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Thread Statistics | Show CCP posts - 11 post(s) |
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CCP Guard
C C P C C P Alliance
3138

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Posted - 2013.01.17 16:10:00 -
[1] - Quote
CCP Masterplan is a man of honor and brings exciting news of a new dueling feature coming to EVE Online on February 12th.
Check out the blog here and leave your words right here in the thread...unless they-¦re fighting words of course. CCP Guard | EVE Community Developer |-á@ccp_guard |
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CCP Masterplan
C C P C C P Alliance
998

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Posted - 2013.01.17 16:10:00 -
[2] - Quote
Do you prefer pistols or swords? "This one time, on patch day..." CCP Masterplan -á| -áTeam Five-0: Rewriting the law |
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CCP Guard
C C P C C P Alliance
3138

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Posted - 2013.01.17 16:11:00 -
[3] - Quote
CCP Masterplan wrote:Do you prefer pistols or swords?
Both! CCP Guard | EVE Community Developer |-á@ccp_guard |
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Omnathious Deninard
Extrinsic Operations
430
|
Posted - 2013.01.17 16:12:00 -
[4] - Quote
Rail guns and drones :) I also like how you worked the prevention of duel spamming. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

EarthZone
HomeZone
42
|
Posted - 2013.01.17 16:12:00 -
[5] - Quote
Nice.
Pistols for me pls. |

Commissar Kate
Ishuk-Raata Enforcement Directive
66
|
Posted - 2013.01.17 16:17:00 -
[6] - Quote
The comments link on the blog does not lead to this forum. It just redirects to the blog. Set Lasers for Fun!!! |

Schmata Bastanold
Black Rebel Rifter Club The Devil's Tattoo
548
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Posted - 2013.01.17 16:18:00 -
[7] - Quote
While you at it you should also add magic bullets that won't damage hull and all scrubs from WOW will love you.
My gawd, game mechanics supporting e-honour is what Eve really needs right now  I am not my skills but... http://eveboard.com/pilot/Schmata_Bastanold |

Rek Seven
DEEP-SPACE CO-OP LTD Exhale.
578
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Posted - 2013.01.17 16:19:00 -
[8] - Quote
Nice feature. You could record stats of someones dueling history so they can display it on their character sheet with pride. Why i play EVE:-á20% for gameplay experience, 30% for the social aspect and 50% because of CCPGÇÖs empty promises.-á |

Malrock
Mea Culpa Enigma
8
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Posted - 2013.01.17 16:19:00 -
[9] - Quote
All fine for fun, but please, put into generic option a checkmark for auto decline all duel requests.
Thank You. |
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CCP Frellicus
C C P C C P Alliance
80

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Posted - 2013.01.17 16:19:00 -
[10] - Quote
Fighting herrings and trouts has long been a local custom. |
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Vera Coen
Electric Society Renaissance Federation
0
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Posted - 2013.01.17 16:20:00 -
[11] - Quote
Malrock wrote:All fine for fun, but please, put into generic option a checkmark for auto decline all duel requests.
Thank You.
^^ This |

St Mio
Imperial Academy Amarr Empire
1105
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Posted - 2013.01.17 16:21:00 -
[12] - Quote
Yes please! |

Liner Xiandra
Sparks Inc Zero Hour Alliance
157
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Posted - 2013.01.17 16:21:00 -
[13] - Quote
Excellent news,
Small request though: can we get rid of the medieval imagery in our future sci-fi game please? The icon on the dialog box conveys the message quite clearly but the whole knights and armor thing that is present in EVE grinds my gears. (same goes for armor icons, corporation logo's etc)
Two swords to be replaced by two spaceships going head-to-head?
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Othran
Route One
407
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Posted - 2013.01.17 16:22:00 -
[14] - Quote
Malrock wrote:All fine for fun, but please, put into generic option a checkmark for auto decline all duel requests.
Thank You.
This.
You want more high-sec twats playing their stupid games then fine, you deal with it. I don't want to have to. |

Carol Krabit
School of Applied Knowledge Caldari State
21
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Posted - 2013.01.17 16:22:00 -
[15] - Quote
Lookin' good. I hope a fleet-to-fleet duel system surfaces later. Would be awesome to see easily managed, RvB-style engagements. Also pretty much a requirement for e-sports. |

Qaidan Alenko
State War Academy Caldari State
1385
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Posted - 2013.01.17 16:26:00 -
[16] - Quote
I don't know why... But I have a bad feeling about this... Go ahead,,,, Get your Wham on!!!
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Mangala Solaris
Red Federation RvB - RED Federation
351
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Posted - 2013.01.17 16:26:00 -
[17] - Quote
Rek Seven wrote:Nice feature. You could record stats of someones dueling history so they can display it on their character sheet with pride.
I find myself agreeing with this oddly.
As well as this:
Malrock wrote:All fine for fun, but please, put into generic option a checkmark for auto decline all duel requests.
Thank You.
Mangala is not FC, yet another randomly updated EVE blog.
http://mangala.rvbganked.co.uk/ |

ChromeStriker
The Riot Formation Unclaimed.
449
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Posted - 2013.01.17 16:27:00 -
[18] - Quote
Come closer to my ship, so i can hit you with my sword!!! - Nulla Curas |

tgl3
Wormhole Engineers Greater Realms
248
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Posted - 2013.01.17 16:28:00 -
[19] - Quote
Carol Krabit wrote:Would be awesome to see easily managed, RvB-style engagements. ... like RvB? Member of the EVE Blog Pack - Through Newb Eyes Twitter - TG_3 |

Rutuli
Vangers.
6
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Posted - 2013.01.17 16:29:00 -
[20] - Quote
lol rails
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Roime
Shiva Furnace
1668
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Posted - 2013.01.17 16:29:00 -
[21] - Quote
Cool, just make sure no killmails are generated from these games.
Shiva Furnace is recruiting! Small gang PVP in wormholes and lowsec. |

Praxis Ginimic
228
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Posted - 2013.01.17 16:32:00 -
[22] - Quote
The most of us seem to agree that high sec is working as intended and that null is some how broken. So we get dueling and no new poses? |

James Amril-Kesh
4S Corporation RAZOR Alliance
3369
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Posted - 2013.01.17 16:32:00 -
[23] - Quote
MORE IMPORTANT THAN POS REVAMP FOR SURE Phrases like "you can't nerf / buff X EVE is a Sandbox" have the same amount of meaning as "If this is a sack of potatoes then you can not carrot." - Alara IonStorm Want to enable BBcode on the forums? Here's how. |

Akrasjel Lanate
Naquatech Conglomerate
1014
|
Posted - 2013.01.17 16:32:00 -
[24] - Quote
Why not do this the samurai way, you know to save his honor you have to commit suicide  |

Kenneth Skybound
Gallifrey Resources
43
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Posted - 2013.01.17 16:33:00 -
[25] - Quote
ChromeStriker wrote:Come closer to my ship, so i can hit you with my sword!!!
Yep, that about sums up blasters. |

Valkyrs
Deep Vein Trading
18
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Posted - 2013.01.17 16:34:00 -
[26] - Quote
Looks interesting! Can you disable keyboard input on the window? If I'm yammering away in chat while I'm undocking from Jita with a boat full of goods, I would be quite upset to accidently start a duel.
Alternatively, allow users to block duel outright, or have a 1 minute timer where users can cancel the duel before it starts, or put it in a duel menu or something.
Please have some precautions.
Keep up the good work!
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Sedilis
Lead Farmers Kill It With Fire
52
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Posted - 2013.01.17 16:34:00 -
[27] - Quote
I have a feeling today was a bad day for you to publish this blog |

Pinky Denmark
The Cursed Navy
298
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Posted - 2013.01.17 16:35:00 -
[28] - Quote
- Find noob target in weak ship
- Issue challenge
- Find more noob targets and repeat while waiting
- ...
- If lucky, gank target with an overpowered ship
- Profit
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KillaMcgee
Fweddit I Whip My Slaves Back and Forth
0
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Posted - 2013.01.17 16:35:00 -
[29] - Quote
I personally prefer the current dueling mechanics; lowsec sun and blob... no offence I'm sure this'll be useful to some people, but do you not think this is a bit too close to WoW dueling outside of stormwind with the cool kids (this may have changed since last I played WoW... years ago). Please don't rename Jita to Stormwind! |
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Chribba
Otherworld Enterprises Otherworld Empire
6928
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Posted - 2013.01.17 16:35:00 -
[30] - Quote
I prefer mining lasers! No surprise huh?
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Feed Syndication
Republic University Minmatar Republic
0
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Posted - 2013.01.17 16:36:00 -
[31] - Quote
If i'm typing a chat-line and this pops up (focused) ... or i was just clicking 'refresh' on my remote industry job (which happens to be located on the same x,y coordinates as the accept button)? Will it honor my 'green' safity status asking me to confirm to this dialog i might have clicked? |

James Amril-Kesh
4S Corporation RAZOR Alliance
3374
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Posted - 2013.01.17 16:36:00 -
[32] - Quote
Roime wrote:Cool, just make sure no killmails are generated from these games.
And this. Definitely this. Phrases like "you can't nerf / buff X EVE is a Sandbox" have the same amount of meaning as "If this is a sack of potatoes then you can not carrot." - Alara IonStorm Want to enable BBcode on the forums? Here's how. |

G0hme
Lead Farmers Kill It With Fire
70
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Posted - 2013.01.17 16:36:00 -
[33] - Quote
So, how about that POS REVAMP? Shook Eelm's hand at Fanfest 2012 |

Khanh'rhh
GoonWaffe Goonswarm Federation
1683
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Posted - 2013.01.17 16:37:00 -
[34] - Quote
How many developer hours were spent on this?
How many developer hours do you think it would take to fix just the most egregious elements of POS management (such as adding manageable access lists to a SMA)?
Do you see the problem, here?
It might come as a giant surprise to you, but when people see Eve marketing (trailers, etc) they don't then start playing the game to have childish slap-fights in a market hub. The sooner you get on with creating a game which meets player expectations at the door, the better off you'll be. - "Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual, issued in the 1930's |

Gheyna
Rayn Enterprises Test Alliance Please Ignore
69
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Posted - 2013.01.17 16:37:00 -
[35] - Quote
When are we getting raids? |

Nair Alderau
EVE University Ivy League
40
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Posted - 2013.01.17 16:37:00 -
[36] - Quote
Good change, I like it.
But do sth. about POSes as well, spread the word in Reykjav+¡k. |

Steve Ronuken
Fuzzwork Enterprises
1075
|
Posted - 2013.01.17 16:37:00 -
[37] - Quote
For those people complaining about this happening 'instead of POS rework'
You do know about multiple streams of work, right? And how this is really just restoring an option that crimewatch 2.0 took away? FuzzWork Enterprises http://www.fuzzwork.co.uk/ Blueprint calculator, invention chance calculator, isk/m3 Ore chart-á and other 'useful' utilities.As well as mysql and CSV/XLS conversions of the Static Data Extract. |

Borlag Crendraven
Future Corps Sleeper Social Club
220
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Posted - 2013.01.17 16:37:00 -
[38] - Quote
Seriously??? You basically take a huge dump on literally every single player living in wormhole space, a huge portion of people living in null, low and high sec, almost every single industrial player by calling us a minority that doesn't matter, then you go and do something completely and utterly useless as this? Is this a sand box or is it not a sand box?
Seriously considering about unsubbing ALL my accounts because it really appears this game is developed by retards. |

James Amril-Kesh
4S Corporation RAZOR Alliance
3374
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Posted - 2013.01.17 16:38:00 -
[39] - Quote
G0hme wrote:So, how about that POS REVAMP? WHAT? I CAN'T HEAR YOU OVER THE SOUND OF GUARD'S SHOTGUNS Phrases like "you can't nerf / buff X EVE is a Sandbox" have the same amount of meaning as "If this is a sack of potatoes then you can not carrot." - Alara IonStorm Want to enable BBcode on the forums? Here's how. |
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CCP Dolan
C C P C C P Alliance
252

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Posted - 2013.01.17 16:38:00 -
[40] - Quote
Finally I can have truly honourable combat!
1v1 at the sun is now a real 1v1! CCP Dolan | Community Representative
Twitter: @CCPDolan
Gooby pls |
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James Amril-Kesh
4S Corporation RAZOR Alliance
3374
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Posted - 2013.01.17 16:39:00 -
[41] - Quote
CCP Dolan wrote:Finally I can have truly honourable combat!
1v1 at the sun is now a real 1v1! Yeah, because you couldn't 1v1 with the current mechanics.
 Phrases like "you can't nerf / buff X EVE is a Sandbox" have the same amount of meaning as "If this is a sack of potatoes then you can not carrot." - Alara IonStorm Want to enable BBcode on the forums? Here's how. |

Nair Alderau
EVE University Ivy League
40
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Posted - 2013.01.17 16:39:00 -
[42] - Quote
Borlag Crendraven wrote:Seriously??? You basically take a huge dump on literally every single player living in wormhole space, a huge portion of people living in null, low and high sec, almost every single industrial player by calling us a minority that doesn't matter, then you go and do something completely and utterly useless as this? Is this a sand box or is it not a sand box?
Seriously considering about unsubbing ALL my accounts because it really appears this game is developed by retards.
Err... be polite. I am all for the POS revamp, but this change was already coming and in the pipe and was esentially about restoring a mechanic we lost with the Crimewatch changes.
This is a good thing. Doesn't change the fact that we need to reach CCP re: POS. But be polite and constructive if you actually want to reach them. Fury will lead to a much less willing audience. Mind you, be firm, but don't insult them. |

Bubanni
ElitistOps Pandemic Legion
630
|
Posted - 2013.01.17 16:39:00 -
[43] - Quote
I have a suggestion, Honourable duel tags on killmails... Thus a killmail that resulted from your duel is different, potentially a tab/list of killmails from these duels that others can look at if you set it to public. - remote repping ships could be visable on these, so you can see if someone often gets help from a friend... Supercap nerf - change ewar immunity https://forums.eveonline.com/default.aspx?g=posts&t=194759 Module activation delay! https://forums.eveonline.com/default.aspx?g=posts&m=1180934 |

Nair Alderau
EVE University Ivy League
40
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Posted - 2013.01.17 16:41:00 -
[44] - Quote
Bubanni wrote:I have a suggestion, Honourable duel tags on killmails... Thus a killmail that resulted from your duel is different, potentially a tab/list of killmails from these duels that others can look at if you set it to public.
This, So much this.
Just excluding them from killmails is obviously a bid idea, but a tag is pretty interesting... |

James Amril-Kesh
4S Corporation RAZOR Alliance
3374
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Posted - 2013.01.17 16:42:00 -
[45] - Quote
Steve Ronuken wrote:And how this is really just restoring an option that crimewatch 2.0 took away? No, the option was never taken away. About the only thing you can't do is have your 1v1 on Jita undock or a busy highsec gate. If you do it at a safe spot you're pretty much guaranteed to have no interference since nobody's going to bother combat scanning. Phrases like "you can't nerf / buff X EVE is a Sandbox" have the same amount of meaning as "If this is a sack of potatoes then you can not carrot." - Alara IonStorm Want to enable BBcode on the forums? Here's how. |

Borlag Crendraven
Future Corps Sleeper Social Club
220
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Posted - 2013.01.17 16:42:00 -
[46] - Quote
Nair Alderau wrote:Borlag Crendraven wrote:Seriously??? You basically take a huge dump on literally every single player living in wormhole space, a huge portion of people living in null, low and high sec, almost every single industrial player by calling us a minority that doesn't matter, then you go and do something completely and utterly useless as this? Is this a sand box or is it not a sand box?
Seriously considering about unsubbing ALL my accounts because it really appears this game is developed by retards. Err... be polite. I am all for the POS revamp, but this change was already coming and in the pipe and was esentially about restoring a mechanic we lost with the Crimewatch changes. This is a good thing. Doesn't change the fact that we need to reach CCP re: POS. But be polite and constructive if you actually want to reach them. Fury will lead to a much less willing audience. Mind you, be firm, but don't insult them.
If you'd read the POS thread, you'd quickly learn that it's been over 6 years since the developers promised to look into fixing the POS mechanics. People have been more than patient enough, especially now that CCP is taking back their words and dismissing this entirely. |

Singeabooty Raj
Marcabian 5th Invasion Fleet
394
|
Posted - 2013.01.17 16:43:00 -
[47] - Quote
I wish that when you accept a duel request concord would magically teleport you to a special space pocket / arena that nobody else could enter until the combat is over. That would be awesome. Black Man with Goggles |

KillaMcgee
Fweddit I Whip My Slaves Back and Forth
0
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Posted - 2013.01.17 16:43:00 -
[48] - Quote
Bubanni wrote:I have a suggestion, Honourable duel tags on killmails... Thus a killmail that resulted from your duel is different, potentially a tab/list of killmails from these duels that others can look at if you set it to public. - remote repping ships could be visable on these, so you can see if someone often gets help from a friend...
or go a step further and completely over haul the killmail system (logi on KM FTW) |

Colonel Xaven
Decadence. RAZOR Alliance
232
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Posted - 2013.01.17 16:44:00 -
[49] - Quote
CCP, I really hope you are aware of the danger to develop this into a sort of arena pvp, which would be plain wrong imho.
www.facebook.com/RazorAlliance |

Aurelius Harrison
Aperture Harmonics K162
10
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Posted - 2013.01.17 16:44:00 -
[50] - Quote
Quote:However, if the target accepts the challenge, then a 5-minute Limited Engagement is created between the two characters.
Question for clarification. is this 5 minute timer the time in which combat can start? Or a limit on how long the fight can last? I can't imagine many fights created this way lasting more than 5 minutes but it could happen. |
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nezrel black
Ekchuah's Shrine Comporium Kill It With Fire
2
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Posted - 2013.01.17 16:45:00 -
[51] - Quote
Nair Alderau wrote:Borlag Crendraven wrote:Seriously??? You basically take a huge dump on literally every single player living in wormhole space, a huge portion of people living in null, low and high sec, almost every single industrial player by calling us a minority that doesn't matter, then you go and do something completely and utterly useless as this? Is this a sand box or is it not a sand box?
Seriously considering about unsubbing ALL my accounts because it really appears this game is developed by retards. Err... be polite. I am all for the POS revamp, but this change was already coming and in the pipe and was esentially about restoring a mechanic we lost with the Crimewatch changes. This is a good thing. Doesn't change the fact that we need to reach CCP re: POS. But be polite and constructive if you actually want to reach them. Fury will lead to a much less willing audience. Mind you, be firm, but don't insult them.
Only if that change was not postponed / cancelled because it was deemed not important to do for only a minority. See the other thread. |

Alx Warlord
SUPERNOVA SOCIETY Tribal Conclave
314
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Posted - 2013.01.17 16:45:00 -
[52] - Quote
Hmm, this is a good feature, I think it will add allot of fun to hi-sec. This was something missed since the new crime watch was set on. Cudos to you...
But If you have not noticed there is something making a big noise over that corner... Sorry but Bad timing for your dev blog... It is really nice althoug.
James Amril-Kesh wrote:G0hme wrote:So, how about that POS REVAMP? WHAT? I CAN'T HEAR YOU OVER THE SOUND OF GUARD'S SHOTGUNS
For more info:
https://forums.eveonline.com/default.aspx?g=posts&t=194625
And Also:
https://forums.eveonline.com/default.aspx?g=warning&l=http%3a%2f%2fpoeticstanziel.blogspot.com.br%2f2013%2f01%2fwhy-ccp-is-wrong-about-modular-poses.html&domain=blogspot.com.br Please read this! > New POS system (Block Built) Please read this! > Refining and Reprocess Revamp |

JamesCLK
269
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Posted - 2013.01.17 16:46:00 -
[53] - Quote
James Amril-Kesh wrote:Steve Ronuken wrote:And how this is really just restoring an option that crimewatch 2.0 took away? No, the option was never taken away. About the only thing you can't do is have your 1v1 on Jita undock or a busy highsec gate. If you do it at a safe spot you're pretty much guaranteed to have no interference since nobody's going to bother combat scanning. It didn't work out that great for arranged tournaments though; you couldn't allow spectators, and your contestants had to be carefully managed through adding and kicking fleet members.
Incidentally: I'd like to see a dueling mechanic where you can create multiple teams and assign individual pilots to each. Malcanis for CSM 8! |

AutumnWind1983
Future Corps Sleeper Social Club
6
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Posted - 2013.01.17 16:46:00 -
[54] - Quote
CCP Guard wrote:CCP Masterplan is a man of honor and brings exciting news of a new dueling feature coming to EVE Online on February 12th. Check out the blog here and leave your words right here in the thread...unless they-¦re fighting words of course.
This has to be some kind of terrible joke. You guys are wasting time on this? What's the point of the CSM with something like this? What's the point of panels at fanfest?
You guys are missing all the potential that POS could be for doing things like encouraging more people to live in w-space by actually addressing security concerns or do more industry outside of high sec by making it more efficient than high sec.
Taking for granted, in the terms presented by CCP during the CSM meetings, enablers and lurkers by ignoring POS is a great way to pour battery acid on the sand box that is eve instead of giving it some fertilizer and letting something grow. |

Rek Seven
DEEP-SPACE CO-OP LTD Exhale.
578
|
Posted - 2013.01.17 16:46:00 -
[55] - Quote
CCP Dolan wrote:Finally I can have truly honourable combat!
1v1 at the sun is now a real 1v1!
Or so an off grid booster would have you believe  Why i play EVE:-á20% for gameplay experience, 30% for the social aspect and 50% because of CCPGÇÖs empty promises.-á |

Namagon
Center for Advanced Studies Gallente Federation
0
|
Posted - 2013.01.17 16:46:00 -
[56] - Quote
As no one else mentioned it
OFF GRID BOOSTS
disable them while dueling or something - its not honourable to cheat as many do now.
I like the idea, but how it works in Eve is often different kettle of fish |

Aprudena Gist
GoonWaffe Goonswarm Federation
20
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Posted - 2013.01.17 16:46:00 -
[57] - Quote
Why in the **** would you waste dev time on something as ******* pointless as this and not do something useful. |
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CCP Masterplan
C C P C C P Alliance
1000

|
Posted - 2013.01.17 16:46:00 -
[58] - Quote
Rek Seven wrote:Nice feature. You could record stats of someones dueling history so they can display it on their character sheet with pride. That's an interesting idea.
Malrock wrote:All fine for fun, but please, put under game client generic options a checkmark for auto declining all duel requests.
Thank You. This is certainly something we could do, similar to the 'Auto Reject Invitations' chat option
Pinky Denmark wrote:
- Find noob target in weak ship
- Issue challenge
- Find more noob targets and repeat while waiting
- ...
- If lucky, gank target with an overpowered ship
- Profit
You can only have one pending challenge at a time, precisely because blindly spamming local with multiple challenges at once is something we want to avoid.
Valkyrs wrote:Looks interesting! Can you disable keyboard input on the window? If I'm yammering away in chat while I'm undocking from Jita with a boat full of goods, I would be quite upset to accidently start a duel.
Alternatively, allow users to block duel outright, or have a 1 minute timer where users can cancel the duel before it starts, or put it in a duel menu or something.
Please have some precautions.
Keep up the good work!
That is something we're aware of, and will try to make sure doesn't happen. The default action on hitting Return is to refuse the challenge.
Chribba wrote:I prefer mining lasers! No surprise huh? Very well. Bring your best Strip Miner and I'll see you at dawn.
"This one time, on patch day..." CCP Masterplan -á| -áTeam Five-0: Rewriting the law |
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Nair Alderau
EVE University Ivy League
43
|
Posted - 2013.01.17 16:48:00 -
[59] - Quote
Borlag Crendraven wrote:Nair Alderau wrote:Borlag Crendraven wrote:Seriously??? You basically take a huge dump on literally every single player living in wormhole space, a huge portion of people living in null, low and high sec, almost every single industrial player by calling us a minority that doesn't matter, then you go and do something completely and utterly useless as this? Is this a sand box or is it not a sand box?
Seriously considering about unsubbing ALL my accounts because it really appears this game is developed by retards. Err... be polite. I am all for the POS revamp, but this change was already coming and in the pipe and was esentially about restoring a mechanic we lost with the Crimewatch changes. This is a good thing. Doesn't change the fact that we need to reach CCP re: POS. But be polite and constructive if you actually want to reach them. Fury will lead to a much less willing audience. Mind you, be firm, but don't insult them. If you'd read the POS thread, you'd quickly learn that it's been over 6 years since the developers promised to look into fixing the POS mechanics. People have been more than patient enough, especially now that CCP is taking back their words and dismissing this entirely.
If you'd read the POS thread, you'd notice half a dozen posts of mine in there. If you'd read GD, you'd see several posts of mine pointing people to Two Step's thread.
I still stand by what I said. This feature had also been promised, it's a pretty small fix and hardly competing with the POS revamp.
POS revamp needs to happen and I am trying my best to make people communicate this.
Have a look... |

Othran
Route One
408
|
Posted - 2013.01.17 16:48:00 -
[60] - Quote
Singeabooty Raj wrote:I wish that when you accept a duel request concord would magically teleport you to a special space pocket / arena that nobody else could enter until the combat is over. That would be awesome.
...and not return you.
Now that WOULD be awesome  |
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Bloodpetal
Sal's Waste Management and Pod Disposal The Mockers AO
1172
|
Posted - 2013.01.17 16:48:00 -
[61] - Quote
I would like to point out you're being disinformative.
"settle our difference in single combat without interference..."
That's a lie. You really need to phrase that more accurately.
Otherwise, I think it's a great step to blappage. Where I am. |

Aurelius Harrison
Aperture Harmonics K162
10
|
Posted - 2013.01.17 16:49:00 -
[62] - Quote
Namagon wrote:As no one else mentioned it
OFF GRID BOOSTS
disable them while dueling or something - its not honourable to cheat as many do now.
I like the idea, but how it works in Eve is often different kettle of fish
Advantages within the confines of the system aren't cheats. They may not be fair but they aren't cheats. Boosters can be beaten, you just have to know how.
Also, please fix pos's. |

Arias Menlar
Ministry of War Amarr Empire
0
|
Posted - 2013.01.17 16:49:00 -
[63] - Quote
Just to point out, in the screenshot in the blog it says "we will enter into an Limited Engagement" where it should be "we will enter into a Limited Engagement", proper use of "a" and "an" is the sign of a caring and professional dev  |

Dograzor
The Black Rabbits The Gurlstas Associates
27
|
Posted - 2013.01.17 16:50:00 -
[64] - Quote
In before command link booster alts.  |

Iogrim
Kaer Industries
21
|
Posted - 2013.01.17 16:51:00 -
[65] - Quote
I already see how I go out the first day this implemented and spam on random people in high-sec! There must be a numbers of suckers who will click "Accept" without reading the text ;) |

Gisander
PIE Inc. Praetoria Imperialis Excubitoris
6
|
Posted - 2013.01.17 16:51:00 -
[66] - Quote
Looks simple and solid. Thank you.
I agree that kill mails should have a tag and that you should be able to completely opt out of the system. |

