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Thread Statistics | Show CCP posts - 7 post(s) |

Wrayeth
Shiva Morsus Mihi
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Posted - 2007.10.13 19:10:00 -
[121]
Originally by: Jenny Spitfire Wrayeth, this is the nature of the game. Scouts and cloaks win the game. If you do not want to adapt, you don't need to whine about it.
Again, you did not read. This is NOT about avoiding combat with a scout. This is about being able to ENGAGE in combat.
Quote: I agree with BS > BC > Cruisers > Frigates > BS. :)
Even if one were to accept that as stated (I believe it should be similar, but should be more along the lines of 2-3 frigates > BS for tackling), there's a critical break in the chain: cruisers and BCs won't be able to do a damned thing to 'ceptors after this patch. They don't have the range with weapons and neuts. -Wrayeth n00b Extraordinaire
"Look, pa! I just contributed absolutely nothing to this thread!" |

Boomershoot
Caldari Insurgent New Eden Tribe Deus Ex.
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Posted - 2007.10.13 19:11:00 -
[122]
raptor at 4m, jita price. i bet it will be thrice in 24h :P
nice changes, it's quite a change in the ceptor universe, no more cap issues :E ----------------------------------------------- "1, 2, 3, shuttle reprocessing is right for me" |

shinsushi
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Posted - 2007.10.13 19:11:00 -
[123]
Originally by: Leon 026 Edited by: Leon 026 on 13/10/2007 19:10:22 Looks like inty haters now got what they want, nerfed interceptor dps. Only this time, inties will be tackling out of range of everything and orbitting even faster. This is what happens when you scream for nerf too much.
Being an inty pilot, this is a great thing for me :D
I never really thought ceptors should have alot of damage anyway. I always thought of them as hot-rods with harpoons.
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Grimpak
Gallente Trinity Nova KIA Alliance
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Posted - 2007.10.13 19:12:00 -
[124]
Originally by: Leon 026 Edited by: Leon 026 on 13/10/2007 19:10:22 Looks like inty haters now got what they want, nerfed interceptor dps. Only this time, inties will be tackling out of range of everything and orbitting even faster. This is what happens when you scream for nerf too much.
Being an inty pilot, this is a great thing for me :D
the taranis, crow, claw and crusader still do the same damage.
actually now they are even better with -80% cap usage on them scrammers. ---
planetary interaction idea! |

Semkhet
KR0M The Red Skull
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Posted - 2007.10.13 19:21:00 -
[125]
Edited by: Semkhet on 13/10/2007 19:23:22 Funny how everybody whines about how these changes will make the Crow even better, and no one has realized that actually, these are the worst changes a Crow could fear. Bear in mind that my favorite ship is a Crow...
Check that, the Crow Hunter:
Take 1 Malediction, add snakes, add 2 polycarbs, a Gistii-A MWD, a warp disruptor T2, a fleeting propulsion inhibitor, 2 Domination or Republic Fleet overdrives, a Domination BCU, 3x rocket launchers T2 with CN gremlins (you don't want to screw your speed with javelins) and a DLPL2.
- Goes faster than most Crows, even pimped ones + snakes. - Way more DPS - Can web the crow. - Disruptor range at 30 Km
With good cap & nav skills, the malediction doesen't need any cap mod to sustain indefinitely both the MWD and the disruptor.
MWD = - 2.9 cap/sec Disruptor = 0.75 cap/sec = 3.65, Malediction cap recharge rate: 3.8 cap/sec ;)
Once you activate additionally the web and the gun, you drain 2 cap/sec more, and with a total cap of 322, you can do that during 2 and half minutes, at 115 DPS when the crow does max 70 and something.
I will definitely get a Malediction as soon the changes go live ;)
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Elmicker
Black Sea Industries Cult of War
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Posted - 2007.10.13 19:26:00 -
[126]
Originally by: Semkhet Cough cough... So say I fall on you and actually MWD and ACTUALLY scramble you for 10 consecutive minutes, you would petition it ? Seems that you don't know how to setup a Crow...
No. Please don't pick and choose my comments. you'll see i've also said that cap-stable setups in almost all cases require you to compromise your speed. This leaves you vulnerable to light drones, smaller guns and almost all missiles.
