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Author |
Thread Statistics | Show CCP posts - 4 post(s) |
Vitarius Solarius
Facehoof Out of Sight.
89
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Posted - 2017.06.09 17:02:08 -
[601] - Quote
Nut Cullet wrote:Great changes , although i feel you should reduce the figers by 40% And remove all caps cuz they're needless anymore.
-ö-+-ü-é-¦-¦-+-Å-Ä -¦-+-+-î, -¦-+-Ç-+-¦-+.
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Kaze Mester
Ascendance Goonswarm Federation
14
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Posted - 2017.06.09 17:03:08 -
[602] - Quote
How CCP works nowdays:
1.Bring new players in with f2p who will potentially subscribe. 2.Kill old players who can afford to buy plex ingame.
Good job CCP.
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Dawny Star
Control-Space DARKNESS.
31
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Posted - 2017.06.09 17:03:12 -
[603] - Quote
Frostys Virpio wrote:Dawny Star wrote:
Give us a reason to PVP again. Null sec wars are a huge ISK sink, they create lots of player content, generate headlines, and gave alliances a reason to be competitive with each other.
Null sec wars are not an ISK sink. They never are and probably never will be.
Whilst I think I see where your going to go with this, let me ask a couple of questions.
How much ratting did goons do per day when EvE descended on Deklien? Whilst that's not an ISK sink as such, it certainly hinders ISK generation for the average line member no?
Also battles like B-R are quite literally an ISK sink, trillions of iSK in ships instantly removed from the game. Whilst not an ISK to players with a decent Alliance SRP program that again is still ISK being moved out of existence.
Null Sec Wars in EVE do generate incomes for some, but by and large they slow/lower income at line member level. |
Stunt
Anime Masters
0
|
Posted - 2017.06.09 17:03:15 -
[604] - Quote
Have you considered making PVE less safe at all? I would like the devs to take out small gangs from jita and hit up every major power bloc ratting areas. |
Jonathon Rodriguez
SUNDER. Clouds Of War
0
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Posted - 2017.06.09 17:03:35 -
[605] - Quote
Carriers are borderline useless as is, they really don't need to be hit with the nerf bat again, all this will do is cripple smaller groups who have maybe 2-5 of these things. IF such a change was to be put in place, I would hope material costs on constructing carriers and fighters will also get nerfed because at this point there would be no point in operating them at all. |
Jenn aSide
Shinigami Miners ChaosTheory.
16076
|
Posted - 2017.06.09 17:03:43 -
[606] - Quote
Eye-Luv-Girls wDaddyIssues wrote:Sapphire Voice wrote:Eye-Luv-Girls wDaddyIssues wrote:Personally I think all the changes of late are all good. Its way too easy for people en mass to farm the game.
There shouldnt be any sources of AFK, Passive Income.
Well done ccp. You got payed by CCP or what?)))) Not really I just enjoy the salt and tears when they nerf stuff. The first round of rorqual nerfs everyone was up in arms threatening to sell all their rorquals, and unsub accounts. Its a big joke. Everyone will calm down in a week go back to whatever they were doing and adjust.
Exactly, which is why I call these "oppurtunity to blow off some steam" threads. Once everybody takes their carrier/super to rat and find out it's actually not that much of a change (or someone pops up a youtube video showing some clever way around it all) they will act like they never lost their minds of a forum.