DuckDodgers en Chasteaux
Dreak Enterprise's Aerodyne Collective
0
|
Posted - 2013.01.17 16:52:00 -
[67] - Quote
Khanh'rhh wrote:How many developer hours were spent on this?
How many developer hours do you think it would take to fix just the most egregious elements of POS management (such as adding manageable access lists to a SMA)?
Do you see the problem, here?
It might come as a giant surprise to you, but when people see Eve marketing (trailers, etc) they don't then start playing the game to have childish slap-fights in a market hub. The sooner you get on with creating a game which meets player expectations at the door, the better off you'll be.
however.. thanks to those childish slap fights THERE IS A MARKET this should be welcome change for anybody involved in marketing /manufacturing and even mining . more destruction = more ships and modules that need to be replaced = PROFIT!!!! |

KillaMcgee
Fweddit I Whip My Slaves Back and Forth
1
|
Posted - 2013.01.17 16:52:00 -
[68] - Quote
in all fairness to CCP, they did remove the whole jetcan method of dueling, I suppose it is a fill in for removing a feature used by many... As much as I don't totally like the idea, it'll bring back pvp training for the new guys in a more... obvious (?) manner.. that and this doesn't affect low/null/wh so I shouldn't really have an opinion. |

Salpad
Carebears with Attitude
302
|
Posted - 2013.01.17 16:53:00 -
[69] - Quote
Commissar Kate wrote:The comments link on the blog does not lead to this forum. It just redirects to the blog.
That's a common error, in the first few minutes after a new Dev Blog has been published. AFAIK it's automatically corrected. Or if not then CCP has a manual procedure for fixing it.
|

Seetesh
Hand of the Sword
18
|
Posted - 2013.01.17 16:54:00 -
[70] - Quote
Bitter vet tears here, i don't want to play this game any longer. |
|
|

CCP Guard
C C P C C P Alliance
3139

|
Posted - 2013.01.17 16:54:00 -
[71] - Quote
This is not a thread about the POS system, thanks. Please allow this thread to be about the contents of the blog. CCP Guard | EVE Community Developer |-á@ccp_guard |
|

Salpad
Carebears with Attitude
302
|
Posted - 2013.01.17 16:55:00 -
[72] - Quote
Malrock wrote:All fine for fun, but please, put under game client generic options a checkmark for auto declining all duel requests.
Yes, that would be very nice.
|

Ravenstain
Future Corps Sleeper Social Club
9
|
Posted - 2013.01.17 16:56:00 -
[73] - Quote
Since this thread has at least some dev activity ->
https://forums.eveonline.com/default.aspx?g=posts&t=194625&find=unread
@DEVS : Start at the top and go through the thread
This duel thing is nice and all, but seriously... devs especially CCP Unifex and CCP Seagull need to take a look at that thread and come up with some sort of response!!! |

Aprudena Gist
GoonWaffe Goonswarm Federation
21
|
Posted - 2013.01.17 16:56:00 -
[74] - Quote
CCP Guard wrote:This is not a thread about the POS system, thanks. Please allow this thread to be about the contents of the blog. How about you stop ******* developing worthless things like this and do something useful as a company. |

Borlag Crendraven
Future Corps Sleeper Social Club
226
|
Posted - 2013.01.17 16:58:00 -
[75] - Quote
CCP Guard wrote:This is not a thread about the POS system, thanks. Please allow this thread to be about the contents of the blog.
Alright, sorry for this. We are eternally grateful for having CCP work hard on features that get PVP in EVE closer to what it is in highly succesful games such as World Of Warcraft and Diablo III. Thumbs up. |
|

CCP Guard
C C P C C P Alliance
3139

|
Posted - 2013.01.17 16:58:00 -
[76] - Quote
Salpad wrote:Commissar Kate wrote:The comments link on the blog does not lead to this forum. It just redirects to the blog. That's a common error, in the first few minutes after a new Dev Blog has been published. AFAIK it's automatically corrected. Or if not then CCP has a manual procedure for fixing it.
This is caused by the fact that we need to publish the blog to be able to put the link in the comment thread and then we need to attach the comment thread to the blog and republish it. There's 30 seconds of cache issues after the republish causing the blog to come up as blank or the link leading back to the blog. It's a little bit silly but tolerable in the grand scheme of things :) CCP Guard | EVE Community Developer |-á@ccp_guard |
|
|

CCP Masterplan
C C P C C P Alliance
1000

|
Posted - 2013.01.17 16:59:00 -
[77] - Quote
Arias Menlar wrote:Just to point out, in the screenshot in the blog it says "we will enter into an Limited Engagement" where it should be "we will enter into a Limited Engagement", proper use of "a" and "an" is the sign of a caring and professional dev  I blame placeholder text and the fact we haven't done an content review pass on this yet. ;)
Bloodpetal wrote:I would like to point out you're being disinformative.
"settle our difference in single combat without interference..."
That's a lie. You really need to phrase that more accurately.
Otherwise, I think it's a great step to blappage. Can you challenge multiple people to a duel and have 4v1 battles or 4v4 battles? As much as anything in EVE can be done without interference, I think this is valid. And yes, you can challenge multiple people in turn. As soon as the first one accepts, you can move on to the next until everyone is engaged as you wish.
Aurelius Harrison wrote:Quote:However, if the target accepts the challenge, then a 5-minute Limited Engagement is created between the two characters. Question for clarification. is this 5 minute timer the time in which combat can start? Or a limit on how long the fight can last? I can't imagine many fights created this way lasting more than 5 minutes but it could happen. It is the time during which combat may start. As soon as one party is shooting the other, the timer is reset and paused at 5 minutes. Once they stop fighting, then the 5 minutes will start counting down. This can be repeated as often as necessary, so the fight can go on as long as you like, provided there is not a single pause for 5 minutes without any fighting.
"This one time, on patch day..." CCP Masterplan -á| -áTeam Five-0: Rewriting the law |
|

Nair Alderau
EVE University Ivy League
44
|
Posted - 2013.01.17 16:59:00 -
[78] - Quote
Aprudena Gist wrote:CCP Guard wrote:This is not a thread about the POS system, thanks. Please allow this thread to be about the contents of the blog. How about you stop ******* developing worthless things like this and do something useful as a company.
You aren't likely to help us doing it like this. Contribute in the POS thread itself (which CCP is aware of). It is about the summer expansion. We all knew that they haven't worked on POSes yet. This is about convincing them that starting now (rather after the design phase), they need to work on POSes.
So don't dump on other good work CCP does... This is nice for lowsec dwellers (and for highsecers, too, i guess). |

AutumnWind1983
Future Corps Sleeper Social Club
8
|
Posted - 2013.01.17 17:01:00 -
[79] - Quote
CCP Guard wrote:This is not a thread about the POS system, thanks. Please allow this thread to be about the contents of the blog.
I only post in threads that affect a small number of people. |

Alx Warlord
SUPERNOVA SOCIETY Tribal Conclave
314
|
Posted - 2013.01.17 17:01:00 -
[80] - Quote
CCP Masterplan.
If we ask for a duel, the target refuses, and then we shot at him and get cancorded... can we receive in the nearest station the item [Concordoken] ??? Please read this! > New POS system (Block Built) Please read this! > Refining and Reprocess Revamp |
|

Denidil
Turalyon Plus
564
|
Posted - 2013.01.17 17:01:00 -
[81] - Quote
incoming tears about "OMG THEMEPARK!"
but i like this idea. Tedium and difficulty are not the same thing, if you don't realize this then STFU about game design. |

Iax Masali
Vent Mob
10
|
Posted - 2013.01.17 17:02:00 -
[82] - Quote
Now all we need is a Wager System or a Third party App or something so we can bet Ship, ISK basically anything we want! |

Aurelius Harrison
Aperture Harmonics K162
11
|
Posted - 2013.01.17 17:02:00 -
[83] - Quote
CCP Guard wrote:This is not a thread about the POS system, thanks. Please allow this thread to be about the contents of the blog.
I applaud the idea of a dueling mechanic and have mentioned it to Two step atleast once.
But that doesn't mean people shouldn't miss the opportunity to draw the attention of developers to the things they think need attention. Cato the Elder didn't let little things like discussions on agriculture to point out his ardent belief that Carthage needed to be destroyed.
On that note, please fix pos's. |

Spacing Cowboy
Ordo Drakonis Nulli Secunda
61
|
Posted - 2013.01.17 17:03:00 -
[84] - Quote
A nice option for the highsec-boys , *aproved* ( not that anyone cares )
|

Bloodpetal
Sal's Waste Management and Pod Disposal The Mockers AO
1172
|
Posted - 2013.01.17 17:03:00 -
[85] - Quote
CCP Masterplan wrote:Bloodpetal wrote:I would like to point out you're being disinformative.
"settle our difference in single combat without interference..."
That's a lie. You really need to phrase that more accurately.
As much as anything in EVE can be done without interference, I think this is valid.
If I may offer some word-smithing for you :
"...settle our differences in private combat without legal interference."
#1 - If you can duel multiple people, then it's not Single combat, it's private combat. #2 - You're really getting around the CONCORD/Gate Gun/Sec Status interference. AKA Legal interference, not player interference.
Consider it.  Where I am. |

Arden Elenduil
The Skunkworks
11
|
Posted - 2013.01.17 17:04:00 -
[86] - Quote
CCP Masterplan wrote:Do you prefer pistols or swords?
Fisticuffs at dawn I say, tally ho and have at you good sir |
|

Chribba
Otherworld Enterprises Otherworld Empire
6931
|
Posted - 2013.01.17 17:05:00 -
[87] - Quote
CCP Masterplan wrote:Chribba wrote:I prefer mining lasers! No surprise huh? Very well. Bring your best Strip Miner and I'll see you at dawn. lol why do I have a feeling I already know the outcome of that duel? haha but I'll see you there!! 
|
|

Othran
Route One
409
|
Posted - 2013.01.17 17:05:00 -
[88] - Quote
Open question for CCP :
Given high-sec protects people then why should you circumvent that?
I'd like more people in PvP but this nonsense isn't the way to do it  |

Schmata Bastanold
Black Rebel Rifter Club The Devil's Tattoo
549
|
Posted - 2013.01.17 17:05:00 -
[89] - Quote
Nair Alderau wrote:This is nice for lowsec dwellers (and for highsecers, too, i guess).
I'm sorry but in what part of lowsec you need a dueling mechanics?
I am not my skills but... http://eveboard.com/pilot/Schmata_Bastanold |

Molly Modee
Science and Trade Institute Caldari State
2
|
Posted - 2013.01.17 17:13:00 -
[90] - Quote
Iax Masali wrote:Can we also get some Tekken or Street Fighter sound for when the round starts and the Opponent dies? A rousing cheer like a gladiator received in the arena upon victory would be nice also |
|

KillaMcgee
Fweddit I Whip My Slaves Back and Forth
1
|
Posted - 2013.01.17 17:13:00 -
[91] - Quote
PREPARE TO FIGHT! << say it in the Mortal Combat voice |

Solstice Project
Highsec Outlaw Elementary School
2570
|
Posted - 2013.01.17 17:14:00 -
[92] - Quote
Before even looking at the devblog, i wanted to check the forums for the massive rage ...
... but there is none.
damn ... got to read this. Inappropriate signature removed. Spitfire |

Schmata Bastanold
Black Rebel Rifter Club The Devil's Tattoo
549
|
Posted - 2013.01.17 17:15:00 -
[93] - Quote
Iax Masali wrote:Can we also get some Tekken or Street Fighter sound for when the round starts and the Opponent dies?
MORTAL KOMBAAAAAAAAAAT! I am not my skills but... http://eveboard.com/pilot/Schmata_Bastanold |

rochrius
Neptune Mining
0
|
Posted - 2013.01.17 17:15:00 -
[94] - Quote
Will you be able to duel people in the same militia with no hit to standings? |

shadowcolt
Kentauride Breeding Agency
0
|
Posted - 2013.01.17 17:18:00 -
[95] - Quote
At least give the option to blanket block all these ****** invites. If I wanted to have a dueling system I'd play WoW. I do not want to have to deal with constantly clicking no to duel invites. |

DJWiggles
Eve Radio Corporation
34
|
Posted - 2013.01.17 17:18:00 -
[96] - Quote
MASTERPLAN .... have my e-babies ... WE LOVE YOU !!!!!! Live on Eve Radio Wednesdays 20:00 GMT with me & friends blabbering on about Eve and stuff-á Follow me on twitter http://twitter.com/WigglesGRN-á
|

Utremi Fasolasi
The Jagged Edge Rebel Alliance of New Eden
182
|
Posted - 2013.01.17 17:18:00 -
[97] - Quote
Liner Xiandra wrote:Excellent news,
Small request though: can we get rid of the medieval imagery in our future sci-fi game please? The icon on the dialog box conveys the message quite clearly but the whole knights and armor thing that is present in EVE grinds my gears. (same goes for armor icons, corporation logo's etc)
Two swords to be replaced by two spaceships going head-to-head?
The Renaissance through 19th Century would all like to have a word with you.
Dueling is more Steampunk than Medieval really. And doesn't get more sci fi than Jules Verne. |

shadowcolt
Kentauride Breeding Agency
0
|
Posted - 2013.01.17 17:23:00 -
[98] - Quote
CCP Guard wrote:This is not a thread about the POS system, thanks. Please allow this thread to be about the contents of the blog. Nice to know CCP has it's priorities right. Rather than fixing something that needs a lot of work, they're more interested in a crappy dueling system.
|

Roime
Shiva Furnace
1672
|
Posted - 2013.01.17 17:25:00 -
[99] - Quote
They also released the name for Summer Expansion:
EVE Online: Pandarium
Shiva Furnace is recruiting! Small gang PVP in wormholes and lowsec. |

Prootje
LazyBoyz Band of Recreational Flyers Intrepid Crossing
5
|
Posted - 2013.01.17 17:29:00 -
[100] - Quote
the 1 vs1 Duel thing is fine and should promote simple fast fun gameplay, make sure to remove any standing loss for participants.
The Fleet vs Fleet idea is one of the most horrible things I've heard however when placed in High-sec.
Make it lowsec only and add some nice betting options, and making it a sure fight to the death deal. It'll be a nice boost to activities you can do in lowsec, which are no FW features. But please remove the sec standing loss for participants. and make the battle arenas Probable so people can **** in your pool, instances are bad Mkay.
|
|

Alekseyev Karrde
Noir. Black Legion.
963
|
Posted - 2013.01.17 17:29:00 -
[101] - Quote
With can flip duels being a casualty of the new and improved Crimewatch, it's nice to see CCP followup on their assurances that they wouldn't forget the value of being able to drop gloves with another player and fight it out. "Alekseyev Karrde: mercenary of my heart."-á -Arydanika, Voices from the Void
CSM7 rep, CSM 4 vet Noir./Noir. Academy Recruiting: www.noirmercs.com |
|

CCP Masterplan
C C P C C P Alliance
1002

|
Posted - 2013.01.17 17:29:00 -
[102] - Quote
rochrius wrote:Will you be able to duel people in the same militia with no hit to standings? Yes. As long as you set up the engagement before you start fighting so it becomes legal, you should be OK "This one time, on patch day..." CCP Masterplan -á| -áTeam Five-0: Rewriting the law |
|

fukier
RISE of LEGION
721
|
Posted - 2013.01.17 17:34:00 -
[103] - Quote
This is sick i have been asking for this for years (moreover 2 to be exact)
http://community.eveonline.com/ingameboard.asp?a=topic&threadID=1446648
only thing this is missing is for people to bet money on the outcome...
or even for there to be money placed as a bet to encourage people to fight (almost like a bounty but you get paid in full)
like i come across a 1 month old noob and i say i bet you 20 million isk i can beat you all you have to put up 100 000...
so pretty much i would like to see a bet put in the contract and for people who are watching the fight to put a bet one participants too...
At the end of the game both the pawn and the Queen go in the same box. |

Poloturion
Lead Farmers Kill It With Fire
27
|
Posted - 2013.01.17 17:34:00 -
[104] - Quote
Meh, this change is simply adding back what was removed so tbh the people complaining that it making eve like wow is stupid. Please add an option to automatically block it though, since I would likely use it as often as the can flipping method. Also, please fix POS. |

Axl Borlara
T.R.I.A.D
62
|
Posted - 2013.01.17 17:36:00 -
[105] - Quote
Othran wrote: Given high-sec protects people then why should you circumvent that?
high-sec does not protect people. It creates consequences for those who commit illegal acts.
|

Othran
Route One
412
|
Posted - 2013.01.17 17:36:00 -
[106] - Quote
CCP Dolan wrote:Finally I can have truly honourable combat!
1v1 at the sun is now a real 1v1!
This really depresses me.
You think CCP have learned and then here comes more :awesome: 
Best buy PLEX now peeps as the price is going up again. |

Fon Revedhort
Monks of War
930
|
Posted - 2013.01.17 17:37:00 -
[107] - Quote
Please, show us where we can turn off any incoming notifications of that sort. 14 |

Malagar
Lead Farmers Kill It With Fire
5
|
Posted - 2013.01.17 17:42:00 -
[108] - Quote
Not sure this a great addition really. Enforce gambling on it, at least 1mil a duel winner takes all. |

Gent BF
The ID Extreme Actors
0
|
Posted - 2013.01.17 17:42:00 -
[109] - Quote
Quote:Note that there is no special exclusivity or isolation from outside interference just because a duel has been agreed. Other players can interact with the combatants exactly as normal, providing that they are prepared to accept the normal Crimewatch consequences. (Inteferring in a Limited Engagement via remote-assistance can net the assistor a Suspect flag, making him a global target).
I don't get it.. why you call it a DUEL if others can still Interfere ? |

Tiberius Patterson
Phantom Consortium Kraken.
14
|
Posted - 2013.01.17 17:42:00 -
[110] - Quote
I think this is great idea. I agree with the blanket block feature, though. Like, have an option to just outright deny all duel requests so that they don't pop up at inopportune times. Some people also had good ideas about betting, too. For instance, stick an option in there to place bets between combatants and/or open it up to spectators.
Duel Request Sent --> Duel Accepted --> Bet (Y/N)
If yes --> Equal amount between players. If no --> Continue
Open to Spectator Betting --> Y/N
If yes --> Spectators have 30 seconds to place bet. If no --> Duel starts.
I'm not a dev of any type in anything so I don't know how this would work out. Like, have all these options to choose before the request is sent out. As you said before, Masterplan, if the players are on the ball then this shouldn't be too much of an issue to get the duel going. |
|

BEPOHNKA
Legions Force
14
|
Posted - 2013.01.17 17:44:00 -
[111] - Quote
Ideas is nice in all but it's time we look at this type of idea harder... We all like to do duels and tournaments and maybe leagues some day....
So, I ask you look in to adding a tournament duel idea were more then one person can duel, in groups corps alliances be added in on this type of duel... plus allow change of isk, i bet you 20m we win type style...
league would be nice to add in this type of game as we all love to be on top and maybe be part of hall of fame.... |

Tiberius Patterson
Phantom Consortium Kraken.
14
|
Posted - 2013.01.17 17:49:00 -
[112] - Quote
BEPOHNKA wrote:Ideas is nice in all but it's time we look at this type of idea harder... We all like to do duels and tournaments and maybe leagues some day....
So, I ask you look in to adding a tournament duel idea were more then one person can duel, in groups corps alliances be added in on this type of duel... plus allow change of isk, i bet you 20m we win type style...
league would be nice to add in this type of game as we all love to be on top and maybe be part of hall of fame....
Involving corps and alliances already exists: It's called a WarDec. |

Othran
Route One
416
|
Posted - 2013.01.17 17:49:00 -
[113] - Quote
Why are we trying to give high-sec more of the "benefits*" of low-sec when there's limited incentive to go there now?
There are methods to deal with this in low-sec and have been for years.
So its simply a buff to life in high-sec.
Good sandpit mmmm? 
* no concorde, ermm that's it? |

Schmata Bastanold
Black Rebel Rifter Club The Devil's Tattoo
549
|
Posted - 2013.01.17 17:52:00 -
[114] - Quote
Prootje wrote:But please remove the sec standing loss for participants. and make the battle arenas Probable so people can **** in your pool, instances are bad Mkay.
I'm sorry but where did you read anything about arenas in this devblog?
That escalated quickly  I am not my skills but... http://eveboard.com/pilot/Schmata_Bastanold |

BEPOHNKA
Legions Force
14
|
Posted - 2013.01.17 17:53:00 -
[115] - Quote
Tiberius Patterson wrote:BEPOHNKA wrote:Ideas is nice in all but it's time we look at this type of idea harder... We all like to do duels and tournaments and maybe leagues some day....
So, I ask you look in to adding a tournament duel idea were more then one person can duel, in groups corps alliances be added in on this type of duel... plus allow change of isk, i bet you 20m we win type style...
league would be nice to add in this type of game as we all love to be on top and maybe be part of hall of fame.... Involving corps and alliances already exists: It's called a WarDec.
You say Wardec is limited to kills only and keep track of when you win..... point of a league or tournament is income wining stuff. That's my point plus with a duel I would like to bet few million I could win the fight... maybe a third party could work this out :)
league is men't for very long 3 to 4 months with as many people join as they like, and with a duel idea like this you can save ISK from wardeck.... so any engagement you can just fuel and add it in API form to a board... so hope this clears up your question... |

Tippia
Sunshine and Lollipops
12678
|
Posted - 2013.01.17 17:53:00 -
[116] - Quote
Gent BF wrote:I don't get it.. why you call it a DUEL if others can still Interfere ? Because it's a duel? There's nothing about duels that makes it impossible for people to interfere GÇö it's just dishonourable to do so. If you choose pistols at dawn, the roving band of bandits that happen to find you, and decide to rob you blind, will not particularly care about the elegance of your second's cravat or the eloquence of the challenge you make to your opponent. They will just want you to hand over the guns, valuables and silk socks. Vote Malcanis for CSM8. |

DuckDodgers en Chasteaux
Dreak Enterprise's Aerodyne Collective
0
|
Posted - 2013.01.17 17:54:00 -
[117] - Quote
Othran wrote:Open question for CCP : Given high-sec protects people then why should you circumvent that? I'd like more people in PvP but this nonsense isn't the way to do it 
then dont accept duel requests . simple . nothing circumvented . |

Syn Fatelyng
Redanni
79
|
Posted - 2013.01.17 17:58:00 -
[118] - Quote
This is toxic to the learning environment of a rookie.
Do not instill some false sense of honor and 1v1s in new pilots, because you will just receive walls of petitions about "people in lowsec and nullsec not honouring fights".
This is not the mindset you want to attract to EVE, and I am insulted you are taking existing, player-created content (and choices) and turning it into feature garbage.
So many other aspects of EVE require a globally higher priority. |

Roime
Shiva Furnace
1675
|
Posted - 2013.01.17 17:59:00 -
[119] - Quote
BEPOHNKA wrote:Ideas is nice in all but it's time we look at this type of idea harder... We all like to do duels and tournaments and maybe leagues some day....
So, I ask you look in to adding a tournament duel idea were more then one person can duel, in groups corps alliances be added in on this type of duel... plus allow change of isk, i bet you 20m we win type style...
league would be nice to add in this type of game as we all love to be on top and maybe be part of hall of fame....
Why do everything have to be turned into games? There is already a Hall of Fame, and you are on it too!
http://eve-kill.net/?a=pilot_detail&plt_id=874884
Combat is not a sport in EVE.
-á- All I really wanted was to build a castle among the stars - |

Glasgow Dunlop
Gigaverse The Imperial Senate
46
|
Posted - 2013.01.17 18:00:00 -
[120] - Quote
hmmm, devblog about dueling, talk about a day to bury news.
So we know what the Dev's were doing while this was happing? I am a small portion of the community-á https://forums.eveonline.com/default.aspx?g=posts&t=194625 |
|

BEPOHNKA
Legions Force
14
|
Posted - 2013.01.17 18:01:00 -
[121] - Quote
Well it can become a nice sport of income something new  |

Tiberius Patterson
Phantom Consortium Kraken.
16
|
Posted - 2013.01.17 18:05:00 -
[122] - Quote
BEPOHNKA wrote:Tiberius Patterson wrote:BEPOHNKA wrote:Ideas is nice in all but it's time we look at this type of idea harder... We all like to do duels and tournaments and maybe leagues some day....
So, I ask you look in to adding a tournament duel idea were more then one person can duel, in groups corps alliances be added in on this type of duel... plus allow change of isk, i bet you 20m we win type style...
league would be nice to add in this type of game as we all love to be on top and maybe be part of hall of fame.... Involving corps and alliances already exists: It's called a WarDec. You say Wardec is limited to kills only and keep track of when you win..... point of a league or tournament is income wining stuff. That's my point plus with a duel I would like to bet few million I could win the fight... maybe a third party could work this out :) league is men't for very long 3 to 4 months with as many people join as they like, and with a duel idea like this you can save ISK from wardeck.... so any engagement you can just fuel and add it in API form to a board... so hope this clears up your question...
Hm... That certainly is intriguing... It would get more people interested in PvP. Plus, Alliance Tournament teams could use it for practice. Plus, you could have different divisions, like 1v1, 5v5, 10v10, etc. |

Niveuss Nye
The Advent of Faith
4
|
Posted - 2013.01.17 18:11:00 -
[123] - Quote
fine and good. But have the ability to autoblock duels or it could quickly get anoying. |

Colonel Xaven
Decadence. RAZOR Alliance
236
|
Posted - 2013.01.17 18:13:00 -
[124] - Quote
Tiberius Patterson wrote:BEPOHNKA wrote:Tiberius Patterson wrote:BEPOHNKA wrote:Ideas is nice in all but it's time we look at this type of idea harder... We all like to do duels and tournaments and maybe leagues some day....
So, I ask you look in to adding a tournament duel idea were more then one person can duel, in groups corps alliances be added in on this type of duel... plus allow change of isk, i bet you 20m we win type style...
league would be nice to add in this type of game as we all love to be on top and maybe be part of hall of fame.... Involving corps and alliances already exists: It's called a WarDec. You say Wardec is limited to kills only and keep track of when you win..... point of a league or tournament is income wining stuff. That's my point plus with a duel I would like to bet few million I could win the fight... maybe a third party could work this out :) league is men't for very long 3 to 4 months with as many people join as they like, and with a duel idea like this you can save ISK from wardeck.... so any engagement you can just fuel and add it in API form to a board... so hope this clears up your question... Hm... That certainly is intriguing... It would get more people interested in PvP. Plus, Alliance Tournament teams could use it for practice. Plus, you could have different divisions, like 1v1, 5v5, 10v10, etc.
That all can be done with a little bit of organization. On the test servers.
And now back to the harsh, cruel, pvp-based sandbox MMO called EvE Online, which is different than WoW etc.
www.facebook.com/RazorAlliance |

Miles Forrester
Reverberation Inc The Veyr Collective
7
|
Posted - 2013.01.17 18:16:00 -
[125] - Quote
It's time to Duel!
I know a few people who will love the new system (likely including myself ) |

Malka Badi'a
Suffoco Noctis
24
|
Posted - 2013.01.17 18:22:00 -
[126] - Quote
What a perfect opportunity to take advantage of the new bounty system. A hundred mill on each dueler I see should help get the message across.
That's a lot of Amarr dueling frigates to lose, children. |