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Semkhet
KR0M The Red Skull
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Posted - 2007.10.13 19:35:00 -
[127]
Originally by: Elmicker Edited by: Elmicker on 13/10/2007 19:31:11 Edited by: Elmicker on 13/10/2007 19:27:45
Originally by: Semkhet Cough cough... So say I fall on you and actually MWD and ACTUALLY scramble you for 10 consecutive minutes, you would petition it ? Seems that you don't know how to setup a Crow...
No. Please don't pick and choose my comments. you'll see i've also said that cap-stable setups in almost all cases require you to compromise your speed. This leaves you vulnerable to light drones, smaller guns and almost all missiles.
Quote: these are the worst changes a Crow could fear.
eh? How? The crow can now fit a web, and is faster than almost all other inties. It's only real competitor, the malediction, has just lost a bonus for something that in an anti-inti capacity is utterly useless. For it to be useful versus the crow, it has to sacrifice yet another bonus by fitting missiles over rockets.
Originally by: Semkhet [- Goes faster than most Crows, even pimped ones + snakes.
Of course it goes faster than most crows, you've just spent 300mil+ on the setup and into the billions with the implants. May as well spend 200m on a half-arsed nanohuginn thats dozens of times more effective.
Actually you can use MWD and disruptor for 10 consecutive minutes while only devoting a SINGLE mid to a cap mod 
And my Malediction setup stated above is purely meant to catch snake-crows, in case you didn't realize that...   
Besides, nobody EVER managed to pop my Crow, rapier or huginn still have to show on scanner and overview before they can do anything dude. Oh... You never heard about people checking their overview when fighting ? 
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Elmicker
Black Sea Industries Cult of War
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Posted - 2007.10.13 19:40:00 -
[128]
Edited by: Elmicker on 13/10/2007 19:44:10
Originally by: Semkhet Actually you can use MWD and disruptor for 10 consecutive minutes while only devoting a SINGLE mid to a cap mod 
On a crow right now? I'd like to see the setup you're using for that. A cap recharger 2 will hold a gistii/disruptor 2 for 1m50s, and you can only hold about 3 minutes worth of cap charges for a micro injector, so unless you've got some new magical cap mod that's 3 times more effective than the injector, you're talking utter bull****.
Quote: And my Malediction setup stated above is purely meant to catch snake-crows, in case you didn't realize that...   
Quote: Check that, the Crow Hunter:
You never said snakes until later on, and that was preceded by "even" implying that it was aimed at non-pimp crows, but it was still effective against them.
Quote: Besides, nobody EVER managed to pop my Crow, rapier or huginn still have to show on scanner and overview before they can do anything dude. Oh... You never heard about people checking their overview when fighting ? 
... what?
Quote: Fit a web on a pimped crow ? Why ?
Well, the idea is, you use a web to slow targets down. That's generally the idea anyway. It doesn't take a genius of a pilot to work out which ships its too risky to web. It'd mainly be used for webbing ships that would otherwise easily reapproach the gate, or for webbing inties that you are siginificantly faster than, or inties who will suffer tracking issues in the v. close range, such as rail ranises.
It actually makes the crow useful versus inties, against whom it'll usually do 0 damage. In combination with your gang's EW (maybe in the form of the new ew frig), it'll make the usualy "oh **** i'm not going anywhere near that" ships such as the vaga and huginn extremely vulnerable to webbing crows, who are usually the only ones quick enough in gang to do the job.
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Death Kill
Caldari direkte
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Posted - 2007.10.13 19:48:00 -
[129]
Edited by: Death Kill on 13/10/2007 19:50:03
Originally by: CCP Zulupark
Originally by: Lisa Ikura
So what your saying is that its a intended feature that a interceptor will be able to tackle a bs without the bs having any sort of defence against it?
I'm saying that Ares, Malediction, Raptor and Stiletto will be able to lay down +1 warp scramble from up to 30km (approx) on a battleships, and the battleship will not be able to do much about it... except maybe MWD to a gate or station, call in friends (cause there's NO way that these interceptors will break a BS's tank from that range) or.... or.. or.. maybe not fly around in a BS solo without a scout?
