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Aglais
Liberation Army BricK sQuAD.
35
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Posted - 2011.12.19 17:58:00 -
[31] - Quote
Blasters are performing quite a bit better than before. It's nice that I can slap a full rack of heavy ion blaster IIs on a Moa now without having to put an RCU II in the lows.
Small rails are doing great it seems as I've seen several rail harpies recently, and Rokhs have emerged as a fleet BS. Medium railguns, however, are absolute crap.
Extremely hard to fit (on Moa at least), very poor damage potential (Really? 218 DPS out of 200mm railgun IIs with Javelin? 600 volley damage? That's pitiful. This is after two mag stab IIs have been fit; a third would be there, but it's place is taken by an RCU II, because rails use too much grid) and less than average tracking are keeping medium rails in the trash heap.
They're probably marginally more effective on the Thorax because it actually has a power grid, and a damage bonus on it's hull. |

Large Collidable Object
morons.
682
|
Posted - 2011.12.19 19:05:00 -
[32] - Quote
Trinkets friend wrote: Large Collidable Object whines that the Gallente prop mod gets turned off outside blasters optimal range...which is true but ignores the fact you still coast into range and webs actually outrange scrams, so by the time your MWD is off you should have a big enough head of steam to get into range and stay there.
Actually, I wasn't whining but pointing out reasons in eve's patch history why blasters used to fill the close combat and sniping roles just fine until about three years ago and became completely broken despite the hulls and turrets never having been touched.
But please tell me more about how the Talos' and Tornado's properties played a major role in the decline of blasters at the release of quantum rise... morons- sting like a butterfly and-ápost like a bee. |

Sizeof Void
Center for Advanced Studies Gallente Federation
59
|
Posted - 2011.12.19 19:09:00 -
[33] - Quote
Hybrids - blasters and rails - are fine, as is.
The real problem is that projectiles have been buffed too much over the past few years and now need to be scaled back.
Let's start with the optimal + 2 x falloff issue. Plot the damage vs. range curve. With Minmatar ship bonuses to falloff, and ridiculously over-powered modules like the Tracking Enhancer II (30% bonus to falloff), AC's are hitting for nearly full damage at ranges which they were never meant to operate. The damage/range equation needs to be reworked (to more significantly reduce damage in falloff), and/or the falloff bonuses to ships/modules need to be tweaked down.
Let's move on to the other pros vs cons of projectiles.
Pros: Projectiles, unlike hybrids and lasers, use no cap and have variable damage type ammo. Projectiles, unlike missiles, hit instantly (no flight time). Projectile weapons - particularly ACs - are usually easier to fit than other guns or launchers.
Cons: None. Obviously, if you see "standard" Gallente and Amarr ship fits using projectile weapons, rather than hybrids or lasers, this should tell you something is fundamentally wrong.
I think that it is ok for projectiles to either be capless or have variable damage ammo. I don't think it is right for them to have both advantages. I'd vote for projectile ammo keep the capless bonus, but only do Kin/Exp damage - seems more logical to me.
Finally, let's look at Winmatar ships.
I think that a good place to start to fix this problem would be to increase the size of the projectile ammo and reducing the size of Minmatar cargoholds - on combat ships only. This would reduce the ability of Minmatar ships to carry ammo for every occasion, and add the risk of running out of ammo during a prolonged battle. Arguably, Minmatar combat ships should be faster because they are carrying less weight - smaller cargoholds would be a part of that argument.
With the above changes, Minmatar ships would still be able to kite Gallente blaster boats, but doing much less damage at longer ranges and running the risk of running out of ammo. |

