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Author |
Thread Statistics | Show CCP posts - 73 post(s) |

Gainard
Eurotech Industries
65
|
Posted - 2012.07.24 11:43:00 -
[151] - Quote
Here we go again. 1. Fix old crap before you introduce new crap. Serving old whine in new threads: Unified inventory complaints went largely ignored by CCP (I know, not totally), don't be surprised it keeps comming back. If it was better than the old system it would die - but it is not.**** is ****, even if billions of flies eat it - I am not a fly. Main complaints in short: Clunky handling, wasted real estate on screen (item count, approx prize (mostly useless due to unpredictable difference between price shown and actual prrices -suggestions on how to fix ignored too), links and right click entries removed (Orca, capitals, items hangar, ship hangar...), Ship cargiohold not loading when logging in, lag when loading etc, etc. Suggestions on how to improve it or requests to roll it back until it is improved, tested and approved upon by players on sisi completely ignored. Unified inventory NOT available on assets where it actually makes sense. 2. Fixing required (PERSONAL choice, lots of others available, read the relevant threads): Invention requiring a dozen+ clicks. Add at least an repeat button.... ...I'd even take it if i still have to select a production line and click OK again, but that should be all I have to do, not start all over again. 3. The 3 page slide show on the 1.2 features is a joke, waste of link. It simply offers not enough information.
Not in the mood for real raging, did enough on the Unified inventory to last me a lifetime. Subscription still running out in December.
For UI look up FUBAR on Google. For EVE see SNAFU. url=http://en.wikipedia.org/wiki/List_of_military_slang_terms |

Richard Desturned
GoonWaffe Goonswarm Federation
1392
|
Posted - 2012.07.24 11:44:00 -
[152] - Quote
Vaerah Vahrokha wrote:Richard Desturned wrote:Tippia wrote:Richard Desturned wrote:Hey since you're buffing the HP on the hulk are you planning on tuning down its mining bonuses? It's getting a minor ice mining buff. Overall, the Hulk isn't being changed all that much if those (preliminary) numbers from the data dump are to be believed. I'd call a 50% increase in overall hitpoints (an 80% increase in shield HP) pretty significant. You're talking about /14k EHP/ with all 5s and no hardeners. Maybe it's the answer to increasing catalyst DPS so much and creating and alpha-nadoes / Talos etc.
No, those things were the answer to the removal of insurance from concord kills. It's obvious what the goal here is. a rogue goon |

Siyis Rholh
Republic Military School Minmatar Republic
0
|
Posted - 2012.07.24 11:48:00 -
[153] - Quote
The inferno feature pages are so useless. Every time I go to them (I'm a slow learner, ok) I automatically assume I should click on them for more info... but there isn't any, just another feature page with a picture mildly relevant to the topic and a one sentence article telling us what we already knew from what the link said.
Add more info to them or scrap them because as they are know any 5 minutes spent making a "feature" page is 5 minutes wasted.
If you can't take the time to add info yourself, at least throw in some links to the work people in the community have done, like image galleries for the new Angel ships or datamined ship changes. |

Rommiee
Mercury Inc.
437
|
Posted - 2012.07.24 11:51:00 -
[154] - Quote
Endymi Typhirr wrote:Why don't we just paint every ship in camo and be done with it?
I disapprove of space camo, and so should you!
Looks like they are on the way to that, and at the same time diluting any colour the ships had into a dark drab blob. |

