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Thread Statistics | Show CCP posts - 4 post(s) |

FT Diomedes
The Graduates Get Off My Lawn
1178
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Posted - 2015.06.28 03:21:59 -
[571] - Quote
TheSylance wrote:Will the "Tempest Fleet Issue" recieve the increased firerate too? Cause otherwise it will be weaker than the normal one. Compare here
Because paper DPS is the only stat that matters, right?
Insanity: doing the same thing over and over again and expecting different results. So, why do I post here?
I'm stubborn.
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Feffri
Death By Design Did he say Jump
53
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Posted - 2015.06.28 05:50:26 -
[572] - Quote
i agree with the posts that ccp is being completly idiotic with theses nerfs. YOUVE HEARD IT A MILLION TIMES... THE PROBLEM IS WITH THE ISHTAR!!!! AND SENTRIES!!! NOT DRONES OR OTHER DRONE BOATS.
So yah stop being a bunch of retards and nerf the ishtar and it's use of sentries.
On another note I think that sentries need a counter and scripted ecm would be awesome for this.
Basically you made ECM worthless cause people hate being out of the fight entirely. However I propose this.
1. There should be two ecm scripts 1 that breaks the ships lock with drones and either hits all the time or has super high chance to hit (this is obviously open to discussion) and the second script shoudl be double the chance to hit but only breaks lock like ecm burst. Where lock can immidiatly begin to be regained. This would allow for better e war fare with jams and sensor damps...
2. when a drone ship loses lock through ecm or through getting damped the drones shut down and stop flying and shooting. This should be done now!
3. counters to e war should be something like 50% stronger.. so that if you give up mids or utility to counter it is stronger ( double may be too strong also debatable)
Discuss |

Cobra Shikkoken
Oort Cloud Comets
2
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Posted - 2015.06.28 11:11:35 -
[573] - Quote
Damn! I spent 3-4 mounth of life learning Ishtar, and its nerfed twice. before it i have learned up to 5 (2 battleship skills) Rattlesnake , thay nerfed them for less firepower against gangster frigetes. just left bonus for heavy and senrty drones, also nerfed sentryes. Is tte CCP watching me ? Now im finishing learn the Sin - guys this one ll be nerfed soon  |

Cobra Shikkoken
Oort Cloud Comets
2
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Posted - 2015.06.28 11:20:39 -
[574] - Quote
You say that Ishtar too dressed in the fleet hits from far away. Is it possible to nerf it only for fleets? And leave bonuses for solo runners. For example solo agents or in DED zones give bonuses which act only in these areas. |

