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Pusspuss
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Posted - 2007.03.05 12:11:00 -
[481]
Also, Kailiani's pvp drake setup looks very weak to me. Totally reliant on other people to tackle, no speed to break out of hostile warp disruption fields or bubbles and just a lot of missiles and shields... It's weak.
Yeah, you need a decent tank, but speed and tackle ability are just as important in pvp situations.
(BTW this character is my unused alt, my primary is a veteran pvper).
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Kuolematon
Space Perverts and Forum Warriors United
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Posted - 2007.03.05 12:33:00 -
[482]
Yes yes, very nice to play Caldari-Online (aka. shields galore) but where is my passive ARMOR tank that will repair itself over time? Wait, there is none! Run for the hills! NERF ARMOR TANKS MORE! YAY! .. whatever. Crappy game. 
"Sadly this is the only game I've ever played that encourages and rewards people for being jerks and penalizes people that don't" -Forum Alt |

Kagura Nikon
Minmatar MASS HOMICIDE FREGE Alliance
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Posted - 2007.03.05 13:34:00 -
[483]
Originally by: Pusspuss Also, Kailiani's pvp drake setup looks very weak to me. Totally reliant on other people to tackle, no speed to break out of hostile warp disruption fields or bubbles and just a lot of missiles and shields... It's weak.
Yeah, you need a decent tank, but speed and tackle ability are just as important in pvp situations.
(BTW this character is my unused alt, my primary is a veteran pvper).
It depends.. on MY point of view tackling should never be done by a BC or BB. Its a wastage to make a big ship do the work a small one could do.
If you want to make asolo setup you WILL have a LESS powerfull setup... its a trade off. In a gang big ships should kick ass and be a tough nut to break.
If brute force doesn't solve your problem.. then you are not using enough!! |

Thu
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Posted - 2007.03.05 14:33:00 -
[484]
Originally by: Pottsey I have been thinking about making a new thread, as I can no longer edit the first posts without losing half the text. But if I did I would want a website to go with it and thatÆs something I havenÆt got time to do. I have hosting and can deal with the uploading of files but has anyone got time and willing to run a webpage for me?
I need to focus my ideas a little more but I was thinking along the lines of a new thread with how to passive tank linking to a website with various passive tank resourceÆs, ship setups perhaps with a database of fit/setups.
WhatÆs preferred a new thread or just keep using this one going? If anyone has ideas or things they went to see in a new thread or website please eve mail me or Email at [email protected]. If you want to run part or all the a passive tanking website that would be great as well.
Set up a blog. Takes minutes, costs nada and provides most of the functionality you need. It also fits, considering that what you do here is pretty much a blog about passive shield tanks.
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Bazan Kor
STK Scientific Rule of Three
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Posted - 2007.03.28 10:42:00 -
[485]
Slight necro here but ive been playing with a domi passive tank and was hoping for some feed back.
Dominix
Heavy Diminishing Power System Drain I Heavy Diminishing Power System Drain I 350mm Railgun II [80xAntimatter Charge L] 350mm Railgun II [80xAntimatter Charge L] 350mm Railgun II [80xAntimatter Charge L] 350mm Railgun II [80xAntimatter Charge L]
Large Shield Extender II Large Shield Extender II Invulnerability Field II Invulnerability Field II Large Shield Extender II
Magnetic Field Stabilizer II Damage Control II Shield Power Relay II Shield Power Relay II Shield Power Relay II Shield Power Relay II Power Diagnostic System II
Rigs : Core Defence Field Purger I \ Core Defence Field Purger I \ Core Defence Field Purger I \
16112 shield, 128.87/s, E/T/K/Ex=51/61/71/80 7763 armor, E/T/K/Ex=65/44/44/23 6299.999713897705 cap, +6.23/s, -21.55/s
This would be for PVP and possible pve, switch out the rails for salvagers etc. I realise im mixing close range nos with rails but without a mwd or a web I cant see blasters working, I hope the drones will do some good and that the 350mms will track enough. Ive never tried to shield tank before, let alone passive so any input would be good. Ive tried to follow setups from this thread as best I can.
Thanks in advance, B
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Pottsey
Gallente Enheduanni Foundation
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Posted - 2007.03.29 06:17:00 -
[486]
I would be tempted to try a number of changeÆs. swap 1 invul field for a microwarp or AB. Swap all the SPRÆs for PDS. Either swap the 350mm turrets for 450mm or my preferred method is fit 4 or 5 cap Neats and 1 or 2 Nos. I killed many a ship with cap neats over Nos.
This setup is also much cheaper then your SPR T2 setup but it has a weaker regen tank. The idea is you get in close fast drain there cap and rely on the high hitpoints. For PvP I would also be tempted to use extender rigs over purger but then again rigs cost a lot for Pvp.
Passive shield tanking guide click here |

