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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
The Legendary Soldier
Cold Skies
8
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Posted - 2013.07.12 16:35:00 -
[361] - Quote
Suggestion: Allow items in a container to be repackaged without having to first move them to the root of the hangar.
Suggestion: Give us containers we can use in Ship Hangar to separate out different kinds of ships.
Suggestion: Allow us to export/import all client settings to/from a path we choose. Include overview, market quicklist, window layout, channels, window stacking etc. Need to place a high-sec POS? Premade corps for sale, or your corp's standings boosted. Trading since January 2012. Many corps sold/boosted - see my thread: https://forums.eveonline.com/default.aspx?g=posts&t=63128&find=unread |
Palovana
Inner Fire Inc.
331
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Posted - 2013.07.12 16:51:00 -
[362] - Quote
Suggestion: Allow a master file of ALL in-game settings to be imported/exported in an editable (XML, JSON, etc) format. Keywords: UI, settings Note: See this thread for my original suggestion. Please support: export of settings in editable format
Your stuff goes here. |
Maximus Andendare
Future Corps Sleeper Social Club
331
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Posted - 2013.07.12 16:57:00 -
[363] - Quote
Suggestion: Rework Local into a delayed intel channel in low sec and remove its intel function in null sec. Keep it for chat. Balance null sec's risk/reward with increased effort for intel gathering.
Keywords: Local, null sec, balance |
TrouserDeagle
Beyond Divinity Inc Shadow Cartel
274
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Posted - 2013.07.12 17:01:00 -
[364] - Quote
Suggestion: nerf links Keywords: seriously |
Xanoc
SynaCorp Discretionary Technology Concern
1
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Posted - 2013.07.12 17:07:00 -
[365] - Quote
Suggestion: Implement some sort of save current settings in the invention window so we don't need to click so much. Keywords: Invention, Blueprints, POS |
Xanoc
SynaCorp Discretionary Technology Concern
1
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Posted - 2013.07.12 17:09:00 -
[366] - Quote
Suggestion: Allow alliance members who can access research slots and enter the POS bubble to also copy and fetch BPCs. Keywords: Research, POS, BPO, BPC |
Xanoc
SynaCorp Discretionary Technology Concern
1
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Posted - 2013.07.12 17:12:00 -
[367] - Quote
Suggestion: Allow for saved settings (think quicklinks) in the invention/copying/manufacturing windows so I can easily swap FROM something like Public Stations & Current Blueprint Location TO Corporation Stations & Current Region. aka Public to POS Keywords: Manufacturing, UI, POS, BPO, BPC |
Xanoc
SynaCorp Discretionary Technology Concern
1
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Posted - 2013.07.12 17:13:00 -
[368] - Quote
Suggestion: Update the right click for salvage drones to include "salvage the field" when you already have targets selected. Keywords: Drones, Salvaging |
Xanoc
SynaCorp Discretionary Technology Concern
1
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Posted - 2013.07.12 17:14:00 -
[369] - Quote
Suggestion: Allow a skill to be placed in queue when the current skill in training is <24hrs to complete and the skill in queue is the last prerequisite for the skill which can not yet be trained. Keywords: Skills, Training, UI |
Marc Callan
Interstellar Steel Templis Dragonaors
222
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Posted - 2013.07.12 17:19:00 -
[370] - Quote
Suggestion: Tie jump clone timer to distance of jump, IE: jump between non-adjacent regions, 24h; between adjacent regions, 20h; within same region, 16h; within same constellation, 12h; within same system, 8h; within same station, 4h. Keywords: Clones, Jump Clones "Nevertheless a prince ought to inspire fear in such a way that, if he does not win love, he avoids hatred..." - Niccolo Machiavelli-á |
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Herbinator d'Arcadie
Arkadian Knight
20
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Posted - 2013.07.12 17:20:00 -
[371] - Quote
Suggestion: Cloaky ORE vessels -- ie 2 high slots for Procurer and Skiff.
Keywords: mining
Oscillate all EVE systems (-1.0-áthrough 1.0, and back) over a ten year period; modified +/- by # of pod kills. Disentrench the older players! Improve game dynamic.
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Herbinator d'Arcadie
Arkadian Knight
20
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Posted - 2013.07.12 17:22:00 -
[372] - Quote
Suggestion: Deadspace micro-wormhole generators. For such things as modular POS or safe spot.
Keywords: POS, space.
Oscillate all EVE systems (-1.0-áthrough 1.0, and back) over a ten year period; modified +/- by # of pod kills. Disentrench the older players! Improve game dynamic.
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Herbinator d'Arcadie
Arkadian Knight
20
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Posted - 2013.07.12 17:23:00 -
[373] - Quote
Suggestion: Crew for ships. Crew cost/person = f ( (kill-loss), standing, planet population).
Keywords: crew, market.
Oscillate all EVE systems (-1.0-áthrough 1.0, and back) over a ten year period; modified +/- by # of pod kills. Disentrench the older players! Improve game dynamic.
