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Hagika
LEGI0N
187
|
Posted - 2013.05.22 03:15:00 -
[1201] - Quote
Jenn aSide wrote:Liang Nuren wrote: I agree that the new CNR is smaller and faster than the old one, unfortunately that's not really a niche we I can do a lot with.
fixed Quote:It's still outright inferior to the Typhoon and Typhoon Fleet in those areas - on top of being inferior in EHP, damage, damage application, rate of fire, drone damage, utility high slots, and more. Yeah - tell me more about how you won't be able to do these sites with the smaller, faster, and more damaging typhoon family.  Honestly, the only reason you're saying the CNR is better than the one you've been flying for five years is because cruise is better than it's been for five years. But cruise isn't just better for the CNR - it's better for everything. The new CNR simply does not have a role. -Liang #1 you cannot seperate the Ship from it's primary weapon any more than you can sperate a Nightmare from Tachyons (apologies to you Pulsemare wackos). #2, no, a typhoon hull can't do some of the things a CNR can do because you need a serious shiled tank to do it #3. as has been pointed out, you're looking in the wrong direction, the Phoons might need looking at, the CNR is imo (and apprently in CCPs opinion so far) perfectly ok.
According to CCP, everything they do is ok..Yet all you need to do is got to almost every thread of changes and find that the huge majority of the people think otherwise.
The phoons do need looking at. Will they do it? Of course not.. Winmatar as even the devs have called them, have been the flavor for the last 2 years. Everyone and their mother has b!tiched about it. Do you honestly think they are going to nerf the ships they usually fly? Of course not.
The CNR is fine in your opinion, and according to this thread, you are one of a couple people who think that while most others think differently.
Every heard the expression that if 1000 people think you are wrong and you are the only one who thinks you are right... You just might be wrong? This applies to you.
They just did a blanket nerf to shield/armor ship resistances which pretty much everyone thought was a bad idea, all because they have an issue with how reps affect them. It was a blanket lazy fix. What did they also do on that nerf? They just made the alpha fleet even more powerful for the users of Maelstroms.
So even if they bothered to look at the phoons, how long do you think they will take to get around to it? Years? Going with their track record, its atleast that.
Hell missiles have been borked for 5 years or so now, and when they finally decide to buff 1 of the missile systems, they nerf the caldari ship that uses them and over power the minnie ship that gets them.
I feel for caldari pilots, matar is better at their own weapon system and their ships are substantially better as well.
but hey, why should they complain, they have easy mode now according to Mal.. Isnt that great !!!!  |

Hagika
LEGI0N
187
|
Posted - 2013.05.22 03:29:00 -
[1202] - Quote
Jenn aSide wrote:Liang Nuren wrote:Jenn aSide wrote: lemme guess, you put torps on it....
But I'm sorry, no, it's not crap, it' works fine and I prefer it to the Floon because of it's mid slots and much more useful bonuses (not even 50 km for the Floon and you're counting salvos again, which sucks).
Time and the odyssey market will tell, but you're just overreacting.
I love how when we talk about cruise you guys are all "But it'll be awesome with Torps!". And then when we talk about Cruise you guys are like "But it'll be awesome with Cruise!". The truth is that it's awesome with neither. The ship is completely obsolete by other faction and T1 battleships, regardless of whether you want to fit torps or cruise. The ship needs rethink. -Liang Seriously, i'd have thought you were better than that, before now I had a great deal of respect for your knowledge of the game. I'm an individual Liang and you know that, yet you so little confidence in what your saying you have to lump me with others and pretend that words aren't even mine somehow apply to me? When, exactly, did i say anything concerning torps being awesome for the new CNR? Bloody incredible.
Want to know what is bloody incredible? The fact that not only Liang but others have posted the math and shown the inferior numbers of the CNR and you still are the only hold out on thinking the ship is fine.
You act like my brother in this way. He will argue against someone and disagree with them just for arguments sake, knowing full well he is in the wrong after being showed evidence that he was wrong. At this point, its like you are just doing it just because you can.
The T1 Raven and SNI pretty much match the CNR only the SNI actually gets a more powerful tank. Why use the CNR which was the torpedo doom ship and would have been the cruise ship of doom as well when you can get the same performance out of the 200 mil Raven, well aside from the marginally more powerful tank.
Yet why bother with any of that when you can use a T1 Phoon and pretty much match the DPS output of the CNR and be superior to the raven or you can drop some isk and buy the Floon and have a ship that makes all other obsolete including the Minnie T2 BS..
|

