Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 30 40 .. 41 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 19 post(s) |
Duchess Starbuckington
|
Posted - 2010.07.09 01:42:00 -
[811]
I'll just leave this here.
_________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
|
Gypsio III
Dirty Filthy Perverts
|
Posted - 2010.07.09 08:19:00 -
[812]
Simply record a MSE Dramiel passive-shield-regen-tanking a Kestrel by orbiting on AB.
|
Ninetails o'Cat
League of Super Evil
|
Posted - 2010.07.09 08:38:00 -
[813]
Originally by: Gypsio III Simply record a MSE Dramiel passive-shield-regen-tanking a Kestrel by orbiting on AB.
But then CCP would just say something like: "Mission accomplished".
|
Duchess Starbuckington
|
Posted - 2010.07.09 10:40:00 -
[814]
Originally by: Gypsio III Simply record a MSE Dramiel passive-shield-regen-tanking a Kestrel by orbiting on AB.
Tbh I expect the devs would've noticed that by now given they've been flying their Dramiels so long. _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
|
Suitonia
Gallente Genos Occidere HYDRA RELOADED
|
Posted - 2010.07.09 12:55:00 -
[815]
Originally by: Duchess Starbuckington I'll just leave this here.
That information is worthless, testing one rocket launcher on a Hawk, compared to a Reaper with 2 ACs, and damage mods, and probably a light drone isn't very helpful, we all know that rockets suck, but this just wastes peoples time. ---
|
Duchess Starbuckington
|
Posted - 2010.07.09 15:59:00 -
[816]
Edited by: Duchess Starbuckington on 09/07/2010 15:59:54
Quote: That information is worthless, testing one rocket launcher on a Hawk, compared to a Reaper with 2 ACs, and damage mods, and probably a light drone isn't very helpful, we all know that rockets suck, but this just wastes peoples time.
FYI, that was four rocket launchers with a BCU. Stfu please.
Also: Re-posting for emphasis.
3 launchers+: (Primary weapon) Hawk Vengeance Malediction Crow Kestrel Breacher (lol, yeah, I know...) Inquisitor Flycatcher Heretic Worm (easily the most lolworthy pirate frigate right now) Caldari Navy Hookbill (Changed to pure rockets from split weapon AFTER CCP ACKNOWLEDGED THEY WERE BROKEN)
Split weapons (half and half rockets/guns) Merlin Tristan Eris
Extra launcher high slot (meh) Rifter Republic fleet Firetail Harpy Cormorant Thrasher Claw Stiletto Raptor Enyo Jaguar Wolf VINDICATOR DRAMIEL BECAUSE OF TANKY SHUTTLE FALCON _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
|
Braitai
Ice Fire Warriors
|
Posted - 2010.07.11 05:16:00 -
[817]
Originally by: Duchess Starbuckington Edited by: Duchess Starbuckington on 09/07/2010 18:12:00
Quote: That information is worthless, testing one rocket launcher on a Hawk, compared to a Reaper with 2 ACs, and damage mods, and probably a light drone isn't very helpful, we all know that rockets suck, but this just wastes peoples time.
That was four rocket launchers with a BCU.
Worth repeating.
BTW you forgot the Condor.
Without order nothing can exist. Without chaos nothing can evolve. |
matr0x
|
Posted - 2010.07.11 06:56:00 -
[818]
/signed
buff rockets please. It is sad that rocket ships just fit projectile weapons which are easier to fit and do better dps.
|
Duchess Starbuckington
|
Posted - 2010.07.11 11:49:00 -
[819]
Quote: BTW you forgot the Condor.
Fixed _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
|
Voridor Malevolence
Amarr
|
Posted - 2010.07.11 20:53:00 -
[820]
this is getting stupid
|
|
yani dumyat
Minmatar Black Storm Cartel The Orca Syndicate
|
Posted - 2010.07.13 11:38:00 -
[821]
If I lock it and fire a rocket will I be able to pop it? _______
Trolls and Tribulations A story of eve, trolls, world domination and dogfighting against starlings in a tiny dramiel. |
Deva Blackfire
LOST IDEA C0VEN
|
Posted - 2010.07.13 12:01:00 -
[822]
Dont worry. In 18-24 months CCP will have resources to check whats broken in this game and make list of things to fix. Then another 12-24 months of implementation and we should have rockets fixed by 2014.