Kaylee Kaitlen
Gallente Phoenix Wing
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Posted - 2007.03.29 19:55:00 -
[487]
Edited by: Kaylee Kaitlen on 29/03/2007 19:53:00
Originally by: Pottsey This setup is also much cheaper then your SPR T2 setup ...
For those of you previously unable or unwilling to spend the ISK for SPR II's (such as myself), they are currently selling below 10mil in The Forge(whereas before they were over 20mil).
I used to really have to watch aggro with SPR I's, but it looks like replacing them with SPR's will be about an extra 20% recharge total, so I'm hoping for a lot more tanking ability now!
Damage is king, Speed kills, Style is everything Burn with passion, Kill with rage, Live with hope, Die with honor |

Dice Mann
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Posted - 2007.04.03 22:00:00 -
[488]
Awesome thread - have spent the last few days learning about passive tanking since getting my ass kicked by *another* NOS domi...
One question though for Pottsey or however: which ship (ignoring faction ships) actually has the best passive tank in eve when appropriately fitted? The Eos? the Nighthawk?
Thanks |

Pottsey
Gallente Enheduanni Foundation
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Posted - 2007.04.03 22:27:00 -
[489]
There is no best ship. Which is best all depends on the ship job and the pilots job.
Personally I like the Eos and Domi as both are flexible with good DPS output and I have a soft spot for drones. Ignoring everything apart from tanking and its still not clear as ship A might tank EM best while ship B weakest resistance is a better tank then ship AÆs weakest resistance.
For example ship A might tank say 500dps on EM but only 300 on Thermal. Ship B might be 400 on EM but also 400 on Thermal. Which is best?
There are just too many factors to say 1 ship is the best and rules them all. You can start picking out the ship with the best HP regen, resistance, hitpoints or shield recharge but once you start factoring in gang mates, damage and none tanking modules everyone comes up with a different best ship.
Kaylee Kaitlen thanks for the SPR T2 price update didnÆt realise they got that cheap.
Passive shield tanking guide click here |

The Tzar
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Posted - 2007.05.03 12:34:00 -
[490]
\Great work on the shield math Pottsey.
Tried the max passive shield setup for my latest Caldari missile platform; The Drake...
Highs = 7 x T1 Heavy Launchers
Mids = 2 x Large Azeotropic Shield Extenders 4 x T1 Shield Rechargers
Lows = 4 x T1 Shield Relays
Relatively easy/cheap to find and fit parts but the shield regen is ****-take, something like 10,000 shields that regen in 280s = 35/s..., which at max regen rate is just under 90 shield points per second for zero cap usage.
Any comments/improvemnts? (will T2 stuff when skilled)
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WredStorm
Gallente Garoun Investment Bank
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Posted - 2007.05.03 13:30:00 -
[491]
Originally by: The Tzar \Great work on the shield math Pottsey.
Tried the max passive shield setup for my latest Caldari missile platform; The Drake...
Highs = 7 x T1 Heavy Launchers
Mids = 2 x Large Azeotropic Shield Extenders 4 x T1 Shield Rechargers
Lows = 4 x T1 Shield Relays
Relatively easy/cheap to find and fit parts but the shield regen is ****-take, something like 10,000 shields that regen in 280s = 35/s..., which at max regen rate is just under 90 shield points per second for zero cap usage.
Any comments/improvemnts? (will T2 stuff when skilled)
Play around with the mid-slots. There is a break point where its more useful to go with shield rechargers instead of large shield extenders, but I suspect you haven't hit that point yet and would be better off with more shield extenders. Use QuickFit to play around with test setups without having to actually spend any ISK on buying items. And yes, tech II (and rigs) as soon as you can... it makes a huge difference, trust me. :)
Wred ----- Think out of the box, consider passive shield tanking your Myrmidon, you'll be pleasantly surprised! |