Roime
Ten Thousand Years Shinjiketo
2904
|
Posted - 2013.05.22 05:52:00 -
[1203] - Quote
59 pages of bears sperging over their failboats covering the fact that cruise missiles were blatantly overbuffed.
-á- All I really wanted was to build a castle among the stars - |

Liang Nuren
Heretic Army Heretic Initiative
3695
|
Posted - 2013.05.22 06:03:00 -
[1204] - Quote
Jenn aSide wrote: Seriously, i'd have thought you were better than that, before now I had a great deal of respect for your knowledge of the game.
I'm an individual Liang and you know that, yet you so little confidence in what your saying you have to lump me with others and pretend that words aren't even mine somehow apply to me? When, exactly, did i say anything concerning torps being awesome for the new CNR?
Bloody incredible.
Is this you freely admitting that the torp CNR is a pile of **** and the explo radius bonus does not in fact make up for the nerfed damage?
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Liang Nuren
Heretic Army Heretic Initiative
3695
|
Posted - 2013.05.22 06:06:00 -
[1205] - Quote
Jenn aSide wrote:Liang Nuren wrote: I agree that the new CNR is smaller and faster than the old one, unfortunately that's not really a niche we I can do a lot with.
fixed Quote:It's still outright inferior to the Typhoon and Typhoon Fleet in those areas - on top of being inferior in EHP, damage, damage application, rate of fire, drone damage, utility high slots, and more. Yeah - tell me more about how you won't be able to do these sites with the smaller, faster, and more damaging typhoon family.  Honestly, the only reason you're saying the CNR is better than the one you've been flying for five years is because cruise is better than it's been for five years. But cruise isn't just better for the CNR - it's better for everything. The new CNR simply does not have a role. -Liang #1 you cannot seperate the Ship from it's primary weapon any more than you can sperate a Nightmare from Tachyons (apologies to you Pulsemare wackos). #2, no, a typhoon hull can't do some of the things a CNR can do because you need a serious shiled tank to do it #3. as has been pointed out, you're looking in the wrong direction, the Phoons might need looking at, the CNR is imo (and apprently in CCPs opinion so far) perfectly ok.
A few comments: - Context matters, and this is why your "fix" is just ********. See, the problem with the CNR is that it's simultaneously outperformed in literally every possible way by the TFI, and occasionally by the Typhoon. If you're willing to put the time and effort into painters, the SNI frequently out performs it as well (though obviously not in the speed/sig area). - Yes, I agree you can't separate the weapon from the ship. However, that's not what I was talking about - and you should know this. You should know that I was referring to the fact that cruise is on many ships, and those ships obsolete the CNR when fit with cruise. And with torps, but we all knew that. - Your logic about the CNR being fine in CCP's eyes doesn't hold a lot of water, because obviously the Phoons are fine in CCP's eyes too.
I do love the shifting goalposts though. It's fantastic to see you go from "No the CNR is amazing and ur just a scrub" to "Ok, so maybe [ insert every ship ever ] is OP".
-Liang
Ed: I am curious what those things that the CNR is good at because it requires a serious shield tank to do. :) Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Deerin
Murientor Tribe Defiant Legacy
158
|
Posted - 2013.05.22 06:13:00 -
[1206] - Quote
Summary of the last 60 pages: Will try to squeeze things in one sentence for each ship. and try to stay as objective as possible.
Amarr:
Ngeddon: There were some concerns about huge sig and weird drone bay but it was adressed. Posters are mostly OK with it as it was already in a good spot.
NApoc: There are concerns about losing its cap bonus. Wheter extra tracking will make up for it or not will remain to be seen
Gallente:
Ndomi: Posters seem to be glad that it retained its hybrid bonus.
Nthron: Posters are concerned that it is too close to t1 performance wise.
Minmatar:
Fpest: Posters believe it suffers from the same problem as its t1 cousin: No Role
FPhoon: Posters are concerned that it is stepping on too many toes and performing too good on too many roles.
Caldari:
SNI: Posters seem to be ok with it as it was already in a good spot.
CNR: Posters believe that losing the damage is not worth the gained application bonus and caused it to lose its roles. |

