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Thread Statistics | Show CCP posts - 2 post(s) |

Stephar
The High Priest
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Posted - 2006.12.07 01:18:00 -
[571]
I'm extremely interested to see the response by CCP. There's going to be a mass exodus if high security missions are killed.
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Fink Angel
Caldari
|
Posted - 2006.12.07 01:18:00 -
[572]
Originally by: Uuve Savisaalo They alone, combined with introduction of freighters and increased overall playerbase
You can't say "they alone", then add a load of other modifiers onto it.
That's like saying "it's unique, apart from others of it's kind"!
And no risk in high sec? Everytime I make enough money to buy a new battleship I tend to lose my current battleship! Maybe I'm a crap player, but I seriously think the "no risk" thing has got out of hand, especially if you look at LvL4 missions.
Have you seen how much damage Right Hand Of Zazzamatazz dishes out? 
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MMXMMX
Caldari Resurrection R i s e
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Posted - 2006.12.07 01:19:00 -
[573]
Just give every player 200 bil so the can buy the pvp ships the need .
And most off them wil never ever run the dam missions again !!!!!!
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Support personel has been notified, no further action is needed.
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Miri Tirzan
Caldari Reikoku Band of Brothers
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Posted - 2006.12.07 01:30:00 -
[574]
Originally by: Uuve Savisaalo
Originally by: Miri Tirzan Mission runners are not ISK making machines and never have been.
blah blah blah blah
your best shot, svp?
Ok, you have proven you can take something out of context and try and make it mean something else. Good for you now you want to take your best shot on what the statement was about or more blah, blah, blah, and yet more blah from you?
svetlana - "whining gets you stuff. that is why humans got to the top of the food chain and all the other animals got nerfed."
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Osyc
|
Posted - 2006.12.07 01:32:00 -
[575]
Originally by: Miri Tirzan 1. Lack of time - (that one gets me the most) Activities in 0.0 to support the corp and alliance are time intensive. 2. Individuality - They dont want to go to 0.0 and have to work for some one else just so in the down time they can work for themselves. 3. Safety - No, not that! They are the member of a newbie corp and are happy but they get whacked everytime the go into low sec or 0.0.
Very succinctly and eloquently dead-on. Particularly points one and two.
Pirates have every right to loot, pillage and maim without another player impugning their ability to 'play how they like'. An anti-pirate can absolutely ruin their day by turning them into paste. But there is a route to satisfaction. Revenge. In HiSec, they have 15 full minutes to return the favor. And though they have possibly lost a ship in the process, the path from point A to point B in their quest to play to their preference remains unaltered.
Not so for the other side of the fence. Steal the mission-specific goal and bolt? Not a thing the MR can do, except fail the mission. No point B destination for this chosen style of play. All of the arguments to the contrary such as 'use your guns' etc. just realistically don't hold water. But this has been covered ad nauseum in the previous 20+ pages.
No recourse. Epeens aside, that is the core issue. |

Miri Tirzan
Caldari Reikoku Band of Brothers
|
Posted - 2006.12.07 01:36:00 -
[576]
Edited by: Miri Tirzan on 07/12/2006 01:41:39 Edited by: Miri Tirzan on 07/12/2006 01:39:09
Originally by: sonofollo the common thread here is peeps still refusing to play n the spirit of the game multiplayer
Well don't we have our diaper packed full of crap*? This is a multiplayer game, multiplayer means that there are alot of players not a single player. It does not mean that this is a team game.This is a frame work where almost any kind of play is acceptible except grief play.
What this come down to is that there is griefing of high sec mission runners. Your know, griefing? The act of doing something to someone else that does not benifit you. The only thing the griefer gets and wants is the knowledge that some one was hurt.
* I first said p o o p i e, but that is listed as a bad word, however, crap is ok? Go figure.
svetlana - "whining gets you stuff. that is why humans got to the top of the food chain and all the other animals got nerfed."
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OldPueblo
Gallente Defenders of Order
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Posted - 2006.12.07 01:37:00 -
[577]
Edited by: OldPueblo on 07/12/2006 01:37:55 To the general mission-runner haters... Go solo a couple l4's if you think they are no risk, the amount of cluelessness towards the purpose or facts regarding missions in this thread is incredibly amazing. Get off the backs of those that happen to enjoy running missions, or need to run missions for standing increases for in-game goals, or just plain need to run missions because they are young. If its not constructive, don't add to this already epic thread. Because I guarantee someone has already spewed your unhelpful pointless stupidity.
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Miss Overlord
Gallente Ferrum Pugnus New Eve Order
|
Posted - 2006.12.07 01:45:00 -
[578]
the high sec alternative to mission running exploration isnt worth the time given the lack of plexes turning up ( 1 per 4 systems just isnt worth the time and expense of the probes) 3 per system would surfice or the original 10 per system CCP promised would be better
These posts represent my personal views and not those of my corp or alliance. These do not reflect offical alliance or corp views
This is a disclaimer |

