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Alavaria Fera
GoonWaffe Goonswarm Federation
1599
|
Posted - 2012.10.15 23:47:00 -
[601] - Quote
La Nariz wrote:Lin-Young Borovskova wrote: You must have noticed both are actually forgetting the important thing: one in high sec is actually an unemployed/student/whatever person playing far more hours a day than he should so indeed over all almost 100M in high sec IS SO FECKING HUGE.... The second (in null) scams in high sec/trades (in high sec of course) ganks freighters (in high sec again) uses high sec facilities with alt corporations and alts, then criticises all high sec..... but then gets his faction/ded fitted gank machine with a couple alts to clean Mazes in less than 30min, kill officers (noticed those are almost the same doing it?) and running pirate npc missions with other alts.
Indeed, high sec it's far too much profitable...for them. Not for the random grunt/player getting in to those regions who often loose more isk arriving there than they can win with a normal gaming time.
I don't even know what this is try again please this time with brevity and soundness. He means nullsec needs more nerfing, I think. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

rodyas
Tie Fighters Inc
780
|
Posted - 2012.10.16 05:44:00 -
[602] - Quote
At least now I understand why you guys are jealous of our income levels. With Risk and Reward.
You guys built so many titans and SCs so fast, you increased the risk down there and none of the reward caught up to it.
No wonder people gank miners, that is easier then facing all the supers down in null. I will not be voting in the CSM election, so you need to go vote to make up for me. |

Lyrrashae
Crushed Ambitions Reckless Ambition
362
|
Posted - 2012.10.16 06:29:00 -
[603] - Quote
See my sig. Stealth Bomber bombs and covert-bridging in hisec naow, please: It's the only way to make sure! |

Touval Lysander
Sebiestor Tribe Minmatar Republic
375
|
Posted - 2012.10.16 06:33:00 -
[604] - Quote
rodyas wrote:At least now I understand why you guys are jealous of our income levels. With Risk and Reward.
You guys built so many titans and SCs so fast, you increased the risk down there and none of the reward caught up to it.
No wonder people gank miners, that is easier then facing all the supers down in null. I always wondered where the feck they got all the minerals from to build all dem super stuffz? I lost countless ships and millions of isk on gank attempts. I did not blame CCP, Concord or the miner. I blamed me for bothering. I made more money.......... mining.
|

Lyrrashae
Crushed Ambitions Reckless Ambition
362
|
Posted - 2012.10.16 06:34:00 -
[605] - Quote
Touval Lysander wrote:rodyas wrote:At least now I understand why you guys are jealous of our income levels. With Risk and Reward.
You guys built so many titans and SCs so fast, you increased the risk down there and none of the reward caught up to it.
No wonder people gank miners, that is easier then facing all the supers down in null. I always wondered where the feck they got all the minerals from to build all dem super stuffz?
Bot-fleets. In hisec.
Stealth Bomber bombs and covert-bridging in hisec naow, please: It's the only way to make sure! |

Touval Lysander
Sebiestor Tribe Minmatar Republic
375
|
Posted - 2012.10.16 06:34:00 -
[606] - Quote
Alavaria Fera wrote:La Nariz wrote:Lin-Young Borovskova wrote: You must have noticed both are actually forgetting the important thing: one in high sec is actually an unemployed/student/whatever person playing far more hours a day than he should so indeed over all almost 100M in high sec IS SO FECKING HUGE.... The second (in null) scams in high sec/trades (in high sec of course) ganks freighters (in high sec again) uses high sec facilities with alt corporations and alts, then criticises all high sec..... but then gets his faction/ded fitted gank machine with a couple alts to clean Mazes in less than 30min, kill officers (noticed those are almost the same doing it?) and running pirate npc missions with other alts.
Indeed, high sec it's far too much profitable...for them. Not for the random grunt/player getting in to those regions who often loose more isk arriving there than they can win with a normal gaming time.
I don't even know what this is try again please this time with brevity and soundness. He means nullsec needs more nerfing, I think. Actually null is fine. Just get rid of the people in it. I lost countless ships and millions of isk on gank attempts. I did not blame CCP, Concord or the miner. I blamed me for bothering. I made more money.......... mining.
|