Liang Nuren
Heretic Army Heretic Initiative
3695
|
Posted - 2013.05.22 06:16:00 -
[1207] - Quote
Seems legit.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Marco Magnus
Deep Core Mining Inc. Caldari State
0
|
Posted - 2013.05.22 07:09:00 -
[1208] - Quote
As a long time raven flyer i can suport Liang statement that the CNR is NOT worth flying once compared to the rest of the cruise platforms. There are 2 sides how u must look at the ship , from PVE and PVP perspective . The pve perspective has been very good covered and because of T2 rigor and flare rigs and 2 TP that u can install on a raven it aplies DPS just as good as the CNR so the bonus to explosion radius is kinda lost. Now in the PvP perspective i can see how because one whould use large core defence field extenders and problably no or 1 TP the bonus whould be sensible used against smaller ships . So for pvp can it outshine a raven ( i mean for 400M ) it should to at least somthing better then raven in pvp, what is that? |

Deerin
Murientor Tribe Defiant Legacy
161
|
Posted - 2013.05.22 08:32:00 -
[1209] - Quote
Can somone put some reference fits here for Fphoon and CNR for comparison?
How do you manage to get away with 3+ BCU's on Fphoon.
Armor tank with fphoon with 3+ bcu's is weak Shield tank with fphoon leaves no place for painters. (Also shield tank phoon has serious CPU problems)
CNR really struggles to get a workable t2 fit. Needs additional CPU. It is possible to ease things alittle bit by going faction route, but in CNR case it looks like a mandatory practice to make any decent fit. |

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
674
|
Posted - 2013.05.22 09:07:00 -
[1210] - Quote
Deerin wrote:Ngeddon:There were some concerns about huge sig and weird drone bay but it was adressed. Posters are mostly OK with it as it was already in a good spot. Was being the operative word, question you/we have to ask is how that spot looks after all the others have been buffed. Personally think the NGeddon is somewhat lacking and essentially a carbon copy of the current Armageddon. What I'd like: Increase RoF bonus to 7.5%, remove gun mount (7 > 6) and move high to mid. Total dps increase negligible .. applied damage much better depending on mods chosen.
Deerin wrote:Nthron: Posters are concerned that it is too close to t1 performance wise. It is their own damn fault for complaining so hard that CCP had no choice other than over-buff the T1 Mega .. klaxons should have gone off all over the place the second the idea of adding more lows to a Gallente than comparative Amarr hulls was spawned.
Phoon, post unified bonus, does not step on any toes .. it wears jackboots and is stomping entire feet into bloody pulp .. just sayin'  |

Josilin du Guesclin
University of Caille Gallente Federation
64
|
Posted - 2013.05.22 09:26:00 -
[1211] - Quote
Well, if you're going to step on someone, you should do it properly. :p
|

Bereza Mia
Trade Federation of EVE
37
|
Posted - 2013.05.22 09:30:00 -
[1212] - Quote
After 60+ pages still can't understand why Typhoon FI have so enormously huge bonus. Why 7.5%? Even with 5% it will outperform any other T1/navy (and maybe even any T2) turret or missile BS.
|

Naomi Knight
Imperial Academy Amarr Empire
396
|
Posted - 2013.05.22 09:34:00 -
[1213] - Quote
Bereza Mia wrote:After 60+ pages still can't understand why Typhoon FI have so enormously huge bonus. Why 7.5%? Even with 5% it will outperform any other T1/navy (and maybe even any T2) turret or missile BS.
cause it is matar and we all know ccp are so biased they cant make matar balanced just op fleet typhoon >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> cnr
****** balance |