HankMurphy
Pelennor Swarm Eternal Rangers of Terror
|
Posted - 2006.12.07 02:06:00 -
[579]
lol at this thread
lol at ccp
not sure how the hell ccp didn't see this coming. if they did and thought it was 'ok' then i guess they dont mind dwindling profits from carebears quitting.
i'm not a carebear. i dont even like hi sec, i just go shopping there. but the way i see it is crystal fracking clear.
----------------------
Hi sec- newbie/carebear land. do anything that isn't very nice w/o a wardec and you get free trip to clone base
Low sec- this is the prime area for pirates. high isk for high level mission runners and miners. almost anything goes, just bring a nice tank for the local sentry guns
0.0 sec- ANYthing goes. kill em all. watch local, no one will hear your cries in the vacuum of space. THIS IS WHERE all those griefers belong imho. Come down and fight something that fights back little b*tch*s 
----------------------------
anything done by ccp that changes the above delacate balance is going to result in disgruntled playerbase and some %age of lost customer's if the changes are intended and stick
grief play in high sec is gghheeyy! it just is. you wanna make ppl frustrated to fill some vacant hole in your personality, head to low sec and do it.
high sec is intended as safe place to learn game, and not have to bother w/ other ppl if you dont want. these ppl fill our markets, and drive up demand for items only a carebear in a CNR would buy.
ppl say, 'this is a pvp game, bleh bleh' no shyte sherlock. your preaching to the choir. Life is 'pvp' in a way. When i want a good fight i go to the bar (0.0) and i pick a fight, i dont go to the elementary school playground and start knocking out 6 year olds 
this is such a simple issue if you look past the a$$hats. You really gotta love griefers. They can post up and down the wall defending what they do.... but go to their house and sever their ISP link at the pole and i bet they dont appreciate your 'grief play' w/ the same respect..... but in the end they have the same effect. Going out of your way to give someone a bad day... not to play a game! not to seek a challange! purely to give someone else a bad day.... like i said, ya gotta love em 
Hi-sec griefers o/ come down to 0.0 I have friends doing missions... ratting.... moving haulers solo... seriously, we just waiting for you to come and grief us outta OUR stuff 
|

MMXMMX
Caldari Resurrection R i s e
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Posted - 2006.12.07 02:14:00 -
[580]
Originally by: HankMurphy
lol at this thread
lol at ccp
not sure how the hell ccp didn't see this coming. if they did and thought it was 'ok' then i guess they dont mind dwindling profits from carebears quitting.
i'm not a carebear. i dont even like hi sec, i just go shopping there. but the way i see it is crystal fracking clear.
----------------------
Hi sec- newbie/carebear land. do anything that isn't very nice w/o a wardec and you get free trip to clone base
Low sec- this is the prime area for pirates. high isk for high level mission runners and miners. almost anything goes, just bring a nice tank for the local sentry guns
0.0 sec- ANYthing goes. kill em all. watch local, no one will hear your cries in the vacuum of space. THIS IS WHERE all those griefers belong imho. Come down and fight something that fights back little b*tch*s 
----------------------------
anything done by ccp that changes the above delacate balance is going to result in disgruntled playerbase and some %age of lost customer's if the changes are intended and stick
grief play in high sec is gghheeyy! it just is. you wanna make ppl frustrated to fill some vacant hole in your personality, head to low sec and do it.
high sec is intended as safe place to learn game, and not have to bother w/ other ppl if you dont want. these ppl fill our markets, and drive up demand for items only a carebear in a CNR would buy.
ppl say, 'this is a pvp game, bleh bleh' no shyte sherlock. your preaching to the choir. Life is 'pvp' in a way. When i want a good fight i go to the bar (0.0) and i pick a fight, i dont go to the elementary school playground and start knocking out 6 year olds 
this is such a simple issue if you look past the a$$hats. You really gotta love griefers. They can post up and down the wall defending what they do.... but go to their house and sever their ISP link at the pole and i bet they dont appreciate your 'grief play' w/ the same respect..... but in the end they have the same effect. Going out of your way to give someone a bad day... not to play a game! not to seek a challange! purely to give someone else a bad day.... like i said, ya gotta love em 
Hi-sec griefers o/ come down to 0.0 I have friends doing missions... ratting.... moving haulers solo... seriously, we just waiting for you to come and grief us outta OUR stuff 
Man thats a dam nice posting .
I totaly agree with u :)
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Support personel has been notified, no further action is needed.
|

