Pages: 1 2 3 4 5 6 7 [8] 9 10 11 12 13 14 15 16 .. 16 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 2 post(s) |

Alowishus
Shadow Company Alektorophobia
|
Posted - 2006.11.07 15:30:00 -
[211]
The thought of moving BPOs in anything that doesn't do at least 4000m/s makes me cringe. I wish I'd been the one who scanned you. 
|

Steven Dynahir
Gallente Avaruuslaivanrakentajat Oyj
|
Posted - 2006.11.07 15:35:00 -
[212]
Originally by: James Duar Yes but by the logic you're applying, you didn't really use anything did you? I mean, you lose your stuff, grind a few hours ratting or in a Lvl 4 or mining, and buy all your stuff again.
Nope. --- Sell orders Recruitment
|

fire 59
Destructive Influence Band of Brothers
|
Posted - 2006.11.07 15:37:00 -
[213]
Is completely your own fault for not taking the proper precautions, usin a fat slow t1 hauler isnt exactly high end protection for your valuables is it. And it's nt griefing in any way, shape or form. Learn from it, invest in a better hauler with nanos and maybe a stab or 2, use instas and a scout.
Laziness is no excuse not to be careful
Let's see who's standing at the end when the dust settle's |

Jenny Spitfire
Caldari Boryokudan Incorporated
|
Posted - 2006.11.07 15:40:00 -
[214]
Originally by: Bhaal Yes, the behavior grows because it's a tactic that is out of control, and many wannabe pirates see it as an easier way to make ISK than any other form of "piracy"
Broken...
If you can't see it's broken, you're blind, just like those who don't see it as griefing...
In one form or another, this tactic will be forced to change by CCP, we'll just have to have patience...
Login traps and logout saves are also grief tactics.
Login traps - Login out of no where and gank enemies. Counter - Mass logouts.
Logout traps - Logout of bubbles to save ships and pods. Killers can not get kills. Counter - Nothing.
Empire suicides - Take sec hits, lose ships. Can make some ISKs. Counter - Do not put valuables in crap ships. --------- Faction Warfare Begins Technica impendi Caldari generis. Pax Caldaria! |

Aodha Khan
Minmatar The Necroborg The Sani Sabik
|
Posted - 2006.11.07 15:41:00 -
[215]
Originally by: Wolfways
Yes you're right. If someone makes themself an easy target they are bound to be stolen from. But if the thief is caught in the act (say like Concord turning up while the aggressor is killing or looting) he is punished and the victim has his possessions returned. Why should EVE be any different?
Because Eve is a much harsher environment (which it should be) and CONCORD doesn't have time to be running around collecting loot cans to return the goods to Joe Bloggs. They are too busy shooting down criminals. 
In this case, the person making the mistake should be punished. The mistake was to put all his things in a hauler and expect to be 100% safe while travelling.
So in war, the way is to avoid what is strong and to strike at what is weak.
|

Alowishus
Shadow Company Alektorophobia
|
Posted - 2006.11.07 15:42:00 -
[216]
Originally by: Wolfways
Figuring out how to exploit the game mechanics is just being creative eh? 
Since when is using an alt an exploit?
CCP addressed this by taking cruise missiles away from frigs, it requires much more isk and training time to make a suicide alt, the idea was to make it not worth the effort. It's not CCPs fault that stupid people transport BPOs in a T1 hauler thus making suiciding worth the effort. If people were smart and weren't lazy then suicide alting would not occur. But because there are retards who will put a mess of BPOs in a T1 hauler, this tactic is valid.
And using an alt to do what any other third party can do- pick up a random can in space- is not an exploit. It's simply paying money to be two separate people in Eve. When I NPC hunt in a Raven picking up cans, even with a tractor beam, can be a pain. Is it an exploit to use an alt in a Vigil to loot my cans since a Raven was never meant to go 2000m/s? No, of course not. And I am paying $15 a month to be able to do it.
|