Zarnak Wulf
In Exile.
943
|
Posted - 2013.01.17 18:24:00 -
[127] - Quote
I thought the best way to duel was to get drunk and hang out on the Arzad undock in faction fitted bling. No? |

fukier
RISE of LEGION
723
|
Posted - 2013.01.17 18:29:00 -
[128] - Quote
Tippia wrote:Gent BF wrote:I don't get it.. why you call it a DUEL if others can still Interfere ? Because it's a duel? There's nothing about duels that makes it impossible for people to interfere GÇö it's just dishonourable to do so. If you choose pistols at dawn, the roving band of bandits that happen to find you, and decide to rob you blind, will not particularly care about the elegance of your second's cravat or the eloquence of the challenge you make to your opponent. They will just want you to hand over the guns, valuables and silk socks. Othran wrote:Why are we trying to give high-sec more of the "benefits*" of low-sec when there's limited incentive to go there now?
There are methods to deal with this in low-sec and have been for years. GǪand there have been methods to deal with this in highsec for years. This is simply the return of those methods after Crimewatch accidentally removed them. No new or special benefits are being handed out.
ffs i just liked a tippa post At the end of the game both the pawn and the Queen go in the same box. |

Seetesh
Hand of the Sword
20
|
Posted - 2013.01.17 18:32:00 -
[129] - Quote
You should modify kill mails so that the dual shows on the mail. |

Vincent Athena
V.I.C.E.
1515
|
Posted - 2013.01.17 18:37:00 -
[130] - Quote
Two step wrote:To all the folks posting here and POSes, please stop. This has nothing at all to do with the POS system, until I can challenge another POS to a duel. That's a great idea!
POSes could be designators for group vs group duels. That is when the challenge is issued and accepted, all ships near POS 1 can fight all ships near POS 2, irrelevant of fleet status. That way you do not have to wonder about extra fleet members hiding in safe spots, or added to the fleet after the duel starts. Just look at what is near the other POS and you know what has a legal right to shoot you. But for that to work we need to be able to place 2 POSes close enough to each other that you can in fact look at the ships near the other POS. http://vincentoneve.wordpress.com/ |
|

Lex Lynn
Blue Republic RvB - BLUE Republic
0
|
Posted - 2013.01.17 18:39:00 -
[131] - Quote
Is it possible to add a Friendly Duel check box that terminates the flag at structure? This would be a fantastic learning tool. :) |

Steve Ronuken
Fuzzwork Enterprises
1077
|
Posted - 2013.01.17 18:43:00 -
[132] - Quote
Lex Lynn wrote:Is it possible to add a Friendly Duel check box that terminates the flag at structure? This would be a fantastic learning tool. :)
You might as well fight on sisi then.
The duals as described are just fine. FuzzWork Enterprises http://www.fuzzwork.co.uk/ Blueprint calculator, invention chance calculator, isk/m3 Ore chart-á and other 'useful' utilities.As well as mysql and CSV/XLS conversions of the Static Data Extract. |

Rordan D'Kherr
Imperial Academy Amarr Empire
403
|
Posted - 2013.01.17 18:44:00 -
[133] - Quote
Duels in hisec
"I want a duel" "No" *sadpandaface*
Fast forward
"I want your space" "No" *sadpandaface*
Peace in New Eden all over the place. _______________________________________ Don't be scared, because being afk is not a crime. |

Tippia
Sunshine and Lollipops
12685
|
Posted - 2013.01.17 18:50:00 -
[134] - Quote
Rordan D'Kherr wrote:Duels in hisec GǪhave existed since roughly forever. Why are people so upset that they're restoring lost functionality? Is it because the issuer can't call in the help from his logi alts with impunity any more? Vote Malcanis for CSM8. |

Rengerel en Distel
Amarr Science and Industry
1006
|
Posted - 2013.01.17 18:53:00 -
[135] - Quote
Tippia wrote:Rordan D'Kherr wrote:Duels in hisec GǪhave existed since roughly forever. Why are people so upset that they're restoring lost functionality? Is it because the issuer can't call in the help from his logi alts with impunity any more?
My guess would be yes.
|

bufnitza calatoare
Nex Angelus. Unclaimed.
56
|
Posted - 2013.01.17 18:55:00 -
[136] - Quote
this is 1 to 3 steps away from high sec arena's |

Rordan D'Kherr
Imperial Academy Amarr Empire
403
|
Posted - 2013.01.17 18:56:00 -
[137] - Quote
Tippia wrote:Rordan D'Kherr wrote:Duels in hisec GǪhave existed since roughly forever. Why are people so upset that they're restoring lost functionality? Is it because the issuer can't call in the help from his logi alts with impunity any more?
You missed the point, which is this
bufnitza calatoare wrote:this is 1 to 3 steps away from high sec arena's _______________________________________ Don't be scared, because being afk is not a crime. |

Mekhana
Spiritus Draconis Sicarius Draconis
739
|
Posted - 2013.01.17 19:06:00 -
[138] - Quote
I want an option for us low and null seccers to automatically block duel requests so we don't get pop ups.
SP-DR is recruiting:http://spdr.enjin.com |

Porucznik Borewicz
Love Squad Confederation of xXPIZZAXx
5
|
Posted - 2013.01.17 19:07:00 -
[139] - Quote
- Challenges will respect the Block option in the contact list. If you have blocked another character, that character will not be able to issue challenges to you.
Expand this to be able to block whole corps / alliances and we are good to go in the topic of "chellenge bombing". OK? |

St Mio
Imperial Academy Amarr Empire
1106
|
Posted - 2013.01.17 19:07:00 -
[140] - Quote
Jeez.
All they're doing is taking an existing work around and giving it a nice sensible purpose built interface.
You people are acting as if CCP is trying to stop you from shooting other players, when they're doing the exact opposite. |
|

Othran
Route One
420
|
Posted - 2013.01.17 19:16:00 -
[141] - Quote
Tippia wrote: This is simply the return of those methods after Crimewatch accidentally removed them. No new or special benefits are being handed out.
No its not as we'll see in the next 6 months.
You want to fight someone in high-sec then what's the problem? Don't do it on station - oh look 99% of high-sec warfare fixed  |

fukier
RISE of LEGION
724
|
Posted - 2013.01.17 19:16:00 -
[142] - Quote
James Amril-Kesh wrote:CCP Dolan wrote:Finally I can have truly honourable combat!
1v1 at the sun is now a real 1v1! Yeah, because you couldn't 1v1 with the current mechanics. 
no you cant due to crimewatch... At the end of the game both the pawn and the Queen go in the same box. |

fukier
RISE of LEGION
724
|
Posted - 2013.01.17 19:17:00 -
[143] - Quote
Two step wrote:To all the folks posting here and POSes, please stop. This has nothing at all to do with the POS system, until I can challenge another POS to a duel.
hahah twostepp is now don quixote At the end of the game both the pawn and the Queen go in the same box. |

Della Monk
Monastery of Drakes
38
|
Posted - 2013.01.17 19:18:00 -
[144] - Quote
bufnitza calatoare wrote:this is 1 to 3 steps away from high sec arena's
How, exactly? Letting people tell Concord to stay out of a fight is a different beast entirely from telling players to stay out of a fight |

Shasz
Angels of Anarchy AL3XAND3R.
27
|
Posted - 2013.01.17 19:19:00 -
[145] - Quote
From the devblog: "As soon as a challenge is responded to, you can move on to issuing the next request, so setting up a 3v3 for example will still be quick and easy if everyone is on the ball."
If my math is correct, setting up a 3v3 would require 9 challenges. 4v4, 16 challenges. A mock alliance tournament match anywhere from 64 to 100. (8v8 or 10v10)
I fail to see how that is quick or easy.
But it does solve the 1v1 duel easily. |

fukier
RISE of LEGION
724
|
Posted - 2013.01.17 19:23:00 -
[146] - Quote
Othran wrote:Tippia wrote: This is simply the return of those methods after Crimewatch accidentally removed them. No new or special benefits are being handed out. No its not as we'll see in the next 6 months. You want to fight someone in high-sec then what's the problem? Don't do it on station - oh look 99% of high-sec warfare fixed 
its called a fleet and wtm... so no not 99% fixed you ding bat!
At the end of the game both the pawn and the Queen go in the same box. |

Maxpie
Metaphysical Utopian Society Explorations
230
|
Posted - 2013.01.17 19:24:00 -
[147] - Quote
I don't like the direction this is taking us quite honestly. What's next, the loser of the duel reappears in a ghost ship and has to warp to his wreck where everything re-materializes?
There is a difference between helpful interface/game mechanics and the theme park handholding you get in other games. Why can't we have just this one game that is different from all the others? If I wanted to play WoW or Star Wars, or whatever, I would, but I don't. Why push me away? |

Danny Hanther
Aliastra Gallente Federation
3
|
Posted - 2013.01.17 19:27:00 -
[148] - Quote
Rordan D'Kherr wrote:Tippia wrote:Rordan D'Kherr wrote:Duels in hisec GǪhave existed since roughly forever. Why are people so upset that they're restoring lost functionality? Is it because the issuer can't call in the help from his logi alts with impunity any more? You missed the point, which is this bufnitza calatoare wrote:this is 1 to 3 steps away from high sec arena's sounds a little... http://www.nizkor.org/features/fallacies/slippery-slope.html |

Lord Wiggin
Furian Necromongers
73
|
Posted - 2013.01.17 19:29:00 -
[149] - Quote
Not sure how this is exciting....it's not a duel when you can still have outside interference..... Basically you are returning a functionality that you broke with crimewatch....
Should have listened to me CCP..... |

Tippia
Sunshine and Lollipops
12692
|
Posted - 2013.01.17 19:29:00 -
[150] - Quote
Rordan D'Kherr wrote:You missed the point, which is this bufnitza calatoare wrote:this is 1 to 3 steps away from high sec arena's No, that is not a point. It's a slippery slope fallacy based on pure ignorance of how the game works.
Restoration of lost functionality does not inexorably lead to instancing and insular protection, especially when nothing of the kind existed in either the original and the revamped implementation.
So the point remains: why are people so upset over the broken things getting fixed?
Othran wrote:No its not as we'll see in the next 6 months. Nice lack of explanation there. In what way is it not a restoration of lost functionality? Vote Malcanis for CSM8. |
|

Othran
Route One
420
|
Posted - 2013.01.17 19:31:00 -
[151] - Quote
fukier wrote:Othran wrote:Tippia wrote: This is simply the return of those methods after Crimewatch accidentally removed them. No new or special benefits are being handed out. No its not as we'll see in the next 6 months. You want to fight someone in high-sec then what's the problem? Don't do it on station - oh look 99% of high-sec warfare fixed  its called a fleet and wtm... so no not 99% fixed you ding bat!
Corrrect numbnuts it IS called a fleet.
Want a 1v1 then fleet up with opponent and warp off somewhere. Opponent brings in help then live and learn. Much like life outside the happy clappy bubble  |

realdognose
eXceed Inc. No Holes Barred
38
|
Posted - 2013.01.17 19:32:00 -
[152] - Quote
CCP, don't do this!
You are killing Zero-Zero / Lowsec-Solo PVP....
Whats next? Duel between fleets? Duel between corps? Duel between alliances?
And there goes the sandbox... |

Tippia
Sunshine and Lollipops
12692
|
Posted - 2013.01.17 19:34:00 -
[153] - Quote
Maxpie wrote:I don't like the direction this is taking us quite honestly. What's next, the loser of the duel reappears in a ghost ship and has to warp to his wreck where everything re-materializes? Did that ever happen in the old system? No. So what on earth gave you the idiotic idea that it would ever happen under the new one?
Quote:Edit: Also, will "everyone spam duel request" be the new "everyone spam convo"? Or perhaps both? You knowGǪ maybe it would help if you actually read what you're commenting on before posting. Oh, and if you understood some basic game mechanics before complaining about how something that has always existed is somehow new and scaryGǪ
Vote Malcanis for CSM8. |

Komen
Capital Enrichment Services Transmission Lost
155
|
Posted - 2013.01.17 19:34:00 -
[154] - Quote
Malrock wrote:All fine for fun, but please, put under game client generic options a checkmark for auto declining all duel requests.
Thank You.
I'm fine with this but for the love of Bob, this.
|

Arec Bardwin
888
|
Posted - 2013.01.17 19:35:00 -
[155] - Quote
At least work in the option to force the duel to stop at 50% hull, if so chosen by one of the dueling parties. |

bufnitza calatoare
Nex Angelus. Unclaimed.
56
|
Posted - 2013.01.17 19:35:00 -
[156] - Quote
Othran wrote:fukier wrote:Othran wrote:Tippia wrote: This is simply the return of those methods after Crimewatch accidentally removed them. No new or special benefits are being handed out. No its not as we'll see in the next 6 months. You want to fight someone in high-sec then what's the problem? Don't do it on station - oh look 99% of high-sec warfare fixed  its called a fleet and wtm... so no not 99% fixed you ding bat! Corrrect numbnuts it IS called a fleet. Want a 1v1 then fleet up with opponent and warp off somewhere. Opponent brings in help then live and learn. Much like life outside the happy clappy bubble 
people are still going to use OGB's and will have neutral or corp logi. because once you are in that safe spot... its too late.
and in the eventual case of OGB's being nerfed to on grid. people will use OnGB that are neutral in some aspect in high sec.
end of the day people will still get bent over anf ****** without the aggressor/challenger buying them dinner 1st. |

Sarah Chambers
Nova Crystallis
1
|
Posted - 2013.01.17 19:36:00 -
[157] - Quote
If you add a bunch of useless stuff : consider adding mining duels ...
What's next ? Racing Tracks ? |

Maxpie
Metaphysical Utopian Society Explorations
232
|
Posted - 2013.01.17 19:37:00 -
[158] - Quote
You do realize that the 'slippery slope fallacy' argument does not somehow mean that it is now impossible that the feared result can never come about. It just means it is not automatically going to happen. Sometimes when they keep raising tuition, it really does climb to $40,000 eventually.
|

Andski
GoonWaffe Goonswarm Federation
6374
|
Posted - 2013.01.17 19:39:00 -
[159] - Quote
Tippia wrote:This is simply the return of those methods after Crimewatch accidentally removed them.
Pretty sure that wasn't accidental since CCP decided that the consequences of stealing stuff from a can would be disproportionate to the act itself, because they got tired of AFK miners being can flipped ~*a proud belligerent undesirable*~ TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. Malcanis for CSM 8 |

Merouk Baas
434
|
Posted - 2013.01.17 19:40:00 -
[160] - Quote
Quote:Greetings most honorable space pilots!
Oh, well, I guess that's about as far as I'll read, then. Clearly this blog is not intended for me. I'll let the "most honorable" people read it, maybe they'll tell me what it says. |
|

SlapNuts
Big Diggers
12
|
Posted - 2013.01.17 19:41:00 -
[161] - Quote
Allowing dueling just makes me think OMG this is WoW, now i have to turn on my auto ignore because i will be spammed with duel requests when in High Sec..
I guess for me this just takes away from the rep this game has as hard core, if you want to duel make a safe, drop a can and fight, no one will bug you, go to low sec and fight it out, jump into 0.0 or do it the hard core style and just attack the guy and kill him before concord gets you...
Is this duel system really needed? Stop the spam now before it happens. |

Yuri Wayfare
Suddenly Ninjas Tear Extraction And Reclamation Service
240
|
Posted - 2013.01.17 19:42:00 -
[162] - Quote
Please excuse me, I need to scurry off to the Dojo and make nefarious plans on how to abuse the **** out of this  "Suddenly, trash pickers! HUNDREDS of winos going through your recyclables." -Piugattuk
Be careful what you wish for. |

Some Rando
University of Caille Gallente Federation
715
|
Posted - 2013.01.17 19:42:00 -
[163] - Quote
There better be a way to block dueling requests altogether instead of by character. I'd hate to have people send out duel requests in the middle of a low-sec furball: "WTF GET THIS **** OUT OF MY FACE!!!" Malcanis for CSM8 |

Maxpie
Metaphysical Utopian Society Explorations
232
|
Posted - 2013.01.17 19:43:00 -
[164] - Quote
Tippia wrote:Maxpie wrote:I don't like the direction this is taking us quite honestly. What's next, the loser of the duel reappears in a ghost ship and has to warp to his wreck where everything re-materializes? Did that ever happen in the old system? No. So what on earth gave you the idiotic idea that it would ever happen under the new one? Quote:Edit: Also, will "everyone spam duel request" be the new "everyone spam convo"? Or perhaps both? You knowGǪ maybe it would help if you actually read what you're commenting on before posting. Oh, and if you understood some basic game mechanics before complaining about how something that has always existed is somehow new and scaryGǪ
Why not? To please our WoW refugee friends, we could add arenas, maybe add 'daily' missions. How about pets? The possibilities are limitless really. And more seriously, yes, like with every mechanic in Eve, people will find some way to abuse it. |

Merouk Baas
434
|
Posted - 2013.01.17 19:44:00 -
[165] - Quote
How about AUTO REJECT DUEL INVITATIONS? |

Tippia
Sunshine and Lollipops
12695
|
Posted - 2013.01.17 19:46:00 -
[166] - Quote
Maxpie wrote:You do realize that the 'slippery slope fallacy' argument does not somehow mean that it is now impossible that the feared result can never come about. GǪit just means that connecting event A and event B is irrational and lacks logic.
SlapNuts wrote:Allowing dueling just makes me think OMG this is WoW Why is that? Have you been confusing EVE with WoW for long? I've been playing this game for more than half its lifetime and never confused the two in spite of EVE allowing duels all that timeGǪ
Rordan D'Kherr wrote:It's not the announced mechanic that is bad, get it. It's the growing demand and thus the chance of a weird direction to MMO arena stuff. Seeing as how the Gǣgrowing demandGǥ was a demand for restoration of lost functionality, there is no change in directionGǪ or indeed any growing demand to begin with.
GǪwhich is why I keep returning to the same question: why is it that people are so upset with the restoration of lost mechanics? Vote Malcanis for CSM8. |

Della Monk
Monastery of Drakes
38
|
Posted - 2013.01.17 19:49:00 -
[167] - Quote
Maybe 'duel' isn't the best term for this. Maybe an Indulgence would be a better fit for the function, and the universe to boot |

SlapNuts
Big Diggers
12
|
Posted - 2013.01.17 19:49:00 -
[168] - Quote
Tippia wrote:Maxpie wrote:You do realize that the 'slippery slope fallacy' argument does not somehow mean that it is now impossible that the feared result can never come about. GǪit just means that connecting event A and event B is irrational and lacks logic. SlapNuts wrote:Allowing dueling just makes me think OMG this is WoW Why is that? Have you been confusing EVE with WoW for long? I've been playing this game for more than half its lifetime and never confused the two in spite of EVE allowing duels all that timeGǪ
Tippia, if all your going to do is spam ppl here your more in touch with WoW then you might think...try and be constructive and come up with something that actually contributes to this topic. |

Steve Ronuken
Fuzzwork Enterprises
1077
|
Posted - 2013.01.17 19:50:00 -
[169] - Quote
'mini mutual wardec'? ;) FuzzWork Enterprises http://www.fuzzwork.co.uk/ Blueprint calculator, invention chance calculator, isk/m3 Ore chart-á and other 'useful' utilities.As well as mysql and CSV/XLS conversions of the Static Data Extract. |

Echus Alvari
Republic Military School Minmatar Republic
0
|
Posted - 2013.01.17 19:52:00 -
[170] - Quote
I don't know how this adds any substance to the eve universe as a concept. It just seems like this a mechanic that is in other games and so was added to this one.
I think this detracts from eveonline. Its hard to put into words but the idea of two pod pilots agreeing to duel sounds stupid. It would make my gameplay less enjoyable if I saw two people dueling in eve.
To me it seems like this makes it more like any other game. Why would two capsuleers duel each other why the hell would concord allow it ? It detracts from the violent vicious and subterfuge nature of eve and makes it less. |
|

BadAssMcKill
Ghost Headquarters The Ghost Army
83
|
Posted - 2013.01.17 19:53:00 -
[171] - Quote
All these slippery slope "duels will lead to arenas" arguments are pretty silly
If we could have them in a roundabout way before way does it matter if they're official now Starships were meant to fly~ |

Steve Ronuken
Fuzzwork Enterprises
1077
|
Posted - 2013.01.17 19:55:00 -
[172] - Quote
Echus Alvari wrote:I don't know how this adds any substance to the eve universe as a concept. It just seems like this a mechanic that is in other games and so was added to this one.
I think this detracts from eveonline. Its hard to put into words but the idea of two pod pilots agreeing to duel sounds stupid. It would make my gameplay less enjoyable if I saw two people dueling in eve.
To me it seems like this makes it more like any other game. Why would two capsuleers duel each other why the hell would concord allow it ? It detracts from the violent vicious and subterfuge nature of eve and makes it less.
The 'duel' is really telling Concord to **** off and not get involved. That's all it is.
It's allowing, again, people to have a fight without Concord getting involved. The only difference from the pre CW2 mechanic is: The rest of the corp of the person who owned the can can't get involved without Concord taking an interest. FuzzWork Enterprises http://www.fuzzwork.co.uk/ Blueprint calculator, invention chance calculator, isk/m3 Ore chart-á and other 'useful' utilities.As well as mysql and CSV/XLS conversions of the Static Data Extract. |

Tippia
Sunshine and Lollipops
12695
|
Posted - 2013.01.17 19:55:00 -
[173] - Quote
SlapNuts wrote:Tippia, if all your going to do is spam ppl here your more in touch with WoW then you might think...try and be constructive and come up with something that actually contributes to this topic. I am. I'm asking a question that tries to shed a light on the rather unreasonable emotional response people have to things getting fixed. Apparently, no-one can come up with a rational answer.
This mechanic was heralded in the exact same breath as CW2.0 was presented. The devs immediately covered their rears by saying that they wanted to retain the option for players to enter into some kind of structured ad-hoc engagements even after the change to theft flagging, and people kept asking for exactly this kind of thing to remedy that lossGǪ and to absolutely no-one's surprise, here we are: the old duelling mechanic reimplemented in a way that works within the new Crimewatch.
Why are people so upset over the broken things getting fixed? The only difference between old and new is under the new systems, the challenger can't call in neutral logis with impunityGǪ which makes me suspect that all this crying has nothing to do with duels being reinstated at all. Vote Malcanis for CSM8. |

MisterNick
The Sagan Clan Pax Romana Alliance
197
|
Posted - 2013.01.17 19:56:00 -
[174] - Quote
"Shall we say pistols at dawn?" "We can say it, I dunno what it means but we can say it"
It'll be useful for those who lost the ability to do 1v1s, though i'll just stick with leaving highsec for fights I think.. I do not look forward to at least one challenge popping up whenever one undocks from a busy hub  "Human beings make life so interesting. Do you know that in a universe so full of wonders, they have managed to invent boredom." |

Rordan D'Kherr
Imperial Academy Amarr Empire
403
|
Posted - 2013.01.17 19:56:00 -
[175] - Quote
Tippia wrote:Rordan D'Kherr wrote:It's not the announced mechanic that is bad, get it. It's the growing demand and thus the chance of a weird direction to MMO arena stuff. Seeing as how the Gǣgrowing demandGǥ was a demand for restoration of lost functionality, there is no change in directionGǪ or indeed any growing demand to begin with. GǪwhich is why I keep returning to the same question: why is it that people are so upset with the restoration of lost mechanics?
You can plain ignore the point and try to look clever or plain do a forum search. _______________________________________ Don't be scared, because being afk is not a crime. |

Lykouleon
GoonWaffe Goonswarm Federation
611
|
Posted - 2013.01.17 19:59:00 -
[176] - Quote
I'm just enjoying going back through this thread and seeing looking at how many times people use "dual" instead of "duel." Lykouleon > CYNO ME CLOSER SO I CAN HIT THEM WITH MY SWORD
Also, your boobs :o --áCCP Eterne, 2012.11.05 14:50 |

Tippia
Sunshine and Lollipops
12695
|
Posted - 2013.01.17 20:00:00 -
[177] - Quote
Rordan D'Kherr wrote:You can plain ignore the point and try to look clever or plain do a forum search. Oh, you mean that thing that has nothing to do with what's being discussed here (viz. restoration of lost mechanics), and which doesn't seem to exhibit any GÇ£growing demandGÇ¥?
Why would I search for that? Vote Malcanis for CSM8. |

Rordan D'Kherr
Imperial Academy Amarr Empire
403
|
Posted - 2013.01.17 20:02:00 -
[178] - Quote
Tippia wrote:Rordan D'Kherr wrote:You can plain ignore the point and try to look clever or plain do a forum search. Oh, you mean that thing that has nothing to do with what's being discussed here (viz. restoration of lost mechanics), and which doesn't seem to exhibit any GÇ£growing demandGÇ¥? Why would I search for that?
So you want to ignore the point. Ok then.
_______________________________________ Don't be scared, because being afk is not a crime. |

SlapNuts
Big Diggers
13
|
Posted - 2013.01.17 20:02:00 -
[179] - Quote
Tippia wrote:SlapNuts wrote:Tippia, if all your going to do is spam ppl here your more in touch with WoW then you might think...try and be constructive and come up with something that actually contributes to this topic. I am. I'm asking a question that tries to shed a light on the rather unreasonable emotional response people have to things getting fixed. Apparently, no-one can come up with a rational answer. This mechanic was heralded in the exact same breath as CW2.0 was presented. The devs immediately covered their rears by saying that they wanted to retain the option for players to enter into some kind of structured ad-hoc engagements even after the change to theft flagging, and people kept asking for exactly this kind of thing to remedy that lossGǪ and to absolutely no-one's surprise, here we are: the old duelling mechanic reimplemented in a way that works within the new Crimewatch. So why are people so upset that lost mechanics are being reimplemented as promised? The only difference between old and new is under the new systems, the challenger can't call in neutral logis with impunityGǪ which makes me suspect that all this crying has nothing to do with duels being reinstated at all.
There is nothing broken as my first post in this thread explains there are already the mechanics in this game.
Anyway, you do not have to agree with everyone here but you also do not need to make this your personal crusade, let ppl have their say and if you do choose to respond, try and do it without being insulating. |

Tippia
Sunshine and Lollipops
12695
|
Posted - 2013.01.17 20:10:00 -
[180] - Quote
Rordan D'Kherr wrote:So you want to ignore the point. Ok then. I would prefer to ignore irrational and unfounded concerns about unrelated topics, yes, because they areGǪ you knowGǪ irrational and unrelated. On might even say off-topic.
But sure, indulge me: how does a restoration of lost functionality GÇö as promised GÇö relate to an implementation of instances and sectioned-off space and no-loss combat (which is what most arena requests are about, and why they never get any traction)? Oh, and why is it that people are so upset that this lost functionality is being restored, again as promised?
SlapNuts wrote:There is nothing broken as my first post in this thread explains there are already the mechanics in this game. GǪa mechanic that was broken by CW2.0 and which is now being restored to its pre-retribution state. Just because there were (incomplete) work-arounds for this broken state doesn't mean it was working properly. Again, this restoration was promised the same moment CW2.0 was presented, and now we have it.
So why are people so upset that this return to the old system has happened as promised? The only reason I can think of is that neutral logis will be comparatively neuteredGǪ so far, I haven't seen any better explanation. Vote Malcanis for CSM8. |
|

