| Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 [30] 40 50 60 70 80 90 .. 96 :: one page |
| Author |
Thread Statistics | Show CCP posts - 1 post(s) |

Shiny Penny
Einherjer.
0
|
Posted - 2013.05.06 18:20:00 -
[871] - Quote
Wonderful piece of software.
Any chance that you can add automatic reading the ME/PE level of the BPO/BPC including how many runs and number of BPO of that type and so on, I know that you can feed that from the API, but I couldn't find it till yet in your software.
|

Zifrian
Licentia Ex Vereor Black Core Alliance
926
|
Posted - 2013.05.06 19:50:00 -
[872] - Quote
Shiny Penny wrote:Wonderful piece of software.
Any chance that you can add automatic reading the ME/PE level of the BPO/BPC including how many runs and number of BPO of that type and so on, I know that you can feed that from the API, but I couldn't find it till yet in your software.
CCP doesn't provide runs or ME/PE data with the asset API pull. You could figure it out by analyzing the industry jobs but it's not linked to any particular blueprint and the data only goes back 3 months tops.
I'll be adding something next update to hopefully make this process a lot easier to enter however. Maximze your Industry Potential! - Get EVE Isk per Hour! |

Shiny Penny
Einherjer.
0
|
Posted - 2013.05.06 20:10:00 -
[873] - Quote
It would be nice if you can add something which makes the process easier.
But I also no a software, in particular EVE Meep, which can read out the ME/PE as well as the runs on the BPO/BPC's over API, and I wonder why it works there when you say it shoudn't |

Zifrian
Licentia Ex Vereor Black Core Alliance
926
|
Posted - 2013.05.06 21:41:00 -
[874] - Quote
Shiny Penny wrote:It would be nice if you can add something which makes the process easier.
But I also know a software, in particular EVE Meep, which can read out the ME/PE as well as the runs on the BPO/BPC's over API, and I wonder why it works there when you say it shoudn't I'm pretty sure EVE Meep uses the industry jobs API to populate the ME/PE of the blueprints that it has records for. I tried to see what it found on my bps and some it has info for but almost all of them it does not. As I said previously, that only goes back so far and if it's corp jobs there is no real way to connect the job to your blueprint unless it's the same character doing the research. For instance, I use my alt to research sometimes but keep all the blueprints.
Believe me, if there is a way to do it I would have implemented it a long time ago.
Here's a thread to CCP asking for that functionality: https://forums.eveonline.com/default.aspx?g=posts&t=210627 Maximze your Industry Potential! - Get EVE Isk per Hour! |

Jonny Danger
University of Caille Gallente Federation
0
|
Posted - 2013.05.07 16:28:00 -
[875] - Quote
Has anyone else noticed a problem with the taxes IPH calculates? And the building fees?
Reason I'm asking is that I have adjusted all the program settings to use my Broker and building standings to match my main trader and builders, but I have to manually override my accounting skill to 1 to get the IPH taxes to get within 100k of the in-game taxes. building (usage and hourly) are also not matching. This was for a T1 BPO, so i know its not calculating invention fees.
TL;DR IPH fees and taxes are lower than what is paid in game. |

Zifrian
Licentia Ex Vereor Black Core Alliance
927
|
Posted - 2013.05.07 22:16:00 -
[876] - Quote
Jonny Danger wrote:Has anyone else noticed a problem with the taxes IPH calculates? And the building fees?
Reason I'm asking is that I have adjusted all the program settings to use my Broker and building standings to match my main trader and builders, but I have to manually override my accounting skill to 1 to get the IPH taxes to get within 100k of the in-game taxes. building (usage and hourly) are also not matching. This was for a T1 BPO, so i know its not calculating invention fees.
TL;DR IPH fees and taxes are lower than what is paid in game. Can you provide an example? That way I can step through and see if there is an issue. Maximze your Industry Potential! - Get EVE Isk per Hour! |

Kor'el Izia
41
|
Posted - 2013.05.08 02:51:00 -
[877] - Quote
Jonny Danger wrote:Has anyone else noticed a problem with the taxes IPH calculates? And the building fees?
Reason I'm asking is that I have adjusted all the program settings to use my Broker and building standings to match my main trader and builders, but I have to manually override my accounting skill to 1 to get the IPH taxes to get within 100k of the in-game taxes. building (usage and hourly) are also not matching. This was for a T1 BPO, so i know its not calculating invention fees.
TL;DR IPH fees and taxes are lower than what is paid in game.
If you talk about fees, the rate to build in station varies hour to hour depending on usage of that line.
I can confirm that if you setup an order with correct standings and skills(not overridden) in a station belonging to that corp and faction(I used Jita) the taxes were 98.87% higher in game than reported in EVEIPH. I'm pretty sure Zifrian updated the taxes to the higher level which came with inferno (just search for "tax") which raised from 1% to 1.5% defualt tax rate.
Steps to reproduce: 1. Acquire an item 2. Look it up in EVEIPH 3. In the advanced sell window in-game, set the price equal to the EVEIPH. You don't have to actually place it on market, just look at the salex and broker fees and add them together. |