Touval Lysander
Sebiestor Tribe Minmatar Republic
375
|
Posted - 2012.10.16 06:36:00 -
[607] - Quote
Lyrrashae wrote:Touval Lysander wrote:rodyas wrote:At least now I understand why you guys are jealous of our income levels. With Risk and Reward.
You guys built so many titans and SCs so fast, you increased the risk down there and none of the reward caught up to it.
No wonder people gank miners, that is easier then facing all the supers down in null. I always wondered where the feck they got all the minerals from to build all dem super stuffz? Bot-fleets. In hisec. did day tank dose bots? bad menz come ent blow dem up if notz. I lost countless ships and millions of isk on gank attempts. I did not blame CCP, Concord or the miner. I blamed me for bothering. I made more money.......... mining.
|

rodyas
Tie Fighters Inc
782
|
Posted - 2012.10.16 06:37:00 -
[608] - Quote
Lyrrashae wrote:Touval Lysander wrote:rodyas wrote:At least now I understand why you guys are jealous of our income levels. With Risk and Reward.
You guys built so many titans and SCs so fast, you increased the risk down there and none of the reward caught up to it.
No wonder people gank miners, that is easier then facing all the supers down in null. I always wondered where the feck they got all the minerals from to build all dem super stuffz? Bot-fleets. In hisec.
Yeah I heard bots and drone regions.
But I always blame the fact that titans are T1 more then its hi sec fault. If the ship is T1 of course hi sec is involved, its easy to make and only takes the common construction parts. I will not be voting in the CSM election, so you need to go vote to make up for me. |

Opertone
Aurora Empire Fuzzy Nut Attack Squirrels
134
|
Posted - 2012.10.16 11:46:00 -
[609] - Quote
Okay!
Why is mining not profitable? Because it is overdone by bots. Why are there bots in first place? Because no human being likes the mental challenge of a brain dead robot slave, such as butt-numbing depressing grinding nature of mining.
If only human casual players were allowed to mine - minerals could be become precious and mining labour more rewarding.
One side of the problem lies in easy automated and long process of mining. It must be changed, total yield must be increased, ore capacity must be increased. But asteroids available for mining need to be scanned down, perhaps an expedition to distant place, or even an NPC force that may stand in your way. Rocks that sit in one place just ask for bots.
Human part would be prospecting - actually finding ASTEROID field, scanning it all - some rocks should be rich, others completely barren. This is where bots have less skill than human. If you are a bot and take every rock available - you get 0.001 Mineral yield. If you are a human, you get 0.5 mineral per M3 of ORE.
Mining could always be more tactical, just like probing system got a revamp, mining needs it too.
Other side is reward part - nobody wants to spend whole evening mining, is it a source of income - not the point of the game itself. Mine 30 minutes, make enough ore and hop into your combat ready ship, go out for a trip. Minerals should take less time to find, less time to extract, but some extra time to reprocess, to not over buff the profession.
So mining should be a high yield profession for humans, but one that requires skills and effort. So it can not be done by bots, and does not become effortless (like it is now). It should be exciting like complexes or wormholes. Perhaps cool mining can be moved to Unknown space. But it needs a complete revamp of the system. |
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ISD Suvetar
ISD Community Communications Liaisons
334