Della Monk
Monastery of Drakes
38
|
Posted - 2013.01.17 20:12:00 -
[181] - Quote
SlapNuts wrote: There is nothing broken as my first post in this thread explains there are already the mechanics in this game.
Anyway, you do not have to agree with everyone here but you also do not need to make this your personal crusade, let ppl have their say and if you do choose to respond, try and do it without being insulating.
We can argue the semantics of 'broken' til the cows come home, but: You used to be able to set up 1v1s with a can anywhere. Now you would have to find a safe. Maybe not broken entirely, but I'd argue the functionality was diminished at the very least. |

URG thrash
Renegade Technologies Slacker Trade Federation Unlimited
6
|
Posted - 2013.01.17 20:14:00 -
[182] - Quote
Nothing wrong with yet another form of legal combat without concord getting involved :) Love it........ what took ya so long ccp ? :) just kidding ...... |

Elmanketticks
Fleet of the Damned Happy Endings
75
|
Posted - 2013.01.17 20:17:00 -
[183] - Quote
That was just what I told you to do in the Retribution survey yesterday, did you read my mind? Perfect! Thanks :) The State will not fall. Join us. Fight. Conquer.
edit: disregard that, the state has fallen. |

SlapNuts
Big Diggers
14
|
Posted - 2013.01.17 20:19:00 -
[184] - Quote
Tippia wrote:SlapNuts wrote:There is nothing broken as my first post in this thread explains there are already the mechanics in this game. GǪa mechanic that was broken by CW2.0 and which is now being restored to its pre-retribution state. Just because there were (incomplete) work-arounds for this broken state doesn't mean it was working properly. Again, this restoration was promised the same moment CW2.0 was presented, and now we have it. So why are people so upset that this return to the old system has happened as promised? The only reason I can think of is that neutral logis will be comparatively neuteredGǪ so far, I haven't seen any better explanation.
Let me point out that war dec corps already use a work around that does not flag neutral reps, they can be neutral to you but they could have a relationship with the others corp that that makes it so they do not flag when repping. I am not sure what you think has been fixed. If this mechanic is allowed in war decs, i do not see it not being there in this system, after all I assume it is the same code that allows corps to fight each other because of a war dec..
Bringing in a broken feature to replace a system already in place that is not broken does not make sence to me. |

Rordan D'Kherr
Imperial Academy Amarr Empire
404
|
Posted - 2013.01.17 20:20:00 -
[185] - Quote
Tippia wrote:Rordan D'Kherr wrote:So you want to ignore the point. Ok then. I would prefer to ignore irrational and unfounded concerns about unrelated topics, yes, because they areGǪ you knowGǪ irrational and unrelated. On might even say off-topic. But sure, indulge me: how does a restoration of lost functionality GÇö as promised GÇö relate to an implementation of instances and sectioned-off space and no-loss combat (which is what most arena requests are about, and why they never get any traction)? Oh, and why is it that people are so upset that this lost functionality is being restored, again as promised?
Not sure if you are trolling me, but:
What tells you that the new now official mechanic of consensual highsec pvp without concord interference and with a restriction towards players "outside" do not lead to a (even more) growing demand of arena pvp?
_______________________________________ Don't be scared, because being afk is not a crime. |

Ines Tegator
Towels R Us
215
|
Posted - 2013.01.17 20:26:00 -
[186] - Quote
Malrock wrote:All fine for fun, but please, put under game client generic options a checkmark for auto declining all duel requests.
Thank You.
So much this. Window-spamming is abusable in many forms (such as fleet invites), and there should be an option to murder it if we choose.
Speaking of which, you should also look at fleet invites. |

Sugar Kyle
The humbleless Crew Capital Punishment.
204
|
Posted - 2013.01.17 20:27:00 -
[187] - Quote
Someone asked earlier about displaying the won duels. I'd like to expand upon the concept of persistent information with duels to something like a character sheet entry (win/loss/duel) or maybe something on the kill report or even a notification sent.
The reason is for corporations like my own. One of the only rules we have is that you honor 1v1s or you will be kicked. If you don't want to honor it, don't take it and just kill them normally. I've had to go through chat logs before to figure out if the 1v1 was accepted or not when complaints have been made. It'd be nice to have a simple 'you said yes' notification to work off of.
If they can be honorable let us hold them to their honor? Tilde soaked words from something kinda like a pirate. |

Ozmodan
Starvin' Pilots Association The Serpents Eye Alliance
6
|
Posted - 2013.01.17 20:29:00 -
[188] - Quote
A truly dumb idea. I am going to risk losing my ship and contents in an uncontrolled environment? If you want to duel wander low-sec, easy to find someone willing.
We have corporate duels where we use cheap ships and equipment, and it is fun because everyone is relatively equal.
At least you included a box to block all the idiots that will be challenging you. |

Sable Moran
Moran Light Industries
108
|
Posted - 2013.01.17 20:32:00 -
[189] - Quote
Maxpie wrote:How about pets?
Yes please. I would like to have cats, the CQ feels a bit lonely at nights.
Maxpie wrote:like with every mechanic in Eve, people will find some way to abuse it.
Was there ever any doubt about this? Sable's Ammo Shop at Alentene V - Moon 4 - Duvolle Laboratories Factory. Hybrid charges, Projectile ammo, Missiles, Drones, Ships, Need'em? We have'em, at affordable prices. Pop in at our Ammo Shop in sunny Alentene. |

Angelica Scatterbrain
WH United
14
|
Posted - 2013.01.17 20:35:00 -
[190] - Quote
I distinctly hear someone shoveling sand out of the box. |
|

Warpshade
Warped Industries
37
|
Posted - 2013.01.17 20:38:00 -
[191] - Quote
With the new official "dueling" mechanic being put forward, I here by ask CCP for "Gauntlet" launchers!  |

Kaildoth
Generic Corp.
14
|
Posted - 2013.01.17 20:43:00 -
[192] - Quote
next step, battlegrounds... |

Eternal Error
Immortalis Inc. Shadow Cartel
288
|
Posted - 2013.01.17 20:46:00 -
[193] - Quote
While I want there to be a way to do relatively consensual 1v1s (since the last mechanic was stupidly removed due to some poorly though out crimewatch changes), this is dumb. This is Eve, not WoW. No duels, no arenas, none of that. |

Ganthrithor
GoonWaffe Goonswarm Federation
469
|
Posted - 2013.01.17 20:47:00 -
[194] - Quote
Use of a swhat? |

James Amril-Kesh
4S Corporation RAZOR Alliance
3381
|
Posted - 2013.01.17 20:51:00 -
[195] - Quote
fukier wrote:James Amril-Kesh wrote:CCP Dolan wrote:Finally I can have truly honourable combat!
1v1 at the sun is now a real 1v1! Yeah, because you couldn't 1v1 with the current mechanics.  no you cant due to crimewatch... Yes, you can. It's very easy to have a 1v1 without anyone else interfering with the current Crimewatch mechanics. Phrases like "you can't nerf / buff X EVE is a Sandbox" have the same amount of meaning as "If this is a sack of potatoes then you can not carrot." - Alara IonStorm Want to enable BBcode on the forums? Here's how. |

Lord Azori
Team Pizza No Holes Barred
32
|
Posted - 2013.01.17 21:00:00 -
[196] - Quote
Iax Masali wrote:Can we also get some Tekken or Street Fighter sound for when the round starts and the Opponent dies?
"Flawless Victory" |

Steve Ronuken
Fuzzwork Enterprises
1078
|
Posted - 2013.01.17 21:04:00 -
[197] - Quote
James Amril-Kesh wrote:fukier wrote:James Amril-Kesh wrote:CCP Dolan wrote:Finally I can have truly honourable combat!
1v1 at the sun is now a real 1v1! Yeah, because you couldn't 1v1 with the current mechanics.  no you cant due to crimewatch... Yes, you can. It's very easy to have a 1v1 without anyone else interfering with the current Crimewatch mechanics. But whatever, we better have the ability to block ALL duel requests indiscriminately without blocking other forms of invites or communication at the same time. If we don't then I and many, many people will be quite pissed off. Furthermore all killmails resulting from this duel mechanic should be shown as such, although that's not as important.
Care to explain how?
And don't say 'warp to a safe, then have one go suspect'. Because if the other side want to, they can warp in. 'Be in the same Corp' isn't really an option either. FuzzWork Enterprises http://www.fuzzwork.co.uk/ Blueprint calculator, invention chance calculator, isk/m3 Ore chart-á and other 'useful' utilities.As well as mysql and CSV/XLS conversions of the Static Data Extract. |

Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
2937
|
Posted - 2013.01.17 21:05:00 -
[198] - Quote
Just make sure the ability to block all duel requests is built in before you release this feature into the wild.
Oh, and instead of the swords, it would IMHO be cooler two silhouetted human figures back to back holding pistols. Day 0 advice for new players: Day 0 Advice for New Players |

Qaidan Alenko
State War Academy Caldari State
1387
|
Posted - 2013.01.17 21:06:00 -
[199] - Quote
Kaildoth wrote:next step, battlegrounds... Faction Warfare....  Go ahead,,,, Get your Wham on!!!
|

Gincro
Incompertus INC Fatal Ascension
16
|
Posted - 2013.01.17 21:10:00 -
[200] - Quote
Another seemingly useless thing to be added to the context menu, I guess. |
|

Aurelius Harrison
Aperture Harmonics K162
16
|
Posted - 2013.01.17 21:17:00 -
[201] - Quote
Eternal Error wrote:While I want there to be a way to do relatively consensual 1v1s (since the last mechanic was stupidly removed due to some poorly though out crimewatch changes), this is dumb. This is Eve, not WoW. No duels, no arenas, none of that.
I think you read duel and stopped there. They aren't proposing a safe style of combat beyond anything other than two people being able to fight in high sec without drawing the ire of concord. The word arena doesn't show up in the blog at all.
As for the idea of leagues, these while brillant in my opinion should be organized by players and not by CCP. at least not with this system. If players want to organize leagues on their own to be able to fight in a semi-controlled enviroment then more power too them. I want EVE to remain as much a sandbox as the next person and veiw dueling as just another tool to play with in said sandbox. |

Schmata Bastanold
Black Rebel Rifter Club The Devil's Tattoo
551
|
Posted - 2013.01.17 21:22:00 -
[202] - Quote
Lex Lynn wrote:Is it possible to add a Friendly Duel check box that terminates the flag at structure? This would be a fantastic learning tool. :)
O... M... G...
You see? Magic bullets.
Because agreeing not to shoot further than armor is damn too hard. I am not my skills but... http://eveboard.com/pilot/Schmata_Bastanold |

Colonel Xaven
Decadence. RAZOR Alliance
240
|
Posted - 2013.01.17 21:22:00 -
[203] - Quote
Aurelius Harrison wrote: They aren't proposing a safe style of combat beyond anything other than two people being able to fight in high sec without drawing the ire of concord. The word arena doesn't show up in the blog at all.
So you can guarantee 100% that there won't come a 10vs10 "duel" in any future because it hasn't been mentioned yet. Brilliant. Thank you.
www.facebook.com/RazorAlliance |

Aurelius Harrison
Aperture Harmonics K162
16
|
Posted - 2013.01.17 21:26:00 -
[204] - Quote
Schmata Bastanold wrote:Lex Lynn wrote:Is it possible to add a Friendly Duel check box that terminates the flag at structure? This would be a fantastic learning tool. :) O... M... G... You see? Magic bullets. Because agreeing not to shoot further than armor is damn too hard.
Have to agree with Schmata Bastanold... The first rule of EVE has always been that if you aren't prepared to lose it then don't undock. |

Sugar Kyle
The humbleless Crew Capital Punishment.
205
|
Posted - 2013.01.17 21:30:00 -
[205] - Quote
And if someone comes and ganks you halfway through, all the better. Tilde soaked words from something kinda like a pirate. |

DiKKy Heartiez
Hearties Industrial Incorporated
1
|
Posted - 2013.01.17 21:33:00 -
[206] - Quote
k cool, plz fix pos, kthx |

Niveuss Nye
The Advent of Faith
5
|
Posted - 2013.01.17 21:35:00 -
[207] - Quote
I should add...
As long as I do not see a que that teleports me to Jitasong Gulch or Rens Valley, I am okay.
Instanced PvP killed what little sandbox PvP a certain other unnamed MMO had.
Fortunately, I do not think CCP would stoop to that. It would make the Jita riots look like nothing. |

Shinzhi Xadi
Royal Amarr Institute Amarr Empire
21
|
Posted - 2013.01.17 21:40:00 -
[208] - Quote
Gheyna wrote:When are we getting raids?
Already have them, try running Incursions. |

Nick Asir
Triple Helix Corporation
1
|
Posted - 2013.01.17 21:41:00 -
[209] - Quote
why not just introduce dummy ammunition like they use for dogfight training in the airforce.? |

Vincent Athena
V.I.C.E.
1516
|
Posted - 2013.01.17 21:42:00 -
[210] - Quote
Tippia wrote:SlapNuts wrote:Tippia, if all your going to do is spam ppl here your more in touch with WoW then you might think...try and be constructive and come up with something that actually contributes to this topic. I am. I'm asking a question that tries to shed a light on the rather unreasonable emotional response people have to things getting fixed. Apparently, no-one can come up with a rational answer. This mechanic was heralded in the exact same breath as CW2.0 was presented. The devs immediately covered their rears by saying that they wanted to retain the option for players to enter into some kind of structured ad-hoc engagements even after the change to theft flagging, and people kept asking for exactly this kind of thing to remedy that lossGǪ and to absolutely no-one's surprise, here we are: the old duelling mechanic reimplemented in a way that works within the new Crimewatch. So why are people so upset that lost mechanics are being reimplemented as promised? The only difference between old and new is under the new systems, the challenger can't call in neutral logis with impunityGǪ which makes me suspect that all this crying has nothing to do with duels being reinstated at all. Maybe I can answer that. 1) The old can flipping mechanic was added to allow pilots to shoot thieves. We figured out that it could also be used for duels. But it was not added to the game to permit duels. Now CCP spent Dev time and effort to add duels to the game. If they are willing to do that what else are they willing to add in the way of staged PvP? 2) Also my guess is many were glad to see can dueling go, as it removed staged PvP. They think it was a move in the right direction. By bringing it back, CCP has reversed course, and headed back to a bad area. 3) A low sec dweller with a -10 standing cannot go into high sec and do duels. To get PvP they got to wait for high sec dwellers looking for PvP to enter low sec. Now fewer of them will do so.
I personally think that if the Devs removed content we players enjoyed, then they have a responsibility to return it in some form. http://vincentoneve.wordpress.com/ |
|

Aurelius Harrison
Aperture Harmonics K162
16
|
Posted - 2013.01.17 21:46:00 -
[211] - Quote
Sugar Kyle wrote:And if someone comes and ganks you halfway through, all the better.
Adds flavor.
Colonel Xaven wrote:Aurelius Harrison wrote: They aren't proposing a safe style of combat beyond anything other than two people being able to fight in high sec without drawing the ire of concord. The word arena doesn't show up in the blog at all.
So you can guarantee 100% that there won't come a 10vs10 "duel" in any future because it hasn't been mentioned yet. Brilliant. Thank you.
I don't see how that's a problem. They do talk about being able to have more people involved, it's at the very end of the blog. Think of it as a short legal wardec with few of the downsides that come with the wardec system.
Just because 2, 5, 15, or even 100 people are able to engage in a massive knockdown-dragout for a few minutes in highsec without Concord interference doesn't mean it's automatically bad. It also doesn't mean other players won't try their damnedest to spoil it.
The only way i'm going to get upset with this is if they take it outside the bounds of the normal game play into an instance. |

Syri Taneka
Dopehead Industries Republic Alliance
54
|
Posted - 2013.01.17 21:48:00 -
[212] - Quote
This *should* have dropped with the initial Retribution launch.
That said, better late than never.
On a sub-features track, would it be possible to set a flag to ignore/block all duel requests, *without* also ignoring/blocking all conversation invites? |

Colonel Xaven
Decadence. RAZOR Alliance
240
|
Posted - 2013.01.17 21:54:00 -
[213] - Quote
Aurelius Harrison wrote: Just because 2, 5, 15, or even 100 people are able to engage in a massive knockdown-dragout for a few minutes in highsec without Concord interference doesn't mean it's automatically bad. It also doesn't mean other players won't try their damnedest to spoil it.
The only way i'm going to get upset with this is if they take it outside the bounds of the normal game play into an instance.
Being in an instance is not really a difference at all.
www.facebook.com/RazorAlliance |

Tarpedo
Incursionista
7
|
Posted - 2013.01.17 21:59:00 -
[214] - Quote
Nice.
Also add this functionality for fleets, please (fleet vs fleet). |

Ave Kathrina
My Ass Is On Fire
23
|
Posted - 2013.01.17 21:59:00 -
[215] - Quote
Hand Bags at 30 paces!
I've done some really stupid **** in this game. |

Shereza
Center for Advanced Studies Gallente Federation
62
|
Posted - 2013.01.17 22:01:00 -
[216] - Quote
Bleh, this topic sure has some Chicken Little crap in it. The update will legitimize an activity that has been done for years that could have been considered mechanics abuse. Furthermore it allows for sustaining some current subcultures in EVE and possibly even growing more. On top of that it provides a "safe(r)" method of letting some otherwise PvE-only types to engage in PvP than the old jet can duels.
Frankly, while this sort of thing isn't a high priority issue that could have waited until after other things were handled it's not an inherently bad design change. If anything it just adds more realism to the game which sorely needs it after enough years playing it. You can only watch your ship turn around in space like an epileptic fat chick in a greased up bath tub at a rave so many times before all the little "If EVE were real I'd be able to do this" things gang up on you. 
As for generic ideas: Auto-decline options: Seconded. Auto-decline options make Jesus weep tears of joy. Betting options: Seconded as well. If you tax it it can also help take some of the isk out of the economy to help reduce the rate of inflation. Duel tagging in KMs: Seconded again. Dueling is different enough from "real" PvP to warrant this.
Chribba wrote:I prefer mining lasers! No surprise huh?
That's not all you prefer... http://i238.photobucket.com/albums/ff8/Marikhen/ChribbasBalls.jpg
Gheyna wrote:When are we getting raids?
Don't we already have them? L4 missions, 10/10 complexes, Incursions, and all that sort of thing?
Colonel Xaven wrote:CCP, I really hope you are aware of the danger to develop this into a sort of arena pvp, which would be plain wrong imho.
Low-sec low-level complexes have, apparently, already created an arena-like atmosphere. This just legitimizes limited forms of it in high-sec while removing the need for players to go through a (relatively) convoluted process to do something that should be more than possible were EVE "real."
Othran wrote:Given high-sec protects people then why should you circumvent that? I'd like more people in PvP but this nonsense isn't the way to do it 
High-sec is there to provide consequences for "unwarranted" PvP, not to protect people. The simple fact that you can prosecute kill rights in high-sec should prove that much. All this does is eliminate the stupidity of having to use secondary criminal mechanics in order to initiate "legitimate" "limited PvP."
Gent BF wrote:I don't get it.. why you call it a DUEL if others can still Interfere ?
Dueling is the act of two or more individuals engaging in formalized combat, and it has never been and never will be free of the possibility of outside interference. There should be as little in "EVE life" stopping someone in a naga at 225km from dropping several rounds of Spike into one of the participants as there is in "real life" stopping someone from putting a .50 caliber round through someone's shoulders with a Barrett rifle. That's to say nothing at all except the "honor" of the individuals in the duel. |

Call Rollard
Grim Determination Academy Nulli Tertius
19
|
Posted - 2013.01.17 22:04:00 -
[217] - Quote
Makes me think how griefers will take advantage of this.
1) Griefer goes into system full of newbies.
2) He keeps inviting newbies into duel fights.
3) Newbies keep accepting them.
4) Lots of newbies die.
Hopefully newbies will take note what this means 
lol |

Colonel Xaven
Decadence. RAZOR Alliance
240
|
Posted - 2013.01.17 22:08:00 -
[218] - Quote
Shereza wrote: Low-sec low-level complexes have, apparently, already created an arena-like atmosphere. This just legitimizes limited forms of it in high-sec while removing the need for players to go through a (relatively) convoluted process to do something that should be more than possible were EVE "real."
Oh I see, going into the evil lowsec for pvp is inconvenient.
www.facebook.com/RazorAlliance |

Markus Reese
Incertae Sedis Pandorum Invictus
321
|
Posted - 2013.01.17 22:13:00 -
[219] - Quote
I accept your challenge.
Chainsaws in a dark gymnasium. |

Mara Pahrdi
The Order of Anoyia
255
|
Posted - 2013.01.17 22:16:00 -
[220] - Quote
Malrock wrote:All fine for fun, but please, put under game client generic options a checkmark for auto declining all duel requests.
Thank You. This so very much. I really don't need those WoW times back, when you had this bullshit popping up nonstop every time you had to pass one of those special places . Remove insurance. |
|

Schmata Bastanold
Black Rebel Rifter Club The Devil's Tattoo
552
|
Posted - 2013.01.17 22:18:00 -
[221] - Quote
Shereza wrote:Low-sec low-level complexes have, apparently, already created an arena-like atmosphere.
I'm sorry, you mean those plexes that were removed from lowsec due to "metrics showing farming in hisec"? Plexes which disappeared because of change that was smuggled into Retribution without any warning and annihilated huge chunk of lowsec pvp. Those plexes?
I am not my skills but... http://eveboard.com/pilot/Schmata_Bastanold |

Alec Freeman
The Dark Space Initiative
226
|
Posted - 2013.01.17 22:29:00 -
[222] - Quote
April 1st is still 3 'n a bit months away CCP -.- |

Legion Reaver
Crimson Collective The Obsidian Cartel
8
|
Posted - 2013.01.17 22:30:00 -
[223] - Quote
Didn't read any of the replies beyond page one so if its been mentioned sorry but is it possible to play bets on a dueling party? Maybe a option to add a 1-2 min count down where parties who are on grid can bid on who they think will win and payouts are done based on isk wagered with the winning party reaping a % of the total amount? |

Rordan D'Kherr
Imperial Academy Amarr Empire
404
|
Posted - 2013.01.17 22:32:00 -
[224] - Quote
Schmata Bastanold wrote:Shereza wrote:Low-sec low-level complexes have, apparently, already created an arena-like atmosphere. I'm sorry, you mean those plexes that were removed from lowsec due to "metrics showing farming in hisec"? Plexes which disappeared because of change that was smuggled into Retribution without any warning and annihilated huge chunk of lowsec pvp. Those plexes?
I bet that duel mode will boost lowsec pvp to a new level. 
_______________________________________ Don't be scared, because being afk is not a crime. |

fukier
RISE of LEGION
725
|
Posted - 2013.01.17 22:33:00 -
[225] - Quote
Rordan D'Kherr wrote:I bet that duel mode will boost lowsec pvp to a new level. 
no the arena combat that is FW plexing has done that At the end of the game both the pawn and the Queen go in the same box. |

Schmata Bastanold
Black Rebel Rifter Club The Devil's Tattoo
552
|
Posted - 2013.01.17 22:33:00 -
[226] - Quote
Rordan D'Kherr wrote:Schmata Bastanold wrote:Shereza wrote:Low-sec low-level complexes have, apparently, already created an arena-like atmosphere. I'm sorry, you mean those plexes that were removed from lowsec due to "metrics showing farming in hisec"? Plexes which disappeared because of change that was smuggled into Retribution without any warning and annihilated huge chunk of lowsec pvp. Those plexes? I bet that duel mode will boost lowsec pvp to a new level. 
We will be dueling over belt rats dropping Tags4Secs. I am not my skills but... http://eveboard.com/pilot/Schmata_Bastanold |

Alticus C Bear
University of Caille Gallente Federation
129
|
Posted - 2013.01.17 22:35:00 -
[227] - Quote
I hate the term duel, I would really just prefer them referred to as limited engagements.
There should be an auto reject tick box, this should default to on for new players.
You should not be able to request a limited engagement while in fleet.
If you fleet afterwards you and the fleet mate should get the global suspect flag.
How does setting up a 3 v 3 work, do you need to request one against each player and them against each player is that 9 requests total, will this result in different limited engagement timer lengths?
I would prefer a multiple player engagement UI interface with two sides were you can drag pilot names into the two sides. The interface could do a fleet check on each member to ensure each team is only in fleet with each other. You could also have the facility to add multiple sides for even more mayhem. |

Rordan D'Kherr
Imperial Academy Amarr Empire
404
|
Posted - 2013.01.17 22:43:00 -
[228] - Quote
Alticus C Bear wrote:
I would prefer a multiple player engagement UI interface with two sides were you can drag pilot names into the two sides. The interface could do a fleet check on each member to ensure each team is only in fleet with each other. You could also have the facility to add multiple sides for even more mayhem.
You're talking about an arena? _______________________________________ Don't be scared, because being afk is not a crime. |

fukier
RISE of LEGION
725
|
Posted - 2013.01.17 22:47:00 -
[229] - Quote
Alticus C Bear wrote:I hate the term duel,
i coined it as concord sanction pvp contracts...
or cspc
cuss it sounds more eveish... At the end of the game both the pawn and the Queen go in the same box. |

Alticus C Bear
University of Caille Gallente Federation
129
|
Posted - 2013.01.17 22:56:00 -
[230] - Quote
Rordan D'Kherr wrote:Alticus C Bear wrote:
I would prefer a multiple player engagement UI interface with two sides were you can drag pilot names into the two sides. The interface could do a fleet check on each member to ensure each team is only in fleet with each other. You could also have the facility to add multiple sides for even more mayhem.
You're talking about an arena?
I am in two minds about the whole thing to be honest really feel it may harm the game more than benefit it.
However it sounds like the mechanics will pretty much be there and this is the route CCP is going down. In that case the interface should be as good as possible. |
|

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
193
|
Posted - 2013.01.17 23:01:00 -
[231] - Quote
can I do a 1v1v...v1? or a 2v1? and if someone reps someone else but everyone is also a target will they still go suspect?
I miss being able to do light shows with out of corp alts :( |

Souxie Alduin
Anarchy in the Eve
48
|
Posted - 2013.01.17 23:04:00 -
[232] - Quote
Chribba wrote:I prefer mining lasers! No surprise huh?
"Chribba vs. Veldspar... FIGHT!"
PS. My personal weapon of choice would be the Spork. |

Cordo Draken
ABOS Industrial Enterprises
44
|
Posted - 2013.01.17 23:12:00 -
[233] - Quote
YES PLEASE!!!
Thank you!
P.s. Why did this simple concept take sooo long to bring to reality? eëÆWhomever said, "You only get one shot to make a good impression," was utterly wrong. I've made plenty of great impressions with my AutocannonseëÆ eÉà |

Rordan D'Kherr
Imperial Academy Amarr Empire
404
|
Posted - 2013.01.17 23:39:00 -
[234] - Quote
Cordo Draken wrote:YES PLEASE!!!
Thank you!
P.s. Why did this simple concept take sooo long to bring to reality?
Because it weakens
- the purpose of wardecs, - the meaning of hisec vs. low /null and - the sandbox approach at all. _______________________________________ Don't be scared, because being afk is not a crime. |