Rommiee
Mercury Inc.
437
|
Posted - 2012.07.24 11:54:00 -
[155] - Quote
Juniorama wrote:Tippia wrote:Erzak Ormand wrote:I personally enjoy the new Inventory system. I keeps me from having to open 10 different windows. The old inventory system kept me from having to open 10 different windows. At no point would I ever need (or even be able to, without additional work) to open more than four. The new UI forces me to open more windows than ever. I suppose I could contain it in one window, but that would make it four times slower (excluding UI lag) than before. Either way, not enjoyable. The fix that made some (but not all) windows remember (some of) their status fixed (some of) the annoyances, but still requires a ton of setup to make work and I dread the day a mistake or a patch resets the window settings. In a funny twist of irony, the new main UI window is now the one that is the least reliable in this regard. The old way where all windows remembered all of their status without any of the annoyances was still preferable. Seems to me that people don't know you can drag items from one inventory location to another inventory location through the inventory tree (just drop it on the name of the location you want your items to go). I don't see a reason to have more than one window open at a time.
Ummmmm, ever thought that people may want to see what is in more than one window at a time, to check contents etc, move things between a few windows without having to open/close the dopey tree thing all the time ? |

Rommiee
Mercury Inc.
437
|
Posted - 2012.07.24 11:59:00 -
[156] - Quote
CCP Greyscale wrote:Rattus Norwegius wrote:CCP Greyscale wrote:
The broader solution to all this is for people to stop imagining they have a perfect grasp of the minutate of EVE development and holding individual developers personally accountable for development decisions and outcomes. Nobody, from Hellmar and Unifex down, gets to make decisions completely unilaterally, and nobody ever hits a "perfect game" and gets to ship a feature that turns out exactly the way they wanted it to. Making an MMO is a very complex operation with lots of moving parts that have to mesh together very tightly - everything has to be done as a team, and it's never as straightforward as you'd like to hope.
Right. So we are not to ask questions or provide feedback to devs that do not work on a particular issue. We are also not allowed to make any assumptions about which devs are working on a particular issue, and CCP is generally less than transparent on these issues. (see quote) Message received loud and clear: "We do not want any questions and feedback, unless it is praise". It sure fits with the last couple of months experience.. (Except for CCP karkur. She does an awesome job, both with features and communication) Go look up "accountable" in the dictionary and then re-read my post with your new-found knowledge (paying attention to the words "individual" and "personally" in the context given).
Go look up "condescending" in the dictionary and see if that applies to your above comment |

Zhentar
Wildly Inappropriate Goonswarm Federation
16
|
Posted - 2012.07.24 12:16:00 -
[157] - Quote
Rommiee wrote: Ummmmm, ever thought that people may want to see what is in more than one window at a time, to check contents etc, move things between a few windows without having to open/close the dopey tree thing all the time ?
The shift button. Use it. |

Zhentar
Wildly Inappropriate Goonswarm Federation
16
|
Posted - 2012.07.24 12:19:00 -
[158] - Quote
Rattus Norwegius wrote:CCP Greyscale wrote:
Go look up "accountable" in the dictionary and then re-read my post with your new-found knowledge (paying attention to the words "individual" and "personally" in the context given).
I know what accounable mean. Do you know what "question" and "feedback" means? You seem to view us as you enemies, out to get your head. I don't want to hurt CCP, or any of its staff, I want to help to make the game better. To do this, we provide feedback on features and procedures. We also ask questions, to see if our feedback have been understood, agreed with or disagred with, or wheather features/fixes are being worked on. I'm sorry that you find this such a horrible thing.
There is a distinct difference between 'question's and 'feedback', and what this thread devolved into at about page 4. |

Tess La'Coil
Lightbringer's Sanctuary
25
|
Posted - 2012.07.24 12:26:00 -
[159] - Quote
Just gotta swing this little link in here and hope to get it fixed/done before 1.2
https://forums.eveonline.com/default.aspx?g=posts&t=131414&find=unread Someone once said I was a muppet. If that's so, I'm quite sure the Swedish Chef is my brother.-á |

