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Author |
Thread Statistics | Show CCP posts - 1 post(s) |

Riedle
Paradox Collective Choke Point
163
|
Posted - 2012.06.20 23:00:00 -
[571] - Quote
dontbanmebro wrote:Rer Eirikr wrote:Ahh, see, I knew you could informative post :) Hey, if more people were asking questions and less people making uninformed walls of text, I'm sure a lot of us who actually know a thing or two about the topic would be making more positive and informative posts. Posting on GD is usually like trying to empty an ocean of self-righteous stupidity with a spoon.
The idea of nerfing jump bridges is not borne out of ignorance on my part. The fact that you and your goon friends reacted so ridiculously to the thought of it was because it would make what you do now more difficult - which is the point. I live and fight in null sec and never use jump bridges. v0v
but don't mistake your lack of wanting an inconvenience to you as something that is good for EVE or in thinking you are more knowledgeable about the subject. |

Rer Eirikr
SniggWaffe
101
|
Posted - 2012.06.20 23:00:00 -
[572] - Quote
dontbanmebro wrote:Honestly, if people want real constructive debate, go to kugutsumen and open a thread in the "serious discussion" subforum. It may be slower, but you'll get very, very informed and constructive posts from people of all secs.
This may sound insane but I'm trying to bring the same subculture of Serious Discussion to GD.
I know, I'm a masochist.
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dontbanmebro
Federal Navy Academy Gallente Federation
25
|
Posted - 2012.06.20 23:01:00 -
[573] - Quote
Riedle wrote:[quote=dontbanmebro]blah blah blah
Yes, it wasn't at all obvious that you were utterly clueless and got embarrassingly stomped on for ten pages. |

dontbanmebro
Federal Navy Academy Gallente Federation
25
|
Posted - 2012.06.20 23:03:00 -
[574] - Quote
Rer Eirikr wrote:I know, I'm a masochist
Yes, it's hopeless; noble, but hopeless.
I'll stick to stomping on mouthbreathers. |

Lord Zim
863
|
Posted - 2012.06.20 23:03:00 -
[575] - Quote
Riedle wrote:The idea of nerfing jump bridges is not borne out of ignorance on my part. Oh yes it is.
Riedle wrote:The fact that you and your goon friends reacted so ridiculously to the thought of it was because it would make what you do now more difficult - which is the point. I live and fight in null sec and never use jump bridges. v0v
but don't mistake your lack of wanting an inconvenience to you as something that is good for EVE or in thinking you are more knowledgeable about the subject. Yes, let's take your words at face value, especially after you've gone from "you use the JBs to go 40 jumps and back again for a single tower" to "you use the JBs to freighter in ships to forward staging systems" to "JBs enable a way too quick home defense fleet response" within a few hours as your talking points were shot down, one by one. |

Talon SilverHawk
Patria o Muerte
451
|
Posted - 2012.06.20 23:04:00 -
[576] - Quote
Nicolo da'Vicenza wrote:ban npc corps nerf highsec station refining rate overhaul 0.0 industry in general add capital strip miner for rorquals that only works on low end ore
Why is the answer always to nerf hi sec (because that always forces players into low and nul ... not) . leave it alone and do something to low and null to make it more enticing.
Tal
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Talon SilverHawk
Patria o Muerte
451
|
Posted - 2012.06.20 23:07:00 -
[577] - Quote
Repeat after me.
You cant force players into areas they don't want to go, nerfing hi sec isn't the answer (not if they want to keep players). Making low and null more enticing is, then everybody wins.
Tal
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Riedle
Paradox Collective Choke Point
163
|
Posted - 2012.06.20 23:08:00 -
[578] - Quote
dontbanmebro wrote:Riedle wrote:blah blah blah Yes, it wasn't at all obvious that you were utterly clueless and got embarrassingly stomped on for ten pages.
lol whatever it takes to make you sleep at night i guess. From my point of view jump bridges are bad for the population problem in null sec. Now, you may disagree with that opinion but that does not mean you are right and i am wrong because the fact is, we don't know as it hasn't been tried before.
What we do know is that CCP does agree that jump bridges are a concern and there was changes made. I think they could go further and I think it would be good for Null Sec.
Disagree if you must but it doesn't make you 'elite' like you so desperately want to appear.
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Rer Eirikr
SniggWaffe
102
|
Posted - 2012.06.20 23:08:00 -
[579] - Quote
Talon SilverHawk wrote:Repeat after me.
You cant force players into areas they don't want to go, nerfing hi sec isn't the answer (not if they want to keep players). Making low and null more enticing is, then everybody wins.
Tal
Hi, yes, we've been talking about this for the past many many pages o/ Recommend reading 7-12ish. |

