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Author |
Thread Statistics | Show CCP posts - 15 post(s) |
Soulles
Caldari The SMITE Brotherhood
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Posted - 2008.07.30 21:18:00 -
[3331]
I think theres going to be more problems than a fix with the way they are implementing this. So instead of changing a little at a time your going to change allot dynamics thats going to bring more problems that we can expect to get fixed when? A year from now or longer? Sorry not acceptable.
I'm sorry but this is a sad way to treat your player base that pays to play your game. If I knew that all the problems would be ironed out before putting such a massive change into place I wouldn't worry much. But sadly there is still issues that have not been addressed with the changes you plan to make.
We still have issues from the past that haven't been worked out. You stated that we should try the changes on sisi before EMO quiting well After being on sisi I guess its time to go EMO.
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Soulles
Caldari The SMITE Brotherhood
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Posted - 2008.07.30 21:18:00 -
[3332]
I think theres going to be more problems than a fix with the way they are implementing this. So instead of changing a little at a time your going to change allot dynamics thats going to bring more problems that we can expect to get fixed when? A year from now or longer? Sorry not acceptable.
I'm sorry but this is a sad way to treat your player base that pays to play your game. If I knew that all the problems would be ironed out before putting such a massive change into place I wouldn't worry much. But sadly there is still issues that have not been addressed with the changes you plan to make.
We still have issues from the past that haven't been worked out. You stated that we should try the changes on sisi before EMO quiting well After being on sisi I guess its time to go EMO.
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Amarr Holymight
Bat Country Aegis Militia
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Posted - 2008.07.30 21:28:00 -
[3333]
Originally by: McDonALTs Your gang jumps in to chase a nano mach. Nanomach jumps though the gate and you jump with him. nanomach instantly MWDs away at obscene speeds. As soon as you lock the nanomach with your sensor boosted rapier, the Nano mach is around 170km away and sniping you.
I am glad CCP is fixing these pathetic tactics and look forward to eve having a fantastic future again.
Your main and his friends must be terrible pilots to allow that to happen, I pity you. I have just got off SISI my 200 mil Ishtar couldn't outrun a geddon two hyperions and a megas DPS so I guess at least, I have a good ratting ship or maybe I could use it for lowsec gatecamping. PvP will feel more like missions or large fleet encounters. So I'm just wondering what CCP think a HAC's new role is because I can't see any reason to fly them if I stand to lose that much ISK that easily.
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Amarr Holymight
Ultrapolite Socialites GoonSwarm
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Posted - 2008.07.30 21:28:00 -
[3334]
Originally by: McDonALTs Your gang jumps in to chase a nano mach. Nanomach jumps though the gate and you jump with him. nanomach instantly MWDs away at obscene speeds. As soon as you lock the nanomach with your sensor boosted rapier, the Nano mach is around 170km away and sniping you.
I am glad CCP is fixing these pathetic tactics and look forward to eve having a fantastic future again.
Your main and his friends must be terrible pilots to allow that to happen, I pity you. I have just got off SISI my 200 mil Ishtar couldn't outrun a geddon two hyperions and a megas DPS so I guess at least, I have a good ratting ship or maybe I could use it for lowsec gatecamping. PvP will feel more like missions or large fleet encounters. So I'm just wondering what CCP think a HAC's new role is because I can't see any reason to fly them if I stand to lose that much ISK that easily.
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Tetsuo Hourai
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Posted - 2008.07.30 21:37:00 -
[3335]
Edited by: Tetsuo Hourai on 30/07/2008 21:39:21 Yeah true, everything is going to be slow, way too slow to be fun. If AB's become the mainstay of pvp propulsion, eve will be a mission grind, dull and boring.
This whole thing is nuts, I don't see why you can't, first of all, accept that the game is balanced as it is, second of all, merely stack nerf polycarbs and OD's to make them more in line with speed regulations or expectation. With nerfs like THAT, pvp will still be fun, as very near nothing will have changed, except those ships will be LESS infallible but still be able to actually TANK using their speed. HANDS DOWN the reason this nerf is dumb is because ships like the rapier are designed to defeat boats like the vaga. If you can't fly a rapier or have pilots in your gang who can. . .get more/better pilots. People know that you can beat a vaga, there are ships that can counter these speed demons, (rapier, curse) but no one is even looking into those. People KNOW there are nano gangs, why not come up with a gang to beat that game, not cry until CCP ruins eve by nerfing the speed of every ship, destroying the Minmatar and nerfing blaster boats to death, while ironically STIIILL making speed boats the best there are, since now EVERYTHING will be too slow to catch them.