The Arazu and Lachesis can also do this, and much more effectively, scrambling up to 40km range (or more) and sensor dampen their target completely. There's nothing a solo BS can do against that either.
Im sorry, you(CCP) always claim you want to reduce blobbing but every damn new feture you present encourages blobbing....considering the ****ty state of the servers are in (LAG!!!!) dont you ever question your new and 'clever' changes?
Its obvios you dont want solo pvp in EVE, but why the hell do you always have to encourage blob/alliance warfare? Your servers cant handle it, if theres any changes you should do its to boost solo pvp.
edit : Oh and fear the interceptor blob!
Call to arms!!! |

Semkhet
KR0M The Red Skull
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Posted - 2007.10.13 19:52:00 -
[130]
I use a Small Cap Booster T2 with 50's charges. Works like a charm 
And the point is that since classic crows MUST use at least 1 mid for cap purposes, pimped/snaked crows don't use webs because they don't want to risk a 1.5 bil pod to start with since there's no way of using a web without taking the risk to fall yourself into web range.
But even if the new crow fits a web, you still have almost double DPS in the Malediction, and way better resists where it matters.
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nmwone
Caldari Endgame.
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Posted - 2007.10.13 19:54:00 -
[131]
Though I like these changes (any changes to Ares, Raptor, Malediction and Stiletto towards tackling) and lobbied for ceptor changes a long time ago, it do annoys a bit that you give all these the same bonuses. Though it's not totally relevant, ceptors can allready get this edge by having a BC/CS in gang with skirmish links, except the cap use.
One and a half year ago I suggested these bonuses given current slot layouts.
Malediction: 10% to stasis webifier range per level. Raptor: 20% to warp scrambler range per level. (not warp disruptor) Ares: 50% to warp scrambler strength per level. (not warp disruptor) Stiletto: 95-99% max velocity on stasis webifiers per level.
Role bonus: Propulsion jamming modules use no capacitator.
Not saying these are perfect or that these are the bonuses that should be implented. Just dont overlook scramble strength, web range and web strength as possible bonuses for these tackling ships. There are more attributes than range that can/is usefull when tackling.
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Julius Romanus
Bloodmoney Incorporated
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Posted - 2007.10.13 20:34:00 -
[132]
CCP seems pretty set on what they are doing, so I'm not going to argue it. I like the cap reduction, I like the cap reduction. I dont like losing a bonus to get a range bonus I wont get much use out of.
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Faekurias
Federation Fleet Endless Horizon
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Posted - 2007.10.13 21:24:00 -
[133]
Originally by: Cailais Edited by: Cailais on 13/10/2007 15:03:43
Originally by: Death Kill Edited by: Death Kill on 13/10/2007 14:33:30
Originally by: Kanonus
BS were never meant to be solo ships. Bring a friend. It's a mMog. That being said unless you are in a belt you can allways go for the gate. For webbign he still needs to enterer the world of pain.
What an idiot reply.
Just because a bs is able to somehow make a smaller ship not being able to tackle it doesnt mean its a solo ship.
This change is STUPID, UTTER STUPID: Beware of the inty gang, 15 intys will own 15 battleships.
Indeed. The Battleship Era is over, the new Frigate Era has begun. Interceptors, EW Frigates, HACs and Hacdictors will dominate the face of Eve.
C.
Commandships \o/ !!!!!
MY SIG FTW! \o/ |

Royaldo
Gallente KVA Noble Inc. Institute of Cooperative Education
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Posted - 2007.10.13 21:34:00 -
[134]
Originally by: Semkhet Edited by: Semkhet on 13/10/2007 19:23:22 Funny how everybody whines about how these changes will make the Crow even better, and no one has realized that actually, these are the worst changes a Crow could fear. Bear in mind that my favorite ship is a Crow...
Check that, the Crow Hunter:
Take 1 Malediction, add snakes, add 2 polycarbs, a Gistii-A MWD, a warp disruptor T2, a fleeting propulsion inhibitor, 2 Domination or Republic Fleet overdrives, a Domination BCU, 3x rocket launchers T2 with CN gremlins (you don't want to screw your speed with javelins) and a DLPL2.