Weaselior
GoonWaffe Goonswarm Federation
3568
|
Posted - 2012.06.20 23:09:00 -
[580] - Quote
Talon SilverHawk wrote:Repeat after me.
You cant force players into areas they don't want to go, nerfing hi sec isn't the answer (not if they want to keep players). Making low and null more enticing is, then everybody wins.
Tal
more ignorant bleeting that ignores reality the career highseccer, petrified of loss, is not the target of a l4 nerf: it is the l4 alt of a 0.0 player |
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Tyberius Franklin
Federal Navy Academy Gallente Federation
217
|
Posted - 2012.06.20 23:09:00 -
[581] - Quote
Sorry if I'm completely off base, but I had a question.
I heard it said many times that the most profitable mission running is not in the missions themselves, that is to say it's not the bounties of mission reward isk, but rather in blitzing and the strategic use of LP.
It occurs to me that, while I've had a few rare escalations from anoms in other sec bands that generated drops of decent value, for the most part anomalies don't generate any unique secondary goods on par with the LP rewards offered by missions. Perhaps if something unique to nullsec anoms could be considered it might be able to help boost income in null without further injection of isk.
Just a thought.
Edit: I've also kinda wondered after looking at incursions why bounties don't vary according to sec level favoring lower security to help balance out the safer use of more expensive fits or ships in highsec. |

Lord Zim
863
|
Posted - 2012.06.20 23:10:00 -
[582] - Quote
Talon SilverHawk wrote:You cant force players into areas they don't want to go, nerfing hi sec isn't the answer (not if they want to keep players). Making low and null more enticing is, then everybody wins. If we buff nullsec/lowsec to incentivize people to move to low/null, eve's economist will slit his wrist over the inflation. If we nerf L4s people'll start running incursions again, and some'll move to low/null because the isk/risk reward is better than hisec.
But I'll take a capital mining barge which'll suck down 10x as much ore as a hulk as a replacement, no problem. |

Riedle
Paradox Collective Choke Point
163
|
Posted - 2012.06.20 23:11:00 -
[583] - Quote
Lord Zim wrote:Riedle wrote:The idea of nerfing jump bridges is not borne out of ignorance on my part. Oh yes it is. Riedle wrote:The fact that you and your goon friends reacted so ridiculously to the thought of it was because it would make what you do now more difficult - which is the point. I live and fight in null sec and never use jump bridges. v0v
but don't mistake your lack of wanting an inconvenience to you as something that is good for EVE or in thinking you are more knowledgeable about the subject. Yes, let's take your words at face value, especially after you've gone from "you use the JBs to go 40 jumps and back again for a single tower" to "you use the JBs to freighter in ships to forward staging systems" to "JBs enable a way too quick home defense fleet response" within a few hours as your talking points were shot down, one by one.
Nope - they were ridiculously disagreed with but not shot down.
Moving large fleets and logistics over the vast expanse of space should take coordination and be a pain in the ass. Removing/nerfing jump bridges is one way of accomplishing part of this.
Doing so I think will reduce mega blocs that we have today as anyone wanting pvp in null will not want to blue up all their neighbours as jumping 30 jumps for pew pew quickly becomes old.
The fact that you are not able to have a reasonable conversation about it is your loss not mine.
|

Dramaticus
Goonswarm Federation
86
|
Posted - 2012.06.20 23:13:00 -
[584] - Quote
Dramaticus wrote:Im trying to remember a time when small gang pvp in 0.0 was actually more than a myth
Okay I've been thinking and no dice.
If you want small gang PvP take a few dudes in destroyers and gank your nearest high-sec Hulk because killing hapless miners is what people really mean when they say 'small gang PvP' |

Talon SilverHawk
Patria o Muerte
451
|
Posted - 2012.06.20 23:13:00 -
[585] - Quote
Weaselior wrote:Talon SilverHawk wrote:Repeat after me.
You cant force players into areas they don't want to go, nerfing hi sec isn't the answer (not if they want to keep players). Making low and null more enticing is, then everybody wins.
Tal
more ignorant bleeting that ignores reality the career highseccer, petrified of loss, is not the target of a l4 nerf: it is the l4 alt of a 0.0 player
Another dumb ass troll typing more crap without having a clue
Tal
|

