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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Serapis Aote
TBC
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Posted - 2006.12.06 18:03:00 -
[361]
Originally by: Ingold Hammersmith So I just lost a Megathron when 4 pirates jumped me in a mission...cost me about 100mil to replace/refit...plus the loss of the mission and standings. I believe that pirates make EVE a much better game but this is ridiculous...here is a quote from one of the guys that got me...
Tajidan > yeah, absolutely. with the new scanning system it makes this a whole lot easier. and its definatly the end of low sec missions. but weŠll do it as long as it has missionrunners in low sec
To the player who said shut up and EVE is a PVP game...BS...the good thing about EVE is that there are many ways to interact and enjoy the game that don't HAVE to involve pvp. Getting jumped in low sec is part of the game but when CCP is telling you you have to go there to accomplish something you shouldn't have to be a sitting duck.
If your in low sec, i see no problem with this...
This thread is about high sec mission jumping and aggroing enemies and stealing mission loot.
You really have noting to complain about if you were in low sec, except maybe that your missions dont offer enough rewards for the obvious risk you are taking.
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Tsanse Kinske
WeMeanYouKnowHarm
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Posted - 2006.12.06 18:11:00 -
[362]
Originally by: Oveur Two things to take into consideration here, you are supposed to be able to scan out people, whether they are doing missions, mining or hiding. On the other hand, it's not supposed to be too easy to find everyone.
TomB is looking into the scanner balancing specifically around this, let's see what his findings are.
Do you know if it's technically feasible to make ships in deadspaces unprobeable? The reason being, a lot of the problem with mission busting right now is it's too easy to do because you'll be dropped at the gate almost regardless of accuracy.
So if the ships were unprobeable, but you had to scan for the gate... Acceleration Gates could be added to the Groups options on the Ship Scanner; or (the idea I like better) we could instead find them using the Exploration system. (The problem with that though is the current 4 AU limit on Exploration probes.)
There's a lot more I could say about how fun and rewarding this could be, but I don't want to waste my time or yours anymore than I have. So the 10 billion isk question is "Is it technically feasible for player ships in deadspace be made unprobeable?"
Made a thread about it here: http://www.scrapheap-challenge.com/viewtopic.php?t=2004
Thanks for reading, or for passing this on if it looks interesting. * * * In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.
-Douglas Adams, writing about EVE |
Night Haunter
Caldari Sniggerdly
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Posted - 2006.12.06 18:13:00 -
[363]
Originally by: Serapis Aote
Originally by: Night Haunter Edited by: Night Haunter on 06/12/2006 17:54:08 Edited by: Night Haunter on 06/12/2006 17:51:56 CCP, can you just give me all the isk in eve. I don't want to fight, it might be challenging. Also, ban everyone with a negative sec status, those ebil people are interrupting my peaceful mining, since MY fun is more important than everyone else's fun!
/sarcasm
EDIT: about griefing in high sec, if you're not the person with the mission//in their gang and you activate the gate, the person in the mission get's a 15m aggro timer towards you, this could solve high sec griefing, but the timer ends when the person leaves the mission.
I thought about that solution too, but it really doesnt affect the aggro problem. In alot of instance a full agro...might make the mission impossible to finish if the whole section ends up on the jump in point. The other solution would be forcing pirates to actually have a war dec against a pilot before entering the mission. As I heard before that was the solution offered by the griefers to the mission runners, just reverse it, and then i dont see a problem (except i could see lots of people only running missions in noob corps, but people already do this to avoid war decs).
Maybe have NPCs aggro only the person who accepted the mission or is in that person's gang.
And to the person who says griefers should get a life, all i have to say:
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Mollyanna
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Posted - 2006.12.06 18:15:00 -
[364]
Originally by: Radioactive Babe
Quote: Because I am pretty sure that if CCP put, "you will get griefed every damn place in this game" on their front page that subscriptions would immediately stop and all the "carebears" would leave immediately because the so called forum (yes this piece of **** that I am writing in now) would be full of griefers crowing about it
They SHOULD put that on their front page and admit it, instead of taking the downright deceptive and misleading stance on it they do (see player guide: player conduct) because for sure they never would have gotten my money in the first place, and surely not four months worth of it.
