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Thread Statistics | Show CCP posts - 5 post(s) |
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CCP Navigator
C C P C C P Alliance
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Posted - 2011.05.16 10:42:00 -
[1]
EVE Online: Incursion 1.5 is scheduled for deployment during an extended downtime on Tuesday, May 17. Downtime will begin at 07:00 UTC and is expected to be completed at 16:30 UTC. As well as introducing a long-awaited change to Blueprints which visually allow you to identify between originals and copies, a shakeup of Agent quality and Agent divisions, a change in the 'Connections' skill tree will also net you a refund of skill points to spend anywhere you choose and much more.
A full list of patch notes can be seen here.
Navigator Lead Community Representative CCP Hf, EVE Online
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Daneel Trevize
Black Viper Nomads
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Posted - 2011.05.16 10:54:00 -
[2]
64 AU Dscan, what the **** CCP. Way to **** over w-space. |
Insidious
0utbreak
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Posted - 2011.05.16 11:00:00 -
[3]
Edited by: Insidious on 16/05/2011 11:05:53 n/a
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ivar R'dhak
Minmatar
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Posted - 2011.05.16 11:03:00 -
[4]
Edited by: ivar R''dhak on 16/05/2011 11:05:35 So will those new social skills be rank 1, so that they old skills can be mostly refunded? And what about the skill books? How will you refund the LPs? ______________ Mal-¦Appears we got here just in a nick of time. What does that make us?¦ Zoe-`Big damn heroes, sir.` Mal-¦Aint we just.¦ |
ovenproofjet
Caldari Therapy.
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Posted - 2011.05.16 11:05:00 -
[5]
Quote: The capabilities of the onboard scanner have been substantially increased. The range is now 64 AU and the delay to return results is only 10 seconds.
EPIC. Sanctum runners beware
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My Nipples
Black Sail Anarchists Mean Coalition
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Posted - 2011.05.16 11:06:00 -
[6]
Originally by: ovenproofjet
Quote: The capabilities of the onboard scanner have been substantially increased. The range is now 64 AU and the delay to return results is only 10 seconds.
EPIC. Sanctum runners beware
This
Moist lips, heavy breath, tender feelings, Hard Nipples! |
Jackson Millenius
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Posted - 2011.05.16 11:08:00 -
[7]
Originally by: ovenproofjet
Quote: The capabilities of the onboard scanner have been substantially increased. The range is now 64 AU and the delay to return results is only 10 seconds.
EPIC. Sanctum runners beware
ahahaha.
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Tiny Montgomery
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Posted - 2011.05.16 11:08:00 -
[8]
Edited by: Tiny Montgomery on 16/05/2011 11:10:00 The fact that the divisions have been changed from 20 to 3 is appropriate and now properly reflects just how boring and uninspired the whole missioning system is. I always knew the High Tech Connections skill was basically worthless, but its still disappointing to see it go. This is after all a Sci Fi game, right?
Still, its not a bad change. Just shows that Missions need a revamp at some point. |
Resender
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Posted - 2011.05.16 11:09:00 -
[9]
What about R&D are those no longer around or are you going to get rid of all the invention stuff as well.
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Raid'En
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Posted - 2011.05.16 11:11:00 -
[10]
Originally by: Daneel Trevize Edited by: Daneel Trevize on 16/05/2011 10:57:02 Misread, ship scanner not dscan, interesting.
we though the same thing, was about to scream ^^
blueprint icon is good, but except that... nothing to see.
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Sasmau
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Posted - 2011.05.16 11:12:00 -
[11]
So does this mean Sisters of Eve highsec lvl4 agents will now give all combat missions instead of 1 combat then 10 couriers? If so, YAY!
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ivar R'dhak
Minmatar
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Posted - 2011.05.16 11:17:00 -
[12]
Originally by: Sasmau So does this mean Sisters of Eve highsec lvl4 agents will now give all combat missions instead of 1 combat then 10 couriers? If so, YAY!
With that high a probability for courier missions it¦s going to be either courier or mining for you. If this is still the division-distribution. ______________ Mal-¦Appears we got here just in a nick of time. What does that make us?¦ Zoe-`Big damn heroes, sir.` Mal-¦Aint we just.¦ |
Sarmatiko
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Posted - 2011.05.16 11:19:00 -
[13]
Where is related developer blog? CCP Soundwave and CCP Spitfire still bearing hangovers after trip to Moscow? Also converting Personnel division to Distribution (courier only) its a HUGE FFFFFFUUUUUUUUUUUUUUUUUUUUUU. As always CCP ignored our feedback on test channel.
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Sasmau
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Posted - 2011.05.16 11:20:00 -
[14]
Originally by: ivar R'dhak
Originally by: Sasmau So does this mean Sisters of Eve highsec lvl4 agents will now give all combat missions instead of 1 combat then 10 couriers? If so, YAY!
With that high a probability for courier missions it¦s going to be either courier or mining for you. If this is still the division-distribution.
"Gicodel is a popular SoE hub for mission running. That L4 agent's division is now Distribution so only gives out courier missions - no more combat missions."
ugh oh SOE just got nerfed.
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JC Anderson
Caldari Noir. Noir. Mercenary Group
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Posted - 2011.05.16 11:22:00 -
[15]
Edited by: JC Anderson on 16/05/2011 11:22:24
Originally by: ivar R'dhak Edited by: ivar R''dhak on 16/05/2011 11:05:35 So will those new social skills be rank 1, so that they old skills can be mostly refunded? And what about the skill books? How will you refund the LPs?
It says in the patch notes the new skill books will be in the hanger of your home station and that sp spent on the old skills will be refunded. They will likely do it just like they reimbursed learning skills, giving you a pool of sp to distribute at your choosing into other skills.
You'll have to train the new ones up from scratch... Or just use the refunded sp on them.
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suki cox
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Posted - 2011.05.16 11:28:00 -
[16]
I hope this doesnt completely moot all the grinding for R&D agents ive been doing...
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Aamrr
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Posted - 2011.05.16 11:28:00 -
[17]
Way to go CCP!
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scheve
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Posted - 2011.05.16 11:30:00 -
[18]
Ships with jumpdrives are now unable to use jump bridges with the exception of ships belonging to the Black Ops ship category.
oke oke. why the hell do you remove the option to jump trough jump bridges?
and ehm when is ccp actualy thinking to put some more systems in the game? its getting full. we want grow bigger also. and stil the remove of the learning skils its pretty crazy already and now with the connections skils. this whil be no eve what eve whas eny more it looks slowly to get a childeren friendly game.
i hoop you guys start to listen to the players more before just trowing in. <a href="https://eve-search.com/externalLink.asp?l=http%3A%2F%2Fprofile%2Exfire%2Ecom%2Fdeadwhis"><img src="http://miniprofile.xfire.com/bg/bg/type/0/deadwhis.png" width="440" height="111" /></a> |
StinGer ShoGuN
Pragmatic Kernel
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Posted - 2011.05.16 11:30:00 -
[19]
Originally by: Patchnotes Ships with jumpdrives are now unable to use jump bridges with the exception of ships belonging to the Black Ops ship category.
Even jump freigthers will be concerned ? This means that I'll be able to use a JB with a freighter but not a JF, despite they are built uppon the same hull...
Tu ne vois pas mes userbars ?! Utilise un VRAI navigateur !! |
Sarmatiko
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Posted - 2011.05.16 11:34:00 -
[20]
Originally by: Sasmau "Gicodel is a popular SoE hub for mission running. That L4 agent's division is now Distribution so only gives out courier missions - no more combat missions."
ugh oh SOE just got nerfed.
Sorry but you are wrong. SoE got boosted. Osmon, six jumps from Jita, Guristas npc, 0.7 sec instead of 0.9 (more LP), combat missions only. But yes LP rates and prices will probably drop after hordes of Caldari Navy zombies find out this.
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CCP Navigator
C C P C C P Alliance
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Posted - 2011.05.16 11:34:00 -
[21]
Originally by: suki cox I hope this doesnt completely moot all the grinding for R&D agents ive been doing...
Research and Development agents are unchanged.
There will be a blog coming out shortly regarding the skill book changes in full.
Navigator Lead Community Representative CCP Hf, EVE Online
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Sasmau
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Posted - 2011.05.16 11:36:00 -
[22]
Originally by: Sarmatiko
Originally by: Sasmau "Gicodel is a popular SoE hub for mission running. That L4 agent's division is now Distribution so only gives out courier missions - no more combat missions."
ugh oh SOE just got nerfed.
Sorry but you are wrong. SoE got boosted. Osmon, six jumps from Jita, Guristas npc, 0.7 sec instead of 0.9 (more LP), combat missions only. But yes LP rates and prices will probably drop after hordes of Caldari Navy zombies find out this.
Woot SOE just got boosted!
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Arkady Sadik
Minmatar Electus Matari
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Posted - 2011.05.16 11:41:00 -
[23]
Making SoE combat missions inaccessible to members of Gallente and Minmatar FW is kind of suboptimal. Please change the division of the Gicodel agent.
Additionally, please revisit some of the corporations that now have not combat agent at all. That's seriously suboptimal.
Also, please revisit the idea that system security affects payout. It would be much more sensible if, say, 0.5 - 1.0 would all pay out as 1.0 does right now, and +0.0 - 0.4 would all pay out like 0.0 does right now: Low-sec boost and simplified agent interface all in one.
Finally, what happened to the dynamic agent payout that was talked about on FF? Is that still upcoming?
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Resender
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Posted - 2011.05.16 11:42:00 -
[24]
Edited by: Resender on 16/05/2011 11:43:16
Originally by: CCP Navigator
Originally by: suki cox I hope this doesn't completely moot all the grinding for R&D agents I've been doing...
Research and Development agents are unchanged.
There will be a blog coming out shortly regarding the skill book changes in full.
Shouldn't blog concerning such big changes come before they are made so that the players can express their concern, yes the changes are on the test server but most of us can't or don't have the time to check singularity regularly.
Also CCP your beginning to act more and more like EA and since EvE seems to be your only big product atm that isn't a good thing.
Originally by: Arkady Sadik Making SoE combat missions inaccessible to members of Gallente and Minmatar FW is kind of suboptimal. Please change the division of the Gicodel agent.
Additionally, please revisit some of the corporations that now have not combat agent at all. That's seriously suboptimal.
Also, please revisit the idea that system security affects payout. It would be much more sensible if, say, 0.5 - 1.0 would all pay out as 1.0 does right now, and +0.0 - 0.4 would all pay out like 0.0 does right now: Low-sec boost and simplified agent interface all in one.
Finally, what happened to the dynamic agent payout that was talked about on FF? Is that still upcoming?
That's both counter-productive and stupid since SOE missions can hurt your Caldari standings .
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suki cox
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Posted - 2011.05.16 11:43:00 -
[25]
Originally by: CCP Navigator
Originally by: suki cox I hope this doesnt completely moot all the grinding for R&D agents ive been doing...
Research and Development agents are unchanged.
There will be a blog coming out shortly regarding the skill book changes in full.
Thanks for the reassurance :)
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Gibbo3771
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Posted - 2011.05.16 11:43:00 -
[26]
looking forward to sp's and scanner changes, other than that meh.
At least i have an excuse to leave the house
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Quinella
Ram Enterprises
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Posted - 2011.05.16 11:49:00 -
[27]
Gee thanks for the well in advanced warning about the upgrade
I like fixes but does anyone at CCP plan anything?
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Leyonal
Caldari Gank Bangers Moar Tears
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Posted - 2011.05.16 11:51:00 -
[28]
Looks like mission runners whined to much that they got tracked down while at war too easy.
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Holy One
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Posted - 2011.05.16 11:52:00 -
[29]
what about criminal connections?
BBQ makes me hungry for more... |
Gnulpie
Minmatar Miner Tech
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Posted - 2011.05.16 11:57:00 -
[30]
Looks pretty neat!
Except for the uniform mission types. I think switching to 100% of a mission type from 50%/50% kills a bit of diversity.
And BLUEEEEEEEEEEEPRRRRINNNNNNNNTSSSSS!!! |
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Soldarius
Caldari Northstar Cabal Important Internet Spaceship League
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Posted - 2011.05.16 12:00:00 -
[31]
Edited by: Soldarius on 16/05/2011 12:02:01 It is appropriate and consistent that lower sec/true-sec gives better payout. See anom nerf.
scanner boost: for a second, I was also thinking d-scan. Then the 10 second thing hit and I was like, wait, what? So ratters can find anoms from further away. Hoo-ray. Involuntary PvPers can now find your sanctum from farther than your dscan range. With the recent change to anoms, you can bet there will be folks in those anoms. Let thee griefing ganking ensue! Curious as to what brought on this change.
BP differentiation: coolio
agent divisions and skill changes to reflect: simple is better. Good job. But I am wondering at exactly how the reimbursement will occur. I understand about the skillbooks. With my old skills being removed, will I get the SP refunded like last time? Cause if so, I sense some abuse about to occur. Folks like myself that don't actively run missions anymore will likely sell the books and put the SP into something else.
More pirate plexes = goodies for nulsec PvEers.
Originally by: CCP Shadow ...I cannot guarantee (my) sobriety or decency.
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Sarmatiko
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Posted - 2011.05.16 12:01:00 -
[32]
Edited by: Sarmatiko on 16/05/2011 12:01:19
Originally by: Holy One what about criminal connections?
Criminal Connections doesn't affect payouts, so there is no reason to change it. Sincerely yours, Captain Obvious.
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Deleros Revo
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Posted - 2011.05.16 12:05:00 -
[33]
What about that new Security agent division NOT offering Faction Standing hit related missions and leaving those to FW agents exclusively? Once you start tweaking things, do it all the way till the end...
BTW I don't like the new agent simplification, if I wanted simple games, I only have to go mmorpg.com and pick one. I've been playing EVE these years becouse it is complicated to a certain extent, you have to think your decisions or gather information before taking decisions more than other games, and that is good. Carefull.
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Sabastian Cro
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Posted - 2011.05.16 12:05:00 -
[34]
fix lag! way to nerf things to give others back the advantage they already have. seriously because a ship has a jump drive it cannot jump through a jump bridge. thats **** poor!
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Fergus Runkle
Minmatar Truth and Reconciliation Council
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Posted - 2011.05.16 12:14:00 -
[35]
Will storyline agents continue to give out mixed mission types or will also now become single type (as per their existing division?)
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Kaldirov
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Posted - 2011.05.16 12:18:00 -
[36]
Nice changes but they felt a bit like "is this all"?
I had high hopes for some tweaking of ships or weapons systems
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ArchenTheGreat
Caldari Pulsar Nebulah
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Posted - 2011.05.16 12:18:00 -
[37]
Quote: Information on a pilot's standings towards NPC corporations is no longer visible from 'Show Info'. You now see the standings information between you and the other pilot and the factions you each belong to.
Why? I used to use this information to find war targets location. One can find agents with good standings towards people and through this locate the system where they run missions.
Why are you removing this information?
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The Offerer
Minmatar
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Posted - 2011.05.16 12:19:00 -
[38]
Quote: Information on a pilot's standings towards NPC corporations is no longer visible from 'Show Info'. You now see the standings information between you and the other pilot and the factions you each belong to.
Wait... Does this mean we won't be able to see other player's standings with NPC corps? If it does, then you just boosted bots by making them harder to spot by players.
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Sarmatiko
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Posted - 2011.05.16 12:25:00 -
[39]
Edited by: Sarmatiko on 16/05/2011 12:25:43
Originally by: ArchenTheGreat Why are you removing this information?
Also noticed this on SiSi and filed a bug report. IMO this is UI bug. Cross-faction standings tab also disappeared.
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ChromeStriker
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Posted - 2011.05.16 12:25:00 -
[40]
Jagdbomber.... anyone else read this as jagerbomb? mmm - Nulla Curas |
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Annette Aumer
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Posted - 2011.05.16 12:28:00 -
[41]
Originally by: ChromeStriker Jagdbomber.... anyone else read this as jagerbomb? mmm
yup, I did!
For a newbie like me these changes are going to be pretty good.
so if its just going to be Security/Distribution/Mining
Is courier(distribution) still going to be my best bet to grind standing for refining?
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Kary Tamona
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Posted - 2011.05.16 12:28:00 -
[42]
Originally by: Deleros Revo Edited by: Deleros Revo on 16/05/2011 12:09:34 ... if I wanted simple games, I only have to go mmorpg.com and pick one. I've been playing EVE these years becouse it is complicated to a certain extent, you have to think your decisions or gather information before taking decisions more compared to other games, and that is good
I agree with this ^ . Some simplification may be OK but part of the challenge of EvE is its complexity. Dumb it down too much and it becomes your run of the mill MMORPG for those with short attention spans, therefore changing the population of Eve.
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stoicfaux
Gallente
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Posted - 2011.05.16 12:43:00 -
[43]
Edited by: stoicfaux on 16/05/2011 12:44:35 Deleted. Wrong reply.
----- "Are you a sociopathic paranoid schizophrenic with accounting skills? We have the game for you! -- Eve, the game of Alts, Economics, Machiavelli, and PvP"
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Thom Baron
Caldari Caldari Provisions
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Posted - 2011.05.16 12:43:00 -
[44]
Honestly I feel like the mission system is by far the weakest part of eve (not in terms of functionality.. in terms of fun/enjoyment/understandability)
So great, hopefully the changes are good... Personally I would scrap the entire mission system and make player contracts into a more viable & varied & trollproof income-system.. rather than just buy/sell system. The real strength of Eve IMO is that things are made by the players, decided not by 'lets battle' but by 'i want ur resources' or 'ur in my system stealin my roids', etc.. It would be cool if they could somehow give rise to an emergent mission/contract system. (it vaguely does this now.. but lets face it - not well.)
Or hell, maybe make dynamic NPC corps - they control the rat factions, they trade / collect resources, they battle each other, etc.
Of course that will never happen, so heres hoping the changes work. Will be nice to get the connections SP back though, since I never play missions anymore! :)
newish pvp pilot looking for a corp! (9m SP) |
Zaknussem
Everybody Loves Donuts
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Posted - 2011.05.16 12:51:00 -
[45]
Originally by: The Offerer
Quote: Information on a pilot's standings towards NPC corporations is no longer visible from 'Show Info'. You now see the standings information between you and the other pilot and the factions you each belong to.
Wait... Does this mean we won't be able to see other player's standings with NPC corps? If it does, then you just boosted bots by making them harder to spot by players.
Quote: Why? I used to use this information to find war targets location. One can find agents with good standings towards people and through this locate the system where they run missions.
Why are you removing this information?
Quoting for emphasis, as I want this question answered as well. Why is this information being hidden from us? |
Zaknussem
Everybody Loves Donuts
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Posted - 2011.05.16 13:00:00 -
[46]
And another related topic, what about storyline agents? Will they continue to hand out randomly-determined missions from the whole pool of storyline missions, or will their pool of possible missions be limited by their division, as according to these changes? |
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CCP Navigator
C C P C C P Alliance
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Posted - 2011.05.16 13:01:00 -
[47]
Hello everyone, the deployment of this release has been rescheduled. The release will now be deployed on Thursday, May 19 and this has been reflected in the original post.
Navigator Lead Community Representative CCP Hf, EVE Online
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JC Anderson
Caldari Noir. Noir. Mercenary Group
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Posted - 2011.05.16 13:01:00 -
[48]
Originally by: Zaknussem And another related topic, what about storyline agents? Will they continue to hand out randomly-determined missions from the whole pool of storyline missions, or will their pool of possible missions be limited by their division, as according to these changes?
Curious about this as well... I've seen a few people asking this in various threads.
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Celgar Thurn
Minmatar You Need It
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Posted - 2011.05.16 13:07:00 -
[49]
For Incursion 1.5 please read fixing more game elements that are not broken.Please tattoo this on your hands and next time devote the update purely to parts of the game that need fixing such as Corp & POS Management, FW, etc etc. I didn't think you could make a bigger hash-up after what you did to Planetary Interaction but this takes the biscuit! I'd like to know who told you we wanted the Missions element of the game to be dumbed down?? It's like you want everyone to go straight to PvP and not play the PvE part of the game at all.I had someone try and fail miserably to suicide gank me yesterday. It was exciting in a 'face going red'sort of way but it's not why I play EVE. I enjoy the complex nature of the game and having to decide what to do next. I pray that you take notice of mine and others comments,take a deep breath,and decide to postpone Incursion 1.5 or at least the Connections & Mission Agents part of it.
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CCP Tallest
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Posted - 2011.05.16 13:14:00 -
[50]
Originally by: Zaknussem And another related topic, what about storyline agents? Will they continue to hand out randomly-determined missions from the whole pool of storyline missions, or will their pool of possible missions be limited by their division, as according to these changes?
Storyline agents will hand out the same missions that they used to.
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John Zorg
Caldari Oberon Incorporated Morsus Mihi
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Posted - 2011.05.16 13:16:00 -
[51]
Edited by: John Zorg on 16/05/2011 13:17:18 So is Jump Freighters also included in the "can't jump through jump bridges".
If so, can freighters also not jump through jump bridges?
Thanks again for dumbing down the game even more so you can get more wow players...
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Floydd Heywood
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Posted - 2011.05.16 13:26:00 -
[52]
Originally by: Sarmatiko Edited by: Sarmatiko on 16/05/2011 12:25:43
Originally by: ArchenTheGreat Why are you removing this information?
Also noticed this on SiSi and filed a bug report. IMO this is UI bug. Cross-faction standings tab also disappeared.
Why and how would you know at a glance how another player's relationship with a npc corp is? It's not like they would put it into the phone book. Hiding this information makes perfect sense.
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Zan Altier
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Posted - 2011.05.16 13:28:00 -
[53]
So these social skill changes... Do we get refunded the skill points so that we can apply the points to the new skills?
These little changes to the U.I. are kind of like trying to polish a turd... I think itÆs time for an efficient and modern UI design.
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Squizz Caphinator
Woopatang Primary.
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Posted - 2011.05.16 13:30:00 -
[54]
Doesn't hurt to try asking...
Will killmails now specify if a Blueprint is an original or a copy?
-- EveChatter |
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Chribba
Otherworld Enterprises Otherworld Empire
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Posted - 2011.05.16 13:30:00 -
[55]
Delay the agent changes a month...
Secure 3rd party service | my in-game channel 'Holy Veldspar' |
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So Phea
Gallente Lamellar Vorpal's Edge
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Posted - 2011.05.16 13:31:00 -
[56]
Edited by: So Phea on 16/05/2011 13:31:54 Do the refunded 'Connections' SPs go to the toon that trained them or will we be able to select which toon (on same a/c) to allocate them to ?.
And thanks for the BPO-BPC icons, PITA showing info to find BPO/BPC.
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Sarmatiko
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Posted - 2011.05.16 13:32:00 -
[57]
Originally by: Floydd Heywood Why and how would you know at a glance how another player's relationship with a npc corp is? It's not like they would put it into the phone book. Hiding this information makes perfect sense.
I filled bugreport few days before patchnotes, considering this can be a bug. Anyway cross-faction standings tab also missing. I don't know why this info was removed, because you should know how the completion of storyline mission will affect other faction standings.
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Elkarion
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Posted - 2011.05.16 13:33:00 -
[58]
I'm very concerned about this new Missionsystem. In the past it was necessary to move to another system if you'd reach the next level - away from your lv3 Q18 - to the next system with a lv4 Q -12 or somewhat. After that to a lv4 Q12 and at least find the system with your lv4 Q18-20. this was part of the game, and had some pretty influences to roleplay and gamedynamics...
Now it not necessary to move anymore. Okay, missionhubs like didoxie get nerfed now - but on the other hand you'd stolen a lot of the games dynamics now. You made the game again a bit smarter, easier to lern/play, but so you'd opened the door once again a bit more for this kind of gamer that wasn't simply surviveable in EVE five years ago - the wow-kids. I remember when I startet years ago - without German Client (yes I'm German), without Simplifying your EVE, there was no place for the 08/15-WOW-Kid - cause EVE was just too difficult, too technological, too serious and all in all to "adult".
Please CCP - don't make EVE to a "open for all" Game that even the dumbest kid could handle - cause there is the danger that you could loose some of the older ones that prefer a game without getting flamed by kids in the age of their own ones ;)
But beside this - thanks a lot for EVE. It's the worlds best game - and still the worlds best game-atmosphere. May it last forever! |
Dinta Zembo
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Posted - 2011.05.16 13:43:00 -
[59]
Originally by: Squizz Caphinator Doesn't hurt to try asking...
Will killmails now specify if a Blueprint is an original or a copy?
*heavy breathing*
WILL THEY?
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Bar0th
Gallente Industrial Forge Works Inc
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Posted - 2011.05.16 13:48:00 -
[60]
Dev Blog: incursion 1.5 to de deployed on thursday, may 19
Patch Notes for Incursion 1.5: Released Tuesday, May 17, 2011
Which is the correct date? I know the thread says thursday as well, just thought I'd point out the date of the patch notes
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LegendaryFrog
Caldari GoonWaffe Goonswarm Federation
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Posted - 2011.05.16 13:52:00 -
[61]
Edited by: LegendaryFrog on 16/05/2011 13:52:28
Originally by: Elkarion I'm very concerned about this new Missionsystem. In the past it was necessary to move to another system if you'd reach the next level - away from your lv3 Q18 - to the next system with a lv4 Q -12 or somewhat. After that to a lv4 Q12 and at least find the system with your lv4 Q18-20. this was part of the game, and had some pretty influences to roleplay and gamedynamics...
Now it not necessary to move anymore. Okay, missionhubs like didoxie get nerfed now - but on the other hand you'd stolen a lot of the games dynamics now. You made the game again a bit smarter, easier to lern/play, but so you'd opened the door once again a bit more for this kind of gamer that wasn't simply surviveable in EVE five years ago - the wow-kids. I remember when I startet years ago - without German Client (yes I'm German), without Simplifying your EVE, there was no place for the 08/15-WOW-Kid - cause EVE was just too difficult, too technological, too serious and all in all to "adult".
Please CCP - don't make EVE to a "open for all" Game that even the dumbest kid could handle - cause there is the danger that you could loose some of the older ones that prefer a game without getting flamed by kids in the age of their own ones ;)
But beside this - thanks a lot for EVE. It's the worlds best game - and still the worlds best game-atmosphere. May it last forever!
This fails to recognize the difference between interesting complexity and needless complexity. The agent qualities fell pretty reliably into the "needless complexity" category. It didn't add any extra level of thinking or effort into the gameplay. Being "smarter" was not rewarded by the mechanics. It was simply another layer of tedium added because players would have to load up an external website in order to make sense of the data they were given.
Now, if agents rewards scaled with your relative relations to their political faction vs hostile factions, that could be considered interesting complexity. It would be a mechanic that even a newbie could understand (I get rewarded for my loyalty to this faction), while requiring more thought behind which agents you want to accept missions from, and whether betraying your former employer is really worth the potential loss in reputation.
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Fractos
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Posted - 2011.05.16 13:56:00 -
[62]
- Information on a pilot's standings towards NPC corporations is no longer visible from 'Show Info'. You now see the standings information between you and the other pilot and the factions you each belong to.
Boo.
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Ya Huei
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Posted - 2011.05.16 13:56:00 -
[63]
I'm so glad that its just the onboard scanner function that got changed and not the Dscan.
There where rumors going around that the Dscan range was going to be increased which would have made it impossible to drop probes while remaining undetected in alot of wh systems.
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Riapsed Alvilla
Amarr
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Posted - 2011.05.16 14:08:00 -
[64]
Edited by: Riapsed Alvilla on 16/05/2011 14:11:08 I spent a lot of time working to get lvl 4's in some areas when I used to run a lot of missions. It's nice that I had access to some of these higher up missions in certain areas that other people did not. It was nice to get my security status back up by running level 4's. An option I had that some others did not. It also felt rewarding to work your way to the top. Does this also effect faction warfare missions? Any new person can just join and start running lvl 4's or am I misunderstanding something? If so the market for navy Dominix's, Geddons, Typhoons, and Scorpions is about to crash. What about your ad "EVE IS HARD" hopefully this isn't the first of many dumbed down changes.
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Arec Bardwin
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Posted - 2011.05.16 14:13:00 -
[65]
Quote: Unique icons have been created for Blueprint originals and Blueprint copies so you can visibly differentiate between them.
FINALLY
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CCP Spitfire
C C P C C P Alliance
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Posted - 2011.05.16 14:26:00 -
[66]
Originally by: Sarmatiko Where is related developer blog? CCP Soundwave and CCP Spitfire still bearing hangovers after trip to Moscow?
Nope, we're both alive and kicking. The blog on agent changes is already out, and the BFF blog is coming out tomorrow.
Spitfire Community Representative CCP Hf, EVE Online |
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Drizzela Slimeephyze Gushingoo
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Posted - 2011.05.16 14:27:00 -
[67]
Question: Does my 'Negotiations' skill actually do anything now?
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Camden Sine
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Posted - 2011.05.16 14:27:00 -
[68]
Originally by: Arec Bardwin
Quote: Unique icons have been created for Blueprint originals and Blueprint copies so you can visibly differentiate between them.
FINALLY
This is a big win in my book. No more putting my BPO in the cooker and ending up with leftover BPCs.
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Imuran
Zentor Industries
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Posted - 2011.05.16 14:40:00 -
[69]
Originally by: Camden Sine
Originally by: Arec Bardwin
Quote: Unique icons have been created for Blueprint originals and Blueprint copies so you can visibly differentiate between them.
FINALLY
This is a big win in my book. No more putting my BPO in the cooker and ending up with leftover BPCs.
Just hope this will spill over eventually into the API and Killmails - bit disappointed not with this release
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Xtreem
Gallente Fire Mandrill
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Posted - 2011.05.16 14:43:00 -
[70]
just happy to have some more sp to put in better places :)
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Shiana Soltek
BlazingAngels Fallen Angels Alliance
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Posted - 2011.05.16 14:44:00 -
[71]
So far everything sounds very interesting and sounds like it is going to make a lot of things better overall. to the people asking about the new skills and if they are rank 1 and how the reimbursement is going to take place, before asking stupid questions that have already been answered, read the friggin patch notes. the answers to ALL of your questions like that are in there, just click the link and actually do some reading.
Now, the one gripe i have with CCP Navigator is, bro, proof read and spell check your posting, to include the posting title before you hit submit. Currently your title reads "EVE Online: Incursion 1.5 to de deployed on Thursday, May 19". The part i want you to notice is the "de deployed", which means to undo or remove said deployment. Perhaps to avoid further confusion from ppl who just skim the headlines and titles it should be changed and have the "de" removed so that instead of it reading that the Incursion 1.5 patch is being removed, that it is in fact being applied. Just a thought
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Haunting Widow
Wormhole Engineers
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Posted - 2011.05.16 14:45:00 -
[72]
So, when will we be able to change T3 subsystems in W-space? Wasn't that supposed to come this winter?
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ACESsiggy
Gallente
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Posted - 2011.05.16 14:50:00 -
[73]
Is everyone receiving a set number of SP's or is it per account and what they've trained in social?
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JC Anderson
Caldari Noir. Noir. Mercenary Group
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Posted - 2011.05.16 14:53:00 -
[74]
Edited by: JC Anderson on 16/05/2011 14:54:36
Originally by: ACESsiggy Is everyone receiving a set number of SP's or is it per account and what they've trained in social?
It will be the amount of SP that you invested in the skills that are being removed... Just as they did with Learning skills. So if you have multiple characters on your account with some of these skills, each will be reimbursed the amount they had invested.
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Tyburn Stannis
Caldari Xenon Salvage Inc.
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Posted - 2011.05.16 14:55:00 -
[75]
Originally by: ACESsiggy Is everyone receiving a set number of SP's or is it per account and what they've trained in social?
Seriously?
*sigh* alright then... only if you trained a now obsolete skill on a character, and only as many SP as you trained in that skill. SP are refunded to the character, not the account.
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John Zorg
Caldari Oberon Incorporated Morsus Mihi
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Posted - 2011.05.16 15:06:00 -
[76]
Originally by: John Zorg Edited by: John Zorg on 16/05/2011 13:17:18 So is Jump Freighters also included in the "can't jump through jump bridges".
If so, can freighters also not jump through jump bridges?
Thanks again for dumbing down the game even more so you can get more wow players...
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Bagehi
Association of Commonwealth Enterprises R.A.G.E
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Posted - 2011.05.16 15:08:00 -
[77]
Originally by: John Zorg So is Jump Freighters also included in the "can't jump through jump bridges".
If so, can freighters also not jump through jump bridges?
I am curious to know the answer to this as well.
This signature is useless, but it is red.
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Borun Tal
Minmatar Space Pods Inc
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Posted - 2011.05.16 15:15:00 -
[78]
Any clue as to why Eve is being dumbed down? Seems to me this new patch should be called the "WoW Expansion"... Not thrilled with the changes.
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krickettt
Golden Orb Technology inc EVE Animal Control
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Posted - 2011.05.16 15:18:00 -
[79]
If bpc and bpo will have different icons, will they be distinguishable on killmails?
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Donna Domino
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Posted - 2011.05.16 15:22:00 -
[80]
As usual CCP takes 1 step forward and 2 steps back. It is good they are fixing the blueprints and giving miners dedicated agents in highsec. But those of us who run combat missions and actually put some effort into picking a high paying agent from a good corp in a low pop system are getting the shaft. Dummies who congregate to mission runner hubs instead of researching better LP sources get what they deserve (ninja looters, suicide gankers, lag, poor isk/lp). Eve is one of the few MMOs where intelligent, mature players thrive because stuff isn't dumbed down and black and white. CCP could have fixed the mission distribution problems without this Barney-style solution. But that would require effort-something they are expecting less and less from their players. |
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Bagehi
Association of Commonwealth Enterprises R.A.G.E
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Posted - 2011.05.16 15:26:00 -
[81]
Originally by: Borun Tal And on the skills replacements: if I already have them trained, I understand I'll get those points back for redistribution. However, I need to BUY the new versions? WTF?
No, you'll get the skill books in your station. The downside to this is if you have High Tech, Military, and Political skills, you'll end up with three copies of the same Security Connections book from the sound of things. Check the blog.
This signature is useless, but it is red.
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Kasriel
Caldari Nadyr Heavy Industries
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Posted - 2011.05.16 15:34:00 -
[82]
sorry if i've missed it but as around a month ago it was a "top priority" does it look like the jamming issues with Guristas missions will be solved any time soon? ----------
Theres a wonderful world out there..
lets hope it doesn't hit this one |
i hatechosingnames
Gallente Dreddit Test Alliance Please Ignore
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Posted - 2011.05.16 15:41:00 -
[83]
so you are making lvl 4 missions in highsec more rewarding whilst making it a lot easier for people to find you in the 1 sanctum per region in 0.0
do you want people out in 0.0 or all in highsec?
oh wait i get it... you want people to fund their 0.0 activities with highsec alts - making CCP double the subscription money.
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Damith d'Estelas
Gallente Aliastra
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Posted - 2011.05.16 15:42:00 -
[84]
Originally by: Bagehi
Originally by: John Zorg So is Jump Freighters also included in the "can't jump through jump bridges".
If so, can freighters also not jump through jump bridges?
I am curious to know the answer to this as well.
Ummm... the patch notes seem pretty clear and self-explanatory on this:
"Ships with jumpdrives are now unable to use jump bridges with the exception of ships belonging to the Black Ops ship category."
Soooo.... if a ship doesn't have a jumpdrive, it'll still be able to use jump bridges; if a ship does have a jumpdrive, and isn't a Black Ops ship, it won't be able to use jump bridges.
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Better Than You
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Posted - 2011.05.16 15:46:00 -
[85]
Quote: The capabilities of the onboard scanner have been substantially increased. The range is now 64 AU and the delay to return results is only 10 seconds.
What the hell is this?! Another nerf to us? First the anomaly nerf, then the jump bridge nerf and now this?? WHY DON'T YOU JUST CUT OFF MY BALLS AND PUT THEM IN A JELLY JAR AND GIVE THEM TO MY ENEMIES!!!!!!!!! WHAT IS WRONG WITH YOU PEOPLE!!!
- **Friendship will always trump the desire to fight!** |
Bagehi
Association of Commonwealth Enterprises R.A.G.E
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Posted - 2011.05.16 15:48:00 -
[86]
Originally by: Damith d'Estelas
Originally by: Bagehi
Originally by: John Zorg So is Jump Freighters also included in the "can't jump through jump bridges".
If so, can freighters also not jump through jump bridges?
I am curious to know the answer to this as well.
Ummm... the patch notes seem pretty clear and self-explanatory on this:
"Ships with jumpdrives are now unable to use jump bridges with the exception of ships belonging to the Black Ops ship category."
Soooo.... if a ship doesn't have a jumpdrive, it'll still be able to use jump bridges; if a ship does have a jumpdrive, and isn't a Black Ops ship, it won't be able to use jump bridges.
Except Jump Freighters and Black Ops are the only two ship classes that can both jump and use gates. The notes say BOs will be able to use bridges. Were JFs forgotten or purposely removed from the list? Will they still be able to use gates or are they removing that ability too?
This signature is useless, but it is red.
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Labrena
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Posted - 2011.05.16 15:49:00 -
[87]
Originally by: ArchenTheGreat
Quote: Information on a pilot's standings towards NPC corporations is no longer visible from 'Show Info'. You now see the standings information between you and the other pilot and the factions you each belong to.
Why? I used to use this information to find war targets location. One can find agents with good standings towards people and through this locate the system where they run missions.
Why are you removing this information?
This is one of the dumbest changes every, as I'm sure every 0.0 corp uses this information not only for recruiting purposes but also to identify bots and such.
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shirohoshi
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Posted - 2011.05.16 15:54:00 -
[88]
"Ships with jumpdrives are now unable to use jump bridges with the exception of ships belonging to the Black Ops ship category."
Totally was ignored the fact that capital ships cannot use the gates. This means all carriers that are in a Cyno Jammed system better stay there. After Thursday you will have to take the Jammer off line to get anything in or out of the main system. This is also going to make more problems when the down to one Jump Bridge in system starts. I agree with the one in a system, but if Carriers, Jump Freighters, and all the others cannot use them. Logistics will now have a hard as time getting things out and about. I hope you have your Titan Bridges up and running. Pray no none sees that Cyno Jammer go down.
