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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Nicolo da'Vicenza
Air The Unthinkables
1921
|
Posted - 2012.10.09 06:33:00 -
[91] - Quote
Kara Vix wrote: Many play for the PVE and most of your arguement, if not all, is unsubstantiated and purely subjective.
Pot meet kettle. |
Nicolo da'Vicenza
Air The Unthinkables
1921
|
Posted - 2012.10.09 06:38:00 -
[92] - Quote
Asuka Solo wrote:baltec1 wrote:Highsec mining definatly needs some sort of risk injected into it. As it stands right now there is no real threat to them. Wardecs. lmfao |
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
1049
|
Posted - 2012.10.09 06:50:00 -
[93] - Quote
Asuka Solo wrote:baltec1 wrote:Highsec mining definatly needs some sort of risk injected into it. As it stands right now there is no real threat to them. Wardecs. You aint using them. Jihadding with bigger ships that push out more DPS (but you'd make a loss dying to concord)... you aint using that either. Infact, I see plenty of risk..... but I see more nullsec whiners avoiding risk and the costs involved and crying about it... Wars have been completely gutted. The whole mechanic is now completely unusable and entirely avoidable.
Ganking is no longer a risk due to the extreme cost attached to it due to the new EHP buffs. I can envision some miners still getting ganked on principle/loud mouths, but it's no longer viable to do this save for the rare exception.
Really, the only thing high-sec miners have to worry about now is how best to **** the market with their cheap, risk-free minerals. (USER WAS BANNED FOR THIS POST) |
Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1424
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Posted - 2012.10.09 06:51:00 -
[94] - Quote
Herping yourDerp wrote:Gogela wrote:Get the NPC money out of empire. Level 3 and 4 missions all move to low and null, only veldspar available in .5+ systems, etc...
Will solve *most* problems. yes, lets kill all lowsec pvp and what little highsec pvp remains. nerfing highsec income won't do anything but make people take less risks, when little noobies is in highsec struggling to get 200mil there is no way he is going to risk a 50mil drake in lowsec for some pew, but if he can get 2bil in a reasonable time then maybe he will. a few things can happen in and around highsec that will be good. first put some nullsec islands linking to highsec in some places. we have some small lowsec pockets that have some pew and some highsec players try to go there sometimes, put some npc null pockets in small areas too. the ratting and mining will be better and might attract players like the lowsec areas. people with low sec status should be fair game in highsec and lowsec, pod and all. depending on sec status. Possibly at the same time, delayed concord response for these people? needs work but yea. remove implant drops from story line missions, all learning implants should be from LP stores. let players build outpost in highsec and lowsec, but with no ability to lock out others they can however set tax rates. highsec NPC stations are still invincible though, and a player outpost cannot be built if a station is in system already: this will give some people a reason to wardec/be wardecced, have something stupid to spend money on, and some people might want to run a station in a system without one nearby. The fallacy of this argument is that introducing risk into high-sec lowers income.
In fact, for successful miners, increased risk paid vastly better than decreased risk does.
Value = Demand / Supply.
So if demand is constant and supply decreases, value goes up.
I hope this clarifies the nature of risk in high-sec mining. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |
Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1424
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Posted - 2012.10.09 06:56:00 -
[95] - Quote
Vincent Athena wrote:Vimsy Vortis wrote:CCP will not, under any circumstances do anything that makes highsec more dangerous for carebears. It just won't happen regardless of how many well-meaning threads people make. Any why should they? If a given player does not like high, they can fly elsewhere. No one is forcing you to live in high sec and deal with the players there. You may say "But low sec is undesirable due to reasons xxx and yyy". Well if high sec was turned into low sec, it would gain those exact same problems! So do you dispute the validity of risk as a necessity in high-sec?
Just curious if you think that increased supply adds value. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |
Pipa Porto
1175
|
Posted - 2012.10.09 07:11:00 -
[96] - Quote
Asuka Solo wrote:baltec1 wrote:Highsec mining definatly needs some sort of risk injected into it. As it stands right now there is no real threat to them. Wardecs. You aint using them.
Wardecs are worthless unless the target has a POS.
Disband Corp -> Create Identically named Corp.
Quote:Jihadding with bigger ships that push out more DPS (but you'd make a loss dying to concord)... you aint using that either.
Infact, I see plenty of risk..... but I see more nullsec whiners avoiding risk and the costs involved and crying about it...