Trinkets friend
Sudden Buggery Swift Angels Alliance
882
|
Posted - 2013.01.17 23:50:00 -
[235] - Quote
I think the idea of blocking duel requests while in fleets is neccessary. I have a hard enough time getting my gang to do what I want at the best of times, I don't neccessarily want people becoming involved in escalating neutral-RRing OGBing duelling shennanigans while part of a fleet which may drag the whole fleet in.
I think and duel request directed at a fleeted member should go to the fleet boss for approval. That way the person responsible for, eg, 20 ships, doesn't get his guys being derpfarts and spreading escalations in stupid ways. Taking submissions for "Trinkets friendly Advice Column" via evemail or private convo in-game. Anonymity sorta guaranteed. http://www.localectomy.blogspot.com.au
|

Arduemont
Rotten Legion Ops THE ROYAL NAVY
1131
|
Posted - 2013.01.18 00:04:00 -
[236] - Quote
Although I do not object to this mechanic, this man's words ring pretty true right now. "In the age of information, ignorance is a choice." |

Tyberius Franklin
Federal Navy Academy Gallente Federation
582
|
Posted - 2013.01.18 00:14:00 -
[237] - Quote
Rordan D'Kherr wrote:Cordo Draken wrote:YES PLEASE!!!
Thank you!
P.s. Why did this simple concept take sooo long to bring to reality? Because it weakens - the purpose of wardecs, - the meaning of hisec vs. low /null and - the sandbox approach at all. Ok, must ask. Please explain how a consensual 1v1 mechanic which ends after 5 min of inactivity weakens: - A mechanic which non-consensually gives one group the ability to engage another and the other group the ability to retaliate for an entire week (what situation would you ever use one in place of the other?) - The meaning of highsec and Concord which already can be turned off at will via the suspect flag but can now be done more selectively (same as pre crimewatch 2.0) - A sandbox by actually providing MORE options on how to fight someone |

Montevius Williams
Eclipse Industrial Inc
353
|
Posted - 2013.01.18 00:20:00 -
[238] - Quote
Qaidan Alenko wrote:I don't know why... But I have a bad feeling about this...
Why? WOuld you prefer the current can flipping mechanic? "The American Government indoctrination system known as public education has been relentlessly churning out socialists for over 20 years". - TravisWB |

fukier
RISE of LEGION
725
|
Posted - 2013.01.18 00:29:00 -
[239] - Quote
Rordan D'Kherr wrote:Cordo Draken wrote:YES PLEASE!!!
Thank you!
P.s. Why did this simple concept take sooo long to bring to reality? Because it weakens - the purpose of wardecs, - the meaning of hisec vs. low /null and - the sandbox approach at all.
you can wardec a npc corp now?
you used to be able to can flip to duel now you can again
how does this affect the sandbox? if anything it adds to the sandbox... you can still cheat lie and steal still have regular non consentual pvp against anyone... At the end of the game both the pawn and the Queen go in the same box. |

Vincent Athena
V.I.C.E.
1516
|
Posted - 2013.01.18 00:30:00 -
[240] - Quote
Alticus C Bear wrote:I hate the term duel, I would really just prefer them referred to as limited engagements.
There should be an auto reject tick box, this should default to on for new players.
You should not be able to request a limited engagement while in fleet.
If you fleet afterwards you and the fleet mate should get the global suspect flag.
How does setting up a 3 v 3 work, do you need to request one against each player and them against each player is that 9 requests total, will this result in different limited engagement timer lengths?
I would prefer a multiple player engagement UI interface with two sides were you can drag pilot names into the two sides. The interface could do a fleet check on each member to ensure each team is only in fleet with each other. You could also have the facility to add multiple sides for even more mayhem. Yes 9 requests total, 3 from each player on one side, all aimed at the players on the other side. It will be a bit annoying as the players receiving the requests have to accept before they can get another, which means those issuing the requests will get alot of "blocked" messages.
After that you can fight. Note that if you do not shoot an opponent for 5 minutes (less them time it took to get all the requests set up), he drops off your list as a valid target. In situations much bigger than 3 v 3 or so this will become an issue. The last person gets called primary, and you cannot shoot him because its taken more than 5 minutes to take care of the setup and killing everyone else. http://vincentoneve.wordpress.com/ |
|

PaNtHeeRa
Rep-X Hashashin Cartel
92
|
Posted - 2013.01.18 00:33:00 -
[241] - Quote
Vera Coen wrote:Malrock wrote:All fine for fun, but please, put into generic option a checkmark for auto decline all duel requests.
Thank You. ^^ This
This This
Oh, and work on battlecruisers, battleships, cap ships, and pos stuff. |

Mara Pahrdi
The Order of Anoyia
255
|
Posted - 2013.01.18 00:48:00 -
[242] - Quote
Tippia wrote:Rordan D'Kherr wrote:Duels in hisec GǪhave existed since roughly forever. Why are people so upset that they're restoring lost functionality? Is it because the issuer can't call in the help from his logi alts with impunity any more? Maybe because the solution they chose is anything but immersive. Contrary to the one that existed before. It may have been clumsy, but at least you had to interact more with your environment. Remove insurance. |

fukier
RISE of LEGION
726
|
Posted - 2013.01.18 01:04:00 -
[243] - Quote
Mara Pahrdi wrote:Tippia wrote:Rordan D'Kherr wrote:Duels in hisec GǪhave existed since roughly forever. Why are people so upset that they're restoring lost functionality? Is it because the issuer can't call in the help from his logi alts with impunity any more? Maybe because the solution they chose is anything but immersive. Contrary to the one that existed before. It may have been clumsy, but at least you had to interact more with your environment.
hmm old way click the mouse over something...
new way click the mouse over something...
yeah totally see your point there dude,,,,
At the end of the game both the pawn and the Queen go in the same box. |

Diesel47
Bad Men Ltd.
453
|
Posted - 2013.01.18 01:14:00 -
[244] - Quote
ugh, bad idea. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
587
|
Posted - 2013.01.18 01:41:00 -
[245] - Quote
Mara Pahrdi wrote:Tippia wrote:Rordan D'Kherr wrote:Duels in hisec GǪhave existed since roughly forever. Why are people so upset that they're restoring lost functionality? Is it because the issuer can't call in the help from his logi alts with impunity any more? Maybe because the solution they chose is anything but immersive. Contrary to the one that existed before. It may have been clumsy, but at least you had to interact more with your environment. This argument seems really subjective and pre 2.0 use of stealing from cans seemed unimmersive to me. Engaging in a fight requiring petty theft beforehand? |

Dring Dingle
5pm In Hades Hail the Hoff
2
|
Posted - 2013.01.18 01:50:00 -
[246] - Quote
Also,
Something that should be made clear particularly for new players is that your ship will be lost, often in other games Dueling with another player wont actually result in any loss at all. just a victory notice or something.
Will a players pod also be able to be destroyed? vaguely remember reading that under limited engagements you can pod someone who has aggressed you, correct me if I'm wrong.
Dringy. |

Lex Lynn
Blue Republic RvB - BLUE Republic
0
|
Posted - 2013.01.18 02:06:00 -
[247] - Quote
Schmata Bastanold wrote:Lex Lynn wrote:Is it possible to add a Friendly Duel check box that terminates the flag at structure? This would be a fantastic learning tool. :) O... M... G... You see? Magic bullets. Because agreeing not to shoot further than armor is damn too hard.
I realize the elitist attitude in this game is far more prevalent then most; however, for any game to survive you have to cater to an incoming class of players (beginners/noobs). As with anything in life, people will only do things they enjoy. Part of enjoying any game is learning. Learning takes practice. Any way that a game can facilitate that learning is a plus for the community as a whole. Don't be afraid to help those less knowledgeable then yourself; including supporting systems that help new players learn. |

Vyktor Abyss
The Abyss Corporation
242
|
Posted - 2013.01.18 03:07:00 -
[248] - Quote
This idea is neither great nor terrible. I am fairly indifferent to be honest.
All I see is a tool for a bunch of risk averse high sec 'pvpers'* to stomp some newbies.
* - I use the term pvper loosely, as they are more like the biggest midget in midget school proclaiming themselves '****' of the school.
['****' as in top fighting cockerel, forgive my northern England slang..] |

Neville Smit
Griffin Capsuleers Ad-Astra
15
|
Posted - 2013.01.18 03:23:00 -
[249] - Quote
Nev approves of this dueling idea! +1
Though I'm not a huge PvPer, I can see myself using this new feature quite a lot.
Nev likes!
|

Shereza
Center for Advanced Studies Gallente Federation
62
|
Posted - 2013.01.18 03:24:00 -
[250] - Quote
Colonel Xaven wrote:Oh I see, going into the evil lowsec for pvp is inconvenient.
I'm not sure where you're getting that I said either low-sec was "evil" or that it was "inconvenient." All I did was observe that there apparently already is, or rather was and perhaps with FW one could still say is, an "arena" atmosphere in some sections of low-sec. These changes don't really add anything new, but they do legitimize what's been there for years.
Schmata Bastanold wrote:I'm sorry, you mean those plexes that were removed from lowsec due to "metrics showing farming in hisec"? Plexes which disappeared because of change that was smuggled into Retribution without any warning and annihilated huge chunk of lowsec pvp. Those plexes?
Yup, exactly those! 
I haven't been logging in much lately so keeping track of and remembering changes to play styles that aren't really up my alley isn't easy. I even just got caught up on those changes a few days ago and they completely slipped my mind, which is sad given that I posted in a related topic asking if that meant that 2/10 high-sec drone complexes were fixed given that they'd been broken for years. /shrugs.
Rordan D'Kherr wrote: Because it weakens
- the purpose of wardecs, - the meaning of hisec vs. low /null and - the sandbox approach at all.
The purpose of war-decs is to engage in comparatively regulated small-scale PvP? Low-sec has real meaning and null-sec allows for random, limited-scale PvP without significant worries about wtfstomp battlegroups ruining the "fun" to work well? Adding options to a game limits its "sandbox" nature? Or are you suggesting that "creative workarounds" to bypass game mechanics is a good thing?
Mara Pahrdi wrote:Maybe because the solution they chose is anything but immersive. Contrary to the one that existed before. It may have been clumsy, but at least you had to interact more with your environment.
What other forms of PvP require environmental interaction? Gate camps, PoS assaults, and station games are the only ones I can really think of. Well, and anything involving an acceleration gate. I don't really see any of those first three getting listed in the top three spots for what people like about EVE PvP. |
|

Cordo Draken
ABOS Industrial Enterprises
44
|
Posted - 2013.01.18 03:28:00 -
[251] - Quote
fukier wrote:Mara Pahrdi wrote:Tippia wrote:Rordan D'Kherr wrote:Duels in hisec GǪhave existed since roughly forever. Why are people so upset that they're restoring lost functionality? Is it because the issuer can't call in the help from his logi alts with impunity any more? Maybe because the solution they chose is anything but immersive. Contrary to the one that existed before. It may have been clumsy, but at least you had to interact more with your environment. hmm old way click the mouse over something... new way click the mouse over something... yeah totally see your point there dude,,,,
QFT... It's not much different than before, except now it's formal and you get away from, "Take my can", "No you take MY can!", "You challenged me!", "No, you're older, you take", "Coward!", "P****!"
Or, "I'll be right there to fight you, I just need to call in backup... Errr, fit out my ship."
Now you accept the chllenge straight up or not. It's called put up or shut up. eëÆWhomever said, "You only get one shot to make a good impression," was utterly wrong. I've made plenty of great impressions with my AutocannonseëÆ eÉà |

KrakizBad
Eve Defence Force Fatal Ascension
1287
|
Posted - 2013.01.18 03:30:00 -
[252] - Quote
And the march to Theme Park Eve continues! Hey, why allow for random aggression when we can just institute a PVP flag? Heck, why do we need a global PVP flag when just an individual one would cause far less crying? www.minerbumping.com - because your tears are delicious |

fukier
RISE of LEGION
726
|
Posted - 2013.01.18 03:37:00 -
[253] - Quote
KrakizBad wrote:And the march to Theme Park Eve continues! Hey, why allow for random aggression when we can just institute a PVP flag? Heck, why do we need a global PVP flag when just an individual one would cause far less crying?
I must have missed something please quote the part where it says non consentual pvp is no longer aloud?
I guess for peeps like you any other vision of a castle breaks your sandcastle... At the end of the game both the pawn and the Queen go in the same box. |

James Amril-Kesh
4S Corporation RAZOR Alliance
3385
|
Posted - 2013.01.18 03:44:00 -
[254] - Quote
Steve Ronuken wrote:And don't say 'warp to a safe, then have one go suspect'. Because if the other side want to, they can warp in. 'Be in the same Corp' isn't really an option either. If you have the other person in fleet and you're the only two people in fleet, nobody's getting a warp-in on you unless they scan you down which is exceedingly unlikely in highsec. Phrases like "you can't nerf / buff X EVE is a Sandbox" have the same amount of meaning as "If this is a sack of potatoes then you can not carrot." - Alara IonStorm Want to enable BBcode on the forums? Here's how. |

James Amril-Kesh
4S Corporation RAZOR Alliance
3385
|
Posted - 2013.01.18 03:46:00 -
[255] - Quote
Ines Tegator wrote:Malrock wrote:All fine for fun, but please, put under game client generic options a checkmark for auto declining all duel requests.
Thank You. So much this. Window-spamming is abusable in many forms (such as fleet invites), and there should be an option to murder it if we choose. Speaking of which, you should also look at fleet invites. Actually I have an even better idea. If you window spam you'll be immobile and unable to dock, jump, or activate modules for 15 minutes while you're in a limited engagement with the person you spammed for that duration. ;) Phrases like "you can't nerf / buff X EVE is a Sandbox" have the same amount of meaning as "If this is a sack of potatoes then you can not carrot." - Alara IonStorm Want to enable BBcode on the forums? Here's how. |

DJ FunkyBacon
Eve Radio Corporation
115
|
Posted - 2013.01.18 05:44:00 -
[256] - Quote
You are a man of your word Masterplan (and of honor). Thank you to you and the other devs who worked to get this put in. We'll be sure to get some nice tournaments up for your listening and viewing pleasure. Thanks for believing! |

Tarpedo
Incursionista
12
|
Posted - 2013.01.18 06:46:00 -
[257] - Quote
I can't believe my eyes: EVE is getting MMO features which was common like 10 years ago. And it's not even trumpeted like primary feature of yearly / named expansion. Now I expect to see following:
PvP arenas (with ship class and amount limits) ship cosmetics achievements (with cosmetic rewards) PvP ranks (with cosmetic rewards) housing |

Master Sunfang
Royal Amarr Institute Amarr Empire
6
|
Posted - 2013.01.18 06:53:00 -
[258] - Quote
Hunting Truth is not determined by majority vote |

Ris Dnalor
Sebiestor Tribe Minmatar Republic
419
|
Posted - 2013.01.18 07:00:00 -
[259] - Quote
CCP Dolan wrote:Finally I can have truly honourable combat!
1v1 at the sun is now a real 1v1!
honor is doing the right thing even though you're positively, absolutely sure you could get away with doing the wrong thing.
If you have to shackle people to get them to keep their word, honor has nothing do with it anymore.
https://forums.eveonline.com/default.aspx?g=posts&t=118961
EvE = Everybody Vs. Everybody
- Qolde |

Ris Dnalor
Sebiestor Tribe Minmatar Republic
419
|
Posted - 2013.01.18 07:09:00 -
[260] - Quote
Two step wrote:To all the folks posting here and POSes, please stop. This has nothing at all to do with the POS system, until I can challenge another POS to a duel.
can you not challenge a pos-gunner to a duel then? bah!
https://forums.eveonline.com/default.aspx?g=posts&t=118961
EvE = Everybody Vs. Everybody
- Qolde |
|

Ris Dnalor
Sebiestor Tribe Minmatar Republic
419
|
Posted - 2013.01.18 07:12:00 -
[261] - Quote
Tippia wrote:Rordan D'Kherr wrote:You missed the point, which is this bufnitza calatoare wrote:this is 1 to 3 steps away from high sec arena's No, that is not a point. It's a slippery slope fallacy based on pure ignorance of how the game works. Restoration of lost functionality does not inexorably lead to instancing and insular protection, especially when nothing of the kind existed in either the original and the revamped implementation. So the point remains: why are people so upset over the broken things getting fixed? Othran wrote:No its not as we'll see in the next 6 months. Nice lack of explanation there. In what way is it not a restoration of lost functionality?
what exactly is this fixing that was broken?
https://forums.eveonline.com/default.aspx?g=posts&t=118961
EvE = Everybody Vs. Everybody
- Qolde |
|

Chribba
Otherworld Enterprises Otherworld Empire
6938
|
Posted - 2013.01.18 07:24:00 -
[262] - Quote
Taking it out of context are we? http://evelocal.com/talk/160830667/160830669-160830680
Better trolling needed 
/c
|
|

Spugg Galdon
APOCALYPSE LEGION
268
|
Posted - 2013.01.18 07:29:00 -
[263] - Quote
Sounds great.
Only one piece of feedback.
Let me put up ISK as a reward to the opponent if they beat me. A kind of "mini bounty".
This could even be a two way thing. Where the opponent must also accept to put a "mini bounty" on themselves for the fight and the winner takes all. |

Schmata Bastanold
Black Rebel Rifter Club The Devil's Tattoo
555
|
Posted - 2013.01.18 07:48:00 -
[264] - Quote
Lex Lynn wrote: I realize the elitist attitude in this game is far more prevalent then most; however, for any game to survive you have to cater to an incoming class of players (beginners/noobs). As with anything in life, people will only do things they enjoy. Part of enjoying any game is learning. Learning takes practice. Any way that a game can facilitate that learning is a plus for the community as a whole. Don't be afraid to help those less knowledgeable then yourself; including supporting systems that help new players learn.
My stance on this subject has nothing to do with being elitist.
You wanna pvp do it right way and there is only one right way to do it: doing it for real. Anything staged and with safety nets like game mechanics which will end fight at hull is artificial and has nothing to do with training pvp. Most of glorious fights are won deep in hull with flames burning bright and long trail of smoke your ship is producing when doing that last circle around opponent's wreck. Newbies have to know and understand that fight is not over until you have a shred of hull and locked target for your guns.
Catering to e-honour knights in shiny armors by creating rainbow bubbles around engagements will put off vets looking for good fights and teach newbies nothing.
FFS man, you are in RvB - as far as I know the only wardec that is burning for years and is excellent training for newbies. What more do you want? You wanna try new fit? Get a corpie and AGREE TO SHOOT ONLY TO HULL. How hard can it be? I am not my skills but... http://eveboard.com/pilot/Schmata_Bastanold |

Kronus101
Fem Fatal Security
11
|
Posted - 2013.01.18 08:05:00 -
[265] - Quote
http://cdn.memegenerator.net/instances/400x/33573357.jpg |

evXetwvi
FSPalm
0
|
Posted - 2013.01.18 08:30:00 -
[266] - Quote
Please replace the elfish swords icon with anything, it looks horrible, a revolvers will be good or skulls or anything, but please not those elfish swords!  |

Lamthara Lachesis
Emporio Amarr
13
|
Posted - 2013.01.18 09:33:00 -
[267] - Quote
Chribba wrote:I prefer mining lasers! No surprise huh?
maybe the challenge could be who's the fastest miner in the belt ("i depleted the Veldspar roid before you ahahah")
...ehm... ok  |

Rordan D'Kherr
Imperial Academy Amarr Empire
405
|
Posted - 2013.01.18 10:51:00 -
[268] - Quote
Shereza wrote:Rordan D'Kherr wrote: Because it weakens
- the purpose of wardecs, - the meaning of hisec vs. low /null and - the sandbox approach at all.
The purpose of war-decs is to engage in comparatively regulated small-scale PvP? Low-sec has real meaning and null-sec allows for random, limited-scale PvP without significant worries about wtfstomp battlegroups ruining the "fun" to work well? Adding options to a game limits its "sandbox" nature? Or are you suggesting that "creative workarounds" to bypass game mechanics is a good thing?
Talking about comparatively regulated small-scale PvP. In hisec. This is what confuses me really. Are we talking about the same game? _______________________________________ Don't be scared, because being afk is not a crime. |

Shereza
Center for Advanced Studies Gallente Federation
62
|
Posted - 2013.01.18 11:19:00 -
[269] - Quote
KrakizBad wrote:And the march to Theme Park Eve continues! Hey, why allow for random aggression when we can just institute a PVP flag? Heck, why do we need a global PVP flag when just an individual one would cause far less crying?
I dunno, maybe because that'd defeat the purpose of EVE being "PvP anytime anywhere?"
Tarpedo wrote:I can't believe my eyes: EVE is getting MMO features which was common like 10 years ago. And it's not even trumpeted like primary feature of yearly / named expansion. Now I expect to see following:
PvP arenas (with ship class and amount limits) ship cosmetics achievements (with cosmetic rewards) PvP ranks (with cosmetic rewards) housing
#1 Do'able, but only if there are NPC guards (something "tough, but fair" of course, it's low-sec, not high-sec) in low-sec and CONCORD in high-sec to provide consequences for people breaking the rules.
#2 Considerable. Just remember that cosmetic options increase the size of the client's resource files and the amount of things the art team needs to keep updated.
#3 No. Achievements do nothing but make people feel vaguely good about grinding, and I don't think that that's a particularly good thing for MMOs. Secondly achievements come with achievement whores and the mentality that achievements actually mean a damn thing. EVE doesn't need them.
#4 Again, I'm going to have to say no. There are way too many possibilities in EVE to make any sort of PvP ranking system anything but a laughable farce and subsequently a waste of developers' time and resources. Furthermore giving people even cosmetic rewards for gaming a meta-game inside a meta-game doesn't really strike me as a good idea.
#3 and #4 Another issue with the ideas is that, at least as currently suggested, they create something out of nothing. Who or what monitors achievements? Who or what hands out the rewards? Why are they handing out these rewards? Replace achievements with PvP ranks.
#5 We've already got that with the Captains' Quarters. If you want customizable player housing so that players can add a few knickknacks, some wall hangings, a throw rug, or a few stuffed animals to their CQ in a specific station then I can agree with that, but in order to do that CCP would have to do quite a bit of work ranging from more art assets to a method of placing the items in the CQ, when people are already complaining about CCP (apparently) not working on higher-(player-)priority items like PoSes.
Ris Dnalor wrote:honor is doing the right thing even though you're positively, absolutely sure you could get away with doing the wrong thing.
If you have to shackle people to get them to keep their word, honor has nothing do with it anymore.
Quite true, but there are two things to consider. Often the "honor" that involves dueling isn't real honor, it rarely ever has been even in literature, and the mechanics proposed here don't really force or shackle anyone in such a way as to prevent them from doing something dishonorable. You can just as easily gank someone after the CONCORD interdiction nullification time period has been lifted or have a friend do it for you with this system as you can without it.
No no, teasing, not trolling. It's a completely different thing. 
Schmata Bastanold wrote:You wanna pvp do it right way and there is only one right way to do it: doing it for real. Anything staged and with safety nets like game mechanics which will end fight at hull is artificial and has nothing to do with training pvp. Most of glorious fights are won deep in hull with flames burning bright and long trail of smoke your ship is producing when doing that last circle around opponent's wreck. Newbies have to know and understand that fight is not over until you have a shred of hull and locked target for your guns.
Catering to e-honour knights in shiny armors by creating rainbow bubbles around engagements will put off vets looking for good fights and teach newbies nothing.
FFS man, you are in RvB - as far as I know the only wardec that is burning for years and is excellent training for newbies. What more do you want? You wanna try new fit? Get a corpie and AGREE TO SHOOT ONLY TO HULL. How hard can it be?
Honestly, I don't see that there is any more "right way" in can flipping or joining the same corporation for two or players to have CONCORD-free high-sec PvP than there is with some sort of "CONCORD Interdiction Nullification Timer." There aren't even any limits like, "Only to 50% hull, man!" with a CINT.
As for "e-honour knights," does it really matter on any practical level? Idiots are going to be idiots regardless of whether or not there are game mechanics in place to codify their idiocy. All that I've read, and I can't guarantee I've read everything, posted is that there's a 5 minute CINT and that's it. No magical bubbles to protect the participants from outside interference, no mystical wormholes to instantly translate the fighters to secure Jovian space, and no, "You have reached 30% hull and must terminate combat. You have 30 seconds to comply." messaging. |

Colonel Xaven
Decadence. RAZOR Alliance
241
|
Posted - 2013.01.18 11:51:00 -
[270] - Quote
All the wishes for "pvp rules" and for reducing consequences amuse me.
www.facebook.com/RazorAlliance |
|

Roime
Shiva Furnace
1692
|
Posted - 2013.01.18 12:00:00 -
[271] - Quote
Some further development ideas:
- separate shards for the nasty PVP types - ship emotes - mounts for ships - use all the possible colours in all in-space assets - new race: Pandatards - disband corps and alliances and divide population into two realms, "Chaos" and "Good" - ISK could be called Gold - SP from killing rats - buff Paladin
-á- All I really wanted was to build a castle among the stars - |

Arec Bardwin
888
|
Posted - 2013.01.18 12:15:00 -
[272] - Quote
- Super cool PVP gear, that only can be bought with duel points and arena points, isn't destructible and doesn't drop as loot. |

Buzzmong
Aliastra Gallente Federation
231
|
Posted - 2013.01.18 12:32:00 -
[273] - Quote
The only objection to this which springs to mind is simply down to it being an official mechanism supporting dueling.
It's not an objection to the notion of dueling in EVE as that has existed for yonks, but I dunno, it just feels less like EVE when it's a proper official mechanism supporting high sec duels rather than the players using a related system in an unexpected way. |

Warp Planet6
Tribal Liberation Force Minmatar Republic
7
|
Posted - 2013.01.18 12:33:00 -
[274] - Quote
Idea of duels is fine.
In lowsec.
(You don't fight in the bar, you go outside ...) |

Moresco
I.D.I.O.T. Sev3rance
14
|
Posted - 2013.01.18 12:45:00 -
[275] - Quote
TL;DR all pages so maybe my suggestions have already been posted:
1. I wish for a separate option to block all duel convoes similar to chat convoes
2. For future releases for 1v1 duels you should think about an extra option for a real limited engagement, which disallow both participants being in a fleet (to avoid hidden fleetbooster) and punishing remote assistancers with a criminal flag instead of a suspect flag to guarantee a *real* 1v1 at least in high security space.
Just my 2 cents FuriousPig > You need to examine Minmatar ships bro. No kidding, I tried to Salvage one last night. Took me 20 cycles before the pilot convoed me and told me to stop it. |

Mascha Tzash
Royal Amarr Institute Amarr Empire
55
|
Posted - 2013.01.18 13:37:00 -
[276] - Quote
CCP Dolan wrote:Finally I can have truly honourable combat!
1v1 at the sun is now a real 1v1!
Will Off Grid Boosts (OGB) affect the ships involved? Does it make a real 1on1 if OGB is in effect? |