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pmchem
Minmatar GoonWaffe Goonswarm Federation
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Posted - 2011.05.16 15:55:00 -
[89]
Happy to see the Serpentis 8/10 DED Plex was fixed. Any news about the Serpentis 6/10? That still does not exist. Thanks.
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Aphoxema G
Distant Light Galactic
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Posted - 2011.05.16 16:00:00 -
[90]
I never really thought of the agent thing as really problematic or complex, but with these changes I do see how unnecessarily messy it is. I didn't expect it, but I'm thrilled with this change. Does this mean all Level 1 agents will be available to people with negative standings? ------------------------------- The fox chases for her meal, but the rabbit runs for her life. |
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Gogela
Freeport Exploration
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Posted - 2011.05.16 16:05:00 -
[91]
Yes! I've been kicking myself for bothering to even train those connections skills years back before I realized how boring missioning is! Now I get that SP back! Rock on!
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Davon Kastire
Caldari Hit it n' Quit it
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Posted - 2011.05.16 16:12:00 -
[92]
Quote: Information on a pilot's standings towards NPC corporations is no longer visible from 'Show Info'. You now see the standings information between you and the other pilot and the factions you each belong to.
Am I reading this correctly?
If my standings with certain NPC corps are no longer visible to others, then what does that mean for corps who recruit based on the recruit's standings toward said NPC corp or faction?
There are quite a few out there who use that method and might not take this change lightly. It's a matter of security to them. "To secure ourselves against defeat lies in our own hands, but the opportunity of defeating the enemy is provided by the enemy himself." |
Ghurthe
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Posted - 2011.05.16 16:13:00 -
[93]
Originally by: Davon Kastire
Quote: Information on a pilot's standings towards NPC corporations is no longer visible from 'Show Info'. You now see the standings information between you and the other pilot and the factions you each belong to.
Am I reading this correctly?
If my standings with certain NPC corps are no longer visible to others, then what does that mean for corps who recruit based on the recruit's standings toward said NPC corp or faction?
There are quite a few out there who use that method and might not take this change lightly. It's a matter of security to them.
Get their limited API key and look it up on eveboard like everyone else.
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Pivalak
Haiku Enterprises
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Posted - 2011.05.16 16:14:00 -
[94]
Originally by: Kary Tamona Some simplification may be OK but part of the challenge of EvE is its complexity.
This. Perhaps the mission system needed to be revamped, but please don't oversimplify it like that, by flattening Agent Divisions and removing any remaining subtleties in terms of Agent Quality differences.
I think the best of EVE is the rich experience (call it complexity, if you want) it tends to offer in most -if not all- of its aspects. This way, I feel you are effectively taking away most of that richness for mission runners. Is this intended? A preview of the path EVE development in general will adopt from now on, in order to make the game easier to grasp and open to a wider player audience? (Honest question, not much of a pun intended).
Mission running is an important part of the game for many of us, but it looks like it will become a plain and standardized activity after this patch. What are your plans for it? Will it regain part of its "charm" in the near future?
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Wendi Watson
Organization Too Secret To Know
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Posted - 2011.05.16 16:24:00 -
[95]
Quote: Information on a pilot's standings towards NPC corporations is no longer visible from 'Show Info'. You now see the standings information between you and the other pilot and the factions you each belong to.
Yeah CCP, why this seemingly random and unnecessary change?
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herot
Fortunis - Redux
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Posted - 2011.05.16 16:24:00 -
[96]
What about the missing DED complexes in low-sec and High-sec? I thought that some of them were planned for this patch as well (based on the previous BFF-blog).
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JC Anderson
Caldari Noir. Noir. Mercenary Group
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Posted - 2011.05.16 16:26:00 -
[97]
Originally by: Wendi Watson
Quote: Information on a pilot's standings towards NPC corporations is no longer visible from 'Show Info'. You now see the standings information between you and the other pilot and the factions you each belong to.
Yeah CCP, why this seemingly random and unnecessary change?
Yeah this is the only thing in the patch notes that baffles me... I'm trying to think of "why" they suddenly decided to change this.
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Ghurthe
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Posted - 2011.05.16 16:27:00 -
[98]
Originally by: JC Anderson
Originally by: Wendi Watson
Quote: Information on a pilot's standings towards NPC corporations is no longer visible from 'Show Info'. You now see the standings information between you and the other pilot and the factions you each belong to.
Yeah CCP, why this seemingly random and unnecessary change?
Yeah this is the only thing in the patch notes that baffles me... I'm trying to think of "why" they suddenly decided to change this.
So you can't figure out where somebody missions at a glance. So you can't gather tons of intel super easily on somebody or their corp.
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Aphoxema G
Distant Light Galactic
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Posted - 2011.05.16 16:28:00 -
[99]
Originally by: Better Than You
Quote: The capabilities of the onboard scanner have been substantially increased. The range is now 64 AU and the delay to return results is only 10 seconds.
What the hell is this?! Another nerf to us? First the anomaly nerf, then the jump bridge nerf and now this?? WHY DON'T YOU JUST CUT OFF MY BALLS AND PUT THEM IN A JELLY JAR AND GIVE THEM TO MY ENEMIES!!!!!!!!! WHAT IS WRONG WITH YOU PEOPLE!!!
How is this a nerf and why are you so important that your opinion weighs more heavily on the mechanics than that of the developers? ------------------------------- The fox chases for her meal, but the rabbit runs for her life. |
Darod Zyree
Gallente Zyree Holding
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Posted - 2011.05.16 16:28:00 -
[100]
Originally by: JC Anderson
Originally by: Wendi Watson
Quote: Information on a pilot's standings towards NPC corporations is no longer visible from 'Show Info'. You now see the standings information between you and the other pilot and the factions you each belong to.
Yeah CCP, why this seemingly random and unnecessary change?
Yeah this is the only thing in the patch notes that baffles me... I'm trying to think of "why" they suddenly decided to change this.
confirming this method is used to recruit newbs
-Darod- |
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Custo Dean
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Posted - 2011.05.16 16:30:00 -
[101]
so the mission "tweak" is going from effective qua 50 to 20? or am i reading it wrong? |
Davon Kastire
Caldari Hit it n' Quit it
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Posted - 2011.05.16 16:31:00 -
[102]
Originally by: Ghurthe
Originally by: Davon Kastire
Quote: Information on a pilot's standings towards NPC corporations is no longer visible from 'Show Info'. You now see the standings information between you and the other pilot and the factions you each belong to.
Am I reading this correctly?
If my standings with certain NPC corps are no longer visible to others, then what does that mean for corps who recruit based on the recruit's standings toward said NPC corp or faction?
There are quite a few out there who use that method and might not take this change lightly. It's a matter of security to them.
Get their limited API key and look it up on eveboard like everyone else.
Well it's not only that, the main reason people look at player profiles is to check standings, that and the corp they belong to and that corp's standings, then alliance standings after that. The only things worth looking besides standings is whatever is put in the Bio (if there is one). "To secure ourselves against defeat lies in our own hands, but the opportunity of defeating the enemy is provided by the enemy himself." |
Deedee Hakata
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Posted - 2011.05.16 16:31:00 -
[103]
Originally by: Patch notes Agents & Missions
- Agent Quality has been removed meaning that all Agents are now +20 in terms of payout and -20 in terms of access. Go forth, Capsuleers, and explore the world outside of Motsu and Dodixie.
- Agent Divisions have been simplified from 20 down to just 3. The new Security, Distribution and Mining divisions now provide uniform types of missions instead of a mission type that was percentage based.
This means the market hubs will also disappear, meaning more work for the market players among us. Aw shucks.
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Davon Kastire
Caldari Hit it n' Quit it
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Posted - 2011.05.16 16:36:00 -
[104]
Edited by: Davon Kastire on 16/05/2011 16:36:11
Originally by: Ghurthe
Originally by: JC Anderson
Originally by: Wendi Watson
Quote: Information on a pilot's standings towards NPC corporations is no longer visible from 'Show Info'. You now see the standings information between you and the other pilot and the factions you each belong to.
Yeah CCP, why this seemingly random and unnecessary change?
Yeah this is the only thing in the patch notes that baffles me... I'm trying to think of "why" they suddenly decided to change this.
So you can't figure out where somebody missions at a glance. So you can't gather tons of intel super easily on somebody or their corp.
Well that's stupid. If my standings are high with the Caldari Navy and someone tries to hunt my missions based on this then they'll have to look all over Caldari controlled space.
Standings with a an NPC corp isn't much of a secret to hide "To secure ourselves against defeat lies in our own hands, but the opportunity of defeating the enemy is provided by the enemy himself." |
Ghurthe
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Posted - 2011.05.16 16:40:00 -
[105]
Originally by: Davon Kastire
Well that's stupid. If my standings are high with the Caldari Navy and someone tries to hunt my missions based on this then they'll have to look all over Caldari controlled space.
Standings with a an NPC corp isn't much of a secret to hide
You look at which agent you have personal standings to +10 with
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Donna Domino
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Posted - 2011.05.16 16:42:00 -
[106]
Quote: Standings with a an NPC corp isn't much of a secret to hide
If they see you have a standing of 9.00+ with certain agents (currently possible) they know exactly where you mission, making it very easy to track you down and set up an ambush. With this information no longer public they would have to use a locator agent while you are online to effectively stalk you.
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Davon Kastire
Caldari Hit it n' Quit it
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Posted - 2011.05.16 16:47:00 -
[107]
Edited by: Davon Kastire on 16/05/2011 16:48:02
Originally by: Ghurthe
Originally by: Davon Kastire
Well that's stupid. If my standings are high with the Caldari Navy and someone tries to hunt my missions based on this then they'll have to look all over Caldari controlled space.
Standings with a an NPC corp isn't much of a secret to hide
You look at which agent you have personal standings to +10 with
So what?!
It's not like you can't avoid whoever it is who's hunting you. And if I'm a war target to someone and he finds my missions using those methods then I say that's perfect war strategy and adds to the risk vs reward factor of EVE.
Even if it's a can flipper, you can just refuse to play into his bull**** and not shoot him. And as for ninja salvagers, I just destroy the wrecks and deny him a prize. "To secure ourselves against defeat lies in our own hands, but the opportunity of defeating the enemy is provided by the enemy himself." |
Sora De'Quasar
Minmatar Cosmodynamics
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Posted - 2011.05.16 16:48:00 -
[108]
Originally by: Ghurthe
Originally by: JC Anderson
Originally by: Wendi Watson
Quote: Information on a pilot's standings towards NPC corporations is no longer visible from 'Show Info'. You now see the standings information between you and the other pilot and the factions you each belong to.
Yeah CCP, why this seemingly random and unnecessary change?
Yeah this is the only thing in the patch notes that baffles me... I'm trying to think of "why" they suddenly decided to change this.
So you can't figure out where somebody missions at a glance. So you can't gather tons of intel super easily on somebody or their corp.
good point :)
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dssouleater
Amarr Underworld Protection Agency Fatal Ascension
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Posted - 2011.05.16 16:48:00 -
[109]
Edited by: dssouleater on 16/05/2011 16:53:04 blueprint changes good , the only good change here
mission changes .. are you guys on drugs?? seriously? a lot of us worked our way up to use better agents . this is not WoW . nice i trained up them skillbooks military conenctions etc to level v , way to waste my time there and my isk to buy them books! more dumbing down and silly changes . its no point getting rid of things like this to benefit the new guys . some of us have played for over 5 years and like the fact we have more and better skills than the new guys... dont keep removing this from us.
jump bridge changes seem illogical . so carebears whine and you guys listen judging by these ludicrious changes , another pointless patch for the kids from WoW . npc standings not shown?? wtf??? made the botters easier to spot and the carebears easier to find in war .... oh more carebear whinage here too?
im dissappointed yet again ccp , some of us play this game for how complex it is and how much pvp they can get but its dumbed down so much that carebears can roam free . whats gonna happen in the next patch/nerf/dumb down patch?
getting rather annoyed with this sillyness
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Davon Kastire
Caldari Hit it n' Quit it
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Posted - 2011.05.16 16:52:00 -
[110]
Originally by: dssouleater npc standings not shown?? wtf??? made the botters easier to spot and the carebears easier to find in war .... oh more carebear whinage here too?
Another reason to leave them as they are. "To secure ourselves against defeat lies in our own hands, but the opportunity of defeating the enemy is provided by the enemy himself." |
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Halycon Gamma
Caldari Training Ground Necromongers.
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Posted - 2011.05.16 17:03:00 -
[111]
I'm convinced that if CCP made POS management easier, there would be a horde of vocal players complaining about the dumbing down of the game.
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Gil Warden
Gallente Priory of Empire SpaceMonkey's Alliance
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Posted - 2011.05.16 17:04:00 -
[112]
Looks like CC(C)P is going to go through with the very ill advised Jump Bridge nerf to help their friends from the Drone Regions? So when the reds were unable to kill NC, they now get the helping hand they need from CC(C)P.
CCP. Go to hell. When making omelets, don't crack MY Egg. |
Davon Kastire
Caldari Hit it n' Quit it
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Posted - 2011.05.16 17:04:00 -
[113]
Originally by: Donna Domino
Quote: Standings with a an NPC corp isn't much of a secret to hide
If they see you have a standing of 9.00+ with certain agents (currently possible) they know exactly where you mission, making it very easy to track you down and set up an ambush. With this information no longer public they would have to use a locator agent while you are online to effectively stalk you.
Again, risk vs reward. It's what drives this game.
EVE isn't a game for sugar coating. "To secure ourselves against defeat lies in our own hands, but the opportunity of defeating the enemy is provided by the enemy himself." |
Damith d'Estelas
Gallente Aliastra
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Posted - 2011.05.16 17:06:00 -
[114]
So making it so you have to use a player's limited API key to check their standings for recruitment, and making it so you actually have to do some work to track down your war targets (like using a locator agent maybe? how hard is that?!) is... dumbing down? lol!
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Darod Zyree
Gallente Zyree Holding
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Posted - 2011.05.16 17:10:00 -
[115]
Edited by: Darod Zyree on 16/05/2011 17:11:52 Edited by: Darod Zyree on 16/05/2011 17:11:29 @ all the: now my war target cannot see where i am running my missions at people
This change goes both ways...
You cannot see where your war target can or cant go, as in has bad standings with this faction thus will be shot by navy in highsec. Or which locator agent your war target can or cant use to locate near where you are.
Both parties lost "intel" here.
edit: agent stuff
-Darod- |
Abramul
Gallente StarFleet Enterprises -Mostly Harmless-
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Posted - 2011.05.16 17:15:00 -
[116]
Best option is to have standings configurable as public, private, and personal blues. Recruitment officers should be able to view NPC standings of anyone with an application submitted, and probably anyone in the corp too.
I would favor keeping faction standings public.
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Darod Zyree
Gallente Zyree Holding
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Posted - 2011.05.16 17:18:00 -
[117]
Originally by: Abramul Best option is to have standings configurable as public, private, and personal blues. Recruitment officers should be able to view NPC standings of anyone with an application submitted, and probably anyone in the corp too.
I would favor keeping faction standings public.
this -Darod- |
Damith d'Estelas
Gallente Aliastra
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Posted - 2011.05.16 17:21:00 -
[118]
Originally by: Abramul Best option is to have standings configurable as public, private, and personal blues. Recruitment officers should be able to view NPC standings of anyone with an application submitted, and probably anyone in the corp too.
I would favor keeping faction standings public.
+1 |
Cole Ontor
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Posted - 2011.05.16 17:23:00 -
[119]
Every time skill's are removed and effect's of such skill's,the game looses,we might aswell start in titan's (or as the game is ballenced the experienced might start in sc) also why not just make it 1 weapon system and 1 ship 1 tank module(this could maybe be built in the ship and not shown)then all those not so bright can realy enjoy this once so joyfull game? hell why stop there 1 station 1 sys 1 agent 1 allience(no i dont mean nc).
ohh and if u didnt train learning skill ur not in title to comment this post!
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Arkady Sadik
Minmatar Electus Matari
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Posted - 2011.05.16 17:27:00 -
[120]
If you believe that "there are 21 random divisions with an undocumented spread between mission types" is a major part of EVE's "complexity", you have a lot to learn still :-)
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Gladni Jura
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Posted - 2011.05.16 17:28:00 -
[121]
Edited by: Gladni Jura on 16/05/2011 17:33:47 Edited by: Gladni Jura on 16/05/2011 17:31:48 WTF, Onboard scanner 64AU, what is next, mag, ladar, grav snd radar site on onboard scanner.
Eve is going to be NOOB game, like WOW.
There goes my scanning skills in wind.
What are you doing CCP, this is not game for kids from 1-3Y old.
Better do some serious work and fix bugs in game.
PS: EVE need to be more complex game, not the other way
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Hyperforce99
Gallente Infinite Covenant Majesta Empire
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Posted - 2011.05.16 17:33:00 -
[122]
Edited by: Hyperforce99 on 16/05/2011 17:34:06
I still think it would be better to change the jump bridges to use a similar mechanic as wormholes use to limit what can pass through them instead of a flat limitations which can't be tweaked.
Someone else suggested before that jump-bridges should have a "Mass Capacitor" instead of a fuel bay. The capacitor depleted as mass (ships) jump through the array. If the capacitor depletes or if not enough mass is available for a certain ship type it renders the jump bridge unusable. The capacitor would slowly recharge passively by itself, but recharge substantially faster if supplied with fuel.
The Mass Capacitor's maximum limit and the recharge speeds can easily be tweaked to adjust the types of ships and the amount of ships that can use them. Unlike the proposed flat limitations that are being integrated right now.
This change would create a system where large fleets or capitals would rapidly deplete the mass reserves in the capacitor rendering the jump bridge useless. But smaller fleets like Home Defense Fleets would still be viable and normal capital ships could this way still move into cyno jammed systems as well.
This way it should still be possible to keep 2 jump bridges in one solar system without while still forcing large fleets and capitals to take other routes.
I suggest CCP takes another close look at their jump bridge change, as I personally don't like if it features are nerfed with flat limitations. I'd much rather see a scalable and elegant solution such as this. --------------------------------------------- Somewhere beyond happyness and sadness, I need to calculate what creates my own madness o/ |
SYNAPSYNA KINESYN
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Posted - 2011.05.16 17:34:00 -
[123]
Edited by: SYNAPSYNA KINESYN on 16/05/2011 17:35:21 Edited by: SYNAPSYNA KINESYN on 16/05/2011 17:35:06
"Ships with jumpdrives are now unable to use jump bridges with the exception of ships belonging to the Black Ops ship category."
@ccp dev:
I think CCP doing bad stuff with last updates and patch, after choising to make more worst 0.0 space for try to remove the rent of the big alli, hoping that will lead to less big capital ship ingame.
But CCP leave russian pay with money, plex and maybe buying money on china farmer, the large capital fleet and tengus of PL...
After that update i read"the 0.0 and empire are balanced? we will work on it", i m a little disapointed about the CCP last updates politics, before they kill 0.0 space and leave high sec player farm, and after ask if the high sec and 0.0 are balance.
Now the cap fleet cant use a JB, and after that put only a JB for each system, that i really dont understant why this thing but its ok, i understand it only another time for penalize large cap fleet ob big allis.
=> conclusion, if u dont want big alli, cheers dev of CCP, DISBANT THEM YOURSELF INSTEAD UPDATING WITH NONSENSE NEW RULES...
A really disapointed player that hope EVE will not become a high sec carebear game.
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TwiKnight
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Posted - 2011.05.16 17:43:00 -
[124]
Edited by: TwiKnight on 16/05/2011 17:44:07 64 au ship scan is fning re tarded!!!!! yea lets be able to scan as far as combats for anoms in 10 secs without launching probes. it shouldnt be anymore then 8 au's with your ship scanner. boooo ccp way to skrew up stuff that isnt broke instead of fixing stuff that is.
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Marvel Emerald
Gallente Free Space Tech Goonswarm Federation
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Posted - 2011.05.16 17:58:00 -
[125]
Edited by: Marvel Emerald on 16/05/2011 18:00:14 Edited by: Marvel Emerald on 16/05/2011 17:59:47 Edited by: Marvel Emerald on 16/05/2011 17:59:06 Edited by: Marvel Emerald on 16/05/2011 17:58:04 Here i created lvl4 combat agent list in 0.5 systems.
http://ourden.org/agents.html
Top hub now is Torrinos with 3 lvl4 agents
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Lieutenant Brooker
Gallente THE DARK KNIGHT'S WARRIOR'S Something Posing As Meat
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Posted - 2011.05.16 18:05:00 -
[126]
Originally by: scheve Ships with jumpdrives are now unable to use jump bridges with the exception of ships belonging to the Black Ops ship category.
oke oke. why the hell do you remove the option to jump trough jump bridges?
and ehm when is ccp actually thinking to put some more systems in the game? its getting full. we want grow bigger also. and still the remove of the learning skills its pretty crazy already and now with the connections skills. this will be no eve what eve was eay more it looks slowly to get a children friendly game.
i hoop you guys start to listen to the players more before just trowing in.
This, agree. The BIG Lottery |
Cornwalace
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Posted - 2011.05.16 18:07:00 -
[127]
Dear CCP,
Why are you making Eve easier to play? I don't understand why you want people to easily figure out where they need to mission. We don't need new players! You guys already have enough money!
I'm Kidding.
Thank you for these changes, CCP.
Fly Safe.
PS: I'm one of those WoW players that grew out of it and found Eve. I'm sure I'm the type of player you (as in CCP) are trying to bring in.
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ivar R'dhak
Minmatar
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Posted - 2011.05.16 18:07:00 -
[128]
Originally by: Marvel Emerald Here i created lvl4 combat agent list in 0.5 systems.
http://ourden.org/agents.html
Top hub now is Torrinos with 3 lvl4 agents
Nicely shows what I fear. The usual high sec mission hubs will simply be replaced by 0.5/0.6 sec hubs. ______________ Mal-¦Appears we got here just in a nick of time. What does that make us?¦ Zoe-`Big damn heroes, sir.` Mal-¦Aint we just.¦ |
ROCK MELTER
GETCO Waterboard
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Posted - 2011.05.16 18:08:00 -
[129]
ok another question then. What about the "DED Connections" skillbook?
Skill at dealing with Concord Department and negotiating bounties Bonus fee of 1,500 isk per pirate head per level of the skill
I read in the thread that the "Criminal Connections" skillbook should not be affected, what about this skillbook AND when is this going to be in the loyalty point store?
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SilverDollar
Caldari Amphysvena
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Posted - 2011.05.16 18:08:00 -
[130]
Some good changes here: that dumb fleeting process is now fixed, new icons for BPs, some interface issues fixed as well. So far, so good. Now, why CCP start messing with things that aren't broken?. I would love to see more patches fixing the small things, but please keep your hands off the big right stuff. If you're trying to appeal to a dumber type of player, just say so and we'll all leave "en masse", to make room for your new customers.
I just don't want to play along with ppl dumber than me, that's it. I want to draw a line here: no one dumber than me should be allowed to play EVE. That would be a little too much, even for me!
Yours truly,
SilverDollar |
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REiiGN15
Caldari
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Posted - 2011.05.16 18:17:00 -
[131]
All I basically got out of this was that CCP is really trying to emphasize PvP gameplay.
I have zero clue about the jumpbridge QQing going on.
The mission stuff is just so it won't be a hassle for players grinding it out at places where its heavy in ninja salvagers so they get more isk, hence, work on PvP. If I do missions, its not because I enjoy them, I'm working for that isk to fund PvP. I surf WHs though.
They should completely get rid of Social skills. I guess someone has their reasons for them.
================================================= What is right is not always popular, and what is popular is not always right. |
Usagi Tsukino
Stimulus Rote Kapelle
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Posted - 2011.05.16 18:24:00 -
[132]
Edited by: Usagi Tsukino on 16/05/2011 18:26:07
Originally by: Better Than You What the hell is this?! Another nerf to us? First the anomaly nerf, then the jump bridge nerf and now this?? WHY DON'T YOU JUST CUT OFF MY BALLS AND PUT THEM IN A JELLY JAR AND GIVE THEM TO MY ENEMIES!!!!!!!!! WHAT IS WRONG WITH YOU PEOPLE!!!
You complete me.
Originally by: Gladni Jura There goes my scanning skills in wind.
You realize you can only scan anoms, not sigs with the on board, right? If you were wasting your 'scanning skills' on those... Welp... vOv ___
Chaotic Dreams |
Hiram Alexander
Caldari The Night Crew
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Posted - 2011.05.16 18:26:00 -
[133]
I'm loving the Blueprint change, but can you confirm if a clearer distinction will be made for killmail purposes? My Battleclinic scores (such as they are) are totally douched, courtesy of one particular Badger kill..... :(
And what's the official word on T3 Subsystem switching in POS's? That's the only thing I was looking forward to.
As for the 64AU on-board scanner... I'm undecided. The stalker in me rejoices, but my wallet's getting pretty nervous... ;)
--HA HD Character Creation Videos - http://www.youtube.com/user/LexHiram?feature=mhsn |
Guillame Herschel
Gallente NME1
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Posted - 2011.05.16 18:31:00 -
[134]
Very unhappy about the Caldari getting a SOE agent upgraded to all combat (in a lower sec system) while the one in Gallente space is nerfed to courier only. Upgrade the one in Gicodel to all combat, too. Gallente and Minmatar FW members can't access the new SOE combat agent in Caldari space. Boo hiss.
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Detria
Omega Wing Snatch Victory
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Posted - 2011.05.16 19:03:00 -
[135]
I agree that the removal of the public access to other player's NPC relationships blows from my standpoint as a merc. However, does it really make since that I should have access to that information in the first place? Personally I don't think so.
I'm a bit meh on this change. Yes, it will make my job a tad bit more difficult, but not so much and an extra locate or two won't fix.
From a server side I would be interested to know how much this change reduces the footprint of data that is requested / transmitted when a Show Info on a player is made. Which I surmise is the real reason behind this change.
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Navira Rel'kan
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Posted - 2011.05.16 19:23:00 -
[136]
OK, really? i'm sorry, i havent played this game very long, but i HAVE played alot of MMO's and i can tell you RIHT NOW, dumbing this down is BAD. alot of MMO's have tried in order to make it easier to accesss fro the vast majority of, lets face it, less than intelligent players. all this leads to is a crapload of WoW players camping around spamming how 1337 they think they are and making any attempts at strategy utterly useless to the "leeroy approach" (note taht its not that bad yet, but your heading down a dangerous road CCP that many others have traveled, and they all end the same). now its only my 2 cents, but really, i have yet to see a game that lasted more then 3 years before it goes to crap. i started palying eve because of both its necessary and needless complexity, EVE's learning curve is one fo it's defining features, one you rarely find in MMO's. Please rethink at least some fo these updates in the future, because i really dont want to see EVE die.
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Shen Rajinto
InterSun Freelance
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Posted - 2011.05.16 19:45:00 -
[137]
Originally by: "CCP" Information on a pilot's standings towards NPC corporations is no longer visible from 'Show Info'. You now see the standings information between you and the other pilot and the factions you each belong to.
Will Directors/CEOs be able to look at individuals in their corp NPC standings to see who needs to grind missions so that can launch a highsec POS? Or will we be required to ask for their API to get this info? __________________________________________________________
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Reten Kip
Everset Dropbears Fidelas Constans
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Posted - 2011.05.16 20:07:00 -
[138]
Edited by: Reten Kip on 16/05/2011 20:06:50 The agent changes as a theory are fine, but damnit CCP, will you fine tune it rather than just swing the nerf sledge and see what happens?
Gallente (and Minmitar) are taking it in the shorts with their SoE agent getting shot in the face, while Caldari is getting boosted with their SoE agent becoming combat. How can you possibly justify Caldari needing a PvE boost? What could possibly make you think that Gallente need another nerf? |
Abramul
Gallente StarFleet Enterprises -Mostly Harmless-
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Posted - 2011.05.16 20:20:00 -
[139]
Originally by: Shen Rajinto
Originally by: "CCP" Information on a pilot's standings towards NPC corporations is no longer visible from 'Show Info'. You now see the standings information between you and the other pilot and the factions you each belong to.
Will Directors/CEOs be able to look at individuals in their corp NPC standings to see who needs to grind missions so that can launch a highsec POS? Or will we be required to ask for their API to get this info?
I would expect they're leaving the "Show Compositions" option in.
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Mashie Saldana
Minmatar Veto Corp
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Posted - 2011.05.16 20:36:00 -
[140]
Originally by: Marvel Emerald
Here i created lvl4 combat agent list in 0.5 systems.
http://ourden.org/agents.html
Top hub now is Torrinos with 3 lvl4 agents
Lol, never mind the 0.0 system next door to it, I'm sure it will be a very popular mission hub.
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Internet Knight
The Kobayashi Maru
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Posted - 2011.05.16 20:40:00 -
[141]
Quote:
- Unique icons have been created for Blueprint originals and Blueprint copies so you can visibly differentiate between them.
- Agent Quality has been removed meaning that all Agents are now +20 in terms of payout and -20 in terms of access. Go forth, Capsuleers, and explore the world outside of Motsu and Dodixie.
- Agent Divisions have been simplified from 20 down to just 3. The new Security, Distribution and Mining divisions now provide uniform types of missions instead of a mission type that was percentage based.
- Accompanying the changes to Agent Divisions, seven æConnectionÆ skills will be removed. The skill books of the old connection skills will be replaced with their new equivalents which are listed below. Players who have the old skills already trained will have those skills removed and receive replacement skillbooks in the hangar of their home station and have the skillpoints reimbursed.
- When attempting to start a Manufacturing job without all the required materials, the quote window now retains focus. A refresh button has been added so that you can add the correct amount of materials and proceed without having to restart the process.
- The scroll position in the fleet window now retains or returns to its previous position when fleet members join, leave or move.
- When holding down æaltÆ, your probes will scale around the center, making it easier to adjust them. A green line has added to make it more intuitive.
I love you CCP. Some of those are About F*cking Time. Seriously.
On the other hand...
Quote: Information on a pilot's standings towards NPC corporations is no longer visible from 'Show Info'. You now see the standings information between you and the other pilot and the factions you each belong to.
This is disappointing. ---
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Hydraka
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Posted - 2011.05.16 20:46:00 -
[142]
Originally by: Internet Knight This is disappointing.
nuff said.
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Harparian
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Posted - 2011.05.16 20:54:00 -
[143]
Thank you CCP. Eve just keeps getting better!
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Backup 3
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Posted - 2011.05.16 21:04:00 -
[144]
Well guys, you still keep on creating new things, forgeting about old issues...
I mean really, really annoying Nightmare graphic issue.... When I have 4 guns fitted on it, I can see only 3 of them (on the hull and while shooting) It drives me crazy :(
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Franga
NQX Innovations
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Posted - 2011.05.16 21:06:00 -
[145]
Blueprint changes well overdue. Some good stuff in there. ________________________________________________
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Vonteleon
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Posted - 2011.05.16 21:18:00 -
[146]
For high-sec industralists and missioners, (PVE) I can't think of another change more fundamental to come along in quite some time than the upcoming agent changes.
I agree with previous posters that it is a "nerf" to some degree. Most (if not all) things in EVE are risk vs reward scenarios. Higher risk equates to higher rewards. In PVE, the highest quality agents are now usually in highly-populated systems with lots of pvp, flipping, and ninja salvaging. Players flock to them like bees. Currently, if you want to work for the highest quality agents, you really have to work for it.
With the changes all agents will now be equal quality. So what will decide the "best" agent now? Distance from hq? Closest is best? What then becomes a "good" system? From a logistical standpoint, its nice that you'll be able to keep your newer corpmates nearer hq and not have to travel 20 jumps for quality agents. Still, its odd for things to be made easier in a game known for its complexity and length.
At minimum I'm intrigued. These changes should fundamentally change high-sec in a way that hasn't occured in a while. The regional markets have to be affected by this. Players will disperse more readily throughout the universe now that there's no reason to congregate in systems with the "best" agents. How the markets change and how players adapt to such a fluid and dynamic situation should at minimum make for some fascinating CCC discourse.
It should be interesting to see how things pan out.
-Von
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Usagi Tsukino
Stimulus Rote Kapelle
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Posted - 2011.05.16 21:23:00 -
[147]
Edited by: Usagi Tsukino on 16/05/2011 21:25:10
Originally by: Detria Edited by: Detria on 16/05/2011 19:07:39 From a server side I would be interested to know how much this change reduces the footprint of data that is requested / transmitted when a Show Info on a player is made. Which I surmise is the real reason behind this change. My guess is that someone noticed in profiler that getting rid of a few joins on that query had a nice effect.
Seven years ago when I first started I carebeared. Then I did it more for another corp, then another, then another... Then switched from Caldari to Amarr and had to start a bit lower.
Loading my 'standings' screen annoys me. I can't imagine what it's like for some of these yahoos who run for every corp in the god-forsaken cluster. I'd have to assume that all those DB pulls are probably not THAT big of a deal, but unnecessary in the grand scheme of things (though like you, I will miss being able to easily see where people are likely mission lady-of-the-eveninging).
Originally by: Backup 3 I mean really, really annoying Nightmare graphic issue.... When I have 4 guns fitted on it, I can see only 3 of them (on the hull and while shooting) It drives me crazy :(
Irrelevant graphics glitches are certainly more important than game play issues!
WHERE IS NEW CYNO EFFECT DAMMIT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! ___
Chaotic Dreams |
Esiel
Renegade Serenity
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Posted - 2011.05.16 21:51:00 -
[148]
Originally by: Deedee Hakata
Originally by: Patch notes Agents & Missions
- Agent Quality has been removed meaning that all Agents are now +20 in terms of payout and -20 in terms of access. Go forth, Capsuleers, and explore the world outside of Motsu and Dodixie.
- Agent Divisions have been simplified from 20 down to just 3. The new Security, Distribution and Mining divisions now provide uniform types of missions instead of a mission type that was percentage based.
This means the market hubs will also disappear, meaning more work for the market players among us. Aw shucks.
First some hubs will probably disapear (dodixie or others that where convient for mission hubs) but I am fairly certain 4 of them will remain no matter what. (Jita, Rens, Amarr, Oursulaert) However what this will hurt is people that buy minerals. I know which systems to put buy orders in; mission runners will fill them as they recycle all that junk they pick up. With the loss of these hubs I won't have a place to go get it. So it means prices for minerals will fluctuate alot when this happens.
Also I guess this means the end of level 1 agents for the most part. a -20 level 2 agent isn't hard to get to with rewards from a level 1 agent quality +20. The rest of the grind to get up to a level 4 or 5 agent will be fairly consistant.
...
Beat the dead horse |
Geralden
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Posted - 2011.05.16 21:56:00 -
[149]
So... CCP change the anom's in 0.0 because space shouldn't be uniform.
Now, all agents are uniform, excactly the same.
1 step forward, 2 steps back ?
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Tara Nighthawk
Gallente
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Posted - 2011.05.16 22:00:00 -
[150]
How big is the Patch please?
The last one took AGES to download on a slow connection
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Bubanni
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Posted - 2011.05.16 22:05:00 -
[151]
Theres a few things I dislike, about the changes... The 1 jump bridge per system, and ships with jump drives not being able to jump through jump bridges...
That effectively means you can't move in capitals to a cyno jammed system in your own space. (ofc you can just turn off the cyno jammer... but still)
But it's changes I personly can live with :)
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Boredom Incarnate
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Posted - 2011.05.16 22:12:00 -
[152]
For the last few good months, all I read seems to indicate that Eve's economy has to many ISK faucets ant too few sinks. Sooooo... let's upgrade all the agents to quality 20 and make sure that your agent of choice never offers you a mission you don't want (courier or any other 'boring' thing)... that should take care of the problem... YEAH.
Also, I feel the changes to the agents are dumbing down the game. It simply removes the challenge of doing a bit of research in order to find the best agent for your purpose. I agree that the game needs to get a bit more newbie-friendly, but I don't think this is the way, by over-simplifying stuff.
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cBOLTSON
Star Frontiers Ignore This.
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Posted - 2011.05.16 22:16:00 -
[153]
Originally by: ovenproofjet
Quote: The capabilities of the onboard scanner have been substantially increased. The range is now 64 AU and the delay to return results is only 10 seconds.
EPIC. Sanctum runners beware
My thoughts exactly! I first tought you meant the DIRECTIONAL scanner, however my mistake its the onboard 'probing scanner'
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Xiang Jiao
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Posted - 2011.05.16 22:17:00 -
[154]
CCP:
When can we expect delayed local chat in null sec space? I want my cold, harsh universe now!
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Boredom Incarnate
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Posted - 2011.05.16 22:20:00 -
[155]
Originally by: Xiang Jiao CCP:
When can we expect delayed local chat in null sec space? I want my cold, harsh universe now!
Or even better: When can we expect delayed local chat [period]?
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Amber Accelerando
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Posted - 2011.05.16 22:55:00 -
[156]
Originally by: ivar R'dhak Edited by: ivar R''dhak on 16/05/2011 11:05:35 So will those new social skills be rank 1, so that they old skills can be mostly refunded? And what about the skill books? How will you refund the LPs?
CCP done went and lost their freaking minds. I mean where does it end? How many more skills are we gonna lose?
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Apollo Gabriel
Brotherhood Of Fallen Angels Etherium Cartel
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Posted - 2011.05.16 22:55:00 -
[157]
OMG!!
I am in love CCP, love!! Thank you so much!
***** Signature may appear without warning! ***** Please do not feed the trolls, it builds dependency.
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JC Anderson
Caldari Noir. Noir. Mercenary Group
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Posted - 2011.05.16 23:03:00 -
[158]
Originally by: Amber Accelerando
Originally by: ivar R'dhak Edited by: ivar R''dhak on 16/05/2011 11:05:35 So will those new social skills be rank 1, so that they old skills can be mostly refunded? And what about the skill books? How will you refund the LPs?
CCP done went and lost their freaking minds. I mean where does it end? How many more skills are we gonna lose?
Seeing as I stopped running missions awhile back, I'm happy to get my sp refunded from those social skills I raised for no other reason but mission running.
