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Thread Statistics | Show CCP posts - 2 post(s) |

Flaming Lemming
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Posted - 2006.12.06 07:31:00 -
[31]
Originally by: Pan Crastus
Originally by: Flaming Lemming Too many hardcore PvP/pirates just say "it's a PvP game, deal with it!"
Those aren't hardcore PVPers, only noobish griefers defend that kind of behavior. Real PVPers look for real fights, not exploitation of the weak.
Please accept my apologies, no offence was meant. There is a difference, and I was wrong to phrase it this way.
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Victor Valka
Caldari Archon Industries
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Posted - 2006.12.06 07:31:00 -
[32]
Originally by: Pan Crastus
Originally by: Flaming Lemming Too many hardcore PvP/pirates just say "it's a PvP game, deal with it!"
Those aren't hardcore PVPers, only noobish griefers defend that kind of behavior. Real PVPers look for real fights, not exploitation of the weak.
  
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Aaron Static
Igneus Auctorita
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Posted - 2006.12.06 07:31:00 -
[33]
Originally by: Aphotic Raven Carebears.. shut up... you're playing a PVP game
griefing != PvP
- Igneus Auctorita Video - |

Zwotte
Gallente Dark Reality
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Posted - 2006.12.06 07:37:00 -
[34]
Whats the BS you can't do anything about the high sec griefers. You got a ingame tool at your disposal....Wardec them.
Problem solved. MicanG's jumpclone Service
Customer Feedbacks
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Flaming Lemming
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Posted - 2006.12.06 07:40:00 -
[35]
Originally by: Zwotte Whats the BS you can't do anything about the high sec griefers. You got a ingame tool at your disposal....Wardec them.
Problem solved.
Because, God knows, high sec griefers would never be in a Noob corp
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Xoria Krint
The Movement
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Posted - 2006.12.06 07:40:00 -
[36]
Haha owned. ---
My Movies
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Yrakk Urrest
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Posted - 2006.12.06 07:41:00 -
[37]
Originally by: Miss Overlord we did say earlier this week that once carebears got interruptted it woudl unleash a wave of whining and whinging and let me have it easy posts
Yes indeed. Its just exactly like when CCP introduced that other thing that made everyone whine and moan so much about how it ruined everything.
Golly, what was that again?
Oh yeah, now I remember, CCP called it "Warp to 0m"
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Stuart Ward
Amarr Eternity INC.
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Posted - 2006.12.06 07:43:00 -
[38]
The end item is only in the big boss if : a) its a structure b) its the last rat to be killed.
Just make sure that you land the final blow on the structure or the last rat
Then if he does take the item - Pew pew !!
I see no problem here. Mission runners in high sec have a risk free life this is finally the fix it needed.
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Xaildaine
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Posted - 2006.12.06 07:44:00 -
[39]
Originally by: Zwotte Whats the BS you can't do anything about the high sec griefers. You got a ingame tool at your disposal....Wardec them.
Problem solved.
how about if a Griefer wants to get into my Mission deadspace he has to wardec me.. or wardec the NPC corp that gave me the mission..
Sounds fair to me
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tyrol
E X O D U S Imperial Republic Of the North
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Posted - 2006.12.06 07:47:00 -
[40]
what gets me about this thread, is most of the people giving it "woot, down with carebears" and such are 0.0 players.
the very same players who flame people who complain about being ganked in 0.0, the same people who come up with speeches like "if you cant handle low sec, the GTFO!!!1111"
some people seem to forget that there are people who play this game for fun, and dont want to pvp. im not one of them, but im not so ignorant as to not see that and accept it as some of you in this thread are.
what are people supposed to do, they go to low sec, they get ganked, they go to high sec they now get griefed?
im a pvper, i rarely do missions, but i support the mission runner in this. at least in 0.0 if someone steals my loot/wrecks, i can shoot them, these guys have no come backs.
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Fon Win
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Posted - 2006.12.06 07:47:00 -
[41]
Originally by: Stuart Ward The end item is only in the big boss if : a) its a structure b) its the last rat to be killed.
Just make sure that you land the final blow on the structure or the last rat
Then if he does take the item - Pew pew !!
I see no problem here. Mission runners in high sec have a risk free life this is finally the fix it needed.
You're correct on the structure item, but incorrect on the last rat to be killed.
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Reinala
Minmatar
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Posted - 2006.12.06 07:50:00 -
[42]
So much love for hatred under childlish cover of "game is fun" slogan... human beins never cease to amaze me.
1) Make all entering "not their" DS - criminaly flagged for everyone. Will be fun for both sides probaly. 2) Make all mission DS gates locked with keys which agents will give after accepting missions. Little hassle, big grief for griefers.
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Flaming Lemming
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Posted - 2006.12.06 07:50:00 -
[43]
Originally by: Stuart Ward The end item is only in the big boss if : a) its a structure b) its the last rat to be killed.
Just make sure that you land the final blow on the structure or the last rat
Then if he does take the item - Pew pew !!
I see no problem here. Mission runners in high sec have a risk free life this is finally the fix it needed.
Don't mission run much do we? Some missiones require you to return marines..found in troop carriers whether they are killed last or not. I've killed the loot carrying BS in missions with 1/2 the rats remaining. Please try to stick to accurate information. Thank you.
I'm not saying keep intruders out...just don't let them f*ck up our mission running with no defence.
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Verus Potestas
Caldari Perkone
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Posted - 2006.12.06 07:51:00 -
[44]
Locking other players out of missions is wrong in so many ways.
The problem is that scanning is too fast and easy for Empire. Try to "fix" it by locking out missions, and you aren't fixing anything. You're just making another problem.
Between corps atm, the NPC one is strictly a temporary thing. RAWR!111 Sig Hijackz0r!!11 - Immy |