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Tetsuo Hourai
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Posted - 2008.07.30 21:37:00 -
[3336]
Edited by: Tetsuo Hourai on 30/07/2008 21:39:21 Yeah true, everything is going to be slow, way too slow to be fun. If AB's become the mainstay of pvp propulsion, eve will be a mission grind, dull and boring.
This whole thing is nuts, I don't see why you can't, first of all, accept that the game is balanced as it is, second of all, merely stack nerf polycarbs and OD's to make them more in line with speed regulations or expectation. With nerfs like THAT, pvp will still be fun, as very near nothing will have changed, except those ships will be LESS infallible but still be able to actually TANK using their speed. HANDS DOWN the reason this nerf is dumb is because ships like the rapier are designed to defeat boats like the vaga. If you can't fly a rapier or have pilots in your gang who can. . .get more/better pilots. People know that you can beat a vaga, there are ships that can counter these speed demons, (rapier, curse) but no one is even looking into those. People KNOW there are nano gangs, why not come up with a gang to beat that game, not cry until CCP ruins eve by nerfing the speed of every ship, destroying the Minmatar and nerfing blaster boats to death, while ironically STIIILL making speed boats the best there are, since now EVERYTHING will be too slow to catch them.
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Predator Irl
Caldari Bat Country Aegis Militia
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Posted - 2008.07.30 21:40:00 -
[3337]
Edited by: Predator Irl on 30/07/2008 21:45:06 Edited by: Predator Irl on 30/07/2008 21:43:57
Originally by: Barsexual aww look someone lost a bunch of their ratting ships to vagabonds [/quote
Well, get your facts right before you link to a site that has sweet FA up to date stats for me. Actually, I haven't been killed by a nano ship in a very long time, and only lost a few ratting ships when i started playing first, no shame in that.
Ive killed a few nano's so Im not agreeing with the nerf because i cant kill nano's, I certainly can. I probably didn't word what I said clear enough. I agree with the nerf in the sense that its too easy for a nano to escape a fight. I don't think they should cripple Mini, they should still have the fastest ships, but level things out.
Actually, the scram killing the MWD would suffice. I don't fly mini, but I do think its a pain in the ass to have someone to structure only for them to burn off. Im well aware of using neuts to kill nanos, and have done this with Amarr H also.
Caldari can nano too, but badly and have a very limited selection of ships.
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Predator Irl
Caldari Bat Country Vanguard.
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Posted - 2008.07.30 21:40:00 -
[3338]
Edited by: Predator Irl on 30/07/2008 21:45:06 Edited by: Predator Irl on 30/07/2008 21:43:57
Originally by: Barsexual aww look someone lost a bunch of their ratting ships to vagabonds [/quote
Well, get your facts right before you link to a site that has sweet FA up to date stats for me. Actually, I haven't been killed by a nano ship in a very long time, and only lost a few ratting ships when i started playing first, no shame in that.
Ive killed a few nano's so Im not agreeing with the nerf because i cant kill nano's, I certainly can. I probably didn't word what I said clear enough. I agree with the nerf in the sense that its too easy for a nano to escape a fight. I don't think they should cripple Mini, they should still have the fastest ships, but level things out.
Actually, the scram killing the MWD would suffice. I don't fly mini, but I do think its a pain in the ass to have someone to structure only for them to burn off. Im well aware of using neuts to kill nanos, and have done this with Amarr H also.
Caldari can nano too, but badly and have a very limited selection of ships.
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Psyrus Baine
Rionnag Alba Triumvirate.
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Posted - 2008.07.30 21:45:00 -
[3339]
If the changes go through the way they are on sisi right now I wont be back. I understand that some setups was too fast but making every t2 Hac and recon I can fly complete crap (Between 2 accounts I can fly every T2 ship in the game) thats outclassed in every way to ships costing 1/4 the price is a kick in the nuts.