Johnson Oramara
Science and Trade Institute Caldari State
86
|
Posted - 2013.05.22 09:41:00 -
[1214] - Quote
Naomi Knight wrote:Bereza Mia wrote:After 60+ pages still can't understand why Typhoon FI have so enormously huge bonus. Why 7.5%? Even with 5% it will outperform any other T1/navy (and maybe even any T2) turret or missile BS.
cause it is matar and we all know ccp are so biased they cant make matar balanced just op fleet typhoon >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> cnr ****** balance This why...
Malcanis wrote: Fleet Phoon is the "hardmode" ship, where piloting skill and fitting ability will count. The ship is able to apply higher theoretical DPS, but you'll need to work for it, and have a lot of SP invested too.
CNR is going to be the "easymode" ship, where the pilot has to make the least effort and needs the fewest SP to apply this DPS
|

Naomi Knight
Imperial Academy Amarr Empire
396
|
Posted - 2013.05.22 09:50:00 -
[1215] - Quote
Johnson Oramara wrote:Naomi Knight wrote:Bereza Mia wrote:After 60+ pages still can't understand why Typhoon FI have so enormously huge bonus. Why 7.5%? Even with 5% it will outperform any other T1/navy (and maybe even any T2) turret or missile BS.
cause it is matar and we all know ccp are so biased they cant make matar balanced just op fleet typhoon >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> cnr ****** balance This why... Malcanis wrote: Fleet Phoon is the "hardmode" ship, where piloting skill and fitting ability will count. The ship is able to apply higher theoretical DPS, but you'll need to work for it, and have a lot of SP invested too.
CNR is going to be the "easymode" ship, where the pilot has to make the least effort and needs the fewest SP to apply this DPS
hardmode? so a smaller faster ship with utility highs and more drones is hard mode? how? I realy cant see why using a better ship cosidered hardmode piloting skill wth?
when did sp need started to be part of balance between same class of ships? so if i have all the sp the typhoon should just outperform cnr?that so dumb tell me how much more sp needed by the typhoon? huh? |

Bereza Mia
Trade Federation of EVE
37
|
Posted - 2013.05.22 09:56:00 -
[1216] - Quote
Johnson Oramara wrote:This why... Malcanis wrote: Fleet Phoon is the "hardmode" ship, where piloting skill and fitting ability will count. The ship is able to apply higher theoretical DPS, but you'll need to work for it, and have a lot of SP invested too.
CNR is going to be the "easymode" ship, where the pilot has to make the least effort and needs the fewest SP to apply this DPS
"Hardmode" ship lol. Give me please more hardmode ships please. Non matar please.
I want invest "a lot of SP" to lasers and do 1700+ dps on amarr ship. And "a lot of SP" to rails and do 1700+ dps on Rokh. etc
|

Lugalzagezi666
137
|
Posted - 2013.05.22 09:59:00 -
[1217] - Quote
Naomi Knight wrote: hardmode? so a smaller faster ship with utility highs and more drones is hard mode? how? I realy cant see why using a better ship cosidered hardmode piloting skill wth?
when did sp need started to be part of balance between same class of ships? so if i have all the sp the typhoon should just outperform cnr?that so dumb tell me how much more sp needed by the typhoon? huh?
Apparently anything more than spamming F1 (for example spamming F1, F2 and F3 at once) is considered "hardmode" by ccp. And since all caldari trained capsuleers are carebears and noobs that dont have skills to spam 3 function keys at once, they get "easymode" ships.
If you want to fly ship where piloting skill counts, you should train minmatar. |

SMT008
SnaiLs aNd FroGs Verge of Collapse
592
|
Posted - 2013.05.22 10:09:00 -
[1218] - Quote
Bereza Mia wrote:After 60+ pages still can't understand why Typhoon FI have so enormously huge bonus. Why 7.5%? Even with 5% it will outperform any other T1/navy (and maybe even any T2) turret or missile BS.
Because you have no secondary bonus.
There is no falloff bonuses, no range/explosion radius/explosion velocity/optimal/missile velocity/tracking bonus.
Just 2 bonuses that you can't use at the same time (not reliably at least).
This is why it got 2 7.5% bonuses.
Except the fact that it can't be AC fitted, the Fleet Typhoon is alright  |