Flaming Lemming
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Posted - 2006.12.06 07:54:00 -
[45]
Originally by: Reinala So much love for hatred under childlish cover of "game is fun" slogan... human beins never cease to amaze me.
1) Make all entering "not their" DS - criminaly flagged for everyone. Will be fun for both sides probaly. 2) Make all mission DS gates locked with keys which agents will give after accepting missions. Little hassle, big grief for griefers.
1) criminal flagging is pretty much a waste..but better than nothing. 2) Fine by me...but make the gates hackable, so pirates can still get in, but have to actually make an effort to do so, otherwise it is just safe mode for the missionrunners, which isn't fair eihter.
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Xaildaine
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Posted - 2006.12.06 07:55:00 -
[46]
Originally by: Verus Potestas Locking other players out of missions is wrong in so many ways.
The problem is that scanning is too fast and easy for Empire. Try to "fix" it by locking out missions, and you aren't fixing anything. You're just making another problem.
You are, of corse, right.
I guess the real answer is makeing the griefer have to scan out the gate and then tweeking gates to make them tough to scan for.
That whole warp to mission runner and get placed nicely at the acceleration gate is way to easy.
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Arshes Nei
Dark-Rising
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Posted - 2006.12.06 08:01:00 -
[47]
Edited by: Arshes Nei on 06/12/2006 08:02:00 Easy fix, treat people flying into other players deadspace missions like people in a gang with a wartarget. I.e. you can blow them up if you feel like it, but they cant do anything unless you shoot them. If you choose to shoot them you should neither get ganked by concord, nor should you get flagged to their corpmates/gangmates. Their chance to fire back should also expire assoon as they leave the mission area so they cant go for a bigger ship.
I know its still a problem if they turn up in a better ship, thats why we need a bit more random aggro switching, you can decide when to engage them so wait till the numbers turn to your advantage.
P.S. Griefers already have the advantage of using a pvp setup, these changes would merely give people a chance to fight back.
Dark-Rising |

