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Author |
Thread Statistics | Show CCP posts - 13 post(s) |
von slider
Right Ascension
2
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Posted - 2013.06.11 20:09:00 -
[541] - Quote
Riza HR wrote:+1 for option to remove animation I dont like the animation, I would rather see better game content than flashy effects..but thats just me. |
Ranger 1
Ranger Corp
4259
|
Posted - 2013.06.11 20:13:00 -
[542] - Quote
Kagura Nikon wrote:CCP Sisyphus wrote:Wading into a can of worms I'm sure, but here goes.
We ARE looking at this and considering what we can do. The back end system used by the client has changed which makes a "turn off" not a real proposition. We are looking at ways to reduce the nausea reaction some players are experiencing through other means.
It would be helpful if we got feedback about what in particular during the jump sequence is causing the most difficulty
I am sorry for those adversely affected,. The instantaneous massive increase in rotation speed when the camera changes to align with the gate. The sudden change of point of view is what makes me feel sick. I barely can play the game, in fact I am almost not playing anymore. Simply there is no way so that you can keep that animation and make it not make people feel nauseated, unless you slow it down a LOT an make jumping take a lot more time. A hint for your powers that are, STOP with wars on things that hurt no one! This type of change is SAME old stupidity as forced captain quarters. It improves the gameplay in NOTHING! Therefore you should have built it with a turn off switch! I build software for over 15 years and never saw a company more stubborn about forgetting the on /off switch on non essential features! Anything that is too fancy, flashy and has no FUNCTIONAL purpose should be an OPTION on ANY SOFTWARE!! Even windows Aero had to do the same. LEARN THIS LESSON!!! Aaah good, an expert.
Please, tell us all how to simply and efficiently put an off switch on a hard coded effect tied to a major game mechanic. Do we just need to mock up a check box?
Isn't technology wonderful.... To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |
Huang Mo
Tianxia Inc
55
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Posted - 2013.06.11 20:35:00 -
[543] - Quote
Ranger 1 wrote: Please, tell us all how to simply and efficiently put an off switch on a hard coded effect tied to a major game mechanic
F10 seems to be a simple and efficient off switch of a hard coded effect tied to a major game mechanic.
Make it happen automatically on jump and also don't display anything in "map-mode", then we're happy. How hard can it be ? |
Samuel Wess
Ministry of War Amarr Empire
13
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Posted - 2013.06.11 22:40:00 -
[544] - Quote
The problem is not with the jump, its the approach. It is like when CCP forced pilots to use Captain Quarters by removing the hangar view, took a lot of protests to get it back. The lesson is to have cosmetic features as an option, for as much as i care i could play eve in text mode with squares, all its dark, i played it zoomed out and optimized for performance.
This way people could have pink space with flower stars, or whatever they like as an option.
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Lord Tempist
UnLimited Liability Corporation
6
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Posted - 2013.06.11 23:42:00 -
[545] - Quote
I have already done the + 1 for a turnoff. If I try to open anything, (like the star map) during the jump animation, EVE now crashes for me. Three times this week...
I have been making all my jumps in starmap mode. I find the jump animation annoying and the fact that I can not turn it off even more annoying.
Change is the only constant. I will even adapt to blatant absurdity. You know who you are. |
Lounstar deVries
Heralds of Vengeance The Nightingales of Hades
4
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Posted - 2013.06.12 03:25:00 -
[546] - Quote
CCP Sisyphus wrote:Wading into a can of worms I'm sure, but here goes.
We ARE looking at this and considering what we can do. The back end system used by the client has changed which makes a "turn off" not a real proposition. We are looking at ways to reduce the nausea reaction some players are experiencing through other means.
It would be helpful if we got feedback about what in particular during the jump sequence is causing the most difficulty
I am sorry for those adversely affected,.
why would u program an animation like that directly in to the system leaveing u no space to put a turn off system ur programers must be drunk! |
LethalGeek
Red Ochre Mining and Exploration Fatal Ascension
33
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Posted - 2013.06.12 03:36:00 -
[547] - Quote
I love this new thing because unlike most who post here I do not fear change |
Halcyon Ingenium
Caldari Provisions Caldari State
207
|
Posted - 2013.06.12 03:46:00 -
[548] - Quote
I liked the new animation, I liked it even more when I found out people were getting sick. A good traveler has no fixed plans, and is not intent on arriving.-á-Lao Tzu-á |
Erotica 1
Krypteia Operations
380
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Posted - 2013.06.12 03:51:00 -
[549] - Quote
Khira Kitamatsu wrote:The new animation kicks arse. It would be cool if we could get a decent undock animation now - instead of just waiting and then - blink - we're outside.
