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Author |
Thread Statistics | Show CCP posts - 73 post(s) |
Jonuts
The Arrow Project
286
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Posted - 2012.08.02 19:15:00 -
[541] - Quote
CCP Punkturis wrote:
Orca Corp Hangar and Ship Maintenance Bay have been added back to right click internally, should be on Sisi soonGäó
I <3 you. Marry me? You get put on the case, and days later ***** almost fixed. <3 <3 <3 <3
That being said, are all the other bays being returned to right click as well? |
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CCP Punkturis
C C P C C P Alliance
3061
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Posted - 2012.08.02 20:02:00 -
[542] - Quote
Jonuts wrote:CCP Punkturis wrote:
Orca Corp Hangar and Ship Maintenance Bay have been added back to right click internally, should be on Sisi soonGäó
I <3 you. Marry me? You get put on the case, and days later ***** almost fixed. <3 <3 <3 <3 That being said, are all the other bays being returned to right click as well?
I think so, you should try it out on Sisi and see if you see any more missing
(btw I'm not "on the case" I'm just the only user interface programmer in the office this week because of vacations so I'm helping out with a few things ) Gÿà EVE User Interface Programmer Gÿà GÖÑ Team Super Friends GÖÑ @CCP_Punkturis My Dev Blogs |
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Jonuts
The Arrow Project
287
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Posted - 2012.08.02 20:10:00 -
[543] - Quote
CCP Punkturis wrote:Jonuts wrote:CCP Punkturis wrote:
Orca Corp Hangar and Ship Maintenance Bay have been added back to right click internally, should be on Sisi soonGäó
I <3 you. Marry me? You get put on the case, and days later ***** almost fixed. <3 <3 <3 <3 That being said, are all the other bays being returned to right click as well? I think so, you should try it out on Sisi and see if you see any more missing (btw I'm not "on the case" I'm just the only user interface programmer in the office this week because of vacations so I'm helping out with a few things )
Hey, someone said you were working on it while someone else is out the office, and you make more progress in two days than the normal team did in two months. You're on the case as far as I'm concerned :D |
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CCP Punkturis
C C P C C P Alliance
3062
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Posted - 2012.08.02 20:15:00 -
[544] - Quote
Jonuts wrote:CCP Punkturis wrote:Jonuts wrote:CCP Punkturis wrote:
Orca Corp Hangar and Ship Maintenance Bay have been added back to right click internally, should be on Sisi soonGäó
I <3 you. Marry me? You get put on the case, and days later ***** almost fixed. <3 <3 <3 <3 That being said, are all the other bays being returned to right click as well? I think so, you should try it out on Sisi and see if you see any more missing (btw I'm not "on the case" I'm just the only user interface programmer in the office this week because of vacations so I'm helping out with a few things ) Hey, someone said you were working on it while someone else is out the office, and you make more progress in two days than the normal team did in two months. You're on the case as far as I'm concerned :D
aww thanks but that's not really fair they've been working hard on trying to make things right, there is a bunch of fixes coming from them next week!
Gÿà EVE User Interface Programmer Gÿà GÖÑ Team Super Friends GÖÑ @CCP_Punkturis My Dev Blogs |
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Bubanni
SniggWaffe YOUR VOTES DON'T COUNT
403
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Posted - 2012.08.02 20:56:00 -
[545] - Quote
I also know arrow and the inventory guys already did add those things, punkt simply fixed their fix, isn't that right somewhat? Christmas wish list https://forums.eveonline.com/default.aspx?g=posts&t=134275
Module activation delay! https://forums.eveonline.com/default.aspx?g=posts&m=1180934 |
Jonuts
The Arrow Project
290
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Posted - 2012.08.02 21:14:00 -
[546] - Quote
CCP Punkturis wrote:Jonuts wrote:CCP Punkturis wrote:Jonuts wrote:CCP Punkturis wrote:
Orca Corp Hangar and Ship Maintenance Bay have been added back to right click internally, should be on Sisi soonGäó
I <3 you. Marry me? You get put on the case, and days later ***** almost fixed. <3 <3 <3 <3 That being said, are all the other bays being returned to right click as well? I think so, you should try it out on Sisi and see if you see any more missing (btw I'm not "on the case" I'm just the only user interface programmer in the office this week because of vacations so I'm helping out with a few things ) Hey, someone said you were working on it while someone else is out the office, and you make more progress in two days than the normal team did in two months. You're on the case as far as I'm concerned :D aww thanks but that's not really fair they've been working hard on trying to make things right, there is a bunch of fixes coming from them next week!
