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Author |
Thread Statistics | Show CCP posts - 22 post(s) |

Vyktor Abyss
The Abyss Corporation
189
|
Posted - 2012.10.22 18:40:00 -
[91] - Quote
I've already given my feedback on the proposed winter changes in the relevant threads.
This early instalment is great news though.... Especially the requirement to kill all NPCs to complete an offensive plex - though as has been pointed out, this will just turn the farmers towards defensive plexing.
The proposed change of effectively making all plexes 'offensive' which I presume will come later in winter really needs to be given the boot, and a different solution to defensive plex farming be found. - My preferred personal solution would be to make the tags count more so that EVERY LP store transaction requires some number or variety of tags (only gained from offensive plexing) making the LP themselves more dependant on the number of tags taken from offensive plexing.
This blog also caught my eye for the lack of talk of any real system upgrades.... The majority of my feedback was concerning how uninspiring I found your [CCP] vision and plans for those system upgrades and that they were the key element and resource of making people actually want to fight over FW space. I was very surprised to read nothing about them - can you please re-examine your plans for those for the next iteration (after tomorrow). They will still be the key to strategic goals and longer term fun for FW folks after the development spotlight moves away from FW.
All in all though, a very welcome surprise.
Cheers.  |

Zarnak Wulf
Imperial Outlaws
663
|
Posted - 2012.10.22 18:40:00 -
[92] - Quote
CCP Fozzie wrote:Poetic Stanziel wrote:Hmm. Seems the only posting the CSM does now is to cheerlead devblogs.
At least we know the CSM is doing their job marketing the game. My devblogs bring all the capsuleers to the yard. In all seriousness, it's one of the side effects of showing dev blogs to the CSM ahead of time and often incorporating some of their feedback before release. 
I'm sorry to disturb you sir, but but but..... is there any chance I can direct your attention over to the Combat Cruiser thread. It's getting really terribubble whatever that is.
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Silk daShocka
Greasy Hair Club
42
|
Posted - 2012.10.22 18:42:00 -
[93] - Quote
Carlton Foster wrote:Herping yourDerp wrote:alert plex price crashes in multiple sectors incomeing Price increase also coming in other sectors.
inb4 holycrapsauce I appologize for being a bit ignorant on this subject, but how exactly does this effect PLEX prices? I have heard people are getting a lot of ISK out of some imbalance or other in FW. But how does this directly effect PLEX sales? Do people with a lot of cash just buy PLEX for the thrills? I'm just curious how it all works.
People have made alts specifically to farm FW, alot of them, some people even have multiple alts just for this purpose. You make so much money from FW it's easy to sub the FW alt with a plex. You will most likely even make that money back to some degree if you train the alt usefully, by selling him on the bazaar. |

Grideris
Fleet Coordination Commission Fleet Coordination Coalition
291
|
Posted - 2012.10.22 18:42:00 -
[94] - Quote
Tiberious Thessalonia wrote:Radgette wrote:i realise the afk plex system has to change as it's too easy to speed tank the plex
i do however believe having to kill the npc's which will in turn absolutely destroy your faction standings will disuade a large number of players from FW
personally i'm already -10 with amarr faction so this won't affect me, i do however think it will stop a lot of people doing offensive plexes, especially with defensive plexes offering lp as well, even if it's on a smaller scale
so perhaps lower the standing hit from the npc's in the fw plexes or i do see it becoming a graveyard. Being in the opposite factions militia should absolutely tank your standings. This just makes sense.
I'm not always with this guy, but when I am, it's blatantly obvious why.
Going into Faction warfare and maintaining good standings with the faction you're fighting against should be mutually exclusive. http://www.dust514.org - the unofficial forum for everything DUST 514 http://www.dust514base.com - the blog site with everything else DUST 514 you need
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Marlona Sky
D00M. Northern Coalition.
1486
|
Posted - 2012.10.22 18:43:00 -
[95] - Quote
Good stuff. Keep the balancing changes coming and never stop.
Remove local, structure mails and revamp the directional scanner! |