I think we should have to walk into our hangars, strap on our seatbelts, start the engines, do a 100 point check of all systems, and follow a "mini game" of flying our spaceship out of the dock without hitting anything. If you hit something, you have to pay to repair it and wait 15 minutes in the penalty box.
And if you can't do this with 100 accounts via isboxer, well then I'm sorry... See Bio for isk doubling rules. -áIf you didn't read bio, chances are you helped fund those who did. |
Jarod Garamonde
Action Bastards
262
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Posted - 2013.06.12 03:51:00 -
[550] - Quote
Giovannui wrote:The new jump animation introduces too much lag when multi-boxing. is there a way to turn it off? If not, please give us the ability to use the old system again.
The new jump animation is awesome, and you will like it. That's an order. "you can identify eve players by looking at their cars. Since they don't drive what they can't afford to lose."-á --áBienator II |
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Jarod Garamonde
Action Bastards
262
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Posted - 2013.06.12 03:53:00 -
[551] - Quote
Erotica 1 wrote:Khira Kitamatsu wrote:The new animation kicks arse. It would be cool if we could get a decent undock animation now - instead of just waiting and then - blink - we're outside. I think we should have to walk into our hangars, strap on our seatbelts, start the engines, do a 100 point check of all systems, and follow a "mini game" of flying our spaceship out of the dock without hitting anything. If you hit something, you have to pay to repair it and wait 15 minutes in the penalty box. And if you can't do this with 100 accounts via isboxer, well then I'm sorry...
I want this to happen, as well. I will build myself a gods-damned simulated pod cockpit, if this happens. My girlfriend can yell at me all she wants, while I'm making it... I will still friggin do it, or she gets no sex. "you can identify eve players by looking at their cars. Since they don't drive what they can't afford to lose."-á --áBienator II |
Aston Martin DB5
Republic Military School Minmatar Republic
18
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Posted - 2013.06.12 03:56:00 -
[552] - Quote
More I've used it the more i like it. For new players coming into the game i think they would like the new animation as well. Not everyone is using stone aged computers. |
Erotica 1
Krypteia Operations
387
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Posted - 2013.06.12 04:03:00 -
[553] - Quote
Jarod Garamonde wrote:Erotica 1 wrote:Khira Kitamatsu wrote:The new animation kicks arse. It would be cool if we could get a decent undock animation now - instead of just waiting and then - blink - we're outside. I think we should have to walk into our hangars, strap on our seatbelts, start the engines, do a 100 point check of all systems, and follow a "mini game" of flying our spaceship out of the dock without hitting anything. If you hit something, you have to pay to repair it and wait 15 minutes in the penalty box. And if you can't do this with 100 accounts via isboxer, well then I'm sorry... I want this to happen, as well. I will build myself a gods-damned simulated pod cockpit, if this happens. My girlfriend can yell at me all she wants, while I'm making it... I will still friggin do it, or she gets no sex.
Can I sit in your cockpit when you have finished? I'm sure your girlfriend won't mind. And if she does mind, then she's not getting any love from me either!
See Bio for isk doubling rules. -áIf you didn't read bio, chances are you helped fund those who did. |
Lounstar deVries
Heralds of Vengeance The Nightingales of Hades
4
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Posted - 2013.06.12 05:50:00 -
[554] - Quote
Aston Martin DB5 wrote:More I've used it the more i like it. For new players coming into the game i think they would like the new animation as well. Not everyone is using stone age old computers.
im useing a 4000 doller computer with all my settings set to high and i dont like the damn thing it does make jumping longer then it has to and it gets awefully boreing to watch after 3 4 jumps |
Franklin Wu
Canton Tigers
0
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Posted - 2013.06.12 06:30:00 -
[555] - Quote
The question is, why DON'T we have the option to turn it off?