Miss Overlord
Gallente Ferrum Pugnus New Eve Order
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Posted - 2006.12.07 02:17:00 -
[581]
they just warp out and wait u out the NPCs then aggro nothing much has changed really - CCP mgiht wanna bump up exploration sites add about 5 times as many alternatives to missions spread the player base out to
These posts represent my personal views and not those of my corp or alliance. These do not reflect offical alliance or corp views
This is a disclaimer |

Oen jei
|
Posted - 2006.12.07 02:23:00 -
[582]
Originally by: Uuve Savisaalo
Originally by: Miri Tirzan Mission runners are not ISK making machines and never have been.
actually, if you look at the technical aspect of the game, that is precisely what mission farmers are. They are the most significant of all ISK faucets in the game, and the only one not prone to loss.
1) isk enters into the game through belt rats, which in 0.0 carry greater bounties, but also bring about a chance of loss to those who rat through pvp action/ambushes, thus keeping their income in relative check (risk vs reward)
2) trade routes operators have to trade in great commodity amounts in order to make money off of their sales, but if they screw up on demand or are out-sold before they have a chance to dump their commodities supply on the market, they've effectively lost money/tied it down in the commodity for extended and not easily determined period of time.
3) mission runners themselves face absolutely no penalty for ISK farming. they have no risk in high sec, their chances of losing ships have been further reduced by the HP increase. They alone, combined with introduction of freighters and increased overall playerbase are responsible for the roughly 20x inflation we've gone through between fall 04 and present day..
your best shot, svp?
I pay for 6 accounts 2 mine mission/combat 2 miner/manufacturing 2 for my lads
Yes because i have played for so long i have raven and retriever BPO, i also have quite a few ships, i have 2 cnr's, ive given away more than i care to even think about isk ships skillbooks. i play eve as multiplayer with my lads. I mission run to get my standings to get my POS to benefit the community as a whole - keeping my research cost down keeps everything else down
If i want to run a mission which i have excepted for me i dont want some little ERK bustin it aggro'ing stealing whatever ..... if they want alittle risk/reward let me shoot at him without malice. when im in a mission with 12 battleships 9 cruisers and 20 odd frigates i think that is my risk.
I started this game as it says PVE / PVP what right do you have to force your playstyle on me. If it was purely PVP why are there agents? oh you need those for standing, oh theres R&D agents now too i forgot anyone can use those buggers not like you need to grind for those either. i pay to play for my enjoyment NOT at anyone else's expense. I would leave if this becomes a problem, and no go forth and multiply ... you cannot have my stuff
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Bill Shankly
|
Posted - 2006.12.07 02:28:00 -
[583]
Originally by: Shemar
Originally by: Miss Overlord maybe if NPC corp players joined a player corp they could compelte missions and .... have some friends to help out. Heres a thought someone loots can if in same gang and system all youre corp mates can help out gank the ISK making scavenger. Nothing is realy wrong here but the solo mentaliity of the heard and this game isnt built on that
Maybe some of us have real lives and we just want to log on for a couple of hours, do a mission and then go live our lives. Maybe some of us associate with people who don't live on EVE and 99% of the time do their own thing.
Suggestion: Go get a life.
Clue: Without the ability to play solo, EVE will be dead within weeks.
play a single player game then and do less whining.
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Miss Overlord
Gallente Ferrum Pugnus New Eve Order
|
Posted - 2006.12.07 02:29:00 -
[584]
just be aware that even as a single player CCP allows multiplayers to join in youre fun if this isnt acceptible crtl+q is a good choice
These posts represent my personal views and not those of my corp or alliance. These do not reflect offical alliance or corp views
This is a disclaimer |