Like you say, it happens EVERY time there is a significant change that affects income, pvp ability or somehow threats something that have 'invested' in. It's the stock human response to the idea of loss, lol some of these mofos are going through stages of grief
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McBorsk
Multispace Technologies Inc Yulai Federation
71
|
Posted - 2017.06.09 17:04:22 -
[607] - Quote
Will you be refunding carrier BPO's? I've got 3, with months and months of research on them. |
Ida Aurlien
HIgh Sec Care Bears Brothers of Tangra
88
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Posted - 2017.06.09 17:04:25 -
[608] - Quote
1 you train for say cruisers they nerf them
2 you train pi they change it
3 you train for pirate ships they change them
4 you train for logi they change it
5 you train for whatever they change it and add more to get to the same level
6 you train carriers They change it
7 you train fighters they change it and add new skills
8 you train t3's they nerf them
My thoughts are if your building a game with a base of people you would think some add ons and deletes threw time but a constant change is frustrating. You just get to a point where you feel good with the game and you kill it or destroy it. I had been feeling tired of the game on a personal level. but was ok with continually subbing gonna start getting ready to call it what it is tho. As this never ends and 20% nerf when a couple cruisers can kill a carrier. something is wrong with this picture. That's like being able to bump kill a freighter with a cat ....stupid.. game you would think has some parameters that would fit like frigates 2 to kill a cruiser or a bs maybe 4 to kill etc but when you can have more dps from a bs than a carrier it does not fit, sorry. I realize this is a game but when you constantly change the Bar or parameters you destroy the goal and game. good job ccp you have made my mind up for me |
Faruzen en Divalone
Black Wings Syndicate
17
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Posted - 2017.06.09 17:05:29 -
[609] - Quote
Ida Aurlien wrote:1 you train for say cruisers they nerf them
2 you train pi they change it
3 you train for pirate ships they change them
4 you train for logi they change it
5 you train for whatever they change it and add more to get to the same level
6 you train carriers They change it
7 you train fighters they change it and add new skills
8 you train t3's they nerf them
My thoughts are if your building a game with a base of people you would think some add ons and deletes threw time but a constant change is frustrating. You just get to a point where you feel good with the game and you kill it or destroy it. I had been feeling tired of the game on a personal level. but was ok with continually subbing gonna start getting ready to call it what it is tho. As this never ends and 20% nerf when a couple cruisers can kill a carrier. something is wrong with this picture. That's like being able to bump kill a freighter with a cat ....stupid.. game you would think has some parameters that would fit like frigates 2 to kill a cruiser or a bs maybe 4 to kill etc but when you can have more dps from a bs than a carrier it does not fit, sorry. I realize this is a game but when you constantly change the Bar or parameters you destroy the goal and game. good job ccp you have made my mind up for me
Then dont train what is currently BEST and objectivly OP. It will get nerfed. However, PVP damage of carriers should NOT be nerfed, thats for sure. |
Frostys Virpio
KarmaFleet Goonswarm Federation
3387
|
Posted - 2017.06.09 17:06:15 -
[610] - Quote
Dawny Star wrote:Frostys Virpio wrote:Dawny Star wrote:
Give us a reason to PVP again. Null sec wars are a huge ISK sink, they create lots of player content, generate headlines, and gave alliances a reason to be competitive with each other.
Null sec wars are not an ISK sink. They never are and probably never will be. Whilst I think I see where your going to go with this, let me ask a couple of questions. How much ratting did goons do per day when EvE descended on Deklien? Whilst that's not an ISK sink as such, it certainly hinders ISK generation for the average line member no? Also battles like B-R are quite literally an ISK sink, trillions of iSK in ships instantly removed from the game. Whilst not an ISK to players with a decent Alliance SRP program that again is still ISK being moved out of existence. Null Sec Wars in EVE do generate incomes for some, but by and large they slow/lower income at line member level.
Do you know what an ISK sink is?
Every ship exploding in EVE is a faucet. |
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Manicsar
The Study of Wumbology Test Alliance Please Ignore
4
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Posted - 2017.06.09 17:07:20 -
[611] - Quote
Since I just wasted all the time training carrier skill can I get a refund for those skills? |
Frostys Virpio
KarmaFleet Goonswarm Federation
3391
|
Posted - 2017.06.09 17:07:50 -
[612] - Quote
Ida Aurlien wrote:1 you train for say cruisers they nerf them
2 you train pi they change it
3 you train for pirate ships they change them
4 you train for logi they change it
5 you train for whatever they change it and add more to get to the same level
6 you train carriers They change it
7 you train fighters they change it and add new skills
8 you train t3's they nerf them
My thoughts are if your building a game with a base of people you would think some add ons and deletes threw time but a constant change is frustrating. You just get to a point where you feel good with the game and you kill it or destroy it. I had been feeling tired of the game on a personal level. but was ok with continually subbing gonna start getting ready to call it what it is tho. As this never ends and 20% nerf when a couple cruisers can kill a carrier. something is wrong with this picture. That's like being able to bump kill a freighter with a cat ....stupid.. game you would think has some parameters that would fit like frigates 2 to kill a cruiser or a bs maybe 4 to kill etc but when you can have more dps from a bs than a carrier it does not fit, sorry. I realize this is a game but when you constantly change the Bar or parameters you destroy the goal and game. good job ccp you have made my mind up for me
TLDR : I follow the FOTM and get nerfed.
WTF did you expect? |
Dug
Zero Given
0
|
Posted - 2017.06.09 17:08:16 -
[613] - Quote
So the issue is with null sec, so why are you nurfing a ship class?
You already have a solution, just take the code that governs pi and apply it to null sec bounties. Boom you now have power blocks moving for the higher ticks, which is both risky and content creating.
But you won't because it's coming clear CCP treats play made ideas the same as toilet paper. The changes this year are the reason I play other games more and more. |
Frostys Virpio
KarmaFleet Goonswarm Federation
3391
|
Posted - 2017.06.09 17:08:48 -
[614] - Quote
Manicsar wrote:Since I just wasted all the time training carrier skill can I get a refund for those skills?
