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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Jastra
Black Thorne Corporation Black Thorne Alliance
72
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Posted - 2012.04.17 14:30:00 -
[241] - Quote
thanks for the updates, this is such a useful program |
Dasweb
Dreddit Test Alliance Please Ignore
0
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Posted - 2012.04.18 01:47:00 -
[242] - Quote
Is it just me, or are the mining isk/hour off? it's only saying 19m/hour for prime ark. |
Gilbaron
Free-Space-Ranger Ev0ke
202
|
Posted - 2012.04.18 08:51:00 -
[243] - Quote
this is awesome |
Damien Sahl
Arkhon Enterprises
7
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Posted - 2012.04.18 14:55:00 -
[244] - Quote
I have been using this program for a while and love it! It is great, easy to use and very helpful for quick reference. A few things that would be nice to add though, excuse my noobnish if thee things can be done. Being a heavy inventor with ships and rigs the invention calf does not have an option for full run or single run bpc's for decypters that increase copy runs. Also I don't know if the invention cost updates to full or partial run bpc's which had quite a large price effect. Secondly when you are making a material list or checking how much it costs to make a t2 item or even t1 it would be great if you could choose the sub items you would like to buy or make on the bpo for better eff% and iph and proper material lists |
Alabaster Ra
Stoic Assembly Lines Trade Federation Alliance
1
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Posted - 2012.04.19 00:24:00 -
[245] - Quote
First: absolutely awesome thing you've got going here. I don't quite fully trust it yet but everything I've checked has been spot on for me! (I've just been distracted by a lot of guide reading lately...
Second: I have a few questions if I may - How are you figuring the SVR? I thought it was the number of items sold in the region divided by the number of items I could produce in a day (if I devoted all my lines to producing that item). However, when I change my mass production / advanced mass production skills, I do not see an adjustment in the SVR - even after pressing "calculate".
- SVR represents roughly how large the market is, right? So if I had a SVR of 100 it means that if I put everything into that item for a production day, I could produce 1/100 the number of items sold in a day, right
- Therefore, SVR * IPH is the potential profit to be made in that market - if you could completely corner it.
- Conceptually, it makes sense to me that one ore would be the most profitable to mine if I had no hauler but a different one would be the most profitable if I did have a hauler. However, I can't put a reason on it. I expected the calculator to find the most profitable ore per m3 and the rate at which you could pull in ore. Then for profit take the time you spent mining (time) and multiply it by the rate of extraction (m3/time) multiplied by the price per m3. (isk/m3) I don't see how this would return a completely different ore with a hauler than without. Save for a slight smaller ore bias since your hold can fill more precisely with smaller ore..
I can't understand why you made this public but I am ever so glad that you did |
Zifrian
Licentia Ex Vereor Intrepid Crossing
250
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Posted - 2012.04.19 01:45:00 -
[246] - Quote
Dasweb wrote:Is it just me, or are the mining isk/hour off? it's only saying 19m/hour for prime ark. Did you figure this out? I'm getting 91m per hour with Jita prices.
Damien Sahl wrote:I have been using this program for a while and love it! It is great, easy to use and very helpful for quick reference. A few things that would be nice to add though, excuse my noobnish if thee things can be done. Being a heavy inventor with ships and rigs the invention calf does not have an option for full run or single run bpc's for decypters that increase copy runs. Also I don't know if the invention cost updates to full or partial run bpc's which had quite a large price effect. Secondly when you are making a material list or checking how much it costs to make a t2 item or even t1 it would be great if you could choose the sub items you would like to buy or make on the bpo for better eff% and iph and proper material lists On the full runs and single runs, you can set this up in the settings or you can change it manually on the 'Copies' tab under the 'Calc' tab for invention. I might add in the settings the max run for mods with/without decryptors and min runs/max runs for ships without/with decryptors like on the manufacturing tab soon though since it comes up a bit and should be consistent. But the invention costs will take all the copy data into account when set, including POS costs if you choose to include them.