- Goes faster than most Crows, even pimped ones + snakes. - Way more DPS - Can web the crow. - Disruptor range at 30 Km
With good cap & nav skills, the malediction doesen't need any cap mod to sustain indefinitely both the MWD and the disruptor.
MWD = - 2.9 cap/sec Disruptor = 0.75 cap/sec = 3.65, Malediction cap recharge rate: 3.8 cap/sec ;)
Once you activate additionally the web and the gun, you drain 2 cap/sec more, and with a total cap of 322, you can do that during 2 and half minutes, at 115 DPS when the crow does max 70 and something.
I will definitely get a Malediction as soon the changes go live ;)
im gonna laugh my ass of when you go pop with that ******** expensive ship
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MassonA
Caldari coracao ardente Triumvirate.
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Posted - 2007.10.13 21:34:00 -
[135]
Originally by: Kelron Queldine
Originally by: Szprinkoth Sponsz
Look at the Claw. Then get back to us.
The Claw which isn't getting a scram range bonus? *Claps*
the claw which cant lock past 21km :)
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Cpt Fina
Blood Corsair's
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Posted - 2007.10.13 21:39:00 -
[136]
Can't say I see why Crows and the other "heavy hitter intys" need a cap-reduction. They are perfectly fine as they are.
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Kelron Queldine
Infinitus Odium The Church.
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Posted - 2007.10.13 21:43:00 -
[137]
Originally by: MassonA
Originally by: Kelron Queldine
Originally by: Szprinkoth Sponsz
Look at the Claw. Then get back to us.
The Claw which isn't getting a scram range bonus? *Claps*
the claw which cant lock past 21km :)
Yes, that was the point of the post I quoted: the Claw has a short lock range. But the Claw isn't getting a scram range bonus, so it's irrelevant. ---------------------------
Signatures are for the weak. |

Tammarr
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Posted - 2007.10.13 22:09:00 -
[138]
So... nos is bad, good for your cap and no drawbacks while killing ceptors. Change of nos: Great. Need neuts to fight off a ceptor coming to tackle you, check. I adapt and fit a neut to get a chance to slipout. Now, I cant even have the chance the ceptor will be out of cap for long enough for me to hit warp due to neut. I suppose I dont need that fitting mod in the lowslot anymore since my skills are way better, or so eft tells me. a wcs is a good option to add on there.
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Malachon Draco
eXceed Inc. INVICTUS.
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Posted - 2007.10.13 22:16:00 -
[139]
I think the change is good.
What is also needed though is adding more 'anti-frig weapons' for BS. I think we could certainly use for example a 'Quad 220mm Vulcan AC' for BS to fit against small ships. And/or more ships that have a specific tracking bonus for small weapons. The fastest ships are currently practically unhittable, and that is also not a good situation.
Or introduce Tier 2/Tech 2 Destroyers that have huge tracking bonuses so they can hit those 12-15km/s interceptors/interdictors. ------------------------------------------------
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Sangxianc
Reikoku Band of Brothers
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Posted - 2007.10.13 22:17:00 -
[140]
Edited by: Sangxianc on 13/10/2007 22:20:34
In my opinion, the 'combat' interceptors (Taranis, Crow, Crusader, Claw) should receive no more than a 50% reduction in cap usage, if any.
Originally by: Wrayeth cruisers and BCs won't be able to do a damned thing to 'ceptors after this patch. They don't have the range with weapons and neuts.
I think you raise a perfectly valid point here.
Would you think these changes were more suitable if light- and medium-sized sentry drones were introduced, and the light versions had good enough tracking/range to ward off a solo mwding interceptor at 20-30km? Regular light drones would still have the advantage of maneuverability and the ability to hit inties close-up, but the sentry versions would take the role of ranged tackler defence.
Alternatively (or additionally), perhaps if Drone Navigation Computers were changed from a medslot to a highslot, people could use one instead of a neut and make Warrior II's fast enough to harrass an interceptor. I don't know how much use these modules really see with their current slot, but I wouldn't be suprised if they became more popular when people became able to fit them in a spare highslot.
Neither of these changes would be designed to melt a tackler in seconds, but instead to do enough damage to dissuade lone 20km tacklers from engaging for more than, say, twenty to thirty seconds while backup arrives.
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Kelron Queldine
Infinitus Odium The Church.