Rattus Norwegius
16
|
Posted - 2012.07.24 12:57:00 -
[160] - Quote
Zhentar wrote:
There is a distinct difference between 'question's and 'feedback', and what this thread devolved into at about page 4.
Up to page 3 or so people were asking questions about the conspicuous absence of any mention of Unified Inventory changes, and providing feedback that the UI was still bad/good.(both views were presented).
Then someone, attempting an answer,incorrectly attributed a comment by CCP Punkturis to this topic.
This was cleared up a couple of posts later.
Further questions about the Unified Inventory was then posed, with requests of an update from CCP.
I did not read this as people demanding CCP Punkturis should answer these, rather that CCP should provide an answer, but I can see how she could have felt that way.
Incidentally, I do not feel it is particularly odd to assume that someone working on the user interface would be able to answer questions about a user interface feature/problem, even if the dev in question were not him/herself working on it. The user interface need to be consistent and coherent across all features: When I rightclick, I have certain expectations of what will happen, regardless of whether I do PI, PvP or production. They should talk together. All related devs should have a general idea of what other devs in related fields are working on, or towards. In the past, they have been willing to answer questions they knew the answer to.
Now, CCP Punkturis is on vacation, which means that we should make no demands of her, she is her on her own time. Also, being out of the office naturally means she is out of the loop on current developments. I feel Punkturis is perfectly right in making this clear; I have no complaints about her posting.
Someone in CCP should tell us whether we can expect any improvements to the Uni.Inv. soon though, and what they are working towards. Paging CCP Soundwave?
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CCP Explorer
C C P C C P Alliance
781

|
Posted - 2012.07.24 13:03:00 -
[161] - Quote
Noriko Mai wrote:CCP Explorer wrote:Believe it or not, but we are people just like you. I'm praying to the Lords of EVE every time before I go to bed and you tell me only now that you are normal people... Just like me and all the others... and... but... ehm...  We are like Greek gods, come to Fanfest 2013 and we'll demonstrate. Erlendur S. Thorsteinsson | Software Director | EVE Online, CCP Games | Follow on: Twitter / Google+ |
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Makari Aeron
The Shadow's Of Eve TSOE Consortium
20
|
Posted - 2012.07.24 13:07:00 -
[162] - Quote
CCP Explorer wrote:Noriko Mai wrote:CCP Explorer wrote:Believe it or not, but we are people just like you. I'm praying to the Lords of EVE every time before I go to bed and you tell me only now that you are normal people... Just like me and all the others... and... but... ehm...  We are like Greek gods, come to Fanfest 2013 and we'll demonstrate.
Who on the team is Dionysus? And do we get free alcohol from him or her? Pew Pew Pew! |
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CCP Explorer
C C P C C P Alliance
781

|
Posted - 2012.07.24 13:07:00 -
[163] - Quote
Rattus Norwegius wrote:Someone in CCP should tell us whether we can expect any improvements to the Uni.Inv. soon though, and what they are working towards. Paging CCP Soundwave? We'll draw his attention to this thread. Erlendur S. Thorsteinsson | Software Director | EVE Online, CCP Games | Follow on: Twitter / Google+ |
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fantazmythe
Amarrian Retribution Amarr 7th Fleet
15
|
Posted - 2012.07.24 13:23:00 -
[164] - Quote
come on guys stop putting **** on the dev's . as they say there only human and they sometimes make mistakes. i for one absolutely appreciate all the hard work there doing.
you all seem to forget that mistakes or no THEY WORK HARD and should be respected for such.
i personally would like to thank the devs for making eve more awesome each time and doing their best to fix mistakes instead of just sweeping them under the rug like other game dev's do (refering to non CCP game devs).
P.S at least you have dev's actually replying to you. go to other games and see if the same things happen |