In the meantime we will be able to redo our avatars and sit in spacebarTM (or just ignore it altogether, same way i did it with PI).
|
Captain Mastiff
|
Posted - 2010.07.13 15:28:00 -
[823]
Don't worry, once Incarna hits we'll be sitting in a PObar drinking juma juice and we'll think back to this moment, laugh and say... "Why did we ever expect them to fix it?".
|
Krennel Darius
Caldari Nova Security Systems
|
Posted - 2010.07.13 18:22:00 -
[824]
Yay rockets by 2014 \o/.
I love that all I got out of the CSM Summit notes is 'CCP only cares about(crappy)shiny new features and increasing its subscribed members', instead of 'CCP cares too much about its current player base to continue on their downward spiral, and will begin fixing the 2,000 broken in game features immediately.'
_________________________________________________ If at first you don't succeed, you're not Chuck Norris |
|
CCP Chronotis
|
Posted - 2010.07.13 21:38:00 -
[825]
Originally by: Krennel Darius Yay rockets by 2014 \o/.
We'll just go ahead and stop working on these changes siting on our internal servers then shall we if you want to wait till then
Rocket changes slipped from the Tyrannis release window due to delays in tasks above it but are being worked on currently internally as we indicated previously in another forum thread that this summer is a good time for balancing work and it sits at the top of our balancing backlog.
What we cannot say in game design is when you will see the changes publicly as the release windows/patches are subject to much wider scheduling considerations and issues. So for now the take away message is they are getting love and making their way down the development pipeline and will be released in some future release.
However to digress on that CSM quote a little since I have been on the 'CCP council' as part of the team representing eve game design since the CSM was conceived at every summit besides the last one. Perhaps I can attempt to clarify make things clearer with a 'view from the trenches' of eve development as we seem to be misquoted here or we just dropped the ball at conveying the correct message there (which is possible, mistakes happen!)
...'I heard no fixes or improvements for 18 months rabble rabble 11one11one111!'
It is more correct view to say our 'major' project slots are all provisionally filled for at least the next three expansions (You should all hopefully be aware of Incarna for example which is our biggest ever feature in development. These naturally have big budgets and lots of advance planning and development which spans many releases) and that there is less room for the major CSM project requests such as role system overhauls to an ACL format/addition of security clearance levels ideas for eg (stuff we have talked about in the previous fanfest roundtables and with the CSM) which is a complex and major project with high technical risk alongside those.
However related to that area of game mechanics, we did very recently internally create the diplomat role (allows you to manage a corporations standings) following on from the recent standings management overhaul in Tyrannis which added many usability improvements to starbase/station management and the difficulty surrounding standings management as a sneak peak of smaller sets of improvements making their way down the development pipeline if not the complete corp role system overhaul in its entirety.
As mentioned in the minutes, a hulluva lot of time is going into lag investigation and it is important to us that we try to alleviate this where we can. Every time we run a mass test, QA and software are trialling new fixes or deploying specific logging tools to investigate why modules get stuck deactivating for an example of one symptoms under investigation.
We have always spent ~20-30% of our development time on bugs and hardening. As history should show there is always a typically a slew of improvements and fixes alongside each major expansion which matter to many players if not necessarily yourself personally always.
That cadence has not changed at all and even got better given that we carried on working on Planetary Interaction as a major feature (stuff that spans multiple sprints and teams) for a second concurrent release and that is unprecedented in our history to iterate so soon after a first release on a major feature with almost the same level of development resources.
...
Now lets see how many of you can pay attention to the next part!
If you want to respond to my comments on the CSM minutes quote, take it to another appropriate thread. Let's just keep it to rockets discussion here if possible. I just wanted to detail that rockets are being worked on and that the quote you mention from the minutes is incorrect or out of context.
-Chronotis
|
|
Helicity Boson
Amarr The Python Cartel. The Jerk Cartel
|
Posted - 2010.07.13 22:31:00 -
[826]
Edited by: Helicity Boson on 13/07/2010 22:31:52
Originally by: CCP Chronotis
Rocket changes slipped from the Tyrannis release window due to delays in tasks above it but are being worked on currently internally as we indicated previously in another forum thread that this summer is a good time for balancing work and it sits at the top of our balancing backlog.
