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Thread Statistics | Show CCP posts - 2 post(s) |
Avon
Caldari Black Nova Corp Band of Brothers
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Posted - 2006.12.06 13:38:00 -
[271]
Originally by: Radioactive Babe
It been said a zillion times, if "PvPers" want danger and the excitement of blowing things up, go to 0.0 ...
Everyone in Eve is a PvP'er, even if they don't want to be.
The Battleships is not and should not be a solo pwnmobile - Oveur
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Mnengli Noiliffe
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Posted - 2006.12.06 13:39:00 -
[272]
Edited by: Mnengli Noiliffe on 06/12/2006 13:39:24
Originally by: Avon
Originally by: Jock Feegle EDIT: *Not worth my comments, the retards that are griefing have to train empathy to level 5 before they can even begin to fathom how this affects the playability of EVE*
So anyone who adopts a playstyle that is not "lawful good" is a retard in real life?
Wow.
well, people are playing mmo games to compensate for what they lack in real life I think. They seek in the games what they can't do in real life, but wish to. So yeah, if a man is a griefer and random killer (note the difference from when a player fights for an alliance) and thief in the mmo game it might mean that this man has certain destructive tendencies. Of course he will never ever implenent these as long as there is still law and order where he lives and he still has stable psychic, but once one of these conditions drop, I wouldn't wish to be near such person really... without a good gun to defend myself anyway.
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Chikity China
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Posted - 2006.12.06 13:39:00 -
[273]
There's a great solution to all this recent behaviour...
Instead of fixing the problem in game, why doesn't CCP put pressure on Blizzard to hurry up with the expansion for WoW?
That'll most likely fix the problem.
CC
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Hellspawn01
Amarr The Phantom Conglomerate
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Posted - 2006.12.06 13:39:00 -
[274]
Originally by: Avon
Originally by: Radioactive Babe
It been said a zillion times, if "PvPers" want danger and the excitement of blowing things up, go to 0.0 ...
Everyone in Eve is a PvP'er, even if they don't want to be.
How so?
Ship lovers click here |
Sendraks
TOHA Heavy Industries
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Posted - 2006.12.06 13:40:00 -
[275]
Originally by: Avon Everyone in Eve is a PvP'er, even if they don't want to be.
True. But not everyone in Eve is a "combat PvP'er" and they should be able to choose not to be.
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Xaildaine
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Posted - 2006.12.06 13:40:00 -
[276]
Originally by: Lorn Yeager
Originally by: Radioactive Babe
and fair play involves killing and lotting critical mission loot? of course it does silly me
What is fair play then?
Is it fair that missionrunners should make isk without me having the possibility to stop him?
you can just war dec him and Camp a gate or a station
What gives you the right to take a mission runners bounty isk without any risk to yourself and without doing the same amout of work IE gaining standing
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Zarch AlDain
The Establishment Establishment
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Posted - 2006.12.06 13:41:00 -
[277]
Completely (or at least massively0 masking you from a scanner while you are in deadspace would be interesting - so long as that deadspace is then placed in the exploration scanning range.
So you can probe out safespots etc using the recon launcher, but people in deadspace are (relatively) safe unless someone goes through the longer exploration scanning steps.
Zarch AlDain
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Ms Freak
Amarr NCN Corp
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Posted - 2006.12.06 13:42:00 -
[278]
Its amazing really how people think it great to ruin other peoples gaming time.
My entire corp has been forced from low-sec back into high-sec because EVERY time one of us goes on a mission 5 pirates jump in gank one of us.
When your doing lvl 4's in a battleship you still have to do well in excess of 10 sucessfull missions end-to-end to some even close to covering the insurance isk + the bit you loose in modules.
it's not the fact that people can do it that the bad thing its the fact that it means anyone effected by this can no longer do missions at all. So if you were only a mission runner then your EvE life is over.
You cant mission run in empire cos of griefers as mentioed b4 in thread taking your objective and tanking the NPC's for ransoms and you can't do it low sec because every pirate ganker and his m8 is out looking for you (and usually finds you too!).
There just needs to be better balance to stop the griefers completely ruining mission running for everyone that enjoys it.
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Avon
Caldari Black Nova Corp Band of Brothers
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Posted - 2006.12.06 13:42:00 -
[279]
Originally by: Sendraks
Originally by: Avon Everyone in Eve is a PvP'er, even if they don't want to be.
