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Thread Statistics | Show CCP posts - 6 post(s) |

Grarr Dexx
Snuff Box Urine Alliance
87
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Posted - 2013.05.17 21:08:00 -
[181] - Quote
QT McWhiskers wrote:So wake up call to all whiners.
Base tracking of the limited mega ion siege blaster 1, Im using the meta because im a WHer and Im pro, is 0.0054125. Fifteen percent of this is 0.000811875. Now for those that fail at math, and if CCP doesnt fail at math, then the new number WILL be 0.004600625. Again this number is assuming CCP do something funny and completely fail at math.
The current tracking of the Dual Modal Giga Pulse Laser 1 is 0.0040512. This means that the moros will still have noticeably better tracking than the rev. Anyone who has ever tried to do dread blapping with the rev knows that it is not bad. Rev blapping is pretty easy.
The optimal range nerf is not that bad either. The moros gets 5 mid slots. So for a tracking dread, you would use 2 sebos, and 3 TCUs. Two tracking one optimal range. Thats 14KM of optimal and 34 KM of falloff. With 2 webbing ships on field webbing down what you are shooting, its going to die. No questions asked, its going to die.
One sebo, two tracking comps, two cap boosters, friend. |

Maximus Andendare
Future Corps Sleeper Social Club
191
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Posted - 2013.05.17 21:11:00 -
[182] - Quote
QT McWhiskers wrote:The moros gets 5 mid slots. So for a tracking dread, you would use 2 sebos, and 3 TCUs.
Territorial Claim Units? :P
But seriously, sky is not falling with these changes. Moros was WAY ahead of the pack, and now its slowing down a little and the pack is catching up. I do feel that the -10% optimal is a bit steep. I think -5% opt/+5% falloff would probably be enough. |

DRGaius Baltar
Science and Trade Institute Caldari State
6
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Posted - 2013.05.17 21:11:00 -
[183] - Quote
Gallente has come full circle it seems.... INB4 their conquered by a new race |

Toramt
Innovating Vulcans
3
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Posted - 2013.05.17 21:12:00 -
[184] - Quote
A dread touching a POS shield should be able to get 100% damage against it without special configuration. |

ExookiZ
The Dark Space Initiative Scary Wormhole People
70
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Posted - 2013.05.17 21:13:00 -
[185] - Quote
Two step wrote:ExookiZ wrote:I dont think they need to be "brought in line" more. Moros deals best dmg, rev has best tank and doesnt use ammo, naglfar has best dmg projection and doesnt use cap for its guns. Phoenix can change its dmg type easily and is the best anti-cap dread.
they each have a use and purpose. There is a reason you see a whole lot of Moros's in w-space these days, and this change should help fix the reason for that. I have no problem with the Moros doing the most damage, but it should have severe range problems while doing so.
I disagree, moroses are prevalent mainly because of the limited range engagements WH fights usually are, the moros is, and still will fit perfectly and be able to dish out the best damage. the tracking wont change anything as blapping a target webbed down target wills till be just as easy.
Dealing the most dmg and having the best tracking isnt an issue because the moroses tank is by far the worst of the four. The naglfar has a much better burst tank than a rev but for an extended fight the rev's resists will benefit it greater then the naglfar. The rev's damage is atrocious now compared to the nag and moros, and buffing its opt doesnt fix that |

smoking gun81
The Scope Gallente Federation
17
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Posted - 2013.05.17 21:14:00 -
[186] - Quote
good job I don't pay for this game anymore the way all these changes to gallente are happening starting to think I would be demanding my money back.
also set -10Km optimal instead of a percentile for X-L blasters doesn't sound well thought out to me
X-L Blasters -15% tracking, -10% optimal, +10% falloff
X-L Autocannons -10% tracking, +10% optimal, -10% falloff
I would do something like that but hay that's me.
CCP I'm getting really annoyed with this hatred of gallente ships and weapons in recent dev topics either hate all the races the same or love them all the same but quit singling out the gallente weapons and ships as the " ones in need of most change ".
How many dev's actually play with gallente ships on a regular basis    Because the more I read the odyssey changes the more convinced I am that non of them do. |