Oen jei
|
Posted - 2006.12.07 02:34:00 -
[585]
Originally by: Miss Overlord just be aware that even as a single player CCP allows multiplayers to join in youre fun if this isnt acceptible crtl+q is a good choice
But i should be allowed to shoot at the unwelcomed guest without being Konkorded 
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Miss Overlord
Gallente Ferrum Pugnus New Eve Order
|
Posted - 2006.12.07 02:38:00 -
[586]
u can once they loot youre can im calling for a mission and deadspace flagging rights on can theifs of 2 hours instead of belts and other areas of 15 minutes ( might be a good comprimise along with mission objectives dropping in secure cans that only the mission runner and his player corp mates can access) NPC players wouldnt be affected really by this as they all play solo anyway
These posts represent my personal views and not those of my corp or alliance. These do not reflect offical alliance or corp views
This is a disclaimer |

Darkenral
|
Posted - 2006.12.07 02:40:00 -
[587]
Originally by: HankMurphy
lol at this thread
lol at ccp
not sure how the hell ccp didn't see this coming. if they did and thought it was 'ok' then i guess they dont mind dwindling profits from carebears quitting.
i'm not a carebear. i dont even like hi sec, i just go shopping there. but the way i see it is crystal fracking clear.
----------------------
Hi sec- newbie/carebear land. do anything that isn't very nice w/o a wardec and you get free trip to clone base
Low sec- this is the prime area for pirates. high isk for high level mission runners and miners. almost anything goes, just bring a nice tank for the local sentry guns
0.0 sec- ANYthing goes. kill em all. watch local, no one will hear your cries in the vacuum of space. THIS IS WHERE all those griefers belong imho. Come down and fight something that fights back little b*tch*s 
----------------------------
anything done by ccp that changes the above delacate balance is going to result in disgruntled playerbase and some %age of lost customer's if the changes are intended and stick
grief play in high sec is gghheeyy! it just is. you wanna make ppl frustrated to fill some vacant hole in your personality, head to low sec and do it.
high sec is intended as safe place to learn game, and not have to bother w/ other ppl if you dont want. these ppl fill our markets, and drive up demand for items only a carebear in a CNR would buy.
ppl say, 'this is a pvp game, bleh bleh' no shyte sherlock. your preaching to the choir. Life is 'pvp' in a way. When i want a good fight i go to the bar (0.0) and i pick a fight, i dont go to the elementary school playground and start knocking out 6 year olds 
this is such a simple issue if you look past the a$$hats. You really gotta love griefers. They can post up and down the wall defending what they do.... but go to their house and sever their ISP link at the pole and i bet they dont appreciate your 'grief play' w/ the same respect..... but in the end they have the same effect. Going out of your way to give someone a bad day... not to play a game! not to seek a challange! purely to give someone else a bad day.... like i said, ya gotta love em 
Hi-sec griefers o/ come down to 0.0 I have friends doing missions... ratting.... moving haulers solo... seriously, we just waiting for you to come and grief us outta OUR stuff 
Heh I almost never agree w/Hank but that is 1 fine post, and sums it up nicely.
Its really a question of choice and if CCP chooses to alter the playstyle of so many people so radically well the beautifull thing about capitalism is you get to vote with your wallet ;)
I really can not imagine this not changing as CCP is a business tho and loosing a significant portion of the playerbase was probably not one of their goals for KALI.
Dark
|

HankMurphy
Pelennor Swarm Eternal Rangers of Terror
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Posted - 2006.12.07 02:40:00 -
[588]
Originally by: Oen jei
Originally by: Miss Overlord just be aware that even as a single player CCP allows multiplayers to join in youre fun if this isnt acceptible crtl+q is a good choice
But i should be allowed to shoot at the unwelcomed guest without being Konkorded 
this is why it isn't black and white single player/multi player issue. they can grief you w/o you being able to engage them (even if you weren't busy fighting 30 npc rats at the same time)
of course its multiplayer!!! this isn't the issue. the issue is the griefing play style that belongs in low sec is now even easier and SAFER for the griefer in hi-sec. they are 'exploiting' their new ingame abilities beyond what is intended in the game
i'm sure it will be addressed by ccp after the other 7945 issues are dealt with. till then, i would suggest you try moving to a similar value agent in a much less popular solarsystem
|