Panhead4411
Rothschild's Sewage and Septic Sucking Services The Possum Lodge
161
|
Posted - 2012.07.24 13:50:00 -
[165] - Quote
fantazmythe wrote: i personally would like to thank the devs for making eve more awesome each time and doing their best to fix mistakes instead of just sweeping them under the rug like other game dev's do (referring to non CCP game devs).
This would count for something if they had actually kept their word on "weekly updates until this is FIXED"....b/c they haven't done anything in nearly a month...or even spoken about any changes to inventory for that matter.
Thats why we are bugging them, to make sure they do not come under the false assumption a second time that this inventory blunder is perfectly fine and ready to live life as an adult. B/c as it stands, it is not a finished and polish product, it is still broken in many ways, and the ones who should know things about it seem to be ignoring the player base through complete lack of shown interest.
Also, i find it odd that the main dev to respond to any of this thread is THE ONE ON VACATION!!!!!! Does that not seem odd to anybody else?
To Punkturis, you rock, and we are sorry if we offended you, we just wish your fellow Dev's had the same attitude of keeping in touch with the player base.
And to the Dev that said something to the effect the reason more dev's don't respond is something to do w/ the trolling? Well again, guess who caused this mess, grow a pair and own up to the ppl you (dev's involved with this mess) ignored...you can start this by...getting involved with the conversation.
http://blog.beyondreality.se/shift-click-does-nothing -á-á < Unified Inventory is NOT ready... |

fantazmythe
Amarrian Retribution Amarr 7th Fleet
15
|
Posted - 2012.07.24 13:58:00 -
[166] - Quote
except most the stuff im reading has very little construct beyond ***** winge wine slander winge. maybe if your posts were more constructive and less flaming/raging they would respond more, also as they have said quite a few are on vacation, that most likely would put pause to the unified inventory fixes.
just show some respect and make your posts more constructive and perhaps you will get more responses. |

Tippia
Sunshine and Lollipops
8723
|
Posted - 2012.07.24 14:46:00 -
[167] - Quote
Juniorama wrote:Seems to me that people don't know you can drag items from one inventory location to another inventory location through the inventory tree (just drop it on the name of the location you want your items to go). Seems to me that the only ones who think the UI is even remotely fine are those who don't use it really make full use of it GÇö people who have no idea what the problems are and through ignorance therefore prefer to assume that everyone else is stupid rather than to look into what the actual issues are. 
We know this. It doesn't solve anything. In fact, with the spring-loaded folder, it tends to make things worse since you accidentally navigate away from the view you're interested in and now have to find your way back to it, which needlessly adds time. In addition, the UI doesn't even implement what you describe correctly. There is no GÇ£hold to scrollGÇ¥ functionality GÇö if I grab an item, I can no longer manipulate the tree view, so I have to do that manipulation before-hand, which adds even more needless busywork for something that should happen automatically. If they were going to go with that kind of navigational style they need to actually implement the functionality that makes it work.
Quote:I don't see a reason to have more than one window open at a time. GǪand that pretty much proves the point in my first paragraph.
You have more than one window open at a time to see more than one location at a time, of course. It's the same reason why file managers are moving away from the 1980s-style tree view + file view and into dual views, and it's the same reason people have multiple windows open when they manipulate files using those obsolete file managers. Even with dual views, a lot of them are also implementing things like drop stacks to have a third mini-buffer of stuff that will be remembered and held between the two (or more) views already available.
If you don't see a reason for more than one window you have 1) never organised any larger-size library of stuff; 2) never had transfer stuff between a local and a remote location; 3) never compared two things; 4) never partially mixed/merged two things together; 5) and just in general lived a very very strange and disorganised life. 
Diamonica Norya wrote:ppl just needed to learn to trim the tree or not let their tree grow at all, then you'll love the new inventory Then the UI has fundamentally failed. If it cannot support the stuff that it's actually meant to facilitate, then it is completely without purpose and can safely be removed. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
CONCORD spawns: quick enough to save you?
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Tippia
Sunshine and Lollipops
8723
|
Posted - 2012.07.24 14:52:00 -
[168] - Quote
fantazmythe wrote:just show some respect and make your posts more constructive and perhaps you will get more responses. We tried that in the many many (many) feedback threads before the UI went live. It didn't have much effect, since the thing was pushed onto the live servers with every last flaw left untouched, requiring weeks of patching to even get into a semblance of a working stateGǪ oh, and of course, there were the dismissive answers about how that constructive feedback probably didn't mean anything. 
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
CONCORD spawns: quick enough to save you?
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Rek Seven
Probe Patrol Project Wildfire
358
|
Posted - 2012.07.24 15:00:00 -
[169] - Quote
Boooriiing |