Forgive my obvious scepticism at this point. But for the sake of formality let me ask you then:
"can you tell us/give an indication of what sort of fix it is you have sitting on your internal test servers? and possibly when/if you will finally release it in the coming 2-6 years"
|
Dragon Greg
|
Posted - 2010.07.13 22:38:00 -
[827]
Originally by: CCP Chronotis
If you want to respond to my comments on the CSM minutes quote, take it to another appropriate thread. Let's just keep it to rockets discussion here if possible. I just wanted to detail that rockets are being worked on and that the quote you mention from the minutes is incorrect or out of context.
-Chronotis
Well, I have to say this is one of the better recent attempts to spin :P Showing little things, polishing impressions, taking things a little off track, this time even wrapped so neatly that you have to cut into it in order to respond by means of a quote :P
Kudos :-)
Still, since you mix things together in the current topic, you can't just pass off the ****tail and then expect people to take the straw to another section or thread :P
Thing is, none of what you said holds firm in light of the visible contradictions and discrepancies visible from the execs, the communication, the prioritisation and the rapid changes of focus, or even from examples like the road and roadmap to EVE Gate or balance changes.
You're welcome to engage in a proper discussion in the relevant thread btw, but please don't try this again. The time has passed for people to just wing it :P
|
Cordin Hamir
|
Posted - 2010.07.13 22:59:00 -
[828]
I feel that many of the current issues (including rockets assault ships etc.) stem from CCP's seeming inability to ever actually focus on anything for more than a few months. A couple of years ago the big thing was walking in stations and the focus was all on how cool that would be, then there was a switch to factional warfare that would revolutionise the game, next came sovereignty changes - 0.0 would be revolutionised and now we have PI.
In each case we had the new/changed features hyped up many promises on the features that would 'eventually' be added followed by a launch, bugs and then forgetfulness as the developers moved on to the next grand project. Often times it seems more like watching 8 year olds high on sugar jumping from one new thrill to the next rather than a measured and planned approach.
|
Polysynchronicity
Amarr
|
Posted - 2010.07.13 23:09:00 -
[829]
I'm sorry, but I can't believe in any promises of fixes that aren't attached to a release date or even an idea of what you're planning to change in order to solve the problem.
All I can gather from your post is that someone did something on your test server and it might be released someday. For all we know that "something" could be one person doing a half-hour of tweaking variables and "someday" could be a year away. You (or whoever the boss that assigned you to firefighting is) are basically trying to placate us while promising and delivering absolutely nothing. ---------- Now recruiting:
|
Bomberlocks
Minmatar CTRL-Q
|
Posted - 2010.07.13 23:19:00 -
[830]
Originally by: CCP Chronotis ... We'll just go ahead and stop working on these changes siting on our internal servers then shall we if you want to wait till then
Rocket changes slipped from the Tyrannis release window due to delays in tasks above it but are being worked on currently internally as we indicated previously in another forum thread that this summer is a good time for balancing work and it sits at the top of our balancing backlog.
What we cannot say in game design is when you will see the changes publicly as the release windows/patches are subject to much wider scheduling considerations and issues. So for now the take away message is they are getting love and making their way down the development pipeline and will be released in an upcoming future release.
However to digress on that CSM quote a little since I have been on the 'CCP council' as part of the team representing eve game design since the CSM was conceived at every summit besides the last one. Perhaps I can attempt to clarify and make things clearer with a 'view from the trenches' of eve development as we seem to be misquoted here or we just dropped the ball at conveying the correct message there (which is possible, mistakes happen!)
...'I heard no fixes or improvements for 18 months rabble rabble 11one11one111!'
.... .... ...
We have always spent ~20-30% of our development time on bugs and hardening. As history should show there is always a typically a slew of improvements and fixes alongside each major expansion which matter to many players if not necessarily yourself personally always.
....
...
Now lets see how many of you can pay attention to the next part!
If you want to respond to my comments on the CSM minutes quote, take it to another appropriate thread. Let's just keep it to rockets discussion here if possible. I just wanted to detail that rockets are being worked on and that the quote you mention from the minutes is incorrect or out of context.
-Chronotis
I am deeply sceptical. This sounds like an attempt at damage control due to the CSM bombshell. No, I don't think "mistake were made in putting out the message". I don't think rockets are particularly hard to fix that they could not have been included in tyrannis. I do think that you simply had ignored it, and are now trying to claw back some player/customer trust by pretending that it wasn't ignored/forgotten. If not, for the love of god, why the hell do you only respond now, when so many of the player veterans are considering quitting that you as a company have a serious problem on your hands?