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Kerella Ellestra Fawnswarthe
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Posted - 2011.05.16 23:07:00 -
[159]
Edited by: Kerella Ellestra Fawnswarthe on 16/05/2011 23:08:54 The new Security, Distribution and Mining divisions now provide uniform types of missions instead of a mission type that was percentage based.
. . . . . . . . . . . . . W H A T!!!!!!!!!!!!!!
And this is fair to players with higher skill points how? So Nubs no longer have to earn their payouts?
I could be wrong but that sounds exactly like what I understand a nerf to be...
OK so now it's not important to train your skillbooks right? I mean why bother if now all I need to do is run missions to get paid like the big boys do too...
Now I too can become an AFK Multi-Billionaire!!!
Auto-Pilot... HERE I COME!!!
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Elzon1
Caldari Shadow Boys Corp White Angels.
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Posted - 2011.05.16 23:41:00 -
[160]
"The capabilities of the onboard scanner have been substantially increased. The range is now 64 AU and the delay to return results is only 10 seconds."
I'm liking this, I don't have to use a scanning ship now. Hmm... don't have an excuse to be lazy any more
"Ships with jumpdrives are now unable to use jump bridges with the exception of ships belonging to the Black Ops ship category."
Basically this means only subcaps can use them and jump freighters can't use it to distribute resources, so why would anyone use them anymore. I predict if there is a cost effective way to take down the jump bridges and not have to pay it's fees anymore it will happen en mass. I guess there will be high demand for cyno alts then. So basically, jump bridges will be rarely if ever used anymore.
" When holding down æaltÆ, your probes will scale around the center, making it easier to adjust them. A green line has added to make it more intuitive."
First, "has" should be "was"
And what exactly does "scale around the center" mean or what does it look like?
Time to load up sisi methinks
"Unique icons have been created for Blueprint originals and Blueprint copies so you can visibly differentiate between them."
Oh very nice. Now we should be able to distinguish between a bpo and a bpc in our killmails.
Everything else seems good from my perspective.
I don't know where, I don't know when... but something awful is going to happen xD |
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VESUVI0US
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Posted - 2011.05.16 23:53:00 -
[161]
Edited by: VESUVI0US on 16/05/2011 23:53:10
Originally by: Haunting Widow So, when will we be able to change T3 subsystems in W-space? Wasn't that supposed to come this winter?
only took them a life time to fix blueprints
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Limitanes
Unlimited Blade Works Nulli Tertius
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Posted - 2011.05.16 23:56:00 -
[162]
Blueprint icon changes and onboard scanner changes: awesome.
One question though, CCP...with the changes to JB functionality and the in-the-pipeline change to JBs-per-system, are there any plans to let us remove upgrades from ihubs? Right now your only choice to get rid of an unwanted upgrade is to unanchor the ihub, which destroys all of the upgrades contained within. The restriction of capital access to JBs is dramatically changing the way a lot of people look at their spread of jump bridge and cynosural system jammer upgrades, and having to scrag several billion isk (and millions of m3 worth of items) in upgrades just to get rid of one due to design-change-imposed depreciation is somewhat vexing, both fiscally and logistically, especially for us poor bastards out on the far corners of the nullsec map.
tl;dr since you're changing all this JB-related stuff, let us surgically remove upgrades from ihubs, plzkthx?
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George Wilkes Hill
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Posted - 2011.05.17 00:11:00 -
[163]
Originally by: Davon Kastire
Originally by: dssouleater npc standings not shown?? wtf??? made the botters easier to spot and the carebears easier to find in war .... oh more carebear whinage here too?
Another reason to leave them as they are.
Your tears are delicious keep them coming. No more easy mode for you and you cry. Work for you kill. So awesome to see the tears of the people who usually feed on them it's glorious.
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Mufa Jaynara
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Posted - 2011.05.17 00:24:00 -
[164]
Edited by: Mufa Jaynara on 17/05/2011 00:24:43 LoL!!! I just realized that buffing missions is = to nerfing them :D since most of the value comes from LP, and LP value is based on supply and demand... and supply increases as more people are able to farm missions effectively! :P <3 you CCP you guys are brilliant!
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Marl Shawn
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Posted - 2011.05.17 00:44:00 -
[165]
Quote: When holding down æaltÆ, your probes will scale around the center, making it easier to adjust them. A green line has added to make it more intuitive.
Am I the only one who's insanely excited about this!? No more cumulative hours of dragging each individual probe in closer every time you drop down a radius, and a green line to boot (lol).
UI usability and hotkey tweaks like this always tend to get overlooked, but for those of us who make our living doing these same tasks hundreds of times a day (wormholing ftw) they really help to streamline the whole process.
This entire update seems to reflect the philosophy that a good game should be complex in concept in that it gives its players a wide range of paths through which they can plan the route to their goals, but practically simple so that they can carry out those plans as swiftly and efficiently as possible, and I applaud that. Thanks CCP |
Rahnim
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Posted - 2011.05.17 00:48:00 -
[166]
Originally by: Mufa Jaynara Edited by: Mufa Jaynara on 17/05/2011 00:24:43 LoL!!! I just realized that buffing missions is = to nerfing them :D since most of the value comes from LP, and LP value is based on supply and demand... and supply increases as more people are able to farm missions effectively! :P <3 you CCP you guys are brilliant!
Yeah, but I guess it will take a little while to ballance out.
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Jacque Cruix
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Posted - 2011.05.17 01:13:00 -
[167]
Originally by: ivar R'dhak Edited by: ivar R''dhak on 16/05/2011 11:05:35 So will those new social skills be rank 1, so that they old skills can be mostly refunded? And what about the skill books? How will you refund the LPs?
I was on test last night and they were each rank 2 with a 10% per level bonus.
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Olivia Berett
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Posted - 2011.05.17 01:24:00 -
[168]
It is amazing. People complain about some "mitical" dumb down of EVE, but in the same breath they complain about changes intended to make that EVE is not only a combat/PvP game.
There are people playing EVE for more than just combat/PvP. And when EVE become all about Combat/PvP, it will sure be the nber childplay.
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Trog LoDite
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Posted - 2011.05.17 01:29:00 -
[169]
Quote: The capabilities of the onboard scanner have been substantially increased. The range is now 64 AU and the delay to return results is only 10 seconds.
I feel a disturbance in the force. As if millions of ninja salvagers/looters/griefers suddenly cried out in great joy. *faceplant*
Thankfully this does not extend to cosmic signatures (yet).
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Kieron VonDeux
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Posted - 2011.05.17 01:37:00 -
[170]
Originally by: Olivia Berett It is amazing. People complain about some "mitical" dumb down of EVE, but in the same breath they complain about changes intended to make that EVE is not only a combat/PvP game.
There are people playing EVE for more than just combat/PvP. And when EVE become all about Combat/PvP, it will sure be the nber childplay.
I take everything I read on the forums with a half a pound of rock salt, after being in some fleets over the years.
FC: "OMG, this change sucks, everyone post how this change sucks in the thread I just linked", Random Pilot:"How does it suck?"
It would make the Sansha proud.
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kanlance
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Posted - 2011.05.17 02:47:00 -
[171]
The one thing I don't like:
Information on a pilot's standings towards NPC corporations is no longer visible from 'Show Info'. You now see the standings information between you and the other pilot and the factions you each belong to.
CCP needs to explain this more, -9000 until they do.
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Kieron VonDeux
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Posted - 2011.05.17 02:51:00 -
[172]
Originally by: kanlance The one thing I don't like:
Information on a pilot's standings towards NPC corporations is no longer visible from 'Show Info'. You now see the standings information between you and the other pilot and the factions you each belong to.
CCP needs to explain this more, -9000 until they do.
I guess the mission-runner stalkers will have to do their homework a bit more. Oh wait...
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Amaroq Dricaldari
Amarr Vengeance Industrial Militia
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Posted - 2011.05.17 03:47:00 -
[173]
Can you change this please? Whenever a ship stops moving, it automatically straightens itself horizontally, which I find very unrealistic.
Solution: Remove the Automatic Horizontal Alignment. ________________________________________________
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OsamaBinLaden Usoko
|
Posted - 2011.05.17 04:03:00 -
[174]
QQ I want switch out subsystems in space Anyone with me?
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Lederstrumpf
|
Posted - 2011.05.17 04:07:00 -
[175]
Edited by: Lederstrumpf on 17/05/2011 04:07:15
Originally by: Gladni Jura WTF, Onboard scanner 64AU, what is next, mag, ladar, grav snd radar site on onboard scanner.
That's what they need to "compensate" for the expanded probe launcher fukkup - they'll raise in price due to SoE nerf - so less people will have good probing capabilities early on.
I enjoyed doing kill missions for SoE here and there. The patch will nerf it. So yet another "expansion" is cripping the game, nullifying the past effort to fly missions to get access to the Gicodel agent.
C'mon CCP -- remove PvP, PvE and mining alltogether!
Just courier missions and station walking! And raise time code price by factor three while you are at it!
Less content for the money! YAY, EXCELLENT!
And this video comes in mind:
http://www.youtube.com/watch?v=n3gFIDiBq0E
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Omagus Xavin
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Posted - 2011.05.17 04:11:00 -
[176]
I'm overall happy with the mission changes, a bit oversimplified in my opinion, but overall for the better. The only thing I dont like is the fact that Public relation agents are going to distribution rather than security, since most people run them for combat missions rather than courier missions. This also completely kills lv4 SoE highsec mission running, and turns Osmon into a hub, and kills all existing lv4 SoE Highsec hubs, namely Gicodel.
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Lederstrumpf
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Posted - 2011.05.17 04:12:00 -
[177]
Originally by: Marl Shawn
Quote: When holding down æaltÆ, your probes will scale around the center, making it easier to adjust them. A green line has added to make it more intuitive.
Am I the only one who's insanely excited about this!?
I'm not. Anybody dare to bet whether it'll be bugged on Mac?
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Elmore Jones
The Graduates Morsus Mihi
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Posted - 2011.05.17 04:35:00 -
[178]
Originally by: REiiGN15 All I basically got out of this was that CCP is really trying to emphasize PvP gameplay.
...
They should completely get rid of Social skills. I guess someone has their reasons for them.
From years of game forums I'd say that social skills can be sorely lacking. Or did you mean skill books? :P
Good patch CCP, but I'm still not sold on the rest of the jump bridge changes. __________________________________________________
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Quincy Taggart
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Posted - 2011.05.17 04:40:00 -
[179]
BPO/BPC icon... about effing time! Everything else is ****...caps can't use JB.. dumb. You guys so need to shoot the founders and get in a management team that can actually run the company and that LISTENS TO THE CUSTOMER BASE!!
You guys are destroying the game...no more annual renewals for my accounts...I'll take that $400 and buy a new gun to shoot at the range - at least that will relieve some stress! Eve used to be stress relief via PvE before you nerfed the anoms in 0.0...now Eve IS stress waiting for the next stupid move CCP makes. Sofa king stupid.
EVE 2006 - 2012 R.I.P.
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OsamaBinLaden Usoko
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Posted - 2011.05.17 04:44:00 -
[180]
Edited by: OsamaBinLaden Usoko on 17/05/2011 04:44:22
Originally by: Quincy Taggart BPO/BPC icon... about effing time! Everything else is ****...caps can't use JB.. dumb. You guys so need to shoot the founders and get in a management team that can actually run the company and that LISTENS TO THE CUSTOMER BASE!!
You guys are destroying the game...no more annual renewals for my accounts...I'll take that $400 and buy a new gun to shoot at the range - at least that will relieve some stress! Eve used to be stress relief via PvE before you nerfed the anoms in 0.0...now Eve IS stress waiting for the next stupid move CCP makes. Sofa king stupid.
EVE 2006 - 2012 R.I.P.
Could careless about missions but truth. Devs do this crap in every game eventually. Downwarddddddssss until crash. Stop changing **** that doesn't need to be changed.
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Grifthin
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Posted - 2011.05.17 06:16:00 -
[181]
Wow - I can't believe the epic amount of tears in this thread. The sheer amount of stupid and chest thumping is amazing.
Well I'm looking forward to the patch CCP - +1 from me. Keep up the good work.
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Reina Solar
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Posted - 2011.05.17 06:18:00 -
[182]
Edited by: Reina Solar on 17/05/2011 06:18:43 Strange CCP did not tell about the jump bridge change at the fan fest.
Why Afraid to be left alone
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Cyriel Longinus
Caldari XERCORE
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Posted - 2011.05.17 06:50:00 -
[183]
Edited by: Cyriel Longinus on 17/05/2011 06:55:12
Originally by: Tiny Montgomery Edited by: Tiny Montgomery on 16/05/2011 11:10:00 The fact that the divisions have been changed from 20 to 3 is appropriate and now properly reflects just how boring and uninspired the whole missioning system is. I always knew the High Tech Connections skill was basically worthless, but its still disappointing to see it go. This is after all a Sci Fi game, right?
Still, its not a bad change. Just shows that Missions need a revamp at some point.
I had a very similar notion. The mission system definitely needs a revamp. There should be more effort on aesthetics and storytelling. Everything in EVE has grown a bit except for storytelling.
EVE has a captivating back story that is best explored by reading the Chronicles and the Novels. Even though these stories are about EVE, they are separate from EVE in a sense that they are not being told within the game. EVE Online should tell the story about EVE Online.
I like that some dramatic change has been made about the mission system. Unfortunately it seems to be a mechanical change, not a soulful expansion into making them more entertaining. This patch seems to be a band-aid solution, not a fix or an effort to expand on making missions more entertaining.
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Better Than You
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Posted - 2011.05.17 06:58:00 -
[184]
This entire year is nothing but nerf the hard workers patches and expansions. We ****ing built this empire and the people who failed hard cried their eyes out to CCP to help them. So instead of them using the existing game mechanics to win, LIKE WE ****ING DID, they get CCP to make stupid changes so they can win.
****ING PATHETIC!!!!
- **Friendship will always trump the desire to fight!** |
Nutty Grandad
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Posted - 2011.05.17 07:26:00 -
[185]
It is within basic human nature to find that most people detest a paradigm shift and get quite upset when their 'secured' and/or 'normal' space/situation around them is adversely affected by the enforcement of a new situation or norms by others without consultation. Hence the many tears every time CCP make a change! The question is: Does CCP care... about the way they get your nerves on edge; about the way they force you to change your now accustomed style of gameplay; about the fact that they seldom listen to their players; about the way they make you download patch after patch simply because they could not get it right in the first place; about the way that they prefer to introduce cosmetic changes more than fixing bugs, and you will probably answer with an irrevoccable "NO"! CCP make a fortune out of YOU and will stop at nothing to ensure that this greedy trend not only continues, but improves at your expense!
What choice do you have? You have Hobson's choice (i.e. no choice at all), and will just have to live with it and continue to pay CCP every month irrespective, and so, to get yourself into a tizz and rant on the forum will only get you a heart attack at the end of the day, so my advice is to keep control, look after your wellbeing and self image and concentrate on the friendships you gain in playing an online game...This is much more rewarding than stooping to their level of complacency!
***
The original Nutty Grandad (...and yes I am) |
KA3AHOBA
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Posted - 2011.05.17 07:32:00 -
[186]
"The capabilities of the onboard scanner have been substantially increased. The range is now 64 AU and the delay to return results is only 10 seconds."
Dead CCP So how about remap of Probe-Scanning's skills? I teaching it but now not need becouse i got 64 AU in onboard scanner.
Fixed Jumpbridges.... What you drinkind or smoking in CCP Office? Capitals not use gates to jump and now not use JB's
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Cyriel Longinus
Caldari XERCORE
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Posted - 2011.05.17 07:35:00 -
[187]
Originally by: Nutty Grandad ]Does CCP care?
Short answer = Yes they do.
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Mashie Saldana
Minmatar Veto Corp
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Posted - 2011.05.17 07:38:00 -
[188]
Originally by: KA3AHOBA "The capabilities of the onboard scanner have been substantially increased. The range is now 64 AU and the delay to return results is only 10 seconds."
Dead CCP So how about remap of Probe-Scanning's skills? I teaching it but now not need becouse i got 64 AU in onboard scanner.
You will still only be able to scan down anomalies with the onboard scanner. So in other words the ship will be able to do the same as you could do with a single max sized probe before. I think that is a rank 1 skill at level 1 that is needed for that. Yeah make sure you get your 256SP back.
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Valdemir Nonato
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Posted - 2011.05.17 07:43:00 -
[189]
Mission simplification is a precursor for more missioning revamps in the future?
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KA3AHOBA
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Posted - 2011.05.17 08:01:00 -
[190]
Quote: Dead CCP
P.S. I wanna say Dear CCP... type frong button
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Marlona Sky
D00M. Northern Coalition.
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Posted - 2011.05.17 08:05:00 -
[191]
/drinks in more tears
OMG, so amazing... can't... get... enough...
/fill cup again
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Swynet
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Posted - 2011.05.17 08:07:00 -
[192]
Agents quality change: Excellent, splinting the missioners concentration must be good for those hamsters.
-how will this affect some trade hubs like Dodixie where you could find the second best agent in Gallente space?
-impact on hauling/trading the raw materials from reprocess. More activity for those specific carriers or make other regions have stronger trade hubs? -the second one would be my favourite but it's up to players and related to their decisions. W8 & see.
Scan: Some seem already excited about this change with words like "sanctums runners be aware", I don't think so. Overall good change -I'm not expert at all at using that tool but the range change I like it. I'm concerned about this change for the ability to safe our systems more than hunting carebeers, this has always bean easy with probes and even an unbrained one know they must use gates to travel, nothing changes for low where small engagements and hunting are so frequent that carebeers are almost non existent but 0.0 carebeer paradise sure.
Different fixes: always welcome and good so GJ !
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Omen Talozan
Gallente Lunar Asylum
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Posted - 2011.05.17 08:19:00 -
[193]
Originally by: Grifthin Wow - I can't believe the epic amount of tears in this thread. The sheer amount of stupid and chest thumping is amazing.
welcome to online gaming Be Free. Be Modern. Be Rish. Be Miner! Join Kung Corp today. |
Jenny SpitfireSP2
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Posted - 2011.05.17 08:52:00 -
[194]
Originally by: Better Than You This entire year is nothing but nerf the hard workers patches and expansions. We ****ing built this empire and the people who failed hard cried their eyes out to CCP to help them. So instead of them using the existing game mechanics to win, LIKE WE ****ING DID, they get CCP to make stupid changes so they can win.
****ING PATHETIC!!!!
Maroon on grey. Not easy to read. Please stop. |
Dasola
Minmatar
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Posted - 2011.05.17 09:21:00 -
[195]
Sounds seriously prolonged downtime comeing up, better put few days long skills in training on wednesday night. Knowing ccp¦s ways, downtime will be extended*fewmoretimes....
Atleast i can put my desktop to download that madpatch remotely from work. Will hate downloading large patches on mobile connection, even if i have unlimited mobile data plan.
Also about time for some of those changes. Just wondering if it takes years to fix simple bpo/bpc issue, then how long it will take to fix something that really takes some efford to do. :P End of universe?
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Destination SkillQueue
Are We There Yet
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Posted - 2011.05.17 09:40:00 -
[196]
Originally by: Geralden So... CCP change the anom's in 0.0 because space shouldn't be uniform.
Now, all agents are uniform, excactly the same.
1 step forward, 2 steps back ?
Security status of the system your agent is located in is, and has always been, one of the most important factors in deciding your income level from missioning, so it's in perfect alignment with the anom changes.
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Lathrendis
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Posted - 2011.05.17 09:51:00 -
[197]
Edited by: Lathrendis on 17/05/2011 09:52:14 Removed. (Question answered elsewhere).
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wardson
|
Posted - 2011.05.17 10:51:00 -
[198]
I'm relatively still new to eve, so my question might be utterly dumb, but what about the R&D agents then?
What category will they be in now? What should i expect after the patch goes live?
Can't really see trought this sry
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Schmii
Caldari
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Posted - 2011.05.17 11:07:00 -
[199]
To all the people complaining. CCP is not stealing your money. You are giving freely to a service you do not actually have to have or are forced to have. So if you don't like it, go play something else. Like WoW or Rift or any number of other MMO's available.
The point is, even with all these "bad" changes CCP make, you still play the game, because you know it is still better than any other MMO game out there.
So, quit or play. It's your choice. No one is forcing anything upon you. |
XardoSS
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Posted - 2011.05.17 11:38:00 -
[200]
At 1.7 Incursion patch all newbie players will reciving 50 milions SP to spent for abilites, and for rats we will reciving a free SP points to spent.
Welcome at new Eve of Warcraft game !!!
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youthink
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Posted - 2011.05.17 11:40:00 -
[201]
Does the agent change influence Jeremy Tacs in Mandoo in any way?
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ITTigerClawIK
Amarr Galactic Rangers Galactic-Rangers
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Posted - 2011.05.17 12:13:00 -
[202]
Quote: Information on a pilot's standings towards NPC corporations is no longer visible from 'Show Info'. You now see the standings information between you and the other pilot and the factions you each belong to.
oh come on CCP you give us some awesome stuff then just absalutely RUIN it with this crap, why CCP, why in gods name did you change this????
Sig space reclaimed in the name of me -courtesy of Tiggy ([email protected]) |
RU4Given
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Posted - 2011.05.17 12:34:00 -
[203]
My eve career is supplying storyline agent stations with ore to be purchased by missionrunners in station. Are storyline agents still going to be used? .... and the ore they ask for in exchange for implants?
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Austeja Ausrinaite
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Posted - 2011.05.17 12:53:00 -
[204]
in order to compensate for JB nerf's feature that prevents capitals from entering cynojamed staging/living systems of allainces, those aliances as a compensative defensive measure will be forced to gain more weight (bloat) in numbers and strenght to prevent possible potential atacking force, current allaince sharks coprising from 3000 to 6000+ members realy do pose a threat, and such change would only make "who's fatter race" to accelerate.
Smaller allainces just got a big d**k up teir rears from this, making their life even more miserable, giving them even less breathing room. This is on contrary to CCP's policy to lessen the blobz0rs.
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Byteflux
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Posted - 2011.05.17 13:04:00 -
[205]
Edited by: Byteflux on 17/05/2011 13:04:40
Originally by: RU4Given My eve career is supplying storyline agent stations with ore to be purchased by missionrunners in station. Are storyline agents still going to be used? .... and the ore they ask for in exchange for implants?
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1511708&page=2#50
Hope this helps.
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Havak Kouvo
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Posted - 2011.05.17 14:08:00 -
[206]
Okay.. okay... very nice. Now. How about
- Show Info window has been reorganized so that related information is next to each other and more intuitively laid out.
- When opening the fleet finder, when you press "Find Fleet" on the screen with two large buttons, the tab that comes up automatically does a search for fleets using last used filters.
- Torpedo effect size has been reduced to be more in line with other weapon effects. - On a side note, bombs now have the explosion effect look and size that torpedos currently have.
- Large railgun effects have been enhanced so they have a similar beautiful and meaningful look as beam lasers and artillery. (Especially with all graphic settings at max)
- When dreadnaughts enter siege mode they will continue to decelerate to zero velocity as normal. (or they quickly decelerate to zero velocity)
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Jefferson H Clay
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Posted - 2011.05.17 14:13:00 -
[207]
Originally by: XardoSS At 1.7 Incursion patch all newbie players will reciving 50 milions SP to spent for abilites, and for rats we will reciving a free SP points to spent.
Welcome at new Eve of Warcraft game !!!
I'd make a long ass post about trying something out before slagging it off. I will simply point out that WoW's tutorials are designed so a trial acc can do them. It doesn't hand you racial Industrials and a hauler you can't train for.
TL;DR WHAR 12 MILLION SUBS WHAR!!!
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TuRtLe HeAd
Apocalypse Enterprises
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Posted - 2011.05.17 14:25:00 -
[208]
Blueprints
òUnique icons have been created for Blueprint originals and Blueprint copies so you can visibly differentiate between them.
FINALLY... its only been what 6+ years.
But on another note, Please CCP, EvE online Doesn't need "Dumbing Down". the intricacies of the game and diversity in everything are what makes it interesting for some people. Removing Agent level, And connections skills... Thats quite a big change... But I'm sure you know what your doing :) After 8 years of play time nothing will usurp my love of the game. |
Molten Black
Omber Company Knights of the Rising Phoenix
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Posted - 2011.05.17 14:51:00 -
[209]
Edited by: Molten Black on 17/05/2011 14:52:18
Originally by: wardson I'm relatively still new to eve, so my question might be utterly dumb, but what about the R&D agents then?
What category will they be in now? What should i expect after the patch goes live?
Can't really see trought this sry
Answered on page 1
Originally by: CCP Navigator Research and Development agents are unchanged.
There will be a blog coming out shortly regarding the skill book changes in full.
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Wes Desto
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Posted - 2011.05.17 15:13:00 -
[210]
With the blueprint changes coming will POS remote access FINALLY be restored? 3 months of waiting for a fix is getting irritating.
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ILikeMarkets
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Posted - 2011.05.17 15:50:00 -
[211]
Originally by: Better Than You This entire year is nothing but nerf the hard workers patches and expansions. We ****ing built this empire and the people who failed hard cried their eyes out to CCP to help them. So instead of them using the existing game mechanics to win, LIKE WE ****ING DID, they get CCP to make stupid changes so they can win.
****ING PATHETIC!!!!
You've posted twice and I haven't read a word of it because your font color makes my eyes bleed.
**edit: scratch that- I read this post in the quote since it removed that horrible color.**
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Jacob Holland
Gallente Weyland-Vulcan Industries Brotherhood Of The Sick and Twisted
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Posted - 2011.05.17 17:01:00 -
[212]
Removal of Standings from Show Info:
This change has many, significant implications. It has already been stated that the standings were used to gain intelligence on war targets (and conversely it could also be used by those war targets against their aggressors, by shifting to a less efficient agent before the war went live). It has also been stated that it was used to find potential æbot characters. For those dealing with recruitment it provided a method to potentially weed out alts and other potential security risks (meaning that greater planning and effort had to be put in on the part of spies and corporate thieves). I know that IÆm not alone in using those standings to provide an initial vetting stage to potential recruits long before I actually contact them. (Tutorial Agent standings initially and then, after a week determining which standings had changed). By this method I could see who was still active, if they were still active but I never saw them online I could determine that they were likely the wrong timezone...etc. I also use them to assist newer players who donÆt yet understand the mission system (primarily the mission system at least) by checking their corp and faction standings against agents on their behalf.
It is potentially possible (assuming that no change is made to the API) to make use of third party programs/sites for the purposes of recruitment security but I donÆt see any alternatives with the others and therefore this change represents a significant loss of functionality.
Loss of functionality has to be countered by gains elsewhere to be justifiable so what is the gain involved, what was the reason for making this change? If it was simply because the standing list is made up of (potentially) hundreds of database calls as the show info window checks a characterÆs standings with everyone and you wish to reduce those calls because most of the time people are only interested in knowing which corp or alliance a pilot is in then why not put a button in the standings tab ôShow Standingsö which would trigger the calls only when the standings are actively checked? If the sheer volume of standings some people have is the issue would it perhaps be better to flag standings with no transactions more recent than perhaps one year as dormant so that they do not show?
Why was the flat out removal of a tool used by many the best solution and to what problem?
Finally, what is the ingame logic to it? My Agent with the FIO is certainly in a position to tell me that æxÆ Caldari Roleplayer is a menace to shipping and treated as intensely hostile by the Federation whereas æyÆ is ôskirting the edges of our ireö so why can I not see that æxÆ is -9.9 to the Federation and æyÆ is bordering on -5.0? Is it planned to add an agent service which will allow you to see the old standings list for example?
--
Originally by: cordy
Respect to IAC .Your one of the few people who truly deserve to own and live in the space you are in.
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Azran Zala
Fleet of the Damned Legion of The Damned.
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Posted - 2011.05.17 17:13:00 -
[213]
"òShips with jumpdrives are now unable to use jump bridges with the exception of ships belonging to the Black Ops ship category."
And thousands of Carebear-carrier-ratters hogging sanctums in the safety of a cyno-jammed station system, suddenly screamed out... and where suddenly silenced.
The tears will rain and be oh so delicious.
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Cornwalace
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Posted - 2011.05.17 17:18:00 -
[214]
Was the whole jump-bridge nerf meant to make care-bearing in 0.0 space more important to the alliances in 0.0 space?
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Lyrrashae
Minmatar Crushed Ambitions
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Posted - 2011.05.17 17:28:00 -
[215]
Why doesn't CCP just release an official statement that they no longer give two ****s about EVE--the game that made them great--or the core playerbase--the people who made EVE great--and that they're just trying to cash in on the bored WoW-kid demographic whilst they can?
EVE is finished...Everyone knows it, even if they don't want to admit it. I give it, maybe 18 months (Hahahahahahahhaha!!!), maximum, at this rate, before it's gone the way of StarWars Galaxies. And before that shoe drops, it's going to be a torturous slide into WoW-in-Space-dom, getting trolled and "socially-griefed" by stupid children young enough to be my children, all showing each other how 1337 they are...Yeah, real 1337 when it's this dumb'ed down, way to go CCP...
Oh, and speaking of StarWars...apropos nothing else whatsoever (sarcasm), why is no-one acknowledging the other elephant in the room here, namely StarWars, The Old Republic? I suspect, that once that goes "live," then the lights at CCP will be shut off that much more quickly...
I've only been playing about 2.5 years, and even I've watched this game decline on so many levels, it's not even funny. Can't we just set the way-back machine to 31/03/2010 (if I remember correctly)? Apocrypha was the last time anything major was actually done right, imho.
This is not the same CCP that did that (for the most part) so very right. And it's for the same reason it always is, when a company crawls up its' own arse: They assumed that they made themselves successful, but I got news for you marketing hacks in Reykjavik: That wasn't you, that was us.
And here you are, ****ting on us, nerfing everything that supposedly matters, whilst dumbing down everything that we had to work for, so the next cohort doesn't have to expend any effort, or, Gods forbid, use their ****ing brains. After all, WoW isn't like that, now is it, and just look at Blizzard...
TL/DR: EVE is finished. It's 100% CCP's fault. It's only a matter of time.
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Darod Zyree
Gallente Zyree Holding
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Posted - 2011.05.17 18:08:00 -
[216]
Can the devs involved with the NPC standings change please join the discussion here? As the poster Jacob Holland has written this change has quite a large impact, on for example recruitment.
-Darod- |
Emiko P'eng
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Posted - 2011.05.17 18:19:00 -
[217]
As a 'Newbie' pilot of 21 days flight time.
I cannot comment on the 'Jump Bridge' change or blueprints
But as for the change to Mission Agents.
It would seem in your haste to 'slash & burn' the rich heritage of your game. You seemed to have missed a trick:
The Tutorial Career Agents. One is now left high & dry!
- Business Career - Distribution, Mining & R&D Missions
- Industry Career - Mining & R&D Missions
- Military Career - Security Missions
- Advanced Military Career - Join a Militia or Security Missions
- Exploration Career - ??? What have those who want Archaeology, Salvaging, Exploration & Scouting have to do now. Mining just doesn't cover it
I must admit I wish I had found EVE years ago. It's complexity & need for proper research to get the maximum out of the game. It is such a refreshing change from what seems the headlong charge by most game companies to produce yet another clone of WoW. That brainless, immature, instant gratification fix, lowest common denominator, Juggernaut of banality that has the temerity to call itself a game!
I want to EARN my wings & I hope some respect in the future. So please DO NOT assume all beginners want everything handed to them on a plate.
Because I for one am really looking forward to getting to grip with this complex game.
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Kian Szcezny
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Posted - 2011.05.17 18:31:00 -
[218]
Hmmn, not a happy bunny.
Getting rid of standings from info is gonna make corp recruitment a real pain in the ass. If it was an 'in war' security issue then you could have made it possible for players to determine whether standings were private or public info, and kept faction standings public as someone has previously suggested.
I suspect it has more to do with the db calls reasoning previously suggested, as have noted a real lag in the call and display recently. Seemingly coinciding w the changes to char creation. This screams dev FU to me.
And the mission changes just seem to be a real crock, although should make repairing my Amarr standing a lot easier Over simplified and removal of in game diversity not a good way to go, am gonna miss the screams of my corp mates as they get two courier missions in succession.
Gonna take the thinking out of agent selection. Don't believe it will lead to the PvE player dispersal you seem to be aiming for, indeed reckon you'll actually see further concentration around regional market hubs as local agents will all pay well, and ability to continually grind combat missions will remove need to go elsewhere. Yes, you'll also see some increase in 0.5/0.6 mission hubs, but i doubt this will detract from concentration around market hubs.
Also as a relative noob, you're also removing some of the step-by-step agent progression that gets you so addicted to the game in the first place, and by removing the need to do any courier missions at all i think again you'll see a greater concentration of noob players around major market hubs. Just made a ninjas life a lot easier.
A backwards and unnecessary step mission wise, only justification i can think of would be if this was in some way a necessary precursor to a whole new revamp of missioning. If it is then it should at least be presented in that way, if not held for the full revamp, either way it does not bode well.
Otherwise a good patch
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Wes Desto
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Posted - 2011.05.17 18:36:00 -
[219]
i can see ccp wanting to get people out of mission hubs, but theres a reason people go there. easy access to ships/modules and ammo and when hitting the LP store you dont have to go all over empire to find a hub. I do like that agents will now be +20, but generalizing into 3 generic areas for missions wrecks the system. I dont want to run command and like agents because of the couriers, so now i HAVE to? wtf. You guys REALLY hate your player base and want us to leave.
I can adapt to changes, but first you destroyed mission productivity by killing loot and salvage, acceptable. Now your screwing the pooch on the LP gaining factors by lumping ALL the missions together?
Lowsec is garbage, crap rats and bounties, plus much higher risk, which leaves you to join a super alliance out in nullsec. F*CK that. Starwars huh... here i come! CCP obviously doesnt want my money. Maybe Starwars does.
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Pelt Recruitment
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Posted - 2011.05.17 18:48:00 -
[220]
Originally by: Jacob Holland Removal of Standings from Show Info:
This change has many, significant implications. It has already been stated that the standings were used to gain intelligence on war targets (and conversely it could also be used by those war targets against their aggressors, by shifting to a less efficient agent before the war went live). It has also been stated that it was used to find potential æbot characters. For those dealing with recruitment it provided a method to potentially weed out alts and other potential security risks (meaning that greater planning and effort had to be put in on the part of spies and corporate thieves). I know that IÆm not alone in using those standings to provide an initial vetting stage to potential recruits long before I actually contact them. (Tutorial Agent standings initially and then, after a week determining which standings had changed). By this method I could see who was still active, if they were still active but I never saw them online I could determine that they were likely the wrong timezone...etc. I also use them to assist newer players who donÆt yet understand the mission system (primarily the mission system at least) by checking their corp and faction standings against agents on their behalf.
It is potentially possible (assuming that no change is made to the API) to make use of third party programs/sites for the purposes of recruitment security but I donÆt see any alternatives with the others and therefore this change represents a significant loss of functionality.
Loss of functionality has to be countered by gains elsewhere to be justifiable so what is the gain involved, what was the reason for making this change? If it was simply because the standing list is made up of (potentially) hundreds of database calls as the show info window checks a characterÆs standings with everyone and you wish to reduce those calls because most of the time people are only interested in knowing which corp or alliance a pilot is in then why not put a button in the standings tab ôShow Standingsö which would trigger the calls only when the standings are actively checked? If the sheer volume of standings some people have is the issue would it perhaps be better to flag standings with no transactions more recent than perhaps one year as dormant so that they do not show?
Why was the flat out removal of a tool used by many the best solution and to what problem?
Finally, what is the ingame logic to it? My Agent with the FIO is certainly in a position to tell me that æxÆ Caldari Roleplayer is a menace to shipping and treated as intensely hostile by the Federation whereas æyÆ is ôskirting the edges of our ireö so why can I not see that æxÆ is -9.9 to the Federation and æyÆ is bordering on -5.0? Is it planned to add an agent service which will allow you to see the old standings list for example?
I neve full length quote - but in this case Jacob Holland is bang on. To highlight the issue, today, an alliance corp accepted members that were there to gank miners. They killed a hulk and the +5 implant. The CEO was clearly at fault but their APIs were clean, the clue lay in the fact they had no standing and so were clearly one purpose alts. Removing the NPCs standings info, makes it easier for b'tards to lie and infiltrate. We train hundreds of new pilots in alliance-and will be reducing recuitment because of this change. -Thanks CCP P.s. agent changes- good idea.
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Galfaey
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Posted - 2011.05.17 18:48:00 -
[221]
CCP is once again ****ing people off by nerfing the crap out of things. What MADE this game great was the ability to separate the intelligent from the slackers. I have played for over three years now, and have worked hard on learning and social skills to give my toon an early edge that most avoided. Now I feel as if I have been moved from the gifted class into remedial. Thanks, CCP, for taking away the things that made us proud to play EVE.
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Madelia Tigeress
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Posted - 2011.05.17 19:55:00 -
[222]
Originally by: Wes Desto With the blueprint changes coming will POS remote access FINALLY be restored? 3 months of waiting for a fix is getting irritating.
What problem with POS remote access?
Do you mean running jobs at a POS with the blueprints in a local station? Or is there an issue with you kicking off jobs while being away from the system with your POS and blueprints?
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Andski
GoonWaffe Goonswarm Federation
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Posted - 2011.05.17 20:11:00 -
[223]
Edited by: Andski on 17/05/2011 20:12:19 Oh no, capital ships can't use jump bridges anymore! If only CCP had implemented some kind of jump drive capability. If only.
Oh and for the 12 year old ~elite pvp~ mongoloids, CCP didn't implement this for you. Stop pretending that they did.
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Blaad Booyashaka
Minmatar Appetite 4 Destruction
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Posted - 2011.05.17 20:36:00 -
[224]
Stop the ******ed crying. The best patch for a while. +1 CCP
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Larana Randie
Capital Systems INC Brutally Clever Empire
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Posted - 2011.05.17 20:38:00 -
[225]
yo
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Jahithber244
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Posted - 2011.05.17 20:51:00 -
[226]
very bad patch
ccp is going to nerf everything
first 0.0 then militia and missions then WH nerf and what next???
if we get low isk we cant do pvp without isk
i can pay for my account with real money but make this game enjoyable i dont want do sit here and farm 2 days for tengu and fly little pvp then meet some bloob -.-
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Lyrrashae
Minmatar Crushed Ambitions
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Posted - 2011.05.17 21:14:00 -
[227]
Originally by: Better Than You This entire year is nothing but nerf the hard workers patches and expansions. We ****ing built this empire and the people who failed hard cried their eyes out to CCP to help them. So instead of them using the existing game mechanics to win, LIKE WE ****ING DID, they get CCP to make stupid changes so they can win.