Phionna Var
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Posted - 2007.05.08 07:53:00 -
[492]
So have gate pirates got you down? Afraid to fly your little indy anywhere for fear of it getting blown up? Fear no more passive shield recharge is here!
Iteron V Medium Shield Extender II X4 Shield Recharger II X1 Shield Power Relay II X5 Core Defense Field Purger II X3
That comes out to a base of about 5400 shields and 115/sec which means a peak of about 300/sec
Granted the Billion isk you spend on the purgers could have bought you a Freighter ... but its funny to have the invinci-Iteron |

Illsauros
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Posted - 2007.05.11 02:41:00 -
[493]
My passive shield tanking setup I'm fairly new, had about 20M isk and 1.5M sp so here is what I came up with. Let me know what you think:
Moa
4x 150mm dual railguns 1x Heavy missile launcher 1x Tractor beam
4x Large shield extender
4x shield power relay
Shield regen 53.1 hp/s Shield strength 11952 with current skills (in a cruiser!) My average tankable dps with resists is around 115 hp/s
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Dark Kavar
Caldari Aionios Diadochi The Makhai
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Posted - 2007.05.11 02:49:00 -
[494]
Originally by: Illsauros My passive shield tanking setup I'm fairly new, had about 20M isk and 1.5M sp so here is what I came up with. Let me know what you think:
Moa
4x 150mm dual railguns 1x Heavy missile launcher 1x Tractor beam
4x Large shield extender
4x shield power relay
Shield regen 53.1 hp/s Shield strength 11952 with current skills (in a cruiser!) My average tankable dps with resists is around 115 hp/s
When you put on shield power relays you have to remember how much they nerf your cap regen, so with 4 rail guns going.... well they won't be going for long. And can you even fit all that? I think the 4 extenders would eat up your powergrid pretty quickly. The moa becuase it is focused towards cap intensive weapons (yes rails eat cap like crazy) and it's base cap regen isn't good to begin with (can't even run 2-3 hardeners and all guns constantly) isn't the best ship to be passive tanking. If you want to try passive tanking a cruiser try the caracal, it makes an ok passive tank, but don't expect drake type tanking from it.
Kind of like the Triforce in Zelda, only not quite as potent.
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Illsauros
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Posted - 2007.05.11 19:48:00 -
[495]
So far it's working great, had 7 frigates and a cruiser beating on me last night and they couldn't even make a dent. PvE wise the cap recharge isn't a problem, for PvP Swapping in one or two PDUs instead of relays would probably be better. I'm mostly using the ship for ratting/complexes/missions right now though so it's no big deal. The tractor beam isn't quite as cool as I was hoping for, and I'm considering swapping it out.
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El'Tar
Caldari The Black Rabbits
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Posted - 2007.05.14 12:16:00 -
[496]
Edited by: El''Tar on 14/05/2007 12:14:23 Gila 4 HML II 2 dual 150mm II 3 LSE II 1 invul II 1 warp disruptor II 4 shield power relay II 3 purger rigs
Perma tanks sentries on a round 60%
Drake 7HML II 1 small nos (Need awu 5) 3 LSE II 1 invul II 1 shield recharger II 1 warp disruptor II 4 shield power relay II 3 Purger rigs
Perma tanks sentries on around 80-85%
Myrmiddon 6 200mm railgun II's ( would use 6 650mm artillery II if i could use them, but cap isn't an issue, unless being nossed which is likely) Actually thinking of putting 6 medium nos in highs, or a mix of nos + rails/blasters in highs. 3 LSE II 1 invul II 1 warp disruptor II 6 shield power relay II 3 purger rigs 5 garde I's
Tanks sentries forever at 80-85%, and a lot more dps than the drake, (around 500 with my skills)
Caldari Navy hookbill, fast locker at gate camps 2 Medium shield extender (best named) 1 warp disruptor II, 1 sensor booster 3 shield power relay II 3 extender rigs
gives around 6.7k shields i think with peak recharge of around 80
Killboard
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Hellman109
Gallente Magnetar Ltd Dark Synergy
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Posted - 2007.05.14 13:37:00 -
[497]
Originally by: El'Tar
Myrmiddon 6 200mm railgun II's ( would use 6 650mm artillery II if i could use them, but cap isn't an issue, unless being nossed which is likely) Actually thinking of putting 6 medium nos in highs, or a mix of nos + rails/blasters in highs. 3 LSE II 1 invul II 1 warp disruptor II 6 shield power relay II 3 purger rigs 5 garde I's
Tanks sentries forever at 80-85%, and a lot more dps than the drake, (around 500 with my skills)
Thats no where near fitting on my character... way too little powergrid... Even 200mm rail I's I still cant fit all 6 guns... super high level tank?
If so, what could a low (1.6mil) SP char look to fit?
Im willing to train a bit, but considering Im about 400PG too little for that setup, unless theres a skill that will really help with the PG in that fitout...
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Pottsey
Gallente Enheduanni Foundation
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Posted - 2007.05.14 17:03:00 -
[498]
Well I had planed to get the rewrite of this guide done weeks ago. Looks like its going be weeks more at the earliest. I havenÆt given up yet and there will be an update this year. So keep posting suggestion and things you want to see. Passive shield tanking guide click here |