EVE is about customizability, so it doesn't make sense to not allow us to interact with the environment the way we choose to.
Saying that "it's here to stay" is kind of like saying "it's broken, and we can fix it, but we're gonna leave it broken." |
AutumnWind1983
Future Corps Sleeper Social Club
59
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Posted - 2013.06.12 06:31:00 -
[556] - Quote
CCP deal with this already. James Arget for CSM 8! http://csm.fcftw.org |
Indahmawar Fazmarai
2412
|
Posted - 2013.06.12 06:48:00 -
[557] - Quote
Huang Mo wrote:Ranger 1 wrote: Please, tell us all how to simply and efficiently put an off switch on a hard coded effect tied to a major game mechanic
F10 seems to be a simple and efficient off switch of a hard coded effect tied to a major game mechanic. Make it happen automatically on jump and also don't display anything in "map-mode", then we're happy. How hard can it be ?
Should be easy, but then maybe it will turn out that EVE crashes if you continuously jump in map mode because map mode is an ages old grumpy piece of Python code and nobody knows how it works since the guy who wrote it left CCP and didn't had any documentation for it, and so with continued interaction between map code and system switch code may appear bugs and other nasties. Old cantankerous "black box" code may not like being reused.
And then, anyway, the effect only is annoying for long trips, and so the on/off buton should be easily accesible. The game is prettier with the effect on, just it's not fit to be seen many times in a row.
(If I was into that business, I would make a "spinning stargates" video montage replaying like 20 animations from 20 jumps in a row, seamlessly stitched together, just to show how dizzying it can get) The Greater Fool Bar-áis now open for business, 24/7. Come and have drinks and fun somewhere between RL and New Eden!-áIngame chat channel: The Greater Fool Bar |
Sakura Addiction
Federal Navy Academy Gallente Federation
0
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Posted - 2013.06.12 06:59:00 -
[558] - Quote
i like the new jump animation~~~lol |
Nery Nebu
Perkone Caldari State
0
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Posted - 2013.06.12 07:11:00 -
[559] - Quote
Doh i came back to eve with odyssey just because of the lovely new scan and jump animations.
EVE is a GAME and not a Excel Spreadsheet !!!! If you can't stand flashy Game Graphics stop playing games !!! I can't believe that still there are a minority of players who want eve graphics from 2003.
I really hate people who always complain about new things in eve.
Stop complaining or stop playing games, choose wisely !
|
Kekminator
Loktar Ogar Co.
0
|
Posted - 2013.06.12 07:28:00 -
[560] - Quote
CCP Sisyphus wrote:Wading into a can of worms I'm sure, but here goes.
We ARE looking at this and considering what we can do. The back end system used by the client has changed which makes a "turn off" not a real proposition. We are looking at ways to reduce the nausea reaction some players are experiencing through other means.
It would be helpful if we got feedback about what in particular during the jump sequence is causing the most difficulty
I am sorry for those adversely affected,. Good news.
Please add an option to disable the new jump animation. It's fun to watch once, but not 24 times in a row.
And, most importantly, never touch MY camera! |
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Josef Djugashvilis
Acme Mining Corporation
1261
|
Posted - 2013.06.12 07:32:00 -
[561] - Quote
Sakura Addiction wrote:i like the new jump animation~~~lol
Same here. This is not a signature. |
Pak Narhoo
Splinter Foundation
1023
|
Posted - 2013.06.12 07:38:00 -
[562] - Quote
Nery Nebu wrote:Doh i came back to eve with odyssey just because of the lovely new scan and jump animations.
EVE is a GAME and not a Excel Spreadsheet !!!! If you can't stand flashy Game Graphics stop playing games !!! I can't believe that still there are a minority of players who want eve graphics from 2003.
I really hate people who always complain about new things in eve.
Stop complaining or stop playing games, choose wisely !
About EVE not being a spreadsheet. We're talking about the same game here?
I like flashy games! I hate flashies that make me sick tough.
Like you I can't believe the minority of pro-jump players in this thread that still don't get it. Maybe inject some reading skills?
Some of us, esspecially in this thread are not complaining because it's new, again your lack of comprehension shows here, but the awesome, yes it's awesome, star gate animation makes some of us sick and others dislike it because it's very intrusive after more then 3-4 jumps.