****ING PATHETIC!!!!
0/10.
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Wes Desto
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Posted - 2011.05.17 21:22:00 -
[228]
Originally by: Madelia Tigeress
Originally by: Wes Desto With the blueprint changes coming will POS remote access FINALLY be restored? 3 months of waiting for a fix is getting irritating.
What problem with POS remote access?
Do you mean running jobs at a POS with the blueprints in a local station? Or is there an issue with you kicking off jobs while being away from the system with your POS and blueprints?
before incursions you could remotely install blueprints from any were in region. (skills allowing) Now, you HAVE to be in the same station as your bpos to run any kind of job. apon petition they did they're "yeah yeah yeah, we know about it" bull**** answer then did nothing to fix it
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Morfig
Caldari De Re Metallica
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Posted - 2011.05.17 21:30:00 -
[229]
I got the distinct impression that the bar had been lowered somewhat.
The last quarterly report indicated a lack of retention of new pilots to be an issue. Are these changes in part trying to address that?
One of the things I like about Eve is the complexity. I like the fact I've spent over a year here and I still don't know how most of it works. Frankly, it's what has kept me here.
I also like that a pilot has to work his/her way towards a goal to try something. Like working you way up the agent qualities or gathering training and modules for scanning. - If everything was handed to me in the beginning it would be less enjoyable and achieving the goal would be less rewarding. - I'm just saying.
I just hope the discussions about the items that are simplifications were vigorous, vexed and strident.
Otherwise, nice patch.
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Juoi Milar
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Posted - 2011.05.17 21:56:00 -
[230]
I must admit that I am seriously concerned about the changes to agents. Surely its more in line with the real world to build up trust with an agent to get the most payout from them.
This seems like it is to help people earn more isk the easy way when thousands of players have slogged their guts out to get where they are and achieve the status they have. This whole agent change is going to demean everything everyone has ever achieved if every agent pays out max amount.
Bad move CCP - not good at all!!
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Captain Thunderbolt
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Posted - 2011.05.17 22:11:00 -
[231]
Very dissapointed, I have spent alot of effort in gaining standing in multiple corps for processing wh ore and the like. The current missioning system was a part of the game. Took me ages to claw back Caldari after I figured out how the missioning system all worked and to be careful with faction missions.
It felt achievment to be able to run the highest hi sec agent and the challenge of going low sec for the even higher ones. Why change things that we not broken.
Very dissapointed
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Tinteq NoHelp
Minmatar
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Posted - 2011.05.17 23:21:00 -
[232]
i'm guessing ccp has a long term plan, but this list of updates http://www.eveonline.com/en/incursion/features is not very long or have much information.
but you have to admire ccp's tactics of opening a dialog a few days before the next release. Kinda like an amarrian slaver muffling the crys their victim in a damp pillow soaked with chloroform, while the striping away their vestments and plunder the struggling prey.
of course they say it's equaitable -
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Brannor McThife
Stimulus Rote Kapelle
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Posted - 2011.05.17 23:33:00 -
[233]
I'd like to know when cargo scanners will pick up the difference between BPCs and BPOs... and when you can right-click on items in the result and show the item in the market window.
-G
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Lolmer
Amarr The Graduates Morsus Mihi
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Posted - 2011.05.18 00:08:00 -
[234]
Originally by: LegendaryFrog Edited by: LegendaryFrog on 16/05/2011 13:52:28 This fails to recognize the difference between interesting complexity and needless complexity. The agent qualities fell pretty reliably into the "needless complexity" category. It didn't add any extra level of thinking or effort into the gameplay. Being "smarter" was not rewarded by the mechanics. It was simply another layer of tedium added because players would have to load up an external website in order to make sense of the data they were given.
Now, if agents rewards scaled with your relative relations to their political faction vs hostile factions, that could be considered interesting complexity. It would be a mechanic that even a newbie could understand (I get rewarded for my loyalty to this faction), while requiring more thought behind which agents you want to accept missions from, and whether betraying your former employer is really worth the potential loss in reputation.
This +1!
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Toovhon
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Posted - 2011.05.18 00:29:00 -
[235]
Eliminating mission diversity sucks. I liked getting the occasional courier or trade mission to break up monotony. Aside from mining missions which were the height of bordom, I fail to see why mission types needed to be changed.
As for agent levels going - what will this do to trade hubs and logistics? :-\ I don't see why CCP couldn't simply introduce some more high level IV agents spread around space.
Dumbing down is not the answer, and I'd have thought CCP would get that. -- Frog blast the vent core! |
Lolmer
Amarr The Graduates Morsus Mihi
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Posted - 2011.05.18 00:41:00 -
[236]
Originally by: Limitanes Blueprint icon changes and onboard scanner changes: awesome.
One question though, CCP...with the changes to JB functionality and the in-the-pipeline change to JBs-per-system, are there any plans to let us remove upgrades from ihubs? Right now your only choice to get rid of an unwanted upgrade is to unanchor the ihub, which destroys all of the upgrades contained within. The restriction of capital access to JBs is dramatically changing the way a lot of people look at their spread of jump bridge and cynosural system jammer upgrades, and having to scrag several billion isk (and millions of m3 worth of items) in upgrades just to get rid of one due to design-change-imposed depreciation is somewhat vexing, both fiscally and logistically, especially for us poor bastards out on the far corners of the nullsec map.
tl;dr since you're changing all this JB-related stuff, let us surgically remove upgrades from ihubs, plzkthx?
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Nibbamarr
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Posted - 2011.05.18 01:20:00 -
[237]
@CCP Navigator.. how big will the file be, using mobile broadband therefore need to know the size lol...
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Kar Yu
Gallente CryoTech Industries
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Posted - 2011.05.18 01:21:00 -
[238]
Edited by: Kar Yu on 18/05/2011 01:22:36 Maybe the only good thing about this patch is the blueprints icons!
Changing the mission system is good but this is totally overkill!
Whats the point of training, searching for better agents, have the pleasure of finally be able to work for a better agent?
Eve is not = to WoW.... but its getting close....
Keep going and im getting more and more frustrated with this game.
The game is hard! IT IS TO BE THIS WAY! Not to be simple.
One thing I promise, when I start to get kids flaming me in game or in the forums because the game gets easier for kids to learn, then im out and go play wow or something...
Startrek online is not bad.... ___________________________
"Do, or do not! There is no try"
- Yoda, Jedi Master
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Spineker
Caldari
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Posted - 2011.05.18 01:30:00 -
[239]
Quote: Go forth, Capsuleers, and explore the world outside of Motsu and Dodixie.
Umm why? What would be the point exactly at least those places are fun.
Changes seem to not be needed to me as far as Agents go. Sure it makes it all vanilla and I am sure some will leave the mission hubs but access was more important than anything else. Access as in ammo ships supplies etc.
But whatever nerfing missions is flavor of the year. I am not really surprised and my level of expectation is very low so I am rarely disappointed by gaming companies anymore.
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Spineker
Caldari
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Posted - 2011.05.18 01:32:00 -
[240]
Not to mention that Incursions broke the number one rule in Eve "trust no one" no we are WOWzer's running raids... epic dude.
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Dendel Hypermach
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Posted - 2011.05.18 01:48:00 -
[241]
it's _really_ _really_ unfair that you have 120m ISK in skills that are disappearing and you don't intend to reimburse the ISK cost players invested. the 22.5m ISK you burned for learning skills was way uncool, but moving to 120m ISK in Connection skills being burned is far past acceptable!
REIMBURSE THE ISK FOR CONNECTION SKILLS.
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Toovhon
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Posted - 2011.05.18 01:59:00 -
[242]
Edited by: Toovhon on 18/05/2011 01:59:02
Originally by: Marlona Sky /drinks in more tears
OMG, so amazing... can't... get... enough...
/fill cup again
Go back to WoW if you think nerfing missioning is a good thing. *sigh* Utter thought fail on your part... -- Frog blast the vent core! |
JcJet
Caldari Pretenders Inc W-Space
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Posted - 2011.05.18 03:05:00 -
[243]
Edited by: JcJet on 18/05/2011 03:05:34 Well, it's all good, but what about an almost dead R&D?.. ---
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Mars Theran
Caldari EVE Rogues EVE Rogues Alliance
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Posted - 2011.05.18 03:40:00 -
[244]
Originally by: scheve Ships with jumpdrives are now unable to use jump bridges with the exception of ships belonging to the Black Ops ship category.
oke oke. why the hell do you remove the option to jump trough jump bridges?
and ehm when is ccp actually thinking to put some more systems in the game? its getting full. we want grow bigger also. and still the remove of the learning skills its pretty crazy already and now with the connections skills. this will be no eve what eve was eay more it looks slowly to get a children friendly game.
i hoop you guys start to listen to the players more before just trowing in.
You need to grow bigger? Really? Ahahaha! I'm assuming you're from one of those large alliances in Nullsec, controlling some 50+ systems, so correct me if I'm wrong. If you are, then all I have to say, is you have too much space already, and I can see no reason why you could possibly need more.
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Mars Theran
Caldari EVE Rogues EVE Rogues Alliance
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Posted - 2011.05.18 03:44:00 -
[245]
Originally by: JcJet Edited by: JcJet on 18/05/2011 03:05:34 Well, it's all good, but what about an almost dead R&D?..
I'm fairly certain there won't be any change to R&D agents, as not only were they not mentioned, but they are not actually a real mission category. Of course, with the datacores that drop in wormhole space, they might have enough alternate sources, to make the removal of R&D feasible. Personally, I hope not, but it's still unknown. They didn't remove research project management, so probably not.
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Toovhon
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Posted - 2011.05.18 03:45:00 -
[246]
Originally by: JcJet Edited by: JcJet on 18/05/2011 03:05:34 Well, it's all good, but what about an almost dead R&D?..
Dead how? -- Frog blast the vent core! |
Budsin Adar
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Posted - 2011.05.18 03:57:00 -
[247]
An Onboard ship scanner to 64 AU i have to agree with most WTH are the probes then for?? I would say 8Au should be great nothing more.peace all 0/
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Sergeant Marcus
Evoke. Ev0ke
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Posted - 2011.05.18 05:10:00 -
[248]
Edited by: Sergeant Marcus on 18/05/2011 05:14:05 Edited by: Sergeant Marcus on 18/05/2011 05:13:00 Edited by: Sergeant Marcus on 18/05/2011 05:12:32 thx ccp
JB-Nerf (i can't wait to the full nerf) OB-Scan (finding carebears in sanctums now will be more easy) Fleet Menue
great, i love it!
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Subrahmaya Chandrasekhar
Amarr J0urneys End
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Posted - 2011.05.18 06:50:00 -
[249]
Let me just ask one question. If you paid off your mortgage, and then the federal government came along and bailed out the people down the road who ignored their mortgages and spent their money on new cars and high living, do you think that would be fair?
This is the analogy I'm drawing, because many players have worked very hard to get the standings they have to access the agents they have. Very long and very hard. Now it appears someone has come along to hand out gifts to people. I think that shows an enormous disrespect to those who have paid the price.
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Mashie Saldana
Minmatar Veto Corp
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Posted - 2011.05.18 07:39:00 -
[250]
Originally by: Budsin Adar An Onboard ship scanner to 64 AU i have to agree with most WTH are the probes then for?? I would say 8Au should be great nothing more.peace all 0/
To find anything that isn't a basic anomaly that you currently find by dropping a single probe in the system. To find Radar/Ladar/Mag/Grav/DED Complexes/Wormholes/Ships/Drones you will still need probes.
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Aeon Noblemagus
Minmatar Bath and Body Works S I L E N T.
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Posted - 2011.05.18 07:44:00 -
[251]
Edited by: Aeon Noblemagus on 18/05/2011 07:44:40 i hope im not the only person who sees this, but isnt this a stealth boost to low sec due to all the agents having +20 quality for all the people who want to take the risks for corps/alliances that want to try and do the logistics, though my only problem with be LP is gouing to take a massive dive.
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Hagira Zombie
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Posted - 2011.05.18 08:49:00 -
[252]
damit u loose 120 mil for skillbooks and 40% lp from mission runing. ccp do u really wonna ruin the high sec life ???????
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Ordigan
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Posted - 2011.05.18 09:20:00 -
[253]
It is quite painful to see like 0km jumpgate bookmarks and epic black market scamming are slowly but inevitably turning into WOW Online. It's all about RL marketing though and CCP has to adapt to make stupid and lazy, but still payable casuals give away their money. There's nothing to complain about, bringing in 20 casuals for a price of 1-2 hardcore fans leaving is reasonable in terms of profit, but it still sux.
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mineralwells
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Posted - 2011.05.18 10:11:00 -
[254]
hey could you guys in iceland send the rest of us the stuff your smoking when you come up with this stuff. hey, what exactly do you like about how the game works anyway? just wana know.
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Lederstrumpf
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Posted - 2011.05.18 11:30:00 -
[255]
Originally by: Dendel Hypermach it's _really_ _really_ unfair that you have 120m ISK in skills that are disappearing and you don't intend to reimburse the ISK cost players invested. the 22.5m ISK you burned for learning skills was way uncool, but moving to 120m ISK in Connection skills being burned is far past acceptable!
REIMBURSE THE ISK FOR CONNECTION SKILLS.
Let's all petition it.
Removing learned skills once paid for equals avatar devaluation by force.
Should we expect CCP to actively destroy more in game value once/sometimes paid for with real life $ ?
"First we advertise, then you hand us the money, then you invest your money for something you think is permanent, then we destroy it..."?
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Emeric Jadgoth
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Posted - 2011.05.18 11:34:00 -
[256]
Originally by: Dendel Hypermach it's _really_ _really_ unfair that you have 120m ISK in skills that are disappearing and you don't intend to reimburse the ISK cost players invested. the 22.5m ISK you burned for learning skills was way uncool, but moving to 120m ISK in Connection skills being burned is far past acceptable!
REIMBURSE THE ISK FOR CONNECTION SKILLS.
Oh please, it's only money. If you've bought and trained the skills, then you can probably make the ISK back in less than a day.
Originally by: Subrahmaya Chandrasekhar
This is the analogy I'm drawing, because many players have worked very hard to get the standings they have to access the agents they have. Very long and very hard. Now it appears someone has come along to hand out gifts to people. I think that shows an enormous disrespect to those who have paid the price.
Again. Oh please. It doesn't take much effort to get access to an agent at any level. At the rate you train weapon and ship skills to the point you can run an L4, you'll have run enough missions to get into the bottom floor of an L4 agent, then run a few more over a week and you gain access to the higher quality agents.
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Lederstrumpf
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Posted - 2011.05.18 11:40:00 -
[257]
Originally by: Subrahmaya Chandrasekhar many players have worked very hard to get the standings they have to access the agents they have. Very long and very hard.
CCP does not care. They could have opted to add extra "magnet" agents selectively to a) please noobs b) influence where missioning takes place by creating a multitude of new centers of attraction... just imagine the possibilities of dynamic appearances of special yet non-storyline agents...
Rather than using a scalpel to carve art they once again chose a sledge for dumb plumbing.
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Zey Nadar
Gallente Unknown Soldiers Wildly Inappropriate.
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Posted - 2011.05.18 11:49:00 -
[258]
Quote: Unique icons have been created for Blueprint originals and Blueprint copies so you can visibly differentiate between them.
Excellent.
Quote: The scroll position in the fleet window now retains or returns to its previous position when fleet members join, leave or move.
Excellent.
Quote: When attempting to start a Manufacturing job without all the required materials, the quote window now retains focus. A refresh button has been added so that you can add the correct amount of materials and proceed without having to restart the process.
Excellent.
Quote: Ships with jumpdrives are now unable to use jump bridges with the exception of ships belonging to the Black Ops ship category.
GRRR
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Hagira Zombie
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Posted - 2011.05.18 12:00:00 -
[259]
but rella why are u destroying in game diversity and creating uniformity, when most of eve players only started playing here becouse this game had most possabilitys and highest complexity. and now u are redusing it patch after patch
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Rock Chic
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Posted - 2011.05.18 12:20:00 -
[260]
Honestly the guys complaining on this thread are idiots.
This along with the other recent changes are the best CCP have ever done.
Removing learning skills and the new character creator was excellent.
The old quality system for agents was rubbish and I hated all the random mix of missions, now you can just choose what you want to do.
Ok, I too feel I'm losing out on something because I have all the connection skill-books, but the change is definitely needed!
All that's left now is removing low-sec from the game so it's Null and high-sec only and concentrating on getting walking in stations right.
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Hagira Zombie
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Posted - 2011.05.18 12:25:00 -
[261]
Originally by: Rock Chic
All that's left now is removing low-sec from the game so it's Null and high-sec only and concentrating on getting walking in stations right.
removing low sec :D that would cost alot of players
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Subrahmaya Chandrasekhar
Amarr J0urneys End
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Posted - 2011.05.18 12:29:00 -
[262]
I've always found it fascinating and informative to look at someone's standings stats and be able to appreciate the work they have put into the game. It is [was] an enjoyable part of the culture in Eve, a way to see how you are doing compared to other players. It was a tangible way to check an intangible measure of player quality and reputation. If you persist in proceeding with this change, you must logically ask the same question of employment history. It falls into the same category, and you cannot deny it too should be deleted - if you truly believe the madness espoused by your developers and their peers.
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Hagira Zombie
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Posted - 2011.05.18 12:33:00 -
[263]
Originally by: Subrahmaya Chandrasekhar I've always found it fascinating and informative to look at someone's standings stats and be able to appreciate the work they have put into the game. It is [was] an enjoyable part of the culture in Eve, a way to see how you are doing compared to other players. It was a tangible way to check an intangible measure of player quality and reputation. If you persist in proceeding with this change, you must logically ask the same question of employment history. It falls into the same category, and you cannot deny it too should be deleted - if you truly believe the madness espoused by your developers and their peers.
to remove standings and employment history wouldnt be that bad if they created some agents where u can chek it for a fee cuz i think it costs alot of processing power to have them on character info
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Hagira Zombie
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Posted - 2011.05.18 12:37:00 -
[264]
and btw if ccp thinks they can get more players into 0.0 by reducing high sec income then they are desperatly wrong cuz those players dont have the time needed for 0.0 live
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DK Shadow
Caldari The Micky Mouse Mafia
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Posted - 2011.05.18 12:39:00 -
[265]
Hmmm, a bit of a mixed bag here CCP.
- Missions: I do feel uneasy like the rest of people here that the game is getting too simplified, however after thinking about it i think this could go one way or the other. The reason it's good on paper is people will be willing to use the current negative quality agents. I think in practice though that people will just shuffle to the new most convenient mission systems close to existing market hubs. It's similar in a way to when CCP removed the gates around Yulai, people just moved to Jita instead and it was a bit inconvienient that was all. More people will get involved in missions and the game will get flooded with a bit more isk. Remember chaps, the actually isk currency we trade has to originate from somewhere and it's from NPCs and agent rewards. More isky means inflation.
- BPC and BPO different icons: Good job CCP i've been wanting this for 7 years .
- Scanner changes: Nothing but good, i mean the people moaning about sanctums? Who on earth HONESTLY pokes around 0.0 with on-board scanner for these??? Everyone uses a covert ops to scan the whole system anyway so whatÆs the problem? If anything it just lets the people without a second account be able to get scanning about by themselves and hopefully get a break. If people get killed more in anomalies then thatÆs great, there's already too much isk in this game and we got on just fine without cosmic signatures and anomalies in the past so deal with it people
- Cache: When is machonet going to get sorted? It winds me up no end when after a month of eve i have a 1-1.5gig cache size which includes over 150'000 files???? That's more files than your average XP install with some games music and general junk people download? Also it takes 20-30mins just to delete? Can't we have a few magic cache dummy files of a few gigs instead so the eve client sticks all it's messy crap in those instead of adding 150'000 individual files to my system?. 150'000 files a month... come on CCP.
- Space: More space! Please please please please pleeeease make some more space already? this game felt massive back in 2006, then warp to 0km made it a bit smaller, then just drives, jump bridges and all that jazz made eve tiny. Make eve big again CCP! Double the empires controlled space and double the pirate npc conquerable space (no more of that drone region crap though please). Also you promised me Jove space in 2003 :), will i ever get there? .
Ok ranting to one side, i've got to say CCP have been doing a top job the last couple of years with patches and new content. Cosmic signatures are great in my opinion and I like the kinder suprise egg effect it has when I get a decent toy from doing one :). I love it when an incursion ruins eve for the local miners and mission runners, brilliant :). Wormhole space I find boring but the ability to sneak about eve through wormholes is really cool.
All in all good job CCP! Almost 8 years I've been in this game . It's had it's ups and downs and luckily the last few years patches have mostly seen ups .
Mr DK out
o/
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DeODokktor
Caldari Dark Templars The Fonz Presidium
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Posted - 2011.05.18 13:25:00 -
[266]
Originally by: Pelt Recruitment
I neve full length quote - but in this case Jacob Holland is bang on. To highlight the issue, today, an alliance corp accepted members that were there to gank miners. They killed a hulk and the +5 implant. The CEO was clearly at fault but their APIs were clean, the clue lay in the fact they had no standing and so were clearly one purpose alts. Removing the NPCs standings info, makes it easier for b'tards to lie and infiltrate. We train hundreds of new pilots in alliance-and will be reducing recuitment because of this change. -Thanks CCP P.s. agent changes- good idea.
So you mean that before this change, you got your arse handed to ya. And now this change is coming in and your afraid your going to get your arse handed to ya.
And your mad because you have the full API but you cant view agent standings. THINK ABOUT THIS FOR A MOMENT.. You have the full API and you cant VIEW agent standings. I wonder if there is any way for you to get agent standing with a FULL api. I Just dont see a way........... ----------- Never Forget the joy of finding a main to link to a scammer alt. N-y-p-h-u-r ! ! |
Hakaru Ishiwara
Minmatar Republic Military School
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Posted - 2011.05.18 14:48:00 -
[267]
Soz, what ever happened to the ability to save personal ship fittings locally once the server-side 50-fittings cap was put into place with Incursions 1.4?
Also, to those who have brought up the significant loss of ISK invested in social skills, CCP historically operates in this manner. CCP has every right to alter the game as they see fit, but that does not mean that their design changes are worth the toilet paper used to wipe fanfest attendees' collective asses or that CCP gives two ****s about their customers' time and in-game ISK investments.
Lastly, as a player who did the grind up to enable level 5 missions, yeah, I feel like my time spent was significantly devalued. Putting a character in high-standing with a NPC corp was a true accomplishment, unlocking well-paying missions amongst other things. So much for that tiny scrap of exclusivity.
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Jacob Holland
Gallente Weyland-Vulcan Industries Brotherhood Of The Sick and Twisted
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Posted - 2011.05.18 15:34:00 -
[268]
This thread has made me think further about the agent division changes.
The occurrence of a courier mission when you ôwant to go and shoot some Angelsö is annoying. The primary reasons itÆs annoying are: They donÆt pay well û You looking at something of the order of half a million ISK for most of them, compared to the order of ten million (cash in wallet, mission pay, bonus and bounties) for a combat mission. If youÆre running missions fleeted then you have to leave the rest of the fleet doing nothing while you fly the æxÆ jumps in your hauler... and then leave them doing nothing again while you fly the æxÆ jumps back. They require a second ship û though this is really only an issue if you donÆt use the agent regularly, once you have a hauler at the station in question itÆs there for whenever you get a courier.
However, as the thread linked above has reminded me, the great courier nerf of 2006(?) has changed not only the environment but our perception of the environment.
Would people in general be so annoyed with Courier missions if they consisted of a sixty, thousand cubic meter cans which needed to be moved eight to twelve jumps but would pay four million ISK with a time bonus of six (for example)?
Not only would courier missions of that sort pay at a similar rate and take a similar time to complete and return from to the kill missions but, if you were running missions fleeted, you could significantly cut the completion time by simply trading some of the payload to your fleet-mates to transport, improving the rate of pay but also giving them something to do beyond just waiting for you to get back.
Freighters could be closed out of such missions if it was deemed necessary by having the ôLarge group of Scientistsö objects behave like assembled GSCs to force the use of Industrial and T2 Industrial ships. That would of course be a balancing decision.
However, if the only complaint about courier missions became that they required a better ship (or the occasional complaint that they ôforcedö a pilot into lowsec) would there be a reason to simplify the divisions?
If we could get back to what couriers were before the nerf (but without people stockpiling trade goods and, through the agent rewards, creating an artificial price floor for PI products) then wouldnÆt that result in a better and more immersive PvE experience?
--
Originally by: cordy
Respect to IAC .Your one of the few people who truly deserve to own and live in the space you are in.
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Kara Thrace Starbuck
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Posted - 2011.05.18 15:46:00 -
[269]
So basically I can use any agent located anywhere- no difference, except for the three categories? If so I think this is great :)
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Fedarov Blackice
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Posted - 2011.05.18 16:31:00 -
[270]
Ok i been reading through alot of the posts and I dont see any one else asking so here goes .....
I am told that the R+D agents will not be changing at all through this change .... But that cant be true since i have connections V and that skill is what allows me to use the R+D agents I am using.
If my reading of what will happen is correct on Thursday when the patch goes live i will lose my connections skill ...... dropping my Effective standing from 5.87 - 4.84 ... making the 2 level 4 agents I currently use (and possibly even the better L3 agent) unusable ????
If so what happens to my RP's, Will i be able to cash them in for datacores despite not having the faction ton interact with the agent ? or wil they be suspended until I train the new skill that is in my hanger 23 jumps away ? Or worse yet ..... will it assume the research is canceled and they disapear into the CCP ether.......
Any one know ...... as a precaution i made a whip round my R+D agents and cashed in the datacores just in case 360,000 isk a pop in jita ....niceness
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MisterNick
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Posted - 2011.05.18 16:44:00 -
[271]
The sheer volume of QQ in this thread is hilarious
We've all read the following many times in response to somebody's whinging about being wardecced/afk cloaker-ed/corp theft victim etc.
"This is EVE, adapt or die"
Now the forums are full of "wtf change is happening, ccp hates us all they want to turn it into space-wow". Just sit and think about that for a while
That covers the onboard scanner and JB changes. So for the others:
- Blueprint icons - great news. - Mission Agent changes - less being crammed in hubs = good, LP value reduction = bad. - Refunded skills - i'm kinda ambivalent on as I hadn't trained them a great deal. - Standings visibility thing - unlucky for mercs, no real change for corp recruiters as they generally ask for limited API anyway. - Still no sign of them fixing the text wrapping issues in chat, it seems.
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Subrahmaya Chandrasekhar
Amarr J0urneys End
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Posted - 2011.05.18 17:05:00 -
[272]
Originally by: Fedarov Blackice Ok i been reading through alot of the posts and I dont see any one else asking so here goes .....
I am told that the R+D agents will not be changing at all through this change .... But that cant be true since i have connections V and that skill is what allows me to use the R+D agents I am using.
If my reading of what will happen is correct on Thursday when the patch goes live i will lose my connections skill ...... dropping my Effective standing from 5.87 - 4.84 ... making the 2 level 4 agents I currently use (and possibly even the better L3 agent) unusable ????
If so what happens to my RP's, Will i be able to cash them in for datacores despite not having the faction ton interact with the agent ? or wil they be suspended until I train the new skill that is in my hanger 23 jumps away ? Or worse yet ..... will it assume the research is canceled and they disapear into the CCP ether.......
Any one know ...... as a precaution i made a whip round my R+D agents and cashed in the datacores just in case 360,000 isk a pop in jita ....niceness
I'm pretty sure the connections skill itself will not be removed or deleted, and you will still derive the same benefit from it as before.
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Emeric Jadgoth
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Posted - 2011.05.18 18:05:00 -
[273]
Originally by: Subrahmaya Chandrasekhar I'm pretty sure the connections skill itself will not be removed or deleted, and you will still derive the same benefit from it as before.
There are 10 Connections skills, Connections, Bureaucratic, Criminal, DED, Financial, High Tech, Labor, Military, Political and Trade. Of these, 7 are being replaced with 3. Those 7 are Bureaucratic, Financial, High Tech, Military, Political, Labor and Trade and are being replaced with Distribution, Security and Mining.
So the Connections skill set will be Connections, Criminal, DED, Distribution, Security and Mining. You are correct in your understanding of the changes.
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SirFur
Caldari Elite Force Apocalypse Now.
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Posted - 2011.05.18 19:24:00 -
[274]
Edited by: SirFur on 18/05/2011 19:28:15 Not happy about agent quality. Most level 20 agents are in lo sec and to make all agents pay out at the same rate regardless of the fact higher level agents are in more difficult and dangerous spots nullifies their advantage. The pay difference between a 0.5 and 0.2 level 20 agent isn't very much as it is so the main advantage really is that Lo sec level 20 agents are usually of more drsirable corps. In any case I am happy I get to redistribute some of me skills again esp. since I got all trained. Don't do missions no more so can put them to better use now. Ah well.
Love the other changes though. And makes better defined skill sets also. --------------------------- Life is a Gift: Use it Wisely
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Lederstrumpf
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Posted - 2011.05.18 21:41:00 -
[275]
Originally by: MisterNick Mission Agent changes - less being crammed in hubs = good
Right now I do missions some hops away from Dodixie here and there, call it "remote high sec". If intel about the patch is right I'll be doing missions 6 hops away from Jita soon. 'Changes=>"less crammed in hubs"' is a theory, nothing more.
I expect the opposite to happen, as I'm pretty sure people will choose mission systems close to major trade hubs... be it to resupply fast / cheap or to shorten travel routes to sell stuff...
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Hagira Zombie
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Posted - 2011.05.18 22:01:00 -
[276]
Originally by: Lederstrumpf
Originally by: MisterNick Mission Agent changes - less being crammed in hubs = good
Right now I do missions some hops away from Dodixie here and there, call it "remote high sec". If intel about the patch is right I'll be doing missions 6 hops away from Jita soon. 'Changes=>"less crammed in hubs"' is a theory, nothing more.
I expect the opposite to happen, as I'm pretty sure people will choose mission systems close to major trade hubs... be it to resupply fast / cheap or to shorten travel routes to sell stuff...
the new missions hubs will bes close to the trade hubs and if posible in 0.5 systems but anyway with the removal of conection skills the lp reward will be cut in half and with already reduced loot drop rates it wont be worth it anymore to run missions so mining will increase and here comes the next nerf. those chnages are kinda shortsighted
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Guillame Herschel
Gallente NME1
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Posted - 2011.05.18 22:13:00 -
[277]
Originally by: Lederstrumpf I expect the opposite to happen, as I'm pretty sure people will choose mission systems close to major trade hubs... be it to resupply fast / cheap or to shorten travel routes to sell stuff...
Or to avoid being sent into low sec or 0.0. I really don't see much movement of mission runners happening. Unless your agent is already Q20, wherever you are running missions now is going to be better after the patch than before. So why would you move?
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Jacob Holland
Gallente Weyland-Vulcan Industries Brotherhood Of The Sick and Twisted
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Posted - 2011.05.18 22:30:00 -
[278]
Originally by: MisterNick - Standings visibility thing - unlucky for mercs, no real change for corp recruiters as they generally ask for limited API anyway.
A huge change for corp recruiters. Not only will they be reliant on third party programs/sites to confirm in-game data but it makes it impossible to make assessments of anyone who doesn't come to you.
Not only does the change have significant impact but we've not heard why it was made and why it was considered to be the best solution. --
Originally by: cordy
Respect to IAC .Your one of the few people who truly deserve to own and live in the space you are in.
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Zaknussem
Everybody Loves Donuts
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Posted - 2011.05.18 22:51:00 -
[279]
Originally by: Jacob Holland Not only does the change have significant impact but we've not heard why it was made and why it was considered to be the best solution.
I haven't heard anything solid myself, so my words are all hypothetical, but the current theory is because of huge database queries that are sent every time you check a character's standing.
If that's true, then it's primarily being removed to reduce the load on the servers. What's worse, it creates a horrible precedent. Stay tuned as more gameplay features will be silently dropped to ease the load on the servers.
As to why no other solution seems to be available? This is CCP, they are incompetent.
(Sadly, that last sentence is not hypothetical.) |
Fangle Vendor
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Posted - 2011.05.18 23:12:00 -
[280]
I think that most things from the patch notes are great. However, it worries me a little that EvE is getting more and more games in the game - like incursions, wormholes and planetary interaction, while at the same time the original gameplay, like missions in this case, is getting simplified. For a lot of players who have played for a long time, it is the diversity of the game that is appealing - that you can, and also often have to, deal with different aspects of the game from one moment to the next.
I have played the game for a bit more than 5 years total and even if I have sometimes sighed over that darned courier, I have still been reminded that there were other sides to the game. The odd obstacle is what is appealing to me, really. It can be players or game content that makes me have to adapt to something I hadn't planned for - and that is what makes it so interesting.
To me, when the game gets too divided up into nice little manageble mini-games, it gets duller. Also I am one of those players who like to do a bit of everything and when stuff feels less integrated with other eve-stuff I am doing, I am not in the same way forced to interact with other people. I have a natural tendency to do that, but the whole "one realm" that we're so proud of gets dismantled bit by bit when one guy can sit with his head in the planets all day, one lady can live in a wormhole all of her eve-life and the next man can get all the missions he wants of a certain kind without ever having to wait or moan just a little bit. And if you're trying in earnest to keep up with all this, and incursions and pvp and other bits you really would like to do, you'll have a hard time making ends meet.
So in my view, we're going to end up with multiple semi-separate games if this continues down this path and we're all going to be stuffed full with cake and never need to eat any veggies, so to speak.
I am all for making peoples lives easier with the nice changes to blueprints, the recent removal of learning skills and stuff like that but I really wish CCP would consider not taking it too far. I'd have been happy with less agent divisions if they had just 1 percent chance of giving you something you didn't wish for, just sometimes. But don't take all the challenges away and don't make our lives so easy that we never have to overcome a problem or annoyance.
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Miilla
Minmatar Hulkageddon Orphanage
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Posted - 2011.05.18 23:49:00 -
[281]
Edited by: Miilla on 18/05/2011 23:49:08
How big is the download for this patch?
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Kelnarn Shaelingrath
Caldari River-Rats in space
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Posted - 2011.05.19 00:44:00 -
[282]
Originally by: Kary Tamona
Originally by: Deleros Revo Edited by: Deleros Revo on 16/05/2011 12:09:34 ... if I wanted simple games, I only have to go mmorpg.com and pick one. I've been playing EVE these years becouse it is complicated to a certain extent, you have to think your decisions or gather information before taking decisions more compared to other games, and that is good
I agree with this ^ . Some simplification may be OK but part of the challenge of EvE is its complexity. Dumb it down too much and it becomes your run of the mill MMORPG for those with short attention spans, therefore changing the population of Eve.
^^THIS^^
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Caldwell Whitlock
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Posted - 2011.05.19 00:45:00 -
[283]
How will the missions in progress work after patching? Can be completed as usual, and rewards as when they were accepted? |
Yankee Sullivan
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Posted - 2011.05.19 04:58:00 -
[284]
As new player to Eve, I feel like this change is cheating me of the sense of accomplishment of building up my standings with agents and slowly working up to the good money. While the reduction in divisions makes sense, the standings change does not. I'm not sure what you guys are trying to do, unless your trying to make the game easier...which is not okay. I started playing Eve because Eve is complex and difficult, which most other MMO's aren't, which is why I stopped playing them.
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Toovhon
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Posted - 2011.05.19 06:42:00 -
[285]
Originally by: Rock Chic Honestly the guys complaining on this thread are idiots.
This along with the other recent changes are the best CCP have ever done.
Removing learning skills and the new character creator was excellent.
The old quality system for agents was rubbish and I hated all the random mix of missions, now you can just choose what you want to do.
Ok, I too feel I'm losing out on something because I have all the connection skill-books, but the change is definitely needed!
All that's left now is removing low-sec from the game so it's Null and high-sec only and concentrating on getting walking in stations right.
Remove lowsec??? It's tough to decide whether you're just incredibly ignorant or plain thick. I'm guessing you're ignorant and have never been in lowsec, or died once in there, wailed in local and ran away with the laughter of low sec denizens in your ears. -- Frog blast the vent core! |
Toovhon
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Posted - 2011.05.19 06:56:00 -
[286]
Originally by: Guillame Herschel
Originally by: Lederstrumpf I expect the opposite to happen, as I'm pretty sure people will choose mission systems close to major trade hubs... be it to resupply fast / cheap or to shorten travel routes to sell stuff...
Or to avoid being sent into low sec or 0.0. I really don't see much movement of mission runners happening. Unless your agent is already Q20, wherever you are running missions now is going to be better after the patch than before. So why would you move?
Ahhh.... because after the patch only system sec will matter (in determining reward quality) for all level IV agents??? No longer will it be worth missioning in 0.7 space, say, because the agent there is much better quality or has a higher chance of the type of missions you enjoy than the one in 0.5.
It's very simple - players go where the maximum payout can be achieved without having to stray into lowsec (unless they like that kind of thing, or their alliance owns a slice of lowsec with good agents - in which case they just got shafted), so why wouldn't they make a one-time move after the patch, that increases their payout and possibly moves them closer to a tradehub?
Think. -- Frog blast the vent core! |
Gideon Stargazer
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Posted - 2011.05.19 07:07:00 -
[287]
Thanks for screwing over the players again with a 9.5 hour time frame of being down. Since we dont get to play during this time what type of compensation are you offering? That amount of time a person can make quite a bit of money working or what not so how about $95 paid to current subrcribers or a 6 months free play time since that about what the cost would be? Come on you bent us over and dont expect us to cry ****!
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Kyluj
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Posted - 2011.05.19 07:11:00 -
[288]
Congratulations on your excellent business decisions that have been made apparent by this patch, CCP! At this rate, however, it's unlikely that part of your revenue will continue to come from me for much longer.