No, the CSM minutes and the player interpretations of them are spot on (and no, I won't take it to another thread, because you'll ignore that like you do most player requests). No transparency and no communication (only now in damage control mode), on top of which you're on the edge of calling the CSM liars, which does not shine a happy light on your credibility at all.
|
|
Gecko O'Bac
H A V O C Against ALL Authorities
|
Posted - 2010.07.13 23:31:00 -
[831]
A blue has posted, the world is not ending!
Or wait... Chronotis, are you the harbinger of doom?
Anyway... Yeah nice to know rockets are getting love, though some info would be good (and it'd be nice to know if there's somebody working on AFs as well, since they are affected by rockets too...)
|
yani dumyat
Minmatar Black Storm Cartel The Orca Syndicate
|
Posted - 2010.07.13 23:36:00 -
[832]
Originally by: CCP Chronotis
We'll just go ahead and stop working on these changes siting on our internal servers then shall we if you want to wait till then
Many thanks for taking time to reply to this thread (and well done for not swearing at us, I'd be tempted if I was in your position).
Something that has been noted many times by engineers is that rocket science itself is not particularly complicated, it's things like not bumping in to satellites and trying to urinate in zero gravity that are difficult. What your post seemed to convey is that you've not done the rocket science but you've made great advances in urination.
Please take that with humour, I'm very much looking forward to incarna, dust and the general feel of being in a universe that's got more than just pod goo fanatics however this thread is not asking for anything complicated. _______
Trolls and Tribulations A story of eve, trolls, world domination and dogfighting against starlings in a tiny dramiel. |
Noertti
Unicorn and Rainbow Appreciation Inc.
|
Posted - 2010.07.13 23:37:00 -
[833]
I don't believe it until I see it. CCP has make only empty promises for the past year.
Also if you dedicate 20-30% of your time to bug fixing why are there still bugs present that have been reported over a year ago? (Hello mister broken catalyst model) or since their introduction (hello changing i-hub RF timers, hello undocumented behavior when a station falls in a sov siege before the ihub is destroyed, hello numerous FW bugs).......
Yes, each expansion has thus far fixed few cosmetic things like typos and removing the jump clone amount from motherships, but your bugfixing isn't even keeping up with the amount of bugs introduced in each expansion.
|
|
CCP Chronotis
|
Posted - 2010.07.13 23:40:00 -
[834]
Originally by: Helicity Boson can you tell us/give an indication of what sort of fix it is you have sitting on your internal test servers? and possibly when/if you will finally release it in the coming 2-6 years"
A boost, we recognise that rockets do not really pack the punch they should when they compare to other weapons of the equivalent class. We cannot really say more openly until we get to the point where further details will be released in the usual blogs as we near the public testing stage. Needless to say we have kept up with the feedback at the start of the thread when there was good discussion going on so aware of the various suggestions.
When is much harder for any of us to answer, each upcoming release has a focus but we do release two major content expansions and the next one is the winter release of those so at the very least, it will be part of that.
|
|
Helicity Boson
Amarr The Python Cartel. The Jerk Cartel
|
Posted - 2010.07.13 23:47:00 -
[835]
Originally by: CCP Chronotis
Originally by: Helicity Boson can you tell us/give an indication of what sort of fix it is you have sitting on your internal test servers? and possibly when/if you will finally release it in the coming 2-6 years"
A boost, we recognise that rockets do not really pack the punch they should when they compare to other weapons of the equivalent class. We cannot really say more openly until we get to the point where further details will be released in the usual blogs as we near the public testing stage. Needless to say we have kept up with the feedback at the start of the thread when there was good discussion going on so aware of the various suggestions.
When is much harder for any of us to answer, each upcoming release has a focus but we do release two major content expansions and the next one is the winter release of those so at the very least, it will be part of that.
I'm calling your bluff. You have nothing, this is hot air. pics or it didn't happen.
|
yani dumyat
Minmatar Black Storm Cartel The Orca Syndicate
|
Posted - 2010.07.13 23:48:00 -
[836]
Originally by: Gecko O'Bac A blue has posted, the world is not ending!
Or wait... Chronotis, are you the harbinger of doom?
Anyway... Yeah nice to know rockets are getting love, though some info would be good (and it'd be nice to know if there's somebody working on AFs as well, since they are affected by rockets too...)
