Pages: 1 2 3 4 5 6 [7] 8 9 10 11 12 13 14 15 16 17 18 19 20 30 40 50 .. 52 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 29 post(s) |

stoxxine
OLVI industries Inter Malleum et Incudem
4
|
Posted - 2012.05.23 18:13:00 -
[181] - Quote
Did anyone else notice that in the new window, the location where it says "index" without any function is like.. just a placeholder for the dropdown where you select which index configuration to use? Disclaimer: The above was probably written drunk or by a friend on my pc or a hacker. No warranty for any misinformation provided. |

Soniver Rozaklis
Stampeding Beasts Rising Phoenix Alliance
1
|
Posted - 2012.05.23 18:15:00 -
[182] - Quote
stoxxine wrote:Did anyone else notice that in the new window, the location where it says "index" without any function is like.. just a placeholder for the dropdown where you select which index configuration to use?
Exactly ! Great place for this idea of mine ... https://forums.eveonline.com/default.aspx?g=posts&m=1348898#post1348898 |

Max Gades
The 8th Tribe Seraphim Dragoons.
10
|
Posted - 2012.05.23 18:16:00 -
[183] - Quote
Honestly just want the functionality of the old corp hanger with the Diffrent tabs if it could be opened as a window and function exactly how it use to I honestly think I could deal with the new mass mess inventory. Already suggested it in a quote of soundwave's make suggestions post and I'm surprised not to see any replies but he's probably trying to keep up with all the other post.
On another note. Accessing a carriers corp hanger array while sitting at a alliance pos (not my corp nor is the carrier pilot in the corp that the pos belongs to) we got all the pos guns and silos which I'm sure I shouldn't be seeing considering I'm not part of that corp. Is there going to be any fix to this or is this one that's a not known till now deal.... |

Rrama Ratamnim
Phoenix Evolved Part Duo
33
|
Posted - 2012.05.23 18:16:00 -
[184] - Quote
Messoroz wrote:Delivery Boi wrote: If they do this i'm so starting up a pos bashing corp to go start crashing peoples tech and neo moons without the need to scan LMFAO... warp on grid, look at name of the mods, ah tech, ya boys come on over this is the one we need to smash
I dare you to even try bashing a Tech moon, last I checked it was entirely under the control of alliances with alot more supers you can dream of owning.
Tech refining moons aren't owned by said alliances, but would have silos in the suggested manner called "technitium" by the game which would make it a huge target... remember there are tech mining moons, and tech REACTION moons |

Kusum Fawn
State War Academy Caldari State
80
|
Posted - 2012.05.23 18:18:00 -
[185] - Quote
Scrapyard Bob wrote: You won't even need to warp onto the grid, just get within a few AU and point your d-scan at it.
That being said - we've long wanted the ability to name ALL the arrays / batteries / labs. There's no reason not to allow us to name the modules.
Just like anything else (such as ship names) in EVE, the dumb will be dumb and you can't cure dumb. The smart folks will come up with various schemes (like naming silos after ponies) to disguise their purpose while still allowing you to keep track of which silo is which.
this, just having unique names for each coupling and silo will mean that when im looking at the pos manager, I can tell which things are in range and which arent. also i can name group things by type, musicians/songs/movies/ etc. it doesnt have to have anything to do with the type of activity the module is involved in, just like labs/ships/cans/character titles
But when you look at that pos manager, i know which modules are associated with which reactor chain, which should be offline and which i need to approach to get in range of what i need to access.
WHen CCP inevtably does something to POS structures themselves, I can only hope it isn't as bad or as awkwardly implimented as this new UI. but im nto holding muy breathe.
also anyone notice that the Devs who are actually in charge of these features are generally noticeably absent from the discussions on the test forums? Its not possible to please all the people all the time, but it sure as hell is possible to Displease all the people, most of the time.
Ships to goo calc - https://forums.eveonline.com/default.aspx?g=posts&t=107898 |

galrizian
TROTTERS INDEPENDENT TRADER'S
8
|
Posted - 2012.05.23 18:19:00 -
[186] - Quote
THIS IS FOR CCP GUARD.....
i hope you guys at CCP have read all the coments because i have and i reckon that about 85/90% of people dont want the new inventory system..............so ive got an idea for you
GET RID OF IT
hang on.. has a massive share holders son or daughter just got a job at ccp and they have come up with this stupid fantstic idea for a new inventory???????? is that why it must stay ??????? dont ya just love nepatism |