Panther X
High Flyers Gentlemen's.Club
102
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Posted - 2015.06.28 12:10:33 -
[575] - Quote
Midori Tsu wrote:Bienator II wrote:have you considered splitting the dps bonus into dps+rof bonus like all other damage mods do? I guess thats also the reason why the DDAs have those non integer dps boost values.
one of the reasons why ships like the worm are so silly in frig fights is because of the insane alpha. On paper they would project worse than an algos, but IF worm drones hit the frig is half dead - no time to rep against that. due to ~legacy code~ you can't change the drone rof, only damage.
is that the excuse they are using again?
My super smells of rich Corinthian Leather
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Panther X
High Flyers Gentlemen's.Club
102
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Posted - 2015.06.28 12:13:57 -
[576] - Quote
Daniela Doran wrote:Masao Kurata wrote:This works out to a 2.0%/3.8%/5%/5.6% reduction in DPS for 1/2/3/4 DDA2s and 1.6%/3.0%/4.0%/4.5% for 1/2/3/4 faction DDAs or to put it in terms of base dps, 2.5%/5,6%/8.4%/10% and 2%/4.6%/7.0%/8.5% for faction. Very reasonable change, it may even need a second helping in a patch or two.
The Ishtar slot change I'm not so keen on, the flexibility of fitting options afforded by its layout was part of its unique flavour. Agreed, it was the only good Gallente ship that could shield tank and that was what really made the Ishtar a cool, fun and flexible ship to fly. By no means did the 5/5/5 slot layout make the Ishtar OP, It was plain and simple it's ability to use BS caliber weapons without cap or fitting restraints. And now it appears CCP is taking that uniqueness away from the Ishtar and turning it into another (yawn) armor tank Gallente ship. I'm starting to get the feeling that CCP has no idea what they're doing when it comes to balancing this ship. I believe that it's only a matter of time for this controversial ship that caused more of a dilemma then any other ship in the history of eve , to end up being long forgotten in the realm of Oblivion (courtesy of CCP of course).
what makes you think they have had any idea so far?
EVERY change has screwed every ship. In the name of balance i strike at thee!
My super smells of rich Corinthian Leather
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Panther X
High Flyers Gentlemen's.Club
102
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Posted - 2015.06.28 12:22:23 -
[577] - Quote
Daniela Doran wrote:Altrue wrote:CCP Rise wrote:This flexibility is part of what makes drones really interesting and while sentries have become a big part of what makes certain hulls so strong, we don't want to lock drone ships into drones that match their ship size. I don't think people are asking for Ishtars to be unable to use sentries. Most people are asking for the removal of sentries bonuses on them. You know, the +25% damage, AND the +25% hitpoints, AND the +25% tracking, AND the +25% optimal. They would still be able to use sentries, but their stats would be more in-line with their actual balanced state. Nope that's not it. They should keep 10% to drone damage and hit points as they did before and just introduce medium sentry drones. yeah that will do it...introducing new mods/guns/drones/what have you just to address the already OP meta... cough cough DDA/OTL etc. No, Ishtars DO need to be axed from the ability to use battleship class drones. Sentries are a battleship weapons platform. You want to balance them? Give the other cruisers the ability to use large guns/launchers while maintaining agility and survive-ability.
Didn't think so.
Either change the bandwidth required to use sentries, or class restrict them. Ishtars fixed. Stop fiddle f'ing around with dumb solutions that screw everything else.
My super smells of rich Corinthian Leather
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Nafensoriel
KarmaFleet Goonswarm Federation
6
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Posted - 2015.06.28 13:57:05 -
[578] - Quote
Just playing devils advocate here but...
Heavy drones are also battleship classed drones.
Asking for the removal of "battleship classed drones" from a "cruiser sized platform" might not quite get the result you want.
Additionally rise does have a point.. If they do it to one drone they are more likely to lock all drones. This means no more sentries for the VNI, Myrm, Prophacy, Vexor, Damnation, and Eos. It wouldn't make functional design or balance sense to remove sentries from ONE cruiser platform.
Additionally once you've established that Large Drones only work on Battleships or above then you inadvertently establish that medium drones are Cruiser/BC and, more importantly, lights are limited to frigates and destroyers. Want to pretty much kill or drastically change the balance dynamics of all secondary weapon system drone using battleships in the game in a single move? Does the golem now get 5 heavy drones since it can no longer use 5 lights or do you buff it to use no drones at all? What about a drake? Does it now get 5 medium drones since that would now be its intended "drone size" ?
Size locking drones becomes a very nasty bag of worms once opened. Sentry drones may be the root of the problem with the Ishtar(I personally think its the fact that its a brick in space WITH its damage projection) but can you honestly say that would be the "best" fit to fixing the game? |

