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Kay Han
Caldari Stardust Heavy Industries Majesta Empire
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Posted - 2008.05.08 20:25:00 -
[271]
Edited by: Kay Han on 08/05/2008 20:26:07
Originally by: AvengeR ofBLooD It comes down to this: Eve players can complain, or comment, or whine but in the end CCP decides whats best for the game because they want it to stay alive so they can get paid at the end of the day like everyone else. It's their bread and butter. What does that mean for all of us: Whatever changes CCP makes whether its to Titans or any other aspect of the game, we all need to adapt, evolve and change or else DIE! Thats all there is to it. Thats why BoB is here, thats why we say "we are better than you" and so on, thats why we can get space, leave space, lose, win, and at the end of the day still be kicking butt and surviving where all others have died or are dieing or will die soon or whatever.
ahh STFU...
If ccp doesnt change titans, they gonna lose Players Thats it... Atm its because alliances like BoB build titans like other peeps shuttles. That is one thing, what is wrong with Titans. They are by far to easy to get.
Adapt or die. what a Bullcrap   Dude get of your high horse and think about the whole issue with the needed logic instead of talking phrases...
You want to see dozens of titans kept in teh hands of an alliance? fine... If ccp keeps going teh current way you see it very soon. But on this day eve is officially DEAD
Titans are already a "funkiller" if there are more then 2-3 arround in one system (per side) Its fun to get away from a dd. But i always have Molles words in my head, when we were down in catch somewere at 5am morning "first dd fired! 2nd titan warp in and fire! no time to breathe today" AND THAT IS ANOTHER THING WHAT IS WRONG WITH TITANS!
Originally by: CCP Atropos Personally I think Amarr ships should consume slaves in a similar way that other ships consume ammunition.
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Moctobot
GoonFleet GoonSwarm
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Posted - 2008.05.08 20:26:00 -
[272]
Originally by: KIAEddZ Would the likes of ... Goons etc like to see some of their roles removed from the game
yes
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J909
KIA Corp KIA Alliance
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Posted - 2008.05.08 20:31:00 -
[273]
Originally by: Nebba Kenezzer
Originally by: KIAEddZ [I think they need a nerf]
Originally by: J909 I think they need a boost
Quoted for ironic contradiction.
Its no contradiction, he is Eddz and im J9 and our opinion difers, and it just so happens im right and he is wrong =p ----------------------------------------------- Cash from Chaos |

Howling Jinn
Kongsberg Vaapenfabrikk Amarr branch.
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Posted - 2008.05.08 20:51:00 -
[274]
Originally by: Dianabolic DD shouldn't be removed.
It should be changed.
Oh, and having artificial limits is far more "game breaking" than NOT having them.
Really.. 700 local limit remember that 1?
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Tevlent
GoonFleet GoonSwarm
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Posted - 2008.05.08 20:52:00 -
[275]
Edited by: Tevlent on 08/05/2008 20:56:25
Here is the idea I have had recently concerning the role of Titans.
It has always been regarded that a Titan should be a mobile station, this is the direction I would like CCP to take.
A Titan is able to anchor itself to a large POS. A Titan can only anchor itself to a POS if it has a ôTitan Corp Hangar Arrayö and a ôTitan Ship Arrayö. The Titan must also have a Clone Vat Bay and perhaps other modules that CCP deem necessary for a function such as this. If you want reprocessing capabilities on the anchored Titan then you would need a ôTitan Reprocessing Array anchored at the POS, factory capabilities would need a ôTitan Factory Arrayö anchored at the POS, research capabilities would need a ôTitan Research Arrayö anchored at the POS. A Titan cannot anchor itself to any POS that has moon harvesting arrays, cyno jammer, jump bridge or perhaps certain other arrays.
Once anchored, the POS becomes indestructible. You cannot damage the POS, you can however damage its guns, scrams, etc,. A Titan anchored POS cannot claim SOV. Only one Titan anchored POS per alliance per system. If the Titan pilot logs out, the Titan will stay anchored at the POS, in essence it will remain static.
Once a Titan is anchored to a POS, it can act as a station (aka: You can dock with it). It will not have a market.