Liang Nuren
Heretic Army
178
|
Posted - 2011.12.19 19:15:00 -
[34] - Quote
How many people in this thread have flown a blaster ship in a meaningful way since the boost? I'm just trying to get a feel for how much theorycraft there is vs how much actual experience.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army
178
|
Posted - 2011.12.19 19:17:00 -
[35] - Quote
Large Collidable Object wrote: Well - Gallente used to fill these roles just fine years ago -they were just constantly nerfed indirectly whilst other got boosted:
- Changes to speed, webs, scrams and MWDs in QR finally broke them - everyone thought it would hit Minmatar the worst, but all in all, it turned out they were largely unaffected by the changes. Every Blasterboat had an MWD and a web - kind of sucks to be Gallente when everyone can turn your propmod off way outside your optimal+falloff and your web is nerfed from 90 to 60% at the same time whilst base speed and agility is among the worst in the game. - Not only were some Gallente ships heavily nerfed with the introduction of dronebandwidth (whatever sicko came up with the idea of 75 mbit/sec bandwidth for the myrm tortures little kitten in his basement), but also medium and heavy drones received multiple nerfs over the years, which again struck Gallente the worst. - At the same time, Projectiles and tracking enhancers were buffed into oblivion which left autocannons better at being blasters than blasters themselves up close and the bonus of having insane falloff. - Thanks to on-grid probing, sniping BS fleets died and the only long range system put to practical use are arties, thanks to their sick alpha. So yeah - rails are dead - just as beams.
When asking for better range for blasters, people constantly argued that then, they would be too akin to ACs - well - maybe CCP shouldn't have made ACs the better blasters in the first place.
This is a pretty decent post but I feel it lacks relevance to today's Eve, because there's a whole boost that you're quietly ignoring.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com Twitter: http://twitter.com/LiangNuren
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Large Collidable Object
morons.
685
|
Posted - 2011.12.19 19:36:00 -
[36] - Quote
Liang Nuren wrote: This is a pretty decent post but I feel it lacks relevance to today's Eve, because there's a whole boost that you're quietly ignoring.
-Liang
I wasn't ignoring the boost, my post was referring to the quoted dialogue, so intentionally commenting the pre-boost situation and what made the boost necessary, or:
Large Collidable Object wrote: Actually, I wasn't whining but pointing out reasons in eve's patch history why blasters used to fill the close combat and sniping roles just fine until about three years ago and became completely broken despite the hulls and turrets never having been touched.
As for the curent situation, again quoting an earlier post in this thread:
Large Collidable Object wrote: I'm not saying Hybrids are fine yet - time will tell - but at least they're not flat out broken anymore.
morons- sting like a butterfly and-ápost like a bee. |

Liang Nuren
Heretic Army
178
|
Posted - 2011.12.19 19:37:00 -
[37] - Quote
Large Collidable Object wrote:Liang Nuren wrote: This is a pretty decent post but I feel it lacks relevance to today's Eve, because there's a whole boost that you're quietly ignoring.
-Liang
I wasn't ignoring the boost, my post was referring to the quoted dialogue, so intentionally commenting the pre-boost situation and what made the boost necessary, or: Large Collidable Object wrote: Actually, I wasn't whining but pointing out reasons in eve's patch history why blasters used to fill the close combat and sniping roles just fine until about three years ago and became completely broken despite the hulls and turrets never having been touched.
As for the curent situation, again quoting an earlier post in this thread: Large Collidable Object wrote: I'm not saying Hybrids are fine yet - time will tell - but at least they're not flat out broken anymore.
Fair enough
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com Twitter: http://twitter.com/LiangNuren
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Jack Miton
Lapse Of Sanity Narwhals Ate My Duck
19
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Posted - 2011.12.19 20:32:00 -
[38] - Quote
Anyone who complains about hybrids just doesnt know how to use them. They may not be the best guns in all situations but they are by FAR my favorite. When it comes to in your face PVP, nothing else comes remotely close to blasters.
The issue with them was more in the fitting issues with the ships that use them than the guns themselves and this has now been fixed. |

Kingwood
Genos Occidere HYDRA RELOADED
20
|
Posted - 2011.12.19 21:05:00 -
[39] - Quote
Talos is pretty much my favorite roaming ship now. Blasters are fine, stop whining. |

Liang Nuren
Heretic Army
178
|
Posted - 2011.12.19 21:21:00 -
[40] - Quote
Kingwood wrote:Talos is pretty much my favorite roaming ship now. Blasters are fine, stop whining.
So you're running a 2 LSE Talos with 2 TEs. Looks like you're generally doing pretty well with it. Are you using it straight solo or are you running in a gang? Are you running with logi support?
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com Twitter: http://twitter.com/LiangNuren
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The Djego
Hellequin Inc. Mean Coalition
3
|
Posted - 2011.12.19 21:23:00 -
[41] - Quote
Kingwood wrote:Talos is pretty much my favorite roaming ship now. Blasters are fine, stop whining.
Posting quality, improve it. |