On the build vs buy items, check the 'Calculate Optimal' button to see what it suggests. I don't have a way to let you choose them (this might be something to look at) but this compares if it is cheaper to buy them or build them and gets to your question I think.
Alabaster Ra wrote:First: absolutely awesome thing you've got going here. I don't quite fully trust it yet but everything I've checked has been spot on for me! (I've just been distracted by a lot of guide reading lately.. Second: I have a few questions if I ma - How are you figuring the SVR? I thought it was the number of items sold in the region divided by the number of items I could produce in a day (if I devoted all my lines to producing that item). However, when I change my mass production / advanced mass production skills, I do not see an adjustment in the SVR - even after pressing "calculate" - SVR represents roughly how large the market is, right? So if I had a SVR of 100 it means that if I put everything into that item for a production day, I could produce 1/100 the number of items sold in a day, righ - Therefore, SVR * IPH is the potential profit to be made in that market - if you could completely corner it - Conceptually, it makes sense to me that one ore would be the most profitable to mine if I had no hauler but a different one would be the most profitable if I did have a hauler. However, I can't put a reason on it. I expected the calculator to find the most profitable ore per m3 and the rate at which you could pull in ore. Then for profit take the time you spent mining (time) and multiply it by the rate of extraction (m3/time) multiplied by the price per m3. (isk/m3) I don't see how this would return a completely different ore with a hauler than without. Save for a slight smaller ore bias since your hold can fill more precisely with smaller ore. I can't understand why you made this public but I am ever so glad that you did Thanks for the checks on the SVR data. I get the average from EVE Marketeer, so yes it should be a number that responds to how much you can build vs. the average volume over the days you select. But you are right and found an error in my logic that misses this. Right now it just calculates how many items you can build with 1 line, not the total lines you have available. I'll add logic for this if I can. It's a bit complicated.
Not sure on the second point but SVR is just a way to look at market demand vs. your production potential (minus lines as you brought up). So if you can build 100 items in a day and the market really only sells 50 items in a day, then you probably don't want to build that item.
SVR * IPH was a logical way for me to figure out what item can I make the most per hour and will have the highest demand. So yeah if you could build the amount that is sold per day you could corner the market but then again I probably wouldn't do it because any negative fluctuations in demand will hit you directly
On the ore, the hauler section for me was just one of those "how do I figure out if can mining is worth my time" questions. So if you mine for one hour into an orca for instance, you would get basically the isk/hour for that ore. I figure out how much ore I can get for each type, and then refine it all to find out what one is the most profitable. With mining until cargo is filled (or can mining, which means you go get your hauler) you have to go back to the station and drop it off, then go back mining. So what I do is take the amount of time it takes to fill your cargo, add the time to make a round trip to station, then determine how many trips you would make in an hour. The m3 to fill the cargo times the trips gives me the total ore, then I refine that for iph. So it all depends on the m3 you can haul back and forth in an hour and what it refines to. Different ores have different m3's so that's the difference. At least how I'm seeing it
Hope I answered your questions. I appreciated them and I'll have a fix on that manufacturing lines up by this weekend. Maximze your Industry Potential! - Get EVE Isk per Hour! |
Andy DelGardo
Hedion University Amarr Empire
2
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Posted - 2012.04.19 16:12:00 -
[247] - Quote
Hi,
is there a option to reset the pricing cache? All i can find is the "reset all options" entry, which also resets your api key. I would like to be able to clear/reset the pricing cache to trigger a download of more recent data. |
Zifrian
Licentia Ex Vereor Intrepid Crossing
250
|
Posted - 2012.04.19 16:30:00 -
[248] - Quote
Andy DelGardo wrote:Hi,
is there a option to reset the pricing cache? All i can find is the "reset all options" entry, which also resets your api key. I would like to be able to clear/reset the pricing cache to trigger a download of more recent data. There isn't but good idea. I'll add that this weekend.