Liang Nuren
Heretic Army Heretic Initiative
3574
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Posted - 2013.05.17 21:15:00 -
[187] - Quote
MisterAl tt1 wrote:I don't actually remember any other dev who was as hated for his "changes" as this one. And yeah, the "everything is to be the same" approach to balance is disturbing.
CCP Soundwave had a 500 page thread on the front page of general discussion. Greyscale has had multiple 150+ page threads. Zulupark had some 50+ page threads back in the day too.
Fozzie still has a long way to go.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Maximus Andendare
Future Corps Sleeper Social Club
191
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Posted - 2013.05.17 21:15:00 -
[188] - Quote
Toramt wrote:A dread touching a POS shield should be able to get 100% damage against it without special configuration. Nobody flies dreads "without special configuration." Besides, 1) you *can* hit the POS for 100% damage if you change ammo type and 2) you act as if in order to hit the POS, you'd have to use some sort of crazy no-tank fit.
|

Sushi Nardieu
Bite Me inc Bitten.
126
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Posted - 2013.05.17 21:18:00 -
[189] - Quote
Toramt wrote:A dread touching a POS shield should be able to get 100% damage against it without special configuration.
Such a rule exists. The Guns of Knowledge-á |

Nomad I
University of Caille Gallente Federation
140
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Posted - 2013.05.17 21:23:00 -
[190] - Quote
Isaiah Harms wrote:CCP Fozzie. You are by far the most inept, ham-handed Dev to swing the nerf bat. The word 'tweak' doesn't exist for you. It's all about breaking some mechanic so hard it ain't worth having.
I object to your halfwit addle brained excuses for wasting all the time we players spent maxing out Moros skills. I dare you to be so clumsy around the super capital crowd. Oh wait....that would be bad for your old alliance
/this
|

Oxandrolone
Bite Me inc Bitten.
179
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Posted - 2013.05.17 21:26:00 -
[191] - Quote
:(
all that moros training |

Rroff
Questionable Ethics. Ministry of Inappropriate Footwork
258
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Posted - 2013.05.17 21:33:00 -
[192] - Quote
Gypsio III wrote:
I don't think he's trying to stop dread blapping, I think he's trying to improve balance between dreads.
I think so to but not sure this is the best way to go about it - I'd rather see some adjustments to the whole dreadnaught package guns, ammo, ship hulls, etc. with player feedback taken into account and more testing before it comes to TQ than doing it piecemeal chucking in some changes to one aspect. |

Verlaine Glariant
Amphysvena
37
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Posted - 2013.05.17 21:33:00 -
[193] - Quote
About time my beloved Phoenix gets some actual love. www.amphysvena.org |

Zverofaust
Hoover Inc. Test Alliance Please Ignore
112
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Posted - 2013.05.17 21:35:00 -
[194] - Quote
Makalu Zarya wrote:if you are gonna nerf the moros then nerf the moros, don't make a useless ship. I haven't done the math but seriously...everyone has a moros because it's the best dread...now everyone is gonna have to get rid of them with no buyers?...great
YOU DO NOT TALK BACK TO CCP |

Plexas Aideron
Enlightened Industries Test Alliance Please Ignore
18
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Posted - 2013.05.17 21:36:00 -
[195] - Quote
Makalu Zarya wrote:if you are gonna nerf the moros then nerf the moros, don't make a useless ship. I haven't done the math but seriously...everyone has a moros because it's the best dread...now everyone is gonna have to get rid of them with no buyers?...great
YOU DONT TALK BACK TO CCP M8 |

Maximus Andendare
Future Corps Sleeper Social Club
192
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Posted - 2013.05.17 21:36:00 -
[196] - Quote
Verlaine Glariant wrote:About time my beloved Phoenix gets some actual love. The only "love" your Phoenix is going to get is another Phoenix, uh, "docking" with it. :D
|

Lelob
ElitistOps Pandemic Legion
142
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Posted - 2013.05.17 21:40:00 -
[197] - Quote
Ouch!
Nobody will be training for the minnie dread now. The whole point was that it would be excellent tracking but now why even bother. Will remain unused with such a heavy handed nerf.
The moros nerf is especially hard. I'd suggest an optimal nerf of -5 to -7km, while mantaining the falloff bonus, and not touching the tracking.
Dreads and especially titans don't track for **** without tp's or webs unless shooting at bc's or drakes so I simply don't understand this nerf. These are not being over-used or abused and seem like they're fufilling a good niche to counter sub-caps. This simply takes another tool out of the hand to counter massive bs or bc blobs with such a heavy-handed nerf. |