It's the stone cold truth, this after nearly 66 days of making almost zero progress due to near-constant hi-sec harrassment, ore-jacking, and now, mission griefing.
They durned well *should* reimburse me for those remaining two months, paid in advance, cause I have no intention of logging back into their griefers paradise ever again.
-M
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Ingold Hammersmith
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Posted - 2006.12.06 18:18:00 -
[365]
Ahh...my bad on the thread then...thought it was for just mission jumping in general...
That being said...i agree that low sec is low sec...it just seems that now pirates have every advantage in low sec and a small group can effectively contol systems that a large portion of players need access to to enjoy their part of the game
Originally by: Serapis Aote
Originally by: Ingold Hammersmith So I just lost a Megathron when 4 pirates jumped me in a mission...cost me about 100mil to replace/refit...plus the loss of the mission and standings. I believe that pirates make EVE a much better game but this is ridiculous...here is a quote from one of the guys that got me...
Tajidan > yeah, absolutely. with the new scanning system it makes this a whole lot easier. and its definatly the end of low sec missions. but weŠll do it as long as it has missionrunners in low sec
To the player who said shut up and EVE is a PVP game...BS...the good thing about EVE is that there are many ways to interact and enjoy the game that don't HAVE to involve pvp. Getting jumped in low sec is part of the game but when CCP is telling you you have to go there to accomplish something you shouldn't have to be a sitting duck.
If your in low sec, i see no problem with this...
This thread is about high sec mission jumping and aggroing enemies and stealing mission loot.
You really have noting to complain about if you were in low sec, except maybe that your missions dont offer enough rewards for the obvious risk you are taking.
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Dai007
Caldari Crabbs
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Posted - 2006.12.06 18:18:00 -
[366]
/Signed, fix it. Its ***
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Loyal Servant
Caldari Cornhole Inc. The SUdden Death Squad
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Posted - 2006.12.06 18:22:00 -
[367]
Originally by: Myang Li
I don't PvP because I dont find any fun in wrecking a persons day, I will PvP in aliance combat as both sides know what is going to happen but I will not PvP in low sec (0.1-0.4) because, basically, I don't want to.
So your a fuzzy carebear?
I have been ganked. It never wrecked my day. Know what would wreck my day? Getting into a wreck on the road or something. Eve = GAME.
Allowing a GAME to wreck your day? Seek help.
Me, and im sure like my BOB, ASCN, FIX (BOB stooges) and the like will agree, getting ganked does not wreck someones day.
Dont like getting ganked? turn it off. There are SO MANY friggin ways to NOT get ganked, I cannot count them.
Have I ganked you before? :)
Cornhole, Inc. - Cornholeing eve one system at a time. Member, The Sudden Death Squad [TSDS]
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Exlegion
Caldari Legion's Knight
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Posted - 2006.12.06 18:23:00 -
[368]
Originally by: Mollyanna
Originally by: Radioactive Babe
Quote: Because I am pretty sure that if CCP put, "you will get griefed every damn place in this game" on their front page that subscriptions would immediately stop and all the "carebears" would leave immediately because the so called forum (yes this piece of **** that I am writing in now) would be full of griefers crowing about it
They SHOULD put that on their front page and admit it, instead of taking the downright deceptive and misleading stance on it they do (see player guide: player conduct) because for sure they never would have gotten my money in the first place, and surely not four months worth of it.
It's the stone cold truth, this after nearly 66 days of making almost zero progress due to near-constant hi-sec harrassment, ore-jacking, and now, mission griefing.
They durned well *should* reimburse me for those remaining two months, paid in advance, cause I have no intention of logging back into their griefers paradise ever again.
-M
I sincerely hope CCP is reading posts such as these. Every paying customer that walks away from EVE hurts all of us. I don't think it's worth letting these few kiddies have their fun at the expense of the more mature community (which does include role-playing pirates, true PVP'ers, 0.0 dwellers, NPC'ers, PVE'ers, etc)
Ex.