Feeling like a SOE game now. Guess the CCP I have supported for the last 4 years is gone.
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Psyrus Baine
Rionnag Alba Triumvirate.
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Posted - 2008.07.30 21:45:00 -
[3340]
If the changes go through the way they are on sisi right now I wont be back. I understand that some setups was too fast but making every t2 Hac and recon I can fly complete crap (Between 2 accounts I can fly every T2 ship in the game) thats outclassed in every way to ships costing 1/4 the price is a kick in the nuts.
Feeling like a SOE game now. Guess the CCP I have supported for the last 4 years is gone.
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Pithecanthropus
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Posted - 2008.07.30 21:46:00 -
[3341]
Originally by: Haakelen
Originally by: Sakura Nihil
Originally by: Pithecanthropus Excellent work CCP. Speed is still a viable option. Change is good, and this is great for Eve.
You haven't been to the test server, have you?
That guy's the biggest dipshit ever, don't bother.
Also, I give it two weeks or less until he gets on his next nerf warpath.
I think you're just feeling the blunt of my brilliance and still recovering from head trauma. The naive and selfish players have to realize, Eve is not just a game to exploit, grief, and gank... its a game for multiple players and choose multiple paths.
The nerf turns you from being invincible to having risks. Speed is still effective and can be used in the way it was intended for with interceptors. Adapt, and learn. Change in inevitable. Dealing with it is YOUR problem, not mine.
Haakelen = a big loser --------------------------------- Pithecanthropus erectus, a name derived from Greek and Latin roots meaning upright ape-man. |
Pithecanthropus
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Posted - 2008.07.30 21:46:00 -
[3342]
Originally by: Haakelen
Originally by: Sakura Nihil
Originally by: Pithecanthropus Excellent work CCP. Speed is still a viable option. Change is good, and this is great for Eve.
You haven't been to the test server, have you?
That guy's the biggest dipshit ever, don't bother.
Also, I give it two weeks or less until he gets on his next nerf warpath.
I think you're just feeling the blunt of my brilliance and still recovering from head trauma. The naive and selfish players have to realize, Eve is not just a game to exploit, grief, and gank... its a game for multiple players and choose multiple paths.
The nerf turns you from being invincible to having risks. Speed is still effective and can be used in the way it was intended for with interceptors. Adapt, and learn. Change in inevitable. Dealing with it is YOUR problem, not mine.
Haakelen = a big loser --------------------------------- Pithecanthropus erectus, a name derived from Greek and Latin roots meaning upright ape-man. |
Aura Mega
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Posted - 2008.07.30 21:48:00 -
[3343]
I Think this is really unfair to the Minmatar's speed was our advantage the Gallente's have dps, Caldari's have snipering, and Amarr's have tank, if this hppens then Minmatar's should get better tank or better dps. This WILL effect the Minmatar's PVPing and and not in a good way. Maybe you should nerf Amarr's tanking, Caldari's range ,and Gallente's dps too so the playing fleid is truly even.
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Aura Mega
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Posted - 2008.07.30 21:48:00 -
[3344]
I Think this is really unfair to the Minmatar's speed was our advantage the Gallente's have dps, Caldari's have snipering, and Amarr's have tank, if this hppens then Minmatar's should get better tank or better dps. This WILL effect the Minmatar's PVPing and and not in a good way. Maybe you should nerf Amarr's tanking, Caldari's range ,and Gallente's dps too so the playing fleid is truly even.
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Predator Irl
Caldari Bat Country Aegis Militia
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Posted - 2008.07.30 21:56:00 -
[3345]
Edited by: Predator Irl on 30/07/2008 21:56:28 One thing I will say about this nerf, is its going to make T2 HACs pretty useless, not many people will want to use them, when a cheaper alternative is available like a tanked BC or such, so maybe Im not as in favour of the nerf as I originally thought.
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Predator Irl
Caldari Bat Country Vanguard.
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Posted - 2008.07.30 21:56:00 -
[3346]
Edited by: Predator Irl on 30/07/2008 21:56:28 One thing I will say about this nerf, is its going to make T2 HACs pretty useless, not many people will want to use them, when a cheaper alternative is available like a tanked BC or such, so maybe Im not as in favour of the nerf as I originally thought.