If the Titan pilot chooses to unanchor from the POS, all pilots that were logged out in the Titan will be logged out at the POS location, all pilots that were logged in at the Titan will be kicked out into the POS. When the Titan pilot logs out, all items that were in the titan will be kicked out to the ôTitan Corp Hangar Arrayö, which will most likely have some sort of a sorting mechanism for items that belong to a specific pilot. All unoccupied ships that were in the Titan when the Titan pilot unanchored will be moved to the ôTitan Ship Arrayö, like the ôTitan Corp Hangar Arrayö, it will most likely have a sorting mechanism for ships belonging to a specific pilot. All factory jobs will be moved to the ôTitan Factory Arrayö when the Titan unanchores from the POS. All research jobs will be moved to the ôTitan Research Arrayö when the Titan unanchores from the POS.
It is a fairly straightforward idea. IÆm sure CCP would be capable of balancing the functions. I sure this idea has room for improvement, but itÆs a start.
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LLago Cesarii
Gallente Synergy Evolved Daisho Syndicate
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Posted - 2008.05.08 20:55:00 -
[276]
Go threadnought Go! it's time to kill the titans. Eve needs more versions of this thread.
You can go "one Dd per alliance / fleet / side or whatever per hour" but if it's one DD per hour (period) it becomes an interesting race to see who can safely get that first DD off, and to see who can prepare the battlefield and get the timing right to activate the second. it effectively kills the park 6 Titans on the cynojammer way of defending a system, which only 1 or 2 alliances can do, giving unfair advantage.
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Dianabolic
Reikoku Band of Brothers
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Posted - 2008.05.08 21:03:00 -
[277]
Originally by: Howling Jinn
Originally by: Dianabolic DD shouldn't be removed.
It should be changed.
Oh, and having artificial limits is far more "game breaking" than NOT having them.
Really.. 700 local limit remember that 1?
The limit that CCP said never existed, yes I remember that. Reikoku Diplomatic Forums
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William DeMeo
Gallente Genos Occidere
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Posted - 2008.05.08 21:06:00 -
[278]
Originally by: Kay Han Edited by: Kay Han on 08/05/2008 20:26:07
Originally by: AvengeR ofBLooD It comes down to this: Eve players can complain, or comment, or whine but in the end CCP decides whats best for the game because they want it to stay alive so they can get paid at the end of the day like everyone else. It's their bread and butter. What does that mean for all of us: Whatever changes CCP makes whether its to Titans or any other aspect of the game, we all need to adapt, evolve and change or else DIE! Thats all there is to it. Thats why BoB is here, thats why we say "we are better than you" and so on, thats why we can get space, leave space, lose, win, and at the end of the day still be kicking butt and surviving where all others have died or are dieing or will die soon or whatever.
ahh STFU...
If ccp doesnt change titans, they gonna lose Players Thats it... Atm its because alliances like BoB build titans like other peeps shuttles. That is one thing, what is wrong with Titans. They are by far to easy to get.
Adapt or die. what a Bullcrap   Dude get of your high horse and think about the whole issue with the needed logic instead of talking phrases...
You want to see dozens of titans kept in teh hands of an alliance? fine... If ccp keeps going teh current way you see it very soon. But on this day eve is officially DEAD
Titans are already a "funkiller" if there are more then 2-3 arround in one system (per side) Its fun to get away from a dd. But i always have Molles words in my head, when we were down in catch somewere at 5am morning "first dd fired! 2nd titan warp in and fire! no time to breathe today" AND THAT IS ANOTHER THING WHAT IS WRONG WITH TITANS!
can I have your stuff? Yarr |

Shirei
Minmatar Cutting Edge Incorporated RAZOR Alliance
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Posted - 2008.05.08 21:12:00 -
[279]
Well how about an entirely different solution?.. Don't allow cap ships to use jump bridges into cyno jammed systems.
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Tearavygh Quillam
Caldari Cutting Edge Incorporated RAZOR Alliance
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Posted - 2008.05.08 21:14:00 -
[280]
Originally by: Nebba Kenezzer
I also think they need a boost. It's too easy to tank the doomsday. Afterward they're sitting ducks. The price to benefit is substantially less for 1 titan as opposed to a fleet of 60 carriers or 35 dreads.