True. But not everyone in Eve is a "combat PvP'er" and they should be able to choose not to be.
PvP is not consentual in Eve, and nor should it be.
The Battleships is not and should not be a solo pwnmobile - Oveur
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James Snowscoran
Coreli Corporation Corelum Syndicate
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Posted - 2006.12.06 13:44:00 -
[280]
Edited by: James Snowscoran on 06/12/2006 13:47:32 Edited by: James Snowscoran on 06/12/2006 13:45:48 Highsec miners have been subject to griefplay opportunities for a long time. I can't really see why highsec missionrunners should be immune to the same thing, especially when it requires the effort of actually probing the place out. If you can now make a living stealing mission-critical items and ransoming them back, I see no issues with the situation. Hey, think about it, the guy who just sabotaged your mission could be a pirate agent who tries to keep the sensitive information from falling into the hands of your employers
The thing to keep in mind here, is that CONCORD is (and should be) a double-edged sword. While CONCORD protects peaceful civilians against unlawful attacks, it will also protect those with malicious intents from reprisal by their vicitims in many situations. To be honest, if you want to take charge of yourself, you should move to lowsec or zerosec, where you are empowered to do so.
Bottom line, some people seems to have gotten into their heads the idea that missions should be impossible to fail unless you **** up with the npcs. I see no reason to hold this as a truth.
EDIT: What I would personally like to see happen, is that if you get hold of a mission-critical item you get contacted by the agent and offered the missionrunners money for it instead. Makes sense to me. Mission gets finished, noone loses any standings, but the clever guy gets all the reward (bar npc bounties of course). -----
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Caryna
Caldari
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Posted - 2006.12.06 13:45:00 -
[281]
Originally by: Seldon Corran Edited by: Seldon Corran on 06/12/2006 12:10:32
Originally by: Oveur Two things to take into consideration here, you are supposed to be able to scan out people, whether they are doing missions, mining or hiding. On the other hand, it's not supposed to be too easy to find everyone.
TomB is looking into the scanner balancing specifically around this, let's see what his findings are.
I do not understand why you are allowing people to warp into other peoples missions and ruin them like this anyway. If you want Eve to be a pure PvP game and run off the PvE community, just come out and say so. You can see the community fracturing before your eyes and yet you say nothing about the subject.. why?
So to be clear, is Eve Online for both PvE and PvP players or for PvP players only? If it is for PvP players only, clearly state it on the FAQ so other people do not get misled into signing up for Eve Online.
Edit - The question is directed at CCP, not PvP players.
for me too, it's an interesting question ... but i think, there will not come any 'clear' statement ever
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Xaildaine
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Posted - 2006.12.06 13:46:00 -
[282]
Originally by: Chikity China There's a great solution to all this recent behaviour...
Instead of fixing the problem in game, why doesn't CCP put pressure on Blizzard to hurry up with the expansion for WoW?
That'll most likely fix the problem.
CC
Agreed .. the sooner Blizz get all these 13 year old "LEET PvPers" back the better
Damn wana be pierats are gona be the death of EvE
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Too Kind
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Posted - 2006.12.06 13:47:00 -
[283]
Originally by: Sendraks
Originally by: Avon Everyone in Eve is a PvP'er, even if they don't want to be.
True. But not everyone in Eve is a "combat PvP'er" and they should be able to choose not to be.
Everyone is a potential victim of another player, this also means guns. No option to play in a true PvE environment, because it doesn't exist in EVE. The question is not, if other players can interfere negatively in your activities, the question is to which degree.
( still trying to brainwash those people, who think can freely choose, if they want to be a potential pvp victim of another player or not. This option was never available in EVE, except staying docked ofc. ) -------------------------- Post with your main !!!111 |
Jock Feegle
Amarr Games And Theory
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Posted - 2006.12.06 13:48:00 -
[284]
Originally by: Avon
Originally by: Jock Feegle EDIT: *Not worth my comments, the retards that are griefing have to train empathy to level 5 before they can even begin to fathom how this affects the playability of EVE*
So anyone who adopts a playstyle that is not "lawful good" is a retard in real life?
Wow.
Read the post one more time... No wait, I'll give you the spoiler: Eve needs all types, including griefers. This does NOT mean that they should exploit EVERY possibility that arises...