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Andnowthenews
Caldari State War Academy
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Posted - 2008.07.30 22:19:00 -
[3347]
Edited by: Andnowthenews on 30/07/2008 22:28:33 We have tested:
1. NANO VS snipers....snipers owned.
2. NANO VS battle cruisers/hacs and recons(general mix tbh)..mixed fleet owned.
3. NANO VS RR bs....rr bs fleet owned.
4. NANO VS Other nano (although im not sure why)...lol.
Conventionally Tanked hacs/recons/BS vs a mixed gang of BC....mixed gang of BC owned.
5. Conventionally Tanked hacs vs a mixed gang of BC....mixed gang of BC owned.
All nano ships had HG snakes and were T2 fitted and had a claymore in gang.
In all of the serious tests the hacs lost all if not 90% of there fleet while the other ships lost nothing in also virtually all casses.
And in all cases we made it so the gangs were of similar size (10-20 SHIPS ON EACH SIDE) a consideration that i doubt many defending alliances will follow.
The guys assigned as the "hacs/roaming gang" eventually got p*ssed off and hot dropped the assigned "defender team" with a large fleet of RR bs and carriers.
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Andnowthenews
Caldari State War Academy
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Posted - 2008.07.30 22:19:00 -
[3348]
Edited by: Andnowthenews on 30/07/2008 22:28:33 We have tested:
1. NANO VS snipers....snipers owned.
2. NANO VS battle cruisers/hacs and recons(general mix tbh)..mixed fleet owned.
3. NANO VS RR bs....rr bs fleet owned.
4. NANO VS Other nano (although im not sure why)...lol.
Conventionally Tanked hacs/recons/BS vs a mixed gang of BC....mixed gang of BC owned.
5. Conventionally Tanked hacs vs a mixed gang of BC....mixed gang of BC owned.
All nano ships had HG snakes and were T2 fitted and had a claymore in gang.
In all of the serious tests the hacs lost all if not 90% of there fleet while the other ships lost nothing in also virtually all casses.
And in all cases we made it so the gangs were of similar size (10-20 SHIPS ON EACH SIDE) a consideration that i doubt many defending alliances will follow.
The guys assigned as the "hacs/roaming gang" eventually got p*ssed off and hot dropped the assigned "defender team" with a large fleet of RR bs and carriers.
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Ephemeron
Retribution Corp.
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Posted - 2008.07.30 22:23:00 -
[3349]
Why the devs unstickied this thread?
this problem isn't going away.
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Ephemeron
Retribution Corp.
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Posted - 2008.07.30 22:23:00 -
[3350]
Why the devs unstickied this thread?
this problem isn't going away.
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Tetsuo Hourai
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Posted - 2008.07.30 22:52:00 -
[3351]
Originally by: Predator Irl Edited by: Predator Irl on 30/07/2008 21:45:06 Edited by: Predator Irl on 30/07/2008 21:43:57
Originally by: Barsexual aww look someone lost a bunch of their ratting ships to vagabonds [/quote
Well, get your facts right before you link to a site that has sweet FA up to date stats for me. Actually, I haven't been killed by a nano ship in a very long time, and only lost a few ratting ships when i started playing first, no shame in that.
Ive killed a few nano's so Im not agreeing with the nerf because i cant kill nano's, I certainly can. I probably didn't word what I said clear enough. I agree with the nerf in the sense that its too easy for a nano to escape a fight. I don't think they should cripple Mini, they should still have the fastest ships, but level things out.
Actually, the scram killing the MWD would suffice. I don't fly mini, but I do think its a pain in the ass to have someone to structure only for them to burn off. Im well aware of using neuts to kill nanos, and have done this with Amarr H also.
Caldari can nano too, but badly and have a very limited selection of ships.