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Serapis Aote
TBC
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Posted - 2006.12.06 18:26:00 -
[369]
Originally by: Loyal Servant
Originally by: Myang Li
I don't PvP because I dont find any fun in wrecking a persons day, I will PvP in aliance combat as both sides know what is going to happen but I will not PvP in low sec (0.1-0.4) because, basically, I don't want to.
So your a fuzzy carebear?
I have been ganked. It never wrecked my day. Know what would wreck my day? Getting into a wreck on the road or something. Eve = GAME.
Allowing a GAME to wreck your day? Seek help.
Me, and im sure like my BOB, ASCN, FIX (BOB stooges) and the like will agree, getting ganked does not wreck someones day.
Dont like getting ganked? turn it off. There are SO MANY friggin ways to NOT get ganked, I cannot count them.
Have I ganked you before? :)
They arent ganking people...they are jumping missions and stealing mission loot, and aggroing areas.
And because it is high sec, there is nothing the mission runner can do.
Do you not see the difference.
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Serapis Aote
TBC
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Posted - 2006.12.06 18:27:00 -
[370]
Originally by: Night Haunter
Originally by: Serapis Aote
Originally by: Night Haunter Edited by: Night Haunter on 06/12/2006 17:54:08 Edited by: Night Haunter on 06/12/2006 17:51:56 CCP, can you just give me all the isk in eve. I don't want to fight, it might be challenging. Also, ban everyone with a negative sec status, those ebil people are interrupting my peaceful mining, since MY fun is more important than everyone else's fun!
/sarcasm
EDIT: about griefing in high sec, if you're not the person with the mission//in their gang and you activate the gate, the person in the mission get's a 15m aggro timer towards you, this could solve high sec griefing, but the timer ends when the person leaves the mission.
I thought about that solution too, but it really doesnt affect the aggro problem. In alot of instance a full agro...might make the mission impossible to finish if the whole section ends up on the jump in point. The other solution would be forcing pirates to actually have a war dec against a pilot before entering the mission. As I heard before that was the solution offered by the griefers to the mission runners, just reverse it, and then i dont see a problem (except i could see lots of people only running missions in noob corps, but people already do this to avoid war decs).
Maybe have NPCs aggro only the person who accepted the mission or is in that person's gang.
And to the person who says griefers should get a life, all i have to say:
I like that solution...a combo. Mission jumper gets flagged, only gang members can aggro.
Although i like my idea that in high sec you can only jump missions of peeps you have war dec.
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Kye Kenshin
Black Takeda
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Posted - 2006.12.06 18:39:00 -
[371]
ffs ccp, lock griefers out of all asteroid belts so I can rat and mine in peace!
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Kryssa Fordring
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Posted - 2006.12.06 18:40:00 -
[372]
Originally by: Cairo
* If someone wants to steal random loot from mission wrecks or salvage the wrecks, they can still do it with all (if any) of the penalties that action carries. This is not griefing
* If someone wants to attack the mission runners themselves for whatever reason, they can still do so with all (if any) of the penalties that attacking another player carries. This is not griefing
* If someone wants to complete NPC missions they can do so, knowing that no one can "break" the mission for them. They CAN of course still lose their ship or even get podded, exactly the same way as anywhere else in the game (once again, with whatever penalties that action carries in that particular system for the attacker - if any)
The problem with letting anyone into a DS mission is that with the current state of things, it's too easy for the mission runner to be outclassed.
Most rats have near immunity to ECM so a lot of mission runners don't fit it. Most rats use a specific damage type so most mission runners tank for it. Warp Stabs were nerfed to promote a "fight or flight" style in low-sec, rather than "fight and flee if I feel like it". The problem here is fitting warp stabs. on a mission is useless because of the gimp targeting range/lock time.
So you see it would be way too easy for someone in say a Raven or Rokh to fit for PvP (webber, scram, etc.) and warp in on someone's L2 mission and utterly destroy them. For some players, tanking rats in a L2 mission is hard enough. Add to that a BS who scrams them it's near impossible and people will quit.