Haha!
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ardik
TunkbwahCorp GoonSwarm
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Posted - 2008.05.08 21:27:00 -
[281]
Originally by: Dianabolic
Originally by: Howling Jinn
Originally by: Dianabolic DD shouldn't be removed.
It should be changed.
Oh, and having artificial limits is far more "game breaking" than NOT having them.
Really.. 700 local limit remember that 1?
The limit that CCP said never existed, yes I remember that.
Heh, you remember the devs in bob that ccp said didn't exist? Good times...
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Turin
Caldari Eternity INC.
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Posted - 2008.05.08 21:28:00 -
[282]
Originally by: K'Bar Before CCP nerfs, adds, or changes another ship, mod, and space particle they need to work on one thing and one thing only, the lag. So fu~k the Titan, fix the lag! Scr~w the pretty ships, fix the lag! Forget about adding new mods, fix the lag! I'm tired of not being able to turn on and off a mod during battle. I'm tired of reading the forums to see if I lived or died during a battle. You want to make the game better, then fix the lag!!! That's it, one thing to work on, nothing else.
/me kick's the dog and storms off
er... Wrong? There IS no fix to lag. We as players will push the limits of design no matter haat they have in place. If we could COMFORTABLY have a fight with no lag in a system where you could have say, 2000 people with no lag. eahc side has 1000 people. Eventually. someone would bring 1100. 1200. 1300. The numbers would just keep climbing until you hit the saturation point.
Not that I dont admit that the current "saturation" point for a node to drag to a halt is alarmingly to low right now.
_________________________________
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Dianabolic
Reikoku Band of Brothers
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Posted - 2008.05.08 21:29:00 -
[283]
Originally by: ardik
Originally by: Dianabolic
Originally by: Howling Jinn
Originally by: Dianabolic DD shouldn't be removed.
It should be changed.
Oh, and having artificial limits is far more "game breaking" than NOT having them.
Really.. 700 local limit remember that 1?
The limit that CCP said never existed, yes I remember that.
Heh, you remember the devs in bob that ccp said didn't exist? Good times...
More importantly, do you? Reikoku Diplomatic Forums
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ardik
TunkbwahCorp GoonSwarm
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Posted - 2008.05.08 21:31:00 -
[284]
Originally by: Dianabolic
Originally by: ardik
Originally by: Dianabolic
Originally by: Howling Jinn
Originally by: Dianabolic DD shouldn't be removed.
It should be changed.
Oh, and having artificial limits is far more "game breaking" than NOT having them.
Really.. 700 local limit remember that 1?
The limit that CCP said never existed, yes I remember that.
Heh, you remember the devs in bob that ccp said didn't exist? Good times...
More importantly, do you?
Stop pyramiding
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General Xenophon
Caldari Infinite Improbability Inc Mostly Harmless
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Posted - 2008.05.08 21:33:00 -
[285]
Originally by: KIAEddZ There has been a lot of discussion about this, in general chat etc. But I'd like to bring a sister discussion here, from the point of the Corporations and Alliances that inhabit 0.0 space.
Its no secret KIA own a Titan, and we will be getting another couple in the coming months. They are becoming more and more common and a decent sell market, with 1 available most of the time, has sprung up.
Having seen just how easy they are to train for, build or purchase and use, I am a firm believer that the the DD part of their capabilities must be removed from the game asap. We are well over 50 Titans now, and that number is accelerating, as people become more adept at building them, the process lines for those with secure space are becoming more efficient, and thus more are arriving, it almost seems weekly now..
And despite that, they aren't dieing. They are too easy to use, too easy to protect (don't get me started on the POS Bubble DD'ing)... it is simple to make a Titan align and warp in sub 15 seconds, and still give it a 10+k DPS tank, even with the basic of officer mods, a full setup which would admittedly cost a lot, could have you warping in 10 seconds and tanking 15k+ dps...
Killing a Titan isnt easy enough for the damage they can do, and as the game begins to fill faster and faster with them, I for one am very worried on how this will play out. I remmeber when people argued that something costing 50 billion to build, shouldnt be easy to kill.... well 50 Billion is chump change to the big guys.