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Posted - 2007.10.13 22:22:00 -
[141]
Drone nav computers could be used on the 'spare' mid a lot of Gallente drone ships have on a standard setup, but I don't know how practical it would be to fit them on other race's ships - certainly not useful for Caldari. I've never used them; I remember being told not to bother with them when I was a newer player because the drones go too fast to track their target, but I've never checked this for myself. ---------------------------
Signatures are for the weak. |

Tammarr
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Posted - 2007.10.13 22:27:00 -
[142]
yes Sang, something such as more anti frig weaponry for a bs is sorely needed. light sentry drones would be very nifty. or a highslot for nav so thoose warriorz might save my butt if I havent been fast enough to warpout. else fitting a wcs to get a 'out of jail freecard' vs ceptors or adapting for the ever winning "ctrl-q on hostile local entry' option seems to be the best answer, despite the ugly taste it leaves in my mouth, adapt or die...
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Cadiz
Caldari No Quarter. Vae Victis.
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Posted - 2007.10.13 22:46:00 -
[143]
Edited by: Cadiz on 13/10/2007 22:47:07
Originally by: Elmicker Edited by: Elmicker on 13/10/2007 19:44:10
Originally by: Semkhet Actually you can use MWD and disruptor for 10 consecutive minutes while only devoting a SINGLE mid to a cap mod 
On a crow right now? I'd like to see the setup you're using for that. A cap recharger 2 will hold a gistii/disruptor 2 for 1m50s, and you can only hold about 3 minutes worth of cap charges for a micro injector, so unless you've got some new magical cap mod that's 3 times more effective than the injector, you're talking utter bull****.
Actually, with perfect skills and a faction/deadspace MWD, you can run the MWD and a t2/faction warp disruptor on a Crow for up to 20min before capping out with just a t2 cap recharger and a t2/beta cap power relay. That does require High Speed Maneuvering V, though. With that at IV plus Propulsion Jamming V & the direct capacitor skills at V, you should be able to run for 5 - 6min. Assuming you use a Gistii MWD, this kind of setup can still go some 9.6km/sec with only some hardwirings and no Snakes.
And don't forget the MWD cap reduction hardwirings... ------ Director, No Quarter "There is no problem that cannot be solved by the judicious application of violence." |

Semkhet
KR0M The Red Skull
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Posted - 2007.10.13 22:54:00 -
[144]
Originally by: Royaldo
Originally by: Semkhet Edited by: Semkhet on 13/10/2007 19:23:22 Funny how everybody whines about how these changes will make the Crow even better, and no one has realized that actually, these are the worst changes a Crow could fear. Bear in mind that my favorite ship is a Crow...
Check that, the Crow Hunter:
Take 1 Malediction, add snakes, add 2 polycarbs, a Gistii-A MWD, a warp disruptor T2, a fleeting propulsion inhibitor, 2 Domination or Republic Fleet overdrives, a Domination BCU, 3x rocket launchers T2 with CN gremlins (you don't want to screw your speed with javelins) and a DLPL2.
- Goes faster than most Crows, even pimped ones + snakes. - Way more DPS - Can web the crow. - Disruptor range at 30 Km
With good cap & nav skills, the malediction doesen't need any cap mod to sustain indefinitely both the MWD and the disruptor.
MWD = - 2.9 cap/sec Disruptor = 0.75 cap/sec = 3.65, Malediction cap recharge rate: 3.8 cap/sec ;)
Once you activate additionally the web and the gun, you drain 2 cap/sec more, and with a total cap of 322, you can do that during 2 and half minutes, at 115 DPS when the crow does max 70 and something.
I will definitely get a Malediction as soon the changes go live ;)
im gonna laugh my ass of when you go pop with that ******** expensive ship
Since it's over two years that I've been using snakes/crow without ever having lost that combo to another player, so I guess I've a slight clue about flying crows, what puts me in a privileged position if I want to go after them.
You should only fly what you can afford to loose, and your appreciation leads me to believe that we don't play in the same league...