Right, I wasn't saying (as i had also linked your loss there in a post) that you suck or anything, but do cry when they lose ships like that. I too have killed nano pilots and it's not as hard or impossible even as people do think; there are counter fits to the nano fit, as there is a counter to everything else. I agree though, there needs to be a nerf, but not the proposed one. Scram turning off mwd is fine, and a good way to make that module I've sold a billion of useful for a change. Do that and stacking penalize propulsion modules a percentage and you've got yourself a deal. Slowing down every ship in eve is not only ignorant (of the inherent issues with the fight styles of certain races and ships), its stupid and will take a lot of fun out of the game. I'm not playing a game thats not fun :P
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Tetsuo Hourai
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Posted - 2008.07.30 22:52:00 -
[3352]
Edited by: Tetsuo Hourai on 30/07/2008 23:02:32 Edited by: Tetsuo Hourai on 30/07/2008 23:01:43 Edited by: Tetsuo Hourai on 30/07/2008 22:58:17 Edited by: Tetsuo Hourai on 30/07/2008 22:57:43 Edited by: Tetsuo Hourai on 30/07/2008 22:57:26
Originally by: Predator Irl Edited by: Predator Irl on 30/07/2008 21:45:06 Edited by: Predator Irl on 30/07/2008 21:43:57
Originally by: Barsexual aww look someone lost a bunch of their ratting ships to vagabonds [/quote
Well, get your facts right before you link to a site that has sweet FA up to date stats for me. Actually, I haven't been killed by a nano ship in a very long time, and only lost a few ratting ships when i started playing first, no shame in that.
Ive killed a few nano's so Im not agreeing with the nerf because i cant kill nano's, I certainly can. I probably didn't word what I said clear enough. I agree with the nerf in the sense that its too easy for a nano to escape a fight. I don't think they should cripple Mini, they should still have the fastest ships, but level things out.
Actually, the scram killing the MWD would suffice. I don't fly mini, but I do think its a pain in the ass to have someone to structure only for them to burn off. Im well aware of using neuts to kill nanos, and have done this with Amarr H also.
Caldari can nano too, but badly and have a very limited selection of ships.
Right, I wasn't saying (as i had also linked your loss there in a post) that you suck or anything, but people do cry when they lose ships like that. I too have killed nano pilots and it's not as hard or impossible even as people do think; there are counter fits to the nano fit, as there is a counter to everything else. I agree though, there needs to be a nerf, but not the proposed one. Scram turning off mwd is fine, and a good way to make that module I've sold a billion of useful for a change. Do that and stacking penalize propulsion modules a percentage and you've got yourself a deal; speed is still a viable option (now instead of 3.5k/ms you can move like 2.9 or something with penalties, which i still a great tank speed) and nothing else is changed, and pvp gets more interesting with the scram thing as well. Slowing down every ship in eve is not only ignorant (of the inherent issues with the fight styles of certain races and ships), its stupid and will take a lot of fun out of the game. I'm not playing a game thats not fun :P also is there ANY WAY any way AT ALL to contact CCP personally for a discussion? ican write emails and post in here all damn day, but have no way of knowing if they even care or are even reading this and these and all the posts of all the pilots who have issues here.
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Wizzkidy
Demonic Retribution Un-Natural Selection
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Posted - 2008.07.30 23:05:00 -
[3353]
LOL just LOL - I bet EVERY SINGLE pilot that has moaned about these changes either has a set of snakes in there head or fly nano's on a regular basis - dont deny it :D
I think its funny I really do, things come and things go lads, this was always the beauty of EVE.
Nano's where in for the nerf EVERYONE and the cats mother new it was coming.
It's going to be like the good old days where tank and BS rule (and rightly so) I would rather that situation then a bunch of cruisers going 12m/s sec
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Wizzkidy
G00DFELLAS
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Posted - 2008.07.30 23:05:00 -
[3354]
LOL just LOL - I bet EVERY SINGLE pilot that has moaned about these changes either has a set of snakes in there head or fly nano's on a regular basis - dont deny it :D
I think its funny I really do, things come and things go lads, this was always the beauty of EVE.
Nano's where in for the nerf EVERYONE and the cats mother new it was coming.
It's going to be like the good old days where tank and BS rule (and rightly so) I would rather that situation then a bunch of cruisers going 12m/s sec
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Gui Montog
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Posted - 2008.07.30 23:37:00 -
[3355]
Originally by: CCP Nozh
Originally by: Mitsuni Abashadoni
Please CCP; at least explain how you want to achieve viable guerilla warfare with these changes, because as I see it, you're about to kill the last small gang warfare tactic there is.
