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Thread Statistics | Show CCP posts - 6 post(s) |

James Amril-Kesh
4S Corporation RAZOR Alliance
5121
|
Posted - 2013.05.19 04:27:00 -
[331] - Quote
Kossaw wrote:CCP Fozzie wrote:wallenbergaren wrote:Nerfing the Moros tracking is fine, it could be nerfed more TBH, but why gut the optimal? You can't even hit a large POS in optimal with close range ammo now. Kind of silly IMO. At 31km with antimatter and two range scripted TCs it loses 3% of its dps. Hardly crippling. To get in range now will require every Moros to warp right to the shield edge, which would be OK if it wasnt for the ******** bumping mechanics that will see half of the capital fleet flying off at ridiculous speed. What part about losing 3% of your DPS did you not understand? Is that not almost negligible to the point where you can just bite the loss and not really care? I mean seriously. I'm guessing you also have no idea why he chose 31km for his metric. He chose that because that's actually the area where the greatest amount of DPS is lost. Any further away and your Moros with its enhanced falloff range actually begins to close the gap. Past 45km you actually start applying more damage than you did before. -áMy (mostly boring) Youtube channel. |

James Amril-Kesh
4S Corporation RAZOR Alliance
5121
|
Posted - 2013.05.19 04:30:00 -
[332] - Quote
Angelhunter wrote:What you are failing to understand is that we now have to use optimal scripts simply to be able to do what the ship is designed to do in the first place. Boohoo, you have to use a script. So what? Tracking speed is irrelevant when shooting structures (literally, I tried MWDing in a blaster Naga with a 500m orbit around a TCU once to test this, and I still hit just as well as when sitting still). You can afford to focus all of your TCs on optimal+falloff only. -áMy (mostly boring) Youtube channel. |

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
864
|
Posted - 2013.05.19 04:41:00 -
[333] - Quote
stagz wrote:I cant stress enough how bad an approach this is to capital launchers under performing, nerfing min and gal capital turrets is ridiculous. Dont nerf, buff. Bring energy turrents inline and bring capital launchers inline with their counter parts that actually perform and are useful.
When something is not overpowered, balance up via buffs for under performers, dont nerf things down in an attempt to balance. Nerfing one thing buffs everything else
You cannot do balance work with only buffs.. Thats called powercreeping
Power creeping is bad. BYDI (Shadow cartel) Recruitment open!
|

Angelhunter
Conquering Darkness
10
|
Posted - 2013.05.19 04:45:00 -
[334] - Quote
James Amril-Kesh wrote:Angelhunter wrote:What you are failing to understand is that we now have to use optimal scripts simply to be able to do what the ship is designed to do in the first place. Boohoo, you have to use a script. So what? Tracking speed is irrelevant when shooting structures (literally, I tried MWDing in a blaster Naga with a 500m orbit around a TCU once to test this, and I still hit just as well as when sitting still). You can afford to focus all of your TCs on optimal+falloff only.
They are used for more than just structure shooting. The point is that a 15% tracking nerf coupled with the Optimal nerf is just ridiculous. CCP should have brought the other weapon systems UP to where Hybrids are, not nerf them further to compensate for very poor and short sighted game design. |

Commander Ted
Caldari Provisions Caldari State
689
|
Posted - 2013.05.19 04:52:00 -
[335] - Quote
Garviel Tarrant wrote:
You cannot do balance work with only buffs.. Thats called powercreeping
I thought power creeping was just making old content irrelevant with something that is just straight up better. Not just turning up the numbers for everything leaving nothing behind.
https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Hagika
LEGI0N
170
|
Posted - 2013.05.19 05:27:00 -
[336] - Quote
The irony in these nerfs is that the phoenix still sucks badly still when being compared to the nerfed dreads.It just changed levels of suckage.
From ridiculously to miserably. |