IRL I'm allowed to drive a car, I have my license, this does NOT give me the right to run over people at every opportunity.
Having the opportunity to hurt people, and using that opportunity are two entirely different things.
Now, if I can drive my car in 0.0 (or even 0.1-0.4) I could run over anyone, and they would be eligible to retaliate...
This being said: I haven't been the victim of this type of grief, nor am I in high-sec, so I think I should stop writing now, so this thread dies... it only gives the griefers bigger reasons to continue with their insanly stupid actions. --- Jock Feegle CEO Games And Theory
"Me transmitte sursum, caledoni!" |
Skyy
Caldari Veni-Vidi-Vici
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Posted - 2006.12.06 13:50:00 -
[285]
I cen see a missoners point in this... it really defies the purpose of what deadspace was originally made for. The devs made these missions to stop unwanted abuse from outsiders stealing loots and killing your objectives. They may as well lose the whole deadspace concept.
Now look at the other side... devs finally give out a scan tactic to locate lame safe spot huggers... so if they make deadspace completely unscannable, I think you'd then see PvPers exploiting mission space as a safe spot.
The most logical fix, only allow the missioner and his gang members inside deadspace. You have to pull back the strings somewhere... EVE is not all about PVP, and if jumping into my missions is PVP to you, then you are quite lame, its more on the side of griefing... lameness.
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Avon
Caldari Black Nova Corp Band of Brothers
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Posted - 2006.12.06 13:51:00 -
[286]
Originally by: Radioactive Babe
Originally by: Lorn Yeager Nobody should be "left alone" for any reason. Playstyle aside, this is a multiplayergame.
And if CCP came out and said that this game would be dead in a month
From the Eve-Online website August 2000:
"Welcome to the world of EVE, where your dreams can become other people's nightmares."
The first line of the official website, even before the game was a game.
Maybe, just maybe, this isn't the game people want to think it is?
The Battleships is not and should not be a solo pwnmobile - Oveur
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Allen Deckard
Gallente LFC Lotka Volterra
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Posted - 2006.12.06 13:53:00 -
[287]
Originally by: sonofollo to the " griefers" keep this up youre helping eliminate lag or helping to disperse the player base. Thats right all those carebears are being shuffled around helping to reduce lag ( while youre there clean up all those tech 1 and 2 drones ppl leave at their mission spot) that will also make systems run better.
Yep helpin reduce lag. Course the lag gonna be reduced by droves of fustrated people leaving game but yah i guess your right.
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Sendraks
TOHA Heavy Industries
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Posted - 2006.12.06 13:53:00 -
[288]
Edited by: Sendraks on 06/12/2006 13:53:50
Originally by: Avon PvP is not consentual in Eve, and nor should it be.
Eve is "non-consensual" PvP but a player can choose not to participate in a fight by not undocking or not going into low sec/0.0. If they want to avoid economic PvP, they can simply avoid playing the markets.
"Combat Pvp" should always be avoidable, preventable or utlimately resolved through combat.
For exmaple: High Sec Piracy - you can avoid it by not going to the systems where it is known to be prevalent or you can prevent it by fitting your ship so it will survive long enough for concord to arrive or warp away quickly or if you are in a combat vessel, you can have it out with them.
Low Sec Piracy - much the same as above just not including the concord element.
Either way in low sec or high sec you can choose not to fight as a means to successfully resolving a "combat PvP" interaction.
By comparison - mission critical loot stealing - not really avoidable, not preventable or resolvable through combat. Hence it is griefing.
You really don't seem to understand this game at all do you?
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James Snowscoran
Coreli Corporation Corelum Syndicate
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Posted - 2006.12.06 13:55:00 -
[289]
Originally by: Jock Feegle
Originally by: Avon
Originally by: Jock Feegle EDIT: *Not worth my comments, the retards that are griefing have to train empathy to level 5 before they can even begin to fathom how this affects the playability of EVE*
So anyone who adopts a playstyle that is not "lawful good" is a retard in real life?
Wow.
Read the post one more time... No wait, I'll give you the spoiler: Eve needs all types, including griefers. This does NOT mean that they should exploit EVERY possibility that arises...
IRL I'm allowed to drive a car, I have my license, this does NOT give me the right to run over people at every opportunity.
Having the opportunity to hurt people, and using that opportunity are two entirely different things.
Now, if I can drive my car in 0.0 (or even 0.1-0.4) I could run over anyone, and they would be eligible to retaliate...