TerrorWOLF
J.H.E.N.R Pure.
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Posted - 2006.12.06 08:06:00 -
[48]
Edited by: TerrorWOLF on 06/12/2006 08:08:01 Replays to post tread are just sad. When i started playing this was a game for mature people and this forums where a source of information. Now i only see replays of 13 year old kids with the intelligence of 2 year olds insolating everyone they can. And to these with the "if you don't play my way quit" comments, ITS NOT YOUR **** GAME AND YOU DON'T PAY FOR MY OR HIS ACCOUNT AND UNTIL ANY OF THIS IS TRUE YOU HAVE NO ******* RIGHT TO TELL ANYONE HOW TO PLAY OR QUIT THE GAME!!!. The community is going to hell in eve ant this will be the end of EVE not CCPs patches, nerfs or server lag.
May Your Death Be Slow And Painful
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tyrol
E X O D U S Imperial Republic Of the North
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Posted - 2006.12.06 08:09:00 -
[49]
Originally by: TerrorWOLF Edited by: TerrorWOLF on 06/12/2006 08:08:01 Replays to post tread are just sad. When i started playing this was a game for mature people and this forums where a source of information. Now i only see replays of 13 year old kids with the intelligence of 2 year olds insolating everyone they can. And to these with the "if you don't play my way quit" comments, ITS NOT YOUR **** GAME AND YOU DON'T PAY FOR MY OR HIS ACCOUNT AND UNTIL ANY OF THIS IS TRUE YOU HAVE NO ******* RIGHT TO TELL ANYONE HOW TO PLAY OR QUIT THE GAME!!!. The community is going to hell in eve ant this will be the end of EVE not CCPs patches, nerfs or server lag.
the man speaks the truth
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Zwotte
Gallente Dark Reality
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Posted - 2006.12.06 08:13:00 -
[50]
Originally by: Flaming Lemming
Originally by: Zwotte Whats the BS you can't do anything about the high sec griefers. You got a ingame tool at your disposal....Wardec them.
Problem solved.
Because, God knows, high sec griefers would never be in a Noob corp
The high sec griefers i know are in corp otherwise the wardec gang trick doesn't work to take freighters down. MicanG's jumpclone Service
Customer Feedbacks
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Cyrus Graham
Caldari
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Posted - 2006.12.06 08:14:00 -
[51]
I remember hearing this mentioned before. Why not make using probes in empire illegal? That keeps lowsec as dangerous as ever, and highsec griefers get Concorded. ___________________________________
Go play checkers if you want a game where everything's fair and equal. |

Xaildaine
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Posted - 2006.12.06 08:17:00 -
[52]
Originally by: TerrorWOLF Now i only see replays of 13 year old kids with the intelligence of 2 year olds insolating everyone they can.
A game the alows griefing was bound to attract these guys eventualy. My hope is that if they find their easymode style of PvP constantly rebalanced so they have to work for their ganks that they will eventualy move on or come to understand that the game isnt only about "Pew pew your dead".
Its no surprise that most of the players who are trying to defend this poor balance are the same ones that were camping gates in snipeing ships warp-stabbed up the yinyang and cryed far more than any carebear when they heard warp to 0 was comming in.
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ArchenTheGreat
Caldari Yesodic Nomads Corp Triumvirate.
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Posted - 2006.12.06 08:19:00 -
[53]
Originally by: Lock out
Originally by: DiuxDium Please come jack my rats Mr.piwats. What exactly is so horrible about a piwate getting you faster LP? Bounties don't compare to the ISK per hour of LP. Faster mission = More LP = More Isk. Win win, imho. 
Because then they go and steal the item required to complete the mission. GL finishing it and getting any LP like that.
As far as I know stealing such items (or popping cans) is petitionable as griefing.
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ArchenTheGreat
Caldari Yesodic Nomads Corp Triumvirate.
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Posted - 2006.12.06 08:21:00 -
[54]
Originally by: Reinala So much love for hatred under childlish cover of "game is fun" slogan... human beins never cease to amaze me.
1) Make all entering "not their" DS - criminaly flagged for everyone. Will be fun for both sides probaly. 2) Make all mission DS gates locked with keys which agents will give after accepting missions. Little hassle, big grief for griefers.
I vote for 1). Very good idea. You should probably post it into idea section of this forum.
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ArchenTheGreat
Caldari Yesodic Nomads Corp Triumvirate.
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Posted - 2006.12.06 08:24:00 -
[55]
Originally by: Cyrus Graham I remember hearing this mentioned before. Why not make using probes in empire illegal? That keeps lowsec as dangerous as ever, and highsec griefers get Concorded.
And it locks out people at war. Bad idea.
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Cyrus Graham
Caldari
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Posted - 2006.12.06 08:25:00 -
[56]
Originally by: Zwotte
Originally by: Flaming Lemming
Originally by: Zwotte Whats the BS you can't do anything about the high sec griefers. You got a ingame tool at your disposal....Wardec them.
Problem solved.
Because, God knows, high sec griefers would never be in a Noob corp
The high sec griefers i know are in corp otherwise the wardec gang trick doesn't work to take freighters down.
Would taking Freighters down be considered griefing really? To me, griefing is exploiting game mechanics to ruin someone else's gameplay without any intrinsic benefit. For instance, leaving containers saying "free loot" outside Kisogo and then blasting newbies(that are new enough not to know that trick) for fun would be griefing, but leaving a container full of ore floating around and then switching to a Cov Ops to kill an ore thief that has been running around would simply be an ambush.
Probing out a mission and then running in and taking the mission loot(which has no real value) so that the mission runner loses standings is griefing. Finding a way to rob a freighter in high sec(however lame the tactics themselves may be) is not. ___________________________________
Go play checkers if you want a game where everything's fair and equal. |