Jonny Danger
University of Caille Gallente Federation
0
|
Posted - 2013.05.08 04:49:00 -
[878] - Quote
Zifrian wrote: Can you provide an example? That way I can step through and see if there is an issue.
Hurricane. sell Price 44,777,598.00 With Caldari Faction and Caldari Navy Standings set in Broker Corp and Faction (without Connections) IPH Taxes: 265008.49
In game: Broker Fee:153,000.06 (0.34%) Sales Tax: 335,831.99 (0.75%)
Just had to say that you have made an amazing program, thank you for all your hard work that has to go into maintaining something like this. |

Praal
Because Goat
0
|
Posted - 2013.05.11 02:41:00 -
[879] - Quote
I tried to use this and got the following error:
Quote:Source: EVE Isk per Hour Message: An error occurred creating the form. See Exception.InnerException for details. The error is: Conversion from string "2013-05-11 024220" to type 'Date' is not valid.
Also, please fill out the following information as appropriate:
Operating System: Windows 7 64-bit Screen or Tab where Error Occurred: Starting the program Steps to reproduce the Error: Installed the program, added an API key, selected character to import, selected default character, program crashed with this error. Afterwards it does it every time I start it. |

Sybille Moonraker
Discord Incorporated
0
|
Posted - 2013.05.13 17:08:00 -
[880] - Quote
Getting the same error as Praal above me. Same details. |

Zifrian
Licentia Ex Vereor Black Core Alliance
931
|
Posted - 2013.05.14 00:24:00 -
[881] - Quote
Sybille Moonraker wrote:Getting the same error as Praal above me. Same details. OK thanks. I worked with Praal on trying to figure this out and then all of a sudden it worked. I think there might be some screwyness going on with the API. I had some issues with it this weekend. The date returned shouldn't be in that format.
If you can send me your api that is causing the error, that would be a big help in figuring out why this is happening and put in some formatting so it doesn't happen. Maximze your Industry Potential! - Get EVE Isk per Hour! |

Dresden Dvorak
Eternal Mercurial Vanguard
0
|
Posted - 2013.05.15 21:52:00 -
[882] - Quote
Could we have an option to enter in a fixed copy cost/hr for the T2 Invention process?
Love this tool. Thank you. |

Golden Gnu
EVE University Ivy League
91
|
Posted - 2013.05.22 11:58:00 -
[883] - Quote
@Zifrian Hi, I'm the creator of jEveAssets. One of my users have request that I add an option to import from your ISK Per Hour "Shopping list" format.
I was wondering if you could create a full example of the format (CSV and Normal) and preferable send it to my email. (My email is on the webpage)
Your effort would be very much appreciated!!! :) Download is the meaning of life, upload is the meaning of intelligent life http://eve.nikr.net - home of jEveAssets |

Kor'el Izia
53
|
Posted - 2013.05.24 12:42:00 -
[884] - Quote
I love this program Zifrian, but I think some figures might be off. I've done some research into the taxes cost and this is what my research has unveiled:
- My Accounting and Broker skill are level V so skills can't get me any lower tax.
- Broker faction is 6.17(raised from 5.44) and Broker corp is 9.5(raised from 9.41)
- Ingame Broker's fee is 0.3%
- Ingame Sales Tax is 0.75%
I assume the standings one should enter into the settings for "Station standings" is the standing ingame after skills have affected it; for example my faction standing to "Caldari State" is 6.17, raised from 5.44 by Connections IV. So I enter 6.17 into the Broker faction window.
I used the Caldari freighter Charon for the testing, the price imported into EVEIPH was 1 413 999 998.99 ISK. I used this figure when setting up the sell order ingame aswell.
Let's compare EVEIPH with ingame:
Ingame sell order with price of 1 413 999 998.99 ISK yields the following costs for me: Broker's fee: 4 232 325.90 ISK (0.3%) Sales Tax: 10 604 999.99 ISK (0.75%)
Total cost: 14 837 325.89 ISK I recieve: 1 399 162 673.10 ISK
EVEIPH claims the "Taxes" for the Charon with a sell price of 1 413 999 998.99 ISK to be 7 460 489.90 ISK, a figure derived from "Sales Taxes and Broker's Fees to setup a sell order at an NPC Station"
EVEIPH / ingame = 0,5028
The taxes displayed in EVEIPH are roughly half of what you will be paying ingame
|