Kingwood
Genos Occidere HYDRA RELOADED
20
|
Posted - 2011.12.19 21:38:00 -
[42] - Quote
Liang Nuren wrote:Kingwood wrote:Talos is pretty much my favorite roaming ship now. Blasters are fine, stop whining. So you're running a 2 LSE Talos with 2 TEs. Looks like you're generally doing pretty well with it. Are you using it straight solo or are you running in a gang? Are you running with logi support? -Liang
Both solo and small gang. No scouts or links when going solo, usually links but no logistics support if roaming in a small gang.
It's a really good ship and has pretty much replaced me flying Canes + Drakes. |

Roime
Blue Republic RvB - BLUE Republic
61
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Posted - 2011.12.19 21:57:00 -
[43] - Quote
Liang Nuren wrote:How many people in this thread have flown a blaster ship in a meaningful way since the boost? I'm just trying to get a feel for how much theorycraft there is vs how much actual experience.
-Liang
http://bluerep.eve-kill.net/?a=kill_detail&kll_id=11930563 http://bluerep.eve-kill.net/?a=kill_detail&kll_id=11930446 http://bluerep.eve-kill.net/?a=kill_detail&kll_id=11882158 http://bluerep.eve-kill.net/?a=kill_detail&kll_id=11929492
I really think blasters work very well indeed in their intended role at the moment. Best damage, best tracking, can switch ammo if needed, cap is a non-issue, speed deficiency is not apparent in real combat situations. That said, I didn't feel underpowered before Crucible, I fly Gallente boats in various ways, and love them all. I use rails+sentries in PvP. I even fly the Celestis in a damping role a lot. According to the forums, these are all useless.
Of course close-range boat is a poor counter to kiting, but I've been kited exactly once in my career (Crow killed my Incursus). Of course you commit to a fight in a brawler ship.
Every time I undock in a Thorax or Brutix I know there is a high chance of getting primaried... I hesitate for a split second, but then I remember that 1000 unheated DPS, and I think
**** yeah
The sissies can kite all they want, I'm playing for that **** yeah -feeling.
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Liang Nuren
Heretic Army
178
|
Posted - 2011.12.19 21:58:00 -
[44] - Quote
Kingwood wrote:Liang Nuren wrote:Kingwood wrote:Talos is pretty much my favorite roaming ship now. Blasters are fine, stop whining. So you're running a 2 LSE Talos with 2 TEs. Looks like you're generally doing pretty well with it. Are you using it straight solo or are you running in a gang? Are you running with logi support? -Liang Both solo and small gang. No scouts or links when going solo, usually links but no logistics support if roaming in a small gang. It's a really good ship and has pretty much replaced me flying Canes + Drakes.
Cool thx Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army
178
|
Posted - 2011.12.19 22:04:00 -
[45] - Quote
Roime wrote:Liang Nuren wrote:How many people in this thread have flown a blaster ship in a meaningful way since the boost? I'm just trying to get a feel for how much theorycraft there is vs how much actual experience.
-Liang http://bluerep.eve-kill.net/?a=kill_detail&kll_id=11930563http://bluerep.eve-kill.net/?a=kill_detail&kll_id=11930446http://bluerep.eve-kill.net/?a=kill_detail&kll_id=11882158http://bluerep.eve-kill.net/?a=kill_detail&kll_id=11929492I really think blasters work very well indeed in their intended role at the moment. Best damage, best tracking, can switch ammo if needed, cap is a non-issue, speed deficiency is not apparent in real combat situations. That said, I didn't feel underpowered before Crucible, I fly Gallente boats in various ways, and love them all. I use rails+sentries in PvP. I even fly the Celestis in a damping role a lot. According to the forums, these are all useless. Of course close-range boat is a poor counter to kiting, but I've been kited exactly once in my career (Crow killed my Incursus). Of course you commit to a fight in a brawler ship. Every time I undock in a Thorax or Brutix I know there is a high chance of getting primaried... I hesitate for a split second, but then I remember that 1000 unheated DPS, and I think **** yeah The sissies can kite all they want, I'm playing for that **** yeah -feeling.
Very cool. I've been spending a lot of time with blaster ships too and I'm really digging them. Another thing you can use the Celestis for is a 400 DPS 144 sensor strength ****-falcon-machine. :)
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com Twitter: http://twitter.com/LiangNuren
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X Gallentius
Quantum Cats Syndicate
54
|
Posted - 2011.12.19 22:22:00 -
[46] - Quote
http://gallente.eve-kill.net/?a=kill_related&kll_id=11930677
Sadly, I am loving the Talos for other reasons. 
We even jumped into these guys and burned off. Our FC said that one of the drakes would get caught but then we'd own them if they were blaster fit. Sadly, what he predicted came true.
Exemplifies all that is wrong with armor-tanked blaster boats. They even had logi support. Armor buffer tank when you are sitting at a warp-in, on station undock, etc... For everything else either hull tank with ewar in mids, or shield tank to keep up speed.
Otherwise I have been loving the new blasters. Massive dps, get in range a bit quicker, Guns are hitting when they used to miss.
Though I've been losing ENI's like crazy (Exeqeror Navy Issue) they have been a blast to fly. Fast, mobile dps.
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Liang Nuren
Heretic Army
178
|
Posted - 2011.12.19 22:31:00 -
[47] - Quote
X Gallentius wrote:http://gallente.eve-kill.net/?a=kill_related&kll_id=11930677Sadly, I am loving the Talos for other reasons.  We even jumped into these guys and burned off. Our FC said that one of the drakes would get caught but then we'd own them if they were blaster fit. Sadly, what he predicted came true. Exemplifies all that is wrong with armor-tanked blaster boats. They even had logi support. Armor buffer tank when you are sitting at a warp-in, on station undock, etc... For everything else either hull tank with ewar in mids, or shield tank to keep up speed. Otherwise I have been loving the new blasters. Massive dps, get in range a bit quicker, Guns are hitting when they used to miss. Though I've been losing ENI's like crazy (Exeqeror Navy Issue) they have been a blast to fly. Fast, mobile dps.
I'm not sure that comments on armor tanked blaster boats as much as it comments on how paper thin Tier 3 BCs taking sentry fire can be utterly raped when hit by 10 BCs, 2 T3s, and an assortment of bombers. :-/
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com Twitter: http://twitter.com/LiangNuren
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X Gallentius
Quantum Cats Syndicate
55
|
Posted - 2011.12.19 22:48:00 -
[48] - Quote
Liang Nuren wrote:[quote=X Gallentius] [ I'm not sure that comments on armor tanked blaster boats as much as it comments on how paper thin Tier 3 BCs taking sentry fire can be utterly raped when hit by 10 BCs, 2 T3s, and an assortment of bombers. :-/
-Liang
Perhap. Shield tanked Talos can have a much larger tank + same dps, and much more quickly as well. Armor tanking leads to less mobility than Tier 2 BCs, less EHP, etc....
They had no opportunity to catch more than one drake. Once out of tackle range the fight was effectively over.
meh. Been there, done that too many times in blaster hulls. |