Mnengli Noiliffe
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Posted - 2006.12.06 08:28:00 -
[57]
I htink locking the gates idea isn't that bad. pirates can still camp the deadspace entrance. so mission runner won't be able to refit and repair if he can't complete mission in one go.. besides, when he finishes the mission, he will probably come to collect loot .. guess who will wait for him there :) at least some effort for the pirates anyway.
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Cyrus Graham
Caldari
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Posted - 2006.12.06 08:29:00 -
[58]
Originally by: ArchenTheGreat
Originally by: Cyrus Graham I remember hearing this mentioned before. Why not make using probes in empire illegal? That keeps lowsec as dangerous as ever, and highsec griefers get Concorded.
And it locks out people at war. Bad idea.
Point. Even though corps somehow managed to war with eachother before Kali.
___________________________________
Go play checkers if you want a game where everything's fair and equal. |

Queen Hades
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Posted - 2006.12.06 08:35:00 -
[59]
Originally by: Cyrus Graham I remember hearing this mentioned before. Why not make using probes in empire illegal? That keeps lowsec as dangerous as ever, and highsec griefers get Concorded.
/signed
Urgent action by CCP is required.
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Noluck Ned
FATAL REVELATIONS Lotka Volterra
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Posted - 2006.12.06 08:35:00 -
[60]
Originally by: TerrorWOLF Edited by: TerrorWOLF on 06/12/2006 08:08:01 Replays to post tread are just sad. When i started playing this was a game for mature people and this forums where a source of information. Now i only see replays of 13 year old kids with the intelligence of 2 year olds insolating everyone they can. And to these with the "if you don't play my way quit" comments, ITS NOT YOUR **** GAME AND YOU DON'T PAY FOR MY OR HIS ACCOUNT AND UNTIL ANY OF THIS IS TRUE YOU HAVE NO ******* RIGHT TO TELL ANYONE HOW TO PLAY OR QUIT THE GAME!!!. The community is going to hell in eve ant this will be the end of EVE not CCPs patches, nerfs or server lag.
QFT.
I have watched the community take large steps backwards over the last year.
I am all about Risk vs Reward. Sure the mission unners now have more risk, but in this case the can looters have none at all. This is unbalanced, shifting mission runners from no risk to no response possible is broken imo. Sure grief play has its place but in return there needs to be risk involved for anyone who involves themselvs in pvp...and this practice is pvp all right.
F4T4L is Recruiting! |
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