|
Posted - 2012.10.16 11:55:00 -
[610] - Quote
Hi,
Really enjoying the debate so far, but as a courtesy - please avoid sweeping statements that marginalize sections of our populace!
Thanks  ISD Suvetar Captain Community Communication Liaisons (CCLs) Interstellar Services Department |
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Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1608
|
Posted - 2012.10.16 19:04:00 -
[611] - Quote
Opertone wrote:Okay!
Why is mining not profitable? Because it is overdone by bots. Why are there bots in first place? Because no human being likes the mental challenge of a brain dead robot slave, such as butt-numbing depressing grinding nature of mining.
If only human casual players were allowed to mine - minerals could be become precious and mining labour more rewarding.
One side of the problem lies in easy automated and long process of mining. It must be changed, total yield must be increased, ore capacity must be increased. But asteroids available for mining need to be scanned down, perhaps an expedition to distant place, or even an NPC force that may stand in your way. Rocks that sit in one place just ask for bots.
Human part would be prospecting - actually finding ASTEROID field, scanning it all - some rocks should be rich, others completely barren. This is where bots have less skill than human. If you are a bot and take every rock available - you get 0.001 Mineral yield. If you are a human, you get 0.5 mineral per M3 of ORE.
Mining could always be more tactical, just like probing system got a revamp, mining needs it too.
Other side is reward part - nobody wants to spend whole evening mining, is it a source of income - not the point of the game itself. Mine 30 minutes, make enough ore and hop into your combat ready ship, go out for a trip. Minerals should take less time to find, less time to extract, but some extra time to reprocess, to not over buff the profession.
So mining should be a high yield profession for humans, but one that requires skills and effort. So it can not be done by bots, and does not become effortless (like it is now). It should be exciting like complexes or wormholes. Perhaps cool mining can be moved to Unknown space. But it needs a complete revamp of the system. I'm going to try to present my argument again, please hear me out:
If mining ships had slightly less EHP miners would be forced to adapt to attempts on their mining ships by gankers.
In this case, the adaptation for ganking is to mine aligned to a tactical warp-out. When paying attention, it is possible to avoid a gank in 99 out of 100 gank attempts. That's because you enter warp immediately when you press the "Warp to" button if you're aligned. Aligned means moving at least 75% of your maximum velocity in the direction of your warp out point. That means you'd have to lock new rocks as you move out of range of the ones you move by, keeping mining active rather than passive. With the cavernous ore bays of the Mackinaw and Skiff, this is possible to do for a reasonable amount of time before needing to unload cargo. Why isn't this what miners do? It's clearly the tactical choice to make, which seemed to be what you were after for mining.
Instead, nearly ever miner I've seen sits still, present themselves as a target, complain that mining is boring because they don't have to do anything, and complain that mining boats need more EHP and, getting to the post above, somehow they need even more yield? All this because they, in general, refuse to pay attention to their surroundings and take a simple tactical precaution.
I favor making asteroids harder to come by. But I also advocate a position that is consistent for all capsuleers in New Eden:
You are responsible for your own enjoyment of the game.
If mining seems like a bore it's because miners really wouldn't have it any other way. There's no way to mine AFK if you actually have to pay attention.
So that's my rationale behind the OP in a nutshell. Add value to mining by adding risk. Successful miners earn more ISK per mining cycle when there's legitimate risk. That makes the profession as a whole more valuable. Anything less is selling the profession short. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

La Nariz
GoonWaffe Goonswarm Federation
214
|
Posted - 2012.10.16 19:52:00 -
[612] - Quote
Opertone wrote:~stuff that has been said before in this thread~
Reverting EHP buffs to the mack and hulk will reduce the bot problem and increase risk in highsec because ganking will fall into the solo play realm again. They could also solve this problem by enforcing their anti-AFK PvE stance when it comes to AFK miners but, that does not increase highsec risk.
I can agree that mining game play in general is not fun at all and should be changed. Goonwaffe is now recruiting feel free to message me in game for information about joining! |