Shereza
Center for Advanced Studies Gallente Federation
62
|
Posted - 2013.01.18 14:00:00 -
[277] - Quote
Buzzmong wrote:The only objection to this which springs to mind is simply down to it being an official mechanism supporting dueling.
It's not an objection to the notion of dueling in EVE as that has existed for yonks, but I dunno, it just feels less like EVE when it's a proper official mechanism supporting high sec duels rather than the players using a related system in an unexpected way.
There's a difference between "allows for" and "supports." The current "CINC" timer really just allows for this the same way that mechanics abuse with jet cans (and let's face it, using mechanics in a way not intended by the developers is abuse no matter how harmless or harmful it is) used to.
There's one potential advantage to this sort of thing though. If there is a mechanic to either charge fees for engaging in dueling it would help reduce some of the isk floating around in the economy. Increase the cost of the fees based on system security and it will help push people towards lower-security systems. It might not push them into low-sec unless the fees are prohibitively high, but even with CONCORD intervention for "duel-busting" it'll give the offenders more time to act and get their jollies.
On a side note there's another option here for the people who want to avoid duel requests. Implement a fee similar to the CSPA charges for chatting with people who have them set. If someone really, really wants to pay 25m isk just to initiate a duel request with you, the fee is strictly for initiating the request and your acceptance of the duel request doesn't prevent the fee from being deducted from the aggressor's wallet, more power to them, but at 25m a pop I don't think you'd get very many.
These are things that the jet can mechanics (abuse) just didn't allow for. |

Rordan D'Kherr
Imperial Academy Amarr Empire
406
|
Posted - 2013.01.18 14:14:00 -
[278] - Quote
Mascha Tzash wrote: Does it make a real 1on1 if OGB is in effect?
Sure, why not?
_______________________________________ Don't be scared, because being afk is not a crime. |

Claire Raynor
NovaGear
44
|
Posted - 2013.01.18 14:20:00 -
[279] - Quote
Tarpedo wrote: I can't believe my eyes: EVE is getting MMO features which was common like 10 years ago. And it's not even trumpeted like primary feature of yearly / named expansion. Now I expect to see following:
PvP arenas (with ship class and amount limits) ship cosmetics achievements (with cosmetic rewards) PvP ranks (with cosmetic rewards) housing
Is interesting - because EvE does have PvP arenas and the rankings that go with that and indeed actual ships as prizes. The Alliance Tournaments.
Eve has achievements of a sort that no-one uses in terms of those certificates.
Also the killboards offer rankings that are dotted all over the internet. With the achievment / KM whoring that someone mentioned going hand-in-hand with that.
I know the post I've quoted was serious and shows nicely where we don't want EVE to go. And I agree. But those things proposed actually have an analogue already.
The last item - housing. Well - some of us do want to see WiS become more developed one day.
On Topic: With stealing from a can now flagging you as a target to everyone - it is difficult to replicate the ad-hoc high sec combat that used to happen.
But I guess what we are all saying here is that. . . Concord are a bit OP - perhaps we would like to see a less artificial differential between Hi-Sec and the rest of EVE. |

Bob Killan
Dzark Asylum
5
|
Posted - 2013.01.18 15:57:00 -
[280] - Quote
WOW, when do we get to fit
Tyrannical Gladiator's Autocannon's? Frostmourne's Plate Armor? Can I have a space Dragon to fly behind my ship? PETS FTW...... PLEASE dont stop at duels. We NEED battlegrounds..... Sack the economist why pay for him when we can follow the WOW model. Increase All ISK rewards by a factor of 10 every expansion and make everything 10 time more expensive then we have a real sence of progression. You could even increase the modifiers by a factor of 10 for every ship mod every expansion now we're talking, who would leave Eve if there spaceship just got 10x more powerful?????
Now isnt this a step backwards CCP??? Is the problem getting people to populate nullsec??? How will people that now have "safe" PvP in Empire be incentervised to go out to Null Sec.
Think you dropped the [Smart]bomb on this one.
Please no more crappy WOW crap in my spaceship game please |
|

Shereza
Center for Advanced Studies Gallente Federation
62
|
Posted - 2013.01.18 17:40:00 -
[281] - Quote
Bob Killan wrote:How will people that now have "safe" PvP in Empire be incentervised to go out to Null Sec.
The same way back when (counter)can-flipping was used to initiate "safe" PvP in high-sec.
Bob Killan wrote:Please no more crappy WOW crap in my spaceship game please
Right, because a five minute recurring CINT for easy, consensual dueling in high-sec is totally like World of Warcraft's dueling where there aren't repair bills, you can't die, the only way to get out of the duel is to leave the area or lose, and you can't heal (remote rep), buff (OGB), or attack (self-evident) the participants of said duel. 
Talk about your Wrath of the Fail King... |

Warp Planet6
Tribal Liberation Force Minmatar Republic
8
|
Posted - 2013.01.18 18:32:00 -
[282] - Quote
Shereza wrote:Bob Killan wrote:How will people that now have "safe" PvP in Empire be incentervised to go out to Null Sec. The same way back when (counter)can-flipping was used to initiate "safe" PvP in high-sec.
How pathetic. Better grow up and come to lowsec. |

Eric 'Swiftmind' Siraron
Center for Advanced Studies Gallente Federation
0
|
Posted - 2013.01.18 18:41:00 -
[283] - Quote
Sounds like a great addition.
I agree with these changes: -Auto decline duel request in my settings -Duel requests dont have keyboard hotkeys in case I accidently type something and agree to it -Change the sword logo -Track duel results separately from normal kills. Different evemail tag or what not. --áEric 'Swiftmind' Siraron A young idealist student in a crazed universe. |

Dalmont Delantee
Dropbears with Kebabs SpaceMonkey's Alliance
104
|
Posted - 2013.01.18 18:56:00 -
[284] - Quote
Malrock wrote:All fine for fun, but please, put under game client generic options a checkmark for auto declining all duel requests.
Thank You.
Agree totally, games that allow dueling has idiot **** kids trying to duel you all the time.
It should actually become set as auto decline so noobs don't get caught. |

Shereza
Center for Advanced Studies Gallente Federation
62
|
Posted - 2013.01.18 19:35:00 -
[285] - Quote
Warp Planet6 wrote:Shereza wrote:Bob Killan wrote:How will people that now have "safe" PvP in Empire be incentervised to go out to Null Sec. The same way back when (counter)can-flipping was used to initiate "safe" PvP in high-sec. How pathetic. Better grow up and come to lowsec. That duel mode is designed for the wrong sec space.
What parts of EVE other than high-sec have a police force which requires two (or more) consenting adults to jump though a step other than control+left-clicking -> F1-F8 in order to engage in consensual PvP? |

Ranger 1
Ranger Corp
3373
|
Posted - 2013.01.18 19:56:00 -
[286] - Quote
Warp Planet6 wrote:Idea of duels is fine.
In lowsec.
(You don't fight in the bar, you go outside ...) LOL, maybe where YOU live....  To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |

Ranger 1
Ranger Corp
3373
|
Posted - 2013.01.18 20:01:00 -
[287] - Quote
Eric 'Swiftmind' Siraron wrote:Sounds like a great addition.
I agree with these changes: -Auto decline duel request in my settings -Duel requests dont have keyboard hotkeys in case I accidently type something and agree to it -Change the sword logo -Track duel results separately from normal kills. Different evemail tag or what not. These are reasonable requests.
I'm not sure why some people are having trouble with the fact that thousands of these "duels" have happened every day in EvE for several years... and are popular with many pilots.
When game mechanics changed to make that lifestyle much more difficult (unintentionally) a new mechanic has been introduced to resolve the issue.
Losses still happen, pilots still end up in their clones... the only difference between this and regular PVP situations is that they are consensual (as they have always been with the old mechanic)... and as long as our normal options for non-consensual PVP are still in place there really isn't much to complain about. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |

Warp Planet6
Tribal Liberation Force Minmatar Republic
8
|
Posted - 2013.01.18 20:13:00 -
[288] - Quote
Shereza wrote:
What parts of EVE other than high-sec have a police force which requires two (or more) consenting adults to jump though a step other than control+left-clicking -> F1-F8 in order to engage in consensual PvP?
Lowsec has consensual pvp all over the place. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
593
|
Posted - 2013.01.18 20:27:00 -
[289] - Quote
Warp Planet6 wrote:Ranger 1 wrote: I'm not sure why some people are having trouble with the fact that thousands of these "duels" have happened every day in EvE for several years... and are popular with many pilots.
When game mechanics changed to make that lifestyle much more difficult (unintentionally) a new mechanic has been introduced to resolve the issue.
In my case I think any kind of restricted pvp or consensual pvp as an official game mechanic could lead to a weird direction that reminds me of MMOs that I do not want to play anymore. Eve is different because exactly of this point: open world, consequences and no such stuff like battlegrounds etc. This isn't battlegrounds as I understand them. These duels take place in the same open world and are open to the same undesired interference as any other activity. It in no way restricts your ability to act against a person outside of a duel either, nor does it remove the consequences for doing so. There is literally no loss or restriction here. Only a gain. |

Warp Planet6
Tribal Liberation Force Minmatar Republic
8
|
Posted - 2013.01.18 20:37:00 -
[290] - Quote
Tyberius Franklin wrote:Warp Planet6 wrote:Ranger 1 wrote: I'm not sure why some people are having trouble with the fact that thousands of these "duels" have happened every day in EvE for several years... and are popular with many pilots.
When game mechanics changed to make that lifestyle much more difficult (unintentionally) a new mechanic has been introduced to resolve the issue.
In my case I think any kind of restricted pvp or consensual pvp as an official game mechanic could lead to a weird direction that reminds me of MMOs that I do not want to play anymore. Eve is different because exactly of this point: open world, consequences and no such stuff like battlegrounds etc. This isn't battlegrounds as I understand them. These duels take place in the same open world and are open to the same undesired interference as any other activity. It in no way restricts your ability to act against a person outside of a duel either, nor does it remove the consequences for doing so. There is literally no loss or restriction here. Only a gain.
Agreed, if kept at a level as is and this mechanic won't grow to an arena bubble. I see several requests for exavtly that only in this thread. I bet there are more in the F&I section, just can't search now. |
|

Thecla Elarik
Blue Republic RvB - BLUE Republic
16
|
Posted - 2013.01.18 20:45:00 -
[291] - Quote
Malrock wrote:a checkmark for auto declining all duel requests
re-hashing the need for this |

Ibeau Renoir
Hoplite Brigade
76
|
Posted - 2013.01.18 20:52:00 -
[292] - Quote
Praxis Ginimic wrote:The most of us seem to agree that high sec is working as intended and that null is some how broken. So we get dueling and no new poses? That's like complaining that you're wasting time on a short hill walk when you really want to climb all the Himalayas. Ceci n'est pas un sig. |

Ibeau Renoir
Hoplite Brigade
76
|
Posted - 2013.01.18 21:03:00 -
[293] - Quote
I'm not sure how assistance interacts with this for larger fights than 1v1.
Example: A and B want a 2v2 with X and Y. A challenges X and Y, B challenges X and Y, all challenges accepted. So there are limited engagements A <-> X, A <-> Y, B <-> X and B <-> Y.
They warp to a save spot and start shooting. Then A reps B.
What happens? Does A get suspect-flagged for interfering with a limited engagement? Ceci n'est pas un sig. |

Kalenn Istarion
Northstar Cabal Fatal Ascension
4
|
Posted - 2013.01.18 21:38:00 -
[294] - Quote
Two step wrote:To all the folks posting here and POSes, please stop. This has nothing at all to do with the POS system, until I can challenge another POS to a duel.
^^ Feature idea right here. Time to revamp POSes to allow for structure duels (and make them not ****).
I'm not a hi-sec battle specialist, but taking Ibeau's point a different way, let's say A duels B, and A's logistics alt C starts a duel with A, which A accepts. C can then rep A without a suspect flag, but C is not in a duel with B, so is not a legal target. This takes us back to exactly what was happening with neutral logi before all the changes to Crimewatch, doesn't it? Try Harder. |

Haifisch Zahne
Hraka Manufacture GmbH
193
|
Posted - 2013.01.18 21:49:00 -
[295] - Quote
Don't know if this was mentioned, I came a day or so late to the discussion and there are now 13 pages of comments, ... but it would be nice if there was a mechanic where one could specifically request a one-on-one duel and *not* a one-on-you-and-everyone-you-know-who-will-remote-rep-you-across-grid-and-apply-massive-dps-as-they-swarm-from-the-station-on-your-sorry-tush-unawares.
Simple checkbox for an actual strict one-on-one, which Concord would enforce. |

Sven Viko VIkolander
Blue Republic RvB - BLUE Republic
34
|
Posted - 2013.01.18 22:27:00 -
[296] - Quote
Sugar Kyle wrote:Someone asked earlier about displaying the won duels. I'd like to expand upon the concept of persistent information with duels to something like a character sheet entry (win/loss/duel) or maybe something on the kill report or even a notification sent.
The reason is for corporations like my own. One of the only rules we have is that you honor 1v1s or you will be kicked. If you don't want to honor it, don't take it and just kill them normally. I've had to go through chat logs before to figure out if the 1v1 was accepted or not when complaints have been made. It'd be nice to have a simple 'you said yes' notification to work off of.
If they can be honorable let us hold them to their honor?
I like this idea. MOAR STATS MOAR STATS RAWR is what I say. |

Arronicus
Vintas Industries Mistakes Were Made.
107
|
Posted - 2013.01.18 22:48:00 -
[297] - Quote
Now please add battlegrounds, so we can take pvp further away from sporadic pvp areas, and put it into ruled and regulated areas, making the rest of Eve even more stagant.
Two thumbs way down here guys. |

Warp Planet6
Tribal Liberation Force Minmatar Republic
9
|
Posted - 2013.01.18 22:53:00 -
[298] - Quote
Haifisch Zahne wrote: It would be nice if there was a mechanic where one could specifically request a one-vs-one duel and *not* a one-and-everyone-they-know-who-will-remote-rep-them-across-grid-and-whose-friends-will-apply-massive-dps-as-they-swarm-from-the-station-vs-one-sorry-shmuck.
Not sure what the purpose of that kind of "pvp" is. e-peen? mine larger than yours? I pvp because stuff needs to explode and people need to crty about horrible losses to proceed. If someone calls his friends, that's bad, yes. Next time I will do better (instead of demanding a button). |

Lord Leftfield
The Society Calyxes
81
|
Posted - 2013.01.18 23:37:00 -
[299] - Quote
I've compiled a list over stuff that people have mentioned, and given others a spin of my own. General stuff I feel is important. 
- Auto reject option is required for non combatents
- Text rewrite please, no need for the huge timer. Maybe something more in the likes of the sessiontimer.
- Better image of sword, and smaller box for a less annoying popup.
- Anychance accepting duel would remove applied fleet bonuses? Alot of turnament people would be very pleased by such an small detail :)
- Stats and such for the lads that like to duel, so they show their e-peen when ever they feel it, could work like medals etc etc
- Repping a duelist should cause a suspect flag, and attacking a suspect that reps a duelist, should not cause a le, but direct suspect status.
- Awsome sound to intitiate the start of the duel.
- Imo it should be allowed to kill the pod legally, if you can catch it. Its a duel to death ofc..
 - Flagging the KM, to make it show as a result from dueling.
- Enable the popup to be minimized.
LL Life is just a 420 all the way home :) Please give me more of that chocolate brew!!
|

Shereza
Center for Advanced Studies Gallente Federation
62
|
Posted - 2013.01.19 00:31:00 -
[300] - Quote
Warp Planet6 wrote:Shereza wrote:
What parts of EVE other than high-sec have a police force which requires two (or more) consenting adults to jump though a step other than control+left-clicking -> F1-F8 in order to engage in consensual PvP?
Lowsec has consensual pvp all over the place. Yeah, risky and stuff and not for the kids 
Where in low-sec is there a police force which requires two (or more) consenting adults to jump though a step other than control+left-clicking -> F1-F8 in order to engage in consensual PvP? |
|

Verlaine Glariant
Amphysvena
16
|
Posted - 2013.01.19 01:50:00 -
[301] - Quote
James Amril-Kesh wrote:CCP Dolan wrote:Finally I can have truly honourable combat!
1v1 at the sun is now a real 1v1! Yeah, because you couldn't 1v1 with the current mechanics.  Not in hi-sec. No.
www.amphysvena.org |

Haifisch Zahne
Hraka Manufacture GmbH
193
|
Posted - 2013.01.19 02:21:00 -
[302] - Quote
It is a valid option.
Sorry you can't accept what others want.
Warp Planet6 wrote:Haifisch Zahne wrote: It would be nice if there was a mechanic where one could specifically request a one-vs-one duel and *not* a one-and-everyone-they-know-who-will-remote-rep-them-across-grid-and-whose-friends-will-apply-massive-dps-as-they-swarm-from-the-station-vs-one-sorry-shmuck.
Not sure what the purpose of that kind of "pvp" is. e-peen? mine larger than yours? I pvp because stuff needs to explode and people need to crty about horrible losses to proceed. If someone calls his friends, that's bad, yes. Next time I will do better (instead of demanding a button).
|

Mars Theran
Red Rogue Squadron
1600
|
Posted - 2013.01.19 02:33:00 -
[303] - Quote
Well, it was bound to happen sometime I suppose. o.O zubzubzubzubzubzubzubzub |

Mars Theran
Red Rogue Squadron
1600
|
Posted - 2013.01.19 02:39:00 -
[304] - Quote
oh.. also.. maybe I'll actually have half a chance to win a fight.. not!! lol Sad part is, dueling will be accompanied by unchallenged remote reppers and assistance because nobody ever chalkenges them
Honestly, I haven't figured out yet whether Highsec players around stations that have these sort of activities are just bored, uninterested, apathetic, or .. on the opposite side. Clearly, the last possibility has the greatest possibility of being the correct answer; esle, why would they be hanging around outside the station watching the games to begin with. Clearly, they are evil observators!!   zubzubzubzubzubzubzubzub |

Tyberius Franklin
Federal Navy Academy Gallente Federation
594
|
Posted - 2013.01.19 04:14:00 -
[305] - Quote
Mars Theran wrote:oh.. also.. maybe I'll actually have half a chance to win a fight.. not!! lol Sad part is, dueling will be accompanied by unchallenged remote reppers and assistance because nobody ever chalkenges them Honestly, I haven't figured out yet whether Highsec players around stations that have these sort of activities are just bored, uninterested, apathetic, or .. on the opposite side. Clearly, the last possibility has the greatest possibility of being the correct answer; esle, why would they be hanging around outside the station watching the games to begin with. Clearly, they are evil observators!!   Question: Since this uses the limited engagement system and that flags neutral RR as suspect does that not mean that you can have "honor assurance" backup on standby? |

bufnitza calatoare
Nex Angelus. Unclaimed.
56
|
Posted - 2013.01.19 05:03:00 -
[306] - Quote
Tippia wrote:Maxpie wrote:You do realize that the 'slippery slope fallacy' argument does not somehow mean that it is now impossible that the feared result can never come about. GǪit just means that connecting event A and event B is irrational and lacks logic. SlapNuts wrote:Allowing dueling just makes me think OMG this is WoW Why is that? Have you been confusing EVE with WoW for long? I've been playing this game for more than half its lifetime and never confused the two in spite of EVE allowing duels all that timeGǪ Rordan D'Kherr wrote:It's not the announced mechanic that is bad, get it. It's the growing demand and thus the chance of a weird direction to MMO arena stuff. Seeing as how the Gǣgrowing demandGǥ was a demand for restoration of lost functionality, there is no change in directionGǪ or indeed any growing demand to begin with. GǪwhich is why I keep returning to the same question: why is it that people are so upset with the restoration of lost mechanics?
if you even for a fraction of a moment think that 1v1 is restoring a lost mechanic, then you cant be looking forward to tomorrow as you seem to be getting dumber by the day.
there has been ZERO 1v1 in eve since can agro came out. 1v1 as you think it used to be was more or less a gentleman's agreement.
|

subtle turtle
In Exile.
97
|
Posted - 2013.01.19 05:10:00 -
[307] - Quote
I have to say, I am not a fan of instanced PVP in Eve. The appeal of Eve, to me, is that PVP is an unknown quantity. When I go into a fight, I don't necessarily know what my opponent is going to do, what support they have (unless I have taken precautions to scout), and what the expected outcome will be. This adds risk to my experience, and while one could argue that the "duel" system still hold this risk to some level, it is just a step in the "dumbing down" of Eve PVP.
Eve is the only MMO that I know of where PVP really MATTERS. I PVP for space, for war, for friendship and for animosity. This is what is unique in Eve, PVP is the most critical part of the ongoing narrative designed and written by the players. While there are "casual" PVP opportunities in Eve, like RVB, these are also designed and driven by the players, not by a game mechanic. I worry that the implementation of a game mechanic that encourages sanctioned, "instanced" PVP erodes the heart of Eve, which is that space is dangerous, lawless in places, and PVP is NOT consensual, it is a mandatory part of the game. Even though the other aspects of PVP will remain, this mechanic dilutes it, and in doing so, risks diluting the thing that makes Eve special to me, that keeps me coming back for more.
I for one think this mechanic does not fit into the story or spirit of Eve, and I would not like to see it implemented. |

Shereza
Center for Advanced Studies Gallente Federation
62
|
Posted - 2013.01.19 06:33:00 -
[308] - Quote
Mars Theran wrote:oh.. also.. maybe I'll actually have half a chance to win a fight.. not!! lol Sad part is, dueling will be accompanied by unchallenged remote reppers and assistance because nobody ever chalkenges them
If remote repping someone flags them as a legitimate target yet nobody shoots at them for it it could be a problem, sure, but the solution is simple. Anyone interfering with the "duel" gets CONCORDokened. The precedent's already there with engaging in quasi-PvP by repping rats resulting in CONCORD nuking you.
Mars Theran wrote:Honestly, I haven't figured out yet whether Highsec players around stations that have these sort of activities are just bored, uninterested, apathetic, or .. on the opposite side. Clearly, the last possibility has the greatest possibility of being the correct answer; esle, why would they be hanging around outside the station watching the games to begin with. Clearly, they are evil observators!!  
It's just part of sandbox play styles. People will find their niche in it somewhere. That's something a lot of these anti-dueling "I don't WoWna theme park MMO" types whining (as opposed to constructively discussing) against the changes seem to forget.
I mean I personally don't care for dueling, in fact I'd go as far as to say I think that most duelists have serious brain problems which, given some of my issues, says something, but I'm for anything that adds choice, options, and variety to the game while maintaining in-game realism. The fact that you can pay CONCORD to look the other way when engaging in high-sec wars but not when engaging in smaller-scale fighting is very unrealistic to me.
If people want dueling: #1 All parties must pay a fee to CONCORD. #2 Interference by attacking or repping results in a CONCORD response. #3 Dueling must take place a minimum of 100,000km from the nearest station. #4 Currently gambling can be done the same way banking is done, via in-game player-run institutions. At a later date CCP always has the option of creating "gambling contracts" if necessary or desired. #5 All duelists are forced out of their current fleets, into fleets with each side as Leadership skills allow, and locked their until the CINT ends. #6 A simple, easy to use "Block dueling requests" option is available so I don't have to deal with any of that crap.
I'll be happy with those six, simple things even though I'll never use the system, excepting for #6 of course. 
subtle turtle wrote:I have to say, I am not a fan of instanced PVP in Eve. The appeal of Eve, to me, is that PVP is an unknown quantity. When I go into a fight, I don't necessarily know what my opponent is going to do, what support they have (unless I have taken precautions to scout), and what the expected outcome will be. This adds risk to my experience, and while one could argue that the "duel" system still hold this risk to some level, it is just a step in the "dumbing down" of Eve PVP.
The catch is that "dueling" has been around in one form or another for years now and it really hasn't "dumbed down" PvP in EVE at all. On top of that the proposed changes don't really make PvP any more of a known quantity than it already is. You won't know what a ship is packing unless you scan it, it won't prevent outside interference, and it will provide consequences for (most of) said outside interference.
I honestly don't see that making an official CINT makes a practical difference in EVE. It might eliminate the "risk" that used to be involved can jerking, but it's not like it suddenly turns high-sec PvP into a painless, magical storytime adventure. |

Warp Planet6
Tribal Liberation Force Minmatar Republic
10
|
Posted - 2013.01.19 09:01:00 -
[309] - Quote
Shereza wrote:Warp Planet6 wrote:Shereza wrote:
What parts of EVE other than high-sec have a police force which requires two (or more) consenting adults to jump though a step other than control+left-clicking -> F1-F8 in order to engage in consensual PvP?
Lowsec has consensual pvp all over the place. Yeah, risky and stuff and not for the kids  Where in low-sec is there a police force which requires two (or more) consenting adults to jump though a step other than control+left-clicking -> F1-F8 in order to engage in consensual PvP?
Not sure what you try to tell me. There are no "police forces" in lowsec besides our beloved sentries - which makes pvp possible. |

Ribikoka
Royal Amarr Institute Amarr Empire
370
|
Posted - 2013.01.19 10:23:00 -
[310] - Quote
Bad idea if the settings panel wont be include an option to block all duel availability, because in FW, high sec war,gankers etc will be spamming with duel panel the enemies. So, dear CCP give an option to "block all duel" function.
|
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Shereza
Center for Advanced Studies Gallente Federation
62
|
Posted - 2013.01.19 11:01:00 -
[311] - Quote
Warp Planet6 wrote:Shereza wrote:Where in low-sec is there a police force which requires two (or more) consenting adults to jump though a step other than control+left-clicking -> F1-F8 in order to engage in consensual PvP? Not sure what you try to tell me. There are no "police forces" in lowsec besides our beloved sentries - which makes pvp possible.
Warp Planet6 wrote:How pathetic. Better grow up and come to lowsec. That duel mode is designed for the wrong sec space.
I'm simply trying to ascertain just why exactly you feel that a CINT is applicable to or appropriate for low or null-sec. So far you haven't really backed up that statement. In fact your statements are going more to the opposite direction, that a CINT is neither applicable to nor appropriate for low/null-sec.
You're welcome to your opinion of course, but when you're in water it's rather hard to make it more wet. |

Colonel Xaven
Decadence. RAZOR Alliance
242
|
Posted - 2013.01.19 11:26:00 -
[312] - Quote
Not sure, but I guess she means that hisec is not for pvp (besides ganking and war decs ofc) - and I agree. People are just worried about the direction this duel stuff goes as it makes hisec even more valuable pvp-wise, which is a weird way in order to encourage pvp in low and null (aka fundamental design of security levels).
Not sure what a cint is though. Didn't find it in any dev blog.
www.facebook.com/RazorAlliance |