Xadron
Century Mining Corporation
2
|
Posted - 2012.07.24 15:11:00 -
[170] - Quote
Wait, if http://pastebin.com/frBc2muR is right, and my math is right, the mack is gonna be slower on ice, due to the nerf of the ice multiplyer, in fact if i understand this correctly, the hulk will be the "new mack" and the mack will have a 10% supremacy compared to the hulk in terms of actual ore yield ?!
Am i doing my math right?
If so, and these stats are the final once, im gonna HATE doing ice mining i fear.. |

Sable Lowell
The 20th Legion Mildly Sober
4
|
Posted - 2012.07.24 15:19:00 -
[171] - Quote
What a disappointing patch. Go back and fix the UI before adding more unnecessary crap to the game. |

Tippia
Sunshine and Lollipops
8724
|
Posted - 2012.07.24 15:20:00 -
[172] - Quote
Xadron wrote:Wait, if http://pastebin.com/frBc2muR is right, and my math is right, the mack is gonna be slower on ice, due to the nerf of the ice multiplyer, in fact if i understand this correctly, the hulk will be the "new mack" and the mack will have a 10% supremacy compared to the hulk in terms of actual ore yield ?! Am i doing my math right? You're doing something odd with the maths, but I don't know what. I'd venture to guess that you've overestimated the value of the role bonuses.
The Hulk will be the best ship for yield, for all mine:ables. The basic thing to remember when comparing the new ships is that, with the role bonuses included, all of them effectively have three strip/ice miners. From there on, all you need to do is compare the skill bonuses, and the Hulk's are higher: +15% base +3% per exhumer level, compared to the Mack (and Skiff), which only gets +1% per exhumer level. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
CONCORD spawns: quick enough to save you?
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Richard Desturned
GoonWaffe Goonswarm Federation
1395
|
Posted - 2012.07.24 15:24:00 -
[173] - Quote
Yes the goal is for you to be able to safely "AFK" mine in 0.5 in an untanked Hulk and never worry about anything blowing you up because CCP will re-prioritize everything to nerf suicide ganking for the nth time a rogue goon |

Astroyka
Mirkur Draug'Tyr Defiant Legacy
0
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Posted - 2012.07.24 15:38:00 -
[174] - Quote
CCP Phantom wrote:EVE Online: Inferno 1.2 will be deployed on Wednesday, August 8
Do you mean August 25? Or are we in a parallel universe and we already have the update?
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Wiu Ming
Dead Guy Syndicate
4
|
Posted - 2012.07.24 15:41:00 -
[175] - Quote
KIller Wabbit wrote:Steijn wrote:What about the UI? What improvements are you making to the fail inventory system you have forced upon us? or are we just supposed to STFU and lump it? Seriously tired of double shift clicking - service a POS or Pi CCP   and see how you like it.  
The new UI blows because we lost functionality. It's fine for those who can't seem to do more than one thing at a time, but for those of us who can and prefer to multitask, it's f**king Hell. Just give back the functionality that lets us multitask effectively.
- Add a button in the ESC menu that says "don't reuse windows!" - Give us our right-click menus back, specifically: capitals, whether in space or docked, should be able to right-click open Cargo, Corp Hangar, Drone Bay, Fuel Bay. Evidently pos management has similar issues. - Give us our double-click to open cargo bays back (in a separate window!). How often do you change ships vs. open a cargo bay? It was perfect the way it was: double-click to open cargo, right-click menu to activate a different ship.
For devs who still don't get it, check out Clive Thompson's article in this month's Wired. There are parallels galore, but the tl;dr is a gazillion open windows makes managing assets far easier. And in Eve, you're constantly managing assets.
The old system worked perfectly in most respects. Feel free to clean things up behind the scenes, but give us our "visual chaos" back!! |