Touval Lysander
Sebiestor Tribe Minmatar Republic
390
|
Posted - 2012.10.16 19:58:00 -
[613] - Quote
Darth Gustav wrote: Instead, nearly ever miner I've seen sits still, present themselves as a target, complain that mining is boring because they don't have to do anything, and complain that mining boats need more EHP and, getting to the post above, somehow they need even more yield? All this because they, in general, refuse to pay attention to their surroundings and take a simple tactical precaution.
So that's my rationale behind the OP in a nutshell. Add value to mining by adding risk. Successful miners earn more ISK per mining cycle when there's legitimate risk. That makes the profession as a whole more valuable. Anything less is selling the profession short.
Still on "adding value" I see.
1) Again - when miners could be blown up (easily) they didn't move, didn't tank - tanking and moving is not exciting. 2) Getting blown up is not enjoyment, nor is it exciting. 3) The problem is not economics, it's not trade value, it's not tankable/untankable exhumers. 4) Miners have their own enjoyment. They don't need anyone to make fun for them or to add value.
Put simply, that is the way they want to play. Their greatest danger in Eve is to themselves. For everyone else, ships and mods are cheaper. Why is this a problem?
THIS the OP rationale in a nutshell. >> I, the ganker, don't have the balls to seek out targets that shoot back and I want CCP to make it easier for me.
End of Story... And a sad but funny one at that.
"I've always been mad, I know I've been mad, like the most of us...very hard to explain why you're mad, even if you're not mad..."
|

Lin-Young Borovskova
Science and Trade Institute Caldari State
831
|
Posted - 2012.10.16 19:58:00 -
[614] - Quote
I want more risk in high sec. I want gate camp in high sec !
Soon this will be funneh  brb |

Tyberius Franklin
Federal Navy Academy Gallente Federation
337
|
Posted - 2012.10.16 19:59:00 -
[615] - Quote
La Nariz wrote:They could also solve this problem by enforcing their anti-AFK PvE stance when it comes to AFK miners but What evidence do you have to suggest that they have issue with AFK mining? |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1611
|
Posted - 2012.10.16 20:02:00 -
[616] - Quote
Tyberius Franklin wrote:La Nariz wrote:They could also solve this problem by enforcing their anti-AFK PvE stance when it comes to AFK miners but What evidence do you have to suggest that they have issue with AFK mining? Actually, all the quotes out there indicate they don't. Except all the other quotes indicate that they have a problem with AFK PVE of other types.
The reason for the difference in rationale is inexplicable in my estimation. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Karl Hobb
Stellar Ore Refinery and Crematorium
775
|
Posted - 2012.10.16 20:03:00 -
[617] - Quote
Darth Gustav wrote:The reason for the difference in rationale is inexplicable in my estimation. One could also wonder why the miner pays/PLEXes a sub in order to mine. Nothing Found |

Lin-Young Borovskova
Science and Trade Institute Caldari State
831
|
Posted - 2012.10.16 20:04:00 -
[618] - Quote
Now this might be awesome, mining with an account and high sec gate camping with another. brb |

Tyberius Franklin
Federal Navy Academy Gallente Federation
337
|
Posted - 2012.10.16 20:04:00 -
[619] - Quote
Darth Gustav wrote:Tyberius Franklin wrote:La Nariz wrote:They could also solve this problem by enforcing their anti-AFK PvE stance when it comes to AFK miners but What evidence do you have to suggest that they have issue with AFK mining? Actually, all the quotes out there indicate they don't. Except all the other quotes indicate that they have a problem with AFK PVE of other types. The reason for the difference in rationale is inexplicable in my estimation. I've offered my input on that, but never get any feedback or counterpoints. |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1611
|
Posted - 2012.10.16 20:05:00 -
[620] - Quote
Karl Hobb wrote:Darth Gustav wrote:The reason for the difference in rationale is inexplicable in my estimation. One could also wonder why the miner pays/PLEXes a sub in order to mine. With greater risk to unsuccessful miners, this problem disappears, as miners' profession is sufficiently valuable as to establish an equilibrium with the rest of the market, balancing against everything - including PLEX prices.
Successful miners will continue to be able to PLEX with increased risk.
Only failed miners won't be. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |
|