Maximze your Industry Potential! - Get EVE Isk per Hour! |
Andy DelGardo
Hedion University Amarr Empire
2
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Posted - 2012.04.20 10:39:00 -
[249] - Quote
Zifrian wrote:Andy DelGardo wrote:Hi,
is there a option to reset the pricing cache? All i can find is the "reset all options" entry, which also resets your api key. I would like to be able to clear/reset the pricing cache to trigger a download of more recent data. There isn't but good idea. I'll add that this weekend.
Thx this would be great, also is there a way to see the exact list and cost calculation for the reverse engineer part? Would be great to get a list with cost and needed parts just like a blueprint. Could u also post how exactly the current RE cost formula looks like? Do u use some math for the % chance of succeeding the RE at all and some % chance to getting the selected BP aka the fixed 25%? I still have problems figuring out what the cost difference from wrecked to intact actually means to me. I would also like a option to automatically include the RE cost per item. So that i can see the effective cost difference from using a wrecked and intact relic and it s corresponding cost and different runs (3 vs 20).
thx Andy |
Andy DelGardo
Hedion University Amarr Empire
2
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Posted - 2012.04.21 09:58:00 -
[250] - Quote
Hi
Bob mentioned this in a other thread: "eve-central has a "sell/percentile" which tracks moderately close to the EMD/EMK 5% number", can u add this "percentile" import also to the price update pane? |
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Selune Hataki
EntroPrelatial Industria EntroPraetorian Aegis
0
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Posted - 2012.04.22 11:06:00 -
[251] - Quote
The blueprints tab tells me that I will lose ISK/h by making a certain item, but the manufacturing list tells me I will not lose money each hour. What is the difference between these? |
Zifrian
Licentia Ex Vereor Intrepid Crossing
253
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Posted - 2012.04.22 11:18:00 -
[252] - Quote
Selune Hataki wrote:The blueprints tab tells me that I will lose ISK/h by making a certain item, but the manufacturing list tells me I will not lose money each hour. What is the difference between these? Let me know which item you are comparing and I can look into it further. If it's a T2 item, it probably has to do with the number of copies for the BPC is selected.
Thanks Maximze your Industry Potential! - Get EVE Isk per Hour! |
Selune Hataki
EntroPrelatial Industria EntroPraetorian Aegis
0
|
Posted - 2012.04.22 11:23:00 -
[253] - Quote
Zifrian wrote:Selune Hataki wrote:The blueprints tab tells me that I will lose ISK/h by making a certain item, but the manufacturing list tells me I will not lose money each hour. What is the difference between these? Let me know which item you are comparing and I can look into it further. If it's a T2 item, it probably has to do with the number of copies for the BPC is selected. Thanks
Yeah, thanks, that was the problem. Ehh, one more question. What is SVR? Sell something ratio? |
Zifrian
Licentia Ex Vereor Intrepid Crossing
253
|
Posted - 2012.04.22 12:14:00 -
[254] - Quote
Selune Hataki wrote:Zifrian wrote:Selune Hataki wrote:The blueprints tab tells me that I will lose ISK/h by making a certain item, but the manufacturing list tells me I will not lose money each hour. What is the difference between these? Let me know which item you are comparing and I can look into it further. If it's a T2 item, it probably has to do with the number of copies for the BPC is selected. Thanks Yeah, thanks, that was the problem. Ehh, one more question. What is SVR? Sell something ratio? SVR is the Sales to Volume Ratio - How much you can build in a day over what is sold in a day. It's an estimate so you can look at building things that you can sell and won't sit on the market for years. Maximze your Industry Potential! - Get EVE Isk per Hour! |
Deor
Ark Industries
0
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Posted - 2012.04.23 12:23:00 -
[255] - Quote
Hi there, great tool this and thanks for your work on it!
One request, could you add the ability to update the ME and PE on the BP screen directly? At the moment it seems you have to tick the BP you want, enter the info below, update it, untick the BP, tick the next one etc etc.