Maybe, but the IMPORTANT fixes show up when you do. Coincidence? I think not. <3 |
Kirin Intarca
Armored Core Inc. Industrial Technonauts
6
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Posted - 2012.08.02 23:01:00 -
[547] - Quote
Mors Sanctitatis wrote:
Having a degree in Mechanical Engineering (BSME), and then going back to school and getting a second degree in Game Art & Design (BFA), I have to say that I'm more critical than ever of the development team. Particularly because I went to school and have practical experience developing games, and the creative effort and the design philosophy is usually lacking. Usually, the things I'm most critical about are game mechanics decisions, but regardless, the number of glaring art issues and other defects are such that if I turned in an assignment with such mistakes, I'd get an F in any of my art asset classes. I actually submitted ships from Eve to my art instructors once for a critique of the designs and they were universally derided as 'crap', and this is just speaking from a purely technical art design sense- e.g. basic approaches to shape, form, flow etc.
So no, I won't give them a break. The world doesn't give me a break. Why should anyone else get different? I imagine that the shortcomings of the organization that is CCP isn't from the line developers, but from the mid and senior level leadership. The technicians- the coders and artists, are surely passionate about what they do. It's the decision makers that ruin their talent by wasting it in useless directions.
Yes I agree, as far as the basic art principles it is rather... non-traditional. But again, its art. While your instructors are saying they are crap because of approaches on shape and color theory would be correct, if they didn't "break the mold" and went more traditional, everyone would just be saying they are flying an X-Wing, or the Millennium Falcon in EVE. Even look at the Nxy super carrier, it is quite reminiscent of the Millennium Falcon. So they aren't trying to get an A from their previous art professors they are trying to make a unique game.
I am more critical of the mechanics og games since I started my GAD degree, however I am not going to jump into criticizing their customer service on our level, when the issue is the heads at the top of the CCP food chain. Most of the Devs and CCP personnel that actually get down and post in these forums are probably in a daily battle with cooperate heads in giving them more resources to fight for the players and not worry quite as much about the bottom line of projected profitability.
A question for CCP: Do the owners/Board of Directors ever read these forums or even play EVE? |
Kirin Intarca
Armored Core Inc. Industrial Technonauts
6
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Posted - 2012.08.02 23:13:00 -
[548] - Quote
Jonuts wrote: Changes to whats not broken are dangerous. You have to carefully think it out, and be willing to go through several iterations on the test server to make sure you're delivering a new and BETTER product. What did we get saddled with this inventory? They didn't carefully think it out, and they were unwilling to go through several iterations on the test server, leaving us with broken pile of **** that hasn't even had basic functionality restored yet! So even the argument of "To prevent stagnation" is a foolish argument. It's like cutting off your own arm because you got complacent with your life. Don't break something you use ALL THE TIME, do something new instead! Frankly, this game doesn't need new features if CCP isn't willing to put in the work to make them useable. So far, to the player base, they've proven unwilling to make the inventory useable.
Sorry I missed your post in my previous responses.
Yes I fully agree, sometimes even the best companies try to push out something too soon. Personally I would prefer too soon than too late. Good example is the latest Duke Nukem game. It would have been awesome... if it had been released the year it was intended to and not ten years later.