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1611
|
Posted - 2012.10.16 20:06:00 -
[621] - Quote
Tyberius Franklin wrote:Darth Gustav wrote:Tyberius Franklin wrote:La Nariz wrote:They could also solve this problem by enforcing their anti-AFK PvE stance when it comes to AFK miners but What evidence do you have to suggest that they have issue with AFK mining? Actually, all the quotes out there indicate they don't. Except all the other quotes indicate that they have a problem with AFK PVE of other types. The reason for the difference in rationale is inexplicable in my estimation. I've offered my input on that, but never get any feedback or counterpoints. I missed it. Can you give me a quote/link? He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Tyberius Franklin
Federal Navy Academy Gallente Federation
338
|
Posted - 2012.10.16 20:09:00 -
[622] - Quote
Darth Gustav wrote:I missed it. Can you give me a quote/link? Earlier in the thread:
"...as I understood the setup in question it was an exploit because it created a situation where no user inputs were needed while bounties continued to accumulate.
I'm not aware of a way to achieve the same while mining without using clearly EULA violating methods." |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1611
|
Posted - 2012.10.16 20:10:00 -
[623] - Quote
Tyberius Franklin wrote:Darth Gustav wrote:I missed it. Can you give me a quote/link? Earlier in the thread: "...as I understood the setup in question it was an exploit because it created a situation where no user inputs were needed while bounties continued to accumulate. I'm not aware of a way to achieve the same while mining without using clearly EULA violating methods." So if you leave your barge or exhumer AFK with drones out to fend off the NPCs you're not doing the exact same thing?
[edit]
Where are my manners? Thanks for the response. I'm pretty sure I missed that one.
[/edit] He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Tyberius Franklin
Federal Navy Academy Gallente Federation
338
|
Posted - 2012.10.16 20:13:00 -
[624] - Quote
Darth Gustav wrote:Tyberius Franklin wrote:Darth Gustav wrote:I missed it. Can you give me a quote/link? Earlier in the thread: "...as I understood the setup in question it was an exploit because it created a situation where no user inputs were needed while bounties continued to accumulate. I'm not aware of a way to achieve the same while mining without using clearly EULA violating methods." So if you leave your barge or exhumer AFK with drones out to fend off the NPCs you're not doing the exact same thing? So then the issue is drones and the aggressive setting. This has nothing to do with mining specifically. So what is the issue if I choose to not engage the rats but I'm still AFK mining? |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1611
|
Posted - 2012.10.16 20:17:00 -
[625] - Quote
Tyberius Franklin wrote:Darth Gustav wrote:Tyberius Franklin wrote:Darth Gustav wrote:I missed it. Can you give me a quote/link? Earlier in the thread: "...as I understood the setup in question it was an exploit because it created a situation where no user inputs were needed while bounties continued to accumulate. I'm not aware of a way to achieve the same while mining without using clearly EULA violating methods." So if you leave your barge or exhumer AFK with drones out to fend off the NPCs you're not doing the exact same thing? So then the issue is drones and the aggressive setting. This has nothing to do with mining specifically. So what is the issue if I choose to not engage the rats but I'm still AFK mining? Let me be abundantly clear. It has everything to do with mining.
In no other scenario would you sit in a belt AFK and let your drones engage, unless the value of the rats were considerable.
In this case, the drones are enabling miners to earn income while AFK which they would not be able to earn otherwise.
That's because without a tank of some sort, they'll die to the belt rats. Especially if, as suggested in the OP, we were to inject legitimate risk into high-sec. Even now, though, the Mackinaw could not survive indefinitely untanked against a belt rat spawn.
Sure, drones may be "the problem" but it's splitting hairs. Mining AFK should not be preferable to more risk and flying with tactical awareness. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Tyberius Franklin
Federal Navy Academy Gallente Federation
338
|
Posted - 2012.10.16 20:23:00 -
[626] - Quote
Darth Gustav wrote: Let me be abundantly clear. It has everything to do with mining.
In no other scenario would you sit in a belt AFK and let your drones engage, unless the value of the rats were considerable.
In this case, the drones are enabling miners to earn income while AFK which they would not be able to earn otherwise.