Zifrian
Licentia Ex Vereor Black Core Alliance
940
|
Posted - 2013.05.24 13:14:00 -
[885] - Quote
Yeah, Taxes and fees arent really clear but what you see isn't for the item but the materials to build it. Taxes and fees should apply to both of course and I'm working on a way to correct that. Going to try and get that into version 3. Maximze your Industry Potential! - Get EVE Isk per Hour! |

Kor'el Izia
55
|
Posted - 2013.05.24 20:12:00 -
[886] - Quote
Zifrian wrote:Yeah, Taxes and fees arent really clear but what you see isn't for the item but the materials to build it. Taxes and fees should apply to both of course and I'm working on a way to correct that. Going to try and get that into version 3. Terrific. Yeah, just to be clear, this is also the case for items which only consists of minerals (like battleships).
I found this post which links to most sources for formulas
I did another test with a battleship and the relation was exactly the same between EVEIPH and ingame which means you're doing something right 
In both cases, if you simply multiply the value you produce for the "Taxes"(sales and broker) window by 1.9887870802338784486530179372807 you will get the correct value. |

Zifrian
Licentia Ex Vereor Black Core Alliance
941
|
Posted - 2013.05.24 21:17:00 -
[887] - Quote
Kor'el Izia wrote:Zifrian wrote:Yeah, Taxes and fees arent really clear but what you see isn't for the item but the materials to build it. Taxes and fees should apply to both of course and I'm working on a way to correct that. Going to try and get that into version 3. Terrific. Yeah, just to be clear, this is also the case for items which only consists of minerals (like battleships). I found this post which links to most sources for formulas I did another test with a battleship and the relation was exactly the same between EVEIPH and ingame which means you're doing something right  In both cases, if you simply multiply the value you produce for the "Taxes"(sales and broker) window by 1.9887870802338784486530179372807 you will get the correct value. Yeah, I need to revisit all the tax and fee applications. I think what will happen though is that I'll add the ability for users more flexibility in setting how taxes are applied for each item. For instance, some people might sell ships directly and not use the market so they don't need broker fees or taxes but they buy minerals on buy orders and other parts directly. So there are three different ways taxes and fees are applied. I'm working on allow setting prices to how you buy and sell and not just a blanket application. Just trying to make it less complicated at this point. Maximze your Industry Potential! - Get EVE Isk per Hour! |

Zifrian
Licentia Ex Vereor Black Core Alliance
941
|
Posted - 2013.05.24 21:21:00 -
[888] - Quote
OK quick update: Build 2.2.4892.26355.
This fixes an error with the date conversions some users were having. Turns out I didn't ignore the localized settings you might use. In this case, users had 24 hour time without colons set as a local time setting for their computers and it was causing the error. I didn't have the same problem though because I just use colons in the time.
Anywho, working with Nyderi and Sybille Moonraker finally brought out that they both had their time set like this and that's what caused the error.
If anyone has any other weird error after this, let me know and we'll work through it. Thanks! Maximze your Industry Potential! - Get EVE Isk per Hour! |

Sybille Moonraker
Discord Incorporated
0
|
Posted - 2013.05.25 04:03:00 -
[889] - Quote
Zif deserves a shout out.. We talked through at least 45 minutes of troubleshooting to pin this down. Love the program by the way. Thanks for the hard work and effort! Much appreciated.
|

Gustav Trenalka
Legion of Lost Souls The Lego Cartel
0
|
Posted - 2013.05.25 14:12:00 -
[890] - Quote
I love this tool - thank you so much for building it. A feature idea - could we have a way in a future version to manually toggle, within a build/buy breakdown on the Blueprint tab, which items we do and do not *want* to build/buy? Sometimes I don't have the time/slots available to build a certain element, for example, and the ability to manually say "no, I'm not building that input" or "yes, I am building that input" would add to the amazing amount of flexibility this tool already presents. |

Zifrian
Licentia Ex Vereor Black Core Alliance
943
|
Posted - 2013.05.25 14:16:00 -
[891] - Quote
Gustav Trenalka wrote:I love this tool - thank you so much for building it. A feature idea - could we have a way in a future version to manually toggle, within a build/buy breakdown on the Blueprint tab, which items we do and do not *want* to build/buy? Sometimes I don't have the time/slots available to build a certain element, for example, and the ability to manually say "no, I'm not building that input" or "yes, I am building that input" would add to the amazing amount of flexibility this tool already presents. Yeap, on my list. Maximze your Industry Potential! - Get EVE Isk per Hour! |

Gustav Trenalka
Legion of Lost Souls The Lego Cartel
0
|
Posted - 2013.05.25 14:16:00 -
[892] - Quote
Awesome, thanks! |