Aodha Khan
Minmatar The Necroborg The Sani Sabik
|
Posted - 2006.11.07 15:44:00 -
[217]
Originally by: Bhaal
Using an alt to loot & circumvent the system put in place by CCP is not creative, it's an exploit...
So it's ok if you get a friend to do it? Your alt issue is just a smokescreen for the real issue of killing in high sec space.
So in war, the way is to avoid what is strong and to strike at what is weak.
|

Jason Marshall
Hammer Of Light Astral Wolves
|
Posted - 2006.11.07 15:46:00 -
[218]
Originally by: Rekindle what would help is to buff haulers just by a bit so they cant be shot in a hit or two instead of catoring to all griefers in this scenario.
If you werent in a hauler you wouldnt die in a hit or two, why penalize people for moving their gear around in situations where tehy would other wise be %100 protected.
If i were in 0.0 system that would be different. Whats the point of "prefering safer" systems if they're only safe if survive griefers ganking at an empire gate?
My ishkur got one shotted (well one shot from 4 battleships) the other day, it ruined me. Dont call for a buff when somethine goes bad, but you are right this is a pvp game.
Tacky lens flares in sigs 4tw! |

Wolfways
Minmatar Brutor tribe
|
Posted - 2006.11.07 15:48:00 -
[219]
Originally by: Alowishus
Originally by: Wolfways
Figuring out how to exploit the game mechanics is just being creative eh? 
Since when is using an alt an exploit?
CCP addressed this by taking cruise missiles away from frigs, it requires much more isk and training time to make a suicide alt, the idea was to make it not worth the effort. It's not CCPs fault that stupid people transport BPOs in a T1 hauler thus making suiciding worth the effort. If people were smart and weren't lazy then suicide alting would not occur. But because there are retards who will put a mess of BPOs in a T1 hauler, this tactic is valid.
And using an alt to do what any other third party can do- pick up a random can in space- is not an exploit. It's simply paying money to be two separate people in Eve. When I NPC hunt in a Raven picking up cans, even with a tractor beam, can be a pain. Is it an exploit to use an alt in a Vigil to loot my cans since a Raven was never meant to go 2000m/s? No, of course not. And I am paying $15 a month to be able to do it.
I'm not talking about just using alts. The whole idea of killing yourself for profit is rediculous. You don't see that?
Delusions of invincibility combined with a strong homicidal urge... I have a kick-your-ass fetish |

Bhaal
Minmatar M. Corp Lotka Volterra
|
Posted - 2006.11.07 15:53:00 -
[220]
Originally by: Jenny Spitfire
Originally by: Bhaal Yes, the behavior grows because it's a tactic that is out of control, and many wannabe pirates see it as an easier way to make ISK than any other form of "piracy"
Broken...
If you can't see it's broken, you're blind, just like those who don't see it as griefing...
In one form or another, this tactic will be forced to change by CCP, we'll just have to have patience...
Login traps and logout saves are also grief tactics.
Login traps - Login out of no where and gank enemies. Counter - Mass logouts.
Logout traps - Logout of bubbles to save ships and pods. Killers can not get kills. Counter - Nothing.
Empire suicides - Take sec hits, lose ships. Can make some ISKs. Counter - Do not put valuables in crap ships.
All login & logout tactics are chicken **** tactics, doesn't make suicide ganking any less of chicken **** tactic...
I want to see a punishment that more fits the crime of all parties involved, the suicider and looter. Using a crap ship in 1.0 space is not a crime, sorry. It may be foolish, in low sec, but it's not a crime.
Me taking the convenient store earnings to the bank in broad daylight where many cops patrol is not a crime, nor is it foolish.
Me taking the earnings to the bank down a back alley at night is not a crime either, although it may be foolish.
Jita is not a dark back alleyŕ
EVE doesn't discriminate in this manner as it should...
------------------------------------------------ Current Hobby other than EVE
My Hero I give this sig 3/10 for creativity and 10/10 for having me in it :) - Xorus
|
|