Would the likes of BoB and Ra/AAA/Goons etc like to see some of their roles removed from the game, or do they see their advantage, which grows every day, over other players too much to give up?
Lets be honest, the day of 20 Titans on a battlefield is not far away.. thats 1.5ish million raw damage
How long before popping a carrier fleet will be effected by a mass Titan DD?
It feels like a race, first team to 30 or so Titans wins Eve...
When someone is getting close, can I join your team   
Thanks for bringing this up. It is something that should be looked into.
Perhaps CCP will introduce another kind of ship with a module which disrupts DD deployment, or something vaguely similar to the shield ships in the game Homeworld which protected surrounding ships from damage until that ships shield broke down. Here such a ship would absorb DD damage, but not damage from other sources (Drones, turrets, missiles, even smartbombs providing they don't fall under the same category as dd area of effect damage).
This support capital ship could be killed of course, and only one 'defense grid' could be active at a time. While it is active no DD could be used, friendly or otherwise. Of course this would make the ship a giant 'PRIMARY TARGET' but that would be something for the fleet to work out, and in the meantime FC's would have to pick their targets accordingly.
It might provide a more fair playing field without Eve becoming Titan's online :p (as cool as that would be).
It's a very rough idea at best, but perhaps its something we can discuss in the game development forum instead of COAD :). -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= "Now, we must all fear evil men. But there is another kind of evil which we must fear most, and that is the indifference of good men." - Boondock Saints |

Evil Thug
Rage and Terror Against ALL Authorities
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Posted - 2008.05.08 21:33:00 -
[286]
RAT. - Evil Thug says: http://oldforums.eveonline.com/?a=topic&threadID=766895 RAT. - Evil Thug says: eddz unleashing his wrath RAT. - Evil Thug says: !!!!!!!!!!!!!!!!!111111111 Dianabolic says: god I know Dianabolic says: has he even doomsdayed yet?
Eddz. I`ll quote Diana.
Originally by: Dianabolic
Have you ever doonsdayed, Eddz ?
?
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ardik
TunkbwahCorp GoonSwarm
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Posted - 2008.05.08 21:35:00 -
[287]
yes he dd'ed like 5 goons camping a gate, killed mostly his own guys iirc
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Ghaelsto Kakram
Mindgamers
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Posted - 2008.05.08 21:35:00 -
[288]
Originally by: Astasia Orian Threadnaught is prolly the best way to get it, too!
Without Titans Bob doesn't stand a chance against another naptrain. c/d?
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Moonlight Express
Amarr Moonlight Express Inc.
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Posted - 2008.05.08 21:40:00 -
[289]
Originally by: Ghaelsto Kakram
Originally by: Astasia Orian Threadnaught is prolly the best way to get it, too!
Without Titans Bob doesn't stand a chance against another naptrain. c/d?
Does anyone stand a chance against a naptrain? Well, maybe the mindgamers, but no one else. 
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Phrixus Zephyr
Prospero Incorperated
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Posted - 2008.05.08 21:52:00 -
[290]
Doomsday was the most stupid thing ever to make it into Eve.
Anyone who thinks it discourages blobing is living in a ******* dream world.
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geno effort
GoonFleet GoonSwarm
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Posted - 2008.05.08 21:55:00 -
[291]
It's interesting how titans, originally intended as the ultimate anti-blob, anti-lag solution actually exacerbated the problem in conjunction with new sov mechanics and cyno jammers.
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KIAEddZ
Caldari KIA Corp KIA Alliance
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Posted - 2008.05.08 22:32:00 -
[292]
Edited by: KIAEddZ on 08/05/2008 22:33:56
Originally by: Evil Thug RAT. - Evil Thug says: http://oldforums.eveonline.com/?a=topic&threadID=766895 RAT. - Evil Thug says: eddz unleashing his wrath RAT. - Evil Thug says: !!!!!!!!!!!!!!!!!111111111 Dianabolic says: god I know Dianabolic says: has he even doomsdayed yet?
Eddz. I`ll quote Diana.
Originally by: Dianabolic
Have you ever doonsdayed, Eddz ?
?