Rrama Ratamnim
Phoenix Evolved Part Duo
33
|
Posted - 2012.05.23 18:19:00 -
[187] - Quote
for the love that is all f*cking holy STOP ASKING FOR THEM TO ROLL BACK, they already said they aren't as honestly the # of pissed off people that are truly pissed off isnt that insanely large, people dislike it but its not game crushng...
They said they arent rolling back..
They said there going to work to bring back old functionality such as opening minimal shortcut windows like cargo etc...
They said they are open to new suggestions on improvements like the favoriting being pushed to top of tree...
I mean come on be f*cking constructive. |

Strazdas Unstoppable
Hidden Agenda Deep Space Engineering
2
|
Posted - 2012.05.23 18:20:00 -
[188] - Quote
The new system is so bad that if it persists this will be the first eve update that got me thinking about quitting the game. At least fix the persistent windows to begin with, and i want "Cargohold" window, not some random ships cargo window that i changed 3 ships ago to be open. right now when you change ship you still see your old ships cargohold open. also doubleclicking to open cargo IS A MUST. Best solution - delete new UI, spank people who made it and bring back the old inventory system. Yet another "fix what's not broken" went horribly wrong. |

Crosi Wesdo
War and Order Villore Accords
122
|
Posted - 2012.05.23 18:21:00 -
[189] - Quote
http://www.youtube.com/watch?v=PiN7LEtKze4
Just spamming this feedback. The UI is not fit for any purpose. The only thing it acomplishes is satisfying some non-eve player's OCD notion that all items in one window is a good idea. It is not.
Stop destroying the UI. Stop making changes that represent no improvement to the players. |

Kusum Fawn
State War Academy Caldari State
80
|
Posted - 2012.05.23 18:23:00 -
[190] - Quote
galrizian wrote:THIS IS FOR CCP GUARD.....
i hope you guys at CCP have read all the coments because i have and i reckon that about 85/90% of people dont want the new inventory system..............so ive got an idea for you
GET RID OF IT
hang on.. has a massive share holders son or daughter just got a job at ccp and they have come up with this stupid fantstic idea for a new inventory???????? is that why it must stay ??????? dont ya just love nepatism
its not "get rid of it" that we should be pushing,
its "give us the functionality and/or the option to use a prepatch type of UI. preferably the functionality that we have been asking since the first day that it was available on sisi. 5 weeks ago. there were 30 odd pages in two or three threads that went over many of the problems, the same problems that are now being posted about, before it went live."
do you get bonuses per page of responses? Its not possible to please all the people all the time, but it sure as hell is possible to Displease all the people, most of the time.
Ships to goo calc - https://forums.eveonline.com/default.aspx?g=posts&t=107898 |
|
|

CCP Soundwave
C C P C C P Alliance
1044

|
Posted - 2012.05.23 18:25:00 -
[191] - Quote
Hey guys
I'm about to head home now. I'll update the thread in the morning with some information for the day. |
|

Seismic Stan
85
|
Posted - 2012.05.23 18:31:00 -
[192] - Quote
Given so many players are asking for a return to the previous inventory system, can the new Unified Inventory not be used to emulate that? In other words, interacting directly with a specific container should intuitively open that container alone, rather than the Master Container Manager window.
For example, when a player double-clicks on the active ship in his hangar or an object in space, this could trigger the equivalent of:
- Open Unified Inventory Window - Spawn Independent Container Window - Close Unified Inventory Window
None of this process needs to be visually displayed, the end user should just see the appearance of the new window as a result of his double-click. When minimised, the new container window should appear on the NEOCOM bar as a separate entity rather than disappearing entirely (as it currently does).
End result: the Master Container Manager window is still available for situations where it is useful, but direct intuitive interaction is maintained also. Freebooted - Tech4 News - Incarna: The Text Adventure - Guild Launch EVE Correspondent |