Gypsio III
Questionable Ethics. Ministry of Inappropriate Footwork
727
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Posted - 2013.05.17 21:41:00 -
[198] - Quote
Rroff wrote:Gypsio III wrote:
I don't think he's trying to stop dread blapping, I think he's trying to improve balance between dreads.
I think so to but not sure this is the best way to go about it - I'd rather see some adjustments to the whole dreadnaught package guns, ammo, ship hulls, etc. with player feedback taken into account and more testing before it comes to TQ than doing it piecemeal chucking in some changes to one aspect.
Oh sure, but that's a pretty big job. These changes are, IMO, relatively minor and can be shoved into a patch fairly easily. I think I read somewhere that CCP has moved towards quick semi-fixes rather than making us wait ages for a "proper" fix, which I think is sensible, especially considering that big changes are harder to balance anyway. |

Rroff
Questionable Ethics. Ministry of Inappropriate Footwork
258
|
Posted - 2013.05.17 21:43:00 -
[199] - Quote
Oxandrolone wrote::(
I can understand nerfing the moros tracking but optimal also?
It will also skew autocannon optimal v blaster optimal with XL unless XL autocannons are also getting knocked back to 16000 base optimal. Also wondering if the reason XL blasters were pushed up to 30000 optimal originally has been forgotten/fixed or there could be some further issues relating to this. |

Johnson Oramara
Science and Trade Institute Caldari State
54
|
Posted - 2013.05.17 21:43:00 -
[200] - Quote
CCP Fozzie wrote:Johnny thorir wrote:RIP moros It's still the best one tbh. If this is what you think doesn't it deserve to be nerfed even more? Look anywhere and when dreads are concerned it's almost all gallente dreads. |

Maximus Andendare
Future Corps Sleeper Social Club
192
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Posted - 2013.05.17 21:48:00 -
[201] - Quote
Lelob wrote:Ouch!
Nobody will be training for the minnie dread now. The whole point was that it would be excellent tracking but now why even bother. Will remain unused with such a heavy handed nerf. Nobody except all of PL. Work on your propaganda.
Lelob wrote:The moros nerf is especially hard. I'd suggest an optimal nerf of -5 to -7km, while mantaining the falloff bonus, and not touching the tracking. The tracking IS the major problem on the Moros. The optimal and falloff were high for a "close range" weapon, but -5/+5 would have probably sufficed.
Lelob wrote:Dreads and especially titans don't track for **** without tp's or webs unless shooting at bc's or drakes so I simply don't understand this nerf. These are not being over-used or abused and seem like they're fufilling a good niche to counter sub-caps. This simply takes another tool out of the hand to counter massive bs or bc blobs with such a heavy-handed nerf. Imagine this: Titans and Dreads, being capitals, are supported by a smaller, more agile fleet. Not a fleet of capitals, mind you. Perhaps a fleet of sub-capitals. Ships that support the big one in doing its job. Not everyone drops 50 Supers on frig, or thinks "Hey we have a fleet of subcaps to kill here....get the Titans spooled up."
#PLProblems |

In Spirit
Federal Navy Academy Gallente Federation
2
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Posted - 2013.05.17 21:53:00 -
[202] - Quote
Quote:If this is what you think doesn't it deserve to be nerfed even more? Look anywhere and when dreads are concerned it's almost all gallente dreads.
Jove forbid that Gallente actually have any ships in any alliance doctrines, right? |

Alx Warlord
SUPERNOVA SOCIETY Extinction Level Event.
468
|
Posted - 2013.05.17 21:55:00 -
[203] - Quote
Fozzie, I think that you should read this: https://forums.eveonline.com/default.aspx?g=posts&t=228586&find=unread
This is something really interesting that you could have a good use for it.
It is realted to caldari and galente. Please read these! > New POS system > New SOV system |

Johnson Oramara
Science and Trade Institute Caldari State
54
|
Posted - 2013.05.17 21:56:00 -
[204] - Quote
Oxandrolone wrote::(
I can understand nerfing the moros tracking but optimal also?
was the Nags tracking actually too high? It has to shield tank really so it doesnt have tracking computers with tracking scripts in the mids like the armor dreads can, this will mean a fit nag will have less tracking than a Rev is that intended?
Regarding pheonix I think a massive improvement would be to change the 5% kinetic damage per level to 5% missile damage per level so it can take advantage of the multiple damage types of missiles. Also reduce the volume of capital missiles a bit so a variety can be kept in cargo.
Doing 100% kinetic damage is a massive massive weakness of a pheonix its too easy to tank 1 damage type I had this issue with subcapitals and guess what was told to me as an solution? "Train another race/ship" |