That's because without a tank of some sort, they'll die to the belt rats. Especially if, as suggested in the OP, we were to inject legitimate risk into high-sec. Even now, though, the Mackinaw could not survive indefinitely untanked against a belt rat.
Sure, drones may be "the problem" but it's splitting hairs. Mining AFK should not be preferable to more risk and flying with tactical awareness.
I'd question your concept of what a barge/exhumer could tank. Pre-buff I would regularly ignore belt rats in a cargo fitted retriever as I was afraid of the aggressive setting getting me concorded (due to a poor understanding of aggression mechanics). There was tank in the mids but the rigs and lows were for cargo. I later did the save with a covetor.
Mind you I mostly mined in Grav sites so tank wasn't terribly high but 4 HS belt rats wasn't enough to get the shield alert yo go off when set to 75% HP with 1 IF fitted. |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1611
|
Posted - 2012.10.16 20:26:00 -
[627] - Quote
Tyberius Franklin wrote:Darth Gustav wrote: Let me be abundantly clear. It has everything to do with mining.
In no other scenario would you sit in a belt AFK and let your drones engage, unless the value of the rats were considerable.
In this case, the drones are enabling miners to earn income while AFK which they would not be able to earn otherwise.
That's because without a tank of some sort, they'll die to the belt rats. Especially if, as suggested in the OP, we were to inject legitimate risk into high-sec. Even now, though, the Mackinaw could not survive indefinitely untanked against a belt rat.
Sure, drones may be "the problem" but it's splitting hairs. Mining AFK should not be preferable to more risk and flying with tactical awareness.
I'd question your concept of what a barge/exhumer could tank. Pre-buff I would regularly ignore belt rats in a cargo fitted retriever as I was afraid of the aggressive setting getting me concorded (due to a poor understanding of aggression mechanics). There was tank in the mids but the rigs and lows were for cargo. I later did the save with a covetor. Mind you I mostly mined in Grav sites so tank wasn't terribly high but 4 HS belt rats wasn't enough to get the shield alert yo go off when set to 75% HP with 1 IF fitted. It's still doing the exact same thing. Except with even less risk.
If you can't acknowledge that, I'm not sure where our conversation can go from here. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Tyberius Franklin
Federal Navy Academy Gallente Federation
338
|
Posted - 2012.10.16 20:30:00 -
[628] - Quote
Darth Gustav wrote:Tyberius Franklin wrote:Darth Gustav wrote: Let me be abundantly clear. It has everything to do with mining.
In no other scenario would you sit in a belt AFK and let your drones engage, unless the value of the rats were considerable.
In this case, the drones are enabling miners to earn income while AFK which they would not be able to earn otherwise.
That's because without a tank of some sort, they'll die to the belt rats. Especially if, as suggested in the OP, we were to inject legitimate risk into high-sec. Even now, though, the Mackinaw could not survive indefinitely untanked against a belt rat.
Sure, drones may be "the problem" but it's splitting hairs. Mining AFK should not be preferable to more risk and flying with tactical awareness.
I'd question your concept of what a barge/exhumer could tank. Pre-buff I would regularly ignore belt rats in a cargo fitted retriever as I was afraid of the aggressive setting getting me concorded (due to a poor understanding of aggression mechanics). There was tank in the mids but the rigs and lows were for cargo. I later did the save with a covetor. Mind you I mostly mined in Grav sites so tank wasn't terribly high but 4 HS belt rats wasn't enough to get the shield alert yo go off when set to 75% HP with 1 IF fitted. It's still doing the exact same thing. Except with even less risk.If you can't acknowledge that, I'm not sure where our conversation can go from here. I'm not asking if it incurs risk, I'm asking if it is an exploit and if so how? You stated the drones made it an exploit, but it's possible without the drones and always has been.
So the drones can't be the reason for calling it an exploit because the drones don't "enable" the AFK'ing, they at best mean you can do it with a more yield centric fit and at worse means that training shield management and shield operation paid off because you still can yield fit without them. |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1611
|
Posted - 2012.10.16 20:35:00 -
[629] - Quote
Tyberius Franklin wrote:Darth Gustav wrote:Tyberius Franklin wrote:Darth Gustav wrote: Let me be abundantly clear. It has everything to do with mining.
In no other scenario would you sit in a belt AFK and let your drones engage, unless the value of the rats were considerable.