Tippia
Sunshine and Lollipops
8724
|
Posted - 2012.07.24 15:43:00 -
[176] - Quote
Astroyka wrote:Do you mean August 25? Or are we in a parallel universe and we already have the update? No, we're in this universe where your summer hibernation hasn't lasted as long as you thinkGǪ
8th fo August is two weeks away. 
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
CONCORD spawns: quick enough to save you?
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VLAD VIRONS
X-SENSE Security
23
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Posted - 2012.07.24 15:54:00 -
[177] - Quote
ah yea about Inventory guys, its almost ok but there still several bugs u might look into, like now if i want to open ship's cargo in space by pressing cargo icon its openning primary window, i think its should open secondary one (just cargo window which i unstucked from main UI being in station and positioned/stucked it with chats ). Every time docking and repositioning primary window is no go. Thats why many ppl have problems to taking loots(ammos etc) from containers in space, like on sb ops/pos bush etc.
P.S. still would like to hear from Designers who worked on ship textures, why they decided to make mostly spaceships in camouflage, is it not absurd? i mean its not "Tanks online" etc.
o7 |
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CCP Affinity
C C P C C P Alliance
429

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Posted - 2012.07.24 16:09:00 -
[178] - Quote
Rommiee wrote:KIller Wabbit wrote:
If Punkturis actually said that I have lost all respect for her. Such flippant remarks is what boiled the customers over last summer.
The UI system was not change, it was terribly stupid change. I'd like to know who's merit bonus is swinging on the UI introduction, cause they must have incredible pull to keep it going even though it has been proven beyond a doubt to be a BAD change.
edit: And what's stupid funny about this - they still can't get the Jump Freighter fuel bay to work correctly. Apparently it can't do math if you try to put too much fuel in. Lame.
Sadly, yes she did say that. It pretty much sums up CCP's attitude lately.
Just to clear this up for the last time as you obviously didn't read the entire thread - CCP Punkturis was talking about the UI as in USER INTERFACE on EVE TV .. not the unified inventory. Also, reading this thread (note not just the post above, but the entire thread) has made me really sad, no one deserves to be spoken to like this. CCP Affinity | Team Five 0 |-á @CCP_Affinity |
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Glageny
Burning Rotten Blood Solar Citizens
1
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Posted - 2012.07.24 16:12:00 -
[179] - Quote
What did you do wiht Mackinaw?
It no more has a 100% ice yield bonus!!!
I think there BIG mistake in rebalance when ROLE bonus was change to STRIP MINER 50% because Mackinaw is ICE oriented exhumer. It's shurely BUG. Please return or add ICE ROLE bonus: 100% ice harvester yield. Or decrease ice harvester time duration at least 50%. Because It is, when compared it with 100% ice harvesting yield. Otherwise where now an Ice oriented exhumer? All of them now has ONLY strip miner yield ROLE bonuses and no one ICE Role anymore. If you say: "it hase ice role - 33,33% reduction in ice harvester duration". But it was 50% when compared it's with 100% ice harvesting yield. And in this case when 50% you reduce to 33% - mackinaw ceases to be an Ice harvesting exhumer.
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Kronos
Mine 'N' Refine The Unforgiven Alliance
1
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Posted - 2012.07.24 16:16:00 -
[180] - Quote
All I can say is thank you guys at CCP for a game thats 9 Years old and looks great.
Also you guys always seem to be activly doing something to improve the game (or break it )
Someone tell me of another company that dedicates so much time and energy to a game and listen to us as the players as well.
EA Games Just could not get anywhere near such a good game as this, Blizzard well they lost the plot somewhere in printing money via WoW.
The UI is great I have no issues with it at all, accept when mining the ship will randomly start to move somehow might be me. The Unified thingy I got used to now so can only get better, just wished it updated properly so I didnt have to keep closing the window to refresh stuck cans.
One thing though I would really love to see is a great new advert for EVE and put it in the Cinema with 3D and everything, there are still too many people who do not know about EVE Online and I think your market team needs to understand that online adverts are not always that good.
CCP Have your Breaks and time off then when you come back rock the updates out like there is no tomorrow. |
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