Kagura Nikon
Mentally Assured Destruction Whores in space
337
|
Posted - 2013.05.22 10:40:00 -
[1219] - Quote
Lugalzagezi666 wrote:Naomi Knight wrote: hardmode? so a smaller faster ship with utility highs and more drones is hard mode? how? I realy cant see why using a better ship cosidered hardmode piloting skill wth?
when did sp need started to be part of balance between same class of ships? so if i have all the sp the typhoon should just outperform cnr?that so dumb tell me how much more sp needed by the typhoon? huh?
Apparently anything more than spamming F1 (for example spamming F1, F2 and F3 at once) is considered "hardmode" by ccp. And since all caldari trained capsuleers are carebears and noobs that dont have skills to spam 3 function keys at once, they get "easymode" ships. If you want to fly ship where piloting skill counts, you should train minmatar.
he meant hardmode as in fleet typhoon require more charcter skillpoints. But I agree that is not a good excuse for making the CNR so weak. Or to say more precisely, so pingeonholed into a single role where it woudl be useful.
Booth tempest and raven need some SERIOUS love. |

Lugalzagezi666
137
|
Posted - 2013.05.22 10:56:00 -
[1220] - Quote
Kagura Nikon wrote:he meant hardmode as in fleet typhoon require more charcter skillpoints. Really?
Malcanis wrote:Fleet Phoon is the "hardmode" ship, where piloting skill and fitting ability will count. The ship is able to apply higher theoretical DPS, but you'll need to work for it, and have a lot of SP invested too. To me it looks like he openly states that tpi was designed for 1337 pvpers while cnr for carebearish caldari noobs.
|

Josilin du Guesclin
University of Caille Gallente Federation
64
|
Posted - 2013.05.22 11:02:00 -
[1221] - Quote
Bereza Mia wrote:After 60+ pages still can't understand why Typhoon FI have so enormously huge bonus. Why 7.5%? Even with 5% it will outperform any other T1/navy (and maybe even any T2) turret or missile BS.
Because at +5% turret RoF and +5% missile damage it would have the equivalent of 8 turrets and 2.25 launchers or 7.5 missile launchers (plus 2.67 guns that will get no bonuses from modules)
NGeddon: 9.333 turrets. 1 utility high NApoc: 8 turrets (with optimal and tracking hull bonuses). 0 utility
CNR: 8 launchers (with range and damage application bonuses). 0 utility SNI: 8 launchers. 1 utility
NMega: 9.333 turrets (with tracking bonus). 1 utility NDomi: 8 turrets (and drone DPS bonus). 0 utility
'Pest FI: 10 turrets. 2 utility 'Phoon FI: 9.6 turrets & 2.75 launchers or 8.25 launchers & 3.2 turrets. 0 utility <- actual Odyssey
With only +5/+5% the 'Phoon FI would remain a weak choice, because it would have fewer fully bonused effective launchers than every other faction BS, and no bonuses to damage application either. As it is, it's pretty strong but if we assume two Tech II DPS mods on each ship (Gyros, etc.), the effective number of turrets/launchers is:
NGeddon: 13.7 turrets. NApoc: 11.8 turrets (with optimal and tracking hull bonuses)
CNR: 11.8 launchers (with range and damage application bonuses) SNI: 11.8 launchers
NMega: 13.7 turrets (with tracking bonus) NDomi: 11.8 turrets (and drone DPS bonus)
'Pest FI: 14.7 turrets 'Phoon FI: 14.1 turrets & 2.75 launchers (16.85 total) or 12.1 launchers & 3.2 turrets (15.3 total). <- actual Odyssey
'Phoon FI: 11.8 turrets & 2.75 launchers (14.55 total) or 11.0 launchers & 3.2 turrets (14.2 total). <- your suggested
The SNI and NDomi have an extra low or mid slot compared to all the rest.
When you look at this, the planned 'Phoon FI is very much the winner in raw paper DPS as long as all highs are filled with weapons. If they are not, it's middling but lacking other interesting ship bonuses. With your suggestion, it's high but not super at the cost of all utility, and is balls if the 'extra' highs are used for utility. The more modules are used for DPS, the better all the other ships look, too.
While the current bonuses may be a little high, your suggested ones stink - and a quick comparison of your suggested 'Phoon FI with the Tempest FI shows it clearly - effectively a single bonus and modules only apply to six rather than eight of the weapons. |