However, looking at a few things that could have been worked on a bit longer: Battlefield 3 online multi-player Server stability. the first few Android Smart Phones The Personal Computer (and i mean the ones waaaaaaay back when) ****XBOX 360*****<----- big fiasco with that one
even though they released a little to early with a good number of bugs, eventually they got fixed and maybe even faster than they would have discovered in Testing. Now the test server had an outcry on the bugs and they still released too early. Opps, that was a mistake CCP you may have been able to hold onto the idea for a few more weeks/months but still released it. However, it is out now, let them continue to work on it and improve it. We already got CCP fixing the orca and corp hangers. Lets see what happens on the 8th for Uni.Inv. |
Salpun
Paramount Commerce
365
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Posted - 2012.08.03 16:19:00 -
[549] - Quote
Some players on sisi are getting a 1 Hz flicker on undock with the latest patch. Graphics cards FX 2700M and Nvidia 460. My client is fine though. |
JaseNZ
The Suicide Kings Test Alliance Please Ignore
1
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Posted - 2012.08.03 22:51:00 -
[550] - Quote
Salpun wrote:Some players on sisi are getting a 1 Hz flicker on undock with the latest patch. Graphics cards FX 2700M and Nvidia 460. My client is fine though.
Mine flickers like a mofo. Windows 7 64bit ATI Radeon HD6970x2 using Catalyst 12.6 drivers. |
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Olga Ivanovna
Science and Trade Institute Caldari State
3
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Posted - 2012.08.04 15:38:00 -
[551] - Quote
Salpun wrote:Some players on sisi are getting a 1 Hz flicker on undock with the latest patch. Graphics cards FX 2700M and Nvidia 460. My client is fine though.
I have this already on Tranquility. :(
AMD Radeon HD 6870 |
Rezecor
Rim Worlds Republic Solar Citizens
3
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Posted - 2012.08.05 05:14:00 -
[552] - Quote
Decreasing crystals size *AND* decreasing cargo hold is not what I had in mind in my earlier post. While slightly better than it was at first, this is still a NERF to those of us who use crystals. They're already a hassle and don't need to be made worse. Yes, I know it can be mitigated (extras in haulers, jetcans), but they'll still be harder to use. |
Moustapha Jadayel
Bubble Wrap Inc.
0
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Posted - 2012.08.05 16:02:00 -
[553] - Quote
Why add mining rig only for mercoxit miners? Why not add a general mining rig that would improve mining yield for-áany types of crystals we are using? |
Lilianna Star
State War Academy Caldari State
21
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Posted - 2012.08.06 05:02:00 -
[554] - Quote
I have to say, I am really looking forward to the surplus of minerals as a result of this.
I'll be able to produce all the ships I want for cheap :D |
rafael Elarik
Eternity Trade Consortium
3
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Posted - 2012.08.06 10:16:00 -
[555] - Quote
JaseNZ wrote:Salpun wrote:Some players on sisi are getting a 1 Hz flicker on undock with the latest patch. Graphics cards FX 2700M and Nvidia 460. My client is fine though. Mine flickers like a mofo. Windows 7 64bit ATI Radeon HD6970x2 using Catalyst 12.6 drivers.
in before the "my team did'nt work on this response" respond now punkturis dont just let others take the heat,step up,tell us what you know and gain a new measure of respect OR maintain the status quo and shovel the blame on others.Balls in your court. |
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CCP Punkturis
C C P C C P Alliance
3131
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Posted - 2012.08.06 14:28:00 -
[556] - Quote
rafael Elarik wrote:JaseNZ wrote:Salpun wrote:Some players on sisi are getting a 1 Hz flicker on undock with the latest patch. Graphics cards FX 2700M and Nvidia 460. My client is fine though. Mine flickers like a mofo. Windows 7 64bit ATI Radeon HD6970x2 using Catalyst 12.6 drivers. in before the "my team did'nt work on this response" respond now punkturis dont just let others take the heat,step up,tell us what you know and gain a new measure of respect OR maintain the status quo and shovel the blame on others.Balls in your court.
lol, are you asking me for a response to something I have no knowledge of? I don't know how that's going to help anyone
unfortunately I can only speak for features I work on since those are the things I know, sadly I don't know everything Gÿà EVE User Interface Programmer Gÿà GÖÑ Team Super Friends GÖÑ @CCP_Punkturis My Dev Blogs |
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Jagoff Haverford
The Terrifying League Of Dog Fort Get Off My Lawn
28
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Posted - 2012.08.06 14:32:00 -
[557] - Quote
CCP Punkturis wrote:unfortunately I can only speak for features I work on since those are the things I know, sadly I don't know everything Really? You should ask around the office. There seem to be plenty of your co-workers who believe that they know everything.