Shereza
Center for Advanced Studies Gallente Federation
62
|
Posted - 2013.01.19 12:15:00 -
[313] - Quote
Colonel Xaven wrote:Not sure, but I guess she means that hisec is not for pvp (besides ganking and war decs ofc) - and I agree. People are just worried about the direction this duel stuff goes as it makes hisec even more valuable pvp-wise, which is a weird way in order to encourage pvp in low and null (aka fundamental design of security levels).
I can see your point, but I don't see why it's an issue now. "Dueling" wasn't much of a factor when it was, for all intents and purposes, based around mechanics abuse so I don't see that it would be much of a factor if it becomes a "legitimate" mechanic. Likewise I don't even really see any major population shifts caused by it. Some disenchanted solo PvP'ers might move to high-sec to "duel" and some carebear'ish types might realize PvP isn't so bad and either move to low/null-sec or go on roams, but it'll likely break even in the end.
The real issue with PvP in low and null-sec isn't "dueling" in high-sec, it's that low and null-sec aren't attractive enough for a lot of non-PvP'ers. If official "dueling" drew off a large number of low/null-sec pilots into becoming high-sec quasi-carebears then the real problem isn't dueling, it's that low/null-sec isn't attractive enough.
Colonel Xaven wrote:Not sure what a cint is though. Didn't find it in any dev blog.
CONCORD Intervention Nullification Timer
I got tired years ago of people making up their own acronyms and expecting me to know what they mean so rather than continue being annoyed I decided to join them. As such e(ffective)DPS and r(aw)DPS are now part of my ship-based posting repertoire, I routinely use MW2 for MechWarrior 2 in any conversation where someone is almost certain to wonder why I'm bringing Modern Warfare 2 into it, and I decided to coin CINT as an easy way of describing what CCP is planning on implementing.
I mean nobody else was doing it, so... /shrugs.  |

Colonel Xaven
Decadence. RAZOR Alliance
242
|
Posted - 2013.01.19 12:42:00 -
[314] - Quote
Shereza wrote:I can see your point, but I don't see why it's an issue now.
There is actually no issue. Yet.
As long as CCP keeps that duel mode not as an excuse to expand the idea towards arenas / battlegrounds etc. If that doesn't happen to this game, I will never talk about it again.
Shereza wrote: The real issue with PvP in low and null-sec isn't "dueling" in high-sec, it's that low and null-sec aren't attractive enough for a lot of non-PvP'ers. If official "dueling" drew off a large number of low/null-sec pilots into becoming high-sec quasi-carebears then the real problem isn't dueling, it's that low/null-sec isn't attractive enough.
That's true, but I cannot see the purpose of making hisec even more attractive (now towards people with pvp intentions) rather than trying to keep / shift pvp people in the designated sec spaces as this was (is?) the original game design of hi / low / null.
www.facebook.com/RazorAlliance |

Hazen Koraka
HK Enterprises
175
|
Posted - 2013.01.19 13:36:00 -
[315] - Quote
Late on the reply, but to the OP Nice Work! A cool feature to have, should save a lot of minor niggles in game! :)  Exploration is Random. Random is Random... or is it?! http://docs.python.org/2/library/random.html |

Shereza
Center for Advanced Studies Gallente Federation
63
|
Posted - 2013.01.19 16:58:00 -
[316] - Quote
Colonel Xaven wrote:As long as CCP keeps that duel mode not as an excuse to expand the idea towards arenas / battlegrounds etc.
"Battlegrounds" really already exist in EVE both in the form of wardecs and faction warfare. Likewise arenas are also in EVE to a degree with the alliance tournaments. Hosting those "battlegrounds" in high-sec won't work very well of course, but "arenas" are a somewhat different matter.
If they were designed right "arenas" might actually be a good thing. Run high-sec frigate/destroyer-based arenas like sporting events. Multiple teams, multiple matches across the season, spiffy trophies for the winner, and lots of repair bills for the people who really screw the pooch. Outside of high-sec things could be ramped up to include cruisers and battlecruisers in low-sec "arenas" and battleships in null-sec "arenas" along with correspondingly better rewards for the season champions.
It would have the effect of making high-sec PvP "better," but at the same time it would provide better rewards farther down the line. Toss in better security (such as CINTs of a sort for the "security" people so that they can gank people who didn't buy "tickets" on sight) in high-sec versus being able to bet on matches in low/null-sec and, for s**** & giggles hot-dropping a match that didn't go your way like a soccer-based riot and quite a few possibilities will be covered.
Would arenas that range from glorified sports in high-sec to pay-per-view deathmatches with bookies in null/low-sec really be such a bad thing in the long run?
Colonel Xaven wrote:That's true, but I cannot see the purpose of making hisec even more attractive (now towards people with pvp intentions) rather than trying to keep / shift pvp people in the designated sec spaces as this was (is?) the original game design of hi / low / null.
I don't expect it's much to do with making high-sec look more attractive than it is about giving players options, and in this case I expect that the number of carebears in high-sec who might spend more time in low-sec if "dueling" helps them get over their fears of PvP is larger than the number of 1v1 PvP types who might spend more time in high-sec for "dueling."
____
On an aside I have to ask, why do so many people insist that adding more options to the game, options that should already be there if only because by human nature the people of New Eden would have created them already, would result in the game turning into a WoW clone or a "theme park" MMO? If they're poorly implemented features < cough>captainsquarters< /cough> they will most definitely have an overall detrimental effect on the game, but what if they were done well?
For all that EVE Online is a sandbox MMO it sure seems like a lot of the players don't like to think outside of the box when it comes to what they feel the developers should and should not be allowed to do with their own game. It's good to have an active community, but it's not so good when so much of it is devoted to shooting down any idea that adds more structures/constructs to the game instead of stopping and thinking of and then suggesting ideas to make these structures/constructs beneficial to the game as a whole as said people see it.
|

Colonel Xaven
Decadence. RAZOR Alliance
242
|
Posted - 2013.01.19 17:33:00 -
[317] - Quote
Shereza wrote: If they were designed right "arenas" might actually be a good thing.
Actually not as it is the opposite of what Eve is today.
www.facebook.com/RazorAlliance |

Shereza
Center for Advanced Studies Gallente Federation
64
|
Posted - 2013.01.19 18:01:00 -
[318] - Quote
Colonel Xaven wrote: We have a different view onto Eve. I know Eve since 2007 as an open, harsh, cruel etc. game without any mercy.
It doesn't need achievements, unlocks, superunlocks, points, colorful bling bling etc. to attract the people who actually find their own enjoyable way.
Creating PvP-based (blood)sport events would fit the EVE I've been playing since 2006 without adding anything you don't think it needs.
Colonel Xaven wrote: They don't claim that it would, they are afraid that it could. Difference.
In voicing their fears some of those people have come so close to sounding like they're claiming those things will happen that I can't tell the difference. 
Colonel Xaven wrote: Please keep urself short next time.
I could remove two out of every three words, but I don't think that would help.  |

Sugar Kyle
The humbleless Crew Capital Punishment.
206
|
Posted - 2013.01.20 01:06:00 -
[319] - Quote
The point where the mechanic derails from being a changed aspect of what was there to the unplesant land of arenas and sessions is when people start asking for NPCs to come in and make sure the duel itself is as they see it should be. That would be terrible. That is also not what is being suggested here.
This allows people to pew each other in high sec without going suspect to everyone. Just as can flipping did before. Only now the corporation can not warp in and WTFBBQ the person that accepted the challenge. It also means that both parties can select their range and decide who gets to start first and such things. That's it.
I'd really like to see the kill mails marked on this. Tilde soaked words from something kinda like a pirate. |

bufnitza calatoare
Nex Angelus. Unclaimed.
58
|
Posted - 2013.01.20 08:28:00 -
[320] - Quote
Sugar Kyle wrote:The point where the mechanic derails from being a changed aspect of what was there to the unplesant land of arenas and sessions is when people start asking for NPCs to come in and make sure the duel itself is as they see it should be. That would be terrible. That is also not what is being suggested here.
This allows people to pew each other in high sec without going suspect to everyone. Just as can flipping did before. Only now the corporation can not warp in and WTFBBQ the person that accepted the challenge. It also means that both parties can select their range and decide who gets to start first and such things. That's it.
I'd really like to see the kill mails marked on this.
what is gonna happen is... people promising duels when one of them reaches low armour or their shield tank breaks. they are to disengage.
honest people will respect it. others wont and will count on the other pilot being honest. |
|

Haifisch Zahne
Hraka Manufacture GmbH
193
|
Posted - 2013.01.20 08:31:00 -
[321] - Quote
Haven't gotten around to reading all the previous posts, but was there a suggestion to add the ability to "wager"?
Thus, rather than fighting over garbage cans (sorry, jet cans) with one unit of ammo or trit, one might wager over a PLEX, for example, to make things "interesting".
However, again, I think a "duel" is only valid if there can be an option for strictly only two parties to be involved, enforced server-side, especially if there is wagering. |

Sugar Kyle
The humbleless Crew Capital Punishment.
206
|
Posted - 2013.01.20 10:18:00 -
[322] - Quote
Haifisch Zahne wrote:However, again, I think a "duel" is only valid if there can be an option for strictly only two parties to be involved, enforced server-side, especially if there is wagering.
Players control all the gambling in game now. They should do their best to create and control this environment as well. Asking CCP to impliment "Honor" NPCs is not the path to take. Next, chastity belts?
Tilde soaked words from something kinda like a pirate. |

Shereza
Center for Advanced Studies Gallente Federation
65
|
Posted - 2013.01.20 11:24:00 -
[323] - Quote
bufnitza calatoare wrote: what is gonna happen is... people promising duels when one of them reaches low armour or their shield tank breaks. they are to disengage.
honest people will respect it. others wont and will count on the other pilot being honest.
Which is pretty much how intra-corporation PvP is and how can-flip duels used to be. No real change there that I see.
Sugar Kyle wrote:Haifisch Zahne wrote:However, again, I think a "duel" is only valid if there can be an option for strictly only two parties to be involved, enforced server-side, especially if there is wagering. Players control all the gambling in game now. They should do their best to create and control this environment as well. Asking CCP to impliment "Honor" NPCs is not the path to take. Next, chastity belts?
Honestly, I agree that at least as far as high-sec is concerned nothing more than the CINT is needed. I also think that you should have to pay a CONCORD fee to obtain that CINT. You have to pay to war-dec a corporation so you might as well pay to, for all intents and purposes, war-dec a person.
That said I do think that there can be room in low and null-sec for some NPC-based additions based on the dueling idea. Create some low and null-sec duel sites in NPC-controlled space, locate them in deadspace, establish a bookie NPC loyal to the faction in control of that space with guards on the entrance acceleration gate to keep out people with standings lower than -2.0 with that faction, and work from there. They would also, of course, pay out the total pay-in to the people who bet on the winner(s) as a percentage of their "side's" pay-in, less bookie fees of course. IOW if 10 people bet 10m apiece on person A while 20 people bet 10m on person B if person A wins the first ten people get 30m apiece less the bookie's fees, say 15%.
The kicker should be that bookies should discriminate based on standings and have an upper limit on the betting. Say 1m/integer of standing in low-sec and 5m in null-sec. This would keep the upper limit of the bets you could place on a given duel at 50m and then only if you have 10.0 standing with the local (NPC) goons. If that weren't enough the NPCs are just their to protect their interests.
Shoot people with sufficiently negative standing with that faction, shoot people who attack the bookie or guardian NPCs, and otherwise ignore everything else that players do. If one side has a bunch of catalysts warp in to gank the other side so be it, s*** happens. If the people who lost their bets start trying to gank those who won them after the duel then so be it, it's not the concern of the NPCs. If people shoot the bookie, well, they (probably) lose their ships to a bunch of dangerous NPCs with crap loot drops, earn a hefty standings penalty, and if the bookie dies all bets are lost. Yes, that really does open up NPC gambling sites to douche-baggery.
Players will, of course, be free to run their own gambling sites anytime anywhere and other players will be able to use them without restriction as well. In point of fact if people wanted to gamble without grinding standings or the 10.0 caps they would have to use player-run sites.
Again, it's not something I'd personally use, but the idea has two, in my opinion potentially significant, benefits for EVE Online. First and foremost it can help funnel isk out of the economy. Secondly it helps boost the level of NPC life in the game. The more active and interactive NPCs are in EVE the more real the galaxy becomes. This method of accomplishing both goals benefits low-sec more than high-sec and null-sec most of all while putting sufficient enough restrictions on NPC-based activities to make PC-based activities more attractive to many if not most players. It also does nothing to eliminate risk, merely to provide consequences and then only if you fiddle with the NPCs themselves. |

ColdCutz
Frigonometry
75
|
Posted - 2013.01.20 11:39:00 -
[324] - Quote
Now that's a mighty fine shindig. |

Mars Theran
Red Rogue Squadron
1602
|
Posted - 2013.01.20 20:24:00 -
[325] - Quote
Schmata Bastanold wrote:While you at it you should also add magic bullets that won't damage hull and all scrubs from WOW will love you. My gawd, game mechanics supporting e-honour is what Eve really needs right now 
..but, if you read it, it doesn't really. It just removes the need for someone to be a suspect, prior to being able to legally attack them in Highsec. It's a UI Jetcan of sorts.
That said, I hate to say it, but it does sound rather corny.  zubzubzubzubzubzubzubzub |

Haifisch Zahne
Hraka Manufacture GmbH
193
|
Posted - 2013.01.20 20:34:00 -
[326] - Quote
Players control gambling? You are joking, right? I bet I can destroy your ship in a duel. I win. Now, pay up. What, no?!
I put 1 PLEX into the "wager box" for a duel. You accept the wager, putting up 1 PLEX on your side. I win. You lose 1 PLEX which the server gives me (although where is an interesting question).
To get down to brass tacks, CCP at Fanfest said that they were looking down the road at gambling matches for PvP. They also suggested the possibility that spectators could bet on the outcome, similar to boxing matches for example.
However, I can't see how the analogy of boxing matches holds up if someone can come down and shoot the boxer they didn't bet on. At least as an OPTION.
To just take a stab at this, here are some rough thoughts:
Many here are in FW, and they have their own specific concerns and interests. I can't say I see much use for duels on their part. They already have *lots* of targets, win nice shiny, and as they are in low-sec, they are relatively unburdened with restrictions on combat. As such, I can't see their input is relevant to the discussion as their use case scenario is not applicable to the situation at hand.
The null-sec alliances and roaming fleets have their own concerns and interests. and I can see little use for them of duels unless it is for tournaments (probably with betting).
The usefulness of duels is for principally for high-sec PvP. A form of wagering (enforced by the server) would be "fun" and "interesting". As an OPTION.
Some have expressed concerns about the "sandbox within a sandbox" aspect of private "gladiator arenas". Well, frankly, there already is a "sandbox within a sandbox" concept in Eve: the deadspace room. If on accepting a duel, the two (or more) consenting parties were wisked away to a deadspace room-- with the option to warp in at some distance perhaps. To allow the possibility of uninvited intruders, there could be the option to be able to scan down the duelists... or not.
I can't see why so many people have their panties in a bunch about giving some players an OPTION.
Sugar Kyle wrote:Haifisch Zahne wrote:However, again, I think a "duel" is only valid if there can be an option for strictly only two parties to be involved, enforced server-side, especially if there is wagering. Players control all the gambling in game now. They should do their best to create and control this environment as well. Asking CCP to impliment "Honor" NPCs is not the path to take. Next, chastity belts? |

Alayna Le'line
Battery Acid Skinny Dippers
71
|
Posted - 2013.01.20 20:39:00 -
[327] - Quote
Rek Seven wrote:Nice feature. You could record stats of someones dueling history so they can display it on their character sheet with pride.
No, just...no. If you want stats use an external killboard, we don't need this kind of egotripping promoted with ingame mechanics (there's already external killboards for that). If you want arena combat with an arena ladder etc, well you know where we'd send you. |

Remiel Pollard
Aliastra Gallente Federation
1291
|
Posted - 2013.01.20 23:13:00 -
[328] - Quote
I, for one, am looking forward to this. You don't scare me. I've been to Jita. |

Garai Nolen
Xyjax
0
|
Posted - 2013.01.21 02:26:00 -
[329] - Quote
Namagon wrote:As no one else mentioned it
OFF GRID BOOSTS
disable them while dueling or something - its not honourable to cheat as many do now.
I like the idea, but how it works in Eve is often different kettle of fish
In the CSM notes they stated pretty clearly that they want to get rid of off grid boosts but it's a technical challenge. They appear to be looking to tie this into their planned changes for fleet boosts in general.
EDIT: Yeah, page 49...
Quote:Seleene brought up the topic of off-grid boosting, and Fozzie responded that technical limitations were the only reason it continued to exist. Fozzie could not comment on when this issue would be resolved and stated that GÇ£one day Veritas will come up to me and say GÇÿhey I fixed off-grid boostingGÇÖGÇ¥, but he had no idea on a potential timeframe for this sort of miracle. Elise emphasized that while off-grid boosting was an issue, just the simple way that bonuses are applied in a fleet is flawed. |

bufnitza calatoare
Nex Angelus. Unclaimed.
58
|
Posted - 2013.01.21 03:14:00 -
[330] - Quote
Namagon wrote:As no one else mentioned it
OFF GRID BOOSTS
disable them while dueling or something - its not honourable to cheat as many do now.
I like the idea, but how it works in Eve is often different kettle of fish
its not cheating. its a legit game mechanic. and when ccp nerfs ogb, they do it for everyone. incursions and wh pilots will feel the pain too. not to mention the null sec bears.
adapt and get one ya self. oh and have a alt boostin you wont change even if they do change it...
I challenge someone in high sec. I bring my alt on grid where he KNOWS its mine and cant do **** about it. |
|

Shereza
Center for Advanced Studies Gallente Federation
68
|
Posted - 2013.01.21 06:38:00 -
[331] - Quote
bufnitza calatoare wrote:its not cheating. its a legit game mechanic.
Actually if the duel is supposed to be one person versus one person it is, in fact, cheating to be "one person and oh yes some booster alt off somewhere else in the system." It's a perfectly legitimate tactic that can be engaged in by both sides, and in many things if you aren't cheating you quite simply aren't trying, but it's still cheating. There's no shame to cheating, but let's be honest, it is cheating.
bufnitza calatoare wrote:I challenge someone in high sec. I bring my alt on grid where he KNOWS its mine and cant do **** about it.
Actually he can use alts or corp-mates to probe down your OGB alt and gank them while you're dueling him. 
Whether or not he will is a different matter, but to say that there's nothing they can do is stupidity bordering on a complete divorce from the reality of EVE Online. It's like the people who insist that after the mining barge changes skiffs, or worse yet mackinaws, can't be ganked in high-sec. Implausible does not mean impossible. |

Colonel Xaven
Decadence. RAZOR Alliance
244
|
Posted - 2013.01.21 07:23:00 -
[332] - Quote
Shereza wrote: Creating PvP-based (blood)sport events would fit the EVE I've been playing since 2006 without adding anything you don't think it needs.
I guess you are bored in any way and want a completely other game in this game.
Tell me: In which way a restricted, limited, system controlled "fair" mode of pvp would fit a game where all aspects influence the others, where players cannot be save, where the universe is harsh and cruel and where are no innovent at all?
Even in 2006 such a mode would have been hilarious.
Haifisch Zahne wrote:Players control gambling? You are joking, right? I bet I can destroy your ship in a duel. I win. Now, pay up. What, no?!
You obviously didnt get into this at all. There are many popular gambling services run by players.
www.facebook.com/RazorAlliance |

Shereza
Center for Advanced Studies Gallente Federation
68
|
Posted - 2013.01.21 09:38:00 -
[333] - Quote
Colonel Xaven wrote:I guess you are bored in any way and want a completely other game in this game.
I'm not sure how you're coming up with the idea that I'm bored with the game, and I'm pretty sure I've mentioned on a couple of occasions that dueling and "arenas" are not my cup of tea. Still, if you want to read a completely different topic in this topic be my guest, that's most definitely your prerogative.
Colonel Xaven wrote:Tell me: In which way a restricted, limited, system controlled "fair" mode of pvp would fit a game where all aspects influence the others, where players cannot be save, where the universe is harsh and cruel and where are no innovent at all?
Who said it would be fair? For that matter when have I said it should be fair? Hell, if you'd bothered to read even half of the stuff I've posted you'd understand that I've only suggested using NPC/server mechanics to implement a structure which players can use, abuse, or ignore to their hearts' content. I've even pointed out, repeatedly in some cases, just how downright unfair some of this crap could be even in high-sec.
Where is the fair in: Nuking someone in a low/null-sec NPC arena fight to make money because the bets on them are high enough and everyone betting against them are on "your" side. Providing off-grid boosting to any duel/arena fight. CONCORD sitting back and snarfing in their coffee as the person you're dueling, a person who agreed to stop at hull, continues shooting into your hull until your ship blows up just because they wanted your stuff. A poor loser decides that because everyone in an NPC "arena" are assholes he's going to be a major douche bag and nuke the "bookie" NPC after everyone's placed some heavy bets on a fight, all so that they lose all their money.
I don't really see much of anything fair in those scenarios, and those are scenarios that could play out under pretty much anything and everything that I've either suggested or agreed with. |

Tarvos Telesto
Blood Fanatics
739
|
Posted - 2013.01.21 10:07:00 -
[334] - Quote
Hi CCP, after 6 years in EvE frist time i see somthing totaly new and fresh, thank you, realy big step forward, haters gona hate but i dont care, this game must evolve to new level, again great decision! EvE isn't game, its style of living. |

Colonel Xaven
Decadence. RAZOR Alliance
245
|
Posted - 2013.01.21 17:01:00 -
[335] - Quote
Shereza wrote:Colonel Xaven wrote:Tell me: In which way a restricted, limited, system controlled "fair" mode of pvp would fit a game where all aspects influence the others, where players cannot be save, where the universe is harsh and cruel and where are no innovent at all? Who said it would be fair? For that matter when have I said it should be fair? Hell, if you'd bothered to read even half of the stuff I've posted you'd understand that I've only suggested using NPC/server mechanics to implement a structure which players can use, abuse, or ignore to their hearts' content. I've even pointed out, repeatedly in some cases, just how downright unfair some of this crap could be even in high-sec. Where is the fair in: Nuking someone in a low/null-sec NPC arena fight to make money because the bets on them are high enough and everyone betting against them are on "your" side. Providing off-grid boosting to any duel/arena fight. CONCORD sitting back and snarfing in their coffee as the person you're dueling, a person who agreed to stop at hull, continues shooting into your hull until your ship blows up just because they wanted your stuff. A poor loser decides that because everyone in an NPC "arena" are assholes he's going to be a major douche bag and nuke the "bookie" NPC after everyone's placed some heavy bets on a fight, all so that they lose all their money. I don't really see much of anything fair in those scenarios, and those are scenarios that could play out under pretty much anything and everything that I've either suggested or agreed with.
Scratch "fair" at the current design, but sooner or later it can be adjusted easily by request (i.e. restrict off grid boosting etc.). Leftovers are restricted, limited, system controlled - how do they fit to Eve's open world (except official Tournaments)?
www.facebook.com/RazorAlliance |

Optimo Sebiestor
The Society Calyxes
143
|
Posted - 2013.01.21 18:37:00 -
[336] - Quote
As usuall people are completly misinterpeting what this "duel" thing is, and lash out. There will be no arena, there will be no special mode. It's just a small add of functionality, wich disapeered when ccp created the new crimewatch.. You can still grief and trap people as you did with can's. The only diffrence beeing, people can freely shoot the people that interfeer with the duel. Nothing wrong with that. |

Tryaz
Improvised Tactics
2
|
Posted - 2013.01.21 19:57:00 -
[337] - Quote
I'd just like to go on record as saying I really don't like this "duel" mechanic idea. It feels totally at odds with the core gameplay principle in EVE that every action has a consequence.
big big BIG hate for this idea |

Tryaz
Improvised Tactics
2
|
Posted - 2013.01.21 20:00:00 -
[338] - Quote
Optimo Sebiestor wrote:As usuall people are completly misinterpeting what this "duel" thing is, and lash out. There will be no arena, there will be no special mode. It's just a small add of functionality, wich disapeered when ccp created the new crimewatch..  You can still grief and trap people as you did with can's. The only diffrence beeing, people can freely shoot the people that interfeer with the duel. Nothing wrong with that.
Practically speaking you are right of course, that this just replaces the "1 piece of ammo steal" work around that players used before. However, for me that's besides the point. Prior to this players had to steal which would result in aggression. That did enough to maintain the action/consequence feel for me. This is totally different in my eyes and I don't like it at all |

Tryaz
Improvised Tactics
2
|
Posted - 2013.01.21 20:11:00 -
[339] - Quote
CCP Dolan wrote:Finally I can have truly honourable combat!
1v1 at the sun is now a real 1v1! Fanboi comment from Michael Bolton, there's a surprise |

Tryaz
Improvised Tactics
2
|
Posted - 2013.01.21 20:13:00 -
[340] - Quote
CCP Guard wrote:This is not a thread about the POS system, thanks. Please allow this thread to be about the contents of the blog. Ridiculous! I'm so unimpressed with CCP on this one. Serves me right for visiting the forums, lesson learned. |
|

Shereza
Center for Advanced Studies Gallente Federation
69
|
Posted - 2013.01.21 21:28:00 -
[341] - Quote
Colonel Xaven wrote:Scratch "fair" at the current design, but sooner or later it can be adjusted easily by request (i.e. restrict off grid boosting etc.). Leftovers are restricted, limited, system controlled - how do they fit to Eve's open world (except official Tournaments)?
Sooner or later anything can be adjusted easily be request. Titans shoot rainbows through the bridges, all fighter bombers are retextured as snowcones, the kestrel gets that Hello Kitty paint job everyone's been wanting for nearly a decade, dreadnoughts become worth a damn at hitting anything worth hitting, any system with sovereignty owned by a corporation with "goon" in the name gets a CONCORD presence, and so on.
If nothing was implemented because of how it might be twisted against the spirit of the game then (almost) nothing would ever be implemented.
Tryaz wrote:It feels totally at odds with the core gameplay principle in EVE that every action has a consequence.
big big BIG hate for this idea
Given that anything that involves interaction between people has consequences I'm unsure why you feel this way.
Tryaz wrote:However, for me that's besides the point. Prior to this players had to steal which would result in aggression.
There's a bit of difference between real theft and mechanics abuse in the form of consensual mutual theft with the intent of engaging in combat though. |

Xiphos Volund
ScionTech Services
3
|
Posted - 2013.01.21 23:33:00 -
[342] - Quote
I'm surprised how much support to this there seems to be. Skulduggery and betrayal are, at least in my opinion, two of the most intriguing aspects of EVE and are a major part of what keeps me playing.
That paranoia that comes with any fight, arranged or otherwise, that my target has got some help just sitting out of scan range keeps the excitement in even those fights that would be otherwise mundane. The ability for a fight to escalate from a simple 1 vs 1 to two groups having at it (verbally and space-physically) at any time during a confrontation is what MAKES a fight fun in my humble opinion.
Unfair fights are good. Enforceable pre-determined fights which most EVE players who have been playing for any length of time can tell you the outcome before the fight, are bad.
That said; I didn't see anything regarding the mechanics of how this is supposed to work so I'll likely edit this post after getting to see them. |

bufnitza calatoare
Nex Angelus. Unclaimed.
59
|
Posted - 2013.01.22 06:42:00 -
[343] - Quote
if ccp does not make it possible to block all 1v1 requests so I don't get "challenged" every time in empire..
I am gonna mail bomb someone lol.
by mail bomb I mean email spam them :P |