Debora Tsung
The Investment Bankers Guild
137
|
Posted - 2013.05.22 11:02:00 -
[1222] - Quote
EXIA MIKOSZ wrote: First where im defending CNR???I just wrote example how this changes apply to setup like this. What im doing its defending My Choice of Ship and his setup Maybe some ships and setups are much much better and less expensive but im using what i like Second where you see in my setup Officer Modules?All i can see its a deadspace Next Time i will use t2 modules for comparing so that will be easier for you
o_O
My understanding of the english language might not be at the top nodge of... well, anything. But I do believe the following sentences of Yours might very well be counted as a defense of the latest CNR changes.
EXIA MIKOSZ wrote:In the End im loosing 15% explosion velocity Bonus from Rig,0.42 sRof and almost 12m sig radious from changes Thats Nothing with that amount of boosted DPS
And Yes, use either T1 Meta 4 or T2 Modules for Your basic examples and/or comparisons. Deadspace Modules Officer Fits, Facton modules... That's all bullshit. A good fit or a good ship is not made by the amount of ISK You throw at it but by how You fit it for which purpose.
There's nothing a million chinese guys can't do cheaper. |

Caitlyn Tufy
Bene Gesserit ChapterHouse Sanctuary Pact
299
|
Posted - 2013.05.22 11:45:00 -
[1223] - Quote
Deerin wrote:Summary of the last 60 pages:
Stuff, including:
CNR: Posters believe that losing the damage is not worth the gained application bonus and caused it to lose its roles.
Edit: Posters seem to unanimously agree that CNR needs more CPU.
More or less legit, except for some discrepancies about the CNR relating to FPhoon and torpedo use. I believe that those of us who knew that the CNR was going to be overpowered with the new cruises are content with the changes, while those who either don't see this or don't use cruises are disappointed with the changes.
That said, I am still of the firm belief that battleships need a buff to ehp across the board, though - they're still (more so now with increased costs) cost inefficient compared to buffed cruisers and battlecruisers. |

Jenn aSide
STK Scientific Initiative Mercenaries
1863
|
Posted - 2013.05.22 12:28:00 -
[1224] - Quote
Hagika wrote:Jenn aSide wrote:Liang Nuren wrote:Jenn aSide wrote: lemme guess, you put torps on it....
But I'm sorry, no, it's not crap, it' works fine and I prefer it to the Floon because of it's mid slots and much more useful bonuses (not even 50 km for the Floon and you're counting salvos again, which sucks).
Time and the odyssey market will tell, but you're just overreacting.
I love how when we talk about cruise you guys are all "But it'll be awesome with Torps!". And then when we talk about Cruise you guys are like "But it'll be awesome with Cruise!". The truth is that it's awesome with neither. The ship is completely obsolete by other faction and T1 battleships, regardless of whether you want to fit torps or cruise. The ship needs rethink. -Liang Seriously, i'd have thought you were better than that, before now I had a great deal of respect for your knowledge of the game. I'm an individual Liang and you know that, yet you so little confidence in what your saying you have to lump me with others and pretend that words aren't even mine somehow apply to me? When, exactly, did i say anything concerning torps being awesome for the new CNR? Bloody incredible. Want to know what is bloody incredible? The fact that not only Liang but others have posted the math and shown the inferior numbers of the CNR and you still are the only hold out on thinking the ship is fine. You act like my brother in this way. He will argue against someone and disagree with them just for arguments sake, knowing full well he is in the wrong after being showed evidence that he was wrong. At this point, its like you are just doing it just because you can. The T1 Raven and SNI pretty much match the CNR only the SNI actually gets a more powerful tank. Why use the CNR which was the torpedo doom ship and would have been the cruise ship of doom as well when you can get the same performance out of the 200 mil Raven, well aside from the marginally more powerful tank. Yet why bother with any of that when you can use a T1 Phoon and pretty much match the DPS output of the CNR and be superior to the raven or you can drop some isk and buy the Floon and have a ship that makes all other obsolete including the Minnie T2 BS.. Edit- The CNR only gets 500 more hull while the Floon gets faster speed and a battlecruise sig radius....Gee, wonder whos tanking better as well.....
im not arguing for argument's sake, im arguing because in my estimation (and viewing the ship as a whole, including the buff to it's mainly used weapon) it is Fine. It's better than the current CNR, it's an improvement to the raven while not being so overpowered as to dethrone a TECH 2 Battleship. in other words, the CNR finally fits where it is supposed to in the line up of Battleships: Raven -> Navy Raven-> Golem.
and no, im not the only one who thinks that, I'm simply the only one still interested in combating rank ignorance and spoiled brat "wahh my torps, wahh, my dps" entitlement.
if the Floon is OP, talk about the Floon. The CNR as presented here (and this weekend on Sisi) performed exacatly as I expected and wanted.
|