Gritz1
Ice Fire Warriors Late Night Alliance
131
|
Posted - 2012.10.22 18:43:00 -
[96] - Quote
Poetic Stanziel wrote:Hmm. Seems the only posting the CSM does now is to cheerlead devblogs.
At least we know the CSM is doing their job marketing the game.
Seems all you do is.... whine about the csm? 
This surprise patch was so incredibly needed. I am completely ecstatic about having a war zone again - not a bunch of random plexing alts buzzing around backwater systems, running and hiding the second anyone comes near the plex! |

Tiberious Thessalonia
True Slave Foundations Shaktipat Revelators
574
|
Posted - 2012.10.22 18:46:00 -
[97] - Quote
Grideris wrote:Tiberious Thessalonia wrote:Radgette wrote:i realise the afk plex system has to change as it's too easy to speed tank the plex
i do however believe having to kill the npc's which will in turn absolutely destroy your faction standings will disuade a large number of players from FW
personally i'm already -10 with amarr faction so this won't affect me, i do however think it will stop a lot of people doing offensive plexes, especially with defensive plexes offering lp as well, even if it's on a smaller scale
so perhaps lower the standing hit from the npc's in the fw plexes or i do see it becoming a graveyard. Being in the opposite factions militia should absolutely tank your standings. This just makes sense. I'm not always with this guy, but when I am, it's blatantly obvious why. Going into Faction warfare and maintaining good standings with the faction you're fighting against should be mutually exclusive.
Man, Grid, you are with me more often than not, at least in OOC things. lets just admit we are buds. <3 |

Grideris
Fleet Coordination Commission Fleet Coordination Coalition
291
|
Posted - 2012.10.22 18:54:00 -
[98] - Quote
Tiberious Thessalonia wrote:Grideris wrote:Tiberious Thessalonia wrote:Radgette wrote:i realise the afk plex system has to change as it's too easy to speed tank the plex
i do however believe having to kill the npc's which will in turn absolutely destroy your faction standings will disuade a large number of players from FW
personally i'm already -10 with amarr faction so this won't affect me, i do however think it will stop a lot of people doing offensive plexes, especially with defensive plexes offering lp as well, even if it's on a smaller scale
so perhaps lower the standing hit from the npc's in the fw plexes or i do see it becoming a graveyard. Being in the opposite factions militia should absolutely tank your standings. This just makes sense. I'm not always with this guy, but when I am, it's blatantly obvious why. Going into Faction warfare and maintaining good standings with the faction you're fighting against should be mutually exclusive. Man, Grid, you are with me more often than not, at least in OOC things. lets just admit we are buds. <3
Fine. I admit it. Even though you're a toaster. <3 http://www.dust514.org - the unofficial forum for everything DUST 514 http://www.dust514base.com - the blog site with everything else DUST 514 you need
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Shang Fei
The Illuminatii Mildly Intoxicated
38
|
Posted - 2012.10.22 18:55:00 -
[99] - Quote
Very nice! |

iskflakes
Magnets Inc. Disaster Strikes
74
|
Posted - 2012.10.22 18:58:00 -
[100] - Quote
Great work CCP!
However, some criticism is needed. This change is WAY too late. This should have happened within 4 weeks of the original release, when it became obvious that FW bears were earning hundreds of billions with AFK alts, trashing the PLEX market (just look at the T5/PLEX correlation) and destroying mission runner income.
You have done a good job with this patch though. It is especially good that the FW bears will not have time to push T5 before the change. Track your wealth with EVE Stats: https://ohheck.co.uk/EVEStats/home.php |
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Chribba
Otherworld Enterprises Otherworld Empire
5285
|
Posted - 2012.10.22 19:02:00 -
[101] - Quote
Post. On page 6.
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Addicted2Space
Pinguinii Veseli
0
|
Posted - 2012.10.22 19:02:00 -
[102] - Quote
I agree that FW was broken, but in my opinion a serious producer like CCP should stick to their words. I guess from now on they can't be trusted 100% anymore. |