So if I get this right, complaining is inherent to playing games? |
Li Tiger
Deep Space Resources Ltd.
12
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Posted - 2013.06.12 07:46:00 -
[563] - Quote
Nery Nebu wrote:Doh i came back to eve with odyssey just because of the lovely new scan and jump animations.
EVE is a GAME and not a Excel Spreadsheet !!!! If you can't stand flashy Game Graphics stop playing games !!! I can't believe that still there are a minority of players who want eve graphics from 2003.
I really hate people who always complain about new things in eve.
Stop complaining or stop playing games, choose wisely !
Nope you came back to eve only to write this post here!!!!!
And I really hate people who do not read just a few of the posts before they absolutely have to come up with their bland post. No one has said that they want your stuff removed but want an option to stop it.
Josef Djugashvilis wrote:Sakura Addiction wrote:i like the new jump animation~~~lol Same here. Good for you so keep the fingers away from the option button when the change is made the option is probably default ON .... problem solved! |
Jake Tzestu
Imperial Academy Amarr Empire
12
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Posted - 2013.06.12 07:52:00 -
[564] - Quote
""Stop complaining or stop playing games, choose wisely !""
What a great statement....i bet CCP would love for everyone who doesnt like the new warp to unsubscribe and play a rivals game instead.
I'm also thinking CCP love all the negative feedback they get as this is a sure way to get new ppl into the game.
Lets not forget we got all this shiny even though there are still things broken in the game that ccp thought could wait.
great job CCP. \o/
|
Mag's
the united Negative Ten.
14949
|
Posted - 2013.06.12 07:56:00 -
[565] - Quote
What this change and others (including the moving of the undock button) boils down to are, options.
CCP please keep this in mind when changing long standing effects and other things. Options are not a bad thing and will save you and players, headaches in the future.
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |
Lady Areola Fappington
New Order Logistics CODE.
320
|
Posted - 2013.06.12 08:12:00 -
[566] - Quote
Mag's wrote:What this change and others (including the moving of the undock button) boils down to are, options.
CCP please keep this in mind when changing long standing effects and other things. Options are not a bad thing and will save you and players, headaches in the future.
Quite literal headaches in fact!
I love the new jump anims, I think they're nice and flashy, they just make me sick. Been finding myself playing less and less because of it. Don't worry miners, I'm here to help!
|
Bryla Jax
AeD Corp
5
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Posted - 2013.06.12 11:27:00 -
[567] - Quote
CCP Sisyphus wrote:We ARE looking at this and considering what we can do. The back end system used by the client has changed which makes a "turn off" not a real proposition. We are looking at ways to reduce the nausea reaction some players are experiencing through other means.
My question is : why do you want feedback con test Server? More than a dozen posts asked for a option to disable the jump and you, simply, ignored them and put it in production without any change.
What is your proposal to solve this problem? Do u have any? |
Maybelater Headache
Republic University Minmatar Republic
40
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Posted - 2013.06.12 11:44:00 -
[568] - Quote
Obviously CCP is just kicking the can down the road. Sad. |
Kagura Nikon
Mentally Assured Destruction Whores in space
418
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Posted - 2013.06.12 11:57:00 -
[569] - Quote
Bryla Jax wrote:CCP Sisyphus wrote:We ARE looking at this and considering what we can do. The back end system used by the client has changed which makes a "turn off" not a real proposition. We are looking at ways to reduce the nausea reaction some players are experiencing through other means. My question is : why do you want feedback con test Server? More than a dozen posts asked for a option to disable the jump and you, simply, ignored them and put it in production without any change. What is your proposal to solve this problem? Do u have any?
Same thing happened in Incarna. Issue is ccp decides something and closes its ears sometimes, even if that idea is CLEARLY HORRIBLE!
CCP must learn to pay a LOT more attention on feedback on Anythign that will be FORCED upon us.
If this animation was on undock, and undock only.. would be bearable because would happen 2-3 times per hour. |
Tiber Ibis
Republic Military School Minmatar Republic
13
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Posted - 2013.06.12 12:12:00 -
[570] - Quote
People complain about everything these days.... Seriously HTFU. We should make these people watch a constant loop of the jump tunnel effect until they get used to it. ;) |
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