Ribikoka
Royal Amarr Institute Amarr Empire
0
|
Posted - 2012.05.23 18:32:00 -
[193] - Quote
DazedOne wrote:You deleted my last post on this thread so I will try to word this nicely as I am getting very tired of dealing with anyone that works at CCP. With that being said, Everything that has to do with the new inventory overhaul makes doing anything whatsoever very tedious. What used to be easy is now more time consuming and harder to accomplish. Why did you not listen to the guys testing this out on SiSi? I figure actions speak louder than words. After you deleted my last forum post on this thread I unsubbed both of my accounts. I'm not paying for this aggravation. I figure actions speak louder than words. Maybe if everyone unsubbs they might begin to listen when you begin effecting their bottom line.
NVM he deleted my post too and banned my character because i told the truth from their crap inventory system. :P |

Faith Patrouette
Careless Carebears Inc.
31
|
Posted - 2012.05.23 18:34:00 -
[194] - Quote
Rrama Ratamnim wrote:for the love that is all f*cking holy STOP ASKING FOR THEM TO ROLL BACK, they already said they aren't as honestly the # of pissed off people that are truly pissed off isnt that insanely large, people dislike it but its not game crushng...
They said they arent rolling back..
They said there going to work to bring back old functionality such as opening minimal shortcut windows like cargo etc...
They said they are open to new suggestions on improvements like the favoriting being pushed to top of tree...
I mean come on be f*cking constructive.
Talk is cheap, most of us heard the following words uttered 'it's not what you say, its what you do'
While this thread is nice and its great some things are getting changed back, the whole UI build was not done, buggy as hell and was flamed to bits in test server feedback. To them just go ahead and push it through, because you have a deadline to catch, because you think you know better, because you are absolutely in love with your work or because you think your customers are morons that wont notice, reason does not matter.
Shoving something down peoples throats that is not done, broken, and has heaps of good feedback for changes that can be made on test server, should have never happened. No matter how much backpeddeling or 'fixes' or 'updates' we will see.
That said.. I realize i can not has my old iu back, as this game is indeed no more about us but about devs developing ideas and being too cocky to read feedback and implement changes BEFORE things go live, I will learn to live with the changes I hope, and if not, it 's nice devs at least tried to hold onto the baby;s leg while accidentally throwing her out with the bathwater. |

Fabulousli Obvious
State War Academy Caldari State
210
|
Posted - 2012.05.23 18:35:00 -
[195] - Quote
Read this while it still exists.
Don't feel bad. My main was banned too (uselessly) for 'spamming' (one thread started and no other comment) just for talking about unsubbing and why. No foul language either.
Censorship is so uncool, but its thriving here folks. My money goes elsewhere now. I think that God, in creating man, somewhat overestimated his ability. In all matters of opinion, our adversaries are insane. ~~ Oscar Wilde, writer, d. November 30, 1900 |

DJ P0N-3
Table Flippendeavors
13
|
Posted - 2012.05.23 18:38:00 -
[196] - Quote
Re: naming POS structures: THANK YOU
Please do continue to look into persistent windows; as it stands right now the inventory is irritatingly un-customizable to my needs.
Two other things I would still like to see addressed:
1. Some way of accessing CHAs from space. If the "open CHA" command jumps me to the top of the tree or opens the tab that I had open when I last accessed some corp structure (the way it used to be) then I will be a happy CHA user.
2. Wishful thinking, but: filters for the inventory tree in the style of an overview filter or scan results filter. Other people seem to be recommending a search or favorites function here; I'd like something that I can use for more transient things as well, like wrecks and cans. I'll always be able to choose my favorite SMA by warping directly to it. Generated wrecks, not so much. |

Messoroz
AQUILA INC Verge of Collapse
232
|
Posted - 2012.05.23 18:46:00 -
[197] - Quote
Rrama Ratamnim wrote:Messoroz wrote:Delivery Boi wrote: If they do this i'm so starting up a pos bashing corp to go start crashing peoples tech and neo moons without the need to scan LMFAO... warp on grid, look at name of the mods, ah tech, ya boys come on over this is the one we need to smash
I dare you to even try bashing a Tech moon, last I checked it was entirely under the control of alliances with alot more supers you can dream of owning. Tech refining moons aren't owned by said alliances, but would have silos in the suggested manner called "technitium" by the game which would make it a huge target... remember there are tech mining moons, and tech REACTION moons
Tech refining moons are located in C1 wormhole systems. I have entered many with such setups. One Class 1 system in particular had 14 faction towers each loaded with silos. They are completely safe from BS pos bashes and deathstar fit. |