Keep waiting in the hope you can laugh your ass off, In the mean time you will excuse me if I actually PLAY the game  Your signature exceeds the maximum allowed filesize of 24000 bytes -Rauth Kivaro ([email protected])
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Ivor Gunn
No One Expects The Spanish Inquisition
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Posted - 2007.10.13 22:58:00 -
[145]
Originally by: Semkhet In the mean time you will excuse me if I actually PLAY the game 
You have 2 kills. Neither of them in a crow. Even in the priory you only had 40 crow kills. Your play time must rock.
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Camulos Redne
Amarr No Quarter. Vae Victis.
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Posted - 2007.10.13 23:06:00 -
[146]
Originally by: Cadiz Edited by: Cadiz on 13/10/2007 22:47:07
Originally by: Elmicker Edited by: Elmicker on 13/10/2007 19:44:10
Originally by: Semkhet Actually you can use MWD and disruptor for 10 consecutive minutes while only devoting a SINGLE mid to a cap mod 
On a crow right now? I'd like to see the setup you're using for that. A cap recharger 2 will hold a gistii/disruptor 2 for 1m50s, and you can only hold about 3 minutes worth of cap charges for a micro injector, so unless you've got some new magical cap mod that's 3 times more effective than the injector, you're talking utter bull****.
Actually, with perfect skills and a faction/deadspace MWD, you can run the MWD and a t2/faction warp disruptor on a Crow for up to 20min before capping out with just a t2 cap recharger and a t2/beta cap power relay. That does require High Speed Maneuvering V, though. With that at IV plus Propulsion Jamming V & the direct capacitor skills at V, you should be able to run for 5 - 6min. Assuming you use a Gistii MWD, this kind of setup can still go some 9.6km/sec with only some hardwirings and no Snakes.
And don't forget the MWD cap reduction hardwirings...
you have no idea!
/run
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Cailais
Amarr VITOC Fang Alliance
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Posted - 2007.10.13 23:12:00 -
[147]
Originally by: Jenny Spitfire Wrayeth, this is the nature of the game. Scouts and cloaks win the game. If you do not want to adapt, you don't need to whine about it.
I agree with BS > BC > Cruisers > Frigates > BS. :)
Are you ENTIRELY sure youre feeling ok Jenny?? I mean, this sounds like fightin' talk, quite unlike Jenny Spitfire ver 3.0 - you're actually making a lot of sense!
C.
- sig designer - eve mail |

Semkhet
KR0M The Red Skull
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Posted - 2007.10.13 23:23:00 -
[148]
Edited by: Semkhet on 13/10/2007 23:25:38
Originally by: Ivor Gunn
Originally by: Semkhet In the mean time you will excuse me if I actually PLAY the game 
You have 2 kills. Neither of them in a crow. Even in the priory you only had 40 crow kills. Your play time must rock.
Well, since you ask I will be polite enough to answer...
I'm one of those players who don't give a damn about KB's anymore since I ran into a period of over 6 months where I never received a killmail, precisely starting a few weeks after I joined The Priory for the second time. Was quite irritating since when I was in gang, when we killed something and we did'n receive the KM we finished to realize that it was always happening when I gave the final blow. Petitioned a few times without never getting even an answer, so moved on and that's it. Now it's working again but old habits remain, when I get the KM maybe I post it, maybe not.
Besides, killboards are all but reliable, you have people faking them, or corps using more than one killboard (Priory was the case), etc... So the bottom line is: you care about KB's, I don't give a damn.
But if you really believe that I can help you rub your ego then convo me and I will gladly tell you when and where we may meet for an inty tango 
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Trojanman190
Caldari Murder-Death-Kill
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Posted - 2007.10.13 23:56:00 -
[149]
Originally by: CCP Zulupark
Originally by: mallina Does this mean the Crusader is going to lose it's Tracking Bonus? 
Crow, Claw, Crusader and Taranis will not have their bonuses changed one bit, they only get the new role bonus added.
But but but... the claw is the one that needed fixing!
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MITSUK0
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Posted - 2007.10.13 23:59:00 -
[150]
Originally by: Trojanman190
Originally by: CCP Zulupark
Originally by: mallina Does this mean the Crusader is going to lose it's Tracking Bonus? 
Crow, Claw, Crusader and Taranis will not have their bonuses changed one bit, they only get the new role bonus added.
But but but... the claw is the one that needed fixing!
gief thurd midzlot
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