Crovan
Eternity INC. Mercenary Coalition
|
Posted - 2006.11.07 15:54:00 -
[221]
Originally by: Bhaal
2) No insurance for corp war death, in empire or anywhere else, you're at war, no insurance company should want to insure a ship being used in warfare, that's for alliances & corps to handle, not an NPC insurance system.
The other ideas you brought up seem workable, but this one is not. If anything, this cators (sic) to the population who might approach what a griefer really is. Having spent some time in ISS, I ran into quite a few people who wanted to legitimize their solo traveller and Jita-hauler-ganking with a wardec, so denying insurance in wars would actually help these people out. Not real sure where this one fell of the logic train, but meh.
Also...Jita isn't 1.0 iirc.
Originally by: Seleene
Client - "You smash them." MC - "Ooooh! Good! Like to smash!"
|

Sendraks
TOHA Heavy Industries
|
Posted - 2006.11.07 16:02:00 -
[222]
Originally by: Wolfways Let's look at reality. You get caught, you don't profit and are punished. The vicctim has most, if not all his possessions returned if possible.
This is not reality. For posessions to be returne the theif in question must either a) be in possession of the stolen goods or b) be able to tell the police where the goods are. If he doesn't have a) and can't/won't do b), then recovering stolen goods is a time consuming activity with little guarantee of success.
Originally by: Wolfways You don't get caught, you profit. The victim loses everything.
More or less. The part you didn't account for is insurance in the real world. But insurance in reality only pays out if the victim can demonstrate they properly sa***uarded their belongings/and or property. If you leave your car or house unlocked, the insurance company won't pay out.
It would, however, be next to impossible to implement a similar system in eve as there is no credible way of determining what is an "acceptable" level of precaution against theft. However, the eve game mechanics allow a player to go to far greater lengths to sa***uard valuable possessions than your average home owner in the real world.
Originally by: Wolfways In EVE. You get caught, you profit. The victim loses everything. You don't get caught, you profit. The victim loses everything.
This is true only on the basis that the victim has anything worth stealing that outwieghs your losses. If someone is stupid enough to put valuable BPOs in a poorly defended Tier 1 freighter, then you will make a huge profit if you attack them.
If people put expensive BPOs in well defended Tier 1 freighters, then you will have to increase your losses (and decrease your profit) margin in order to make a profit.
Or if people only transport expensive goods in Tech 2, well defended, freighters, then odds are you're not going to make a profit unless.
Its only an exploit if the players CAN'T do anything about it. The game mechanics provide a sizeabe number of counter measures against this form of piracy. If people used them, instead of whining here, these sort of pirates would eventually quit as there would be little or not profit in this activity.
As things stand. People would rather assume that they should be able to transport billions of ISK worth of belongings in poorly defended ships at no risk at all and when the inevitable happens, they come here to whine that something should be done, when the power to protect themselves was in their hands all along.
I'll say again, its not an exploit, because the players can take measures to guard against it. Its not like spawn camping in an FPS where there is nothing you can do to get rid of the guy killing you each time you spawn.
|

Bhaal
Minmatar M. Corp Lotka Volterra
|
Posted - 2006.11.07 16:08:00 -
[223]
Edited by: Bhaal on 07/11/2006 16:09:29
Quote: I'll say again, its not an exploit, because the players can take measures to guard against it. Its not like spawn camping in an FPS where there is nothing you can do to get rid of the guy killing you each time you spawn.
Then why was JIP camping removed from EVE?
You didn't have to fly through the gate did you?
No matter what you say, the tactic is lame, and the calculated loss before the crime is commited system is bogus, no matter how you slice it.
How you can justify Concord getting fooled day after day letting the same ppl get away with this as not being a broken game mechanic in some form or another is beyond me...
I've never lost anything this way, never will, but I can certainly see something is wrong and needs to be fixed... ------------------------------------------------ Current Hobby other than EVE
My Hero I give this sig 3/10 for creativity and 10/10 for having me in it :) - Xorus
|