Lord Zim
863
|
Posted - 2012.06.20 23:13:00 -
[586] - Quote
Riedle wrote:lol whatever it takes to make you sleep at night i guess. From my point of view jump bridges are bad for the population problem in null sec. Now, you may disagree with that opinion but that does not mean you are right and i am wrong because the fact is, we don't know as it hasn't been tried before. The effect it'll have on people living in some space: they have to take more gates to get from point A to point B. The effect it'll have on strategic ops: nil.
There you go.
Riedle wrote:What we do know is that CCP does agree that jump bridges are a concern Oh, really? Which developer/GM said this?
Riedle wrote:Disagree if you must but it doesn't make you 'elite' like you so desperately want to appear. Oh. Right. I'm trying to appear "elite". I see. |

dontbanmebro
Federal Navy Academy Gallente Federation
25
|
Posted - 2012.06.20 23:14:00 -
[587] - Quote
Talon SilverHawk wrote:Why is the answer always to nerf hi sec (because that always forces players into low and nul ... not) . leave it alone and do something to low and null to make it more enticing.
This is a bit "out there", but it's my impression that the impact is not proportional 1:1, as in a doubling of nullsec income would have less impact than a halving of hisec income, even though the impact on relative income is nominally the same. This would the dampening effect of the "risk" factor.
Therefore, it's my impression that you get far more bang for your buck by reducing hisec income, which is then also easier on the macroeconomic issues that have reared their heads over the last half year.
Personally I actually think it's a moot point, as you won't see a level 4 nerf. I'm in the camp for making nullsec more interesting and more of a natural progression by other means than strictly solo grind risk/reward balances. |

Rer Eirikr
SniggWaffe
102
|
Posted - 2012.06.20 23:14:00 -
[588] - Quote
Riedle wrote:[Moving large fleets and logistics over the vast expanse of space should take coordination and be a pain in the ass. Removing/nerfing jump bridges is one way of accomplishing part of this.
I'm gonna stop you right here.
NO.
Making **** a pain in the ass or annoying does nothing to incentivize PvP or reduce NAP fests.
It makes people hate doing Logistical work and as a result either nothing gets done or people don't log on. |

Adelphie
Paradox Collective Choke Point
52
|
Posted - 2012.06.20 23:15:00 -
[589] - Quote
I have a knowledge of nullsec which is slightly different to a large proportion of the population in that I've been part of the whole alliance leadership side, but have focused on non-sov holding nullsec pvp for quite a long time.
I think this thread indicates that there are a lot of perceived dangers of nullsec, which aren't always true, however the fact that people perceive them as being a large risk is a problem in itself.
The jump-bridge discussion is an interesting one - and as Riedle's corp-mate I can see where he is coming from.
The area of space we live in is relatively quiet, however has a decent (and hostile) jump-bridge network, which the local inhabitants use to good effect. Some of the numbers banded around are slight exaggerations, but the testament holds true - jump bridge networks provide a barrier to entry for small gang pvp, as fleets can be on top of you from staging systems very quickly.
Now it is arguable that this is fair, as the sov holders have earned the right to have these jump-bridges, however the perceived threat of not knowing if you are going to be jumped is enough to put people off traveling to these areas for risk of being ganked by an unexpected blob. But this again is another barrier to entry for people coming in and exploring what null has to offer. |

Alavaria Fera
GoonWaffe Goonswarm Federation
1090
|
Posted - 2012.06.20 23:15:00 -
[590] - Quote
Rer Eirikr wrote:Riedle wrote:[Moving large fleets and logistics over the vast expanse of space should take coordination and be a pain in the ass. Removing/nerfing jump bridges is one way of accomplishing part of this. I'm gonna stop you right here. NO. Making **** a pain in the ass or annoying does nothing to incentivize PvP or reduce NAP fests. It makes people hate doing Logistical work and as a result either nothing gets done or people don't log on. That's actually intended to sabotage nullsec, I see Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |
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Shepard Wong Ogeko
GoonWaffe Goonswarm Federation
69
|
Posted - 2012.06.20 23:15:00 -
[591] - Quote
Lord Zim wrote:But if we buff null or lowsec, we get eve's economist slitting his wrist over the rampant inflation, and if we nerf L4s we get people like Malphilos saying that the idea something needs to be nerfed is a symptom of a base and mean intellect.
Simple solution is to increase highsec taxes. People who want to play with the lower risk that comes from concord, faction police and sentry guns should be paying for it. There should be _no_ tax-free refining or trading in a stations guarded by police bots, and highsec customs offices should have a base tax rate above Interbus offices ones in riskier areas.
The obvious problem with inflation in this game is that no one is really paying the NPCs for the services they provide. Those feature rich NPC stations should have fees to match. Those concord owned and concord protected customs offices should have higher taxes than the Interbus ones that have no protection and can be shot down. |

Oisin Sandovar
Don't Die Interstellar Enterprises
9
|
Posted - 2012.06.20 23:16:00 -
[592] - Quote
Weaselior wrote:the idea nothing should be nerfed is stupid and wrong
going "well he wants to nerf something!" is therefore stupid and wrong
the question is the rationale for the nerf and if it holds up However, from what I've read here, nerfing high sec does nothing to fix what is really an infrastructure issue. It seems that Outposts need to be improved so that null sec can be more viable and profitable. |