Omnathious Deninard
Novis Initiis
2932
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Posted - 2015.06.28 14:24:24 -
[579] - Quote
I can put a single sentry drone on my Tristan, it now has a "battleship weapon" with a 10% tracking bonus also. Death to the Tristan 10% tracking buff.
Roleplaying Trinkets for Explorers and Collectors
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Mario Putzo
1459
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Posted - 2015.06.28 16:22:18 -
[580] - Quote
Nafensoriel wrote:Just playing devils advocate here but...
Heavy drones are also battleship classed drones.
Asking for the removal of "battleship classed drones" from a "cruiser sized platform" might not quite get the result you want.
Additionally rise does have a point.. If they do it to one drone they are more likely to lock all drones. This means no more sentries for the VNI, Myrm, Prophacy, Vexor, Damnation, and Eos. It wouldn't make functional design or balance sense to remove sentries from ONE cruiser platform.
Additionally once you've established that Large Drones only work on Battleships or above then you inadvertently establish that medium drones are Cruiser/BC and, more importantly, lights are limited to frigates and destroyers. Want to pretty much kill or drastically change the balance dynamics of all secondary weapon system drone using battleships in the game in a single move? Does the golem now get 5 heavy drones since it can no longer use 5 lights or do you buff it to use no drones at all? What about a drake? Does it now get 5 medium drones since that would now be its intended "drone size" ?
Size locking drones becomes a very nasty bag of worms once opened. Sentry drones may be the root of the problem with the Ishtar(I personally think its the fact that its a brick in space WITH its damage projection) but can you honestly say that would be the "best" fit to fixing the game?
Seems like an excessive amount of change for something that is as easy as changing "Bonus for Heavy and Sentry Drones" > Bonus for Medium Combat Drones. Still lets you use any sized drone you can fit, but you only get bonuses for drones that are size appropriate to you hull.
Now for something different
Why is there no drone boats with bonuses to EWAR drones? Seems like a missed opportunity to have a unique ship.
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Zan Shiro
Alternative Enterprises
684
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Posted - 2015.06.28 16:30:39 -
[581] - Quote
Cobra Shikkoken wrote:Damn! I spent 3-4 mounth of life learning Ishtar, and its nerfed twice. before it i have learned up to 5 (2 battleship skills) Rattlesnake , thay nerfed them for less firepower against gangster frigetes. just left bonus for heavy and senrty drones, also nerfed sentryes. Is tte CCP watching me ? Now im finishing learn the Sin - guys this one ll be nerfed soon 
You are safe. It have to be working to break.
Train RR well if you haven't. Sin is actually good for this role. As well...you don't really miss the guns if not there. And may be of more use repping banged up ninjyas in your crew. |

Nya Kittenheart
Science and Trade Institute Caldari State
19
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Posted - 2015.06.28 19:18:33 -
[582] - Quote
After reading a good part of the post , i'm fairly sure CCP need to remove the sentry bonus from the hull.The immediate application of the DPS combined with the range,damage and tracking selection on top of a 25 % damage bonus is just too much to be balanced in my opinion. A speed bonus to medium and heavy drone would probably give something nice to the hull without making it OP. |

Kibitt Kallinikov
Catastrophic Operations Get Off My Lawn
3
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Posted - 2015.06.28 19:25:07 -
[583] - Quote
Mario Putzo wrote: Now for something different
Why is there no drone boats with bonuses to EWAR drones? Seems like a missed opportunity to have a unique ship.
Actually, this is one thing I thought they could have done with the Cruor back when the pirate rebalance was happening. I'm happy it was buffed, don't get me wrong, I'm just saying that one wild 'n' crazy idea I had was to let it have a large HP and slow effect bonus to its drone, and let it have 5mb/10-15m3 because I'd been in PvE combat sites where there were such drones being used by Blood Raiders. |

Hal Morsh
Aliastra Gallente Federation
321
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Posted - 2015.06.29 01:11:10 -
[584] - Quote
Mind **** wrote:don't make ships better, just make them worse = balancing a'la CCP
gg
Honestly nerfing everything is better than a power creep.
Dun'Gal > Hal is simply an imperfect ai, though if drunkeness ever gets programmed into ai's I foresee both a hilarious and tragic end to humanity.
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GordonO
Caldari Provisions
126
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Posted - 2015.06.29 02:08:27 -
[585] - Quote
CCP Rise wrote: What will you do with a 950 turret dps Tempest? Let us know!
I will wait for clear skies and take my ship with its wingy things for a spin 
PS---- all references completely intentional.. <-- click 
... What next ??
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Aplysia Vejun
The Scope Gallente Federation
25
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Posted - 2015.06.29 06:15:52 -
[586] - Quote
Again : Slot change: why not. Nice idea. Pgen-nerf: stupid if you want armor tanked ishtars. But you can adapt (no pgen for turrets though) Speed nerf: ridiculous. Make the slowest cruiser even slower. Especially bad if you armor tank it.
Tempel buffs: no idea. I dont know the BS problems enough for a statement. |