MissileRus
|
Posted - 2006.12.07 02:42:00 -
[589]
Edited by: MissileRus on 07/12/2006 02:45:11 that was to mutch reading..
griefing belongs to .0, anything should be acceptable there, but when newbies and anyone gets griefed in high sec without wardecs or flagging its wrong, there are game mecanics and warping in aggroing everything to kill the mission runner then taking his loot+all the other loot and wrecks is INSANE tbh..
thats all im going to say, the PvP vs PvE and griefer vs carebear discussion doesnt consern this imo, this is an exploit realy and nothing else.
edit: why be a pirate in low-sec? you can be a pirate and grief mission runners, make billions, and eventualy there wont be faction items or any other goodies on the market, not to mention the insane prices on everything that would ruin the game completely.. noo its not an exploit... lets keep this and watch eve die! 
--------------------------- 4. i like pizza |

Fornacis
Gallente hirr Morsus Mihi
|
Posted - 2006.12.07 02:47:00 -
[590]
Quote:
lol at this thread
lol at ccp
not sure how the hell ccp didn't see this coming. if they did and thought it was 'ok' then i guess they dont mind dwindling profits from carebears quitting.
i'm not a carebear. i dont even like hi sec, i just go shopping there. but the way i see it is crystal fracking clear.
----------------------
Hi sec- newbie/carebear land. do anything that isn't very nice w/o a wardec and you get free trip to clone base
Low sec- this is the prime area for pirates. high isk for high level mission runners and miners. almost anything goes, just bring a nice tank for the local sentry guns
0.0 sec- ANYthing goes. kill em all. watch local, no one will hear your cries in the vacuum of space. THIS IS WHERE all those griefers belong imho. Come down and fight something that fights back little b*tch*s
----------------------------
anything done by ccp that changes the above delacate balance is going to result in disgruntled playerbase and some %age of lost customer's if the changes are intended and stick
grief play in high sec is gghheeyy! it just is. you wanna make ppl frustrated to fill some vacant hole in your personality, head to low sec and do it.
high sec is intended as safe place to learn game, and not have to bother w/ other ppl if you dont want. these ppl fill our markets, and drive up demand for items only a carebear in a CNR would buy.
ppl say, 'this is a pvp game, bleh bleh' no shyte sherlock. your preaching to the choir. Life is 'pvp' in a way. When i want a good fight i go to the bar (0.0) and i pick a fight, i dont go to the elementary school playground and start knocking out 6 year olds
this is such a simple issue if you look past the a$$hats. You really gotta love griefers. They can post up and down the wall defending what they do.... but go to their house and sever their ISP link at the pole and i bet they dont appreciate your 'grief play' w/ the same respect..... but in the end they have the same effect. Going out of your way to give someone a bad day... not to play a game! not to seek a challange! purely to give someone else a bad day.... like i said, ya gotta love em
Hi-sec griefers o/ come down to 0.0 I have friends doing missions... ratting.... moving haulers solo... seriously, we just waiting for you to come and grief us outta OUR stuff
OMG...the truth....nice post m8! Everbody read this, and go back to Eve. Nothing else to read here...move along.

Please resize image to a maximum of 400 x 120, not exceeding 24000 bytes, ty. If you would like further details please mail [email protected] - Cortes |

Maaku
|
Posted - 2006.12.07 02:49:00 -
[591]
Originally by: Miss Overlord [...] CCP mgiht wanna bump up exploration sites add about 5 times as many alternatives to missions spread the player base out to
People aren't going to explore if they have to spend most of a day probing to find a deadspace site, only once they find one and get there, they have someone else scan them down and get to the same site in two minutes.
|

Xaildaine
|
Posted - 2006.12.07 03:02:00 -
[592]
Why should any idiot with a scanner get instant access to Mission content that i had to grind weeks of standing to get access to?
We need CCPs take on this soon. Leaving this to fester is not good for the game
|