To be fair he did a good job on bombers (though I'd still like to see a cruise subsystem for T3 frigs )
If you are doing AF's Chronotis then please for the love of god give the hawk the same 7 mid/low slots as every other tackle AF.....and working rockets. _______
Trolls and Tribulations A story of eve, trolls, world domination and dogfighting against starlings in a tiny dramiel. |
|
CCP Chronotis
|
Posted - 2010.07.13 23:59:00 -
[837]
Originally by: Dragon Greg
Well, I have to say this is one of the better recent attempts to spin :P
'twas merely responding to the original reply we quoted where at least when it came to rockets, a statement from us of 2014 as a release date for the improvement was wrong and we wanted to correct that given this change has begun its journey down the development pipeline. We have been keeping tabs on the discussion here for when the work was due to begin which it has.
However I am most certainly guilty of digressing and perhaps divulging too much of things not wholly related to rockets alone and indeed should be a discussion and focus of another better thread started on purpose by us by those of us concerned with more than just rockets alone. That shall be corrected in the near future to separate the topics which was our intention.
|
|
Helicity Boson
Amarr The Python Cartel. The Jerk Cartel
|
Posted - 2010.07.14 00:02:00 -
[838]
Originally by: CCP Chronotis
Originally by: Dragon Greg
Well, I have to say this is one of the better recent attempts to spin :P
'twas merely responding to the original reply we quoted where at least when it came to rockets, a statement from us of 2014 as a release date for the improvement was wrong and we wanted to correct that given this change has begun its journey down the development pipeline. We have been keeping tabs on the discussion here for when the work was due to begin which it has.
However I am most certainly guilty of digressing and perhaps divulging too much of things not wholly related to rockets alone and indeed should be a discussion and focus of another better thread started on purpose by us by those of us concerned with more than just rockets alone. That shall be corrected in the near future to separate the topics which was our intention.
You strike me as a smart person actually. I sincerely hope then, that this "addressing" will take the form of new policies and direction and a true dedication to excellence, communication and respect for the customers, and not spin, lies and dishonesty.
We're done with that.
but we still love you, if you only love us back, we will always forgive you <3
|
Duchess Starbuckington
|
Posted - 2010.07.14 00:12:00 -
[839]
Originally by: CCP Chronotis
Originally by: Dragon Greg
Well, I have to say this is one of the better recent attempts to spin :P
'twas merely responding to the original reply we quoted where at least when it came to rockets, a statement from us of 2014 as a release date for the improvement was wrong and we wanted to correct that given this change has begun its journey down the development pipeline. We have been keeping tabs on the discussion here for when the work was due to begin which it has.
However I am most certainly guilty of digressing and perhaps divulging too much of things not wholly related to rockets alone and indeed should be a discussion and focus of another better thread started on purpose by us by those of us concerned with more than just rockets alone. That shall be corrected in the near future to separate the topics which was our intention.
...
......
<3
*Stare at dev blog refreshing every 5 seconds* _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
|
Bartholomeus Crane
Gallente The Crane Family
|
Posted - 2010.07.14 01:00:00 -
[840]
Originally by: CCP Chronotis
Originally by: Dragon Greg Well, I have to say this is one of the better recent attempts to spin :P
'twas merely responding to the original reply we quoted where at least when it came to rockets, a statement from us of 2014 as a release date for the improvement was wrong and we wanted to correct that given this change has begun its journey down the development pipeline. We have been keeping tabs on the discussion here for when the work was due to begin which it has.
However I am most certainly guilty of digressing and perhaps divulging too much of things not wholly related to rockets alone and indeed should be a discussion and focus of another better thread started on purpose by us by those of us concerned with more than just rockets alone. That shall be corrected in the near future to separate the topics which was our intention.
I really think you should just stop posting now. It's really no use, and you can only get yourself in trouble with this. You can't convincingly spin something you don't really believe in. The CSM minutes were abundantly clear. CCP is not going to spend any meaningful amount of resources on fixing the issues that truly matter to the players and the CSM for some 18 to 24 months. We know this. Nathan has made his position abundantly clear. And yes, we too think it is a poor decision.
But threads or canned PR blogs to somehow spin this aren't going to work. And neither is hastily promising to fix some minor issues in some undetermined future in the hope that we'll somehow forget about this. We play this game. We encounter the broken content CCP has released on a daily basis. No amount of promised shiny is going to alter that perception. So don't bother with the spin and the promises, leave that to the people who actually made these decisions. -- Quis custodiet ipsos custodes? |
|
|
|
|
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 30 40 .. 41 :: one page |
First page | Previous page | Next page | Last page |