This being said: I haven't been the victim of this type of grief, nor am I in high-sec, so I think I should stop writing now, so this thread dies... it only gives the griefers bigger reasons to continue with their insanly stupid actions.
Your analogy is complete BS imo...why should CONCORD care if people are ******* up each other's missions anyways? -----
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Queen Hades
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Posted - 2006.12.06 13:56:00 -
[290]
Originally by: Skyy I cen see a missoners point in this... it really defies the purpose of what deadspace was originally made for. The devs made these missions to stop unwanted abuse from outsiders stealing loots and killing your objectives. They may as well lose the whole deadspace concept.
Now look at the other side... devs finally give out a scan tactic to locate lame safe spot huggers... so if they make deadspace completely unscannable, I think you'd then see PvPers exploiting mission space as a safe spot.
The most logical fix, only allow the missioner and his gang members inside deadspace. You have to pull back the strings somewhere... EVE is not all about PVP, and if jumping into my missions is PVP to you, then you are quite lame, its more on the side of griefing... lameness.
/signed
But give missions spots a beacon after the mission is complete so salvaging specialized people can have their share as well. THAT would be REALLY nice.
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SamuelAdams
Gallente
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Posted - 2006.12.06 13:56:00 -
[291]
This is stoopid. People run missions to make money so they can play the darned game. The adversarys are already in the mission. Having some snotnose barg into your mission and mess it up is just bad, the mission is for the guy that chose to click it up, not for some slack jawed nimrod that cant make his own deal.
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Raste
Shinra Lotka Volterra
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Posted - 2006.12.06 13:59:00 -
[292]
I didnt read the whole thread so if this has already been mentioned I apoligize, but anyway...I hope mission runners get griefed and ganked straight out of empire. :)
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James Snowscoran
Coreli Corporation Corelum Syndicate
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Posted - 2006.12.06 13:59:00 -
[293]
Originally by: Sendraks Edited by: Sendraks on 06/12/2006 13:53:50
Originally by: Avon PvP is not consentual in Eve, and nor should it be.
Eve is "non-consensual" PvP but a player can choose not to participate in a fight by not undocking or not going into low sec/0.0. If they want to avoid economic PvP, they can simply avoid playing the markets.
"Combat Pvp" should always be avoidable, preventable or utlimately resolved through combat.
For exmaple: High Sec Piracy - you can avoid it by not going to the systems where it is known to be prevalent or you can prevent it by fitting your ship so it will survive long enough for concord to arrive or warp away quickly or if you are in a combat vessel, you can have it out with them.
Low Sec Piracy - much the same as above just not including the concord element.
Either way in low sec or high sec you can choose not to fight as a means to successfully resolving a "combat PvP" interaction.
By comparison - mission critical loot stealing - not really avoidable, not preventable or resolvable through combat. Hence it is griefing.
You really don't seem to understand this game at all do you?
No, you've got it all wrong. Stealing mission critical loot isn't combat pvp, hence your point is moot. -----
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Lorn Yeager
Gallente Blessed Souls
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Posted - 2006.12.06 13:59:00 -
[294]
Originally by: Radioactive Babe
And if CCP came out and said that this game would be dead in a month
griefers dont realise that quite a lot of people DO NOT WANT TO BE YOUR PLAYTHING, most people are quite happy to kill npc's, talk in newbie channel and trade etc, they are not gazillionaires out to destroy the fun of 0.0 alliances (poor things) ... If I have no option but to be a source of amusement for griefers I will take my ú20 a month and spend it elsewhere ... (**** off with the childish "can i have ur stuf")
It been said a zillion times, if "PvPers" want danger and the excitement of blowing things up, go to 0.0 ... but that little statement is never quoted by the griefers, never addressed .... because they are likely to be prepubescent children who find pulling legs of spiders to be some of the best enjoyment to be had
What you say maybe right in its own sense. But when you blend the EVE-universe and ground rules into it - it makes no sense.
Its been said a zillion times, if Carebears want to be left alone, then they should play a singleplayergame. Why cant you just accept that the game cant be bent to suit YOUR playstyle, just because dont like MINE.
Begin sig: //->
Its Aloha time!