Maximus Andendare
Future Corps Sleeper Social Club
192
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Posted - 2013.05.17 22:00:00 -
[205] - Quote
There should be a way to downvote someone.
|

Maggeridon Thoraz
Reconfiguration Nation Existential Anxiety
62
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Posted - 2013.05.17 22:05:00 -
[206] - Quote
why all the whines and boos, and all the hard nerfing forth and back ? why not just remove the dreads and supers and titans, and reimburse all players. get back to the ground table. do all other balancing first and then come back with new ideas for dreads, titans and supers and fresh datas....
honestly, i really think ,ccp you should reset all players sp to zero and let the users allocate the sp to whatever they wanted. you have changed the game so much recently and even more with the next release, that eve is and becomes a totally different game then it was last year.. |

Makalu Zarya
Blackwater USA Inc. Pandemic Legion
79
|
Posted - 2013.05.17 22:09:00 -
[207] - Quote
So galente are still best at something...caps and supers, cause quite honestly everything else still sucks, apart from a few select ships. Medium blasters and rails are still worthless compared to any other platform. Small are fine, but they are smalls, who really cares. Larges are really only a viable platform on a non-gal ship, which makes me rather sad.
While the moros nerf, now that I looked more closely at the math still leaves it as the best dread, the gap from moros to say rev is now much narrower than the gap between amarr bs and galente bs, which honestly no one really flies seriously. Now this might change with the upcoming domi which seems to be op, but I doubt much will change with the rest. Time will tell what works and what doesn't.
Next thing you are gonna nerf the nyx right? cause clearly it's op as well and people should fly Hels. |

Makalu Zarya
Blackwater USA Inc. Pandemic Legion
79
|
Posted - 2013.05.17 22:11:00 -
[208] - Quote
Maggeridon Thoraz wrote:why all the whines and boos, and all the hard nerfing forth and back ? why not just remove the dreads and supers and titans, and reimburse all players. get back to the ground table. do all other balancing first and then come back with new ideas for dreads, titans and supers and fresh datas....
honestly, i really think ,ccp you should reset all players sp to zero and let the users allocate the sp to whatever they wanted. you have changed the game so much recently and even more with the next release, that eve is and becomes a totally different game then it was last year..
most older players, 4+ years such as myself can fly nearly every subcap perfectly and most caps fairly well. Resetting SP to 0 would benefit the older crowd much more than the younger one. I can think of at least 10m sp that i don't need or ever needed...great let me put it somewhere useful then.
so sorry...terrible idea. Eve at its core has not changed much. |

Alx Warlord
SUPERNOVA SOCIETY Extinction Level Event.
468
|
Posted - 2013.05.17 22:12:00 -
[209] - Quote
phalanx III wrote:CCP Fozzie wrote:Tarithell wrote:Why so much hate for Gallente, also is this applied to titan guns too? It's to the guns themselves so yes it applies to titans. ...He said while smiling uncontrollably.
Is this also aplied to POS guns???
Oh btw, will you guys revamp it or not?  Please read these! > New POS system > New SOV system |

Captain Semper
The xDEATHx Squadron Legion of xXDEATHXx
28
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Posted - 2013.05.17 22:22:00 -
[210] - Quote
CCP Fozzie wrote:Hello once again everyone. We've got a small package of tweaks to capital weapons to announce, intended
X-L Blasters: -15% tracking, -10km optimal, +10km falloff
Let us know what you think! Is it joke? For real CCP!
You make Neglf most DPS dread. MOST! He making tonn of damage with new bonus. And you nerf moros MORE? Just delete all other dreads from game it change nothing. People will take naglf.
You know that "new" moros cant even do normal dps to Large control tower? For now moros have 20+20 with AM X-L charges. And will have 10+30. Its just half of his total dps - ~5-6k in siege. And lets take a look at naglf: 20+39... Autocan have MORE optimal than blaster. What the hell is that? So make that doctrine to all autocan! Let's delete blasters (hardest weapon in game to deal "tonns of damage") from the game... |
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