Skills still have a use in game so no refund is the usual CCP response. Your carrier skill would get refunded only if carriers were deleted from the game. |
Faruzen en Divalone
Black Wings Syndicate
18
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Posted - 2017.06.09 17:08:48 -
[615] - Quote
People should really learn something about game economy. Ship destryed actually generates ISK, its not ISK sink. Real ISK sinks are not obvious.
Real ISK sinks are where ISK dissapears to the system:
Transaction Tax Ship Repair LP store ISK prices Expired insurances
etc... |
krakinette
ICE is Coming to EVE Goonswarm Federation
10
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Posted - 2017.06.09 17:09:00 -
[616] - Quote
You nerf rorqual you nerf carrier you nerfs supercarriers you nerf titans !!
We see a big cap figth per year now i think we dont see nothing.
You make money in every game if player dont make money you lose your players!!
Now We only see one things CCP you just want that all players PAY CASH!! You will loose all your player and is not your free game that is not a free game because a knew player cant do nothing with this account oh yes he can scamm !!! |
Driczinella
Oscura Simmetria The Volition Cult
2
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Posted - 2017.06.09 17:09:14 -
[617] - Quote
Well they are going full speed over the edge of a cliff and do nothing to stop the car... they keep accelerating... nice job ccp...
JITA BURN!!!!!! |
Jefrotee
Hostile Phoenix Rising Industries Shadow of xXDEATHXx
1
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Posted - 2017.06.09 17:09:21 -
[618] - Quote
So, what's the point of me training for so long to fly/fit a carrier? No thanks. It's now a waste of time to know that something that takes so long to fly/fit isn't really worth your time at all. Cut the training time by 50%, cost cut by 30% and I could see it being reasonable.
If I helped you, please "Like" my posts. -áxD
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Jenn aSide
Shinigami Miners ChaosTheory.
16076
|
Posted - 2017.06.09 17:10:23 -
[619] - Quote
Dug wrote:So the issue is with null sec, so why are you nurfing a ship class?
You already have a solution, just take the code that governs pi and apply it to null sec bounties. Boom you now have power blocks moving for the higher ticks, which is both risky and content creating.
But you won't because it's coming clear CCP treats play made ideas the same as toilet paper. The changes this year are the reason I play other games more and more.
No one moves for 'higher ticks'. It's been tried before.Quote:Expected consequences
Some alliances will immediately start wanting to look for better space In the longer run, there'll be more conflicts going on, with more localized goals Newer alliances will have an easier time getting a foothold in nullsec Coalitions will be marginally less stable Alliances will have to choose more carefully what space they develop, where their staging systems are, and so on (low truesec systems generally tend to be in strategically inconvenient places)
That didn't happen. Because no one moves for ticks.
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Frosty Indica
Au moku 'au wa'a
0
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Posted - 2017.06.09 17:10:53 -
[620] - Quote
If it makes goonswarm cry, its a good move by ccp. You guys are great entertainment. Did you bother to read about this isk "hose" only benifiting a few players ? You dont cry a single tear when they makes changes to make being a pirate easier, but if they nurf your big shinny isk hose, you act like the game is about to end. Please quit now, less goons=the world a better place. |
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Lina Miaoke
The Legion of Spoon Curatores Veritatis Alliance
114
|
Posted - 2017.06.09 17:11:10 -
[621] - Quote
Amusing... nerfing our carrier after expecting us to pay 695 plex for a carrier skin. |
Jenn aSide
Shinigami Miners ChaosTheory.
16076
|
Posted - 2017.06.09 17:12:35 -
[622] - Quote
Frostys Virpio wrote:Manicsar wrote:Since I just wasted all the time training carrier skill can I get a refund for those skills? Skills still have a use in game so no refund is the usual CCP response. Your carrier skill would get refunded only if carriers were deleted from the game.
That's another one of those funny responses. It's like saying "I have made billions and billions of isk with these skills and they are useful for other things. but i expect a refund because I'm pissed at a change you made"! |
Actus Reyus
SUNDERING Goonswarm Federation
2
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Posted - 2017.06.09 17:12:58 -
[623] - Quote
Well, I put well over a hundred of hours into getting myself a supercarrier built, it comes out in 2 days and now its being nerfed into the ground.
Definitely not re-upping |
singthegrief
Celestial Horizon Corp. Badfellas Inc.