A lot of the immature players say "if you don't like it quit" but I'm sure that's not what CCP wants. If you stop and think about it, the more people that quit the faster the game dies.
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Capt Harlock
Band of Builders Inc. Firmus Ixion
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Posted - 2006.12.06 18:42:00 -
[373]
This thread is funny.
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Fink Angel
Caldari
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Posted - 2006.12.06 18:42:00 -
[374]
Edited by: Fink Angel on 06/12/2006 18:47:32 I just don't think the two sides will ever agree on this one.
Mostly people talk about "Risk Vs Reward"
Where's the risk in jumping someone's mission in high sec, and stealing a kill? Is it by design of the game that someone should be able to jump into a LvL4 in high sec, pick off a battleship and get the bounty, while the mission runner is tanking all the aggro?
The last laugh WILL be on the casual mission runners, as by the definition, a casual player will find it easier to give up Eve than the hardcore 8 hour a day merchant.
When the casual players go, the income will drop, and Eve will die.
Simple as that. You childish gankers can't see past the end of your own noses.
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OldPueblo
Gallente Defenders of Order
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Posted - 2006.12.06 18:50:00 -
[375]
I love how people are missing most of the perfectly logical and common sense points brought up in this thread to simply say basically "STFU carebears here's an option that doesn't work that makes me happy. Screw you." I see sweeping generalizations and I can't believe those that use them actually think they are making a valid point.
It's incredibly simple and I'm tempted to just spam this thread repeatedly with this post till everyone gets the point. Standings in this game impact many things, mainly industry. Industry drives the market, as in the cost of ships and modules. You can't PVP without ships and modules.
* You can ONLY increase standings with an NPC corp by running missions. * It takes A TON of missions to increase your standings up to 8 which unlocks jump clones and gives nice refining/tax bonuses. * Gate camping with your alliance does not increase your standings with an NPC corp. * Pirating does not increase your standings with an NPC corp, so "joining them" and doing it too still does not increase your standings. * Bounty hunting does not increase your standings with an NPC corp. * Ratting does not increase your standings with an NPC corp. * Scanning people out in missions and taking their loot does not increase your standings with an NPC corp. * POS sieging does not increase your standings with an NPC corp. * Fleet ops do not increase your standings with an NPC corp. * Salvaging does not increase your standings with an NPC corp. * You can ONLY increase standings by running missions (did I say that already?). There are many more things that guess what... still don't increase your standings. Say it with me... you can ONLY increase standings by running a mission.
Is the main point here becoming clear now? This issue is about standings being screwed over by griefers. Now for some responses to stupid recommendations:
* Running missions in a group splits the money between the group and is VERY un-profitable. It also ties up others, for a mission that would otherwise require only one to finish, that could be running their own missions getting their own standings up and getting their own mission pay/bonuses. Or maybe they don't want to run missions at all but want to do something else. Missions should not require an investment of time from a group of people. I enjoy doing missions with friends, but not every mission. That is a lame recommendation. * Running missions in low-sec is not a fix for this high-sec issue because though you can shoot back, because unless I'm mistaken you will take a security hit for firing first. Which ironically means you have to run more missions to get your standing back up. * Mission runners are not all solo players, in fact I bet that most are not. Newbs however have to run missions to get rolling in the game.
Those of you that say this isn't greifing truly care nothing for the EVE community. There are so many more points to refute, but I just lost track with all crap spewing in this thread.
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Traidor Disloyal
Minmatar Titurius Sabinus
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Posted - 2006.12.06 18:51:00 -
[376]
Hope you don't mind. I took the last part has a sig.
------------------------------------------------- When the casual players go, the income will drop, and Eve will die.
Simple as that. You idiot childish gankers can't see past the end of your o |
Radioactive Babe
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Posted - 2006.12.06 18:53:00 -
[377]
Originally by: Fink Angel When the casual players go, the income will drop, and Eve will die. Simple as that. You childish gankers can't see past the end of your own noses.