corestwo
Goonfleet Investment Banking
788
|
Posted - 2012.10.22 19:02:00 -
[103] - Quote
Count me in in the "this should have happened a lot sooner" crowd, but better late than ne....err, later?
@Fozzie: As far as I can determine defensive plexes still spawn friendly NPCs, which begs the question of why a player needs to be there at all. Any plans to make them spawn hostile NPCs instead? It's just about the last farming magnet available and probably should be looked at... This post was crafted by a member of the GoonSwarm Federation Economic Cabal, the foremost authority on Eve: Online economics and gameplay.
fofofo |

DarthNefarius
Minmatar Heavy Industries
393
|
Posted - 2012.10.22 19:03:00 -
[104] - Quote
Vincent Athena wrote:Scrapyard Bob wrote:I'm not really convinced on the connection between FW and rising PLEX prices. Unless it meant that there were a few hundred new accounts created solely for the farming of FW LP and they were powered with PLEX, which may have increased demand enough on PLEX purchases to drive up costs.
I think the simpler explanation is that the poor economic climate in the real world means fewer people are willing to splurge on buying PLEX/GTC to sell in-game for ISK. Combine that with the new features that CCP rolls out like a re-sculpt for PLEX, new AUR items, and other things that can be bought with PLEX and you have too much demand compared to the supply.
(And maybe toss in a little speculator action.) CCP has alot of data. For example, they can tell how many people were: Not using PLEX pre Inferno, Joined FW with main or alts, Started using PLEX soon after. So if they say they see a connection, chances are they got the data.
There was an incredible correlation between the price of PLEX spiking 5 days after aTier 5 cashout. You didn't need CCP's tools to see what was happening. That said the lack of economic blogs after Escalation came out is lamatable  Meta-gaming for NULL SECCers: Whine on the forums like a little ***** until CCP gets sick of you and hands you everything you ask for just to shut you up. |

Poetic Stanziel
Fweddit I Whip My Slaves Back and Forth
1395
|
Posted - 2012.10.22 19:05:00 -
[105] - Quote
Addicted2Space wrote:I agree that FW is broken, but in my opinion a serious producer like CCP should stick to their words. I guess from now on they can't be trusted 100% anymore. LOL. Caldari Militia |

Trebor Daehdoow
Dirt Nap Squad Dirt Nap Squad.
2317
|
Posted - 2012.10.22 19:10:00 -
[106] - Quote
Poetic Stanziel wrote:Hmm. Seems the only posting the CSM does now is to cheerlead devblogs. Well, get elected to CSM8 and change all that, then.
Though, TBH, if you did get elected, what with having to give internal feedback, skype conferences at weird hours, and incessant trolling by certain devs who will remain anonymous (but trust me, they're much worse in private than they are on the forums), you'd hardly have time to post or blog.
Hey... win win! I endorse Poetic Stanziel for CSM8! The Sarcasm is Strong with Me GÇó Member of CSM 5-7 GÇó Blog |

Hans Jagerblitzen
Autocannons Anonymous Late Night Alliance
3204
|
Posted - 2012.10.22 19:15:00 -
[107] - Quote
corestwo wrote:Count me in in the "this should have happened a lot sooner" crowd, but better late than ne....err, later?
@Fozzie: As far as I can determine defensive plexes still spawn friendly NPCs, which begs the question of why a player needs to be there at all. Any plans to make them spawn hostile NPCs instead? It's just about the last farming magnet available and probably should be looked at...
I totally agree. Once they get the new NPC's working, they should have enemy spawns that come into defensive plexes, same way they do offensive plexes. You should have to shoot *something* in both cases.
Word on the street this is trickier to code than it may seem, but I still think its sorely needed. IMHO, there should be only one type of plex period, with NPC's spawning either way. The only thing that should make it offensive or defensive is whether you own space there and make more or less LP for running it. Vice Secretary of the 7th Council of Stellar Management.
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Poetic Stanziel
Fweddit I Whip My Slaves Back and Forth
1397
|
Posted - 2012.10.22 19:16:00 -
[108] - Quote
Trebor Daehdoow wrote:Poetic Stanziel wrote:Hmm. Seems the only posting the CSM does now is to cheerlead devblogs. Well, get elected to CSM8 and change all that, then Wow!
Wasn't the platform of most of this CSM to be more TRANSPARENT? Or have you conveniently forgotten those promises.
Hilarious.
Caldari Militia |