Harvey James
The Sengoku Legacy
1183
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Posted - 2015.06.29 13:45:17 -
[587] - Quote
Aplysia Vejun wrote:Again : Slot change: why not. Nice idea. Pgen-nerf: stupid if you want armor tanked ishtars. But you can adapt (no pgen for turrets though) Speed nerf: ridiculous. Make the slowest cruiser even slower. Especially bad if you armor tank it.
Tempel buffs: no idea. I dont know the BS problems enough for a statement.
im guessing the new compact versions of mods is why the pg nerf.
Tech 3's need to be multi-role ships not cruiser hulls with battleship tank and insane resists.
ABC's are clearly T2 in all but name.. remove drone assist, nerf sentries, -3 slots for droneboats
Nerf web strength, Make the blaster eagle worth using
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Spugg Galdon
Nisroc Angels
712
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Posted - 2015.06.29 13:49:25 -
[588] - Quote
I would have far preferred that you put the Tempest changes into it's own dedicated thread.
I feel that this very important change is getting lost in the whirlwind (see what I did there?) of the Ishtar.
That being said....
The Tempest has lacked any real, I dunno, "Something" (pssshhhhh maybe ). It was a double damage bonused battleship that did relatively little damage.
It doesn't really have a role as it sits in the "versatility" area however it is still seen to be a little bit poor.
This buff to 7.5% RoF bonus pushes the Tempest into a real damage dealer (if you gank it out with missile launchers too). It gives the ship 12 effective turrets. That is pretty impressive however I still feel that this ship and the fleet issue version are a little lackluster.
Personally, with the Tempest being an Attack Battleship, I feel an application bonus would be more fitting. If the straight 5% damage bonus was dropped for a 7.5% tracking bonus the Tempest would then slot nicely into the attack BS role. it would then still retain 9.6 effective turrets with a 7.5% RoF bonus (only 0.4 less than current Tempest) and be able to really apply that damage whilst taking advantage of it's inherent speed advantage over other ships.
If the Tempest was felt to still be too weak, buffing the RoF bonus to 10% would push it back out to 12 effective turrets (currently proposed) which leaves options open for future balance if required.
Now the Tempest Fleet Issue could be differentiated from the standard issue pest by giving it 8 turret slots, a 7.5% tracking bonus and a 5% damage bonus (not RoF) giving the ship 10 effective turrets. This would place the Tempest as the absolute premier Alpha boat in the game giving it a real role, especially in the "Fleet" role which is in it's name!
This way we would have two quite different ships cut from the same cloth. The Tempest being the true "Attack" battleship and the Tempest Fleet Issue being the true "Strike" or "Fleet" battleship. Also, neither battleship in this design steps on any of the toes of any other AC battleship or ABC.
What do you think?
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Celise Katelo
State War Academy Caldari State
121
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Posted - 2015.06.29 17:50:44 -
[589] - Quote
DDA nerf... because Ishtar is OP 
Clearly this move is rather harsh for all drone boats , not happy about this.
/Sad Panda
EVEBoard ...Just over 26million skill points, each skill was chosen for a reason. I closed my eyes & clicked another skill to train... "BINGO...!!!" ... "This time i got something usefull"
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Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
2477
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Posted - 2015.06.30 03:37:34 -
[590] - Quote
Wrik Hoover wrote:not ok
do you know why everyone and his mother flys ishtars ? Because you sit at 70km **** out dps and when you lose more then 2 isthars you just run away and no one can ever stop you
remove the 5% dmg sentry bonus on the ishtar instead It's true. Sorry, CCP, you guys are completely missing the problem. I'd say a better solution is to just cut off 25mbit/sec off its bandwidth because come on, the Dominix needs a chance to compete, but one way or another its sentry DPS needs to come down.
Drone damage amplifiers were in-line with other damage-boosting modules. Nerfing them is the wrong move, a better move is to nerf drone damage. Drone ships apply DPS so much more easily that they should score lower DPS numbers than most turret ships. A good way to balance drone DPS is to compare it with weapons that apply really well. A good example: autocannons and drones both have variable damage types and can hit targets easily with their great tracking. The biggest difference between them is drones have way more range, therefore drones should do less DPS than autocannons. Bam, fixed.
Lastly.....I want a Tempest now. I would have said that giving it a 7th turret hardpoint was the right fix, but this gives it 1.2 more effective turrets without costing the powergrid and it still leaves the extra utility high available. Want my mathematically consistent opinion? 7% rate of fire bonus is plenty, even 6.5% will un-marginalize it. But go ahead and leave it at 7.5%, my Tempest and I won't complain.
One final point on the Tempest, and this goes for all ships with damage and rate of fire (except dreadnoughts): CCP, you guys seem to be afraid to give these ships a proper amount of weapon hardpoints, as if you see that high DPS number it reaches and you're afraid its sheer DPS will make it out-class other ships. Well it's supposed to get higher DPS than the competition, because they all have more range or tracking, or maybe more defenses. If damage and rate of fire is overpowered on the same number of weapon hardpoints as all the other ships, then the problem lies in the balance of the bonuses themselves-but I don't think there is a problem here at all.
.
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Brokk Witgenstein
Extreme Agony
8
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Posted - 2015.06.30 04:29:16 -
[591] - Quote
Spugg Galdon wrote: Personally, with the Tempest being an Attack Battleship, I feel an application bonus would be more fitting. If the straight 5% damage bonus was dropped for a 7.5% tracking bonus the Tempest would then slot nicely into the attack BS role. it would then still retain 9.6 effective turrets with a 7.5% RoF bonus (only 0.4 less than current Tempest) and be able to really apply that damage whilst taking advantage of it's inherent speed advantage over other ships.
If the Tempest was felt to still be too weak, buffing the RoF bonus to 10% would push it back out to 12 effective turrets (currently proposed) which leaves options open for future balance if required.
Now the Tempest Fleet Issue could be differentiated from the standard issue pest by giving it 8 turret slots, a 7.5% tracking bonus and a 5% damage bonus (not RoF) giving the ship 10 effective turrets. This would place the Tempest as the absolute premier Alpha boat in the game giving it a real role, especially in the "Fleet" role which is in it's name!
What do you think?
I for one think this man is spot-on. It would greatly differentiate the Minmatar line of battleships! Listen to this man, he's on to something here (bump!!)
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Allaera
Caldari Provisions Caldari State
29
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Posted - 2015.06.30 19:01:19 -
[592] - Quote
Nafensoriel wrote:
Size locking drones becomes a very nasty bag of worms once opened.
CCP invalidated that argument some time ago with the 3 precedents they have already set on this particular subject - I draw your attention to the Rattlesnake, Gila and Worm.
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afkalt
Republic Military School Minmatar Republic
1493
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Posted - 2015.06.30 19:37:41 -
[593] - Quote
Allaera wrote:Nafensoriel wrote:
Size locking drones becomes a very nasty bag of worms once opened.
CCP invalidated that argument some time ago with the 3 precedents they have already set on this particular subject - I draw your attention to the Rattlesnake, Gila and Worm.
Unbonused =/= size locked. |