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Zifrian
Licentia Ex Vereor Intrepid Crossing
254
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Posted - 2012.04.23 12:27:00 -
[256] - Quote
Deor wrote:Hi there, great tool this and thanks for your work on it!
One request, could you add the ability to update the ME and PE on the BP screen directly? At the moment it seems you have to tick the BP you want, enter the info below, update it, untick the BP, tick the next one etc etc.
Yeah working on that for next update. Just taking some time. Maximze your Industry Potential! - Get EVE Isk per Hour! |
Deor
Ark Industries
0
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Posted - 2012.04.23 13:10:00 -
[257] - Quote
Zifrian wrote: Yeah working on that for next update. Just taking some time.
Sweet! Thanks for the update :) |
Alabaster Ra
Stoic Assembly Lines Trade Federation Alliance
2
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Posted - 2012.04.25 01:51:00 -
[258] - Quote
Mostly just doping in to thank you for the ore update. I noticed that a few days ago but have been rather busy with MD reading and RL so I haven't actually been playing much EvE or Spreadsheet (its a game too, isn't it?). :P
A very small thing: it doesn't look like my "Only calculate items I can" box on the manufacturing page does not save. I have it set to only look at items I can build. However, when I close and re-open the program it will try to throw in things I don't have the skills to build.
It looks like you are using the sell order movement pulled from EvE central - not the total number sold - to compute the SVR. Assuming this is correct, I love you. I was worried for a while that the volume included the movement on buy orders. Which would perhaps give a good idea of the market size but not the number you could sell at the lowest current jita sell price. Turns out, you thought of this! :)
One very little question: How does the SVR threshold work? By and large, when I set the limit to say, 5, items with smaller volumes are dropped. However, sometimes it includes low volume items (unless, for example, Proton XL has a much higher SVR than I thought) in my limited list. However, instead of displaying the SVR it just leaves the column empty.
Thanks for all your work, Alabaster |
Jacke Kavees
Hedion University Amarr Empire
0
|
Posted - 2012.04.25 14:23:00 -
[259] - Quote
How does the export data work?
When i select export data as CSV i thought i would be able to save it to a file.
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Zifrian
Licentia Ex Vereor Intrepid Crossing
254
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Posted - 2012.04.25 16:06:00 -
[260] - Quote
Jacke Kavees wrote:How does the export data work?
When i select export data as CSV i thought i would be able to save it to a file.
I assume you mean on the manufacturing tab. It just exports to clipboard.
I'm already changing it to save to a file in the next update. Maximze your Industry Potential! - Get EVE Isk per Hour! |
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Andy DelGardo
Hedion University Amarr Empire
3
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Posted - 2012.04.27 18:13:00 -
[261] - Quote
Hi,
is there a limit/problem with the import of blueprints? I had this working, but somehow no blueprints show up if i try scan either the corp or personal? I already tried reset the IPH and reimporting the keys, but still no blueprints after scan? is there some timelimit or other problem to be aware of?
Thx Andy |
Zifrian
Licentia Ex Vereor Intrepid Crossing
257
|
Posted - 2012.04.27 20:27:00 -
[262] - Quote
Andy DelGardo wrote:Hi,
is there a limit/problem with the import of blueprints? I had this working, but somehow no blueprints show up if i try scan either the corp or personal? I already tried reset the IPH and reimporting the keys, but still no blueprints after scan? is there some timelimit or other problem to be aware of?
Thx Andy
Yeah, there is a time limit of 6 hours for API asset calls. But if you reset them all, then it should clear that and let you reload. I'll double check it and fix it if it's not this case. Maximze your Industry Potential! - Get EVE Isk per Hour! |
Andy DelGardo
Hedion University Amarr Empire
3
|
Posted - 2012.04.28 07:32:00 -
[263] - Quote
Zifrian wrote:Andy DelGardo wrote:Hi,
is there a limit/problem with the import of blueprints? I had this working, but somehow no blueprints show up if i try scan either the corp or personal? I already tried reset the IPH and reimporting the keys, but still no blueprints after scan? is there some timelimit or other problem to be aware of?