Liang Nuren
Heretic Army
179
|
Posted - 2011.12.19 22:53:00 -
[49] - Quote
X Gallentius wrote:Liang Nuren wrote:[quote=X Gallentius] [ I'm not sure that comments on armor tanked blaster boats as much as it comments on how paper thin Tier 3 BCs taking sentry fire can be utterly raped when hit by 10 BCs, 2 T3s, and an assortment of bombers. :-/
-Liang Perhap. Shield tanked Talos can have a much larger tank + same dps, and much more quickly as well. Armor tanking leads to less mobility than Tier 2 BCs, less EHP, etc.... They had no opportunity to catch more than one drake. Once out of tackle range the fight was effectively over. meh. Been there, done that too many times in blaster hulls.
My point is that it wouldn't matter what BC they were flying - drakes, canes, bingers, brutixes, Oracles, Tornados, whatever. The fact that they're paper thin only made it worse and meant you could do it almost totally unscathed.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com Twitter: http://twitter.com/LiangNuren
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Alara IonStorm
654
|
Posted - 2011.12.19 22:59:00 -
[50] - Quote
Roime wrote: Of course close-range boat is a poor counter to kiting, but I've been kited exactly once in my career (Crow killed my Incursus). Of course you commit to a fight in a brawler ship.
Former Blue Rep here and will return because RvB PvP is just so much fun. Good to point out that RvB is way different then other forms of PvP.
In RvB you see very little Kiting. It is mostly Brawler fits there and because of that Blasters do exceptionally well. Every fleet has MWD Frigate and or Ceptor Tackle, a lot of it so kiting ships tend to be left behind and Tank / DPS come out more. Ships like Duel Web Canes shine where Shield Canes are rarer. You have to adjust your fits to meet this brawling atmosphere.
I was kited once in RvB by a Stabber in a 1v1, flying my favorite RvB Ship a Brick S Neutron Vexor. Had Hammer II's on her, kept playing stop and start games with an Overheated MWD and Tackle while withdrawing and Launching Drones. Eventually she laxed to 15km and I gunned it and got an overheated web on her then grabbed her 3 seconds later with a Scram. Toast in seconds.
http://bluerep.eve-kill.net/?a=kill_detail&kll_id=11508896
I would have been humped if it was a Nano Rupture for sure. But outside of 1v1's the other fleet tends to warp on you before any Kiter can kill you and with the Frigs they're ether quick quick on the warpout or dead.
http://bluerep.eve-kill.net/?a=kill_detail&kll_id=11474760
Here is one of my lovely Vexors. It runs Hammers but they were on the Field when she popped.
Blaster Boats especially Megathrons and Brutix work well in RvB. Tristan's and Merlin's are doing better to. Thorax you see a ton of bad fits on them, Shield ones tend to melt the second they come out of warp in bigger fights so you usually wanna keep them in smaller gangs. When I FC more then 5 people and see a Thorax easy kill is the first thought in my head always.
Blasters do alright in RvB. But the lack of a good Gallente Battlecruiser to match the Drake and Cane for real fleets and gangs as well as the lack of a Gallente fleet ship in General is an issue. You just don't see any Gallente Ships you can build a coordinated gang out of.
http://bluerep.eve-kill.net/?a=corp_detail&crp_id=64815&view=ships_weapons&m=12&y=2011
Even looking at the RvB stats, a place all about Brawlers, Blasters are no where near top dog. Drakacane make a strong showing though of course. The Rifter, Rupture, Thrasher and Cane team take the cake having the highest score in each of there respective classes.
Say what you will. I will always choose the Plate Vexor over a Plate Rupture though. |