Gankers are neither stupid nor randomly vindictive. Without the possibility (not guarantee, a tanked Hulk wasn't profitable pre-buff) of a profitable gank, industrialized ganking is impossible. Without industrialized ganking, suicide ganking is not a significant risk to miners. EvE: Everyone vs Everyone
-RubyPorto |
baltec1
Bat Country
2425
|
Posted - 2012.10.09 07:20:00 -
[97] - Quote
Quote:
Wardecs.
You aint using them.
Jihadding with bigger ships that push out more DPS (but you'd make a loss dying to concord)... you aint using that either.
Infact, I see plenty of risk..... but I see more nullsec whiners avoiding risk and the costs involved and crying about it...
War decs are so easy to avoid they are useless and ganking them provides no gain for the attcker. Miners dont face any risk at all in high sec unless they manage to annoy someone enough that they are willing to take the hit to their wallet and sec status. |
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
1049
|
Posted - 2012.10.09 07:21:00 -
[98] - Quote
Pipa Porto wrote:Gankers are neither stupid nor randomly vindictive. Without the possibility (not guarantee, a tanked Hulk wasn't profitable pre-buff) of a profitable gank, industrialized ganking is impossible. Without industrialized ganking, suicide ganking is not a significant risk to miners. It's not even that to be honest. A small loss, even a moderate loss, is alright. But now it either takes like a minimum of half a dozen Tornados (assuming optimal conditions) to kill the average barge, or two dozen people in destroyers. We could live with ganking not actually resulting in any profit, but dropping over half a billion or needing that many people is ridiculous.
The bears claim that it's still possible to gank, literally. Yes, it is. But the barriers to entry are so high that no one would bother aside from some special edge cases. CCP could buff barges to capital health levels tomorrow, and these people would still continue to say that it's possible to gank. They won't ever let go of that argument since they're so used to thinking in absolutes. (USER WAS BANNED FOR THIS POST) |
darkenspace
Perkone Caldari State
5
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Posted - 2012.10.09 07:25:00 -
[99] - Quote
in a game this old not sure i even care what they do i can play are not don't matter as for game nerfing stuff that only happens when players run somthing in to the ground as all pvp players do hulkageddon for months on end come on what you think would happen over time players in null with nothing to do who use isk to buy plex to play go kill newer players who mine missions run who use ( Cash to buy plex )
if you want to fix the game remove plex that will fix the new players brings prices down in the end i dont think it matters becase of plex most players dont have to work for anything in game when you blow it no real loss not like they spend weeks farming . As for moving to null 135mill sp players are upset 10mill sp players are not running to them they know it takes 2 years this game is not as much of a pvp are pve as it is a log in train log out play diff game why you wait |
The Slayer
GoonWaffe Goonswarm Federation
28
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Posted - 2012.10.09 07:28:00 -
[100] - Quote
Oh hey look its this stupid topic again |
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Kitty Bear
Disturbed Friends Of Diazepam Disturbed Acquaintance
59
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Posted - 2012.10.09 07:28:00 -
[101] - Quote
Destiny Corrupted wrote:Hear that guys? Sandbox means that I should be able to mine and mission run in peace without any unwanted interference.
No. It means you should be able to mine and mission run. It means someone else should be able to interfere.
You can do both with current mechanics You can do both with proposed Winter Changes The OP is proposing that the sandbox to be changed into a themepark. The OP is stipulating that if you aren't playing the game his way, your doing it wrong.
ps To the clueless moron that automatically assumed I'm an Empire Carebear Locator Agent |
Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1424
|
Posted - 2012.10.09 07:31:00 -
[102] - Quote
Kitty Bear wrote:Destiny Corrupted wrote:Hear that guys? Sandbox means that I should be able to mine and mission run in peace without any unwanted interference. No. It means you should be able to mine and mission run. It means someone else should be able to interfere. You can do both with current mechanics You can do both with proposed Winter Changes The OP is proposing that the sandbox to be changed into a themepark. The OP is stipulating that if you aren't playing the game his way, your doing it wrong. ps To the clueless moron that automatically assumed I'm an Empire Carebear Locator Agent So you're saying risk is bad for successful players in high-sec?
Because Value = Demand / Supply, it seems that inherent risk is healthy for the game's economy.