Flinx Evenstar
Momentum.
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Posted - 2006.12.07 03:45:00 -
[593]
Originally by: Xaildaine Why should any idiot with a scanner get instant access to Mission content that i had to grind weeks of standing to get access to?
We need CCPs take on this soon. Leaving this to fester is not good for the game
You think we dont have access to level 4 agents?
Call me an idiot for learning how to use probes if you want, and btw I can make A LOT more ratting in 0.0 than running L4 missions. But then again I can make 100's of mil in 15mins ransoming Lev 4 mission runners in low sec...am a bad man 
Jacking missions in high sec is not my style (they wont let me in 0.5 with my sec status ) but so what if people do that. War dec them. There is so much more to this game than running missions, my heart bleeds for you.
|

Yan Song
Minmatar Sebiestor tribe
|
Posted - 2006.12.07 03:50:00 -
[594]
Originally by: HankMurphy
<snip> Hi sec- newbie/carebear land. do anything that isn't very nice w/o a wardec and you get free trip to clone base
Low sec- this is the prime area for pirates. high isk for high level mission runners and miners. almost anything goes, just bring a nice tank for the local sentry guns
0.0 sec- ANYthing goes. kill em all. watch local, no one will hear your cries in the vacuum of space. THIS IS WHERE all those griefers belong imho. Come down and fight something that fights back little b*tch*s 
<snip>
high sec is intended as safe place to learn game, and not have to bother w/ other ppl if you dont want. these ppl fill our markets, and drive up demand for items only a carebear in a CNR would buy.
<snip>
Just to solidify Hank's statements regarding what hi-sec should be, here are direct quotes from Eve's FAQ (go look it up):
Quote: There are starting areas for new players where you will be safe until you have gained enough skill and experience to venture out into the wilder, more aggressive areas of space.
Quote: As they get acquainted with life in EVE, players can trade goods between systems or conduct other money-making ventures such as mining asteroids, transporting goods as a courier or even cleaning up debris for recycling. Financial gains made through such activities can be used to upgrade the ship with weapons and equipment and also to develop the character by purchasing skill packs used for training him or her in various skills he will need to advance in the world of EVE.
Quote: When a player has mastered the basics of the game, aquired some money and equipment and advanced his or her character through basic skills, the possibilities become almost endless. Players who wish to explore peaceful paths may continue to upgrade their ships to bigger and better cargo vessels with high-end defenses, purchase advanced mining or research equipment and continue to develop their characters by specializing in their preferred skills.
Quote: Political intrigue, corporate espionage and the very essence of Darwinism bring dimension and depth to the game as the struggle for fame and fortune ebbs and flows with each new day in EVE. However, the level at which each player decides to participate is a matter of personal choice.
Quote: Players can play the game as a simple space trading game or endeavor to control the largest, most powerful company in the universe. We provide the rules and tools, but it is the players themselves who create the adventures.
Quote: New characters enter the EVE world in high security areas of space, heavily guarded by police ships and sentry guns. Zones with lower security levels are more lucrative in terms of being places to find the highest quality items and opportunities, giving players the incentive to venture further out as they gain skill and experience.
This is from their own FAQ about the game. If this is not an accurate representation, (i.e. nowhere is safe, everyone should be able to do anything they want, regardless of what it does to others, PvP or quit, etc) then say so, change the FAQ, make everywhere 0.0, remove Concorde or any other sembalance of law and be done with it. At least then, people will know what they are paying for. **************** Stabbers FTW!! **************** |

Darkenral
|
Posted - 2006.12.07 03:57:00 -
[595]
Posted - 2006.12.07 02:20:00 - [135] - Quote Although the patch notes have not been assembled yet, the Devs have been working on a number of fixes and improvements for Tuesday's Revelations 1.2 patch. Among the items under consideration for the patch are:
*Adjustments to the scan system so that: -griefing mission runners in deadspace complexes is more difficult, and -scan results are easier to interpret, *Adjustments to the escalating path system, *Changes to the wreck icons so non-Salvagers can identify wrecks containing lootable modules, and *Adjustments to the salvage contained in a wreck, thus resulting in better and/or more frequent salvage drops.
Other fixes scheduled for the patch include:
*Log-on/log-off notification window is back where it belongs, *No more white screen flash on session change, *Bugs in various missions being resolved,
and much more.
Patch notes should be available on Friday, with additions made throughout the weekend as more items pass QA. Until I see the changelists, I cannot answer questions such as, "Will <insert issue> be in the patch?"
kieron Community Manager, EVE Online
FYI from info portal. Dark
|