Liang Nuren
Heretic Army
179
|
Posted - 2011.12.19 23:02:00 -
[51] - Quote
Alara IonStorm wrote:Blasters do alright in RvB.
They're working fine in small gang low sec piracy too.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com Twitter: http://twitter.com/LiangNuren
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Alara IonStorm
654
|
Posted - 2011.12.19 23:05:00 -
[52] - Quote
Liang Nuren wrote: They're working fine in small gang low sec piracy too.
-Liang
I have little doubt. Megathrons are what I see most on Low Gates. Not so great in Fleets but Damn deadly if your staring down the barrel of one in there small gang.
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Alara IonStorm
654
|
Posted - 2011.12.19 23:07:00 -
[53] - Quote
Liang Nuren wrote: They're working fine in small gang low sec piracy too.
-Liang
Which ones?
I see a lot of Megathrons for sure when I poke about Low, Large Neut, DPS and Incredible may not scale up but sure is scary when your staring down the barrel of one. Neut Domi as well. But what Blaster fits do you see hanging around?
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Goose99
Republic Military School Minmatar Republic
328
|
Posted - 2011.12.19 23:09:00 -
[54] - Quote
Alara IonStorm wrote:Liang Nuren wrote: They're working fine in small gang low sec piracy too.
-Liang
Which ones? I see a lot of Megathrons for sure when I poke about Low, Large Neut, DPS and Incredible may not scale up but sure is scary when your staring down the barrel of one. Neut Domi as well. But what Blaster fits do you see hanging around?
And undocking games.
Liang Nuren wrote:Alara IonStorm wrote:Blasters do alright in RvB. They're working fine in small gang low sec piracy too. -Liang
Yeah right, small blasters on frigs, where ships are fast, ranges are low all around, and stuff happens at twitch speeds. Summary of rvb right there. It stops working starting at cruiser level. Pit diemosts against vegas, and there's only one way it can pan out. |