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Wes Desto
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Posted - 2011.05.19 07:22:00 -
[289]
Originally by: Gideon Stargazer Thanks for screwing over the players again with a 9.5 hour time frame of being down. Since we dont get to play during this time what type of compensation are you offering? That amount of time a person can make quite a bit of money working or what not so how about $95 paid to current subrcribers or a 6 months free play time since that about what the cost would be? Come on you bent us over and dont expect us to cry ****!
I gotta say thats the lamest bear tears i've seen to date. your crying cuz you dont get to rat?? go learn about sex and try to engage in it. if your ratting for 9.5 hours, you got issues bigger than isk loss.
I dont get to mission, soooo. i'll go watch youtube or tv or talk with corpies in our Comms. Life outside of eve exists. Or better yet read something.
As to the mission changes as long as they dont screw the LP mechanics i wont much care about the rating, I am worried that more and more people with hit the agents that give high lp, thus dropping the value of modules and implants. But if all fails, we can still mine or trade for iskes.. ccp hasnt beat the **** out those yet.
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4CID 8URN
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Posted - 2011.05.19 07:36:00 -
[290]
Originally by: Wes Desto I dont get to mission, soooo. i'll go watch youtube or tv or talk with corpies in our Comms. Life outside of eve exists. Or better yet read something.
As to the mission changes as long as they dont screw the LP mechanics i wont much care about the rating, I am worried that more and more people with hit the agents that give high lp, thus dropping the value of modules and implants. But if all fails, we can still mine or trade for iskes.. ccp hasnt beat the **** out those yet.
Life outside of eve exists - i'll go watch youtube or tv or talk with corpies in our Comms...
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Dr Drafura
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Posted - 2011.05.19 07:39:00 -
[291]
Edited by: Dr Drafura on 19/05/2011 07:40:13
Originally by: Gideon Stargazer Thanks for screwing over the players again with a 9.5 hour time frame of being down. Since we dont get to play during this time what type of compensation are you offering? That amount of time a person can make quite a bit of money working or what not so how about $95 paid to current subrcribers or a 6 months free play time since that about what the cost would be? Come on you bent us over and dont expect us to cry ****!
9.5h of eve is 0.19Ç wich is 0.28$... Which compensation do you expect ?
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Galies
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Posted - 2011.05.19 08:05:00 -
[292]
Well, the servers are down, so that tells me what is happening.. Thanks CCP, you just told me that the thousands upon thousands of missions i ran in the past 3 or so years were for nothing... I accept the other changes, as they really dont affect me, but, the changes to the missions is a bit much. It has been a note of pride for me that my standings with a certain faction are 9.99, i used to see that as a sign of my perserverence and deermination, and my reward was being able to use any agent in that faction, now a newer player can achieve the same thing, without going through the effort i had to. Please CCP, dont keep taking away the things that have made this game so great, its complexity, and challenge. Eve has always been a game that attracted a more mature, patient, attentive player, not someone with a short attention span, or couldnt wait a week, or more, for a single skill to train. Please, lets remember what Eve has always been.
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Jemsterr
Caldari Applied Creations The Fendahlian Collective
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Posted - 2011.05.19 08:08:00 -
[293]
I can never find the thread that has the expected duration of the patch downtime. I thought it was in Eve Gen Disc, but can't find it.
I'm not whining that it's down, just wondering if it's expected to me 30mins, or 5hrs
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Qrelk
Caldari Malon industries
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Posted - 2011.05.19 08:11:00 -
[294]
May 19 Downtime will begin at 07:00 UTC and is expected to be completed at 16:30 UTC
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JeMeTTe Jouhinen
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Posted - 2011.05.19 08:12:00 -
[295]
Originally by: Qrelk May 19 Downtime will begin at 07:00 UTC and is expected to be completed at 16:30 UTC
Where did you read that, I thought I'd read all the devblogs and notes - but I haven't read all x pages of this thread.
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corthosin
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Posted - 2011.05.19 08:16:00 -
[296]
Just a question, in the blog ccp says it is very likely that some agents are going to be removed in the neartime because of redundancy. What is going to happen to my standing towards that corp if an agent which i have done missions for is going to be removed?
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Migs II
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Posted - 2011.05.19 08:21:00 -
[297]
I have a question about blueprints. If you look at a BPC made from your BPO there is no info about copying that BPC, but if I take my BPC, invent it and get a T2 BPC under the bill of materials tab there is a copy tab that has a list of skills and materials needed. Lord knows that is impossible to get a copying slot anywhere so i tried to do it on the test server and it said I couldn't copy a BPC. But sometimes certain features aren't available on SISI. I am waiting to build our corp standings so we can put up a POS so i can try it. But I thought, that since there was a report about blueprints, that I could get someone from CCP to respond and take out the speculation for me and then i can stop the focus on that POS.
The question: Can you copy a T2 BPC that you invent? If not, is it something that see for the future. If not how do you get more that one run on a T2 BPC?
Please no response from players unless you are 100% sure that you have the answer, I'd rather not have an answer that begins or ends with "I think so" javascript:insertsmilie('','WebPost','text');
signed: little ole me, aka. Nobody
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Iris Khan
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Posted - 2011.05.19 08:24:00 -
[298]
The OP is obscure. Would be nice if ccp would explain better on what they are trying to achieve.
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Mint Magnetism
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Posted - 2011.05.19 08:32:00 -
[299]
Originally by: Migs II I have a question about blueprints. If you look at a BPC made from your BPO there is no info about copying that BPC, but if I take my BPC, invent it and get a T2 BPC under the bill of materials tab there is a copy tab that has a list of skills and materials needed. Lord knows that is impossible to get a copying slot anywhere so i tried to do it on the test server and it said I couldn't copy a BPC. But sometimes certain features aren't available on SISI. I am waiting to build our corp standings so we can put up a POS so i can try it. But I thought, that since there was a report about blueprints, that I could get someone from CCP to respond and take out the speculation for me and then i can stop the focus on that POS.
The question: Can you copy a T2 BPC that you invent? If not, is it something that see for the future. If not how do you get more that one run on a T2 BPC?
Please no response from players unless you are 100% sure that you have the answer, I'd rather not have an answer that begins or ends with "I think so" javascript:insertsmilie('','WebPost','text');
signed: little ole me, aka. Nobody
Not exactly the topic for Invention/BPC discussion, however to answer your question briefly:
You can not copy copies. Regardless of T1 or T2.
The number of runs you get depends on both the BPC you research and the options you use during invention. If you want more copies, you have to do more invention.
http://wiki.eveonline.com/en/wiki/Invention
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Araminta Rescorai
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Posted - 2011.05.19 08:35:00 -
[300]
Originally by: Migs II I have a question about blueprints. If you look at a BPC made from your BPO there is no info about copying that BPC, but if I take my BPC, invent it and get a T2 BPC under the bill of materials tab there is a copy tab that has a list of skills and materials needed. Lord knows that is impossible to get a copying slot anywhere so i tried to do it on the test server and it said I couldn't copy a BPC. But sometimes certain features aren't available on SISI. I am waiting to build our corp standings so we can put up a POS so i can try it. But I thought, that since there was a report about blueprints, that I could get someone from CCP to respond and take out the speculation for me and then i can stop the focus on that POS.
The question: Can you copy a T2 BPC that you invent? If not, is it something that see for the future. If not how do you get more that one run on a T2 BPC?
Please no response from players unless you are 100% sure that you have the answer, I'd rather not have an answer that begins or ends with "I think so" javascript:insertsmilie('','WebPost','text');
signed: little ole me, aka. Nobody
Tried google or the actual sub-forum that deals with science/invention? And what does your question in any which way have to do with this patch or this thread? Please dont respond, my questions are rhetorical.
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Gladni Jura
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Posted - 2011.05.19 08:42:00 -
[301]
I put a bet 100M isk, they will extend downtime beyond 16:30 UTC.
Who will take it.
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Harold Remus
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Posted - 2011.05.19 08:42:00 -
[302]
Originally by: SilverDollar Some good changes here: that dumb fleeting process is now fixed, new icons for BPs, some interface issues fixed as well. So far, so good. Now, why CCP start messing with things that aren't broken?. I would love to see more patches fixing the small things, but please keep your hands off the big right stuff. If you're trying to appeal to a dumber type of player, just say so and we'll all leave "en masse", to make room for your new customers.
I just don't want to play along with ppl dumber than me, that's it. I want to draw a line here: no one dumber than me should be allowed to play EVE. That would be a little too much, even for me!
so what you are telling us, as far as i can determine, is that you are only going to be happy in this game as long as you are the dumbest one playing it. well, have fun.
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Messenger Character
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Posted - 2011.05.19 08:43:00 -
[303]
http://cdn1.eveonline.com/evepremiumpatch247655-259851_m.exe
The patch seems to work, but CCP might change it if they need so u might have to download again when Eve opens to night
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houseelf tumnus
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Posted - 2011.05.19 08:47:00 -
[304]
Edited by: houseelf tumnus on 19/05/2011 08:48:04 Edited by: houseelf tumnus on 19/05/2011 08:47:28 Im a nulsec guy through and through...
for real if ccp does not soon cut back on the one sided nerfing of nul-sec dwellers and gifts for the "persons" having thier envy filled exsistance in high sec. and the turn towards a wow like needed intelligens...
i can and will surely find something more worthwhile to put all that good money im spending on eve...
and its my feeling that many other players have the same little nagging feeling somewhere inside thier chest
so try something new CCP - give though to ALL your current and loyal players rather than only thinking how to get new once
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Mrs Zor
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Posted - 2011.05.19 08:48:00 -
[305]
Everytime a patch comes out, there is some idiot stating that he wont play eve anymore.
Dont fricken lie to us. You will play EVE. If you were going to quit EVE in disgust, you wouldnt take the time to announce it to the world.
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houseelf tumnus
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Posted - 2011.05.19 08:50:00 -
[306]
its called a cr of frustration ma'am.
and yes if it turns much worse its not worth the amount of time i have to spend on the game
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Harima sama
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Posted - 2011.05.19 08:51:00 -
[307]
Originally by: Gideon Stargazer Thanks for screwing over the players again with a 9.5 hour time frame of being down. Since we dont get to play during this time what type of compensation are you offering? That amount of time a person can make quite a bit of money working or what not so how about $95 paid to current subrcribers or a 6 months free play time since that about what the cost would be? Come on you bent us over and dont expect us to cry ****!
Lol at the obvious troll here. I commend you! *claps*
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Mrs Zor
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Posted - 2011.05.19 08:51:00 -
[308]
Edited by: Mrs Zor on 19/05/2011 08:53:11
Originally by: houseelf tumnus Edited by: houseelf tumnus on 19/05/2011 08:48:04 Edited by: houseelf tumnus on 19/05/2011 08:47:28 Im a nulsec guy through and through...
for real if ccp does not soon cut back on the one sided nerfing of nul-sec dwellers and gifts for the "persons" having thier envy filled exsistance in high sec. and the turn towards a wow like needed intelligens...
If it is that better (envious) in high sec, why not move there instead?
Look at it this way, people dont start out in null sec. New players start out in high sec and need a helping hand :)
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major pane inucabusta
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Posted - 2011.05.19 08:54:00 -
[309]
Originally by: Mrs Zor Everytime a patch comes out, there is some idiot stating that he wont play eve anymore.
Dont fricken lie to us. You will play EVE. If you were going to quit EVE in disgust, you wouldnt take the time to announce it to the world.
i quit runescape with an announcement, but that was different. i was a pmod and wanted them to understand why they were losing their good long term players, namely they were lying to us and it was obvious.
on the other hand, players like that that claim BEFORE an update comes out, is a horse of a different color. they never quit (or not for long). they just like making noise.
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KHAAN DRAKE
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Posted - 2011.05.19 08:55:00 -
[310]
what time is it now, over there?
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houseelf tumnus
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Posted - 2011.05.19 08:55:00 -
[311]
tell ya what lassie ya sound like one of them high sec dwellers to me.
now get of me lawn before i clud ya one with me nineiron
simply pput i dont like it in high sec. 1) to many pirates and very little ya can do about it. 2) safe when living with good friends... its the way eve schuold be, and might be a patch or two more if ccp continues to screw us over like this
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Mrs Zor
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Posted - 2011.05.19 08:57:00 -
[312]
Originally by: houseelf tumnus tell ya what lassie ya sound like one of them high sec dwellers to me.
now get of me lawn before i clud ya one with me nineiron
simply pput i dont like it in high sec. 1) to many pirates and very little ya can do about it. 2) safe when living with good friends... its the way eve schuold be, and might be a patch or two more if ccp continues to screw us over like this
No, Im a low sec (not null) dweller.
My point is, if you like null sec and ccp does not change it, then so what? If you envy the constant changes given to high sec dwellers then why not be a recipient and move there instead?
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Maliente Nevor
The Wyld Hunt Cascade Imminent
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Posted - 2011.05.19 09:00:00 -
[313]
First off, I welcome the JB changes. And yes, my alliance and coalition has them, I personally own both SC and JF, so we/I will feel the effect of this change. But the JB's made moving around nullsec too easy and riskfree and encouraged slacking attitude towards being aware of your surrounding area. It will require more effort now to move around nullsec for established 0.0 coalitions/alliances and stupid people get another chance to FAIL due to lack of scouting, being hasty, not paying attention to FC's, etc. I used to live in Fountain when TEST first took the region and in those weeks before they reached a sovereignity level to support JB's the region felt truly alive.
What I dont get is the dumbing down of missioning system. Its nice to get 1.3M sp available on one of my alts but why make all regions/systems in highsec the same with regards to PVE/missions? The sanctum nerf differentiated nullsec space, but in highsec/npc 0.0 they go the other way and make all systems the same. CCP, you just fixed something that wasnt broken. Good going!
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Harold Remus
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Posted - 2011.05.19 09:03:00 -
[314]
Originally by: houseelf tumnus Edited by: houseelf tumnus on 19/05/2011 08:48:04 Edited by: houseelf tumnus on 19/05/2011 08:47:28 Im a nulsec guy through and through...
for real if ccp does not soon cut back on the one sided nerfing of nul-sec dwellers and gifts for the "persons" having thier envy filled exsistance in high sec. and the turn towards a wow like needed intelligens...
i can and will surely find something more worthwhile to put all that good money im spending on eve...
and its my feeling that many other players have the same little nagging feeling somewhere inside thier chest
so try something new CCP - give though to ALL your current and loyal players rather than only thinking how to get new once
I say nerf the null sec-ers till they cry and run back to hi-sec. then when the systems are all empty, the rest of us can move out there and get all the great bouties and abundant ores and all the moon mining materials we can get our greedy little jealous hands on. meanwhile, all the ex-null sec-ers, can sit around all the highsec ganker stargates crying about how bad they used to have it in nul-sec, with all its darned little difficulties and freedom to do as you please whenever you want, while having your battleship blown to bits by a bunch of ******s with smartbombed destroyers who just wanted to look cool on their killboards.
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Sassy Zappy BIO
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Posted - 2011.05.19 09:04:00 -
[315]
You Guys must have no job's and not know what RL is. i mean so what if the sever takes longer then they thought to get back up and running oviosly non of you wingers have every worked with programing code or run a server that has to hold thousonds of players and be stable. and to have the nerve to ask for Money for free play time get over ur self, in fact go play WOW at least we wouldent have to listen to you.
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Iris Khan
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Posted - 2011.05.19 09:04:00 -
[316]
Originally by: Maliente Nevor CCP, you just fixed something that wasnt broken. Good going!
Yeh I think people were happy with the mission system as it was.
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Fansadox
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Posted - 2011.05.19 09:06:00 -
[317]
"May 19 Downtime will begin at 07:00 UTC and is expected to be completed at 16:30 UTC"
Are you kidding me? these minor changes take that long... so whats the compensation?
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Mrs Zor
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Posted - 2011.05.19 09:08:00 -
[318]
Originally by: Fansadox "May 19 Downtime will begin at 07:00 UTC and is expected to be completed at 16:30 UTC"
Are you kidding me? these minor changes take that long... so whats the compensation?
Gives us addicts a chance to shower and clean our house.
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Erazar
Caldari Caldari Provisions
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Posted - 2011.05.19 09:11:00 -
[319]
imo these changes aint bad & do more good than bad.
Yes eve has been simplified over the years, ive been playing for 6+ years & have noticed some things have been made easier for the new comer, imo ccp had no choice if they want to bring in a flux of new players, without them eve server would be pretty much empty by now & those whining about patches making eve too simple would be whining about the server being empty! catch 22.
6 years on i still have fun & im still learning new things within eve, unlike other mmorpgs within a few weeks i know pretty much all there is to know.
good job ccp imo, eve still has a strong playerbase theres no sign of subs declining so they are doing summit right ;)
hi der! |
Sassy Zappy BIO
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Posted - 2011.05.19 09:18:00 -
[320]
Originally by: Fansadox "May 19 Downtime will begin at 07:00 UTC and is expected to be completed at 16:30 UTC"
Are you kidding me? these minor changes take that long... so whats the compensation?
Must be a player from the northen hemisphere always looking for conpensation 30 seconds after somthing goes wrong... lol if i was paid 1 isk for every person the complains about the server taking to long to come back i would have bilions.
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Ahurr
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Posted - 2011.05.19 09:19:00 -
[321]
What about R&D agents, no info on that?
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Iris Khan
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Posted - 2011.05.19 09:20:00 -
[322]
Originally by: CCP Navigator
Originally by: suki cox I hope this doesnt completely moot all the grinding for R&D agents ive been doing...
Research and Development agents are unchanged.
There will be a blog coming out shortly regarding the skill book changes in full.
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Mother Clucker
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Posted - 2011.05.19 09:31:00 -
[323]
Originally by: Fansadox "May 19 Downtime will begin at 07:00 UTC and is expected to be completed at 16:30 UTC"
Are you kidding me? these minor changes take that long... so whats the compensation?
you get epeen. don suck it all one place
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FinaI Destination
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Posted - 2011.05.19 09:32:00 -
[324]
Originally by: Gladni Jura I put a bet 100M isk, they will extend downtime beyond 16:30 UTC.
Who will take it.
hmmmm. me not betting. but i think they said this time that downtime is to 16:30 becouse they just don't want all nagging about it.
I expect the server will be up way before that. weeeee. o/
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DetCord Saisio
Caldari UnchainedPotential Hand That Feeds
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Posted - 2011.05.19 09:33:00 -
[325]
Originally by: Maliente Nevor What I dont get is the dumbing down of missioning system. Its nice to get 1.3M sp available on one of my alts but why make all regions/systems in highsec the same with regards to PVE/missions? The sanctum nerf differentiated nullsec space, but in highsec/npc 0.0 they go the other way and make all systems the same. CCP, you just fixed something that wasnt broken. Good going!
Your answer can be found in Fanfest 2011. Many videos posted on youtube... this _link may help you get your answer faster! (07:00-07:45; i.e. click forward seven minutes)
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Zey Nadar
Gallente Unknown Soldiers Wildly Inappropriate.
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Posted - 2011.05.19 09:35:00 -
[326]
Originally by: Fansadox "May 19 Downtime will begin at 07:00 UTC and is expected to be completed at 16:30 UTC"
Are you kidding me? these minor changes take that long... so whats the compensation?
I also surprised why the update will take that long..
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Tosh Slicer
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Posted - 2011.05.19 09:43:00 -
[327]
Originally by: Miilla Edited by: Miilla on 18/05/2011 23:49:08
How big is the download for this patch?
Hope its not as big as your head miilla
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John Zorg
Caldari Oberon Incorporated Morsus Mihi
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Posted - 2011.05.19 09:45:00 -
[328]
This jump bridge nerf must be the single most ******ed idea in the history of this game... CCP, tell me, how the **** do I get my capital ships into any of the home station systems where I don't have control of the Jammer? Do I have to ask permission to have it cycled every time? The person that came up with this idea needs to get fired...
Next you want to remove the 2 jump bridges per system... so how is this going to improve the game... why not just remove 0.0, POS's, capitals...
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Amun Khonsu
Royal Order of Security Specialists
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Posted - 2011.05.19 09:45:00 -
[329]
Edited by: Amun Khonsu on 19/05/2011 09:45:38
Your hard earned money at work with CCP:
http://www.youtube.com/watch?v=VgvM7av1o1Q
Fight them until turmoil is no more and strike terror into their hearts. |
Graeme Goodfeather
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Posted - 2011.05.19 09:48:00 -
[330]
If you leave the game on the login screen does it automatically update server status when it comes back online?
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Sealiah
Minmatar Coffee Lovers Brewing Club ROMANIAN-LEGION
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Posted - 2011.05.19 09:53:00 -
[331]
I wonder what kind of delay are we facing this time :)
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DrugsDen
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Posted - 2011.05.19 09:55:00 -
[332]
Edited by: DrugsDen on 19/05/2011 10:02:19 And this will take ALLDAY AGAIN IN UK TIME!!! FFS ccp sort it out
If they had got up and done it at 2am be done now just to lazy!!!
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Jayden Demonia
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Posted - 2011.05.19 09:56:00 -
[333]
What time until the servers come back up CST? It is 5:00 AM.
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Graeme Goodfeather
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Posted - 2011.05.19 09:56:00 -
[334]
Edited by: Graeme Goodfeather on 19/05/2011 09:58:11
Originally by: Amun Khonsu Edited by: Amun Khonsu on 19/05/2011 09:45:38
Your hard earned money at work with CCP:
http://www.youtube.com/watch?v=VgvM7av1o1Q
It does mention in outtakes video that they did the filming in their own time. Other than that the cost of making it wouldv only gone into someone else's pocket, not into the game. Like it, shows a great sense of humour on developer's side.
Originally by: Jayden Demonia What time until the servers come back up CST? It is 5:00 AM.
Well, you're 5 hours behind UTC, so for you its about 11.30 I think.
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Umbar Xadi
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Posted - 2011.05.19 10:01:00 -
[335]
.....getting mission runners to actually move and go somewhere else. That's fantastic.
For once the old mission hubs will show some different faces and mission runners can still play space invaders.
Keep up the drive towards a dynamic evolving Eve
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Ron Ton
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Posted - 2011.05.19 10:03:00 -
[336]
sniff you mean no eve for now? sniff you mean I have to clean my house like I did the last time they had an EDT? woo is me. LOL see ya on the flip.
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Hruruzat
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Posted - 2011.05.19 10:04:00 -
[337]
Thanks for these changes CCP!
If you look at the changes to the agent system compared to the profile and onboard-scanner changes, there are a lot of nice possibilities! So we don't need a lot of the older missionhubs any more? Wrong! There will be a lot more new hubs in 0.5 and 0.6 space. The agents still pay better than in 1.0 regardless which Q they had/have/will ever get. This is constistent with the 0.0 sanctum change. So where will all the ninjas go? Make an educated guess... And to all the guys who are scouting on wartargets: There isn't that much sense in using the standing sheet anymore, since every missionrunner could easily switch the systems as the agents stay the same. The locator agents would be the better way to go, or just start lurking around 0.5's with high amounts of L4's - so why not get rid of this hamster consuming sheet? It gets more a hunting game for everybody. - Looks fine to me! The scanner changes won't affect us all as much, as we might think. If someone wants to probe you, he'll probe you, regardless how - period. The most interesting change will probably be within all the trading networks troughout empire space. There ist much more hauling to take place in the future and i like that! Hey isn't this a change that brings even more complexity for are traders?
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Mrs Zor
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Posted - 2011.05.19 10:04:00 -
[338]
Originally by: Graeme Goodfeather Edited by: Graeme Goodfeather on 19/05/2011 09:58:11
It does mention in outtakes video that they did the filming in their own time. Other than that the cost of making it wouldv only gone into someone else's pocket, not into the game. Like it, shows a great sense of humour on developer's side.
Who paid for the cost of making it?
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Amun Khonsu
Royal Order of Security Specialists
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Posted - 2011.05.19 10:06:00 -
[339]
Originally by: Graeme Goodfeather Edited by: Graeme Goodfeather on 19/05/2011 09:58:11
Originally by: Amun Khonsu Edited by: Amun Khonsu on 19/05/2011 09:45:38
Your hard earned money at work with CCP:
http://www.youtube.com/watch?v=VgvM7av1o1Q
It does mention in outtakes video that they did the filming in their own time. Other than that the cost of making it wouldv only gone into someone else's pocket, not into the game. Like it, shows a great sense of humour on developer's side.
It is a cool vid.
Fight them until turmoil is no more and strike terror into their hearts. |
wiersma
Caldari Ookami no sekitsui
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Posted - 2011.05.19 10:09:00 -
[340]
Edited by: wiersma on 19/05/2011 10:15:51 Edited by: wiersma on 19/05/2011 10:13:05 I love the the CCP rap song! it's a perfect example of keeping personel happy alowing them some room to play at work. Unlike most US office companies that lock op their workers in boring cubicles like pigs in a stable keeping camera's on them all the time to check if they actualy do something.. And if they get depressed. just fire them and find a new victim...
If you take the time while eve is offline to look at some employee interviews You actualy see they are smiling and looking happy and talk good about their work http://www.youtube.com/watch?v=7OYtXEbzUqg&feature=relmfu
I Love you CCP take your time to do it right and don't get stressed by people complaining..
"It takes to long i have to wait all day".. FAIL "More skills gone it gets boring" FAIL "i like the bpo bpc fix but the rest meh.." FAIL
etc etc etc..
================================================ Mining is the extraction of valuable minerals or other geological materials from SPACE... :-P |
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Kim Trader
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Posted - 2011.05.19 10:09:00 -
[341]
Information on a pilot's standings towards NPC corporations is no longer visible from 'Show Info'. You now see the standings information between you and the other pilot and the factions you each belong to.
I still havent seen any CCP explanation for this A lot of people use this standing info for recruiting and mission runner hunting. By making this change CCP is basically destroying a lot of players' gameplay and the only source of intel available.
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Karia Sur
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Posted - 2011.05.19 10:14:00 -
[342]
quite a few of these changes affect me in different ways, some good, some bad, however the 1 that defintely needs changing imo is that the only combat SoE agent is in Caldari space....epic fail on that 1.
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Nula Acamoli
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Posted - 2011.05.19 10:16:00 -
[343]
rotfl I am sick by people saying "thats the game baby, if you dont like it just quit", and then at the slightest problem they emorage like the cry babies they truly are. Whoever threatens lo leave - please leave and the sooner the better
Originally by: Harold Remus
Originally by: houseelf tumnus Edited by: houseelf tumnus on 19/05/2011 08:48:04 Edited by: houseelf tumnus on 19/05/2011 08:47:28 Im a nulsec guy through and through...
for real if ccp does not soon cut back on the one sided nerfing of nul-sec dwellers and gifts for the "persons" having thier envy filled exsistance in high sec. and the turn towards a wow like needed intelligens...
i can and will surely find something more worthwhile to put all that good money im spending on eve...
and its my feeling that many other players have the same little nagging feeling somewhere inside thier chest
so try something new CCP - give though to ALL your current and loyal players rather than only thinking how to get new once
I say nerf the null sec-ers till they cry and run back to hi-sec. then when the systems are all empty, the rest of us can move out there and get all the great bouties and abundant ores and all the moon mining materials we can get our greedy little jealous hands on. meanwhile, all the ex-null sec-ers, can sit around all the highsec ganker stargates crying about how bad they used to have it in nul-sec, with all its darned little difficulties and freedom to do as you please whenever you want, while having your battleship blown to bits by a bunch of ******s with smartbombed destroyers who just wanted to look cool on their killboards.
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Graeme Goodfeather
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Posted - 2011.05.19 10:16:00 -
[344]
Originally by: Mrs Zor
Who paid for the cost of making it?
I'd guess CCP, but if you understand business, the chances are the money came out of the marketing budget, not the game budget and its not exactly a high production value video, although its well edited.
So no more worrying about the money being better spent on the game, the chances are it wouldv never been spent on the game development.
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Amun Khonsu
Royal Order of Security Specialists
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Posted - 2011.05.19 10:16:00 -
[345]
Edited by: Amun Khonsu on 19/05/2011 10:18:39
Originally by: wiersma Edited by: wiersma on 19/05/2011 10:13:05 I love the the CCP rap song! it's a perfect example of keeping personel happy alowing them some room to play at work. Unlike most US office companies that lock op their workers in boring cubicles like pigs in a stable keeping camera's on them all the time to check if they actualy do something..
I love it too. so does my 3 year old heh.
Here is another with bad tans.
http://www.youtube.com/watch?v=m4NZUOGj8vY
Fight them until turmoil is no more and strike terror into their hearts. |
Kavin Alavandar
Extropy Dianoetics
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Posted - 2011.05.19 10:18:00 -
[346]
Edited by: Kavin Alavandar on 19/05/2011 10:19:47
Originally by: Graeme Goodfeather
Originally by: Jayden Demonia What time until the servers come back up CST? It is 5:00 AM.
Well, you're 5 hours behind UTC, so for you its about 11.30 I think.
Central is currently -6 due to that anachronistic ædaylight savingsÆ nonsense, so it's 10:30 for him. _______________________________________________ 'The illiterate of this century are not those who cannot read and write; but those who cannot learn, unlearn, and relearn.' |
Nula Acamoli
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Posted - 2011.05.19 10:23:00 -
[347]
I almost felt sorry for you, CCP "destroyed" your gameplay, but then I remembered that my gameplay is different ...
Originally by: Kim Trader Information on a pilot's standings towards NPC corporations is no longer visible from 'Show Info'. You now see the standings information between you and the other pilot and the factions you each belong to.
I still havent seen any CCP explanation for this A lot of people use this standing info for recruiting and mission runner hunting. By making this change CCP is basically destroying a lot of players' gameplay and the only source of intel available.
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Toovhon
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Posted - 2011.05.19 10:24:00 -
[348]
Originally by: Erazar imo these changes aint bad & do more good than bad.
Yes eve has been simplified over the years, ive been playing for 6+ years & have noticed some things have been made easier for the new comer, imo ccp had no choice if they want to bring in a flux of new players, without them eve server would be pretty much empty by now & those whining about patches making eve too simple would be whining about the server being empty! catch 22.
6 years on i still have fun & im still learning new things within eve, unlike other mmorpgs within a few weeks i know pretty much all there is to know.
good job ccp imo, eve still has a strong playerbase theres no sign of subs declining so they are doing summit right ;)
I would argue quantity of players hardly equals a good involving MMO. Is WoW a 'great' MMO? Hardly. It's merely the most casual friendly. Forgive me for stating the blindingly obvious - but if I wanted to play WoW I'd still be playing WoW. Instead, I wanted more. More complexity. More depth. More social gameplay. More choices. More challenges.
You might stop and think a moment what type of game Eve will become if CCP continues to dumb it down. Think on whether that's the game you want to play.
All i can say is it's not what I signed up to play. I wanted a deep and involving Elite-type MMO experience. Not WoW in space. -- Frog blast the vent core! |
Amun Khonsu
Royal Order of Security Specialists
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Posted - 2011.05.19 10:26:00 -
[349]
Here is another vid to keep you guys busy.
The future of EVE.
http://www.youtube.com/watch?v=gRyXDlZKwgA
Fight them until turmoil is no more and strike terror into their hearts. |
Graeme Goodfeather
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Posted - 2011.05.19 10:26:00 -
[350]
Originally by: Kavin Alavandar Edited by: Kavin Alavandar on 19/05/2011 10:19:47
Originally by: Graeme Goodfeather
Originally by: Jayden Demonia What time until the servers come back up CST? It is 5:00 AM.
Well, you're 5 hours behind UTC, so for you its about 11.30 I think.
Central is currently -6 due to that anachronistic ædaylight savingsÆ nonsense, so it's 10:30 for him.
I think UTC ignores daylight saving, since these forums are UTC and are 1 hour behind me, but it all confuses me, lol.
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Nula Acamoli
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Posted - 2011.05.19 10:28:00 -
[351]
like
Originally by: MisterNick The sheer volume of QQ in this thread is hilarious
We've all read the following many times in response to somebody's whinging about being wardecced/afk cloaker-ed/corp theft victim etc.
"This is EVE, adapt or die"
Now the forums are full of "wtf change is happening, ccp hates us all they want to turn it into space-wow". Just sit and think about that for a while
lala lalala lala lala la lala lala lalala |
Wes Desto
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Posted - 2011.05.19 10:32:00 -
[352]
Originally by: Graeme Goodfeather If you leave the game on the login screen does it automatically update server status when it comes back online?
No. you have to manually download it
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Vaal ven'Deelin
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Posted - 2011.05.19 10:35:00 -
[353]
what the hell am i watching (ccp rap)
and this is just yet another reason why i love these fools and will one day work for them.
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Graeme Goodfeather
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Posted - 2011.05.19 10:35:00 -
[354]
Originally by: Toovhon
I would argue quantity of players hardly equals a good involving MMO. Is WoW a 'great' MMO? Hardly. It's merely the most casual friendly. Forgive me for stating the blindingly obvious - but if I wanted to play WoW I'd still be playing WoW. Instead, I wanted more. More complexity. More depth. More social gameplay. More choices. More challenges.
You might stop and think a moment what type of game Eve will become if CCP continues to dumb it down. Think on whether that's the game you want to play.
All i can say is it's not what I signed up to play. I wanted a deep and involving Elite-type MMO experience. Not WoW in space.
I would argue that without the players to keep up with costs of running a game of this epic size and complexity, there would be NO game. They cant put the price up anymore, its already expensive IMO. I dont buy more than 1 game every 4-5 months, and this to me is equivalent of 1 game every two months. Yes its sad that gameplay you find challenging and interesting is being dumbed down (believe me, I have started to find games like WoW so monotonous and repetitive, would rather blow my brains out than pay a tenner a month for it), but its hardly taken out the core gameplay mechanics. If they can just get a few more WoW fans to actually think a bit more then maybe they can convert some of those 11.5 million zombies into EVE addicts (still, not exactly preparing them for life)
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Kavin Alavandar
Extropy Dianoetics
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Posted - 2011.05.19 10:37:00 -
[355]
Edited by: Kavin Alavandar on 19/05/2011 10:42:46
Originally by: Graeme Goodfeather
Originally by: Kavin Alavandar Edited by: Kavin Alavandar on 19/05/2011 10:19:47
Originally by: Graeme Goodfeather
Originally by: Jayden Demonia What time until the servers come back up CST? It is 5:00 AM.
Well, you're 5 hours behind UTC, so for you its about 11.30 I think.
Central is currently -6 due to that anachronistic ædaylight savingsÆ nonsense, so it's 10:30 for him.
I think UTC ignores daylight saving, since these forums are UTC and are 1 hour behind me, but it all confuses me, lol.
Exactly. That's why Central Time is currently an hour further behind UTC than you thought. Jayden is mistaken: he's not currently in CST (Central Standard Time), but CDT (Central Daylight Time). _______________________________________________ 'The illiterate of this century are not those who cannot read and write; but those who cannot learn, unlearn, and relearn.' |
Graeme Goodfeather
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Posted - 2011.05.19 10:37:00 -
[356]
Edited by: Graeme Goodfeather on 19/05/2011 10:37:48
Originally by: Wes Desto
Originally by: Graeme Goodfeather If you leave the game on the login screen does it automatically update server status when it comes back online?
No. you have to manually download it
Well, steam will do that for me. Was more wondering if keeping login screen up is a good way to see when server comes back online, then I could exit, update and restart immediately (well, as soon after the update finishes).
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Widemouth Deepthroat
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Posted - 2011.05.19 10:50:00 -
[357]
can jf use the jump bridge? sorry I can't see if dev replied yet
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Dako Semi
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Posted - 2011.05.19 10:52:00 -
[358]
Edited by: Dako Semi on 19/05/2011 10:54:08
Originally by: Widemouth Deepthroat can jf use the jump bridge? sorry I can't see if dev replied yet
"òShips with jumpdrives are now unable to use jump bridges with the exception of ships belonging to the Black Ops ship category."
is a jf a black ops.....
you know the answer. so no cant jump tru bridges any more
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Toovhon
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Posted - 2011.05.19 10:53:00 -
[359]
Originally by: Graeme Goodfeather
Originally by: Toovhon
I would argue quantity of players hardly equals a good involving MMO. Is WoW a 'great' MMO? Hardly. It's merely the most casual friendly. Forgive me for stating the blindingly obvious - but if I wanted to play WoW I'd still be playing WoW. Instead, I wanted more. More complexity. More depth. More social gameplay. More choices. More challenges.
You might stop and think a moment what type of game Eve will become if CCP continues to dumb it down. Think on whether that's the game you want to play.
All i can say is it's not what I signed up to play. I wanted a deep and involving Elite-type MMO experience. Not WoW in space.
I would argue that without the players to keep up with costs of running a game of this epic size and complexity, there would be NO game. They cant put the price up anymore, its already expensive IMO. I dont buy more than 1 game every 4-5 months, and this to me is equivalent of 1 game every two months. Yes its sad that gameplay you find challenging and interesting is being dumbed down (believe me, I have started to find games like WoW so monotonous and repetitive, would rather blow my brains out than pay a tenner a month for it), but its hardly taken out the core gameplay mechanics. If they can just get a few more WoW fans to actually think a bit more then maybe they can convert some of those 11.5 million zombies into EVE addicts (still, not exactly preparing them for life)
I'd agree with you, except Eve is already profitable, and has been for a long, long time. Granted - it's important to keep up a steady influx of new blood, but do we really want every type of player out there?
I mean I enjoyed my first few years in WoW (before the unrelenting dumbing down got too much for even a WoW player to bear), but by Burning Crusade it was packed with brats with nearly zero social skills, who *****ed about even the slightest difficulty. They saw nothing as a challenge, only an opportunity to whinge to the devs about WoW - yes WoW!!! - being too hard.
Colour me elitist, but I don't want that sort in Eve, and I don't want CCP devs to listen to those who, for reasons that escape me, persist in trying to play Eve when what they really want is an ultra-casual MMO instead. -- Frog blast the vent core! |
Wes Desto
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Posted - 2011.05.19 10:53:00 -
[360]
Originally by: Widemouth Deepthroat can jf use the jump bridge? sorry I can't see if dev replied yet
not anymore. ALL jumpdrive caps with the exception of Blackops CANNOT use bridges anymore. read the damn patch notes.