Kurinkita Audeles
Lead Farmers Origin Kill It With Fire
1
|
Posted - 2013.05.27 21:49:00 -
[893] - Quote
I have a issue with my api keys, when i try to update my character, it says that the key is expired (even tho its brand new), and when i click the "ok" button the same message pops up again. This happens a few times, and then the application crashes with the folowing error report:
An Unhandled Exception has occured and EVE Isk per Hour will now close. Please copy the data below for sending to developer.
Source: System.Data.SQLite Message: SQLite error cannot start a transaction within a transaction
Also, please fill out the following information as appropriate:
Operating System: Windows 7 64-bit Screen or Tab where Error Occurred: Import api dialoge box Steps to reproduce the Error: Trying to update a new api key |

Zifrian
Licentia Ex Vereor Black Core Alliance
949
|
Posted - 2013.05.27 22:35:00 -
[894] - Quote
Kurinkita Audeles wrote:I have a issue with my api keys, when i try to update my character, it says that the key is expired (even tho its brand new), and when i click the "ok" button the same message pops up again. This happens a few times, and then the application crashes with the folowing error report:
An Unhandled Exception has occured and EVE Isk per Hour will now close. Please copy the data below for sending to developer.
Source: System.Data.SQLite Message: SQLite error cannot start a transaction within a transaction
Also, please fill out the following information as appropriate:
Operating System: Windows 7 64-bit Screen or Tab where Error Occurred: Import api dialoge box Steps to reproduce the Error: Trying to update a new api key Ok, if you can send me the key in an eve mail you are getting the error with, I can run it and see if I can figure out where this is happening. Thanks Maximze your Industry Potential! - Get EVE Isk per Hour! |

Pirosa Candidata
Coriscos
0
|
Posted - 2013.05.30 16:25:00 -
[895] - Quote
Hi i cant see the invent success of my corp( and list of actual corp jobs), i imput the corp api key and i only see my invent succes when i choose both tab, any tip ? thanks |

Zifrian
Licentia Ex Vereor Black Core Alliance
974
|
Posted - 2013.05.30 20:24:00 -
[896] - Quote
Pirosa Candidata wrote:Hi i cant see the invent success of my corp( and list of actual corp jobs), i imput the corp api key and i only see my invent succes when i choose both tab, any tip  ? thanks The success tracker for corp jobs will only be for the character you have loaded and any corp jobs they've done. It doesn't show the success rates for all members in the corp.
If it's not showing your corp jobs, check the character and the corp key to make sure it's correct and has the required corp access key. Maximze your Industry Potential! - Get EVE Isk per Hour! |

Emily Anasarsy
Deep Core Mining Inc. Caldari State
0
|
Posted - 2013.05.31 20:18:00 -
[897] - Quote
Hi,
I must be blonde or something but for the life of me I can't get a working scan of my blueprints. I have a FULL ACCESS API Key, and I have gone to Blueprint management and scanned my assets and it finds nothing. The blueprints are in a station container, do they need to be in the root of my item hanger (About 4 are the rest in container) as it shows nothing at all.
EDIT: Just sussed it i think, I was clicking "Owned BP's" and I should of been looking at "Scanned Personal BPs" and setting the Type to all. |

Aroka Darkblight
Myservian Imurukka Industrialists
0
|
Posted - 2013.06.01 06:43:00 -
[898] - Quote
I Still cant get the list of all the bpos i own. So far I have been adding them manually they are all Tech 1 since that all i can make so far. |

Aroka Darkblight
Myservian Imurukka Industrialists
0
|
Posted - 2013.06.01 07:00:00 -
[899] - Quote
Emily Anasarsy wrote:Hi,
I must be blonde or something but for the life of me I can't get a working scan of my blueprints. I have a FULL ACCESS API Key, and I have gone to Blueprint management and scanned my assets and it finds nothing. The blueprints are in a station container, do they need to be in the root of my item hanger (About 4 are the rest in container) as it shows nothing at all.
EDIT: Just sussed it i think, I was clicking "Owned BP's" and I should of been looking at "Scanned Personal BPs" and setting the Type to all.
That didn't work for me. All my Bpos are in the station Hangar. Not in any container |

Zifrian
Licentia Ex Vereor Black Core Alliance
979
|
Posted - 2013.06.01 18:30:00 -
[900] - Quote
Aroka Darkblight wrote:Emily Anasarsy wrote:Hi,
I must be blonde or something but for the life of me I can't get a working scan of my blueprints. I have a FULL ACCESS API Key, and I have gone to Blueprint management and scanned my assets and it finds nothing. The blueprints are in a station container, do they need to be in the root of my item hanger (About 4 are the rest in container) as it shows nothing at all.
EDIT: Just sussed it i think, I was clicking "Owned BP's" and I should of been looking at "Scanned Personal BPs" and setting the Type to all. That didn't work for me. All my Bpos are in the station Hangar. Not in any container Did you scan them from your API? If you can repeat the steps, I can see what the issue might be. Maximze your Industry Potential! - Get EVE Isk per Hour! |
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