Alowishus
Shadow Company Alektorophobia
|
Posted - 2006.11.07 16:13:00 -
[224]
Originally by: Bhaal I've never lost anything this way, never will, but I can certainly see something is wrong and needs to be fixed...
Already was fixed when Cruise missiles were removed from Kestrels. But the fix assumed people weren't lazy and stupid. How dare CCP assume people wouldn't continue to be lazy and stupid.
|

Rekindle
|
Posted - 2006.11.07 16:16:00 -
[225]
Edited by: Rekindle on 07/11/2006 16:17:01 A lot of you have lost sight of what pvp is, really you have. PvP is player vs player combat. Its not logging off, its not mass logins/mass log outs, its not book mark copying, and its not sitting in front of the police to suicide gank haulers as they come through other wise secure space in Jita so the defender has no recourse.
I'm over the fact I've lost my stuff - I have to be or there is no point for me to post here or even log on tonight. It sucks and I think its lame. I do question how long I will play now because I can't get over how much time its taken to acquire that stuff. Yes it was stupid of me to take that type of risk within the dynamic of the game. That doesn't change the fact its lame. What is more lame is that there is a subset of the community that think this is what pvp is. Give your heads a shake ffs. Do you want a balanced pvp community where you fight other people in the spirit of competition or do you want more options to gank hauler noobs moving through "secure" space?
The same type of element existed in UO and there were those that claimed to be elite PvP'rs. If you're looking for ways to suicide gank yourself to kill haulers through empire space IMHO you're not a pvp player and you dont deserve the title.
A game doesnt have to be unfair to be hard core pvp, a game doesnt have to be endorse griefers to be non care bear.
Let me buy you some tin foil hats.
-------------------------------------------
|

Santa Anna
|
Posted - 2006.11.07 16:16:00 -
[226]
Originally by: Rekindle 1. if you jump trhoguh empire space and 99.99 % of that time is over 1.5 years and you've never had an incident and then you get ganked by a lame game mechanic where is the real problem?
2. if 3000 ppl have this problem where is the real problem? Is it really with the stupid noobs like me who think they can warp through "safe" space or does it rest with a mechanic that allows all by haulers to pass by safely?
I've been playing ~2 months and I've seen this happen a half-dozen times just passing through systems (Jita 3 or 4 times, and it's "safer" than a 0.5). Either these kind of things have gotten a lot more prevalent recently or you haven't been paying attention.
Quote: But a .5 system is not downtown Chicago.
No space in EVE is as safe as downtown Chicago. Perhaps if rogue drones followed you around at 3am hassling you for spare change rather than shooting at you the new 0.0 regions would be comparable.
|

Bhaal
Minmatar M. Corp Lotka Volterra
|
Posted - 2006.11.07 16:19:00 -
[227]
Originally by: Rekindle Edited by: Rekindle on 07/11/2006 16:17:01 A lot of you have lost sight of what pvp is, really you have. PvP is player vs player combat. Its not logging off, its not mass logins/mass log outs, its not book mark copying, and its not sitting in front of the police to suicide gank haulers as they come through other wise secure space in Jita so the defender has no recourse.
I'm over the fact I've lost my stuff - I have to be or there is no point for me to post here or even log on tonight. It sucks and I think its lame. I do question how long I will play now because I can't get over how much time its taken to acquire that stuff. Yes it was stupid of me to take that type of risk within the dynamic of the game. That doesn't change the fact its lame. What is more lame is that there is a subset of the community that think this is what pvp is. Give your heads a shake ffs. Do you want a balanced pvp community where you fight other people in the spirit of competition or do you want more options to gank hauler noobs moving through "secure" space?
The same type of element existed in UO and there were those that claimed to be elite PvP'rs. If you're looking for ways to suicide gank yourself to kill haulers through empire space IMHO you're not a pvp player and you dont deserve the title.
A game doesnt have to be unfair to be hard core pvp, a game doesnt have to be endorse griefers to be non care bear.
Let me buy you some tin foil hats.
From the very beginning, most PvP'ers had a very very hard time with a balanced PvP system, they chose grief tactics over PvP, because CCP allowed them to...
3 years later, CCP still allows it in various forms...
------------------------------------------------ Current Hobby other than EVE
My Hero I give this sig 3/10 for creativity and 10/10 for having me in it :) - Xorus
|