LoL
xx Thug.
p.s (a few of times now :), just a few tests here n there, 40 killsish so far, much fun)
p.s.s There are players without Titans that understand the potential "arms race" situation that Eve faces in the longer term, you don't HAVE to have a Titan to have a thought out and potentially valuable opinion.
p.s.s.s That said I haven't really got much in the way of a solution other than removing the DD area effect weapon and replacing it with something else, and even then I am not sure if that really gets to the route of the problem.
But hey, thats why there is a thread here where people like you and Diana can give the rest of the people looking in your thoughts based on your high level of experience.
p.s.s.s.s Diana btw has done that, wasn't haveing a dig.
 KIA EVE Home
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ardik
TunkbwahCorp GoonSwarm
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Posted - 2008.05.08 22:38:00 -
[293]
post.scriptum.scriptum.scriptum.scriptum?
doesn't make sense to me vov
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TWD
Evolution Band of Brothers
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Posted - 2008.05.08 22:41:00 -
[294]
According to our killboard, Dianabolic has 0 kills so far with the DD!
I hope it stays that way though and he doesn't leave the POS shields ;x
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thoth foc
Destructive Influence Band of Brothers
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Posted - 2008.05.08 22:41:00 -
[295]
Originally by: ardik more like your posts contradict eachother every step of the way and instead of trying to reason with you when you're clearly trolling then i'll just call your arguments idiotic and move along                          
Well at least you understand the concept of irony.. still you could try harder to combine it with actual humor 
 ------------------ x-DSMA (Menta) x-CA (OMEGA/BOS) x-.5.(ATUK) BOB (DICE) |

Centuri
Minmatar Destructive Influence Band of Brothers
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Posted - 2008.05.08 22:41:00 -
[296]
I dunno if your Titan is self funded or what Eddz, but if I had helped a guy to get a titan (or a corp helped them), i'd seriously be ****ed if they started looking for nerfs straight after they got it. "Thanks for the titan guys, now i'm gonna see if i can get all your hard earned work nerfed, bbl!"
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HydroSan
GoonFleet GoonSwarm
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Posted - 2008.05.08 22:48:00 -
[297]
I'm in BoB. My alliance owns 12 Titans. Because of this, I am going to scream "NO" as loud as I can to any criticism of the shipclass and proclaim them to be "whiners" and then pat my other BoB buddies on the back as we shit out another Titan and stack eight of them against our enemies at a time.
I am not biased, and Titans aren't imbalanced, which is why we have so many. I am simply too pro for you to comprehend.
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ardik
TunkbwahCorp GoonSwarm
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Posted - 2008.05.08 22:48:00 -
[298]
Originally by: Centuri I dunno if your Titan is self funded or what Eddz, but if I had helped a guy to get a titan (or a corp helped them), i'd seriously be ****ed if they started looking for nerfs straight after they got it. "Thanks for the titan guys, now i'm gonna see if i can get all your hard earned work nerfed, bbl!"
Are you telling us that all the bob posts in this thread are purely motivated by the fact that they have titans? Interesting..
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Yaay
Game-Over Insurgency
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Posted - 2008.05.08 22:53:00 -
[299]
Originally by: Dianabolic
Originally by: Howling Jinn
Originally by: Dianabolic DD shouldn't be removed.
It should be changed.
Oh, and having artificial limits is far more "game breaking" than NOT having them.
Really.. 700 local limit remember that 1?
The limit that CCP said never existed, yes I remember that.
gosh dian, how many times did we see this arguement with like 450-500 in local... or with 900 in local. guess bob have a sliding scale to dictate their needs.
http://oldforums.eveonline.com/?a=topic&threadID=619019IT'S THE ECONOMY STUPID |

Dianabolic
Reikoku Band of Brothers
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Posted - 2008.05.08 22:53:00 -
[300]
I hear ya Eddz, I just think that there's a better way of discussing it (ie, with solutions) and a better place (which should be game development, but threads there, on this topic, inevitably end up going the same way). As you say, who knows how to fix it, between the camp of "They're fine" and "whaa we can't beat them so they must be overpowered (and every time we try to build one our money is stolen!)" is the solution.
<3 twd btw :p Reikoku Diplomatic Forums
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