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CCP Punkturis
C C P C C P Alliance
3132
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Posted - 2012.08.06 14:40:00 -
[558] - Quote
Jagoff Haverford wrote:CCP Punkturis wrote:unfortunately I can only speak for features I work on since those are the things I know, sadly I don't know everything Really? You should ask around the office. There seem to be plenty of your co-workers who believe that they know everything.
that guy I was replying to called me unprofessional earlier in the thread because I wouldn't answer for a feature I didn't work on. I don't know who he thinks I am but I'm just a regular programmer.. on one team.. working on our features.. and I think it would rather be unprofessional if I would be sticking my nose in what all the other teams are working on or answering for what they do. Gÿà EVE User Interface Programmer Gÿà GÖÑ Team Super Friends GÖÑ @CCP_Punkturis My Dev Blogs |
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Jagoff Haverford
The Terrifying League Of Dog Fort Get Off My Lawn
28
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Posted - 2012.08.06 14:50:00 -
[559] - Quote
CCP Punkturis wrote: that guy I was replying to called me unprofessional earlier in the thread because I wouldn't answer for a feature I didn't work on. I don't know who he thinks I am but I'm just a regular programmer.. on one team.. working on our features.. and I think it would rather be unprofessional if I would be sticking my nose in what all the other teams are working on or answering for what they do.
Oh my. I'm honestly very sorry. I didn't mean it that way. You are truly the top of the heap when it comes to forum responsiveness, and you are of course all too right that you shouldn't comment on things that you aren't directly involved with.
You have my heartfelt apologies.
If there were more developers like you, and fewer that took the "know it all" approach, this game would be much, much better.
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Jagoff Haverford
The Terrifying League Of Dog Fort Get Off My Lawn
28
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Posted - 2012.08.06 14:53:00 -
[560] - Quote
Moustapha Jadayel wrote:Why add mining rig only for mercoxit miners? Why not add a general mining rig that would improve mining yield for-áany types of crystals we are using? Or even a rig that allowed them to sacrifice ore hold capacity to gain a fractional increase in crystal-carrying cargo capacity?
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Kristen Andelare
Abacus Industries Group Aerodyne Collective
17
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Posted - 2012.08.06 18:23:00 -
[561] - Quote
For those looking for the details from the materials tab on the new rigs, they're on Sisi now.
Unresearched (10% waste)
Medium Ice Harvester Cycle Time Rig: Conductive Polymer 13 Fried Interface Circuit 18 Smashed Trigger Unit 9 Tripped Power Circuit 22
Medium Mercoxit Mining Rig: Conductive Polymer 13 Defective Current Pump 8 Fried Interface Circuit 18 Tripped Power Circuit 22
4 ingredients per rig, that's new.
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Dex Tera
Clann Fian
42
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Posted - 2012.08.06 23:20:00 -
[562] - Quote
rafael Elarik wrote:JaseNZ wrote:Salpun wrote:Some players on sisi are getting a 1 Hz flicker on undock with the latest patch. Graphics cards FX 2700M and Nvidia 460. My client is fine though. Mine flickers like a mofo. Windows 7 64bit ATI Radeon HD6970x2 using Catalyst 12.6 drivers. in before the "my team did'nt work on this response" respond now punkturis dont just let others take the heat,step up,tell us what you know and gain a new measure of respect OR maintain the status quo and shovel the blame on others.Balls in your court.
why are you being such a prick to punkturis i mean theres a hundred beter ways you could have typed ur msg but the way u did it was quite rude and clearly you have no idea how things work at ccp and as for "gaining a new measure of respect" punkturis is probably one of if not the most respected devs at ccp in respect to her direct, clear and informative posts and if she maintains her status quo she would still be miles ahead of many devs at ccp and nor have i once seen her shovel the blame on some one else for anything douch
keep up the good work punkturis o7 |
Johan Civire
Dirty Curse inc.