The same way as before. You'll still be considerably faster when fitting for speed, but just not eight times faster than normal MWD speed.
I also want to point out that this change doesn't necessarily mean your ship will go slower when fitting a single MWD, in fact many ships are being boosted in that regard.
Just wait for the changes to hit singularity and draw your conclusions from there rather than speculation.
You and the rest of CCP are ***gots for bringing this nerf. CCP just BROKE EVE
thats my honest opinion
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Gui Montog
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Posted - 2008.07.30 23:37:00 -
[3356]
Originally by: CCP Nozh
Originally by: Mitsuni Abashadoni
Please CCP; at least explain how you want to achieve viable guerilla warfare with these changes, because as I see it, you're about to kill the last small gang warfare tactic there is.
The same way as before. You'll still be considerably faster when fitting for speed, but just not eight times faster than normal MWD speed.
I also want to point out that this change doesn't necessarily mean your ship will go slower when fitting a single MWD, in fact many ships are being boosted in that regard.
Just wait for the changes to hit singularity and draw your conclusions from there rather than speculation.
You and the rest of CCP are ***gots for bringing this nerf. CCP just BROKE EVE
thats my honest opinion
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Gui Montog
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Posted - 2008.07.30 23:40:00 -
[3357]
Originally by: Wizzkidy LOL just LOL - I bet EVERY SINGLE pilot that has moaned about these changes either has a set of snakes in there head or fly nano's on a regular basis - dont deny it :D
I think its funny I really do, things come and things go lads, this was always the beauty of EVE.
Nano's where in for the nerf EVERYONE and the cats mother new it was coming.
It's going to be like the good old days where tank and BS rule (and rightly so) I would rather that situation then a bunch of cruisers going 12m/s sec
die in a fire
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Gui Montog
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Posted - 2008.07.30 23:40:00 -
[3358]
Originally by: Wizzkidy LOL just LOL - I bet EVERY SINGLE pilot that has moaned about these changes either has a set of snakes in there head or fly nano's on a regular basis - dont deny it :D
I think its funny I really do, things come and things go lads, this was always the beauty of EVE.
Nano's where in for the nerf EVERYONE and the cats mother new it was coming.
It's going to be like the good old days where tank and BS rule (and rightly so) I would rather that situation then a bunch of cruisers going 12m/s sec
die in a fire
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Gui Montog
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Posted - 2008.07.30 23:42:00 -
[3359]
I think Nohz or what ever should be banned from EVE and have his GM status revoked. He seriously just broke EVE and i think he stinks to.
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Aenis Veros
Caldari Alphaflight
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Posted - 2008.07.30 23:42:00 -
[3360]
Originally by: Andnowthenews Edited by: Andnowthenews on 30/07/2008 22:28:33 We have tested:
1. NANO VS snipers....snipers owned.
2. NANO VS battle cruisers/hacs and recons(general mix tbh)..mixed fleet owned.
3. NANO VS RR bs....rr bs fleet owned.
4. NANO VS Other nano (although im not sure why)...lol.
Conventionally Tanked hacs/recons/BS vs a mixed gang of BC....mixed gang of BC owned.
5. Conventionally Tanked hacs vs a mixed gang of BC....mixed gang of BC owned.
All nano ships had HG snakes and were T2 fitted and had a claymore in gang.
In all of the serious tests the hacs lost all if not 90% of there fleet while the other ships lost nothing in also virtually all casses.
And in all cases we made it so the gangs were of similar size (10-20 SHIPS ON EACH SIDE) a consideration that i doubt many defending alliances will follow.
The guys assigned as the "hacs/roaming gang" eventually got p*ssed off and hot dropped the assigned "defender team" with a large fleet of RR bs and carriers.
Your post is really unclear, do you mean to say that NANOships owned the RR BS gangs etc.? How in the hell did you have a mixed gang without a huginn/rapier/curse/neut-ship and lost to a nano-gang? Dear Sir if that is the case you simply suck at tactics.
If your post means to imply the opposite, then you just need to learn how to write more clearly.
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