In this case, the drones are enabling miners to earn income while AFK which they would not be able to earn otherwise.
That's because without a tank of some sort, they'll die to the belt rats. Especially if, as suggested in the OP, we were to inject legitimate risk into high-sec. Even now, though, the Mackinaw could not survive indefinitely untanked against a belt rat.
Sure, drones may be "the problem" but it's splitting hairs. Mining AFK should not be preferable to more risk and flying with tactical awareness.
I'd question your concept of what a barge/exhumer could tank. Pre-buff I would regularly ignore belt rats in a cargo fitted retriever as I was afraid of the aggressive setting getting me concorded (due to a poor understanding of aggression mechanics). There was tank in the mids but the rigs and lows were for cargo. I later did the save with a covetor. Mind you I mostly mined in Grav sites so tank wasn't terribly high but 4 HS belt rats wasn't enough to get the shield alert yo go off when set to 75% HP with 1 IF fitted. It's still doing the exact same thing. Except with even less risk.If you can't acknowledge that, I'm not sure where our conversation can go from here. I'm not asking if it incurs risk, I'm asking if it is an exploit and if so how? You stated the drones made it an exploit, but it's possible without the drones and always has been. So the drones can't be the reason for calling it an exploit because the drones don't "enable" the AFK'ing, they at best mean you can do it with a more yield centric fit and at worse means the training shield management and shield operation paid off because you still can yield fit. What I'm saying is it accomplishes the exact same thing to sit there and mine AFK as it does to log in and run a complex AFK in a Dominix. Let me tell you why I think this is really a problem.
Sites like The Maze, which are respawn-heavy and extremely difficult to clear, represent bad game design favored in the direction of automation for ISK. Obviously that's bad for the economy. The AFK Domi obviously exploited weak game design there.
Now let's look at the risk facing a miner utilizing a Mackinaw in high-sec against PVE opponents:
There is no risk to a Mackinaw in high-sec against PVE opponentes.
So what if it requires inputs? The drones are secondary. The point is this system is flawed in that it is both a materials faucet and encourages automation. It's a deflationary mechanism, which is good in theory. But runaway deflation is bad for the economy. That you can deploy drones and do the exact same thing is just splitting hairs.
Both elements are broken. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Tyberius Franklin
Federal Navy Academy Gallente Federation
338
|
Posted - 2012.10.16 20:46:00 -
[630] - Quote
Darth Gustav wrote:What I'm saying is it accomplishes the exact same thing to sit there and mine AFK as it does to log in and run a complex AFK in a Dominix. Let me tell you why I think this is really a problem.
Sites like The Maze, which are respawn-heavy and extremely difficult to clear, represent bad game design favored in the direction of automation for ISK. Obviously that's bad for the economy. The AFK Domi obviously exploited weak game design there.
Now let's look at the risk facing a miner utilizing a Mackinaw in high-sec against PVE opponents:
There is no risk to a Mackinaw in high-sec against PVE opponentes.
So what if it requires inputs? The drones are secondary. The point is this system is flawed in that it is both a materials faucet and encourages automation. It's a deflationary mechanism, which is good in theory. But runaway deflation is bad for the economy. That you can deploy drones and do the exact same thing is just splitting hairs.
Both elements are broken. Ok, this argument attacks why AFK mining is negative economically, but it doesn't address why it should be treated as an EULA violation like some seem to think it should be by equating it to the AFK PvE exploit.
The fact that you can deploy drones to facilitate being AFK was YOUR point, not mine. All I did was point out that it isn't needed to AFK mine so it can't be the reason for it being en exploit. So again, while economically disadvantageous (to a limited degree) what makes AFK mining worthy of being considered an exploit?
Also keep in mind that the mantra of risk V reward means that there must be various levels of risk, including low risk, to make varying levels of reward relevant. So mining being low reward isn't inherently bad in the RvR argument.
Edit: "So what if it requires inputs?" This is something that I wholly do not understand. This is, from my understanding, a large contributing factor as to why the exploit was declared. Is it understood to be otherwise? |
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