Lord Zim
863
|
Posted - 2012.06.20 23:19:00 -
[593] - Quote
Riedle wrote:Nope - they were ridiculously disagreed with but not shot down. Oh, really?
Riedle wrote:Moving large fleets and logistics over the vast expanse of space should take coordination and be a pain in the ass. Removing/nerfing jump bridges is one way of accomplishing part of this. So we're back to large fleets all of a sudden, not just home defense fleets again? Okay.
We have people with JFs who seed a forward staging station. We run convoy ops, often while using titans. JBs play a very small part of this. I know this, since I've been in the wars GSF have been in since we were in delve, to we took over deklein and started the expansion all the way down to (and to a certain extent including) delve, back up to and including tenal.
What large wars have you been in? How much of these wars' logistics have you partaken in or even witnessed?
Riedle wrote:Doing so I think will reduce mega blocs that we have today as anyone wanting pvp in null will not want to blue up all their neighbours as jumping 30 jumps for pew pew quickly becomes old. Yes, I shall jump onto my warsteed in VFK and jump all the way down to Delve and back again, every day, because we're too dumb to setup a forward staging area.
(Hint: you're wrong. You've been wrong since you entered the discussion, and I have shot down literally every single talking point you've made so far. Dunked.) |

Talon SilverHawk
Patria o Muerte
451
|
Posted - 2012.06.20 23:19:00 -
[594] - Quote
Lord Zim wrote:Talon SilverHawk wrote:You cant force players into areas they don't want to go, nerfing hi sec isn't the answer (not if they want to keep players). Making low and null more enticing is, then everybody wins. If we buff nullsec/lowsec to incentivize people to move to low/null, eve's economist will slit his wrist over the inflation. If we nerf L4s people'll start running incursions again, and some'll move to low/null because the isk/risk reward is better than hisec. But I'll take a capital mining barge which'll suck down 10x as much ore as a hulk as a replacement, no problem.
I think making access to 0.0 or null easier could be an answer, when I started playing getting in an out of 0.0 was a lot easier than now and null wasnt really an issue tbh, still a risk but worth it , with the population increase the risk has gone through the roof. You could ask Chribba to borrow the Veldnaught ? 
Tal |

Adelphie
Paradox Collective Choke Point
53
|
Posted - 2012.06.20 23:20:00 -
[595] - Quote
Easy access to null is a reoccurring theme.
Would more wormholes directly from empire to null be a good solution? |

Lord Zim
863
|
Posted - 2012.06.20 23:21:00 -
[596] - Quote
Why would I want a revenant when I have a moros? |

Rer Eirikr
SniggWaffe
103
|
Posted - 2012.06.20 23:22:00 -
[597] - Quote
Adelphie wrote:Easy access to null is a reoccurring theme.
Would more wormholes directly from empire to null be a good solution?
If people are too scared to take the plunge to Null I don't foresee them being any braver in taking WHs. I don't think its so much a logistical issue as it is a perception issue. |

Weaselior
GoonWaffe Goonswarm Federation
3568
|
Posted - 2012.06.20 23:25:00 -
[598] - Quote
Oisin Sandovar wrote:Weaselior wrote:the idea nothing should be nerfed is stupid and wrong
going "well he wants to nerf something!" is therefore stupid and wrong
the question is the rationale for the nerf and if it holds up However, from what I've read here, nerfing high sec does nothing to fix what is really an infrastructure issue. It seems that Outposts need to be improved so that null sec can be more viable and profitable. they're two different issues
first is why nobody builds anything in 0.0
seperately, is why there's so few ratters and miners in 0.0 - these people need to exist to have people to shoot casually when you don't want to rally up the whole fleet and invade, they're a critical part of the 0.0 ecosystem but l4s and highsec incursions makes them rare
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Adelphie
Paradox Collective Choke Point
54
|
Posted - 2012.06.20 23:25:00 -
[599] - Quote
How about a marketing campaign then?
Come to nullsec, it's safer than you think.
Needs ponies, and rainbows to work.
People of general discussion - make it so... |

Weaselior
GoonWaffe Goonswarm Federation
3568
|
Posted - 2012.06.20 23:29:00 -
[600] - Quote
Adelphie wrote:How about a marketing campaign then?
Come to nullsec, it's safer than you think.
Needs ponies, and rainbows to work.
People of general discussion - make it so... it's either not safe, or more effort
generally as i despise eve-work i think that the fact that you don't really have to pay close attention to a mission is the appeal over the lower risk, so the l4s are clear effort:isk winners |
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