Hellman109
Gallente Magnetar Ltd Dark Synergy
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Posted - 2007.05.15 01:00:00 -
[499]
Originally by: Pottsey I havenÆt given up yet and there will be an update this year. So keep posting suggestion and things you want to see.
Excellent I look forward to it :D
As to what I want to see:
Skill requirements with different fitouts (just the top level ones, EG Gallente BC 4, not space command 3, cruiser 2, BC4, etc.)
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Nonym Ous
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Posted - 2007.05.15 01:31:00 -
[500]
Originally by: Hellman109
Originally by: El'Tar
Myrmiddon 6 200mm railgun II's ( would use 6 650mm artillery II if i could use them, but cap isn't an issue, unless being nossed which is likely) Actually thinking of putting 6 medium nos in highs, or a mix of nos + rails/blasters in highs. 3 LSE II 1 invul II 1 warp disruptor II 6 shield power relay II 3 purger rigs 5 garde I's
Tanks sentries forever at 80-85%, and a lot more dps than the drake, (around 500 with my skills)
Thats no where near fitting on my character... way too little powergrid... Even 200mm rail I's I still cant fit all 6 guns... super high level tank?
If so, what could a low (1.6mil) SP char look to fit?
Im willing to train a bit, but considering Im about 400PG too little for that setup, unless theres a skill that will really help with the PG in that fitout...
At 1.6M skillpoints you really shouldn't be trying to fly a myrmidon. Stick to frigates and cruisers for now while you train learning skills and fitting skills. Engineering gives +5% powergrid per level, Electronics gives +5% CPU per level, and there are all kinds of skills that decrease grid and CPU needs of various mods (most importantly Weapon Upgrades and Advanced Weapon Upgrades).
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Ryouka Acoma
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Posted - 2007.05.16 08:21:00 -
[501]
Excellent thread Pottsey! I read this thread when I first started playing, and again recently now that I have decent skills and money to deck out a Drake with tech2 and rigs etc.
I noticed you are talking about redo-ing this guide as a thread or a website. My two cents is make a new thread and start it with some posts that can also work as a standalone guide. Starting with basic passive shield tank theory then useful modules, rigs and implants, example setups for popular ships, and formulas to determine fitting other ships for max recharge rate (shield extenders vs rechargers etc).
I hope you do write a new guide soon, much has changed since you wrote the first version, passive shield tanking deserves a newer, more concise guide and you are clearly the best person to write it. I'd love to help but I wouldn't dare write a guide by myself, this is your work.
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Ling Xiao
Prism Project Technologies
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Posted - 2007.05.16 10:18:00 -
[502]
Originally by: Nonym Ous At 1.6M skillpoints you really shouldn't be trying to fly a myrmidon. Stick to frigates and cruisers for now while you train learning skills and fitting skills. Engineering gives +5% powergrid per level, Electronics gives +5% CPU per level, and there are all kinds of skills that decrease grid and CPU needs of various mods (most importantly Weapon Upgrades and Advanced Weapon Upgrades).
Well the good thing about drone ships is you can leave the highslots empty and still do nice damage. Without a full rack of medium guns they are very easy to fit, so they are quite friendly for low sp characters. __________ If you think the game is rigged, why are you still playing? |

Akita T
Caldari Caldari Navy Volunteer Task Force
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Posted - 2007.05.16 11:48:00 -
[503]
Originally by: Pottsey Well I had planed to get the rewrite of this guide done weeks ago. Looks like its going be weeks more at the earliest. I haven’t given up yet and there will be an update this year. So keep posting suggestion and things you want to see.
Should probably wait until after Rev 2.0 is out anyway, as it seems battlecruisers get a slight passive shieldtank nerf (their base recharge time is being increased from 1250 to 1400 seconds), and no idea how command ships will be changed, if at all. _ MySkills | Module/Rig stacknerfing explained |