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Smegger Lister
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Posted - 2011.05.19 10:56:00 -
[361]
Well people, guess CCP finally "rickrolled" the current Eve player base, thanks a smegging bunch.
I detest all planned changes with this patch, other than the BPO/BPC differentiation, tho seriously, what the smeg took you 7 years to notice THIS is a problem?
For the next JB epic nerf, CCP can't be serious, thats one of the most stupid things i've seen so far that they have done to the players. While the Alliance I am in has a empire border entry (go go us), those who live beyond jump freighter range are in for a hell of a tough time logisically, I forsee deep 0.0 Allaicnes shrinking their space even more and perhaps massive SOV wars will take place on the base of "ease of logistics".
Jump bridges ain't broken, so don't damned well fix it. Does CCP learn from their mistakes/past?, no, they are as blind as most software developers.
Bah humbug CCP, thanks for all the fish.
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Traundar
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Posted - 2011.05.19 10:56:00 -
[362]
Does the leveling-out of QLs amongst agents mean that less people will be using the API function that displays the agents available to them within a givin NPC corp? I know this is a little off the wall but it sounds to me like the removal of some standing functions' accessability has forced CCPs hand to homogenize the agents also.
But then again....whaddaIno
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Cerious Gote
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Posted - 2011.05.19 11:01:00 -
[363]
Loving the JB nerf and the delicious tears that's its extracting from lazy 0.0 dwellers.
It always seemed a bit odd that a capital couldn't use a gate but could use a jump bridge. The JB networks contribute to vast chunks of 0.0 being claimed but empty. Its about time people looked to take what value was there rather than complain about every system not being -1.0, with easy access to empire, and stocked to the gunnels with tech moons and ABC ores.
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Echo Byteme
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Posted - 2011.05.19 11:02:00 -
[364]
Edited by: Echo Byteme on 19/05/2011 11:02:53 @ smegger.. Its a way to prevent from aliances getting their hands on more systems they need forcing them to concentrate on the few that are important and give other players a chance to do some 0.0 gaming aswell without your aliance barging in and telling them what to do..
so complain along nothing to see here..
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Kim Trader
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Posted - 2011.05.19 11:06:00 -
[365]
Originally by: Nula Acamoli I almost felt sorry for you, CCP "destroyed" your gameplay, but then I remembered that my gameplay is different ...
Originally by: Kim Trader Information on a pilot's standings towards NPC corporations is no longer visible from 'Show Info'. You now see the standings information between you and the other pilot and the factions you each belong to.
I still havent seen any CCP explanation for this A lot of people use this standing info for recruiting and mission runner hunting. By making this change CCP is basically destroying a lot of players' gameplay and the only source of intel available.
Nula Acamoli - I dont remember asking for your childish opinions. Are u CCP? No. I asked for CCP's explanation for the change and making sure they know there is some resistance to the removal of the only char intel available in eve. Im going to keep on asking till i get an official ccp explanation, im not the only one who want this.
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Legassa
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Posted - 2011.05.19 11:09:00 -
[366]
I really don't get people. So many complaining the missions are being dumbed down. If anything it is being given an upgrade. Right now there are only a hand full of top agents you will go to. With the changes take your pick. You now can travel the face of eve and most places still pick up some viable missions. In fact the only thing that is really changing on complexity is mission busting. Now they will have to truly work for it. Don't get me wrong, I don't care which flavor you prefer, but why should they have it easier than anyone else. On the flip side missioning isn't exactly hard but it's not billions a day either so, meh. Tons of responses that complained actually said in their comment they don't mission because it sucked. How can you have a negative opinion on any change to a system you don't like to begin with. In that case it can't be any worse. You don't mission now as it is. For that matter what do you care anyways. Leave it to the missioners to decide whether they like it. As far as the WOW players. I hate them too, but your forgetting one important fact. Eve is still a pvp game. There have always been carebears there will always be carebears but there will also always be an opportunity to catch them. If your game is all pvp then what do you care anyways. They are in high sec, and you most likely don't live there. That's like living in England and getting ****ed cause some guy in Africa was given a house. Who the hell cares. Play your game let them play theres, one day they will get stupid and step in your house. Then you can get all the vengeance you want.
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Florestan Bronstein
Test Alliance Please Ignore
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Posted - 2011.05.19 11:19:00 -
[367]
Edited by: Florestan Bronstein on 19/05/2011 11:23:39
Originally by: wiersma I love the the CCP rap song! it's a perfect example of keeping personel happy alowing them some room to play at work. Unlike most US office companies that lock op their workers in boring cubicles like pigs in a stable keeping camera's on them all the time to check if they actualy do something.. And if they get depressed. just fire them and find a new victim...
If you take the time while eve is offline to look at some employee interviews You actualy see they are smiling and looking happy and talk good about their work http://www.youtube.com/watch?v=7OYtXEbzUqg&feature=relmfu
might also want to check Linkage for a second opinion... low pay (*) and missing professionalism when it comes corporate organization, management and employee training seem to be recurring themes.
(*) this may partly be explained with the state of RL ISK and Iceland having imposed foreign exchange controls during the financial crisis (forcing companies to hand over the foreign currency they acquire to a local bank); foreigners who convert a large part of their income into $/Ç do probably feel more pain than native employees.
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Umbar Xadi
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Posted - 2011.05.19 11:24:00 -
[368]
Edited by: Umbar Xadi on 19/05/2011 11:25:07 It's only the waiting I don't like, but it can't be helped.
CCP have proven they reimburse with in game goodies and try and make up for any loss where they can.
Try and look at the bigger picture of where EVE is going in gameplay.
For example - Incursions made Eve voice suddenly useful to PvE and the fleet window, tagging and teamwork make sense to those that saw little use beforehand. PvP players beware, the carebears are learning !
Dust 514, Incarna, ...... does it really need spelling out ....
Each change will cause upset to some for sure, but each change is a change towards a bigger game.
The moaning here is over the top. Give the Devs a break !
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Victoria Williams
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Posted - 2011.05.19 11:26:00 -
[369]
I'm interested just in 1 thing: why the hell such awful thing made with jump bridges!?
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Suicide Cid
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Posted - 2011.05.19 11:29:00 -
[370]
Originally by: Legassa I really don't get people.
So many complaining the missions are being dumbed down. If anything it is being given an upgrade. Right now there are only a hand full of top agents you will go to. With the changes take your pick. You now can travel the face of eve and most places still pick up some viable missions.
In fact the only thing that is really changing on complexity is mission busting. Now they will have to truly work for it. Don't get me wrong, I don't care which flavor you prefer, but why should they have it easier than anyone else.
On the flip side missioning isn't exactly hard but it's not billions a day either so, meh.
Tons of responses that complained actually said in their comment they don't mission because it sucked. How can you have a negative opinion on any change to a system you don't like to begin with. In that case it can't be any worse. You don't mission now as it is. For that matter what do you care anyways. Leave it to the missioners to decide whether they like it.
As far as the WOW players. I hate them too, but your forgetting one important fact. Eve is still a pvp game. There have always been carebears there will always be carebears but there will also always be an opportunity to catch them. If your game is all pvp then what do you care anyways. They are in high sec, and you most likely don't live there.
That's like living in England and getting ****ed cause some guy in Africa was given a house. Who the hell cares. Play your game let them play theres, one day they will get stupid and step in your house. Then you can get all the vengeance you want.
Made it readable as despite saying 'who the hell cares' a thousand and eight times its the best post in this thread
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Silentkiller1980
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Posted - 2011.05.19 11:44:00 -
[371]
I don't like the skill book change, I liked being able to buy the books with Loyalty points & selling them for a profit :( Will these new ones be bought with loyalty points or will they just be spread far & wide for almost nothing?
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EvilDead12
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Posted - 2011.05.19 11:58:00 -
[372]
what is the site to get the eve utc time called
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out4brains
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Posted - 2011.05.19 12:03:00 -
[373]
Originally by: EvilDead12 what is the site to get the eve utc time called
this one, look at when your thread was posted. Posted - 19/05/2011 11:58:00
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Hicksimus
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Posted - 2011.05.19 12:04:00 -
[374]
It's excellent that when CCP makes a simplification people complain about how EvE should be complicated and not easy like WoW but then when they remove things like people being able to mindlessly make giant ship and asset movements people get upset about the game becoming more complicated and interesting.
The argument that the mission changes make it more practical to just live in highsec are silly. I live in NPC nullsec and belt ratting in my Hurricane pays more than L4's in my CNR. That's just belt ratting, the poor man activity.....But this change does nerf lowsec some more, it's down to a place where the rich moon mine and the poor have no security status.
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Tara Nighthawk
Gallente
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Posted - 2011.05.19 12:05:00 -
[375]
Originally by: Tara Nighthawk How big is the Patch please?
The last one took AGES to download on a slow connection
Does anyone know the answer to this yet please?
I am still stuck at work - wondering if I will actually get to play today or if the whole evening will be spent downloading the patch.
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Gravitas Dignitas
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Posted - 2011.05.19 12:06:00 -
[376]
Originally by: EvilDead12 what is the site to get the eve utc time called
UTC = Coordinated Universal Time IE the time standard by which the world regulates clocks and time
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slarti fast
Amarr
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Posted - 2011.05.19 12:08:00 -
[377]
Originally by: Silentkiller1980 I don't like the skill book change, I liked being able to buy the books with Loyalty points & selling them for a profit :( Will these new ones be bought with loyalty points or will they just be spread far & wide for almost nothing?
Well perhaps you will still be able to do exactly that..... How can you say you don't like something before you've even seen what it entails?
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EvilDead12
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Posted - 2011.05.19 12:11:00 -
[378]
How Big is the patch gone to be guys by any chance
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Jemsterr
Caldari Applied Creations The Fendahlian Collective
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Posted - 2011.05.19 12:12:00 -
[379]
Edited by: Jemsterr on 19/05/2011 12:12:27
Originally by: EvilDead12 what is the site to get the eve utc time called
It's called google: http://www.google.com.au/search?q=time+in+utc
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Shana Matika
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Posted - 2011.05.19 12:13:00 -
[380]
Originally by: Tara Nighthawk
Originally by: Tara Nighthawk How big is the Patch please?
The last one took AGES to download on a slow connection
Does anyone know the answer to this yet please?
I am still stuck at work - wondering if I will actually get to play today or if the whole evening will be spent downloading the patch.
Check out the Patchnotes - they added this Information a few minutes ago ;)
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Graeme Goodfeather
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Posted - 2011.05.19 12:16:00 -
[381]
Originally by: Tara Nighthawk
Originally by: Tara Nighthawk How big is the Patch please?
The last one took AGES to download on a slow connection
Does anyone know the answer to this yet please?
I am still stuck at work - wondering if I will actually get to play today or if the whole evening will be spent downloading the patch.
They say aprox 12mb in patch notes
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slarti fast
Amarr
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Posted - 2011.05.19 12:18:00 -
[382]
Saying 16M download now
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CrazyConflict
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Posted - 2011.05.19 12:18:00 -
[383]
So what the game going to be down over half the day
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JT Black
Amarr WEPRA CORP WILD BOARS
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Posted - 2011.05.19 12:19:00 -
[384]
CCP keep up the nerf work ! Judging by the panick here ...
Sanctum and Haven whor** you're safe !
While you're on it remove local window/chat,and make npc rats scramble by +10 then we will see how the afk people E-tweaks works ...
See you in space ***go**
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Omen Talozan
Gallente Lunar Asylum
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Posted - 2011.05.19 12:21:00 -
[385]
Originally by: Smegger Lister Well people, guess CCP finally "rickrolled" the current Eve player base, thanks a smegging bunch.
I detest all planned changes with this patch, other than the BPO/BPC differentiation, tho seriously, what the smeg took you 7 years to notice THIS is a problem?
For the next JB epic nerf, CCP can't be serious, thats one of the most stupid things i've seen so far that they have done to the players. While the Alliance I am in has a empire border entry (go go us), those who live beyond jump freighter range are in for a hell of a tough time logisically, I forsee deep 0.0 Allaicnes shrinking their space even more and perhaps massive SOV wars will take place on the base of "ease of logistics".
Jump bridges ain't broken, so don't damned well fix it. Does CCP learn from their mistakes/past?, no, they are as blind as most software developers.
Bah humbug CCP, thanks for all the fish.
the more power, the more fragile. eve basic rule since day 1. stop whine or quit game. Be Free. Be Modern. Be Rish. Be Miner! Join Kung Corp today. |
Omen Talozan
Gallente Lunar Asylum
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Posted - 2011.05.19 12:24:00 -
[386]
put the patch up for download pls. no reason to wait unless you are actually building it while implementing..... Be Free. Be Modern. Be Rish. Be Miner! Join Kung Corp today. |
Glyken Touchon
Independent Alchemists
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Posted - 2011.05.19 12:27:00 -
[387]
Originally by: CCP Soundwave devblog The show info page wonÆt show another players standing to EVERYTHING IN THE UNIVERSE. From now on, it will only display standings relevant to you. This basically limits your ability to be a creepy stalker that keeps an eye on other peopleÆs standings to random agents. It also simplifies the UI.
However, it appears from Sisi (today) that this information has been removed from the factions and not just players' show info screens.
example
There is now no way ingame to indicate who a faction's allies/enemies are. (Besides the obvious Gallente/Caldari, Minmatar/Amarr & Empire/pirate ones)
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Hecate Lionfire
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Posted - 2011.05.19 12:30:00 -
[388]
So why is the server down today?
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Seigneur Doa
freelancers inc -Mostly Harmless-
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Posted - 2011.05.19 12:33:00 -
[389]
Originally by: Hecate Lionfire So why is the server down today?
After the last few months of the DRF vs the NC war CCP decided it's time to let the hamsters take a well deserved break.
-- Keep your head up and the hammer down. |
Sedilis
Lead Farmers Kill It With Fire
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Posted - 2011.05.19 12:35:00 -
[390]
Originally by: Smegger Lister
*Whine about JB nerf*
I forsee... massive SOV wars will take place on the base of "ease of logistics".
You realise thats the point right? More danger... more pvp?
If you hate PvP so much why not go back to highsec? I hear L4s just got a buff
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JC Anderson
Caldari Noir. Noir. Mercenary Group
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Posted - 2011.05.19 12:35:00 -
[391]
Originally by: CrazyConflict So what the game going to be down over half the day
You still have another 4 hours or so according to the listed patch time.
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Uwi M'bawehp
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Posted - 2011.05.19 12:36:00 -
[392]
Shouldn't servers be back up now?
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Ste'ven Sch'orik
Gallente East Khanid Trading Khanid Trade Syndicate
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Posted - 2011.05.19 12:36:00 -
[393]
Originally by: Marvel Emerald Edited by: Marvel Emerald on 16/05/2011 18:00:14 Edited by: Marvel Emerald on 16/05/2011 17:59:47 Edited by: Marvel Emerald on 16/05/2011 17:59:06 Edited by: Marvel Emerald on 16/05/2011 17:58:04 Here i created lvl4 combat agent list in 0.5 systems.
http://ourden.org/agents.html
Top hub now is Torrinos with 3 lvl4 agents
The changes made to agents are going to attract more griefer scum like this to more systems now. ________________________________________________
Roses are red and violets are blue, you shoot at me and you will die too. |
Megane Stargazer
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Posted - 2011.05.19 12:38:00 -
[394]
Originally by: Hecate Lionfire So why is the server down today?
Actually it was your fault, because you just lost the game
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CrazyConflict
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Posted - 2011.05.19 12:39:00 -
[395]
Nice I wont be able to get on before I go to bed Why can the started early damn this suck
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JC Anderson
Caldari Noir. Noir. Mercenary Group
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Posted - 2011.05.19 12:40:00 -
[396]
Edited by: JC Anderson on 19/05/2011 12:41:50
Originally by: Uwi M'bawehp Shouldn't servers be back up now?
07:00 to 16:30
So they are scheduled to be up 3 hours and 54 minutes after the time of your post.
Originally by: CrazyConflict Nice I wont be able to get on before I go to bed Why can the started early damn this suck
They did. ;) They brought the servers down 4 hours before the regular daily downtime.
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SuPReMeST1
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Posted - 2011.05.19 12:42:00 -
[397]
Is there a manual download link? as for the patches section doesn't mention the latest build number yet
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Feoro
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Posted - 2011.05.19 12:44:00 -
[398]
Originally by: CrazyConflict Nice I wont be able to get on before I go to bed Why can the started early damn this suck
To blame the user or the keyboard for bad typing, oh the options.
They did start early, a lot earlier than they usually start down time. Enjoy it while it lasts.
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Graeme Goodfeather
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Posted - 2011.05.19 12:45:00 -
[399]
I'm guessing having my game running through steam will mean any manual downloads wont work?
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Feoro
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Posted - 2011.05.19 12:49:00 -
[400]
Originally by: Graeme Goodfeather Edited by: Graeme Goodfeather on 19/05/2011 12:47:44
Seems to me blaming user would be like blaming a rugby player for playing badly in a football match if English isnt his first language. I'm guessing having my game running through steam will mean any manual downloads wont work?
Lets blame a bad keyboard then. =)
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Sora De'Quasar
Minmatar Cosmodynamics
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Posted - 2011.05.19 12:50:00 -
[401]
Originally by: Graeme Goodfeather I'm guessing having my game running through steam will mean any manual downloads wont work?
why manualy download? the server will be still down for the next 3 hours or so and then when they finish it up and lunch the revers the client will automaticly download the patch. its better to just go clean the dishes, read a book, whatever and come back later when everything is working correctly.
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Kim Trader
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Posted - 2011.05.19 12:58:00 -
[402]
Quote: Information on a pilot's standings towards NPC corporations is no longer visible from 'Show Info'. You now see the standings information between you and the other pilot and the factions you each belong to
I still haven't seen any CCP explanation for this
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Riddic Gun
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Posted - 2011.05.19 12:58:00 -
[403]
Freighters can use jump bridges, got same hull but have extra jumpdrive and it cant use jb's? sorry but i did not see anything so ridiculous in my life. Goons had right choice when selecting station name in CCP-US SolarSystem
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C0SMIC GIRL
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Posted - 2011.05.19 12:59:00 -
[404]
Originally by: Sora De'Quasar
Originally by: Graeme Goodfeather I'm guessing having my game running through steam will mean any manual downloads wont work?
why manualy download? the server will be still down for the next 3 hours or so and then when they finish it up and lunch the revers the client will automaticly download the patch. its better to just go clean the dishes, read a book, whatever and come back later when everything is working correctly.
Very optimistic of you thinking server will be up in about 3 or 4 hours. My isk is on the server not to be up and running till at least 21.00 utc
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KingSkunk
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Posted - 2011.05.19 13:01:00 -
[405]
Just 1 question I have will steam users get this patch today it would be nice if us steam users could play the game today oh I see all the greifers are ****ed about not being able to hunt down their non pvp WT you guys need to grow some balls and head into low sec where there are 1000's of pvp players just waiting for you all to come play, oh just 1 more thing for all you greifers there's no challenge in war decing a corp thats full of 2 week old players so I dont see why you do it and then complain that ccp is making it harder for you all to do your homework on corps lol .|.
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Hole Plugger
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Posted - 2011.05.19 13:02:00 -
[406]
Graeme Goodfeather I also used the steam version of eve but had issues whenever Steam refused to launch, have you considered just copying the eve install folder to a different location and launching the app independently of steam. That way you can patch to your hearts content even if it doesn't let you log any earlier :)
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Iris Khan
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Posted - 2011.05.19 13:04:00 -
[407]
Originally by: C0SMIC GIRL
Very optimistic of you thinking server will be up in about 3 or 4 hours. My isk is on the server not to be up and running till at least 21.00 utc
Yep. expect the worst and hope for the best.
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Graeme Goodfeather
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Posted - 2011.05.19 13:07:00 -
[408]
Well, i havnt had many issues with steam not launching, but if I do i shall take your advice, thnx very much . Last time I had launch problems was when talk talk first started and were using burst networking, which seemed to throttle Steam's connection.
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skreeDK
Hawkbats
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Posted - 2011.05.19 13:08:00 -
[409]
Originally by: Gideon Stargazer Thanks for screwing over the players again with a 9.5 hour time frame of being down. Since we dont get to play during this time what type of compensation are you offering? That amount of time a person can make quite a bit of money working or what not so how about $95 paid to current subrcribers or a 6 months free play time since that about what the cost would be? Come on you bent us over and dont expect us to cry ****!
Christ! How spoiled can you get?! There's a scheduled downtime of 30 minutes every freaking day, but still, most days you can log on after only 10-15 minutes of downtime. So, how are you going to compensate CCP for giving you more than you pay for?!
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Seigneur Doa
freelancers inc -Mostly Harmless-
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Posted - 2011.05.19 13:10:00 -
[410]
Originally by: Iris Khan Yep. <strike>expect</strike> <strong>Prepare</strong> the worst and hope for the best.
TFTFY
-- Keep your head up and the hammer down. |
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Makoto Kimagawa
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Posted - 2011.05.19 13:12:00 -
[411]
Why cant they have a status page on the website so we can see how its gong, i am so annoyed as i tried to get on at 8am to set a long skill train - but the servers were already down so now i have missed 4 hours of training and still no idea when the servers are going to be back
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Kim Aumer
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Posted - 2011.05.19 13:12:00 -
[412]
Are skillpoints during downtime still added after downtime? Or is downtime also a pause in skill learning? xx
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Dhaliparton
|
Posted - 2011.05.19 13:13:00 -
[413]
Originally by: Sasmau
Originally by: ivar R'dhak
Originally by: Sasmau So does this mean Sisters of Eve highsec lvl4 agents will now give all combat missions instead of 1 combat then 10 couriers? If so, YAY!
With that high a probability for courier missions it¦s going to be either courier or mining for you. If this is still the division-distribution.
"Gicodel is a popular SoE hub for mission running. That L4 agent's division is now Distribution so only gives out courier missions - no more combat missions."
ugh oh SOE just got nerfed.
I finally wasn't screwed with an update! I just relocated to a lvl 4 caldari combat agent after working up a full set of virtue implants from Gicodel. Still have 130K in LP with SOE so good bye hauling stuff...
AS an avid explorer between grinds I think the scanner increase to 64 should have a correspondingly set of harder to find exploration sites (in terms of difficulty to scan not in terms of less frequency). i can scan your sister down in 1 second with no implants (so to speak) |
Iris Khan
|
Posted - 2011.05.19 13:14:00 -
[414]
Edited by: Iris Khan on 19/05/2011 13:14:44
Originally by: skreeDK
Originally by: Gideon Stargazer Thanks for screwing over the players again with a 9.5 hour time frame of being down. Since we dont get to play during this time what type of compensation are you offering? That amount of time a person can make quite a bit of money working or what not so how about $95 paid to current subrcribers or a 6 months free play time since that about what the cost would be? Come on you bent us over and dont expect us to cry ****!
Christ! How spoiled can you get?! There's a scheduled downtime of 30 minutes every freaking day, but still, most days you can log on after only 10-15 minutes of downtime. So, how are you going to compensate CCP for giving you more than you pay for?!
According to a monthly subscription fee of Ç19.95 a 9.5 hour downtime during a normal 23.5 hours day (excluding the .5hr normal dt) would cost the user Ç 0.089.
Where does he get the 6 month free play reimbursment again?
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Thycondor
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Posted - 2011.05.19 13:15:00 -
[415]
where is my deathstar at; almost 3 years playing i still dont have my deathstar. Um and u know the one that takes three megaegomaniacs to fly and the biggest a-hole in eve to command them. No not u CCP Computergeek douzbag; and um u know the first thing im going to hav them do is waste that trading hub stationfull of maggots in Jita. anyways awsome game and um u know have a nice day all
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Joren Maulerant
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Posted - 2011.05.19 13:16:00 -
[416]
so im in afghanistam for the army just wondering what utc is?
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unknown Geten
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Posted - 2011.05.19 13:17:00 -
[417]
hmmmm now I'm confused
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Greening
Privateers Privateer Alliance
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Posted - 2011.05.19 13:17:00 -
[418]
Originally by: Kim Trader
Quote: Information on a pilot's standings towards NPC corporations is no longer visible from 'Show Info'. You now see the standings information between you and the other pilot and the factions you each belong to
I still haven't seen any CCP explanation for this
Would also appreciate ccp's reply on this topic. Empire Mercenary Services |
Graeme Goodfeather
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Posted - 2011.05.19 13:18:00 -
[419]
Originally by: Kim Aumer Are skillpoints during downtime still added after downtime? Or is downtime also a pause in skill learning? xx
Yep, skill points still added. Training is always ongoing, during server patch's and all.
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Sebera Caderu
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Posted - 2011.05.19 13:19:00 -
[420]
lol at most of the above(inc prev pages)
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Caleb Davis
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Posted - 2011.05.19 13:20:00 -
[421]
but just postin in here tells me that i have about three hour wait thats cool theres always something a soldier can find to do here
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Iluja Murumetc
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Posted - 2011.05.19 13:20:00 -
[422]
This is not good, someone working in a particular direction with certain agents, but now in a heap. The beauty of this game in multi-directional characters. EVE is not for children who do not look so to simplify the gameplay. You spoil it by combining the types, classes, directions.
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Messenger Character
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Posted - 2011.05.19 13:20:00 -
[423]
Originally by: Messenger Character http://cdn1.eveonline.com/evepremiumpatch247655-259851_m.exe (16.2 MB)
The patch seems to work, but CCP might change it if they need so u might have to download again when Eve opens to night
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Sulindra
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Posted - 2011.05.19 13:22:00 -
[424]
Originally by: KA3AHOBA Edited by: KA3AHOBA on 17/05/2011 08:05:18 Dear CCP So how about remap of Probe-Scanning's skills? I teaching it but now not need becouse i got 64 AU in onboard scanner.
You do not know anything about scanning. You think you're learning scanning skills to find anomalies.
Scanning skills are about sending out 4 probes, finding gravametric, ladar, radar, wormholes, and other cosmic signatures. These mechanics have not changed, you still need 4 scanners, you still need to align them around the possible signature, and you still have to work you ass off to lock the signature to 100%
Having the time for the onboard scanner reduced for finding boring anomalies is just fine. Stop you crying...
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Iris Khan
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Posted - 2011.05.19 13:22:00 -
[425]
Originally by: Iluja Murumetc This is not good, someone working in a particular direction with certain agents, but now in a heap. The beauty of this game in multi-directional characters. EVE is not for children who do not look so to simplify the gameplay. You spoil it by combining the types, classes, directions.
This change is not making the game for children.
People resist change even when it is for the better. Look towards the long term goals of EVE.
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Kim Aumer
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Posted - 2011.05.19 13:22:00 -
[426]
Originally by: Graeme Goodfeather Yep, skill points still added. Training is always ongoing, during server patch's and all.
Perfect. Thank you
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Graeme Goodfeather
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Posted - 2011.05.19 13:23:00 -
[427]
Originally by: Joren Maulerant so im in afghanistam for the army just wondering what utc is?
UTC is universal time, or Grenwich Meridian Time(GMT) to us brits. UTC does not account for daylight saving so remains consistant. The time on each post is UTC, so you can work out the time of your post with your local time to figure out what time things will be back up. Or just work out time difference between post and their projected server online time (16.30). So about 3 hours from now, hopefully, if all goes well.
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Hakaru Ishiwara
Minmatar Republic Military School
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Posted - 2011.05.19 13:23:00 -
[428]
Originally by: Makoto Kimagawa Why cant they have a status page on the website so we can see how its gong, i am so annoyed as i tried to get on at 8am to set a long skill train - but the servers were already down so now i have missed 4 hours of training and still no idea when the servers are going to be back.
And the lesson(s) learned: pay attention to extended DT announcements and *always* set a long (several days) skill in the training queue. The only annoyance should be with your own planning skills, tbh.
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Thorn Galen
Gallente
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Posted - 2011.05.19 13:24:00 -
[429]
Originally by: KingSkunk Just 1 question I have will steam users get this patch today it would be nice if us steam users could play the game today oh I see all the greifers are ****ed about not being able to hunt down their non pvp WT you guys need to grow some balls and head into low sec where there are 1000's of pvp players just waiting for you all to come play, oh just 1 more thing for all you greifers there's no challenge in war decing a corp thats full of 2 week old players so I dont see why you do it and then complain that ccp is making it harder for you all to do your homework on corps lol .|.
How very arrogant and stupid to make a comment like that. So because many people enjoy PVE (and not PVP), they are worthless ? Why don't you grow a brain and think a bit, use it properly. "1000's of PVP players waiting for you all to come play"......Ignorant AND arrogant.
'Nuff Said Thorn.
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Dhaliparton
|
Posted - 2011.05.19 13:26:00 -
[430]
Originally by: JT Black CCP keep up the nerf work ! Judging by the panick here ...
Sanctum and Haven whor** you're safe !
While you're on it remove local window/chat,and make npc rats scramble by +10 then we will see how the afk people E-tweaks works ...
See you in space ***go**
If anything do something about the spamming/scamming in Jita local. Remove contracts that are obvious frauds or totally mispriced (33333333 isk for 1 m3 of veld) randomize belt configurations to make rocks move more than 15KM so macro miners get the poke
i can scan your sister down in 1 second with no implants (so to speak) |
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Versuvius Marii
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Posted - 2011.05.19 13:26:00 -
[431]
Originally by: Hakaru Ishiwara
Originally by: Makoto Kimagawa Why cant they have a status page on the website so we can see how its gong, i am so annoyed as i tried to get on at 8am to set a long skill train - but the servers were already down so now i have missed 4 hours of training and still no idea when the servers are going to be back.
And the lesson(s) learned: pay attention to extended DT announcements and *always* set a long (several days) skill in the training queue. The only annoyance should be with your own planning skills, tbh.
Pretty much this, CCP has in recent times gotten used to giving everyone plenty of advance warning. If you somehow missed the extended downtime warning you're a bit of a mong. ============= The People's Vivi - the blog of a high-sec carebear with dodgy teeth. ============= |
Gainard
|
Posted - 2011.05.19 13:27:00 -
[432]
Its kind of funny to see the same questions concerning the UTC every time a patch is being implemented. For those which have trouble getting the time right: Downtime is always at 11:00. Now just add the difference between 11:00 and 16:30 to the time DT occurs in your time zone and there you are! Otherwise if DT occurs while you are offline: Just check the time displayed at the lower left of the screen once you are logged in (again) and make a mental note of the difference to your local time. Remember this when the next patch is applied. If this is too compllicated get a cheep watch/clock, set it to EVE time next time you are online and place it next to your screen And I said: Pirates? What pirates would be interested in the few rocks I have mined? 3 Minutes later I was warping back to station - in my egg... |
Joren Maulerant
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Posted - 2011.05.19 13:28:00 -
[433]
Originally by: Graeme Goodfeather
Originally by: Joren Maulerant so im in afghanistam for the army just wondering what utc is?
UTC is universal time, or Grenwich Meridian Time(GMT) to us brits. UTC does not account for daylight saving so remains consistant. The time on each post is UTC, so you can work out the time of your post with your local time to figure out what time things will be back up. Or just work out time difference between post and their projected server online time (16.30). So about 3 hours from now, hopefully, if all goes well.
so yeah thank u for that explanation greenwich means told me all use that alot here and i did work out the time with posting thank u again for replying i was pretty confused
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Iris Khan
|
Posted - 2011.05.19 13:31:00 -
[434]
Edited by: Iris Khan on 19/05/2011 13:31:33
Originally by: Thorn Galen
Originally by: KingSkunk Just 1 question I have will steam users get this patch today it would be nice if us steam users could play the game today oh I see all the greifers are ****ed about not being able to hunt down their non pvp WT you guys need to grow some balls and head into low sec where there are 1000's of pvp players just waiting for you all to come play, oh just 1 more thing for all you greifers there's no challenge in war decing a corp thats full of 2 week old players so I dont see why you do it and then complain that ccp is making it harder for you all to do your homework on corps lol .|.
How very arrogant and stupid to make a comment like that. So because many people enjoy PVE (and not PVP), they are worthless ? Why don't you grow a brain and think a bit, use it properly. "1000's of PVP players waiting for you all to come play"......Ignorant AND arrogant.
'Nuff Said Thorn.
Until CCP starts doling out free ships and mods, PvP players cannot live without PvE players.
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Dhaliparton
|
Posted - 2011.05.19 13:33:00 -
[435]
Originally by: Iris Khan
Originally by: Iluja Murumetc This is not good, someone working in a particular direction with certain agents, but now in a heap. The beauty of this game in multi-directional characters. EVE is not for children who do not look so to simplify the gameplay. You spoil it by combining the types, classes, directions.
This change is not making the game for children.
People resist change even when it is for the better. Look towards the long term goals of EVE.
And where can we find said long term goals? Never seen them published if someone has a link please share. Seems to me the game is getting simpler for new players (good) and rocking the boat for 0.0 to break down barriers (good for newish players looking to expand their gameplay) and distributing agents to unclog lvl 4 agent systems. I don't personally like the fact that someone can scan an entire system at 64 but I think I'll live. i can scan your sister down in 1 second with no implants (so to speak) |
Hakaru Ishiwara
Minmatar Republic Military School
|
Posted - 2011.05.19 13:33:00 -
[436]
Originally by: Iluja Murumetc This is not good, someone working in a particular direction with certain agents, but now in a heap. The beauty of this game in multi-directional characters. EVE is not for children who do not look so to simplify the gameplay. You spoil it by combining the types, classes, directions.
Well stated.
A game with homogeneous characters does not breed inter-dependence and the social interaction purportedly native to a MMO.
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Dartuff
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Posted - 2011.05.19 13:34:00 -
[437]
Edited by: Dartuff on 19/05/2011 13:35:01 Man this looks like it going to take up most of the day at this rate lol
So whats this i hear about new skill books?
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Robert Farrish
|
Posted - 2011.05.19 13:36:00 -
[438]
Originally by: Gainard Its kind of funny to see the same questions concerning the UTC every time a patch is being implemented. For those which have trouble getting the time right: Downtime is always at 11:00. Now just add the difference between 11:00 and 16:30 to the time DT occurs in your time zone and there you are! Otherwise if DT occurs while you are offline: Just check the time displayed at the lower left of the screen once you are logged in (again) and make a mental note of the difference to your local time. Remember this when the next patch is applied. If this is too compllicated get a cheep watch/clock, set it to EVE time next time you are online and place it next to your screen
easier to type "UTC" on google and hit first link or pretty much any link from first page and see what UTC time it is..
But typing 3 letters in google is obviously more work than buying 2nd clock that you keep in UTC time or asking stupid questions in forums
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Carli Zandrya
|
Posted - 2011.05.19 13:37:00 -
[439]
Originally by: Iris Khan
Until CCP starts doling out free ships and mods, PvP players cannot live without PvE players.
QFT - Everything in EvE ultimately supports PvP, but PvP would not be possible without the 'carebear' miners, industrialists, etc. PvP'ers in hi-sec are the spineless thugs who prey on the emotions of the ignorant to give them an easy KM.
/agree grow some balls and pick fights in low sec or less!
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EvilDead12
|
Posted - 2011.05.19 13:37:00 -
[440]
http://cdn1.eveonline.com/evepremiumpatch247655-259851_m.exe (16.2 MB)
The patch seems to work, but CCP might change it if they need so u might have to download again when Eve opens to night Rolling Eyes
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Kelnarn Shaelingrath
Caldari River-Rats in space
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Posted - 2011.05.19 13:37:00 -
[441]
Originally by: Harold Remus
Originally by: SilverDollar Some good changes here: that dumb fleeting process is now fixed, new icons for BPs, some interface issues fixed as well. So far, so good. Now, why CCP start messing with things that aren't broken?. I would love to see more patches fixing the small things, but please keep your hands off the big right stuff. If you're trying to appeal to a dumber type of player, just say so and we'll all leave "en masse", to make room for your new customers.
I just don't want to play along with ppl dumber than me, that's it. I want to draw a line here: no one dumber than me should be allowed to play EVE. That would be a little too much, even for me!
so what you are telling us, as far as i can determine, is that you are only going to be happy in this game as long as you are the dumbest one playing it. well, have fun.
ooops... I hope they don't find out about me then, cause I'm not the brightest bulb on the Christmas tree either...
all Kidding aside though, EVE is supposed to make you think and plan.. unlike some other games I've played, EVE has always been about the next 3 to 6 months or so, while games like NavyField is generally about the next 3 minute (or 15 minute) battle.. This is one of the reasons I love playing EVE, because I have to actually plan out what I'm going to do, and when, so I can use the things I want to use, build the things I want to build, and be able to play the game the way I want to play it.
I do see some nice changes in the notes IE. the ability to easily differentiate between BPOs and BPCs, but seriously, if CCP continues to "dumb down" the game as it sometimes seems they are doing, then I think many folks are going to start looking elsewhere for something to do.
just my 0.02 worth.
o7 all K.S.
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Iris Khan
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Posted - 2011.05.19 13:40:00 -
[442]
Edited by: Iris Khan on 19/05/2011 13:45:41
Originally by: Dhaliparton
Originally by: Iris Khan
Originally by: Iluja Murumetc This is not good, someone working in a particular direction with certain agents, but now in a heap. The beauty of this game in multi-directional characters. EVE is not for children who do not look so to simplify the gameplay. You spoil it by combining the types, classes, directions.
This change is not making the game for children.
People resist change even when it is for the better. Look towards the long term goals of EVE.
And where can we find said long term goals? Never seen them published if someone has a link please share. Seems to me the game is getting simpler for new players (good) and rocking the boat for 0.0 to break down barriers (good for newish players looking to expand their gameplay) and distributing agents to unclog lvl 4 agent systems. I don't personally like the fact that someone can scan an entire system at 64 but I think I'll live.
Read the blog look at their videos.. read about fanfest.
Just because missions will have a more uniform payout doesnt mean it will become a childrens game. that is ridiculous. there is SO MUCH more about EVE than getting paid by a mission agent. Skill training, optimal ship fitting for PvE or PvP, mining, manufacturing, invention, exploration, and the list goes on. These things take a lot of time and effort to learn how to do effectively. Just PvP alone (ships killing each other) is a lengthy learning process that people learn about over years of play and though one aspect of many in EVE has a lt of components to it. Not the mention the 'sandbox' element of good decision making.
