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Connor Banks
Caldari State War Academy
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Posted - 2007.10.18 08:02:00 -
[211]
Originally by: BiggestT Who needs skill queing?
So what if you lose like a day or so from skill times. Who cares? Learn patience, It all takes time, in time u will have your skill. Sure it would be nice, but not essential. I dont care, I will continue to play EVE nerf after nerf after nerf.
If CCP were going to implement skill queue they wld have done it by now. Stop whing plz, nothing will result. Most 1-3 skills dont take long to train, then u can train them for a few days, if u dont log on to skill change every few days, u shdlnt play EVE. Going on Holdiday? train that lev 5 or wahtever. Done, thankyou and goodnight
...couldn't have said it better myself
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solbright altalt
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Posted - 2007.10.18 13:04:00 -
[212]
It's just a preference guys. Saying the feature won't be added to Eve because of some lame defeatist reasons isn't of any value.
If you don't care about the feature then don't comment.
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AshtarDJ
Filthy Scum
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Posted - 2007.10.18 13:20:00 -
[213]
Isn't that what Discussion Forums are about?
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Jeremiah Quinn
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Posted - 2007.10.18 20:56:00 -
[214]
I think a skill queue is a fantastic idea. It would be easy enough to make sure it wasn't exploited by simply making the queue stop when an account subscription ends.
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solbright altalt
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Posted - 2007.10.19 01:24:00 -
[215]
Originally by: AshtarDJ Isn't that what Discussion Forums are about?
What? To say you don't care? And be a general troll?
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Connor Banks
Caldari State War Academy
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Posted - 2007.10.19 06:12:00 -
[216]
And here i thought my contribution to this thread were crystal clear...sorry then, let me rephrase for the ***ards:
CCP, Please put your time and effort on something important.
Oh...almost forgot, you probably want me to exaplain what is important as well...how about all them sticky threads by CCP themselves?!?
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AshtarDJ
Filthy Scum
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Posted - 2007.10.19 08:43:00 -
[217]
Originally by: solbright altalt
Originally by: AshtarDJ Isn't that what Discussion Forums are about?
What? To say you don't care? And be a general troll?
There you are flaming other ppl's threads again. it sounds just like you're saying: "If your oppinion isn't the same as mine, I don't wanna hear about it."
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solbright altalt
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Posted - 2007.10.19 10:33:00 -
[218]
Originally by: Connor Banks And here i thought my contribution to this thread were crystal clear...sorry then, let me rephrase for the ***ards:
CCP, Please put your time and effort on something important.
And here i thought my reply to this troll was crystal clear...
If you don't care about the feature then don't comment.
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Connor Banks
Caldari State War Academy
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Posted - 2007.10.19 23:31:00 -
[219]
Edited by: Connor Banks on 19/10/2007 23:31:41 Too bad you ain't forum admin then, sucker! So, get over it already...
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solbright altalt
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Posted - 2007.10.20 05:07:00 -
[220]
Originally by: Connor Banks Too bad you ain't forum admin then, sucker! So, get over it already...
Lol, speak for yourself.
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Laechyd Eldgorn
Caldari Karjala Inc. Imperial Republic Of the North
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Posted - 2007.10.20 07:48:00 -
[221]
I think it would be fun if training would continue on one single skill until it reaches lvl 5, then it would choose lowest rank skill which has least levels (if there would be many it would pick randomly)
Or alternatively skill training would continue picking random lowest rank lowest level skill to train. I actually would like this no more changing skill every 10 minutes! I find especially less than 8h skill training difficult to time, personally.

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Connor Banks
Caldari State War Academy
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Posted - 2007.10.20 09:00:00 -
[222]
Edited by: Connor Banks on 20/10/2007 09:00:30 Solbright, you are one resilient roach, i'll give you that...
1. Skill queing is for lazy people. 2. Skill queing will make non lazy people lazy. 3. Skill queing will make EVE lazy. 4. I don't like lazy people. 5. I don't want EVE to become lazy. 6. I don't want skill queing in EVE.

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solbright altalt
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Posted - 2007.10.20 09:34:00 -
[223]
Originally by: Connor Banks Solbright, you are one resilient roach, i'll give you that...
:) One of those things one does when not able to participate but still think it's worth pursuing.
Quote: 1. Skill queing is for lazy people.
I sure hope you don't carry a cellphone with you. You might get lazy and use it. :P
I think you just want to punish those that don't have a lot of time to invest in Eve. As I pointed out in this thread, training time is paid for in the sub. It would be nice to have easy management of all that time.
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Connor Banks
Caldari State War Academy
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Posted - 2007.10.20 10:31:00 -
[224]
As I said,
1. Skill queing is for lazy people. 2. Skill queing will make non lazy people lazy. 3. Skill queing will make EVE lazy. 4. I don't like lazy ppl. 5. I don't want EVE to become lazy. 6. I don't want skill queing in EVE.
You call me a sadist? Sure, i can live with that...as long as EVE doesnt become a forum for lazy people like yourself.
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Bitter Brain
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Posted - 2007.10.20 11:26:00 -
[225]
For me skill queing would really me a nice feature - and I cannot see any good reason for not implementing it. It would really help players that train a lot of lvl 1 skills, and I think that we we should help the newbies out there...