Kateryna
School of Applied Knowledge Caldari State
0
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Posted - 2015.06.30 21:12:20 -
[594] - Quote
You are nerfing ALL drone boat just for a fix on one Ship ? That's silly. |

Norrin Ellis
Venture Racing
306
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Posted - 2015.06.30 21:24:24 -
[595] - Quote
"The Ishtar needs the nerf bat."
"Based on what evidence?"
"Lots of players actually want to fly it."
CEO, Venture Racing
Manager, EVE Online Hold'Em
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afkalt
Republic Military School Minmatar Republic
1495
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Posted - 2015.06.30 21:32:52 -
[596] - Quote
Kateryna wrote:You are nerfing ALL drone boat just for a fix on one Ship ? That's silly.
afkalt wrote:Kaivar Lancer wrote:Why is the DDA getting nerfed? Nerf the hulls, not the module. Other drone boats like the Dragoon just got nerfed for no reason. THIS IS WHY
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Feyrin
Star Frontiers Test Alliance Please Ignore
40
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Posted - 2015.06.30 21:53:13 -
[597] - Quote
Norrin Ellis wrote:"The Ishtar needs the nerf bat."
"Based on what evidence?"
"Lots of players actually want to fly it."
No it needs a nerf because no-one wants to fly it and yet everyone does. |