Eckyy
Malicious Wake
36
|
Posted - 2013.05.19 05:33:00 -
[337] - Quote
o/ Raivi
Love the changes, you probably know how I pushed form some dread changes a while back. |

Angelhunter
Conquering Darkness
14
|
Posted - 2013.05.19 05:44:00 -
[338] - Quote
Hagika wrote:The irony in these nerfs is that the phoenix still sucks badly still when being compared to the nerfed dreads.It just changed levels of suckage.
From ridiculously to miserably.
the true irony is that CCP was in such a hurry to push these changes that they didn't realize they hurt Titans even more. Congrats on really making them nothing more than a bridge.
|

Hagika
LEGI0N
170
|
Posted - 2013.05.19 05:53:00 -
[339] - Quote
Angelhunter wrote:Hagika wrote:The irony in these nerfs is that the phoenix still sucks badly still when being compared to the nerfed dreads.It just changed levels of suckage.
From ridiculously to miserably. the true irony is that CCP was in such a hurry to push these changes that they didn't realize they hurt Titans even more. Congrats on really making them nothing more than a bridge.
Yep very true.
|

Arronicus
Caldari Provisions Caldari State
631
|
Posted - 2013.05.19 06:51:00 -
[340] - Quote
Antoine Jordan wrote:damn dude i literally just ordered 2 moros last week, RIP me
give the moros back its drone bay imo
Still has the most dps, and practical dps application, by far. Moros with the guns now has more dps than it did with drone bay, so no, please dont nerf it back to drone bay status. |

Officer Nyota Uhura
334
|
Posted - 2013.05.19 07:05:00 -
[341] - Quote
Angelhunter wrote:Hagika wrote:The irony in these nerfs is that the phoenix still sucks badly still when being compared to the nerfed dreads.It just changed levels of suckage.
From ridiculously to miserably. the true irony is that CCP was in such a hurry to push these changes that they didn't realize they hurt Titans even more. Congrats on really making them nothing more than a bridge. Yeah, this too.
CCP, you really need to think this one through. Owners of capitals and supers are the guys with multiple accounts, they're the ones who create content for the masses. |

Nevyn Auscent
Broke Sauce
274
|
Posted - 2013.05.19 07:15:00 -
[342] - Quote
Officer Nyota Uhura wrote:Angelhunter wrote:Hagika wrote:The irony in these nerfs is that the phoenix still sucks badly still when being compared to the nerfed dreads.It just changed levels of suckage.
From ridiculously to miserably. the true irony is that CCP was in such a hurry to push these changes that they didn't realize they hurt Titans even more. Congrats on really making them nothing more than a bridge. Yeah, this too. CCP, you really need to think this one through. Owners of capitals and supers are the guys with multiple accounts, they're the ones who create content for the masses. So who was the last guy that said in a serious null alliance 'Hey, lets drop Titans on them fitted with XL guns because they are best in that role' I ask this seriously, because everything I get told, shown and see says that Titans aren't used for their XL gun firepower already, it's just a bit of an after thought beyond the jump bridges & the Doomsdays. |

stagz
Invictus Australis Scrap Iron Flotilla.
25
|
Posted - 2013.05.19 07:17:00 -
[343] - Quote
Garviel Tarrant wrote:stagz wrote:I cant stress enough how bad an approach this is to capital launchers under performing, nerfing min and gal capital turrets is ridiculous. Dont nerf, buff. Bring energy turrents inline and bring capital launchers inline with their counter parts that actually perform and are useful.
When something is not overpowered, balance up via buffs for under performers, dont nerf things down in an attempt to balance. Nerfing one thing buffs everything else You cannot do balance work with only buffs.. Thats called powercreeping Power creeping is bad. EDIT: Also to those who can't see why the Moros should lose range... the Moros actually had better damage application than the Naglfar up to like 60 km or more, thats kinda ridiculous.
Capital tracking has been nerfed enough, nerfing it more doesnt fix the rational for the balance, which is to bring the pheonix back in line with other dreads.
Funny you mention power creep, as this is that very principal in reverse, every time ccp have touched capital turrets its been a creep downward eg Nerfed. And now they are creeping downward again to bring pheonixs closer to Par, that makes sense? How does nerfing Min and Gal turrets help pheonixs hit anything, it doesn't. It just draggs two useful dreads down, neither Hybrid or Projectile cap turrets are OP they do not need nerfing.
If "power creep" is so horrendous surely reverse or negative creep should equally be avoided, its clear which direction capital turrets have been creeping in, and its not up.
Not to mention the flow on effect that Titans are going to cop, their Hull has already had tracking nerfed into oblivion, so much so that they are now only glorified stargates, now their turrent nerf is culminating for a double dip. |