Alowishus
Shadow Company Alektorophobia
|
Posted - 2006.11.07 16:20:00 -
[228]
Edited by: Alowishus on 07/11/2006 16:24:48
Originally by: Rekindle What is more lame is that there is a subset of the community that think this is what pvp is.
Piracy /= PvP. Lame is not realizing that. Attacking the inexperienced and deffenseless (or lazy and stupid in this case) to take their assets is not griefing, it's smart piracy.
|

Santa Anna
|
Posted - 2006.11.07 16:24:00 -
[229]
Originally by: Rekindle Edited by: Rekindle on 07/11/2006 16:17:01 A lot of you have lost sight of what pvp is, really you have. PvP is player vs player combat. Its not logging off, its not mass logins/mass log outs, its not book mark copying, and its not sitting in front of the police to suicide gank haulers as they come through other wise secure space in Jita so the defender has no recourse.
At its core, a PVP game is one where the players create the tactics, the rules, the environment in which the other players play. There's no "right" way to PVP. Clearly there's a style that you or I or anyone else prefers, but that style is slightly different for everyone. I shouldn't not use tactic X just because you don't like it -- my choices make your game environment, just like your choices make mine. I can choose how to use the environment my fellow players have provided, and how to contribute to it, but I can't choose to make my own environment.
|

Rafein
Eye of God Axiom Empire
|
Posted - 2006.11.07 16:26:00 -
[230]
TBH, they should remove insurance payouts to those who have their ships killed by Concord in Empire.
Once that is done, it's fine and balanced.
Understand, this has been going on for a long time. If the Devs wanted to remove it, they would have long ago. But Eve is a PvP game, and another stops someone fom ganking a hauler, or killing a macrominer, as long as they are willing to take the penalty.
As far as greifing, it is as much a greifing tactic as someone going to a system I wanted to mine in, and mining the ore i wanted to mine. Because that player's actions denied me what I wanted to do, and he profited from it.
|
|

Bhaal
Minmatar M. Corp Lotka Volterra
|
Posted - 2006.11.07 16:28:00 -
[231]
Originally by: Santa Anna
Originally by: Rekindle Edited by: Rekindle on 07/11/2006 16:17:01 A lot of you have lost sight of what pvp is, really you have. PvP is player vs player combat. Its not logging off, its not mass logins/mass log outs, its not book mark copying, and its not sitting in front of the police to suicide gank haulers as they come through other wise secure space in Jita so the defender has no recourse.
At its core, a PVP game is one where the players create the tactics, the rules, the environment in which the other players play. There's no "right" way to PVP. Clearly there's a style that you or I or anyone else prefers, but that style is slightly different for everyone. I shouldn't not use tactic X just because you don't like it -- my choices make your game environment, just like your choices make mine. I can choose how to use the environment my fellow players have provided, and how to contribute to it, but I can't choose to make my own environment.
There is also a vision for what the DEV's want PvP to be.
Gamers by nature will try to exploit the game by any means possible to not conform to the DEV's vision, but to make their chances of easily obtained rewards more accessible.
It's up to the DEV's to modify the game when necessary to keep the game on track, and fulfill their vision...
I highly doubt they wanted suicide ganking to be so prevalent, unless they truly are all griefers from UO...
------------------------------------------------ Current Hobby other than EVE
My Hero I give this sig 3/10 for creativity and 10/10 for having me in it :) - Xorus
|

Tekka
Caldari Dark Cartel Otherworld Empire Productions
|
Posted - 2006.11.07 16:35:00 -
[232]
REPORTED FOR GRIEFT TATICS!!!
Also thats how the game always was (was easier back in the day), is, and will be.
»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»
|