Vailen Sere
The Oasis Group TOG - The Older Gamers Alliance
2
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Posted - 2015.06.30 22:35:08 -
[598] - Quote
CCP Rise wrote:Alexander McKeon wrote:Rise, I believe at this point that you're deliberately missing the root cause of the problem: the Ishtar breaks the rule regarding size-appropriate weapons on hulls. Sentry drones are fundamentally a battleship-sized weapon system, and aren't game-breaking when used on such; perhaps in need of tuning like the DDA effectiveness reduction, but that's all. The combination of cruiser-class signature and speed, T2 resists (remember that no T2 battleships are viable for fleet combat) and the long-range projection of sentries are what push the Ishtar over the top in combat situations.
For whatever it might be worth, making the Ishtar into an improved version of the VNI, with fast enough drone travel times to be useful, seems a more practical situation, and allows for fleets deploying heavy smartbomb contingents to be an effective counter. This is suggested so often but it just isn't the case. Drones not being locked to the size of their owner ship is one of the most consistent and distinct things about them. Vexors, VNIs, Myrmidons, Eos's, and Ishtars (at least) all use 'battleship sized' drones, and everything bigger than a destroyer can use 'frigate sized' drones. This flexibility is part of what makes drones really interesting and while sentries have become a big part of what makes certain hulls so strong, we don't want to lock drone ships into drones that match their ship size. Rise, just a perception. Cruiser Vexor: 75 Mbps Battlecruiser: Myrmidon: 100 Mbps
Command ship: Eos: 125 Mbps - The training time it takes to get in this ship proves its worth
Cruiser sized drone Talos's: Ishtar: 125Mbps VNI: 125Mbps
The last 2 are teir 3 battlecruisers.. cruiser sized with faction/T2 resists and speed.. and nothing counters them unless you are fast enough to get in under their guns.. than they swap to medium drones and continue to eat your face.
My suggestion? cut their bandwidth to 100. why are they flying a full flight of heavy / sentries when there only 3 T1's and 1 or 2 faction BS's that can? |

Vailen Sere
The Oasis Group TOG - The Older Gamers Alliance
2
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Posted - 2015.06.30 22:41:11 -
[599] - Quote
Feffri wrote:i agree with the posts that ccp is being completly idiotic with theses nerfs. YOUVE HEARD IT A MILLION TIMES... THE PROBLEM IS WITH THE ISHTAR!!!! AND SENTRIES!!! NOT DRONES OR OTHER DRONE BOATS.
So yah stop being a bunch of retards and nerf the ishtar and it's use of sentries.
On another note I think that sentries need a counter and scripted ecm would be awesome for this.
Basically you made ECM worthless cause people hate being out of the fight entirely. However I propose this.
1. There should be two ecm scripts 1 that breaks the ships lock with drones and either hits all the time or has super high chance to hit (this is obviously open to discussion) and the second script shoudl be double the chance to hit but only breaks lock like ecm burst. Where lock can immidiatly begin to be regained. This would allow for better e war fare with jams and sensor damps...
2. when a drone ship loses lock through ecm or through getting damped the drones shut down and stop flying and shooting. This should be done now!
3. counters to e war should be something like 50% stronger.. so that if you give up mids or utility to counter it is stronger ( double may be too strong also debatable)
Discuss ECM is fine against these.. if your fast enough.
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Fourteen Maken
Omega Industry Inc. The Ditanian Alliance
186
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Posted - 2015.06.30 22:42:24 -
[600] - Quote
Celise Katelo wrote:DDA nerf... because Ishtar is OP  Clearly this move is rather harsh for all drone boats  , not happy about this. /Sad Panda
Quote:"Next up, Drone Damage Amplifiers. While the Ishtar has really taken the spotlight as the most oppressive ship around, drone focused hulls are extremely strong across the board"
They dominate in almost every class, and don't worry there's plenty of room for more nerfs too. |
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