Nex apparatu5
Fweddit I Whip My Slaves Back and Forth
367
|
Posted - 2012.10.22 19:16:00 -
[109] - Quote
You should hear the Caldari militia tears. It's like trillions of isk worth of LP cried out, and then was made worthless. |

Niko Lorenzio
United Eve Directorate
80
|
Posted - 2012.10.22 19:17:00 -
[110] - Quote
"We will be implementing a cap on the number of missions one character can have open at once. This cap will affect all Security, Distribution and Mining missions, not just FW missions. The exceptions to the limit will be Storyline, Cosmos and Epic Arc missions. The current plan is for the cap to be 5 simultaneous missions."
Say what? How does this fix anything. That patches the underlying problem, not fixes it from the root. The cap makes no sense and shouldn't be there. You should encourage people to get as many missions as possible and then go do them by fighting their way through to/in missions.
What sane person is going to risk a real mission running ship to 30 jumps for 5 missions? This will discourage real mission runners and only farmers in stealth bombers will be left (if any at all). So effectively you're making it not worth running FW missions... might as well remove the agents.
I haven't read all the linked threads but I cannot believe anyone thought of this as a good idea. |

Sheynan
Lighting the blight
88
|
Posted - 2012.10.22 19:18:00 -
[111] - Quote
This is huge, but also awesome.
AND IT IS THE RESET THAT THE AMARR HAVE ASKED FOR, CAN YOU BE HAPPY NO, STOP WHINING AND START UNDOCKING FOR PLEX FIGHTS ? |

Poetic Stanziel
Fweddit I Whip My Slaves Back and Forth
1397
|
Posted - 2012.10.22 19:18:00 -
[112] - Quote
Hans Jagerblitzen wrote: IMHO, there should be only one type of plex period, with NPC's spawning either way. OMFG?!?
Are you seriously championing Susan Black's idea that plexes should have NO ship restrictions whatsoever? Do you just blindly agree with every dumb idea she puts forward?
Who got elected to the CSM? You or her? You don't seem to do much independent thinking, that's for sure.
Caldari Militia |

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
136
|
Posted - 2012.10.22 19:19:00 -
[113] - Quote
I'm actually amazed you let it go on this long.. should have been fixed months ago tbh..
Half of me is going "HAW, the jews will be sad.."
The other half is going "Awh... i didn't jew enough.." |

Soon Shin
Caucasian Culture Club Transmission Lost
170
|
Posted - 2012.10.22 19:19:00 -
[114] - Quote
I tried FW for a small bit and while making plexes and missions harder is good. There is the issue of L4 mission LP stores having the same stuff as the FW store at the same LP and isk prices.
The issue I see is that a lot of the FW LP items can be bought from L4 mission LP stores at the same LP/isk prices with the exception of certain modules and ships.
Navy ships on the FW store are lower price than Mission LP Store, but everything else is about the same price, making them not worth getting since L4 mission farmers can flood the market with them.
How about a reduction in price to all items in the FW store compared to L4 Mission running store?
You will kill 2 birds with one stone: Nerf L4 mission income and keep FW income good, while no longer making it speed-tank frig afk friendly. |