Wolfways
Minmatar Brutor tribe
|
Posted - 2006.11.07 16:35:00 -
[233]
Originally by: Alowishus
Originally by: Wolfways
Originally by: Alowishus
Originally by: Wolfways
Figuring out how to exploit the game mechanics is just being creative eh? 
Since when is using an alt an exploit?
CCP addressed this by taking cruise missiles away from frigs, it requires much more isk and training time to make a suicide alt, the idea was to make it not worth the effort. It's not CCPs fault that stupid people transport BPOs in a T1 hauler thus making suiciding worth the effort. If people were smart and weren't lazy then suicide alting would not occur. But because there are retards who will put a mess of BPOs in a T1 hauler, this tactic is valid.
And using an alt to do what any other third party can do- pick up a random can in space- is not an exploit. It's simply paying money to be two separate people in Eve. When I NPC hunt in a Raven picking up cans, even with a tractor beam, can be a pain. Is it an exploit to use an alt in a Vigil to loot my cans since a Raven was never meant to go 2000m/s? No, of course not. And I am paying $15 a month to be able to do it.
I'm not talking about just using alts. The whole idea of killing yourself for profit is rediculous. You don't see that?
But this isn't the real world. In Eve, two characters are two people. The one who kills himself is not profiting, the one who is picking up the can is. And it costs an extra $15 a month for one person to be able to be two separate people in Eve.
No, it's the player who is profiting. You can't tell me that the player never uses the resources from one character to help the other. In fact, just by using one character for the attack he is helping the other character by giving that character free loot. And no it's not the real world, but most games try to stick to realism as much as possible, only giving up on reality when something else proves more fun. But killing yourself so that someone else (if you want to ignore the fact that both characters are owned and used by the same player) can make a profit is the most rediculous, unrealistic thing i've ever heard of. Like i said earlier, if CCP state publically that all pod-pilots are suicidal nutjobs then i'll accept that suicide killing is legitimate. Until then (and even after then) it's just stupid.
Delusions of invincibility combined with a strong homicidal urge... I have a kick-your-ass fetish |

Matyson
|
Posted - 2006.11.07 16:38:00 -
[234]
I wouldn't call them griefers. They're more like pirates in my opinion. They had a specific purpose to steal some of your cargo.
That being said, you made a bad decision by carrying everything you own in one load.
Originally by: Rekindle
...loosing literally everything you own...explode everything (and I mean everything) I own in the form of Bpos/Bpcs/mods etc into nothing....
Things like bpos and bpcs you can carry in a heavily tanked BS. If you're transporting something of great value, you need to plan more carefully. You knew the risks, why take them? You just made a drastic mistake and paid dearly for it. I can understand you're angry but let's not nerf Eve to make up for you're shortcomings.
|

Blake O'Reilly
|
Posted - 2006.11.07 16:44:00 -
[235]
Edited by: Blake O''Reilly on 07/11/2006 16:44:49 While I have some issues with gankers in empire, I can't say I feel in the least bit sorry for the OP.
Only an idiot would move valuable items that way, and quite frankly I love eve for its gaming Darwinism.
Gee I have billions in stuff, lets move it in a t1 hauler using expanders so I warp in and out REALLY slow, and hell I most likely don't even have instas.
Jebus on a *****er, whats wrong with you people?
|

Wolfways
Minmatar Brutor tribe
|
Posted - 2006.11.07 16:44:00 -
[236]
Quote: This is not reality. For posessions to be returne the theif in question must either a) be in possession of the stolen goods or b) be able to tell the police where the goods are. If he doesn't have a) and can't/won't do b), then recovering stolen goods is a time consuming activity with little guarantee of success.
Sorry, i should have said the criminal was caught in the act. After all that's how Concord always catches pirates.
Delusions of invincibility combined with a strong homicidal urge... I have a kick-your-ass fetish |