Josilin du Guesclin
University of Caille Gallente Federation
62
|
Posted - 2013.05.19 07:22:00 -
[344] - Quote
Angelhunter wrote: They are used for more than just structure shooting. The point is that a 15% tracking nerf coupled with the Optimal nerf is just ridiculous. CCP should have brought the other weapon systems UP to where Hybrids are, not nerf them further to compensate for very poor and short sighted game design.
So, your position is that the Moros' power level is 'just right' for a dreadnaught? Interesting, because just about everyone previous to this nerf seemed to be of the opinion that it was too good.
|

Josilin du Guesclin
University of Caille Gallente Federation
62
|
Posted - 2013.05.19 07:26:00 -
[345] - Quote
Angelhunter wrote: the true irony is that CCP was in such a hurry to push these changes that they didn't realize they hurt Titans even more. Congrats on really making them nothing more than a bridge.
Not so. They hurt two titans, and buffed two others. Besides, titans can be counter-buffed fairly easily by reducing the reduction in their damage to sub-caps or simply increasing their bonus to capital weapon systems' damage.
|

Officer Nyota Uhura
334
|
Posted - 2013.05.19 07:31:00 -
[346] - Quote
Josilin du Guesclin wrote:Besides, titans can be counter-buffed fairly easily by reducing the reduction in their damage to sub-caps or simply increasing their bonus to capital weapon systems' damage.
More spaghetti and chewing gum to hold the thing together...
I'm telling you: Using races as different roles for dreads would give more variety and uses for each dread. Trying to make them all fill exactly the same role always leads to one of them being better than the others and only few being used. |

Aprudena Gist
GoonWaffe Goonswarm Federation
35
|
Posted - 2013.05.19 07:37:00 -
[347] - Quote
I think the XL hybrids should be -5 +5 so they can hit pos properly with short range ammo but thats just me.
Are you ever going to fix citadel torps so they do full damage against all pos mods and not just the tower itself. |

James Amril-Kesh
4S Corporation RAZOR Alliance
5122
|
Posted - 2013.05.19 08:20:00 -
[348] - Quote
Angelhunter wrote:James Amril-Kesh wrote:Angelhunter wrote:What you are failing to understand is that we now have to use optimal scripts simply to be able to do what the ship is designed to do in the first place. Boohoo, you have to use a script. So what? Tracking speed is irrelevant when shooting structures (literally, I tried MWDing in a blaster Naga with a 500m orbit around a TCU once to test this, and I still hit just as well as when sitting still). You can afford to focus all of your TCs on optimal+falloff only. They are used for more than just structure shooting. The point is that a 15% tracking nerf coupled with the Optimal nerf is just ridiculous. CCP should have brought the other weapon systems UP to where Hybrids are, not nerf them further to compensate for very poor and short sighted game design. Yes, XL pulse does need to be buffed. But the Moros was overpowered, you can't really deny that. The Naglfar is pretty borderline OP at the moment as well, and it probably will continue to be after these changes.
The Moros is still going to be a good ship, you know. -áMy (mostly boring) Youtube channel. |