It's elementary mathematics. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |
Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
590
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Posted - 2012.10.09 07:35:00 -
[103] - Quote
baltec1 wrote:Highsec mining definatly needs some sort of risk injected into it. As it stands right now there is no real threat to them.
Lol.
From: Tommas De'Wins To: Cipher Jones Dude :) I got massives Basi hahahahahahaha |
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
1049
|
Posted - 2012.10.09 07:35:00 -
[104] - Quote
Kitty Bear wrote:Destiny Corrupted wrote:Hear that guys? Sandbox means that I should be able to mine and mission run in peace without any unwanted interference. No. It means you should be able to mine and mission run. It means someone else should be able to interfere. You can do both with current mechanics You can do both with proposed Winter Changes The OP is proposing that the sandbox to be changed into a themepark. The OP is stipulating that if you aren't playing the game his way, your doing it wrong. ps To the clueless moron that automatically assumed I'm an Empire Carebear Locator Agent Swing and a miss, empire carebear. (USER WAS BANNED FOR THIS POST) |
darkenspace
Perkone Caldari State
7
|
Posted - 2012.10.09 07:36:00 -
[105] - Quote
i am watching oz this is all i had going lol |
darkenspace
Perkone Caldari State
7
|
Posted - 2012.10.09 07:37:00 -
[106] - Quote
risk is good no risk no log in whats the point realy |
baltec1
Bat Country
2426
|
Posted - 2012.10.09 07:41:00 -
[107] - Quote
Cipher Jones wrote:baltec1 wrote:Highsec mining definatly needs some sort of risk injected into it. As it stands right now there is no real threat to them. Lol. Go ahead and list them. |
Josef Djugashvilis
664
|
Posted - 2012.10.09 07:43:00 -
[108] - Quote
baltec1 wrote:Highsec mining definatly needs some sort of risk injected into it. As it stands right now there is no real threat to them.
You might want to make the goons and their Hulkageddon project aware of this. Too old, tired and ugly to care. |
Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1424
|
Posted - 2012.10.09 07:46:00 -
[109] - Quote
Josef Djugashvilis wrote:baltec1 wrote:Highsec mining definatly needs some sort of risk injected into it. As it stands right now there is no real threat to them. You might want to make the goons and their Hulkageddon project aware of this. This post is neither informed nor factual. It asks no valid question and begs a rather cruel one.
Thanks for posting, but please support your arguments with facts or, barring facts, ask an intelligent question. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |
Kitty Bear
Disturbed Friends Of Diazepam Disturbed Acquaintance
59
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Posted - 2012.10.09 07:47:00 -
[110] - Quote
Darth Gustav wrote:So you're saying risk is bad for successful players in high-sec?
Because Value = Demand / Supply, it seems that inherent risk is healthy for the game's economy.
It's elementary mathematics.
No.
I'm saying that the PvE playstyle is no less valid than a PvP playstyle A sandbox game should allow for both.
Let me make this totally, absolutely clear. I am NOT advocating 100% safe PvE, because that is themepark gaming, and some people just seem to be incapable of differentiating between the 2 statements. I will argue against requests for 100% safe PvE as much as I do against ideas such as this one Each idea tries to push the game away from the sandbox ideal towards a more generic locked in themepark style.
Aren't the really succesful highsec players, the traders ??? with market-pvp risking thier billions of ISK on market trends and speculations. So, no, risk is actually good for them, it seems to spur them on. |
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Josef Djugashvilis
665
|
Posted - 2012.10.09 07:47:00 -
[111] - Quote
Darth Gustav wrote:Josef Djugashvilis wrote:baltec1 wrote:Highsec mining definatly needs some sort of risk injected into it. As it stands right now there is no real threat to them. You might want to make the goons and their Hulkageddon project aware of this. This post is neither informed nor factual. It asks no valid question and begs a rather cruel one. Thanks for posting, but please support your arguments with facts or, barring facts, ask an intelligent question.
What? Too old, tired and ugly to care. |
Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1424
|
Posted - 2012.10.09 07:49:00 -
[112] - Quote
Kitty Bear wrote:Darth Gustav wrote:So you're saying risk is bad for successful players in high-sec?
Because Value = Demand / Supply, it seems that inherent risk is healthy for the game's economy.