Alowishus
Shadow Company Alektorophobia
|
Posted - 2006.11.07 16:49:00 -
[237]
Originally by: Wolfways (if you want to ignore the fact that both characters are owned and used by the same player)
I do. When you pay the extra $15 and can use two PCs at once then you're two people in my opinion. Whatever arrangements and agreements these two people have as far as transfer of ingame assets is between them and being controlled by one out of game person is merely a formality.
|

Black Scorpio
|
Posted - 2006.11.07 17:06:00 -
[238]
Originally by: Rekindle Granted my view point is a little messed up right now. Having played game for a while now ( 2 years in feb ) and loosing literally everything you own on a retarded game mechanic will have that effect on people. But let me explain:
I spend 80% of my time in 0.0 and %20 of my time in empire. I was on a empire run when a well practiced group blew up my iteron 5 hauler [with high end expanders] in a .5 system. I was not at war with them, I wasn't afk, I was in an empire system when they used their grief tactics to explode everything (and I mean everything) I own in the form of Bpos/Bpcs/mods etc into nothing.
Let me save the naysayers the effort: And explain outright that I understand that this is an accepted method of game play (to shoot and take the Concord hit) and then have your mates loot.
But its specifically because its accepted that I come to the conclusion this game is a griefer playground. I have invested as much time and energy in this game as griefers, yet because I chose to move my stuff through what was suposed to be secure space, I am being penalized and the "material" representation of time is now gone.
If you don't want players to partake in care bearing empire runs then dont bait them with what is 99.99999999% of the time secure space and write off being ganked with a "you should have known better" attitude. Just call this a %100 pvp only game where combat can happen against your 1hp hauler any time anywhere and remove policing altogther or otherwise repair this pathetic game mechanic.
Hey man, I hear you about your loss, but what can I say, just make the extra effort and click to dock your ship somewhere next time, random station, whatever, or at least get out of the game if you're planning to be out for some time, don't leave your ship hanging in there, not with the valuable stuff in there.
I can't say how many ships I've lost to falling asleep in inappropriate places, but oh well.. I consider that to be my mistake, to not take that extra 10 sec. before I completely go to ZzZzZZZZzz, and dock or at the least exit the client...
|

Wolfways
Minmatar Brutor tribe
|
Posted - 2006.11.07 17:09:00 -
[239]
Edited by: Wolfways on 07/11/2006 17:11:14 lol the reasoning in some of these posts is amazing 
I was just talking about this thread with my wife and she said something that any old gamer will see. "It sounds just like UO when Tram came out."
Let's face it, the different playstyles will never coexist happily together in a game. You make a pvp game, pve players complain. You make a pve game, pvp players complain. You combine pvp and pve (like mutually agreed upon corp wars) both can be fairly happy. But if you make a game with the ability to pk (i.e. attack someone who doesn't want to pvp) then the majority of pve players, and to a lesser extent some pvp players will never be happy.
As far as i'm concerned, while playing a pirate might be an interesting profession, unless the game is stated as being totally about pvp with no pve involved, then allowing pirates is a bad idea. If CCP want to keep pirates as they are, with the ability to attack anyone, then they should state clearly on all advertising that EVE does not support pve.
Or run two servers. One pvp, one pve 
Delusions of invincibility combined with a strong homicidal urge... I have a kick-your-ass fetish |

Shinca
|
Posted - 2006.11.07 17:11:00 -
[240]
Originally by: Rekindle
Any game system that welcomes tradeskill style characters needs to provide reasonable provisions for them to move through from point a to point b
you mean something like some kind of ships you can actualy tank (BS, T2 hauler, T2 cruiser) or ships too big to be poped in secure space (freighters) or some stuff to help move around faster (nanofibres, instas, ...)?
yeah, if only something like that was in the game /sarcasm off
it does however suck to lose all to suicide gankers, on that I agree
oh, just one more thing - PVP is player vs player, period. the 'combat' part might be there in your opinion, but that doesn't make it so...
clones are people two
Slovenian EVE forum |
|
|
|
|
Pages: 1 2 3 4 5 6 7 [8] 9 10 11 12 13 14 15 16 .. 16 :: one page |
First page | Previous page | Next page | Last page |