It is far from a childrens game and despite this one change in a minute part of the game (mission access and payout) isnt going to turn it into a childrens game.
If this small part of the game is everything to you and you feel nerfed by it, then you have not discovered EVE.
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Modeaus
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Posted - 2011.05.19 13:40:00 -
[443]
So if I can now go to an agent in 0.5 space will my rewards and bounties be higher?
I can see all the current high sec L4 hubs moving to 0.5 systems and taking all their ninja salvagers and carebear rage with them! At least people might start wondering into low sec by mistake and find out what this game is really about .... getting jumped by low sec gate camps :p
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Kavin Alavandar
Extropy Dianoetics
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Posted - 2011.05.19 13:41:00 -
[444]
Edited by: Kavin Alavandar on 19/05/2011 13:41:11
Originally by: Dartuff Edited by: Dartuff on 19/05/2011 13:35:01 Man this looks like it going to take up most of the day at this rate lol
What? The ETA was 16:30 seven hours ago and it still is now. _______________________________________________ æA planet is the cradle of mind, but one cannot live in a cradle forever.Æ ùKonstantin Tsiolkovsky |
Joren Maulerant
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Posted - 2011.05.19 13:43:00 -
[445]
Originally by: Robert Farrish
Originally by: Gainard Its kind of funny to see the same questions concerning the UTC every time a patch is being implemented. For those which have trouble getting the time right: Downtime is always at 11:00. Now just add the difference between 11:00 and 16:30 to the time DT occurs in your time zone and there you are! Otherwise if DT occurs while you are offline: Just check the time displayed at the lower left of the screen once you are logged in (again) and make a mental note of the difference to your local time. Remember this when the next patch is applied. If this is too compllicated get a cheep watch/clock, set it to EVE time next time you are online and place it next to your screen
easier to type "UTC" on google and hit first link or pretty much any link from first page and see what UTC time it is..
But typing 3 letters in google is obviously more work than buying 2nd clock that you keep in UTC time or asking stupid questions in forums
Wow and here i just thought i was asking a simple question not a stupid one good slam there little buddy i have benn rightfully put in my place .... or maybe its best to not wait for a posting you may think is stupid so u can pounce on it like an over eager child with a piece of candy
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Ruddee
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Posted - 2011.05.19 13:43:00 -
[446]
Originally by: Joren Maulerant so im in afghanistam for the army just wondering what utc is?
Zulu time.
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Stack'em High
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Posted - 2011.05.19 13:45:00 -
[447]
Edited by: Stack''em High on 19/05/2011 13:46:13 I have nothing constructive to add, but...
Are we nearly there yet?
Can CCP at least post up a 'we're just working on this bit at the moment' to keep us amused. This is assuming it's not all gone **** up and in reality the CCP engineers have had a whip round and sent the office junior to the duty free at Heathrow to stock up on pizza, beer and ***s(that's British ***s, not US ***s).
P.S. - ***s as in ciggies.....
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Dartuff
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Posted - 2011.05.19 13:46:00 -
[448]
Originally by: Kavin Alavandar Edited by: Kavin Alavandar on 19/05/2011 13:41:11
Originally by: Dartuff Edited by: Dartuff on 19/05/2011 13:35:01 Man this looks like it going to take up most of the day at this rate lol
What? The ETA was 16:30 seven hours ago and it still is now.
o my bad i dont live for this game like you do didnt know what time it was going to be back up / so sorry \
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Solomon XI
Hidden Souls
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Posted - 2011.05.19 13:49:00 -
[449]
We there yet?
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Modeaus
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Posted - 2011.05.19 13:49:00 -
[450]
Originally by: Joren Maulerant
Originally by: Robert Farrish
Originally by: Gainard Its kind of funny to see the same questions concerning the UTC every time a patch is being implemented. For those which have trouble getting the time right: Downtime is always at 11:00. Now just add the difference between 11:00 and 16:30 to the time DT occurs in your time zone and there you are! Otherwise if DT occurs while you are offline: Just check the time displayed at the lower left of the screen once you are logged in (again) and make a mental note of the difference to your local time. Remember this when the next patch is applied. If this is too compllicated get a cheep watch/clock, set it to EVE time next time you are online and place it next to your screen
easier to type "UTC" on google and hit first link or pretty much any link from first page and see what UTC time it is..
But typing 3 letters in google is obviously more work than buying 2nd clock that you keep in UTC time or asking stupid questions in forums
Wow and here i just thought i was asking a simple question not a stupid one good slam there little buddy i have benn rightfully put in my place .... or maybe its best to not wait for a posting you may think is stupid so u can pounce on it like an over eager child with a piece of candy
Woah! Cut him some slack! He just woke up, his Dew hasn't quite kicked in and he just discovered that can't get in game. The prospect of spending time in RL is a daunting one. The interweb is his only outlet and using his Megathron to can flip newbies is the only thing that makes him feel like a man.
So. How dare you ask a question in a forum that you don't already know the answer to!
Nub. ;)
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WCPistolPete
Gallente MacroIntel
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Posted - 2011.05.19 13:50:00 -
[451]
Originally by: Joren Maulerant so im in afghanistam for the army just wondering what utc is?
That would be Zulu time. {WC}PistolPete "...going to take a lot of fireworks to clean this place up..." Homer Simpson |
Sulindra
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Posted - 2011.05.19 13:50:00 -
[452]
On relationships with agents, corps etc.... I love this. It brings a bit of reality to the game. In real life you don't know who my friends are, you don't know who my enemies are. You don't know where I like to hang out (because I don't use foursquare). In retrospect. I do not know this same information about you. Why should it be any different in our game of flying and blowing up pretend spaceships?
Don't care about the 64AU change, but love the 10 second change, now if I want to do anoms I don't have to launch a probe.
Dumbing down of missions, don't care. Missions are such a minor part of the game at the end of the day IMO. It's about going out and interacting with people. If you come on the game and do nothing but run missions you should leave. The fun is in the risk. Steal the prize from someone who clears 3 of 4 rooms in a DED site while they have full aggro in the 4th. Go into a wh and run the sites while the "owner" is off sleeping. Take their 100M radar site or their 300M grav site out from under them. Make some friends, make some enemies. Missioning should not be a mechanic for making isk it should be a mechanic for training your skills so you can make some isk.
I love the jumpbridge change. I have not gotten to 0.0 yet, but I suspect that this will destroy the face of who owns what in 0.0 No more feeling comfy in your little impenetrable cyno blocked systems. Actually having to protect the indy players who rent out "your" space from. A little comfy out there? too bad. You in the cold dark region of space. Nothing should be comfortable.
I <3 this change. Also BPC change AWESOME! +1000 to CCP -1000 to all the whiners.
These guys work hard to figure out ways to make the game more playable. I have known about the mission change for weeks, if you read the blogs you would have also known. Now you whine a week before the patch. Guess what the work has been done, too bad, suck it up.
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Kavin Alavandar
Extropy Dianoetics
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Posted - 2011.05.19 13:50:00 -
[453]
Originally by: Dartuff
Originally by: Kavin Alavandar Edited by: Kavin Alavandar on 19/05/2011 13:41:11
Originally by: Dartuff Edited by: Dartuff on 19/05/2011 13:35:01 Man this looks like it going to take up most of the day at this rate lol
What? The ETA was 16:30 seven hours ago and it still is now.
o my bad i dont live for this game like you do didnt know what time it was going to be back up / so sorry \
I just resubscribed today after one of my usual year-long absences. You don't have to ælive for the gameÆ to see what it says right on the launcher, that's all. Chill out. _______________________________________________ æA planet is the cradle of mind, but one cannot live in a cradle forever.Æ ùKonstantin Tsiolkovsky |
EvilDead12
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Posted - 2011.05.19 13:51:00 -
[454]
http://cdn1.eveonline.com/evepremiumpatch247655-259851_m.exe (16.2 MB)
patch link
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Iluja Murumetc
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Posted - 2011.05.19 13:51:00 -
[455]
Originally by: Iris Khan
Originally by: Iluja Murumetc This is not good, someone working in a particular direction with certain agents, but now in a heap. The beauty of this game in multi-directional characters. EVE is not for children who do not look so to simplify the gameplay. You spoil it by combining the types, classes, directions.
This change is not making the game for children.
People resist change even when it is for the better. Look towards the long term goals of EVE.
That is, we are versed and learned some skills in vain? Can then immediately make a book "perfect player" and the whole game to teach her a perfect one? Long-term plans should not spoil the gameplay and its well-established quality, quality that is interesting EVE.
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Hitman 001
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Posted - 2011.05.19 13:52:00 -
[456]
Originally by: Solomon XI We there yet?
nop . so shut it :P
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KingSkunk
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Posted - 2011.05.19 13:53:00 -
[457]
For real all you older players find these new features to be dumbing down the game, the training times are still very long and that seems to be the only challenge for all you much older players and to what i've seen on the net is that it would take you around 26 years to train all the current skills to lvl 5 is that not enough years for you all, but to think that ccp is dumbing down the game is unreal and uncalled for so just shut up and download the patch and continue on with your eve life as you where before and let the changes happen without your moaning and ****ing lol.
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chetverty
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Posted - 2011.05.19 13:54:00 -
[458]
I'm bored.
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Iris Khan
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Posted - 2011.05.19 13:54:00 -
[459]
Edited by: Iris Khan on 19/05/2011 13:55:23
Originally by: Iluja Murumetc
Originally by: Iris Khan
Originally by: Iluja Murumetc This is not good, someone working in a particular direction with certain agents, but now in a heap. The beauty of this game in multi-directional characters. EVE is not for children who do not look so to simplify the gameplay. You spoil it by combining the types, classes, directions.
This change is not making the game for children.
People resist change even when it is for the better. Look towards the long term goals of EVE.
That is, we are versed and learned some skills in vain? Can then immediately make a book "perfect player" and the whole game to teach her a perfect one? Long-term plans should not spoil the gameplay and its well-established quality, quality that is interesting EVE.
Exactly what gameplay is equal payout and access destroying? Dont be silly. I've worked many of my characters through the agents the hard way and frankly I dont see this as a negative change.
If this ONE ISSUE destroys your gameplay, just quit EVE now. There is a whole game out there with endless possibilitiies that maybe you're not prepared to discover.
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Solomon XI
Hidden Souls
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Posted - 2011.05.19 13:54:00 -
[460]
Edited by: Solomon XI on 19/05/2011 13:55:14
Originally by: Hitman 001
Originally by: Solomon XI We there yet?
nop . so shut it :P
Post with your main.
Originally by: chetverty I'm bored.
Go have sexy fun time with a girl. It worked for me.
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Graeme Goodfeather
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Posted - 2011.05.19 13:56:00 -
[461]
Originally by: Kavin Alavandar
I just resubscribed today after one of my usual year-long absences. You don't have to ælive for the gameÆ to see what it says right on the launcher, that's all. Chill out.
Been longer than a year for me, but with 5 free days and then 60 days for 20 euros I'm very tempted to get back in. Only reason I stopped is cos I played one night whilst quite drunk, left myself in game when in low sec area. Needless to say it wasnt just my ship that got blown up, I cried for a week .
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Modeaus
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Posted - 2011.05.19 13:58:00 -
[462]
Quote: Dumbing down of missions, don't care. Missions are such a minor part of the game at the end of the day IMO. It's about going out and interacting with people. If you come on the game and do nothing but run missions you should leave. The fun is in the risk. Steal the prize from someone who clears 3 of 4 rooms in a DED site while they have full aggro in the 4th. Go into a wh and run the sites while the "owner" is off sleeping. Take their 100M radar site or their 300M grav site out from under them. Make some friends, make some enemies. Missioning should not be a mechanic for making isk it should be a mechanic for training your skills so you can make some isk.
I mostly agree with this but then I also know people who only play the market. They trade in Jita and do nothing else. Sounds pretty damn boring to me but it's how they like to play the game they pay for. Yes, grinding L4s in high sec is face meltingly boring but its also a good place to sit while you learn the game and train some skills. After all you can't gank that Ladar site if you don't have the skills to do so.
I get the feeling that a few of the older and more established players have forgotten just how massive this game is to a newbie and how long it takes to train to a level where you can take on the more advanced, fun stuff. I agree that if you've been playing for years and are still grinding missions in high sec you've maybe missed the point but these changes will help new players get into the game and with luck push them over the brink into low sec. Where they can be slaughtered like sheep.
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Joren Maulerant
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Posted - 2011.05.19 14:00:00 -
[463]
Originally by: Modeaus
Originally by: Joren Maulerant
Originally by: Robert Farrish
Originally by: Gainard Its kind of funny to see the same questions concerning the UTC every time a patch is being implemented. For those which have trouble getting the time right: Downtime is always at 11:00. Now just add the difference between 11:00 and 16:30 to the time DT occurs in your time zone and there you are! Otherwise if DT occurs while you are offline: Just check the time displayed at the lower left of the screen once you are logged in (again) and make a mental note of the difference to your local time. Remember this when the next patch is applied. If this is too compllicated get a cheep watch/clock, set it to EVE time next time you are online and place it next to your screen
easier to type "UTC" on google and hit first link or pretty much any link from first page and see what UTC time it is..
But typing 3 letters in google is obviously more work than buying 2nd clock that you keep in UTC time or asking stupid questions in forums
Wow and here i just thought i was asking a simple question not a stupid one good slam there little buddy i have benn rightfully put in my place .... or maybe its best to not wait for a posting you may think is stupid so u can pounce on it like an over eager child with a piece of candy
Woah! Cut him some slack! He just woke up, his Dew hasn't quite kicked in and he just discovered that can't get in game. The prospect of spending time in RL is a daunting one. The interweb is his only outlet and using his Megathron to can flip newbies is the only thing that makes him feel like a man.
So. How dare you ask a question in a forum that you don't already know the answer to!
Nub. ;)
LOL thanks ill try to know everything from now on before i ask
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Reno Shinra
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Posted - 2011.05.19 14:00:00 -
[464]
What if you have standing with a particular agent - prior to the changes and you loose standing because of the changes , your currently doing r n d agents for data cores - would you then loose all your r n d points? would you have to retrain the new skillz prior to receving reserch points again?
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Syn Zhopa
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Posted - 2011.05.19 14:00:00 -
[465]
>> will help new players get into the game and with luck push them over the brink into low sec. Where they can be slaughtered like sheep.
Outstanding take on the topic!
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Iris Khan
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Posted - 2011.05.19 14:01:00 -
[466]
Originally by: Modeaus
Quote:
I agree that if you've been playing for years and are still grinding missions in high sec you've maybe missed the point but these changes will help new players get into the game and with luck push them over the brink into low sec. Where they can be slaughtered like sheep.
I think it is these folks who are moaning about the change in this thread.
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Iluja Murumetc
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Posted - 2011.05.19 14:02:00 -
[467]
Originally by: Iris Khan Edited by: Iris Khan on 19/05/2011 13:55:23
Originally by: Iluja Murumetc
Originally by: Iris Khan
Originally by: Iluja Murumetc This is not good, someone working in a particular direction with certain agents, but now in a heap. The beauty of this game in multi-directional characters. EVE is not for children who do not look so to simplify the gameplay. You spoil it by combining the types, classes, directions.
This change is not making the game for children.
People resist change even when it is for the better. Look towards the long term goals of EVE.
That is, we are versed and learned some skills in vain? Can then immediately make a book "perfect player" and the whole game to teach her a perfect one? Long-term plans should not spoil the gameplay and its well-established quality, quality that is interesting EVE.
Exactly what gameplay is equal payout and access destroying? Dont be silly. I've worked many of my characters through the agents the hard way and frankly I dont see this as a negative change.
If this ONE ISSUE destroys your gameplay, just quit EVE now. There is a whole game out there with endless possibilitiies that maybe you're not prepared to discover.
Why just throw? Is long-term plans EVE? ))) I'm talking about that graduation at 20 different castes among agents was acceptable part of the game, and it was clear what the mission and why you are taking. Social skills were also clearly directed at certain branches of the relationship. What's wrong when the exercises a lot, but it is clear why each of them necessary?
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Miso Hawnee
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Posted - 2011.05.19 14:02:00 -
[468]
Originally by: Solomon XI Edited by: Solomon XI on 19/05/2011 13:55:14
Originally by: Hitman 001
Originally by: Solomon XI We there yet?
nop . so shut it :P
Post with your main.
Originally by: chetverty I'm bored.
Go have sexy fun time with a girl. It worked for me.
OK so you killed 3 minutes. Still got 2.5 hours to go.
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roystonvasey
Minmatar Legio Immortalis
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Posted - 2011.05.19 14:02:00 -
[469]
I get the feeling that a few of the older and more established players have forgotten just how massive this game is to a newbie and how long it takes to train to a level where you can take on the more advanced, fun stuff. I agree that if you've been playing for years and are still grinding missions in high sec you've maybe missed the point but these changes will help new players get into the game and with luck push them over the brink into low sec. Where they can be slaughtered like sheep.
more sheep, we need more sheep please
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Solomon XI
Hidden Souls
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Posted - 2011.05.19 14:03:00 -
[470]
Originally by: Miso Hawnee
Originally by: Solomon XI Edited by: Solomon XI on 19/05/2011 13:55:14
Originally by: Hitman 001
Originally by: Solomon XI We there yet?
nop . so shut it :P
Post with your main.
Originally by: chetverty I'm bored.
Go have sexy fun time with a girl. It worked for me.
OK so you killed 3 minutes. Still got 2.5 hours to go.
Actually 2 1/2 minutes but let's not go there. Also ... shut up.
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Sulindra
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Posted - 2011.05.19 14:05:00 -
[471]
Originally by: Iris Khan
Until CCP starts doling out free ships and mods, PvP players cannot live without PvE players.
Your wrong. PvP players would continue to do what they do. Miners mine. Indies make stuff, people buy stuff, that stuff gets blown up. Repeat. Not having PvE would make the process different, but wouldn't eliminate it. IMO an mmorpg should not be you against the computer. If you want that go play Halo, or Supermario brothers. mmorpgs are about interaction with other players. Mining in groups, working with people to build something because they have skills you lack. Building your empire, destroying someone elses. PvE incursions are nice because they throw a wrench plans. Missions and PvE should be about training so you know how to react when a fleet warps in on you.
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Iris Khan
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Posted - 2011.05.19 14:06:00 -
[472]
Originally by: Iluja Murumetc
Originally by: Iris Khan Why just throw? Is long-term plans EVE? ))) I'm talking about that graduation at 20 different castes among agents was acceptable part of the game, and it was clear what the mission and why you are taking. Social skills were also clearly directed at certain branches of the relationship. What's wrong when the exercises a lot, but it is clear why each of them necessary?[/quote
Social skills are reworked. You get reimbursement for any changes they make to yours. You can take your reimbursed skillpoints and re-assign them to the new social skills if you like. So no loss there.
My point is... Mission Agents change wont make the game into a childrens game. It will not destroy anyones enjoyment of EVE either.
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Iris Khan
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Posted - 2011.05.19 14:08:00 -
[473]
Edited by: Iris Khan on 19/05/2011 14:11:45
Originally by: Sulindra
Originally by: Iris Khan
Until CCP starts doling out free ships and mods, PvP players cannot live without PvE players.
Your wrong. PvP players would continue to do what they do.
they wont because there would be no one to supply the resources to build ships. Nor would there be people to build ships or supply them to low or null sec area hubs.. on and on.
PvE folks delve into many other aspects other than missions (mining, building, hauling, invention, etc) and a lot of their mods are reprocessed and reused in building cool things like faction stuff among other things that we need in PvP.
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Kenrick Rashedwa
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Posted - 2011.05.19 14:09:00 -
[474]
Quote: Fighter Bombers û Jagdbomber
Really? Not "JagrBomber" - 'cause that would be funny and awesome.
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Graeme Goodfeather
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Posted - 2011.05.19 14:10:00 -
[475]
Originally by: Kenrick Rashedwa
Quote: Fighter Bombers û Jagdbomber
Really? Not "JagrBomber" - 'cause that would be funny and awesome.
Someone had a messy night recently, lol.
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Blinxx Qetesh
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Posted - 2011.05.19 14:13:00 -
[476]
hello there...
... im a new player in EVE online (about 2 months) but when i read those changes i didnt welcome them :(. if i wanted to play a simple game i would have played another mmorpg. I like games where im buried under information and can learn something new even after playing a game for some time. I know im not as experienced as most of the posters here and have only seen a little bit of eve yet, but these are only the thoughts of a new sheep xD.
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Lovelocke
Enlightened Industries
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Posted - 2011.05.19 14:14:00 -
[477]
Originally by: Sulindra On relationships with agents, corps etc.... I love this. It brings a bit of reality to the game. In real life you don't know who my friends are, you don't know who my enemies are. You don't know where I like to hang out (because I don't use foursquare). In retrospect. I do not know this same information about you. Why should it be any different in our game of flying and blowing up pretend spaceships?
Don't care about the 64AU change, but love the 10 second change, now if I want to do anoms I don't have to launch a probe.
Dumbing down of missions, don't care. Missions are such a minor part of the game at the end of the day IMO. It's about going out and interacting with people. If you come on the game and do nothing but run missions you should leave. The fun is in the risk. Steal the prize from someone who clears 3 of 4 rooms in a DED site while they have full aggro in the 4th. Go into a wh and run the sites while the "owner" is off sleeping. Take their 100M radar site or their 300M grav site out from under them. Make some friends, make some enemies. Missioning should not be a mechanic for making isk it should be a mechanic for training your skills so you can make some isk.
I love the jumpbridge change. I have not gotten to 0.0 yet, but I suspect that this will destroy the face of who owns what in 0.0 No more feeling comfy in your little impenetrable cyno blocked systems. Actually having to protect the indy players who rent out "your" space from. A little comfy out there? too bad. You in the cold dark region of space. Nothing should be comfortable.
I <3 this change. Also BPC change AWESOME! +1000 to CCP -1000 to all the whiners.
These guys work hard to figure out ways to make the game more playable. I have known about the mission change for weeks, if you read the blogs you would have also known. Now you whine a week before the patch. Guess what the work has been done, too bad, suck it up.
I sort of agree with what you're saying. I do welcome the changes in this patch (and all upcoming patches) even though I'm one of those that will be affected by the jump bridge changes.
Firstly, missioning; For those who don't live out in nullsec, and to be fair a lot of 0.0'ers have high sec missioning alts, missioning is a very good way of making isk. Although with less potential at dropping expensive faction mods there is also a lot less risk involved. You can also run missions with friends in a 'Locust' environment, completing the missions much quicker and with people to chat with whilst doing so. Missioning isn't for everyone and since I moved out to 0.0 I haven't done any but I think they're a very valid way of making isk. As for the changes proposed for missioning; it seems logical to me, other than that I have no opinion.
As for the changes in the jump bridges... Like the sanctum "nerf" there was a lot of hoohaa about how our very livelihoods were at stake, however, as I suspected, I saw virtually zero issues resulting from this. A few systems have no sanctums, a few have more... I read such hyperbole that entire alliances and coalitions would fall over this nerf, which is just that, hyperbole. Now for this current change in the jump bridge system, and the one coming next month... Is it really such a major issue? I suspect not. It'll alter the current tactics used in defending/attacking a system but I doubt we'll see any other issues arise from it. Camping travel routes? This is nullsec, we've always had this. There'll be plenty of ways around known hotspots.
I too agree and welcome the changes in this patch, as I do every patch. CEO Enlightened Industries |
Emeric Jadgoth
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Posted - 2011.05.19 14:14:00 -
[478]
Originally by: Reno Shinra What if you have standing with a particular agent - prior to the changes and you loose standing because of the changes , your currently doing r n d agents for data cores - would you then loose all your r n d points? would you have to retrain the new skillz prior to receving reserch points again?
This is not affecting the Connections skill, only the seven skills named in the patch notes. So R&D is not affected.
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Anna-Lee
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Posted - 2011.05.19 14:14:00 -
[479]
Originally by: Graeme Goodfeather
Originally by: Kenrick Rashedwa
Quote: Fighter Bombers û Jagdbomber
Really? Not "JagrBomber" - 'cause that would be funny and awesome.
Someone had a messy night recently, lol.
Fighterbomber = bratwurst.
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Modeaus
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Posted - 2011.05.19 14:15:00 -
[480]
Originally by: Iris Khan Edited by: Iris Khan on 19/05/2011 14:10:17 Edited by: Iris Khan on 19/05/2011 14:09:30
Originally by: Sulindra
Originally by: Iris Khan
Until CCP starts doling out free ships and mods, PvP players cannot live without PvE players.
Your wrong. PvP players would continue to do what they do.
No, they wont because there would be no one to supply the resources to build ships. Nor would there be people to build ships or supply them to low or null sec area hubs.. on and on.
PvE folks delve into many other aspects other than missions (mining, building, hauling, invention, etc) and a lot of their mods are reprocessed and reused in building cool things like faction stuff among other things that we need in PvP.
Some of the most prolific PvP'ers I know also have a nice side line building ships and T2 stuff. How else do you pay for a new faction fit T3 every time you lose it? Your alt does PI and sucks up gas clouds that's how.
Just because it's in low sec doesn't mean it's not PvE. In fact Eve really blurs the line between PvP & PvE. Doesn't EvE stand for "Everything vs Everything"? ;)
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armaggidec
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Posted - 2011.05.19 14:15:00 -
[481]
Edited by: armaggidec on 19/05/2011 14:15:38
Originally by: Iris Khan
Originally by: Iluja Murumetc
Originally by: Iris Khan Why just throw? Is long-term plans EVE? ))) I'm talking about that graduation at 20 different castes among agents was acceptable part of the game, and it was clear what the mission and why you are taking. Social skills were also clearly directed at certain branches of the relationship. What's wrong when the exercises a lot, but it is clear why each of them necessary?[/quote
Social skills are reworked. You get reimbursement for any changes they make to yours. You can take your reimbursed skillpoints and re-assign them to the new social skills if you like. So no loss there.
My point is... Mission Agents change wont make the game into a childrens game. It will not destroy anyones enjoyment of EVE either.
There is such a joke is just a MMORPG (a picture in which a lot of windows). I like Eve and on this, too, it should think and learn (not skills). Therefore, the needed skills deleted. Sorry for my english.
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Mrs Zor
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Posted - 2011.05.19 14:15:00 -
[482]
Originally by: Blinxx Qetesh hello there...
... im a new player in EVE online (about 2 months) but when i read those changes i didnt welcome them :(. if i wanted to play a simple game i would have played another mmorpg. I like games where im buried under information and can learn something new even after playing a game for some time. I know im not as experienced as most of the posters here and have only seen a little bit of eve yet, but these are only the thoughts of a new sheep xD.
Hang in there and explore new things. Ive been playing nearly 3 years now and still havent discovered everything I want to.
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Sora De'Quasar
Minmatar Cosmodynamics
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Posted - 2011.05.19 14:15:00 -
[483]
Originally by: C0SMIC GIRL
Originally by: Sora De'Quasar
Originally by: Graeme Goodfeather I'm guessing having my game running through steam will mean any manual downloads wont work?
why manualy download? the server will be still down for the next 3 hours or so and then when they finish it up and lunch the revers the client will automaticly download the patch. its better to just go clean the dishes, read a book, whatever and come back later when everything is working correctly.
Very optimistic of you thinking server will be up in about 3 or 4 hours. My isk is on the server not to be up and running till at least 21.00 utc
it doesnt change much though, and its not really optimistic because if you do download a patch before the server goes online all is good, but if they messed something up then the patch is usless becuase they will just go and fix it again. there is no point to rush and manualy download the patch before you can see it actually works. in 4 hours... or tomorrow in best case :P
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Carli Zandrya
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Posted - 2011.05.19 14:16:00 -
[484]
Originally by: Sulindra
PvP players would continue to do what they do.
Nope, without PvE chars your PvP pleasures would fade. They provide us the ships, bases, power and weapons and they fuel our wars.
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Graeme Goodfeather
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Posted - 2011.05.19 14:17:00 -
[485]
Originally by: Anna-Lee
Originally by: Graeme Goodfeather
Originally by: Kenrick Rashedwa
Quote: Fighter Bombers û Jagdbomber
Really? Not "JagrBomber" - 'cause that would be funny and awesome.
Someone had a messy night recently, lol.
Fighterbomber = bratwurst.
aaah, sry, was thinking about a Jagerbomber (or something like that), so kinda like JFK saying 'Ich bin ein Berliner'
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Iluja Murumetc
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Posted - 2011.05.19 14:18:00 -
[486]
Originally by: Carli Zandrya
Originally by: Sulindra
PvP players would continue to do what they do.
Nope, without PvE chars your PvP pleasures would fade. They provide us the ships, bases, power and weapons and they fuel our wars.
I agree
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Jacob Menard
Gallente Bleeding Skulls Syndicate
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Posted - 2011.05.19 14:20:00 -
[487]
Edited by: Jacob Menard on 19/05/2011 14:21:26
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AssassinationsdoneWrong
|
Posted - 2011.05.19 14:20:00 -
[488]
CCP hear our cry fix EvE NOW!, RL? We don't even know how, We're scared we might stray, And get really g.ay And end up getting butt ****d on WoW!
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Pixx Harmon
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Posted - 2011.05.19 14:21:00 -
[489]
noob here... I understand that the servers will be down until at least 1630 ZULU but why can't the client download the patch yet? Or do you just have to do it manually until the servers are actually back online and accepting connections? Since the client sees the server and 'incompatible version' as status I assume they are actually back online and patching is complete and they are just testing, so I'd like to be ready to go.
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TLWE
Polish Lords' Confederacy
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Posted - 2011.05.19 14:21:00 -
[490]
Been working lv4s agents from Khanid, through Caldari, Gallente into deeps of Metropolis and Derelik regions with Thukkers and Ammatars, so trust me I know what I am writing about. Great patch! Long awaited boost to pve and r&d! THANK YOU CCP! After years of nerfs and moaning to the silent wall of CCP. Greatly appreciated.
Only poor Minmatar militiamen are moaning after lost SOE agent in Gicodel, but then there is always Vir Honn awaiting them in Emolgranlan. Now everyone, but Minmatar Militiamen, can sell soe luncher in Rens at even more salted prices. Yiipii! Cool side income I shell call that from now on.
The only sad thing is, I can't write this on new board. -- B=g, Honor, Nar=d. Semper Fidelis. Nec Hercules Contra Plures. |
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Graeme Goodfeather
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Posted - 2011.05.19 14:22:00 -
[491]
its only a 16mb patch as it stands, so hardly worth pre-download.
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Kelnarn Shaelingrath
Caldari River-Rats in space
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Posted - 2011.05.19 14:22:00 -
[492]
Originally by: Graeme Goodfeather
Been longer than a year for me, but with 5 free days and then 60 days for 20 euros I'm very tempted to get back in. Only reason I stopped is cos I played one night whilst quite drunk, left myself in game when in low sec area. Needless to say it wasnt just my ship that got blown up, I cried for a week .
"NEVER Drink and FLY!!!!"...
The Pod/Ship you save, may be your own...
This message brought to you by CAD-F Capsuleers Against Drunk-Flying...
Please drink responsibly.
o7
yeah, yeah, kinda lame, but if I can't fly my little ship, I might as well post on the forums....
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raker
|
Posted - 2011.05.19 14:25:00 -
[493]
Edited by: raker on 19/05/2011 14:26:23
Originally by: Pixx Harmon noob here... I understand that the servers will be down until at least 1630 ZULU but why can't the client download the patch yet? Or do you just have to do it manually until the servers are actually back online and accepting connections? Since the client sees the server and 'incompatible version' as status I assume they are actually back online and patching is complete and they are just testing, so I'd like to be ready to go.
The server does say incompatible version, this could mean they are testing
Its best to wait until it autopatches, as if they makes any further changes , you will have to download again
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KingSkunk
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Posted - 2011.05.19 14:26:00 -
[494]
Originally by: Jacob Menard Edited by: Jacob Menard on 19/05/2011 14:21:26
LOL exactly you only have those agents because you yourself are carebears at heart PVE players are needed.......
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Kelnarn Shaelingrath
Caldari River-Rats in space
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Posted - 2011.05.19 14:26:00 -
[495]
Originally by: Carli Zandrya
Nope, without PvE chars your PvP pleasures would fade. They provide us the ships, bases, power and weapons and they fuel our wars.
^^this^^
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remak3
|
Posted - 2011.05.19 14:27:00 -
[496]
Originally by: AssassinationsdoneWrong CCP hear our cry fix EvE NOW!, RL? We don't even know how, We're scared we might stray, And get really g.ay And end up getting butt ****d on WoW!
EPIC!
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Stack'em High
|
Posted - 2011.05.19 14:27:00 -
[497]
Edited by: Stack''em High on 19/05/2011 14:26:58
Originally by: Kelnarn Shaelingrath
"ALWAYS Drink and FLY!!!!"...
The Pod/Ship you loose, may well fund my next PLEX...
This message brought to you by a poor pirate
Please drink irresponsibly.
o7
There. That's better
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Jacob Menard
Gallente Bleeding Skulls Syndicate
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Posted - 2011.05.19 14:27:00 -
[498]
Originally by: Iris Khan Edited by: Iris Khan on 19/05/2011 13:31:33
Originally by: Thorn Galen
Originally by: KingSkunk Just 1 question I have will steam users get this patch today it would be nice if us steam users could play the game today oh I see all the greifers are ****ed about not being able to hunt down their non pvp WT you guys need to grow some balls and head into low sec where there are 1000's of pvp players just waiting for you all to come play, oh just 1 more thing for all you greifers there's no challenge in war decing a corp thats full of 2 week old players so I dont see why you do it and then complain that ccp is making it harder for you all to do your homework on corps lol .|.
How very arrogant and stupid to make a comment like that. So because many people enjoy PVE (and not PVP), they are worthless ? Why don't you grow a brain and think a bit, use it properly. "1000's of PVP players waiting for you all to come play"......Ignorant AND arrogant.
'Nuff Said Thorn.
Until CCP starts doling out free ships and mods, PvP players cannot live without PvE players.
you gotta love the arrogant PVPers (I PVP, but without the arrogant attitude) who use childish terms like "carebear" for people who live in high sec and don't PVP. When the game comes back on, the first thing they will do is look to see what war targets are online, and go to a locator agent to find them. WAIT, a LOCATOR AGENT? HOW did you get THAT? Oh wait, at some point YOU MISSIONED. Hypocrites. Keep spouting carebear, you carebear.
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Iluja Murumetc
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Posted - 2011.05.19 14:28:00 -
[499]
All of this controversy. In EVE has developed community wanting to play. A community can not be controlled, it can be gently pushed. What happens from one to another to improve not pushing, and puts a strict boundaries. Where are the innovations that make the game more interesting in this update?
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Graeme Goodfeather
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Posted - 2011.05.19 14:30:00 -
[500]
The innovations are already there, they're just making a few more accessible to people who scare easily.
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ViperVixen
|
Posted - 2011.05.19 14:31:00 -
[501]
Originally by: AssassinationsdoneWrong CCP hear our cry fix EvE NOW!, RL? We don't even know how, We're scared we might stray, And get really g.ay And end up getting butt ****d on WoW!
I soiled myself laughing and then logged into WoW.
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Inslander Wessette
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Posted - 2011.05.19 14:31:00 -
[502]
Is 1.5 deployed yet?? ... cos i'm not gettin the patch automatically ...or we still on downtime ??? :O
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Jacob Menard
Gallente Bleeding Skulls Syndicate
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Posted - 2011.05.19 14:32:00 -
[503]
Originally by: Inslander Wessette Is 1.5 deployed yet?? ... cos i'm not gettin the patch automatically ...or we still on downtime ??? :O
2 hours to go
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eveline watanabe
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Posted - 2011.05.19 14:32:00 -
[504]
Edited by: eveline watanabe on 19/05/2011 14:32:32 Damn it CCP!!! Can't you do anything right??? WHY IS EVE STILL DOWN!!!????!!!
/me checks the clock...
oops... sorry... I'll be back to complain in two hours.
-E.
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WCPistolPete
Gallente MacroIntel
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Posted - 2011.05.19 14:32:00 -
[505]
"The cluster is not currently accepting connections"
More than one reason it's called a "cluster".
Actually the changes don't look bad at all after review. The agent, skill and standings changes are sure to reduce load and database bloat. Truthfully I'd hate to have to work with the EVE database but I think I'd like to get a few good sceenshots of it's size and complexity along with a (not too longwinded) walkthrough as it has to be one of the largest databases out there. {WC}PistolPete "...going to take a lot of fireworks to clean this place up..." Homer Simpson |
LtCol Laurentius
Zor Industries Pandemic Legion
|
Posted - 2011.05.19 14:32:00 -
[506]
Originally by: Blinxx Qetesh hello there... ... im a new player in EVE online (about 2 months) but when i read those changes i didnt welcome them :(. if i wanted to play a simple game i would have played another mmorpg. I like games where im buried under information and can learn something new even after playing a game for some time. I know im not as experienced as most of the posters here and have only seen a little bit of eve yet, but these are only the thoughts of a new sheep xD.
I agree. Complexity and depth is part of what makes EVE an outstanding game and it would be a shame if CCP really wants to dumb it down to WoW levels to attarct more customers. The agent changes is really dumbing down the PVE content, but to be fair, the old system didnt make much sense either. I suspect CCP didnt really have the manpower at this point to do a full revamp of the mission system so they opted for "easy mode". After all, the mission system is really the "Tier 1" PVE content and the first new players comes across. It might also be viewed as a sort of compensation for the 0.0 PVE nerf. To this effect, it will probably shift parts of the playerbase from 0.0 back to empire, which might have an effect on the level of lag in 0.0 fleet battles.
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Solomon XI
Hidden Souls
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Posted - 2011.05.19 14:32:00 -
[507]
Originally by: Inslander Wessette Is 1.5 deployed yet?? ... cos i'm not gettin the patch automatically ...or we still on downtime ??? :O
Working for me.
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Torquemada Credo
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Posted - 2011.05.19 14:33:00 -
[508]
Never mind the LP, some of us had to spend a lot of isk to get those skills.