3
|
Posted - 2017.06.09 17:13:04 -
[624] - Quote
I dont post much here and im **** at typing but let me get this strait. a supers fighters can be jamed by 2 t1 frigs all day long yet we are the op ones i spent years and real money and isk to get perfect super skills and now ur like **** you. becuase what u cant make good pve?! well im not raging im just letting you know that i will be unsubscribing 10 accounts that i pay for on a yearly basis. and if i am im sure more will be too so i hope that either A hurts ur bottom line or B teaches u not to screw the people that kept u running when u didnt have know players coming in at large enough numbers to pay ur bills. |
ValhallaCCB
Kenshin. DARKNESS.
0
|
Posted - 2017.06.09 17:13:11 -
[625] - Quote
They won't change this at all, but I feel like many of us; these changes are distasteful. |
Kassimila
Macabre Votum Northern Coalition.
56
|
Posted - 2017.06.09 17:14:19 -
[626] - Quote
I'm sure no one from CCP will actually read this thread, but this is not how you solve this problem. Here is exactly how you solve the issue that is null sec isk printing issue.
Step #1 . Remove bounties, replace with tags/blue loot/etc that is sold to NPCs for the same value.
TADA! Now people actually have to stop and loot the sites. Or use MTUs which other players can come in and blow up/take!
This will slow down peoples overall income generation as having to actual interact with the wrecks instead of being able to just churn and burn sites.
This change will allow small roaming gangs to actually takes things away from people that just warp out and dock when you hit local. Probe down MTU = Profit.
Step #2. Remove ESS's from the game. Instant 5% isk generation reduction.
Step #3. Increase sales tax to generate more isk sink.
Notice how these changes deal with the actual economy instead of nerfing a particular ship type, that is instantly defeated by a single falcon. |
Vanguard Andromedus
Unleashed' Fury The Initiative.
0
|
Posted - 2017.06.09 17:15:09 -
[627] - Quote
Really CCP? Lets make the carriers OP. Oh lets nerf them a shitload of times now!
I am almost maxed in my carrier, which took a shitload of time to do, and now you nerf it, AGAIN.
#FuCCP |
Boaty McBoaten
The Ends Justify The Memes Living Breathing Fuel Blocks
0
|
Posted - 2017.06.09 17:15:13 -
[628] - Quote
So I understand the need for the rebalance, that makes sense. B
BUT why are you doing three major rebalances for income in the same patch? |
Texas Queens
Wildly Inappropriate Goonswarm Federation
5
|
Posted - 2017.06.09 17:16:01 -
[629] - Quote
Frosty Indica wrote:If it makes goonswarm cry, its a good move by ccp. You guys are great entertainment. Did you bother to read about this isk "hose" only benifiting a few players ? You dont cry a single tear when they makes changes to make being a pirate easier, but if they nurf your big shinny isk hose, you act like the game is about to end. Please quit now, less goons=the world a better place.
Your posting is bad and you should feel bad. |
HankMurphy
Pelennor Guard
36
|
Posted - 2017.06.09 17:17:08 -
[630] - Quote
I rarely post here anymore. But I'll share my tears
Protip: when your subtle balance action has a number like THIRTY PERCENT associated with it, you have no idea what you're doing. You're not balancing, you're unintelligently overreacting to a problem you don't seem to understand (or care to as is probably the case).
Yeah so, my tears:
I don't even have a carrier, though I had just trained Minnie carrier V (yes, I was going to join a 0.0 crew this summer and try to get into caps more, pvp and pve) Do I get those skillpoints back? HAHAHA no,
instead i get salt in the wound: CCP ads continue to beat me over the head asking me to shell out $$ on top of my sub for more injectors and plex and all the while watching others systematically game their broken systems for countless free billions and SP
Does anyone think this isn't completely obvious by the way? Just when they make plex more granular (to nickle and dime further), they turn around days later and say
"HEY! people are making too much isk by playing the game, this FAUCET is a huge problem (for our microtransactions)" yeah, we get it, you want us to microtransaction everything and making any income in the game is now hurting your bottom line (we all saw this coming btw).
Wow. I wish i could charge back the money i spent on this last sale. What a complete screw-you to your players. Even if it's not intended, you can't possibly not see that is how it would be received.
I get it, I am and always have been a complete idiot for trying to play this game by the rules. I identified a successful gameplay approach and planned to pursue it (FOTM chasing) and I'm getting punished for that. Ok, whatev.
But when your "fotm chasing" requires MONTHS of training, it seems more like being punished for making any long term plans only to have ccp laugh and yank the carpet out from under me with a new "balance" approach.
I have some balance suggestions for you: -delete yourself -OR you can try to come up with intelligent solutions to your problems without just smashing entire ship lineups (the entire capital ship paradigm tbh) with a hammer and hoping your players don't leave. |
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