Gawain Edmond
Selective Hearing Nearly Feared
3
|
Posted - 2012.05.23 18:48:00 -
[198] - Quote
so when you goin to get rid of the assets button and make it all one thing? it's nice what you've done and all but i kinda hoped since you were puttin everything in one place it'd all be in once place |

Bullz3y3
Republic Military School Minmatar Republic
0
|
Posted - 2012.05.23 18:50:00 -
[199] - Quote
I dont like the new inventory system, it looks like it was built to replace ASSETS, not cargo, items and ships. Its inefficient (multiple clicks some with keypresses) to do what you used to do is a fail move.
You would think CCP learned the last time they pissed off their customer base (how many times now?) This was something that did not need changes, there are broken parts of the game that have been there for years that should have been given attention first. |

Fabulousli Obvious
State War Academy Caldari State
210
|
Posted - 2012.05.23 18:52:00 -
[200] - Quote
Gawain Edmond wrote:so when you goin to get rid of the assets button and make it all one thing? it's nice what you've done and all but i kinda hoped since you were puttin everything in one place it'd all be in once place
Careful. They might try to merge the Market Window into all this too. That's it ! :
In the Future, there will only be the ONE BUTTON to Rule (Ruin) Them All.
So glad they did SOOOO much for the window that needed Fixing : The Corporation Management Window.
Thanks for nothing.
I think that God, in creating man, somewhat overestimated his ability. In all matters of opinion, our adversaries are insane. ~~ Oscar Wilde, writer, d. November 30, 1900 |
|

Karbonadas
High Intellion Exhale.
7
|
Posted - 2012.05.23 19:02:00 -
[201] - Quote
galrizian wrote:CCP Guard wrote:We've been busy taking in feedback about the Unified Inventory and figuring out what to tackle first, and how. CCP Soundwave has put together a blog on the subject. Please read the blog here, and make sure you give us your feedback right here in the thread. yeah great ...........read it.... great but.......the problem is... how do i put this?..................WE DONT NEED THE NEW INVENTORY...... we will still have to open up stuff that was already open before the patch ffs.............. why arnt you guys listening to us players... seriously ppl are going to stop playing the game if you guys at CCP dont start listening to us... i know of 4 ppl how have canceld there sub already and me and my 3 accounts makes that 7....... so sort it out an get rid of **** we dont want or need.....or give us an option in the esc menu to turn stuff off when you add something.................
go cry in shower ;) |

Dughawk
Havoc Violence and Chaos BricK sQuAD.
3
|
Posted - 2012.05.23 19:03:00 -
[202] - Quote
."" WeGÇÖre going to allow inventories to be GÇ£dragged outGÇ¥ of the main UI""
This "" feature"" was not broke! Why did CCP feel like this was something that had to be "enhanced"?
Eve is a hard enough game to learn and play. Why did you feel like it was necessary to make it even harder to play? No wonder Gamespot ranks Eve at 6.6 out of 10....
|

Fabulousli Obvious
State War Academy Caldari State
211
|
Posted - 2012.05.23 19:04:00 -
[203] - Quote
Karbonadas wrote:
go cry in shower ;)
You have a sad life if you even took the time to bother typing that kind of flippant idiocy. Congratulations. I think that God, in creating man, somewhat overestimated his ability. In all matters of opinion, our adversaries are insane. ~~ Oscar Wilde, writer, d. November 30, 1900 |

Fabulousli Obvious
State War Academy Caldari State
218
|
Posted - 2012.05.23 19:05:00 -
[204] - Quote
I reject this whole thing in the same spirit the Goons rejected their lastest uniform design. The chiffon wrinkled too easily. I think that God, in creating man, somewhat overestimated his ability. In all matters of opinion, our adversaries are insane. ~~ Oscar Wilde, writer, d. November 30, 1900 |