69
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Posted - 2012.08.06 23:31:00 -
[563] - Quote
Steijn wrote:Madlof Chev wrote:Oh, people are still whining about the inventory. I'm glad I don't come to these forums often, I can only take so much repetitive bleating from degenerates with a bee in their panties. im only still here because i was stupid enough to re-subscribe just before they released it. Trust me, if it isnt sorted by the time the subs run out, you wont have to worry about me anymore.
I love people QQ about this and never NEVER read any dev post its just a stupid QQ read the damn devs post more offen that will help.... |
Chokichi Ozuwara
Royal One Piece Corporation Deadly Unknown
400
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Posted - 2012.08.07 00:08:00 -
[564] - Quote
CCP Arrow wrote:The 'Shift' Setting discussion is to get a better idea of what solves the problem for most. You should have never put the shift in, in the first place.
It's a serious pain in the ass, and because you guys have made windows and inventory so slow, it's impossible to do quick shift-clicks and expect consistent window results. Looting is painful due to these Infernal changes.
I appreciate how patient and polite you've been, and apparently you know you've borked this up royally, but please don't spare anything trying to fix it. Your approach is wrong to the entire problem, as much as possible try to roll the entire methodology of this insane single window view back and give the players control over how we handle our inventory.
Tears will be shed and pants will need to be changed all round. |
Chokichi Ozuwara
Royal One Piece Corporation Deadly Unknown
400
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Posted - 2012.08.07 00:20:00 -
[565] - Quote
Also @CCP Arrow, you guys are loved around here when you are accountable. If the conversation in this thread had happened a month ago, a lot of people would have chilled out over the inventory changes.
But because no one communicated (except Soundwaffe's PR stuff which I think most of us are tone deaf to) that this would be fixed, and no direct dialog was established, players assumed they would be ignored, because frankly, that has been a standard your company has followed at times.
The sooner you guys get in front of us regarding problems, and identify real community thought leaders (like Tippia, not CSM who no one cares about or talks to) on how to address them, the sooner the stress and anger level goes down.
The only way to solve these problems is to be direct and transparent. If that's the standard, respect for all devs will rise much higher. This (despite Explorer using Punkturis criticism for points in this thread) is why Punkturis and other Devs are treated so well. Yes, they may not be working on the most controversial stuff, but they are always accessible, and that pressure release of knowing you've been heard is a big deal to your users. Tears will be shed and pants will need to be changed all round. |
Steijn
Quay Industries
183
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Posted - 2012.08.07 10:04:00 -
[566] - Quote
edit: deleted as cant be arsed arguing with trolls anymore. |
ctx2007
Wychwood and Wells Beer needs you
100
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Posted - 2012.08.07 17:56:00 -
[567] - Quote
What happened to download Tuesday? |
Sexy Cakes
Poasting
26
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Posted - 2012.08.07 18:43:00 -
[568] - Quote
Patch notes link in original post please!
You're slipping Phantom. |
Jace Errata
Lawlz Brawlz
245
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Posted - 2012.08.07 19:01:00 -
[569] - Quote
I wish CCP would stop removing the unique. Yes, this is 1.2 related. Stealth OST puns and blatant lies since 2009 Jace Errata on Twitter
One day they woke me up so I could live forever It's such a shame the same will never happen to you |
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CCP Explorer
C C P C C P Alliance
832
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Posted - 2012.08.07 19:40:00 -
[570] - Quote
CCP Punkturis wrote:rafael Elarik wrote:JaseNZ wrote:Salpun wrote:Some players on sisi are getting a 1 Hz flicker on undock with the latest patch. Graphics cards FX 2700M and Nvidia 460. My client is fine though. Mine flickers like a mofo. Windows 7 64bit ATI Radeon HD6970x2 using Catalyst 12.6 drivers. in before the "my team did'nt work on this response" respond now punkturis dont just let others take the heat,step up,tell us what you know and gain a new measure of respect OR maintain the status quo and shovel the blame on others.Balls in your court. lol, are you asking me for a response to something I have no knowledge of? I don't know how that's going to help anyone unfortunately I can only speak for features I work on since those are the things I know, sadly I don't know everything This should be fixed on SiSi now. Erlendur S. Thorsteinsson | Software Director | EVE Online, CCP Games | Follow on: Twitter / Google+ |
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