Another thing. Yesterday when EVE went down for security auditing it wasn't possible for me to stay up and check for the game coming online - I would think that a skill queing feature would be one of the ways that unplanned downtime could be more acceptable.
Bitter Brain
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solbright altalt
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Posted - 2007.10.20 11:36:00 -
[226]
Edited by: solbright altalt on 20/10/2007 11:36:42
Originally by: Connor Banks You call me a sadist? Sure, i can live with that...as long as EVE doesnt become a forum for lazy people like yourself.
Hmmm, a "Do as I say not as I do." type. I guess there is no argument to that.
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Aurinkokuningas
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Posted - 2007.10.20 11:46:00 -
[227]
Simply: NO.
Having to actually log in at random times is one of the things that make good (dedicated, playing a lot) players stand out from the rest. Getting the advantage is a reward for doing that and those players actually deserve it.
I would actually go the other way: If you have no skill training for X time, the next time you turn on a skill you have to churn back ALSO that lost skill training time. For instance 4 hours without skill on training you would have to churn 4 hours of training on without actually receiving any skill points. That would be sweet.
Your lame idea has been proposed here literally a million times now. It was utterly idiotic and lame the exactly first time already and still is. Now go cry somewhere else.
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Yoshihito
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Posted - 2007.10.20 11:54:00 -
[228]
Edited by: Yoshihito on 20/10/2007 11:55:47
Originally by: Connor Banks Edited by: Connor Banks on 20/10/2007 09:00:30 Solbright, you are one resilient roach, i'll give you that...
1. Skill queing is for lazy people. 2. Skill queing will make non lazy people lazy. 3. Skill queing will make EVE lazy. 4. I don't like lazy people. 5. I don't want EVE to become lazy. 6. I don't want skill queing in EVE.

I love how people like this, turn a simple and very handy idea into a flame argument over something very trivial. First off, it's a game and you sit and your ass to play it, therefore it is a constant state of being lazy. Skill queue'ing would make it a bit easier to manage certain skills especially when you are away and unable to do anything because hey, you have a real life and have responsibilities. And with those responsibilities you bring in money to pay for this habit and you deserve a little break here and there.
They can do certain things to make it so skill queue'ing isn't broken or overpowered. Such as make it so skills won't train after you subscription ends. I believe it already does that, but if not that would be an easy fix. They can make the skill queue itself a skill that you have to train just like any other. Let's say it has a prerequisite of Learning Level 5. Each level you get of the skill for the queue, you get an extra skill that you can set to train after the first one is done, at a max of five skills that can be set to train in succession. There are many things they can do, these are just a couple.
Someone brings something to the suggestion forum that is a good idea and people like Conner bring unnecessary negativity to something that would work for the whole community of EVE. I don't know many people who don't want this implemented but I can say this, you are surrounded by about 99% of people who do want this implemented. No one really cares what you want or don't want in EVE Connor, fortunately it's not up to you. If CCP held a vote I know that this would win and you would have to put up with the skill queue that you will most likely take full advantage of like everyone else if it is put in the game.
If you can come up with a better reason why it shouldn't be implemented other than you don't want it and it will make people even more lazy, I'm all ears. But until then keep your negative opinions to yourself until you have a sufficient and well thought out argument/reason why this shouldn't be put in. The world doesn't revolve around you buddy. I know it's an eye opener but it's the truth. And don't try to turn this around on me because I know full well that the world doesn't revolve around me either and I wouldn't want it to. I'm just pointing out the obvious and that you really are vastly outnumbered when it comes to who wants this and who doesn't.
Just my two cents...
Edit: Oh, and for the record this is an idea that CCP has been thinking about for awhile now and it's looking like it might be implemented with the new expansion. I guess we'll just have to wait and see though.
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solbright altalt
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Posted - 2007.10.21 00:29:00 -
[229]
Originally by: Aurinkokuningas Having to actually log in at random times is one of the things that make good (dedicated, playing a lot) players stand out from the rest.
That's complete rubbish. A good player is learned from experience not gifted by staying logged in.
Quote: Getting the advantage is a reward for doing that and those players actually deserve it.
The reward is beating the enemy. Even better with a cheaper ship. There is no deserving it.
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shinsushi
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Posted - 2007.10.21 07:55:00 -
[230]
Edited by: shinsushi on 21/10/2007 07:55:34 1 1 skill queue will not in any measurable way really change the amount of micro management that is required by this game (i.e. a ****load), as long as its disabled upon account deactivation.
A 1 skill queue will most likely increase player retention and therefore $$$ for CCP.
A 1 skill queue will make people less stressed out about this GAME.
Oh, and I bet a 1 skill wueue would lessen the amount of people logged in and AFK (another benefit to CCP.)
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JcJet
Caldari RusAviaSpace Stella Polar
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Posted - 2007.10.21 09:30:00 -
[231]
Edited by: JcJet on 21/10/2007 09:29:57 Yesterday i have got a nice example of that why we need a skill queue...i have lost about 10 hours of sp during emergency DT...