Pottsey
Gallente Enheduanni Foundation
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Posted - 2007.05.16 12:13:00 -
[504]
Edited by: Pottsey on 16/05/2007 12:12:18 Good point about Revelations 2.0. Will start writing/try and finish the guide but wont publish it till then after Rev 2 comes out. So I can write in any new info.
Command ships are not being changed at this point. http://oldforums.eveonline.com/?a=topic&threadID=520425 Passive shield tanking guide click here |

Michael Shadowstorm
New Light KnightRaven Alliance
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Posted - 2007.07.30 16:12:00 -
[505]
Edited by: Michael Shadowstorm on 30/07/2007 16:12:33 Well, I didn't actually read through all the pages, so I might have missed something.
Anyway, I thought that since this is a thread for passive tanking, I'd share my drake setup :)
It's actually very effective :P
Highs: 7 'Arbalest' Heavy Launchers 1 Salvager (I know, not very useful in a drake, but I had to put something there)
Meds: 3 Large F-S9 Regolith Shield Induction 1 Supplemental Screen Generator I 2 named active hardeners, depending on what you fight
Lows: 2 named Shield power relays 2 PDS (I need them to fit it all..)
I get 15806 shield hp and 539 sec recharge. That'd mean around 73.3hp / second recharge at around 30% shields left. That's a bit better than a T2 large shield booster.
Permatanks any Guristas spawn at 80%, atleast in the area that I'm in.
-------------------
Almost perfect..

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Knave DesOmbres
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Posted - 2007.08.02 14:15:00 -
[506]
Dont know if you have a Hurricane setup in your data, only read the 1st 8 pages. Here's mine:
Max Shields : 13952 Max Regen: 101.28 / sec ( approx ) Max Cap Regen : 3.61 / sec ( approx )
PG: 2051.5 of 2053.96 CPU: 304.9 or 480
Fit:
Rig : EM II, Therm II, Curent Router II High: Dual 425 AC, 2x 220 Scout AC, 2x Dual 180 Scout AC, Small Tractor, 2x Salvager Med: 3x L F-S9 Ext, Y-S8 AB Low: 4x Relay I, 2x Beta Reactor Control: DS 1
I wanted the Large AC .. dropping it for all 425 Scout AC's Lets you drop the power rig, and swap the BRCs for 2 more Relays, gives you 12704 max with 121.2 /sec max regen, and leaving you with 478 PG and 193 CPU to spare.
Shield resists are: 35 EM, 60 Exp, 40 Kin, 48 Therm with the listed shield rigs.
Skills to fit: Shield Upgrades 3 Energy Grid Upgrades 2 Jury Rigging 3 & Shield Rigging 4( for the rigs obviously ) Engineering 4
Other Related Skills:
Shield Management 3 Shield Operation 4
Hope this helps the cause ... ive been using a passive shield tank since day 1, 1st on my Rifter, and now on the Hurry
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Knave DesOmbres
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Posted - 2007.08.02 15:18:00 -
[507]
Edited by: Knave DesOmbres on 02/08/2007 15:24:00 In response to a newbie frig setup:
Rifter ( 3 mid 3 low )
Minimum skills required to fit :
Engi, Shield Man, Shield Oper & Shield Uprgrades at 3
All other skills set to 0
Using only T1 modules ( cheap setup )
High : 3x 150 AC's Mid : Med Ext, Small Ext, 1MN AB Low : 3x SPR 1's
Max Shields : 1528 Max Regen : 14 / sec
AB runs for 3 mins 31 sec before capping out.
Total Training time < 1 day for the skills required to fit assuming balanced stats of 8 across the board, starting from 0 skill level, and including the basic nav, frig, etc skills needed to pilot.
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La Verdad
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Posted - 2007.08.17 18:53:00 -
[508]
Just throwin this out there...
i got 160 hp/s on just a ferox w/ this:
2 LSE 2's 3 Shield Recharger 2's
4 Shield Power Relay 1's (not t2 yet)
and only 2 t1 recharger rigs
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Thorek Ironbrow
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Posted - 2007.08.17 22:22:00 -
[509]
Nooby question I guess but... Could you passive tank with a Cormorant?
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Kldraina
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Posted - 2007.08.17 23:04:00 -
[510]
The shield recharge time rigs are better than resistance rigs for passive shield tanking. |
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