Jenn aSide
STK Scientific Initiative Mercenaries
1863
|
Posted - 2013.05.22 12:28:00 -
[1225] - Quote
Liang Nuren wrote:Jenn aSide wrote: Seriously, i'd have thought you were better than that, before now I had a great deal of respect for your knowledge of the game.
I'm an individual Liang and you know that, yet you so little confidence in what your saying you have to lump me with others and pretend that words aren't even mine somehow apply to me? When, exactly, did i say anything concerning torps being awesome for the new CNR?
Bloody incredible.
Is this you freely admitting that the torp CNR is a pile of **** and the explo radius bonus does not in fact make up for the nerfed damage? -Liang
I admit "screw torps".
|

Jenn aSide
STK Scientific Initiative Mercenaries
1863
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Posted - 2013.05.22 12:35:00 -
[1226] - Quote
Liang Nuren wrote:Jenn aSide wrote:Liang Nuren wrote: I agree that the new CNR is smaller and faster than the old one, unfortunately that's not really a niche we I can do a lot with.
fixed Quote:It's still outright inferior to the Typhoon and Typhoon Fleet in those areas - on top of being inferior in EHP, damage, damage application, rate of fire, drone damage, utility high slots, and more. Yeah - tell me more about how you won't be able to do these sites with the smaller, faster, and more damaging typhoon family.  Honestly, the only reason you're saying the CNR is better than the one you've been flying for five years is because cruise is better than it's been for five years. But cruise isn't just better for the CNR - it's better for everything. The new CNR simply does not have a role. -Liang #1 you cannot seperate the Ship from it's primary weapon any more than you can sperate a Nightmare from Tachyons (apologies to you Pulsemare wackos). #2, no, a typhoon hull can't do some of the things a CNR can do because you need a serious shiled tank to do it #3. as has been pointed out, you're looking in the wrong direction, the Phoons might need looking at, the CNR is imo (and apprently in CCPs opinion so far) perfectly ok. A few comments: - Context matters, and this is why your "fix" is just ********. See, the problem with the CNR is that it's simultaneously outperformed in literally every possible way by the TFI, and occasionally by the Typhoon. If you're willing to put the time and effort into painters, the SNI frequently out performs it as well (though obviously not in the speed/sig area). - Yes, I agree you can't separate the weapon from the ship. However, that's not what I was talking about - and you should know this. You should know that I was referring to the fact that cruise is on many ships, and those ships obsolete the CNR when fit with cruise. And with torps, but we all knew that. - Your logic about the CNR being fine in CCP's eyes doesn't hold a lot of water, because obviously the Phoons are fine in CCP's eyes too. I do love the shifting goalposts though. It's fantastic to see you go from "No the CNR is amazing and ur just a scrub" to "Ok, so maybe [ insert every ship ever ] is OP". -Liang Ed: I am curious what those things that the CNR is good at because it requires a serious shield tank to do. :)
What a disingenuous child you've become. So pointing out that you people are saying the CNR needs to be different because another ship is OP is somehow shifting goal posts.
You're not worth talking to and i won't reply further, i really, honestly, expected more maturity out of you, a pretty much senior member of our little community.
I like the CNR as is (on sisi), I think you people are grossly over-reacting and I think to change it as you want would make it overpowered (i'd of course use it, but I'd hate the fact that it's out of line with what a Navy BS should be). I think the Floon (and im not the one who keeps mentinooing it, btw) is OP (and I intend to abuse it till CCP figures this out). What I want is simply what's best for the game, and overpowered FOTM ships standing outside of what a Navy Ship shold be (a midpoint from regular T1 BS to T2 BSs) ain't it.