Adeena Torcfist
UBER1337
47
|
Posted - 2013.01.22 16:03:00 -
[344] - Quote
such features i'd like to see
- No docking when invitation has been accepted for a given time >2mins (Rule out baiting ships or someone that takes the cheap way out & not dying)
- No jumping through Stargates taking the cheap way out for a given time
- Honourable PvP = no RR cheating whores who abuse the system.
Implement these changes & it'll be a very healthy combat system thats been much needed for years.
also +1 on the ability to block 1v1 requests. not everyone wants pop ups when cloaky afk  |

bufnitza calatoare
Nex Angelus. Unclaimed.
59
|
Posted - 2013.01.22 17:33:00 -
[345] - Quote
Adeena Torcfist wrote:such features i'd like to see
- No docking when invitation has been accepted for a given time >2mins (Rule out baiting ships or someone that takes the cheap way out & not dying)
- No jumping through Stargates taking the cheap way out for a given time
- Honourable PvP = no RR cheating whores who abuse the system.
Implement these changes & it'll be a very healthy combat system thats been much needed for years. also +1 on the ability to block 1v1 requests. not everyone wants pop ups when cloaky afk 
make that docking timer for the length of the fight..
also cannot store ships into a orca for example. (starts out as a cruiser v ceruiser but someone swaps out to a hac or t3 cruiser )
also fight ends when one ship pops (timer ends.)... never know .. the 1v1 might end up being able to pop pods. |

Sexy Cakes
Have A Seat
170
|
Posted - 2013.01.22 19:57:00 -
[346] - Quote
Malrock wrote:All fine for fun, but please, put under game client generic options a checkmark for auto declining all duel requests.
Thank You.
Not today spaghetti. |

Malkev
GRUMPS RESEARCH TEAM
54
|
Posted - 2013.01.23 03:46:00 -
[347] - Quote
Malrock wrote:All fine for fun, but please, put under game client generic options a checkmark for auto declining all duel requests.
Thank You. Making sure this is seen. |

Sutha Moliko
Native Freshfood Minmatar Republic
12
|
Posted - 2013.01.23 06:18:00 -
[348] - Quote
For a real 1 vs 1, do not allow to issue a Duel or accept dueling if a pilot is in fleet. |

AskariRising
8th Day
2
|
Posted - 2013.01.23 06:24:00 -
[349] - Quote
warping off grid should be an auto forfeit , as it's quite literally retreating from the battlefield. |

Optimo Sebiestor
The Society Calyxes
144
|
Posted - 2013.01.23 10:57:00 -
[350] - Quote
Tryaz wrote:Optimo Sebiestor wrote:As usuall people are completly misinterpeting what this "duel" thing is, and lash out. There will be no arena, there will be no special mode. It's just a small add of functionality, wich disapeered when ccp created the new crimewatch..  You can still grief and trap people as you did with can's. The only diffrence beeing, people can freely shoot the people that interfeer with the duel. Nothing wrong with that. Practically speaking you are right of course, that this just replaces the "1 piece of ammo steal" work around that players used before. However, for me that's besides the point. Prior to this players had to steal which would result in aggression. That did enough to maintain the action/consequence feel for me. This is totally different in my eyes and I don't like it at all
As you said, it was a workaround. And as the current build doesnt give people the chance to have 1v1's without going suspect to the rest of the universe, this system opens up for the same gameplay as before. The only twist is that It in the can days basically put the danger on the wrong party. Now the gamemechanic turns the table around and makes it so that the party wich have ill intent entering a 1v1, will have actuall consequence in form of getting suspect flags on "helpers". Imo, this is how it always should have been. |
|

Optimo Sebiestor
The Society Calyxes
144
|
Posted - 2013.01.23 11:00:00 -
[351] - Quote
Malkev wrote:CCP Masterplan wrote:Malrock wrote:All fine for fun, but please, put under game client generic options a checkmark for auto declining all duel requests.
Thank You. This is certainly something we WILL do, similar to the 'Auto Reject Invitations' chat option Fixed that for you. Seriously, spam is annoying. "Oooh, a shiny ship! *DUEL*" "Oooh, a shiny ship! *DUEL*" "Oooh, a shiny ship! *DUEL*" "Oooh, a shiny ship! *DUEL*" "Oooh, a shiny ship! *DUEL*" "Oooh, a shiny ship! *DUEL*" "Oooh, a shiny ship! *DUEL*" "Oooh, a shiny ship! *DUEL*" "Oooh, a shiny ship! *DUEL*"
Spam is annoying, how about a 2 minute cooldown between duel invites? (incuding the option to block all duel invites) |
|

CCP Masterplan
C C P C C P Alliance
1019

|
Posted - 2013.01.23 14:45:00 -
[352] - Quote
Because a lot of people are asking (and it wasn't nailed down at the time of writing this blog) there will be a "Reject all duel challenges" option per character. This will be available via the ESCAPE menu, will default to OFF, is persistent across sessions, and is saved on the server rather than in client pref files. This should option should be on Singularity already (or will be as soon as the next patch lands)
A lot of people are asking for extra rules and contracts about warping, fleets boosters, betting, arenas etc etc. In general, most of these things can be provided by you, the players. Want to set up a legitimate betting agency with your own referees? Go ahead. Worried about gang boosters? Have the two combatants in fleet with each other only. The aim of this feature is simply to restore some functionality that was lost in Retribution 1.0. We're not planning to do virtual combat in instanced arenas using magic rainbow bullets of love with spectators behind a magic glass wall. The best place for that is in the various special events such as the Alliance Tournament or the New Eden Open (or possibly on the test servers - though their only officially supported role is for testing) "This one time, on patch day..." CCP Masterplan -á| -áTeam Five-0: Rewriting the law |
|

tgl3
Wormhole Engineers Greater Realms
252
|
Posted - 2013.01.23 14:59:00 -
[353] - Quote
Excellent news, Masterplan Member of the EVE Blog Pack - Through Newb Eyes Twitter - TG_3 |

Sugar Kyle
The humbleless Crew Capital Punishment.
206
|
Posted - 2013.01.23 15:12:00 -
[354] - Quote
Thank you. Tilde soaked words from something kinda like a pirate. |

Shereza
Center for Advanced Studies Gallente Federation
70
|
Posted - 2013.01.23 16:23:00 -
[355] - Quote
AskariRising wrote:warping off grid should be an auto forfeit , as it's quite literally retreating from the battlefield.
That depends on how big the battleground is, doesn't it?
CCP Masterplan wrote:Because a lot of people are asking (and it wasn't nailed down at the time of writing this blog) there will be a "Reject all duel challenges" option per character. This will be available via the ESCAPE menu, will default to OFF, is persistent across sessions, and is saved on the server rather than in client pref files. This should option should be on Singularity already (or will be as soon as the next patch lands)
http://www.youtube.com/watch?v=YKUOB8MN4Kc
CCP Masterplan wrote:A lot of people are asking for extra rules and contracts about warping, fleets boosters, betting, arenas etc etc. In general, most of these things can be provided by you, the players.
We the players cannot provide active participation in the EVE universe by the NPC elements that inhabit it though. If "NPC life" is intended to feel like a tacked-on afterthought then so be it, but I feel that with a game world as large as EVE's and with so much room to play in that it's a shame to ignore the contribution that "NPC life" can make. I'm not arguing that CCP should take up the slack of players and do these things for us by any stretch of the imagination. I'd simply like to see the game environment be more alive where practical instead of constantly begging me to ask, "If I can do this, and it's so simple, why aren't any of the NPCs doing it?" |

Tah'ris Khlador
Space Ghosts. Break-A-Wish Foundation
546
|
Posted - 2013.01.23 17:38:00 -
[356] - Quote
I'm expecting notification spam of duels taking place to be annoying whenever I'm in a hub.
"A has entered a duel with B! Stay and watch!" "C has entered a duel with D! Stay and watch!" "E has entered a duel with F! Stay and watch!" "G has entered a duel with H! Stay and watch!"
Will I be able to block that notification? I really won't care about other people dueling. I can just, you know, use my eyes to see people fighting one another. Lestatra: Eve is now fully committed to pvp . |

Zumbra
Fremen Sietch DarkSide.
0
|
Posted - 2013.01.24 01:12:00 -
[357] - Quote
I just want to say, that if Kill Mails will be generated from this stuff it will drastically decrease KM values.
So I beg you to avoid KM generation from duels... |

Tah'ris Khlador
Space Ghosts. Break-A-Wish Foundation
546
|
Posted - 2013.01.24 15:46:00 -
[358] - Quote
Zumbra wrote:I just want to say, that if Kill Mails will be generated from this stuff it will drastically decrease KM values.
So I beg you to avoid KM generation from duels...
How are KM's generated from this any different than KMs generated when people used can flipping mechanics to produce the same effect? Lestatra: Eve is now fully committed to pvp . |

Gibbah
Rumors Of Survival The East India Co.
7
|
Posted - 2013.01.24 16:00:00 -
[359] - Quote
I really don't like the feeling I get from reading about this. I dont have much to argue with but just the feeling..... Consensual is a word that does not belong in EVE. The pandas is gaining on us.... |

Darek Castigatus
Immortalis Inc. Shadow Cartel
316
|
Posted - 2013.01.25 12:31:00 -
[360] - Quote
Gibbah wrote:I really don't like the feeling I get from reading about this. I dont have much to argue with but just the feeling..... Consensual is a word that does not belong in EVE. The pandas are gaining on us....
Look at it this way, if they decline is there anything stopping you from going '**** it' and blowing them up anyway?
I certainly dont see anything. Pirates - The Invisible Fist of Darwin
you're welcome |
|

Josef Djugashvilis
Acme Mining Corporation
942
|
Posted - 2013.01.25 12:58:00 -
[361] - Quote
Can miners just throw lumps of Veldspar at each other? This is not a signature. |

Maul555
Nuts and Vindictive Remix Technologies
317
|
Posted - 2013.01.26 01:54:00 -
[362] - Quote
I approve of this move. Long overdue, great job... |

Slinky1984
Red Horizon Inc Cult of War
5
|
Posted - 2013.01.26 08:24:00 -
[363] - Quote
So now my freighter alt can be webbed by my webbibg alt in high sec without any retaliation from concord. :) |

Revman Zim
Aura of Darkness Nulli Secunda
79
|
Posted - 2013.01.30 02:45:00 -
[364] - Quote
Ok... I have read through the list of comments and have to add my 2 cents.
I think this is a GREAT feature. This will NOT make the game like WOW. What it will do, is allow Hi-Sec players a chance to experience PvP in a limited way on their terms without going to low or null. It will allow them to experiment with fits and tactics and parts of the game that are absent in HiSec.
Most of the rage and tears of this thread boil down to "wahhh... they are not PvP'ing like I want them to... " Too, F'ing bad. Get over it.
Apparently, the only PvP that some players want in Hi-Sec is ganking, which, in my opinion is NOT PvP.
Perhaps, a player who experiments with dueling will find a taste for PvP and will go on to join us in Nullsec. That is my takeaway from this feature.
|

arcca jeth
Dark Alliance Dark Empire Alliance
181
|
Posted - 2013.01.30 19:09:00 -
[365] - Quote
Revman Zim wrote:Ok... I have read through the list of comments and have to add my 2 cents.
I think this is a GREAT feature. This will NOT make the game like WOW. What it will do, is allow Hi-Sec players a chance to experience PvP in a limited way on their terms without going to low or null. It will allow them to experiment with fits and tactics and parts of the game that are absent in HiSec.
Most of the rage and tears of this thread boil down to "wahhh... they are not PvP'ing like I want them to... " Too, F'ing bad. Get over it.
Apparently, the only PvP that some players want in Hi-Sec is ganking, which, in my opinion is NOT PvP.
Perhaps, a player who experiments with dueling will find a taste for PvP and will go on to join us in Nullsec. That is my takeaway from this feature.
quoting for emphasis. seriously! |

arcca jeth
Dark Alliance Dark Empire Alliance
181
|
Posted - 2013.01.30 19:11:00 -
[366] - Quote
CCP Masterplan wrote:Because a lot of people are asking (and it wasn't nailed down at the time of writing this blog) there will be a "Reject all duel challenges" option per character. This will be available via the ESCAPE menu, will default to OFF, is persistent across sessions, and is saved on the server rather than in client pref files. This should option should be on Singularity already (or will be as soon as the next patch lands)
A lot of people are asking for extra rules and contracts about warping, fleets boosters, betting, arenas etc etc. In general, most of these things can be provided by you, the players. Want to set up a legitimate betting agency with your own referees? Go ahead. Worried about gang boosters? Have the two combatants in fleet with each other only. The aim of this feature is simply to restore some functionality that was lost in Retribution 1.0. We're not planning to do virtual combat in instanced arenas using magic rainbow bullets of love with spectators behind a magic glass wall. The best place for that is in the various special events such as the Alliance Tournament or the New Eden Open (or possibly on the test servers - though their only officially supported role is for testing)
with the right ideas, this could become a widely used full fledged feature! Thanks CCP!
|

Celly Smunt
Viziam Amarr Empire
101
|
Posted - 2013.01.30 20:47:00 -
[367] - Quote
Malrock wrote:All fine for fun, but please, put under game client generic options a checkmark for auto declining all duel requests.
Thank You.
Like the idea, like the blog and I think the changes (especially when they bring in fleet duels so we can have "special events") are great, but, like the man said, can we have the option to auto-decline, or simply "ignore" duel requests?
I think auto-decline (with a "Thank you, but No Thanks" message) would be better because ignore would likely force the requester to wait till the time-out passed before they could ask someone else.
o/ Celly Don't mistake fact for arrogance, supposition for fact, or disagreement for dismissal. Perception is unique in that it can be shared or be singular. Run with the pack if you wish, but think for yourself. A sandwich can be a great motivator. |

EvEa Deva
State War Academy Caldari State
208
|
Posted - 2013.02.03 13:58:00 -
[368] - Quote
Stupid idea, please let us turn the option off so if we are PvPing in high we don't get spammed with duel requests.
Devs stop playing wow |

Tequila Breeze
Sky Fighters Talocan United
64
|
Posted - 2013.02.03 14:24:00 -
[369] - Quote
The day this comes out, concord love fest. |

Temba Ronin
205
|
Posted - 2013.02.07 04:32:00 -
[370] - Quote
Looking forward to the fleet option of this! |
|

Temba Ronin
205
|
Posted - 2013.02.07 04:36:00 -
[371] - Quote
It would be nice if you got a "Kill mail" type notification when some troll turns down your challenge to honorable 1 vs 1 combat. Then you could display their "Yellow Feather" in local chat when they troll again.  |

Caldari Citizen 20120308
State War Academy Caldari State
4
|
Posted - 2013.02.08 18:12:00 -
[372] - Quote
1 v 1 duels I'm only hoping the individual can't be in a fleet to receive boosts when the challenge is sent. Can anyone confirm this?
Are maybe I should say, once the player accepts the challenge from another player, what prevents either or from forming a fleet to receive boosts. |

Name Lips
Black Thorne Corporation Black Thorne Alliance
3
|
Posted - 2013.02.08 23:39:00 -
[373] - Quote
Thought of an interesting possible addition to this feature. How about televised dueling? Some way, maybe by paying an isk fee, to get your duel broadcast in-game for anybody who feels like it to watch.
I mean, we have those big ol' TVs in the captain's quarters but there's not a heck of a lot to watch on them.
This might lead to some sort of organized sporting league, with people across New Eden tuning in to watch.
And -- now I'm getting a bit crazy -- but some way to place BETS on the contestants would be fascinating. You could observe their fits beforehand, figure the odds, and place bets. The more people who bet on a particular player, the smaller the payout if they win. If you bet on the long-shot, you probably lose your money, but might win big. |

1esus isa4abdul
COMMUNISTS
2
|
Posted - 2013.02.09 11:52:00 -
[374] - Quote
PLZ add option of blocking any invites for duel (temporary) for those players that do not wanna duel (at that moment, like when mining, sitting at station, doing markets, being at middle of other pvp etc.), to avoid duel system to be used as a way of distraction, harashment, spamming or how ever it could make even strongest of us to rage....
And, most importantly, to avoid miss clicks.... I dont wanna be in my shuttle with 4 plexes and expensive implants and notice I just agreed that this guy in Daredevil or what ever just got kill rights on me... |

Lawrance Cross
EVE University Ivy League
0
|
Posted - 2013.02.09 18:12:00 -
[375] - Quote
Thank you so much (^_^) , now I can shoot my brother properly, hes in a diffrent corp so I can t just shoot him, I did try flipping his can once, then I got shot at by a random dude hahah lost my ship buy it was still fun.  |

Markus Reese
Incertae Sedis Pandorum Invictus
322
|
Posted - 2013.02.10 04:15:00 -
[376] - Quote
Quick reply, probably mentioned, probably not.
Can it have an auto-reject notification? I doubt I will ever use it commonly so really don't want annoying random pop ups. |

Deerin
Murientor Tribe Defiant Legacy
57
|
Posted - 2013.02.11 10:06:00 -
[377] - Quote
Will I get a standing hit if I duel my fellow FW militia members? |

0oO0oOoOo0o
Caldari State
16
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Posted - 2013.02.16 20:16:00 -
[378] - Quote
Khanh'rhh wrote:How many developer hours were spent on this?
How many developer hours do you think it would take to fix just the most egregious elements of POS management (such as adding manageable access lists to a SMA)?
Do you see the problem, here?
It might come as a giant surprise to you, but when people see Eve marketing (trailers, etc) they don't then start playing the game to have childish slap-fights in a market hub. The sooner you get on with creating a game which meets player expectations at the door, the better off you'll be.
Who cares about your stupid POS ? I'm sure much LESS people than those who are interested in a quick pvp expirience (without blobs, wating for 2 hours at a gate or lame suicide-ganking and such). Also your logic is flawed, people come here to pew pew in spaceship in first line, and not for managing POS.
Duelling is a nice thing, gratz on that CCP, finally something new and interesting.
I hope there will be some kind of stats attached to the character (at least a visible number of duel kills in the char info). |

Gosti Kahanid
Farstriders Apocalypse Now.
11
|
Posted - 2013.02.18 10:28:00 -
[379] - Quote
Quoting this for the fifth time in this threat...
CCP Masterplan wrote:Because a lot of people are asking (and it wasn't nailed down at the time of writing this blog) there will be a "Reject all duel challenges" option per character. This will be available via the ESCAPE menu, will default to OFF, is persistent across sessions, and is saved on the server rather than in client pref files. This should option should be on Singularity already (or will be as soon as the next patch lands)
A lot of people are asking for extra rules and contracts about warping, fleets boosters, betting, arenas etc etc. In general, most of these things can be provided by you, the players. Want to set up a legitimate betting agency with your own referees? Go ahead. Worried about gang boosters? Have the two combatants in fleet with each other only. The aim of this feature is simply to restore some functionality that was lost in Retribution 1.0. We're not planning to do virtual combat in instanced arenas using magic rainbow bullets of love with spectators behind a magic glass wall. The best place for that is in the various special events such as the Alliance Tournament or the New Eden Open (or possibly on the test servers - though their only officially supported role is for testing) |

Dograzor
The Black Rabbits The Gurlstas Associates
28
|
Posted - 2013.02.18 13:41:00 -
[380] - Quote
I am rather skeptical about this feature. It enables more comfort, safety & coziness for highsec bears who will now even more stay in highsec, far far away from all the real potential that low and nullsec brings.
I will have to see what this brings, but I am afraid it will stop people from developing their drive to explore their limits outside of highsec.
But again, we'll see. |
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Steve Ronuken
Fuzzwork Enterprises
1168
|
Posted - 2013.02.18 17:58:00 -
[381] - Quote
Dograzor wrote:I am rather skeptical about this feature. It enables more comfort, safety & coziness for highsec bears who will now even more stay in highsec, far far away from all the real potential that low and nullsec brings.
I will have to see what this brings, but I am afraid it will stop people from developing their drive to explore their limits outside of highsec.
But again, we'll see.
That's one possibility.
The other is that it'll help ease them into PvP, when they have a degree of 'control'.
easing slowly into cold water, rather than diving in the deep end, so to speak. FuzzWork Enterprises http://www.fuzzwork.co.uk/ Blueprint calculator, invention chance calculator, isk/m3 Ore chart-á and other 'useful' utilities.As well as mysql and CSV/XLS conversions of the Static Data Extract. |

NVRYNZWS Escort
Escort Local Operations Wing
1
|
Posted - 2013.02.19 03:10:00 -
[382] - Quote
perfect replacement for the ammo swap
but
from a logistics point of view
by all means
let there be a menu item for
fleet commanders / bosses to accept fleet challenges from another fleet commander / bosses
offhand idea same menu other item
fc to fc / boss to boss
fleet merging squads into wing wings into fleet
dream on |

Wah Sobe
Royal Amarr Institute Amarr Empire
0
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Posted - 2013.02.20 00:03:00 -
[383] - Quote
Although I never was much for the dueling system I do feel that it is an extremely important feature that any type of combat game should have. I'm glad to see this introduced.
However, as much as I appreciate the concept of the classic honorable duel it would be nice if we could also include the Sport of combat drills. In other words, all weapons are dummy weapons and inflict dummy damage. Hell you could even through in a nice firework effect for fun in place of the blinding explosion of death. Anyway it's allot easier to bring players into the fold if they feel like it isn't going to cost them their beloved ship. Who wouldn't want to see a couple of Eve's largest ships battling for training, pleasure or profit.
Speaking of profit, what I am implying is that we would allow the dueling members the option of being able to agree on items to be won by the victor. Say I placed the pink slip to the ship I'm currently using up, and my enemy placed his ship, or 50Mil or a skill book, ect . . . Upon ending the match the item or items would automatically go to the victor.
Finally, if everyone in the vicinity is being notified about a match, don't try to tell me that there aren't bets being placed. Lets get a betting system in there. |

Malius Sparklighter
Witching Escort Services
2
|
Posted - 2013.02.20 22:48:00 -
[384] - Quote
New issue with the duel system:
--> You fight one guy in a ship you think will be a fair fight. Then he warps off and docks somewhere and when he come's back he's in something way nastier with resists to you, alphas you, and pods you. The dueling system is shown to everyone in the system as something honorable, baiting isn't honorable or anything of the sort.
Please make it where if someone docks or changes ships the duel ends. Also, call me annoying, but I don't like the idea of being freely podded in HiSec when I just want to duel for fun/test a fit and I'm not seeking vengeance. The duel should end at the ship popping when in HiSec IMO.
This is also good for if I want to come back in a Heron to salvage and loot my wreck I don't have to worry about my salvage ship getting blown up and the duel resetting to 5 minutes.
In the old days when duels were honorable it was pistols, ten paces, and the the quickest, truest aim won, not ran almost infinitely fast to the next city, grabbed a bazooka and warped back to his favorite sniping perch and left no trace of the other duelist. Podding in HiSec is less important to me than honor in an honorable system delegated by the "police". |

Qebh
Terra Rosa Academy
1
|
Posted - 2013.02.21 06:59:00 -
[385] - Quote
Malrock wrote:All fine for fun, but please, put under game client generic options a checkmark for auto declining all duel requests.
Thank You.
For the love of all that is good and holy, please, THIS. ^
Malius Sparklighter wrote:Please make it where if someone docks or changes ships the duel ends. Also, call me annoying, but I don't like the idea of being freely podded in HiSec when I just want to duel for fun/test a fit and I'm not seeking vengeance. The duel should end at the ship popping when in HiSec IMO.
This too. ^
Thanks.
| The problem with the youth of today is that one is no longer part of it. -Salvador Dali | |

Steve Ronuken
Fuzzwork Enterprises
1176
|
Posted - 2013.02.21 09:52:00 -
[386] - Quote
Qebh wrote:Malrock wrote:All fine for fun, but please, put under game client generic options a checkmark for auto declining all duel requests.
Thank You. For the love of all that is good and holy, please, THIS. ^ Malius Sparklighter wrote:Please make it where if someone docks or changes ships the duel ends. Also, call me annoying, but I don't like the idea of being freely podded in HiSec when I just want to duel for fun/test a fit and I'm not seeking vengeance. The duel should end at the ship popping when in HiSec IMO. This too. ^ Thanks.
The auto decline is there as a option. hit escape and look at the chat tab. it's on the righthand side of it.
FuzzWork Enterprises http://www.fuzzwork.co.uk/ Blueprint calculator, invention chance calculator, isk/m3 Ore chart-á and other 'useful' utilities.As well as mysql and CSV/XLS conversions of the Static Data Extract. |

Georgina Palladin
Fleetworks Training
0
|
Posted - 2013.02.21 21:00:00 -
[387] - Quote
How about non-lethal dueling? First one to lose shields/armor loses? |

Winki Pop
Science and Trade Institute Caldari State
0
|
Posted - 2013.02.22 09:13:00 -
[388] - Quote
Eve in windowed mode, jumping back with a freighter full of stuff, getting duel requests every now and then, not knowing about the opt-out option at this stage I just ignore it and continue watching what's playing on VLC, I decide to click back on the eve window to check the market in the area, the same instant I click I get a duel request and my mouse lands on the Accept button.. Wahla! 2.5B+ loss!..
no flaws Pfft, you should have to opt-in by default not out!! Or advertise the option at the least! We are not all our in PVP ships all the time, but I guess its easy to forget EvE needs an economy...
 |

Steve Ronuken
Fuzzwork Enterprises
1177
|
Posted - 2013.02.22 11:11:00 -
[389] - Quote
voil+á
FuzzWork Enterprises http://www.fuzzwork.co.uk/ Blueprint calculator, invention chance calculator, isk/m3 Ore chart-á and other 'useful' utilities.As well as mysql and CSV/XLS conversions of the Static Data Extract. |

Winki Pop
Science and Trade Institute Caldari State
0
|
Posted - 2013.02.22 11:57:00 -
[390] - Quote
lol, a grammar nitpick. I was being phonetic.  Guess that means you agree with the rest of my post
The point I'm trying to make is If CCP are going to implement a duelling system they need to be considerate of all play styles, and not assume that the everyone is going to be a part of their high-sec pvp arena.
It should have been an opt-in system from the start, not opt-out!
Other than that I think its a great addition to the game, and personally I would like to see it extended to fleet duels. My alt will bounce back from his loss  |
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Steve Ronuken
Fuzzwork Enterprises
1177
|
Posted - 2013.02.22 12:04:00 -
[391] - Quote
Winki Pop wrote:lol, a grammar nitpick. I was being phonetic.  Guess that means you agree with the rest of my post The point I'm trying to make is If CCP are going to implement a duelling system they need to be considerate of all play styles, and not assume that the everyone is going to be a part of their high-sec pvp arena. It should have been an opt-in system from the start, not opt-out! Other than that I think its a great addition to the game, and personally I would like to see it extended to fleet duels. My alt will bounce back from his loss 
Nah, it's just one of my pet hates. V sound at the front, not a W.
And no, I don't agree with the rest of your post. And forget the 'arena' word. This is nothing like an arena. People just use that word because they're trolling for the slippery slope fallacy. FuzzWork Enterprises http://www.fuzzwork.co.uk/ Blueprint calculator, invention chance calculator, isk/m3 Ore chart-á and other 'useful' utilities.As well as mysql and CSV/XLS conversions of the Static Data Extract. |
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