Liang Nuren
Heretic Army
180
|
Posted - 2011.12.19 23:18:00 -
[55] - Quote
Stop making excuses for why you can't PVP with Blasters and just do it. After the requisite time when you learn to actually PVP I think you'll find they perform in their role quite adequately.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com Twitter: http://twitter.com/LiangNuren
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Goose99
Republic Military School Minmatar Republic
330
|
Posted - 2011.12.19 23:28:00 -
[56] - Quote
Liang Nuren wrote:Stop making excuses for why you can't PVP with Blasters and just do it. After the requisite time when you learn to actually PVP I think you'll find they perform in their role quite adequately. -Liang
Diemost with 2 nanos = 2km/s (post "buff," that is). Vega with same 2 nanos = 3km/s. Diemost with 2 range mods and null = almost zero dps at 27-32km point range. Vega with same 2 range mods = 85% dps at point range.
You embarrass yourself.
On a more serious note, you've got to be really out of touch to keep pretending gallante and hybrids work. Undock once in a while. |

Naomi Knight
Imperial Academy Amarr Empire
85
|
Posted - 2011.12.19 23:41:00 -
[57] - Quote
Goose99 wrote:Liang Nuren wrote:Stop making excuses for why you can't PVP with Blasters and just do it. After the requisite time when you learn to actually PVP I think you'll find they perform in their role quite adequately. -Liang Diemost with 2 nanos = 2km/s (post "buff," that is). Vega with same 2 nanos = 3km/s. Diemost with 2 range mods and null = almost zero dps at 27-32km point range. Vega with same 2 range mods = 85% dps at point range. You embarrass yourself.  On a more serious note, you've got to be really out of touch to keep pretending gallante and hybrids work. Undock once in a while.  Why are you commenting a low sec logi pilot?? Im pretty sure he knows pvp...rofl |

Liang Nuren
Heretic Army
180
|
Posted - 2011.12.19 23:41:00 -
[58] - Quote
Goose99 wrote:Liang Nuren wrote:Stop making excuses for why you can't PVP with Blasters and just do it. After the requisite time when you learn to actually PVP I think you'll find they perform in their role quite adequately. -Liang Diemost with 2 nanos = 2km/s (post "buff," that is). Vega with same 2 nanos = 3km/s. Diemost with 2 range mods and null = almost zero dps at 27-32km point range. Vega with same 2 range mods = 85% dps at point range. You embarrass yourself.  On a more serious note, you've got to be really out of touch to keep pretending gallante and hybrids work. Undock once in a while. 
Why do you feel that you have to be able to out-speed a Vagabond (specifically) to have a useful ship? The Abaddon is a pretty damn good ship and doesn't stand a chance at running down a Vaga. Also, how fast is that same Deimos with the MWD overheated as you would use to get into range?
Also, I am undocking... and I'm using blasters. (zomg).
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army
180
|
Posted - 2011.12.19 23:43:00 -
[59] - Quote
Naomi Knight wrote: Why are you commenting a low sec logi pilot?? Im pretty sure he knows pvp...rofl
Heretics don't tend to make use of Logis... and they also don't roam a lot. That means I'm putting in a lot more hours in ships like Harpies and Moas than Basilisks right now. I guess the cool thing about it is that I can fly Harpies in Amamake - there's enough PVP concentrated in the one system that the 15 minute Gate Guns Will **** You timer doesn't put a serious crimp in my sub-BC PVP.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com Twitter: http://twitter.com/LiangNuren
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Naomi Knight
Imperial Academy Amarr Empire
85
|
Posted - 2011.12.19 23:49:00 -
[60] - Quote
Liang Nuren wrote:Naomi Knight wrote: Why are you commenting a low sec logi pilot?? Im pretty sure he knows pvp...rofl
Heretics don't tend to make use of Logis... and they also don't roam a lot. That means I'm putting in a lot more hours in ships like Harpies and Moas than Basilisks right now. I guess the cool thing about it is that I can fly Harpies in Amamake - there's enough PVP concentrated in the one system that the 15 minute Gate Guns Will **** You timer doesn't put a serious crimp in my sub-BC PVP. -Liang so you started to learn basic pvp , nice ^^ have fun with it |
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