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Bereza Mia
Trade Federation of EVE
38
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Posted - 2013.05.22 13:26:00 -
[1227] - Quote
SMT008 wrote:Bereza Mia wrote:After 60+ pages still can't understand why Typhoon FI have so enormously huge bonus. Why 7.5%? Even with 5% it will outperform any other T1/navy (and maybe even any T2) turret or missile BS.
Because you have no secondary bonus. There is no falloff bonuses, no range/explosion radius/explosion velocity/optimal/missile velocity/tracking bonus. Just 2 bonuses that you can't use at the same time (not reliably at least). This is why it got 2 7.5% bonuses. Except the fact that it can't be AC fitted, the Fleet Typhoon is alright 
"No secondary bonus" GÇô this isn't an argument at all. For example, you can take off all two CNR current bonuses and give only that one - +7.5% damage. And CNR will be OP with only one bonus (but lol, it still have less dps than Typhoon FI).
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Samas Sarum
Imperial Academy Amarr Empire
12
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Posted - 2013.05.22 13:33:00 -
[1228] - Quote
Bereza Mia wrote:SMT008 wrote:Bereza Mia wrote:After 60+ pages still can't understand why Typhoon FI have so enormously huge bonus. Why 7.5%? Even with 5% it will outperform any other T1/navy (and maybe even any T2) turret or missile BS.
Because you have no secondary bonus. There is no falloff bonuses, no range/explosion radius/explosion velocity/optimal/missile velocity/tracking bonus. Just 2 bonuses that you can't use at the same time (not reliably at least). This is why it got 2 7.5% bonuses. Except the fact that it can't be AC fitted, the Fleet Typhoon is alright  "No secondary bonus" GÇô this isn't an argument at all. For example, you can take off all two CNR current bonuses and give only that one - +7.5% damage. And CNR will be OP with only one bonus (but lol, it still have less dps than Typhoon FI).
Same argument could be made for the N-Geddon, it has no secondary bonus as one of its bonus is simply to make it's weapons usable with a RoF bonus. |

Deerin
Murientor Tribe Defiant Legacy
164
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Posted - 2013.05.22 13:53:00 -
[1229] - Quote
I really want to see some fits where FPhoon completely obsolotes other ships. It is a hard to fit ship.
People claiming Fphoon having higher DPS than competition should try to make a meaningful fit to it. More than 2 BCS on lows nerfs its armor tank. If you are shield tanking it and filling lows you'll get CPU and damage application issues.
Caldari ship however have med slots to mount a shield tank and lows to increase their dps even further. When you complete your fit you realize the drones difference is covered by the two additional BCU's in lows. |

Kagura Nikon
Mentally Assured Destruction Whores in space
339
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Posted - 2013.05.22 14:42:00 -
[1230] - Quote
Deerin wrote:I really want to see some fits where FPhoon completely obsolotes other ships. It is a hard to fit ship.
People claiming Fphoon having higher DPS than competition should try to make a meaningful fit to it. More than 2 BCS on lows nerfs its armor tank. If you are shield tanking it and filling lows you'll get CPU and damage application issues.
Caldari ship however have med slots to mount a shield tank and lows to increase their dps even further. When you complete your fit you realize the drones difference is covered by the two additional BCU's in lows.
Unfitted it obsoletes a Fleet tempest fully fitted :P |
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