Angelhunter
Conquering Darkness
15
|
Posted - 2013.05.19 08:24:00 -
[349] - Quote
Josilin du Guesclin wrote:Angelhunter wrote: They are used for more than just structure shooting. The point is that a 15% tracking nerf coupled with the Optimal nerf is just ridiculous. CCP should have brought the other weapon systems UP to where Hybrids are, not nerf them further to compensate for very poor and short sighted game design.
So, your position is that the Moros' power level is 'just right' for a dreadnaught? Interesting, because just about everyone previous to this nerf seemed to be of the opinion that it was too good.
What is the judge of it being "too good"? I can fly all Dreads except Caldari (i wonder why?) and of the 3 i fly, yes the Moros felt to me how a dread SHOULD perform. Its a Dreadnaught, they are supposed to bring heavy firepower onto the field.
It was always my hope that CCP would have figured out a means to bring the other Dreads up to where the Moros was currently sitting. They can't seem to ever get missiles right, they should have been spending a lot more time on the Phoenix or simply turn it into another Hybrid platform like the Moros.
This is one of the worst implemented "fixes" i have seen yet out of CCP. |

Dawin4e
Merchant Union Wormhole Holders
97
|
Posted - 2013.05.19 08:43:00 -
[350] - Quote
Why spoil something that works well ? These changes lowered the Moros below the plinth - a need to enhance other dreadnoughts Moros leave as he is. |

Silence iKillYouu
KA POW POW Inc Late Night Alliance
237
|
Posted - 2013.05.19 09:11:00 -
[351] - Quote
Yo i have owned moros and Erebus. Capital Hubrid are over powered.
Good ridden's and FU EVE Mail me i dont check forums often. |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
3404
|
Posted - 2013.05.19 09:26:00 -
[352] - Quote
James Amril-Kesh wrote:The Moros is still going to be a good ship, you know.
A Moros with Thorium Ammo currently does as much damage at 57km as a Revelation does with MultiFreq at 40. And at all other points does more damage than a Multifreq Rev. Removing some optimal and adding some falloff will mean that that will remain true.
At UV, the Revelation touches the Moros Thorium damage curve at around 50km, finally pushing past using Standard... at which point the Moros rips back its lead by hopping up to Iridium.
Infrared gets beaten by Tungsten, Microwave and Iron are tied around the 60-70km range, with Iron being better at other ranges.
And finally, Iron v Radio, where the Revelation holds a comfortable lead in the 70-100km range, but still loses to the Moros's excellent falloff after 100km.
I think even with these Nerfs, the Moros isn't just going to be a good ship, it'll still be the best Dread for most purposes (I haven't compared it to the new Nag, because I cba to update pyfa on this laptop). This is EVE - Everybody Versus Everybody.
"the risk of having your day ruined by other people is the cornerstone with which EVE was built and we want to keep that (infact, this is much more representative of the consensus opinion within CCP)." -CCP Solomon |

Gypsio III
Questionable Ethics. Ministry of Inappropriate Footwork
728
|
Posted - 2013.05.19 09:39:00 -
[353] - Quote
Aprudena Gist wrote:Are you ever going to fix citadel torps so they do full damage against all pos mods and not just the tower itself.
They fixed that years ago.
TBH, the Moros should not be getting increased falloff. Blasters are supposed to be short-ranged. This expectation of being able to use antimatter against a large online tower is absurd, it makes a mockery of the weapon ranges. If the Moros is the best at point-blank range, then it cannot be the best at 30-40 km also. |

Tarithell
North Eastern Swat Pandemic Legion
17
|
Posted - 2013.05.19 10:15:00 -
[354] - Quote
Heh i like the part when someone from ccp asks us to tell them what we think but all the posts and feedbacks will be ignored, at the end nothing gonna change .. right Fozzie? |