It's elementary mathematics. No. I'm saying that the PvE playstyle is no less valid than a PvP playstyle A sandbox game should allow for both. Let me make this totally, absolutely clear. I am NOT advocating 100% safe PvE, because that is themepark gaming, and some people just seem to be incapable of differentiating between the 2 statements. I will argue against requests for 100% safe PvE as much as I do against ideas such as this one Each idea tries to push the game away from the sandbox ideal towards a more generic locked in themepark style. Aren't the really succesful highsec players, the traders ??? with market-pvp risking thier billions of ISK on market trends and speculations. So, no, risk is actually good for them, it seems to spur them on. Except, in Eve Online, mining in high-sec is a PVP activity. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |
baltec1
Bat Country
2426
|
Posted - 2012.10.09 07:59:00 -
[113] - Quote
Josef Djugashvilis wrote:baltec1 wrote:Highsec mining definatly needs some sort of risk injected into it. As it stands right now there is no real threat to them. You might want to make the goons and their Hulkageddon project aware of this. Industrial scale ganking of poorly tanked barges is no longer viable as it requires far too much capital investment and provides only a loss in return. Can flipping is more or less gone now that miners dont drop cans and wardecs are so esily avoided theres not point to them. This leaves the NPCs which are so esily shrugged off they might as well not be there.
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Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
1049
|
Posted - 2012.10.09 08:01:00 -
[114] - Quote
Nerf high-sec belt NPCs. (USER WAS BANNED FOR THIS POST) |
darkenspace
Perkone Caldari State
7
|
Posted - 2012.10.09 08:04:00 -
[115] - Quote
well player driven universe = means they can pod you gank you steal from you spy on you corp kill you mine missions hire players do all the above for you are to you lol the game is working as it was meant to be played i dont take sides
you got to amit when you log in not knowing what is going to happen good are bad too you is the fun if nothing happens when you log in then why log in i like eve i have not played as much as some players no matter what you do in game at some point you need to have the option to try all of it ( pvp ) what ever style of it you like you can't mine are mission run for years on end at some point you will want to try the rest of game they can't remove too much risk are the game would become to dull coma like state.
i don't care how you play the game i take the game as it is as it was when i came to it as it should be ( risky )
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Hypercake Mix
Magical Rainbow Bakery
57
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Posted - 2012.10.09 08:37:00 -
[116] - Quote
IMO, More risk in high-sec is fine as long as it can be mitigated in a simple and careful way. Like using the Survey Scanner and Cargo scanner to check if asteroids and cans are rigged with booby traps or not. Then perhaps gankers could take advantage of the foolish pilots who let a simple trap blow their shields off.
I mean, last time I checked, there were booby-trapped roids in level 4 missions. |
Tinja Soikutsu
Orbital Horizons University
66
|
Posted - 2012.10.09 08:43:00 -
[117] - Quote
Sandbox =/= missioning or mining in hisec at zero risk.
Sandbox =/= gankers getting easy kills on missioners or miners in hisec |
Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1424
|
Posted - 2012.10.09 08:47:00 -
[118] - Quote
Tinja Soikutsu wrote:Sandbox =/= missioning or mining in hisec at zero risk.
Sandbox =/= gankers getting easy kills on missioners or miners in hisec What types of risk would you be in favor of? Do any suggestions from the OP stand out to you as acceptable or desirable? He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |
Pipa Porto
1179
|
Posted - 2012.10.09 08:55:00 -
[119] - Quote
Tinja Soikutsu wrote:Sandbox =/= missioning or mining in hisec at zero risk.
Sandbox =/= gankers getting easy kills on missioners or miners in hisec
Since Suicide Ganking is only as easy as the victim makes it, what's your point?
What risk do Miners and Mission runners face in HS? Crimewatch 2.0 removes the last incentive that Missionrunners and Miners have for forming substantive corps, as the Suspect flag removes the last vestiges of the need for corp membership for mutual protection. EvE: Everyone vs Everyone
-RubyPorto |
Pipa Porto
1179
|
Posted - 2012.10.09 08:55:00 -
[120] - Quote
Hypercake Mix wrote:IMO, More risk in high-sec is fine as long as it can be mitigated in a simple and careful way. Like using the Survey Scanner and Cargo scanner to check if asteroids and cans are rigged with booby traps or not. Then perhaps gankers could take advantage of the foolish pilots who let a simple trap blow their shields off.
I mean, last time I checked, there were booby-trapped roids in level 4 missions.
Like using the D-Scan to look for flocks of Destroyers incoming? EvE: Everyone vs Everyone
-RubyPorto |
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