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RaTTuS
BIG Ka-Tet
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Posted - 2007.10.21 09:58:00 -
[232]
he's another take on it - no new skills needed,
take the existing Learning skill
each level allows you to add one skill at that rank as a backup. so level 1 allows a rank 1 skill as a backup level 2 a rank 2 etc.
as most people have got this skill already trained - no time sink moans :-P
-- BIG Lottery, BIG Deal, InEve [Now Verified] & RaTTuS Home
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Aurinkokuningas
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Posted - 2007.10.22 08:53:00 -
[233]
Originally by: solbright altalt That's complete rubbish. A good player is learned from experience not gifted by staying logged in.
Oddly actual playing amount seems to in the big picture to correlate with real skills. 
Originally by: solbright altalt
The reward is beating the enemy. Even better with a cheaper ship. There is no deserving it.
The issue is entirely skill neutral in the sense that we are not necessarily even discussing of fighting skills.
What comes to the "better player retention" claim btw, many people might be already getting bored and leaving because they are too much on par and equal with the newbies. That works both ways.
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solbright altalt
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Posted - 2007.10.23 08:22:00 -
[234]
Originally by: Aurinkokuningas
Originally by: solbright altalt That's complete rubbish. A good player is learned from experience not gifted by staying logged in.
Oddly actual playing amount seems to in the big picture to correlate with real skills. 
I believe that's what I said.
Quote:
Originally by: solbright altalt
The reward is beating the enemy. Even better with a cheaper ship. There is no deserving it.
The issue is entirely skill neutral in the sense that we are not necessarily even discussing of fighting skills.
What I'm saying is that the skill system in Eve is not for making you uber. It's mostly just a content enabler. Any expectation that the skills should reward you for being logged-in is very miss-guided. There is plenty of other rewards for being active and playing Eve. The skill system isn't one of them.
Quote: What comes to the "better player retention" claim btw, many people might be already getting bored and leaving because they are too much on par and equal with the newbies. That works both ways.
I'm not sure I follow you. You are saying that you think newbies shouldn't be allowed to train?
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Plekto
Priory Of The Lemon R0ADKILL
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Posted - 2007.10.23 23:59:00 -
[235]
The easiest way is to just make a skill keep training unless you stop it. (or it maxxes out at level 5)
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Remko Marr
Caldari First And Only
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Posted - 2007.10.24 01:46:00 -
[236]
If you're so concerned about it letting people never play and still advance, then just make the queue have two items. It's less convienent, but it still serves the basic purpose: to keep too much skill training time from beeing wasted. That way, if your skill finishes as 3 in the morning, you have one other waiting, even if it's not first on your priority list, just so that you don't waste time, and when you do have a chance to get back on you will because you'll most likely want to switch the automatically queued skill to the one you REALLY want. This way you keep your training time and still have good incentive to play frequently.
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BiggestT
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Posted - 2007.10.25 06:42:00 -
[237]
Originally by: Connor Banks As I said,
1. Skill queing is for lazy people. 2. Skill queing will make non lazy people lazy. 3. Skill queing will make EVE lazy. 4. I don't like lazy ppl. 5. I don't want EVE to become lazy. 6. I don't want skill queing in EVE.
You call me a sadist? Sure, i can live with that...as long as EVE doesnt become a forum for lazy people like yourself.
HaHa there u go, im sure CCP wld agree ;) skill queu = no go
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Aftershock2100
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Posted - 2007.11.03 18:55:00 -
[238]
I would love a skill queue system, as some of my friends, my girlfriend, and my sister all quit because of the annoyance of that initial 15 minute to 2 hr skill changing bullcrap we all had to go through. If you wanted to limit it, how about making the skill queue total time not be able to exeed 24 hours or something?
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Lord Zoran
Caldari CrAzyF1sTs
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Posted - 2007.11.04 01:40:00 -
[239]
i guess it wouldn't be a bad idea for people who have jsut started and don't have that many long skills they can train but apart from that i see no reason why it should be introduced, next time just remember to put a long skill on........
--------------------------------------------- no sig for you !!! Yarr!?!?!?!?!
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BiggestT
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Posted - 2007.11.04 02:49:00 -
[240]
Originally by: Aurinkokuningas Simply: NO.
Having to actually log in at random times is one of the things that make good (dedicated, playing a lot) players stand out from the rest. Getting the advantage is a reward for doing that and those players actually deserve it.
I would actually go the other way: If you have no skill training for X time, the next time you turn on a skill you have to churn back ALSO that lost skill training time. For instance 4 hours without skill on training you would have to churn 4 hours of training on without actually receiving any skill points. That would be sweet.
Errm thats a tad harsh. From the time i go to bed to the time i get home from work, i cant access eve for 20hrs. This means i have to train a skill for 20+ hrs each night
Often ill just train a 18hr or 19hrs skill instead, i lose an hour but gain the skill i want not some random long lev 5 skill that i dont need yet.
So that idea is bad...but skill queing is bad also...leave things as is plz 
Your lame idea has been proposed here literally a million times now. It was utterly idiotic and lame the exactly first time already and still is. Now go cry somewhere else.
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