I think someone in CCP should print off that quote above and stick it on all the doors in their building ...
Pandering to idiot gankbears to make the game exciting is in fact wrecking the game for 50% of players, who are a large part of the mineral production in the game
alas, poor risk and reward, I knew you well |
Harisdrop
Gallente ClanKillers Dusk and Dawn
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Posted - 2006.12.06 19:01:00 -
[378]
I am the most important player type in EVE not you.
WTF is going on here. I have not heard such whinage since Tech II bpo where introduced.
I have to say with 500k subscriptions and 40k online, a few mission runners wont be missed.
Most players that do missions will adapt or find a new occupation.
Welcome to the dream of EVE. Missions where not suppose to be the end game! Your tutorial is over. You can now progress. Look around your house and maybe this might teach you something. Progress is important in RL also.
Note Jump clones are easy to get. join an Alliance with stations. Seems there are alot. Empire is boring. ------------------------------------- If shares where items the stock market would occur in EVE instantly. Starbase Charters Gallente |
OldPueblo
Gallente Defenders of Order
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Posted - 2006.12.06 19:03:00 -
[379]
Edited by: OldPueblo on 06/12/2006 19:04:11 I just had a moment of inspiration. Why don't we all just head to the nearest major hub and steal all the mission loot from all the newbs just getting started in EVE? I mean its perfectly legit right? No griefing here right? Lets take advantage of it being "perfectly fine" right now. Forcing all the newbs out of EVE quickly will accelerate the fixing of this issue quickly as CCP see's its new subscriber levels plummeting. We lose the newbs in the process, but hey who cares right? EVE is all about me! *\o/* So load up those scanners and set the overview to newb ships! YAAAAAAAARRRRRRRR!
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Fink Angel
Caldari
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Posted - 2006.12.06 19:05:00 -
[380]
Anyone who thinks differently that when the casual players leave, that tumbleweed will blow through Tranquility, take a look at ANY other MMORPG that has made a hardcore PvP server. Popular for a short while, then it dies.
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Pesadel0
Vagabundos THE H0RDE
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Posted - 2006.12.06 19:05:00 -
[381]
Originally by: The Snowman
Originally by: slothe
pvprs may hate "carebears"..
Off topic but, why DO pvpers hate carebears anyway?.. how do they effect pvp'ers so much that this dark abyss of hatred has evolved for them?
PVP'ers hate carebears because they are like a virus ,they keep on reproducing and start to make demands,and this demands destroy games.
EX:
Ultima online
SWG
And the list goes on.
And we donŠt hate we just like to kill you.
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Mr dummy
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Posted - 2006.12.06 19:06:00 -
[382]
Originally by: Raste I didnt read the whole thread so if this has already been mentioned I apoligize, but anyway...I hope mission runners get griefed and ganked straight out of empire. :)
But then you won't have anywhere to go once Redswarm has run you out of 0.0.
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Fink Angel
Caldari
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Posted - 2006.12.06 19:08:00 -
[383]
Originally by: OldPueblo Edited by: OldPueblo on 06/12/2006 19:04:11 I just had a moment of inspiration. Why don't we all just head to the nearest major hub and steal all the mission loot from all the newbs just getting started in EVE? I mean its perfectly legit right? No griefing here right? Lets take advantage of it being "perfectly fine" right now. Forcing all the newbs out of EVE quickly will accelerate the fixing of this issue quickly as CCP see's its new subscriber levels plummeting. We lose the newbs in the process, but hey who cares right? EVE is all about me! *\o/* So load up those scanners and set the overview to newb ships! YAAAAAAAARRRRRRRR!
You may laugh, but look at the patch notes. These are the sort of 5 year olds we're up against:
"Some VERY diligent griefers were able to exercise considerable effort with no gain to spoil the new player experience for new players. This has been resolved."
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Deikan Frost
Amarr
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Posted - 2006.12.06 19:08:00 -
[384]
Originally by: SpaceDrake Taleweaver Perhaps you could go to a less crowded system with a slightly lower-quality agent, so that there aren't as many people looking for free missions to fight?