Lorn Yeager Blessed Souls
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Queen Hades
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Posted - 2006.12.06 14:01:00 -
[295]
Originally by: Lorn Yeager
Originally by: Radioactive Babe
And if CCP came out and said that this game would be dead in a month
griefers dont realise that quite a lot of people DO NOT WANT TO BE YOUR PLAYTHING, most people are quite happy to kill npc's, talk in newbie channel and trade etc, they are not gazillionaires out to destroy the fun of 0.0 alliances (poor things) ... If I have no option but to be a source of amusement for griefers I will take my ú20 a month and spend it elsewhere ... (**** off with the childish "can i have ur stuf")
It been said a zillion times, if "PvPers" want danger and the excitement of blowing things up, go to 0.0 ... but that little statement is never quoted by the griefers, never addressed .... because they are likely to be prepubescent children who find pulling legs of spiders to be some of the best enjoyment to be had
What you say maybe right in its own sense. But when you blend the EVE-universe and ground rules into it - it makes no sense.
Its been said a zillion times, if Carebears want to be left alone, then they should play a singleplayergame. Why cant you just accept that the game cant be bent to suit YOUR playstyle, just because dont like MINE.
So you are basically saying:
OMG, I want cheap kills and people who do not want to be my cheap kills have to leave the game.
This is ridicolous, to say the least.
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Skyy
Caldari Veni-Vidi-Vici
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Posted - 2006.12.06 14:01:00 -
[296]
Originally by: Avon
Originally by: Skyy Deadspace was originally creating to stop this abuse... um, duh.
You want to provide a source to back up your opinion? I could provide lots of sources as to the actual reason for the creation of deadspace.
remember when they made a bulk of missions at stargates? No anymore, people woould jump in and help themselves... deadspace was made... it was referred to your personal dungeon of types... personal, says it all.
okay, your turn, provide any source to NOT backup this claim?
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Radioactive Babe
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Posted - 2006.12.06 14:02:00 -
[297]
Originally by: Avon
Originally by: Radioactive Babe
Originally by: Lorn Yeager Nobody should be "left alone" for any reason. Playstyle aside, this is a multiplayergame.
And if CCP came out and said that this game would be dead in a month
From the Eve-Online website August 2000:
"Welcome to the world of EVE, where your dreams can become other people's nightmares."
The first line of the official website, even before the game was a game.
Maybe, just maybe, this isn't the game people want to think it is?
Can you show me the page where you got that quote?
Because I am pretty sure that if CCP put, "you will get griefed every damn place in this game" on their front page that subscriptions would immediately stop and all the "carebears" would leave immediately because the so called forum (yes this piece of **** that I am writing in now) would be full of griefers crowing about it
alas, poor risk and reward, I knew you well |
James Snowscoran
Coreli Corporation Corelum Syndicate
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Posted - 2006.12.06 14:02:00 -
[298]
Originally by: Skyy
Originally by: Avon
Originally by: Skyy Deadspace was originally creating to stop this abuse... um, duh.
You want to provide a source to back up your opinion? I could provide lots of sources as to the actual reason for the creation of deadspace.
remember when they made a bulk of missions at stargates? No anymore, people woould jump in and help themselves... deadspace was made... it was referred to your personal dungeon of types... personal, says it all.
okay, your turn, provide any source to NOT backup this claim?
That's not a source -----
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Avon
Caldari Black Nova Corp Band of Brothers
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Posted - 2006.12.06 14:03:00 -
[299]
Originally by: Queen Hades
OMG, I want cheap kills and people who do not want to be my cheap kills have to leave the game.
Or, god forbid, learn to take some personal responsibility for their own safety.
The Battleships is not and should not be a solo pwnmobile - Oveur
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Skyy
Caldari Veni-Vidi-Vici
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Posted - 2006.12.06 14:06:00 -
[300]
Originally by: James Snowscoran
Originally by: Skyy
Originally by: Avon
Originally by: Skyy Deadspace was originally creating to stop this abuse... um, duh.
You want to provide a source to back up your opinion? I could provide lots of sources as to the actual reason for the creation of deadspace.
remember when they made a bulk of missions at stargates? No anymore, people woould jump in and help themselves... deadspace was made... it was referred to your personal dungeon of types... personal, says it all.
okay, your turn, provide any source to NOT backup this claim?
That's not a source
Too tired to look it up, but its common sense, besides what does a source prove when devs dont even follow their own blogs.
I think you people argue just to argue... no real resoultion in your minds.
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