Caellach Marellus
Aideron Technologies
611
|
Posted - 2012.10.22 19:21:00 -
[115] - Quote
Because by limiting the number of missions they can just grab and mass farm at once. They have to fight their way through repeatedly.
As opposed to "Grab all the things once, then come back to repeat"
It stops missions being the primary LP source in FW post changes. Enjoy your gaming.
http://northern-goblin.blogspot.com |
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CCP Fozzie
C C P C C P Alliance
1954

|
Posted - 2012.10.22 19:24:00 -
[116] - Quote
Zarnak Wulf wrote:CCP Fozzie wrote:Poetic Stanziel wrote:Hmm. Seems the only posting the CSM does now is to cheerlead devblogs.
At least we know the CSM is doing their job marketing the game. My devblogs bring all the capsuleers to the yard. In all seriousness, it's one of the side effects of showing dev blogs to the CSM ahead of time and often incorporating some of their feedback before release.  I'm sorry to disturb you sir, but but but..... is there any chance I can direct your attention over to the Combat Cruiser thread. It's getting really terribubble whatever that is.
I've got stuff just about ready to post there, been a bit busy for obvious reasons  Game Designer | Team Game of Drones https://twitter.com/CCP_Fozzie |
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Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
136
|
Posted - 2012.10.22 19:24:00 -
[117] - Quote
But now that you have done this CCP what are you going to do about Isk inflation..
Lp stores work as a decent isk sink.. With the current rate of inflation in eve don't you think you need to do something radical to fight it?
(I say increase HS tax to 10% and nerf all HS isk paying activities by 25% ) |

Niko Lorenzio
United Eve Directorate
80
|
Posted - 2012.10.22 19:25:00 -
[118] - Quote
Caellach Marellus wrote:Because by limiting the number of missions they can just grab and mass farm at once. They have to fight their way through repeatedly.
As opposed to "Grab all the things once, then come back to repeat"
It stops missions being the primary LP source in FW post changes.
Missions aren't lucrative enough to fight over. At least before I would grab 20 missions and go do them in a BC or BS which provided pvp opportunities. Do you think I'm gonna bother risking those ships now over 5 meager missions? I'll get better ISK/Hour running 4s in High Sec. |

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
136
|
Posted - 2012.10.22 19:25:00 -
[119] - Quote
CCP Fozzie wrote:Zarnak Wulf wrote:CCP Fozzie wrote:Poetic Stanziel wrote:Hmm. Seems the only posting the CSM does now is to cheerlead devblogs.
At least we know the CSM is doing their job marketing the game. My devblogs bring all the capsuleers to the yard. In all seriousness, it's one of the side effects of showing dev blogs to the CSM ahead of time and often incorporating some of their feedback before release.  I'm sorry to disturb you sir, but but but..... is there any chance I can direct your attention over to the Combat Cruiser thread. It's getting really terribubble whatever that is. I've got stuff just about ready to post there, been a bit busy for obvious reasons 
Maybe double post but tell people at CCP to let you focus on your thing!!
I get anxious when i have to wait to long before i can pointlessly theory craft ships =<
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corestwo
Goonfleet Investment Banking
789
|
Posted - 2012.10.22 19:30:00 -
[120] - Quote
Poetic Stanziel wrote:Hans Jagerblitzen wrote: IMHO, there should be only one type of plex period, with NPC's spawning either way. OMFG?!? Are you seriously championing Susan Black's idea that plexes should have NO ship restrictions whatsoever? Do you just blindly agree with every dumb idea she puts forward? Who got elected to the CSM? You or her? You don't seem to do much independent thinking, that's for sure.
As opposed to your hysterical overreactions? HEY GUYS CCP IS PUSHING A HIGHSEC THEME PARK DON'T YOU SEE IT?!?
Anyway it sounded to me like he was agreeing with the concept that plexing should just be plexing. Individual tiers of plex could (should) still be retained, but there's no reason why defensive plexing shouldn't spawn hostile NPCs. This post was crafted by a member of the GoonSwarm Federation Economic Cabal, the foremost authority on Eve: Online economics and gameplay.
fofofo |
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