should have known that high sec doesn't mean 99.99% safety, but that the risk is really high, if you present a really juicy target.
Uninformed, wrong assumption, put all eggs in one basked => EVE decided to strike you hard for this this time.
P.S.: Pointless, if I like suicide ganking or not. As long as it's part of the EVE reality, you have to take care to avoid the pain. The good thing is that this simple step even works. -------------------------- Post with your main !!!111 |

Sral TBear
letter of marque
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Posted - 2006.11.07 00:42:00 -
[22]
Originally by: Dee Ellis I guess you walk in downtown Chicago on Friday nights, alone, in a dress, right?
i shouldnt do this, but cant help it..
He do that cause its the only way to get in contact with someone like you ;)
Geez....soorry......

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Rekindle
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Posted - 2006.11.07 00:43:00 -
[23]
Originally by: Dee Ellis I guess you walk in downtown Chicago on Friday nights, alone, in a dress, right?
Man whatever you dream up on your own time is entirely up to you. But a .5 system is not downtown Chicago.
Learn to make thoughtful comments about things without insulting people. That goes for a lot of you. You can talk about something without making personal attacks.
Anyone who sits at a gate camp scanning ships in .5 ++ systems is by definition a ganker - the term "ganker" was first implemented in UO and it was in UO that people would stay just outside the range of the guards to kill people walking by for their stuff.
The difference is these gankers are griefers because they take a weak game mechanic and make it their own because they're fighting --in-- the guard range that covers everyone else but the haulers.
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Rekindle
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Posted - 2006.11.07 00:45:00 -
[24]
Originally by: Too Kind If you had been a bit more forum whoring, you would have know it. Suicide ganking is a well known topic for years and it has become more and more common with each thread like this. It's not the exception any more, it's daily practise.
The problem here isn't griefing. Eve just punishes making mistakes like making wrong decisions based on wrong assumptions hard.You should have known that high sec doesn't mean 99.99% safety, but that the risk is really high, if you present a really juicy target.
Uninformed, wrong assumption, put all eggs in one basked => EVE decided to strike you hard for this this time.
P.S.: Pointless, if I like suicide ganking or not. As long as it's part of the EVE reality, you have to take care to avoid the pain.
What your'e saying is high sec is safe for anyone in ships other than an iteron Mark 5.....its safe for thoraxes, its safe for ravens its safe unless you are an industrial char going about their business.
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Too Kind
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Posted - 2006.11.07 00:47:00 -
[25]
Originally by: Rekindle
What your'e saying is high sec is safe for anyone in ships other than an iteron Mark 5.....its safe for thoraxes, its safe for ravens its safe unless you are an industrial char going about their business.
I say everyone should know it by now. you are victim 3953 or something like this. Sorry. -------------------------- Post with your main !!!111 |

Futuri
Caldari
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Posted - 2006.11.07 00:49:00 -
[26]
Originally by: Rekindle I perfectly understand this is accepted game play...thats my point. The fact that non combat characters can't move their crap through safe space is grief at its very core.
They easily can. Why were you moving all of your possessions after 2 years of playing, in a ship that takes two days to train?
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Rekindle
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Posted - 2006.11.07 00:50:00 -
[27]
1. if you jump trhoguh empire space and 99.99 % of that time is over 1.5 years and you've never had an incident and then you get ganked by a lame game mechanic where is the real problem?
2. if 3000 ppl have this problem where is the real problem? Is it really with the stupid noobs like me who think they can warp through "safe" space or does it rest with a mechanic that allows all by haulers to pass by safely? -------------------------------------------
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Futuri
Caldari
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Posted - 2006.11.07 00:51:00 -
[28]
Originally by: Rekindle
What your'e saying is high sec is safe for anyone in ships other than an iteron Mark 5.....its safe for thoraxes, its safe for ravens its safe unless you are an industrial char going about their business.
It is safe for those who trained the necessary skills, for example, Transport Ships or Freighters.
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Futuri
Caldari
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Posted - 2006.11.07 00:53:00 -
[29]
Originally by: Rekindle 1. if you jump trhoguh empire space and 99.99 % of that time is over 1.5 years and you've never had an incident and then you get ganked by a lame game mechanic where is the real problem?
The real problem is that you decided to move billions worth of stuff in a ship that can be popped by 1 volley.
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Too Kind
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Posted - 2006.11.07 00:58:00 -
[30]
Originally by: Rekindle 2. if 3000 ppl have this problem where is the real problem? Is it really with the stupid noobs like me who think they can warp through "safe" space or does it rest with a mechanic that allows all by haulers to pass by safely?
Well, I don't know, how many that problem have. But one of my ex-corp mates, also experienced 0.0 pvp player, lost one of his tech-2 bpos right when I tried to get it from his agent. Was not an uber BPO, but anyway.
Suicide attacks were one of the standard topics at that time, too, because a new wave of suicide ganking had begun.
He filed an exploit petition, but got the answer, that it is no exploit. I was just totally surprised that my mate didn't know about it. 2004, when I joined the game, I've heard already about the first suicide attacks with kestrels. -------------------------- Post with your main !!!111 |
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