Thx Andy Yeah, there is a time limit of 6 hours for API asset calls. But if you reset them all, then it should clear that and let you reload. I'll double check it and fix it if it's not this case.
Now after 8 hours i see the BPC correctly, but like noted i reset IPH several times. Maybe there is a long update delay in eve api, since i moved the BPC from personal to Corp? But than again i tried this also 3 hours after i moved them. |
Selune Hataki
EntroPrelatial Industria
2
|
Posted - 2012.04.28 14:20:00 -
[264] - Quote
Each time I try to calculate manufacturing list the program gets stuck at "Building list". Any reason to this? |
Kesker
Integrated Massive Dynamics
0
|
Posted - 2012.04.28 15:33:00 -
[265] - Quote
Selune Hataki wrote:Each time I try to calculate manufacturing list the program gets stuck at "Building list". Any reason to this?
Same here. Program just locks up. |
Zifrian
Licentia Ex Vereor Intrepid Crossing
258
|
Posted - 2012.04.28 15:43:00 -
[266] - Quote
Yeah getting this too. There is something wrong with EVE Marketeer that does the SVR data. I'll see if I can get a workaround in for it later today.
This is the page it's trying to read and just locks. Not sure why the timeout isn't working.
http://www.evemarketeer.com/api/averages/10000043/90/34_35_36/xml Maximze your Industry Potential! - Get EVE Isk per Hour! |
Davst
Friends and Pals
2
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Posted - 2012.04.29 08:47:00 -
[267] - Quote
Hey! Love the app except one small niggling thing. I can't tell where the blueprint data is saved, so changing computers requires either a) reentering it all or b) taking all the old files and overwriting them, which seems to mess up the patching process, as it can't seem to tell what version its running.
Any help would be appreciated
Edit: Nm! SQLite Administrator program is pretty fun. Cool stuff! |
Zifrian
Licentia Ex Vereor Intrepid Crossing
259
|
Posted - 2012.04.29 11:04:00 -
[268] - Quote
Davst wrote:Hey! Love the app except one small niggling thing. I can't tell where the blueprint data is saved, so changing computers requires either a) reentering it all or b) taking all the old files and overwriting them, which seems to mess up the patching process, as it can't seem to tell what version its running.
Any help would be appreciated Blueprint Data is saved in EVEIPH DB.s3db. If you want to control where the files are stored, just download the binaries from the website. I.e. home network or flash drive use. Maximze your Industry Potential! - Get EVE Isk per Hour! |
Kesker
Integrated Massive Dynamics
0
|
Posted - 2012.04.29 14:16:00 -
[269] - Quote
Zifrian wrote:Yeah getting this too. There is something wrong with EVE Marketeer that does the SVR data. I'll see if I can get a workaround in for it later today. This is the page it's trying to read and just locks. Not sure why the timeout isn't working. http://www.evemarketeer.com/api/averages/10000043/90/34_35_36/xmlEdit: I'm having issues putting in a work around actually. But good news is he's working on EM to get it fixed.
any luck getting this fixed yet? |
Zifrian
Licentia Ex Vereor Intrepid Crossing
259
|
Posted - 2012.04.29 18:28:00 -
[270] - Quote
Kesker wrote:Zifrian wrote:Yeah getting this too. There is something wrong with EVE Marketeer that does the SVR data. I'll see if I can get a workaround in for it later today. This is the page it's trying to read and just locks. Not sure why the timeout isn't working. http://www.evemarketeer.com/api/averages/10000043/90/34_35_36/xmlEdit: I'm having issues putting in a work around actually. But good news is he's working on EM to get it fixed. any luck getting this fixed yet? No luck on my end but the link doesn't seem to be completely locking up the program forever now. Just run it for all items once, and it'll notify that it can't update the prices currently. You should be able to work with it without error after that until the next timer, which is 24 hours. Maximze your Industry Potential! - Get EVE Isk per Hour! |
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