Angelhunter
Conquering Darkness
15
|
Posted - 2013.05.19 10:21:00 -
[355] - Quote
Tarithell wrote:Heh i like the part when someone from ccp asks us to tell them what we think but all the posts and feedbacks will be ignored, at the end nothing gonna change .. right Fozzie?
Well we can only keep at it if we want to see further changes. They did go back and revise some of the Battleship changes after players spoke. We basically have 3 views here.
Group A: HAHA Moros nerfed! Gallente sucks! aka the troll group
Group B: Why does my phoenix still suck?
Group C: Those of us who are actually providing constructive criticisms and trying to provide other options.
Group C just really needs to make themselves heard right now. The Moros changes hurt the most, but the rest of the changes are at best lackluster and a band-aid applied to a gaping wound. I would like to know what exactly CCP's vision of a dreadnaught is supposed to be? |

Grunnax Aurelius
luna Oscura Clandestina Armada The Nightingales of Hades
128
|
Posted - 2013.05.19 10:29:00 -
[356] - Quote
Angelhunter wrote:Tarithell wrote:Heh i like the part when someone from ccp asks us to tell them what we think but all the posts and feedbacks will be ignored, at the end nothing gonna change .. right Fozzie? Well we can only keep at it if we want to see further changes. They did go back and revise some of the Battleship changes after players spoke. We basically have 3 views here. Group A: HAHA Moros nerfed! Gallente sucks! aka the troll group Group B: Why does my phoenix still suck? Group C: Those of us who are actually providing constructive criticisms and trying to provide other options. Group C just really needs to make themselves heard right now. The Moros changes hurt the most, but the rest of the changes are at best lackluster and a band-aid applied to a gaping wound. I would like to know what exactly CCP's vision of a dreadnaught is supposed to be?
Well i fall under all three of those Groups, I will welcome any Gallente nerf, want my phoenix buffed to usefulness, and i also provide legitimate coments Two Teir Carriers-áhttps://forums.eveonline.com/default.aspx?g=posts&t=207604&find=unread |

Austin K'Pfor
Dreddit Test Alliance Please Ignore
0
|
Posted - 2013.05.19 10:38:00 -
[357] - Quote
This is not balance, this is control.
An MMO held in strict control isn't a sandbox.
Please be less about making the four races identical and more about making them different. |

Skia Aumer
Atlas Research Group
40
|
Posted - 2013.05.19 11:08:00 -
[358] - Quote
I wonder, is there still a reason to make dread completely immobile when in siege? Sure, their engines are shut off, but why that over 9000% increase in mass? Let the support fleet to make them move, those new attack battleships would be great in the role of "tugboats". Because just why not? This is a sandbox, and scripting the dreads to sit still in place is bad and boring. |

kyrieee
Snuff Box Urine Alliance
133
|
Posted - 2013.05.19 11:21:00 -
[359] - Quote
Skia Aumer wrote:I wonder, is there still a reason to make dread completely immobile when in siege? Sure, their engines are shut off, but why that over 9000% increase in mass? Let the support fleet to make them move, those new attack battleships would be great in the role of "tugboats". Because just why not? This is a sandbox, and scripting the dreads to sit still in place is bad and boring.
The mass increase hasn't always been there, it was added three years ago. The reason it was added was because bumping dreads was way too easy, and since they have almost no tracking they need to be stationary to hit anything. |

Elladia
Hoover Inc. Test Alliance Please Ignore
0
|
Posted - 2013.05.19 11:23:00 -
[360] - Quote
Excuse me while I actually calculate this instead of whining until someone else does :maths: for me and points me at the not so obvious.
I'll give you a a reflection of what you thought before posting your s*** :
Quote:\(o.O)/
-15% -10%
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
The simplified numbers seem to big! why so nerf! let's whine about it in a pure nonconstructive form.
GÇ£To predict the behavior of ordinary people in advance, you only have to assume that they will always try to escape a disagreeable situation with the smallest possible expenditure of intelligence.GÇ¥ GÇò Friedrich Nietzsche
You lot prove his point. |
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