Audra Li
InterSun Freelance Moon Warriors
0
|
Posted - 2012.05.23 19:18:00 -
[205] - Quote
I haven't been able to find much on this...
I am in a station where I normally move things into the corp hangar. However, trying to click "Corporation hangars" in the inventory brings up an error saying "You require take access..." and it does not show even the tabs/divisions of the corp hangar - nothing is viewable. In addition, the inventory screen turns black and freezes with two 'loading wheels' and I can't see/use my other inventory items unless I close the window and re-dock.
Finally, trying to shift-click-open any other location (my items, my ships, etc.) brings up the same error (presumably when it tries to reload the corp hangar tab in the new screen?).
If this has been addressed through some work-around and someone could point me to it, I'd appreciate that. Barring that, if this could just be fixed, I'd be grateful.
Mahalo! |

Alain Kinsella
108
|
Posted - 2012.05.23 19:20:00 -
[206] - Quote
I agree that double-click would be a better 'pop out' shortcut than shift-click.
Other points that I don't see mentioned:
-> Corp hangars in the tree do not show the access level anywhere. This is VITAL since, instead of saying 'no access' in the contents window, you're saying its empty instead. That has got to be causing lots of confusion and/or frustration, and is probably sparking the calls for getting the old corp hangar window back. I cannot possibly see this being a huge change, or even a moderate one, to put the access levels back in the tree.
-> @ Soundwave or another dev: Can you *please* give us a specific explanation as to why you cannot revert? I personally like the new UI (other than the above annoyance and most of Morgan's concerns), but if you can simply confirm the old UI is not compatible with the new inventory backend (or whatever the 'problem' is that sparked this change) it may help calm the more general yelling. /optimism
I may have come here from Myst Online, but that does not make me any less bloodthirsty than the average Eve player.
Just more subtle.
|

Uther Aharalel
Aharalel Family
4
|
Posted - 2012.05.23 19:22:00 -
[207] - Quote
Soniver Rozaklis wrote:Stop already ranting about old system and you don't need new one. Just accept it. It's called modernization and it happens everywhere, not just in games. There were definitely some cumbersome issues with old system and most importantly, it was old unmaintable code, so rather than making patches over patches, it's better to write new thing, that can be customized and made right for your hearts....
Hmm, modernization .. reminds me of when MS introduced that freaking ribbon in office... I'm not using said office pack anymore, I found another product that fit my needs better! Plenty of other, sometimes even free, software out there - that goes for games too 
|

arria Auscent
Center for Advanced Studies Gallente Federation
3
|
Posted - 2012.05.23 19:23:00 -
[208] - Quote
i dont mind tree view in station but in space i want my old cargo and gsc tabbed in the same window like it used to be and to remain where it is and to open gsc as a tab instead of replacing the cargo window
also an option to turn off the new inventory would be good as the old saying goes, if it aint broke dont fix it |

Xercodo
Disturbed Friends Of Diazepam Dark Matter Coalition
1091
|
Posted - 2012.05.23 19:26:00 -
[209] - Quote
Uther Aharalel wrote:Soniver Rozaklis wrote:Stop already ranting about old system and you don't need new one. Just accept it. It's called modernization and it happens everywhere, not just in games. There were definitely some cumbersome issues with old system and most importantly, it was old unmaintable code, so rather than making patches over patches, it's better to write new thing, that can be customized and made right for your hearts.... Hmm, modernization .. reminds me of when MS introduced that freaking ribbon in office... I'm not using said office pack anymore, I found another product that fit my needs better! Plenty of other, sometimes even free, software out there - that goes for games too 
I adapted to the ribbon quite well actually :D
Can hardly imagine going back, so many features I;m not even sure I knew existed....or maybe they're just new ones. The Drake is a Lie |

Sri Nova
Sebiestor Tribe Minmatar Republic
88
|
Posted - 2012.05.23 19:33:00 -
[210] - Quote
I may have missed this being highlighted so i just want to bring it up so its not over looked
this post
https://forums.eveonline.com/default.aspx?g=posts&t=112145&find=unread
to quote from the post
RubyPorto wrote: When you have selected a mix of ships and items in your cargohold and attempt to drag them to your hangar, EvE will no longer quietly sort them into the ships and items hangars, respectively. Instead it will do....
nothing. Everything stays in place and deselects.
i hope this is also on your list .
thanks for working on these issues so quickly. |
|
|
|
|
Pages: 1 2 3 4 5 6 [7] 8 9 10 11 12 13 14 15 16 17 18 19 20 30 40 50 .. 52 :: one page |
First page | Previous page | Next page | Last page |