Flinx Evenstar
Momentum.
|
Posted - 2006.12.07 03:57:00 -
[596]
Originally by: Yan Song This is from their own FAQ about the game. If this is not an accurate representation, (i.e. nowhere is safe, everyone should be able to do anything they want, regardless of what it does to others, PvP or quit, etc) then say so, change the FAQ, make everywhere 0.0, remove Concorde or any other sembalance of law and be done with it. At least then, people will know what they are paying for.
Before Kali, you were ALWAYS at risk to suicide gankers...the FAQ is fine.
And besides, these mission runners in high sec are not getting killed, they are just moaning that their wallets are not growing as fast as before.
|

eveplayer11
|
Posted - 2006.12.07 04:02:00 -
[597]
Originally by: Flinx Evenstar
You think we dont have access to level 4 agents?
Call me an idiot for learning how to use probes if you want, and btw I can make A LOT more ratting in 0.0 than running L4 missions. But then again I can make 100's of mil in 15mins ransoming Lev 4 mission runners in low sec...am a bad man 
Jacking missions in high sec is not my style (they wont let me in 0.5 with my sec status ) but so what if people do that. War dec them. There is so much more to this game than running missions, my heart bleeds for you.
heh im defending mission runners..
so mutch whining has been about mission runners, the huuuge amounts of isk they make for 0 risk...
ratting makes more isk..
now griefers can make more isk then ratters and mission runners.
and they are hailed? yaay...
as said griefing belongs to LOW-SEC and .0 not empire..
this is game mechanics gone wrong and its exploiting, i hope they fix it before things go realy wrong.
griefing with 0 risk? all the whine all the time about stuff not having any risk and now when you can grief players without risk its ok? mission runners takes risk, missions arent safe! players loose their ships all the time to lvl4 missions, its the uber mission ships that needs nerfing (raven etc) not the missions, lvl4 missions dont make loads of cash, you get more ratting in .0, you get more cash then a mission runner gets in a month by griefing a couple of players in a day.
i thought more players had sence and knew what was right and wrong then this baby talk in this thread, your all acting like kids.. enjoy the fun while it lasts, i doubt it will last very long before the game will start to crumble..
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Wrayeth
Tabula Rasa Systems The Star Fraction
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Posted - 2006.12.07 04:08:00 -
[598]
Edited by: Wrayeth on 07/12/2006 04:08:51 I can't remember if I've already posted in this thread or not; I think I haven't, but I can't be bothered to read 22 full pages just to find out. As such, I'll just post my opinion here, anyway.
IMO, anyone kills a mission rat or structure and is not in gang with the mission owner should be flagged to the mission owner's gang. This would put mission-theft on the same level as ore-thieving: it can be done, but there's risk involved.
It's also my opinion that any special items that drop and are required to complete the mission should be dropped in cans that can only be opened by the mission owner or his gangmates. Unlike ore theft, where the miner can just mine more minerals, there's no way to recoup the lost mission drop and, thus, the mission runner would take a pretty hefty standings hit for failing to complete the mission.
EDIT: I feel so dirty - I just defended highsec carebears. -shudder- -Wrayeth "Look, pa! I just contributed absolutely nothing to this thread!"
Might As well Train Another Race |

Flinx Evenstar
Momentum.
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Posted - 2006.12.07 04:18:00 -
[599]
Originally by: eveplayer11 .. enjoy the fun while it lasts, i doubt it will last very long before the game will start to crumble..
I will thanks
And when it changes..I'll adapt to that too, so get ready to whine about the NEXT issue that will "crumble" the game 
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Tribunal
FIRMA Interstellar Alcohol Conglomerate
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Posted - 2006.12.07 04:25:00 -
[600]
It is a sad showing of some how people act when they can hide behind a "mask" and never have to worry about consequences. I knew I was spot on with laughing when my philosophy teacher claimed that people are intrinsically good.
"We can't all be heroes, because somebody has to sit on the curb and applaud when they go by." - Will Rogers |
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