Perhaps they could also just make missions "instanced" so only the mission runner or his gang can warp to it... Unless you're talking about DED complexes... It's fraking stupid that other players can warp in to your mission and finish it for you or even worse, attack you while you're doing it.
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OldPueblo
Gallente Defenders of Order
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Posted - 2006.12.06 19:09:00 -
[385]
Edited by: OldPueblo on 06/12/2006 19:10:53
Originally by: Harisdrop I am the most important player type in EVE not you.
WTF is going on here. I have not heard such whinage since Tech II bpo where introduced.
I have to say with 500k subscriptions and 40k online, a few mission runners wont be missed.
Most players that do missions will adapt or find a new occupation.
Welcome to the dream of EVE. Missions where not suppose to be the end game! Your tutorial is over. You can now progress. Look around your house and maybe this might teach you something. Progress is important in RL also.
Note Jump clones are easy to get. join an Alliance with stations. Seems there are alot. Empire is boring.
So someone wanting jump clones needs to be forced to join an alliance with stations rather then using the actual game mechanic provided by CCP? Last I heard alliances with stations generally have joining requirements like a large corp for one. Its not like you can say "Hey <insert large alliance here>, let me join up so that I can have a jump clone!" And how exactly do you adapt to doing something else to raise your standings? Did we get another non-thread reader?
Another lame recommendation, but thanks for not trying.
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Mr dummy
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Posted - 2006.12.06 19:09:00 -
[386]
Originally by: Harisdrop I have to say with 500k subscriptions and 40k online, a few mission runners wont be missed.
Empire dwellers make up the overwhelming majority of the playerbase (and CCP's revenue).
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Harisdrop
Gallente ClanKillers Dusk and Dawn
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Posted - 2006.12.06 19:09:00 -
[387]
I have heard both.
"This change will kill EVE you are killing PVP."
"This change will kill EVE you are destroying Carebears."
THe answer is that you cant stop it. The devs have two options. Remove scan probes from empire aka warpdistrupor bubbles or tell the carebears this is as it will be. All posts locked. ------------------------------------- If shares where items the stock market would occur in EVE instantly. Starbase Charters Gallente |
Harisdrop
Gallente ClanKillers Dusk and Dawn
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Posted - 2006.12.06 19:10:00 -
[388]
Originally by: Mr dummy
Originally by: Harisdrop I have to say with 500k subscriptions and 40k online, a few mission runners wont be missed.
Empire dwellers make up the overwhelming majority of the playerbase (and CCP's revenue).
Most are there because its easy. The empire alts will be moving to thier alliance land. ------------------------------------- If shares where items the stock market would occur in EVE instantly. Starbase Charters Gallente |
Traidor Disloyal
Minmatar Titurius Sabinus
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Posted - 2006.12.06 19:11:00 -
[389]
Edited by: Traidor Disloyal on 06/12/2006 19:12:34
Originally by: Pesadel0
PVP'ers hate carebears because they are like a virus ,they keep on reproducing and start to make demands,and this demands destroy games.
EX: SWG
And the list goes on.
And we donŠt hate we just like to kill you.
What drugs are you taking that makes you write SWG was killed by carebears? The DEVs (or SOE) destroyed that game. Carebears had nothing to do with it. The DEVs at SOE could not handle all those professions. I liked the game the way it was when it first came out and I am a so-called carebear at heart. It was the "pick a word" who wanted to be Luke Skywalker that screwed that game all to hell and back. ------------------------------------- When the casual players go, the income will drop, and Eve will die.
Simple as that. You childish gankers can't see past the end of your own noses |
Harisdrop
Gallente ClanKillers Dusk and Dawn
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Posted - 2006.12.06 19:12:00 -
[390]
Too bad we cant see all your corporation tickers.
Goto Forum -> Settings click Alliance. Corp
Please I am interested. ------------------------------------- If shares where items the stock market would occur in EVE instantly. Starbase Charters Gallente |
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