Originally by: ivar R'dhak Edited by: ivar R''dhak on 16/05/2011 11:05:35 So will those new social skills be rank 1, so that they old skills can be mostly refunded? And what about the skill books? How will you refund the LPs?
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KingSkunk
|
Posted - 2011.05.19 14:33:00 -
[509]
Originally by: Jacob Menard
Originally by: Iris Khan Edited by: Iris Khan on 19/05/2011 13:31:33
Originally by: Thorn Galen
Originally by: KingSkunk Just 1 question I have will steam users get this patch today it would be nice if us steam users could play the game today oh I see all the greifers are ****ed about not being able to hunt down their non pvp WT you guys need to grow some balls and head into low sec where there are 1000's of pvp players just waiting for you all to come play, oh just 1 more thing for all you greifers there's no challenge in war decing a corp thats full of 2 week old players so I dont see why you do it and then complain that ccp is making it harder for you all to do your homework on corps lol .|.
How very arrogant and stupid to make a comment like that. So because many people enjoy PVE (and not PVP), they are worthless ? Why don't you grow a brain and think a bit, use it properly. "1000's of PVP players waiting for you all to come play"......Ignorant AND arrogant.
'Nuff Said Thorn.
Until CCP starts doling out free ships and mods, PvP players cannot live without PvE players.
you gotta love the arrogant PVPers (I PVP, but without the arrogant attitude) who use childish terms like "carebear" for people who live in high sec and don't PVP. When the game comes back on, the first thing they will do is look to see what war targets are online, and go to a locator agent to find them. WAIT, a LOCATOR AGENT? HOW did you get THAT? Oh wait, at some point YOU MISSIONED. Hypocrites. Keep spouting carebear, you carebear.
lol thats funny buddy im the 1 thats backing the pve players yet you write this now who's not using their brains now numbskull lol lol
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RTSAvalanche
|
Posted - 2011.05.19 14:33:00 -
[510]
So with about 2 hours to go..
I was wondering if CCP could give us a quick update?
Have things been going smoothly so far, does it seem likely to meet the 16:30 target (or close to it)?
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Chwarisma Sarum
|
Posted - 2011.05.19 14:34:00 -
[511]
1. Stupidisation: Removal of Learning Skills 2. Simplification: mission agents requirements 3. Disclosure: Removal of secondary mission classes. Heck, it was just nice to have about 20 mission classes, EVEn if they only were projected to a few basic types.
Please don't simplify and streamline the game any further - it might loose it's EVE charme... unless the complexity will come back elsewhere ;-)
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Toovhon
|
Posted - 2011.05.19 14:35:00 -
[512]
Originally by: Versuvius Marii
Originally by: Hakaru Ishiwara
Originally by: Makoto Kimagawa Why cant they have a status page on the website so we can see how its gong, i am so annoyed as i tried to get on at 8am to set a long skill train - but the servers were already down so now i have missed 4 hours of training and still no idea when the servers are going to be back.
And the lesson(s) learned: pay attention to extended DT announcements and *always* set a long (several days) skill in the training queue. The only annoyance should be with your own planning skills, tbh.
Pretty much this, CCP has in recent times gotten used to giving everyone plenty of advance warning. If you somehow missed the extended downtime warning you're a bit of a mong.
Frankly given everyone has 23hrs 59mins 59secs time to add another skill to their queue when the current one has less than a day to run, I'm left wondering how people are being caught out by extended downtimes lasting a hell of a lot less than a day.
My advice: get a skill monitor widget/app/browser addon/set a calendar alarm/whatever, and as soon as you see you can add another skill, add it. Surely most players are not away from their computers more than 24hrs at a time. If they are they'll simply have to adapt. For example - if I leave home for a few days and only take my netbook (not beefy enough to play Eve) or only my phone and NDS, I simply set a long training skill beforehand. Surely Makoto you have long skills you'd like to eventually train, but have not got around to? -- Frog blast the vent core! |
eveline watanabe
|
Posted - 2011.05.19 14:36:00 -
[513]
Ya know, I left Warcraft right about the time they gave us beauty salons...
/me glances at the character recustomization service in her station.
Least Common Denominator content here we come!!!
-E.
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Lederstrumpf
|
Posted - 2011.05.19 14:37:00 -
[514]
Originally by: RTSAvalanche So with about 2 hours to go..
I was wondering if CCP could give us a quick update?
Have things been going smoothly so far, does it seem likely to meet the 16:30 target (or close to it)?
Check this thread CCP is "trying to hide" in discussion forum... lol:
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1513294
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Inslander Wessette
|
Posted - 2011.05.19 14:38:00 -
[515]
no kidding ... they shuda let it b .. if not add more ... why reduce ? .. man ...for all the work we did to get on standings .. is like a pure joke now ... *sigh* ...
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raker
|
Posted - 2011.05.19 14:39:00 -
[516]
Can auto patch now
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Enkill Eridos
Draconian Enforcers Available To Hire Massive Dynamic Alliance
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Posted - 2011.05.19 14:39:00 -
[517]
I like the changes to the missions, It allows people who like to pvp better options for making isk, to fly those expensive fun ships in pvp. I am also glad for the added level of difficulty this patch adds for people in null. It is also a plus because it means when I am in high-sec I can grind for bounties a little get in a pvp ship and go into lo-sec for some good fights. It's win-win all around, I personally think this change is a good thing and makes isk easier to get..Which gives me time to have more fun in EVE..To all of those that do not see that I have one thing to ask..Why so serious? Internet spaceships is far from serious business.
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Kavin Alavandar
Extropy Dianoetics
|
Posted - 2011.05.19 14:39:00 -
[518]
Originally by: Iluja Murumetc All of this controversy. In EVE has developed community wanting to play. A community can not be controlled, it can be gently pushed. What happens from one to another to improve not pushing, and puts a strict boundaries. Where are the innovations that make the game more interesting in this update?
The very ones people are *****ing about. Namely:
- Spreading out mission-running activity to the rest of the cluster that goes almost completely neglected. Not only evens out system congestion but takes better advantage of this massive star cluster.
- Encouraging nullsec alliances to be more careful with their territories, the jump changes inevitably opening up more space in nullsec as certain reaches become less easily tenable.
_______________________________________________ æA planet is the cradle of mind, but one cannot live in a cradle forever.Æ ùKonstantin Tsiolkovsky |
Inslander Wessette
|
Posted - 2011.05.19 14:40:00 -
[519]
lol 16mb :)
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Jacob Menard
Gallente Bleeding Skulls Syndicate
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Posted - 2011.05.19 14:41:00 -
[520]
Originally by: KingSkunk
Until CCP starts doling out free ships and mods, PvP players cannot live without PvE players.
you gotta love the arrogant PVPers (I PVP, but without the arrogant attitude) who use childish terms like "carebear" for people who live in high sec and don't PVP. When the game comes back on, the first thing they will do is look to see what war targets are online, and go to a locator agent to find them. WAIT, a LOCATOR AGENT? HOW did you get THAT? Oh wait, at some point YOU MISSIONED. Hypocrites. Keep spouting carebear, you carebear. lol thats funny buddy im the 1 thats backing the pve players yet you write this now who's not using their brains now numbskull lol lol
I'm agreeing with you in a sense, i just didn't know where else to slip that in.
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Karille Killer
Caldari Brothership Of EVE E C L I P S E
|
Posted - 2011.05.19 14:41:00 -
[521]
Update available for download!!
A whole day for 16MB! WTF!!
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Ptraci
|
Posted - 2011.05.19 14:41:00 -
[522]
Originally by: Toovhon
Frankly given everyone has 23hrs 59mins 59secs time to add another skill to their queue when the current one has less than a day to run, I'm left wondering how people are being caught out by extended downtimes lasting a hell of a lot less than a day.
I agree. The skill queue was an amazing improvement to EVE - I remember where you had to do the math so you could log on in time to set new skill training. So what if you forget and lose 6 hours on a skill that will take you 17 or more days to complete anyway. Big deal - stop being so petty. Unless of course you consider yourself to be skilled at level III, in which case I invite you to my wormhole.
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NekoGeko
|
Posted - 2011.05.19 14:42:00 -
[523]
It is only 18 pages for 3 days. But I bet my merlin it will grow 20 pages per hour when CCP wont fit into deadlines
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Inslander Wessette
|
Posted - 2011.05.19 14:42:00 -
[524]
Originally by: Karille Killer Update available for download!!
A whole day for 16MB! WTF!!
he he .. shows the man pwr doesnt it XD
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Megane Stargazer
|
Posted - 2011.05.19 14:43:00 -
[525]
Originally by: Karille Killer Update available for download!!
A whole day for 16MB! WTF!!
16MB to the client, but I'd bet it was a lot more than that to the backend...
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KingSkunk
|
Posted - 2011.05.19 14:44:00 -
[526]
Originally by: Jacob Menard
Originally by: KingSkunk
Until CCP starts doling out free ships and mods, PvP players cannot live without PvE players.
you gotta love the arrogant PVPers (I PVP, but without the arrogant attitude) who use childish terms like "carebear" for people who live in high sec and don't PVP. When the game comes back on, the first thing they will do is look to see what war targets are online, and go to a locator agent to find them. WAIT, a LOCATOR AGENT? HOW did you get THAT? Oh wait, at some point YOU MISSIONED. Hypocrites. Keep spouting carebear, you carebear.
lol thats funny buddy im the 1 thats backing the pve players yet you write this now who's not using their brains now numbskull lol lol
I'm agreeing with you in a sense, i just didn't know where else to slip that in. lol my bad bro ty for agreeing with me and ty for all your services over sea's
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Karille Killer
Caldari Brothership Of EVE E C L I P S E
|
Posted - 2011.05.19 14:44:00 -
[527]
Originally by: Megane Stargazer
Originally by: Karille Killer Update available for download!!
A whole day for 16MB! WTF!!
16MB to the client, but I'd bet it was a lot more than that to the backend...
That is a fair assumption!
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Sora De'Quasar
Minmatar Cosmodynamics
|
Posted - 2011.05.19 14:44:00 -
[528]
Edited by: Sora De''Quasar on 19/05/2011 14:44:44 just because songs are a fun way to pass the time...
when your happy and you know it, pod amarr! if you cannot find caldari, pod amarr! cause the mimi are to thrifty and gallente are to shifty the joves are just to risky pod amarr!
I want to know who is the epic person that made this up.
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Jacob Menard
Gallente Bleeding Skulls Syndicate
|
Posted - 2011.05.19 14:45:00 -
[529]
Originally by: Inslander Wessette
Originally by: Karille Killer Update available for download!!
A whole day for 16MB! WTF!!
he he .. shows the man pwr doesnt it XD
the client is 16MB, but the database changes are huge, all the agent info that has to be changed, the player info for NPC standings, the skill removal/addition, the skill point reimbursement...
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Karille Killer
Caldari Brothership Of EVE E C L I P S E
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Posted - 2011.05.19 14:46:00 -
[530]
Originally by: Sora De'Quasar Edited by: Sora De''Quasar on 19/05/2011 14:44:44 just because songs are a fun way to pass the time...
when your happy and you know it, pod amarr! if you cannot find caldari, pod amarr! cause the mimi are to thrifty and gallente are to shifty the joves are just to risky pod amarr!
Gave me a chuckle!!
I want to know who is the epic person that made this up.
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Radcheq
|
Posted - 2011.05.19 14:47:00 -
[531]
Great all day waiting for 16mb patch then auto and manual updates dont work. Anyone esle got the same problem
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Dako Semi
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Posted - 2011.05.19 14:47:00 -
[532]
yawn.....
Server back??? no kk spending some more time with my wife and doggies
Thats cool for a change Fly Dangerous Dako
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Gainard
|
Posted - 2011.05.19 14:47:00 -
[533]
Downloading patch...
And I said: Pirates? What pirates would be interested in the few rocks I have mined? 3 Minutes later I was warping back to station - in my egg... |
Sulindra
|
Posted - 2011.05.19 14:49:00 -
[534]
Originally by: Carli Zandrya
Originally by: Sulindra
PvP players would continue to do what they do.
Nope, without PvE chars your PvP pleasures would fade. They provide us the ships, bases, power and weapons and they fuel our wars.
People could mine there are enough miners out there that this would not stop. I believe we have factions at war? Well this would force those who want to shoot at things to join the military when they got into the game. This would force PvP from the start. The ship provided by the military so your losses are minimal. Battles would be scheduled say every 30 minutes or so. Battles end, salvage pursues. Having multiple battles at once in different systems etc. Pilots get paid when they have enough they can go out on their own.
Eve has a large enough economy base as it stands that indy work would not stop, but would continue to produce, people would continue to build stuff, war would go on. It would force miners into lowsec to get their rarer ores. Which currently is done by reprocessing salvage from missions. Removing missions entirely could be done.
PvP players would continue to do what they do. They may not have tech III ships (IMO we have too many people with too fancy a ship so that's a good thing).
It would force corps to do more realistic things. Miner have protection, pewpew-ers would actually go out and battle real people. Salvagers compete for salvage after a battle.
It turns more real, and more interactive.
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Lmfie Two
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Posted - 2011.05.19 14:49:00 -
[535]
Great Expectations Await Us!
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Karille Killer
Caldari Brothership Of EVE E C L I P S E
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Posted - 2011.05.19 14:49:00 -
[536]
Originally by: Radcheq Great all day waiting for 16mb patch then auto and manual updates dont work. Anyone esle got the same problem
Nope!!
Just waiting now to connect to the client!!
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KingSkunk
|
Posted - 2011.05.19 14:50:00 -
[537]
Originally by: Radcheq Great all day waiting for 16mb patch then auto and manual updates dont work. Anyone esle got the same problem
I seem to not have this problem I downloaded and installed all in 30 seconds.
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Gainard
|
Posted - 2011.05.19 14:50:00 -
[538]
...but server not accepting connections And I said: Pirates? What pirates would be interested in the few rocks I have mined? 3 Minutes later I was warping back to station - in my egg... |
Karille Killer
Caldari Brothership Of EVE E C L I P S E
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Posted - 2011.05.19 14:52:00 -
[539]
Originally by: Gainard ...but server not accepting connections
I would assume they are checking for bugs!!
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Inslander Wessette
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Posted - 2011.05.19 14:52:00 -
[540]
think they are testing :)
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Sora De'Quasar
Minmatar Cosmodynamics
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Posted - 2011.05.19 14:52:00 -
[541]
Originally by: Gainard ...but server not accepting connections
yeah beacuse it will be down for the next an hour and a half IF it goes well. but with a nice reality check, the time till the server is up will probebly be in another 3 hours at least :P
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Ardashir Sarum
Amarr
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Posted - 2011.05.19 14:52:00 -
[542]
Originally by: Sora De'Quasar Edited by: Sora De''Quasar on 19/05/2011 14:44:44 just because songs are a fun way to pass the time...
when your happy and you know it, pod amarr! if you cannot find caldari, pod amarr! cause the mimi are to thrifty and gallente are to shifty the joves are just to risky pod amarr!
I want to know who is the epic person that made this up.
This epic Minmatar is history ;-)
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Dako Semi
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Posted - 2011.05.19 14:53:00 -
[543]
Originally by: Inslander Wessette think they are testing :)
Or maby the teasing :P
weeeee Fly Dangerous. Dako
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Sulindra
|
Posted - 2011.05.19 14:54:00 -
[544]
Patch is only about 12MB not so bad.
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Inslander Wessette
|
Posted - 2011.05.19 14:54:00 -
[545]
Originally by: Dako Semi
Originally by: Inslander Wessette think they are testing :)
Or maby the teasing :P
weeeee Fly Dangerous. Dako
Lol aye may b true too
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Vorpaladin
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Posted - 2011.05.19 14:56:00 -
[546]
Originally by: Chwarisma Sarum 1. Stupidisation: Removal of Learning Skills 2. Simplification: mission agents requirements 3. Disclosure: Removal of secondary mission classes. Heck, it was just nice to have about 20 mission classes, EVEn if they only were projected to a few basic types.
Please don't simplify and streamline the game any further - it might loose it's EVE charme... unless the complexity will come back elsewhere ;-)
Hear hear. EVE is for smart people; we don't want WOW-grade players in EVE. I can appreciate wanting to lower the standards to make more money by opening up the game to dumber/lazier people (i.e. MOAR people, MOAR money), HOWEVER doing so will destroy EVE by eliminating that which makes it different from (and superior to) WOW and its clones. CCP, don't throw away your market differentiation! Keep EVE complex and sophisticated!
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Kelnarn Shaelingrath
Caldari River-Rats in space
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Posted - 2011.05.19 14:56:00 -
[547]
Originally by: Stack'em High Edited by: Stack''em High on 19/05/2011 14:26:58
Originally by: Kelnarn Shaelingrath
"ALWAYS Drink and FLY!!!!"...
The Pod/Ship you loose, may well fund my next PLEX...
This message brought to you by a poor pirate
Please drink irresponsibly.
o7
There. That's better
HAHAHA.. Very Nice...
o7
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Iris Khan
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Posted - 2011.05.19 14:58:00 -
[548]
Originally by: Modeaus
Some of the most prolific PvP'ers I know also have a nice side line building ships and T2 stuff. How else do you pay for a new faction fit T3 every time you lose it? Your alt does PI and sucks up gas clouds that's how.
Just because it's in low sec doesn't mean it's not PvE. In fact Eve really blurs the line between PvP & PvE. Doesn't EvE stand for "Everything vs Everything"? ;)
You've missed my point. those pvp'ers would not have the other side if it didnt exist like many other pvprs are suggesting.
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Vorpaladin
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Posted - 2011.05.19 14:58:00 -
[549]
Originally by: Sora De'Quasar
Originally by: Gainard ...but server not accepting connections
yeah beacuse it will be down for the next an hour and a half IF it goes well. but with a nice reality check, the time till the server is up will probebly be in another 3 hours at least :P
AT LEAST is the key phrase here based on history. I remember when a patch went so badly that EVE was offline for 2 or 3 days. We got some SP for our trouble though...
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Sulindra
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Posted - 2011.05.19 15:00:00 -
[550]
Originally by: Megane Stargazer
Originally by: Karille Killer Update available for download!!
A whole day for 16MB! WTF!!
16MB to the client, but I'd bet it was a lot more than that to the backend...
Karille Killer is not a programmer of web services obviously.
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Graeme Goodfeather
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Posted - 2011.05.19 15:00:00 -
[551]
Originally by: Kelnarn Shaelingrath
Originally by: Stack'em High Edited by: Stack''em High on 19/05/2011 14:26:58
Originally by: Kelnarn Shaelingrath
"ALWAYS Drink and FLY!!!!"...
The Pod/Ship you loose, may well fund my next PLEX...
This message brought to you by a poor pirate
Please drink irresponsibly.
o7
There. That's better
HAHAHA.. Very Nice...
o7
Hehe, I will learn from my mistakes. I'll attack a breathalyser to my Eve account. No flying if i'm over the limit.
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Iris Khan
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Posted - 2011.05.19 15:01:00 -
[552]
More details on how PvE will change.
http://www.eveonline.com/devblog.asp?a=blog&bid=909
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Sora De'Quasar
Minmatar Cosmodynamics
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Posted - 2011.05.19 15:01:00 -
[553]
Originally by: Vorpaladin
Originally by: Sora De'Quasar
Originally by: Gainard ...but server not accepting connections
yeah beacuse it will be down for the next an hour and a half IF it goes well. but with a nice reality check, the time till the server is up will probebly be in another 3 hours at least :P
AT LEAST is the key phrase here based on history. I remember when a patch went so badly that EVE was offline for 2 or 3 days. We got some SP for our trouble though...
yeah I should have Marked the AT LEAST lol hopefully *crossing fingures* it wont take days but just the normal couple of hours delay. HOPEFULLY
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Gainard
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Posted - 2011.05.19 15:01:00 -
[554]
I am just never quitting the hope they may once finish before the estimated deadline - I mean really finish, not like last time when they proclaimed to be early and then actually hit some sort of problem And I said: Pirates? What pirates would be interested in the few rocks I have mined? 3 Minutes later I was warping back to station - in my egg... |
Ste'ven Sch'orik
Gallente East Khanid Trading Khanid Trade Syndicate
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Posted - 2011.05.19 15:02:00 -
[555]
Edited by: Ste''ven Sch''orik on 19/05/2011 15:02:58 When CCP is giving the estimated time they are going by THEIR time not yours. Its 1502 their time at the time of my posting this so you do the freakin math if you can. Idiots. The agent changes will just attract more griever scum to more systems. Can't stand those corps that straddle the line dictating what is acceptable levels of griefing and what breaks the EULA (ie. the constant targeted harassment of a specific group over an extended period.) Its part of the game but CCP has placed a line that is not to be crossed and this change will just open more opportunities for them and take away from the missioners. I wonder how many closing accounts it will take for CCP to address what constitutes "going too far". I like the idea behind the change but if it opens more doors for scum and closes more doors for those of us just trying to have fun in peace then its not worth it. ________________________________________________
Roses are red and violets are blue, you shoot at me and you will die too. |
Dako Semi
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Posted - 2011.05.19 15:04:00 -
[556]
Originally by: Iris Khan More details on how PvE will change.
http://www.eveonline.com/devblog.asp?a=blog&bid=909
I like the removel of the books and given sp back. now ME can sell the books and put the sp to skils i realy use :P
PvP PvP and PvP.... ' Yarrrr
Fly Dangerous Dako
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Sora De'Quasar
Minmatar Cosmodynamics
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Posted - 2011.05.19 15:05:00 -
[557]
Originally by: Ste'ven Sch'orik Edited by: Ste''ven Sch''orik on 19/05/2011 15:02:58 When CCP is giving the estimated time they are going by THEIR time not yours. Its 1502 their time at the time of my posting this so you do the freakin math if you can. Idiots.
well Duhaaa
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Wei Touji
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Posted - 2011.05.19 15:05:00 -
[558]
Originally by: Sulindra
Originally by: Iris Khan
Until CCP starts doling out free ships and mods, PvP players cannot live without PvE players.
Your wrong....
... Missions and PvE should be about training so you know how to react when a fleet warps in on you.
I think missions and PvE perform a much larger role than just training for various forms of PvP (indy, mining, and combat). They are a great way to tell the story of EVE. Why do you get rewarded by the Tash-Murkon Family for having bureaucratic and financial connection skills? What turn of events turned a lazy sequence of courier missions into a high stakes, put-your-ship-on-the-line encounter?
The reason Lucas Arts can continue to expand the Star Wars gaming universe in the midst of recent, mainstream... inconsistencies is because of a rich background story.
I can only hope that CCP is striving to meet some of those meta goals. For example, they spoke alot at FanFest about creating a more robust set of game development tools. I can see how this patch to Incursion will allow them to get better statistics on how people move around the universe in search of their preferred type of gameplay.
They could be asking asking questions such as: Will people go to low sec for high payout courier missions? What will actually happen to trade hubs if we normalize agent quality? Normalizing PvE (quality and payout) and controlling some of the variables (divisions with only one mission type) will help answer those meta, game design questions.
With better game design tools, CCP could be able to truly harmonize the EVE story in all parts of the universe. I can see how PvE missions can start to reflect the outcomes of alliance politics, large fleet battles, and the like. I can also see how player run corps can set up their own mission agents in hisec space (something similar to contracts). At least I hope that's the direction CCP is heading. I can only hope.
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Graeme Goodfeather
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Posted - 2011.05.19 15:07:00 -
[559]
Edited by: Graeme Goodfeather on 19/05/2011 15:07:16
Quote: Agent Locations
Be warned that we'll be monitoring this change closely, along with the player activity it produces, and we will very likely move or retire a number of redundant agents
Aaaaaaaw, not event fictional game characters can escape the credit crunch. I hope they're entitled to a settlement.
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Ambassador Spock
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Posted - 2011.05.19 15:07:00 -
[560]
What a jacked up patch - forced a system reboot and then corrupted my original install...
CCP is getting sloppy, or is it, sloppier?
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Toovhon
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Posted - 2011.05.19 15:07:00 -
[561]
Originally by: Sulindra Dumbing down of missions, don't care. Missions are such a minor part of the game at the end of the day IMO.
Where exactly do you think a good deal of items on the market and some of the minerals used to make the rest come from? Thin air?
Wrong.
Mission loot is the source of most T1 mods on the market, and reprocessed mods and drone alloys account for some of minerals used to make the rest. Not to mention meta level gear optionally used in invention, and various loot used to buy faction gear and ships from LP stores that is then resold to you PvPers. Plus many missioners mine mission asteroids as they're safer to jetcan than belt 'roids.
Frankly if you think missioning is unimportant, you're either stupid or plain ignorant. -- Frog blast the vent core! |
dreynerex
|
Posted - 2011.05.19 15:09:00 -
[562]
I'm sure your latest patch will screw something else up as usual good job CCP |
Inslander Wessette
|
Posted - 2011.05.19 15:10:00 -
[563]
Originally by: Toovhon
Originally by: Sulindra Dumbing down of missions, don't care. Missions are such a minor part of the game at the end of the day IMO.
Where exactly do you think a good deal of items on the market and some of the minerals used to make the rest come from? Thin air?
Wrong.
Mission loot is the source of most T1 mods on the market, and reprocessed mods and drone alloys account for some of minerals used to make the rest. Not to mention meta level gear optionally used in invention, and various loot used to buy faction gear and ships from LP stores that is then resold to you PvPers. Plus many missioners mine mission asteroids as they're safer to jetcan than belt 'roids.
Frankly if you think missioning is unimportant, you're either stupid or plain ignorant.
Agrees totally !!!
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Dako Semi
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Posted - 2011.05.19 15:10:00 -
[564]
Originally by: Ambassador Spock What a jacked up patch - forced a system reboot and then corrupted my original install...
CCP is getting sloppy, or is it, sloppier?
Mebye you HDD is bad. as only you and few others have the issue. If you would have keep the pc off until patch is up then mabye no overheating problems. by clicking refresh afther each post here.
o/ Dako
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CrazyConflict
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Posted - 2011.05.19 15:10:00 -
[565]
I agree to
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Ilasia Kalia
|
Posted - 2011.05.19 15:11:00 -
[566]
Originally by: Toovhon
Originally by: Sulindra Dumbing down of missions, don't care. Missions are such a minor part of the game at the end of the day IMO.
Where exactly do you think a good deal of items on the market and some of the minerals used to make the rest come from? Thin air?
Wrong.
Mission loot is the source of most T1 mods on the market, and reprocessed mods and drone alloys account for some of minerals used to make the rest. Not to mention meta level gear optionally used in invention, and various loot used to buy faction gear and ships from LP stores that is then resold to you PvPers. Plus many missioners mine mission asteroids as they're safer to jetcan than belt 'roids.
Frankly if you think missioning is unimportant, you're either stupid or plain ignorant.
Keep in mind that alongside bounties, missions are one of the methods to actually get funds in the game originally. Where do you think all that isk going around is coming from? "Trading! LOLZ!" Where do people get the isk to buy the stuff on the market?
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Gravitas Dignitas
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Posted - 2011.05.19 15:14:00 -
[567]
Originally by: Ilasia Kalia
Originally by: Toovhon
Originally by: Sulindra Dumbing down of missions, don't care. Missions are such a minor part of the game at the end of the day IMO.
Where exactly do you think a good deal of items on the market and some of the minerals used to make the rest come from? Thin air?
Wrong.
Mission loot is the source of most T1 mods on the market, and reprocessed mods and drone alloys account for some of minerals used to make the rest. Not to mention meta level gear optionally used in invention, and various loot used to buy faction gear and ships from LP stores that is then resold to you PvPers. Plus many missioners mine mission asteroids as they're safer to jetcan than belt 'roids.
Frankly if you think missioning is unimportant, you're either stupid or plain ignorant.
Keep in mind that alongside bounties, missions are one of the methods to actually get funds in the game originally. Where do you think all that isk going around is coming from? "Trading! LOLZ!" Where do people get the isk to buy the stuff on the market?
well if your russian it rmt isnt it
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chetverty
|
Posted - 2011.05.19 15:16:00 -
[568]
Originally by: Toovhon [ Frankly if you think missioning is unimportant, you're either stupid or plain ignorant.
Nice way to promote a healthy and productive debate. You must be a US politician...
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Graeme Goodfeather
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Posted - 2011.05.19 15:16:00 -
[569]
Since its been so long since I played, do people still rate Evemon, or is there something better out?
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Sulindra
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Posted - 2011.05.19 15:17:00 -
[570]
Originally by: Toovhon
Mission loot is the source of most T1 mods on the market, and reprocessed mods and drone alloys account for some of minerals used to make the rest. Not to mention meta level gear optionally used in invention, and various loot used to buy faction gear and ships from LP stores that is then resold to you PvPers. Plus many missioners mine mission asteroids as they're safer to jetcan than belt 'roids.
Frankly if you think missioning is unimportant, you're either stupid or plain ignorant.
Most people I know who mission don't sell their stuff on market. They reprocess it and sell minerals. Minerals that can be mined and refined. It would just mean people would have to do a LOT of mining.
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Toovhon
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Posted - 2011.05.19 15:17:00 -
[571]
Originally by: Sulindra
Originally by: Iris Khan
Until CCP starts doling out free ships and mods, PvP players cannot live without PvE players.
Your wrong. PvP players would continue to do what they do. Miners mine. Indies make stuff, people buy stuff, that stuff gets blown up. Repeat. Not having PvE would make the process different, but wouldn't eliminate it. IMO an mmorpg should not be you against the computer. If you want that go play Halo, or Supermario brothers. mmorpgs are about interaction with other players. Mining in groups, working with people to build something because they have skills you lack. Building your empire, destroying someone elses. PvE incursions are nice because they throw a wrench plans. Missions and PvE should be about training so you know how to react when a fleet warps in on you.
Please, I would like to know how PvPers would not run out of... every single thing without PvE?
I love how dismissive certain PvPers are of PvEers. Boy, I wish I could block people like this from buying the stuff I post and contract. I'd love to see how long they'd last without us looting missions, researching, inventing, manufacturing, mining, exploring...
Knowing how PvP goes (cause I don't only PvE on my toons), I'd give the average PvPer a week at the most before their ships all get blown up or their POS runs out of fuel, etc, and they suddenly find themselves with nothing to replace it with. -- Frog blast the vent core! |
Stack'em High
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Posted - 2011.05.19 15:18:00 -
[572]
Originally by: Sulindra ..... It would just mean people would have to do a LOT of mining.
Yay! That's what the game *really* needs...
More bots!
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Wallis Jenkins
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Posted - 2011.05.19 15:20:00 -
[573]
Originally by: Toovhon
Originally by: Sulindra
Originally by: Iris Khan
Until CCP starts doling out free ships and mods, PvP players cannot live without PvE players.
Your wrong. PvP players would continue to do what they do. Miners mine. Indies make stuff, people buy stuff, that stuff gets blown up. Repeat. Not having PvE would make the process different, but wouldn't eliminate it. IMO an mmorpg should not be you against the computer. If you want that go play Halo, or Supermario brothers. mmorpgs are about interaction with other players. Mining in groups, working with people to build something because they have skills you lack. Building your empire, destroying someone elses. PvE incursions are nice because they throw a wrench plans. Missions and PvE should be about training so you know how to react when a fleet warps in on you.
Please, I would like to know how PvPers would not run out of... every single thing without PvE?
I love how dismissive certain PvPers are of PvEers. Boy, I wish I could block people like this from buying the stuff I post and contract. I'd love to see how long they'd last without us looting missions, researching, inventing, manufacturing, mining, exploring...
Knowing how PvP goes (cause I don't only PvE on my toons), I'd give the average PvPer a week at the most before their ships all get blown up or their POS runs out of fuel, etc, and they suddenly find themselves with nothing to replace it with.
Good point. You don't see industrial ships with POS fuel and parts every day to refule yours...
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Karille Killer
Caldari Brothership Of EVE E C L I P S E
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Posted - 2011.05.19 15:20:00 -
[574]
Clients up!!!! :)
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CrazyConflict
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Posted - 2011.05.19 15:21:00 -
[575]
Please I sell the loot out of the missions that how I make my money
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Kelnarn Shaelingrath
Caldari River-Rats in space
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Posted - 2011.05.19 15:24:00 -
[576]
Originally by: Graeme Goodfeather
Hehe, I will learn from my mistakes. I'll attack a breathalyser to my Eve account. No flying if i'm over the limit.
While we did get a little laugh out of that, I do feel for you though, one of my friends flew drunk and the next morning his carrier was no longer... umm... "anywhere"... It was just a memory...
I am curious though.. what weapon/ammo would one use to "attack a breathalyzer"
/me runs and hides....
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Wallis Jenkins
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Posted - 2011.05.19 15:24:00 -
[577]
"All pilots to your ships!"¬
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Gainard
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Posted - 2011.05.19 15:24:00 -
[578]
It should be duely noted that the injection of ISK into the game comes only from Missions. Correct me if I am wrong. As to burning those ISK we all know how that works... And I said: Pirates? What pirates would be interested in the few rocks I have mined? 3 Minutes later I was warping back to station - in my egg... |
Sulindra
|
Posted - 2011.05.19 15:25:00 -
[579]
Originally by: Toovhon
Originally by: Sulindra
Originally by: Iris Khan
Until CCP starts doling out free ships and mods, PvP players cannot live without PvE players.
Your wrong. PvP players would continue to do what they do. Miners mine. Indies make stuff, people buy stuff, that stuff gets blown up. Repeat. Not having PvE would make the process different, but wouldn't eliminate it. IMO an mmorpg should not be you against the computer. If you want that go play Halo, or Supermario brothers. mmorpgs are about interaction with other players. Mining in groups, working with people to build something because they have skills you lack. Building your empire, destroying someone elses. PvE incursions are nice because they throw a wrench plans. Missions and PvE should be about training so you know how to react when a fleet warps in on you.
Please, I would like to know how PvPers would not run out of... every single thing without PvE?
I love how dismissive certain PvPers are of PvEers. Boy, I wish I could block people like this from buying the stuff I post and contract. I'd love to see how long they'd last without us looting missions, researching, inventing, manufacturing, mining, exploring...
Knowing how PvP goes (cause I don't only PvE on my toons), I'd give the average PvPer a week at the most before their ships all get blown up or their POS runs out of fuel, etc, and they suddenly find themselves with nothing to replace it with.
First off you assume I am a PvPer, how ignorant of you? I am NOT. I mine asteroids and planets. I build thing with that I have mined. Things that I sell on the market. "I" provide "you" with your ammo, with your drones, and your ships so you can run mission.
Removing missions IS possible. It would drastically change the game. Am I saying they are going to do it? No, but you are ignorant thinking that there isn't a way to do it.
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Gravitas Dignitas
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Posted - 2011.05.19 15:25:00 -
[580]
WOW 10 mins early really? wait for it
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keserooz
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Posted - 2011.05.19 15:26:00 -
[581]
Andy the server is up and running...
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Syn Zhopa
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Posted - 2011.05.19 15:27:00 -
[582]
hey;
Anyone else getting dns errors? I seem to remember that happening in a previous patch... anyone remember the fix?
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Qrelk
Caldari Malon industries
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Posted - 2011.05.19 15:29:00 -
[583]
great my skillbooks are 15 jumps away :/
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Stack'em High
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Posted - 2011.05.19 15:30:00 -
[584]
Originally by: Syn Zhopa hey;
Anyone else getting dns errors? I seem to remember that happening in a previous patch... anyone remember the fix?
Yea - me too - the solution is to wait.
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Feyleaf
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Posted - 2011.05.19 15:30:00 -
[585]
funny the same ppl whining about a less complex eve are happy about the dumbed down anom scanner.. ganking on easy mode =)
we have good intel so i personally dont care.. more buffs to cloaky ganker "pvp" yay tho not quite as big as the anom nerf, I like it coz my anom tengu cant fit a probe launcher \o/.
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42BelowVodka
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Posted - 2011.05.19 15:30:00 -
[586]
ooh damn bpc's look terrible
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Selein Hilanen
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Posted - 2011.05.19 15:31:00 -
[587]
Good god, it's on time? Maybe miracles DO happen! :D
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Baal Hellsfire
Amarr
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Posted - 2011.05.19 15:40:00 -
[588]
Originally by: Elkarion I'm very concerned about this new Missionsystem. In the past it was necessary to move to another system if you'd reach the next level - away from your lv3 Q18 - to the next system with a lv4 Q -12 or somewhat. After that to a lv4 Q12 and at least find the system with your lv4 Q18-20. this was part of the game, and had some pretty influences to roleplay and gamedynamics...
Now it not necessary to move anymore. Okay, missionhubs like didoxie get nerfed now - but on the other hand you'd stolen a lot of the games dynamics now. You made the game again a bit smarter, easier to lern/play, but so you'd opened the door once again a bit more for this kind of gamer that wasn't simply surviveable in EVE five years ago - the wow-kids. I remember when I startet years ago - without German Client (yes I'm German), without Simplifying your EVE, there was no place for the 08/15-WOW-Kid - cause EVE was just too difficult, too technological, too serious and all in all to "adult".
Please CCP - don't make EVE to a "open for all" Game that even the dumbest kid could handle - cause there is the danger that you could loose some of the older ones that prefer a game without getting flamed by kids in the age of their own ones ;)
But beside this - thanks a lot for EVE. It's the worlds best game - and still the worlds best game-atmosphere. May it last forever!
I never understood why there was so much hate towards wow players,I played wow, and I can say by experience that while there is in fact, like in every comunity, a portion of dumbass,there is also a lot of verry nice people, who are actualy probably better gamers and pvp'er than you sir,no offense.
As for children, they have the right to play this game like any other games, I helped childrens in other mmo, I would help children in eve too, even if they are not verry good, keep in mind this is a game..
I didn't write this post in defense of wow, the point I want to make out is that EVE is a great game and everyone should have access to it, totaly dumbing it down is a no-no obviously, but simplifying parts of the game that were uselessly complicated, and to some point boring or uninviting to new players is a great idea, especialy the pve part because this is were the new players start and learn how to play.simplifying it can only invite more players into the game, wich is a good thing. The fact that a game is more inviting doesen't mean that every new player will be a total dumbass..
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