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Harvey James
Deep Core Mining Inc. Caldari State
223
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Posted - 2013.07.12 17:58:00 -
[374] - Quote
Suggestion: small gang warfare being more meaningful and better Keywords: small gang warfare
Note: Making small gang warfare more appealing instead of encouraging blobs. nerf recons range 100km webs are insane and make kiting difficult to say the least , remove OGB, more small gang activites, 0.0 especially needs reasons to use small gangs over blobs ,
i would like to see raiding POS modules including being able to hack things like ship hangar arrays and storage areas. of course this means removing forcefields and making POS buildings more spread out over a whole grid to allow for raiding parties to move around like the POS city sprawl idea. Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name AB's need a buff-á like a big mass reduction ... module tiercide FTW role based instead of tiers please. |
Salpun
Paramount Commerce
534
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Posted - 2013.07.12 18:01:00 -
[375] - Quote
Suggestion: Compare tool needs its own icon on the neocom. Keyword: UI
Note: This has been asked for before and was said to be ready for release. Including the ability to drag and drop items in to the compare field would be a bonus.
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Harvey James
Deep Core Mining Inc. Caldari State
223
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Posted - 2013.07.12 18:04:00 -
[376] - Quote
Suggestion: Large asteroid/ice belts Keywords: mining
Note: More interesting scenery for miners and more epic looking scenery would be great. Asteroid belts that take up the whole grid but you could fly in-between the roids would be great maybe could get some interesting fights in them flying in between the roids in frigs could be fun piloting maybe crashing into the roids could cause damage and dodging between the roids could cause the missiles and bullets/lasers to hit them instead of your ship if timed right
Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name AB's need a buff-á like a big mass reduction ... module tiercide FTW role based instead of tiers please. |
Taji Taka
The Arcadian Sun
12
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Posted - 2013.07.12 18:09:00 -
[377] - Quote
Suggestion: Add an autorepeat function for the directional scanner (e.g. every 5-10 seconds) Keywords: dscan, UI, directional scanner |
Salpun
Paramount Commerce
534
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Posted - 2013.07.12 18:16:00 -
[378] - Quote
Suggestion: Allow Dev, GM, and CSM posts to pop up in the notification panel when ever they post. Keyword: Forums
Note: Would save bandwidth as everyone presses F5 all the time. |
Harvey James
Deep Core Mining Inc. Caldari State
223
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Posted - 2013.07.12 18:33:00 -
[379] - Quote
Salpun wrote:Suggestion: Allow Dev, GM, and CSM posts to pop up in the notification panel when ever they post. Keyword: Forums
Note: Would save bandwidth as everyone presses F5 all the time.
aswell as making them answer your posts more often :P Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name AB's need a buff-á like a big mass reduction ... module tiercide FTW role based instead of tiers please. |
Salpun
Paramount Commerce
534
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Posted - 2013.07.12 18:47:00 -
[380] - Quote
Suggestion: Finish the promised second pass on the effects bar especially the missing repairing you, warp bubble scrammed, and currently cloaked after jumping indicators. Keywords: UI, everyone
Suggestion: Tool tip over faction flag in missions showing damage type or at least a link to that information in the mission window. Keywords. UI, mission runners, Newbies |
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Sir SmashAlot
The League of Extraordinary Opportunists Intergalactic Conservation Movement
36
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Posted - 2013.07.12 19:02:00 -
[381] - Quote
Suggestion: Add a module that affects drone falloff.
Keywords: Drones, Modules, Falloff, Combat |
Sir SmashAlot
The League of Extraordinary Opportunists Intergalactic Conservation Movement
36
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Posted - 2013.07.12 19:08:00 -
[382] - Quote
Suggestion: Allow for BPCs with the same stats be stackable.
Keywords: Invention, Copying, POS, Manufacturing, Blueprints, Easy Navigation of Hanger Inventory |
Danielle Oerdarte
Eleutherian Guard Villore Accords
0
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Posted - 2013.07.12 19:29:00 -
[383] - Quote
Suggestion: Alllow POS labs to source datacores/decryptors etc from POS CHAs in the same way that station based labs can source from station corporate hangars. Keywords: Invention, POS Notes: This would still require the assets to be vulnerable to attack, but would reduce the headache of having to divide a month's worth of invention supplies into little piles for each lab on the POS. |
Two step
Aperture Harmonics K162
3967
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Posted - 2013.07.12 19:33:00 -
[384] - Quote
Suggestion: Add place bounty button to forums Keywords: Forums, Awesome CSM 7 Secretary CSM 6 Alternate Delegate @two_step_eve on Twitter My Blog
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Castelo Selva
Selva Brasil Moon Warriors
25
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Posted - 2013.07.12 19:58:00 -
[385] - Quote
Suggestion: Make T3 cruisers change rigs as module (not destroy the rig).
Keywords: ship balance, Strategic Cruisers, rigs
Note: T3 ships should be able to fit / unfit rigs without destroying it. That way, people will actually fly it more, instead of buy 1 ship to each type of activity because they can swap expensive rigs (as T2 rigs are).
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Castelo Selva
Selva Brasil Moon Warriors
25
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Posted - 2013.07.12 20:00:00 -
[386] - Quote
Suggestion: Rentable Public Station Hangars
Keywords: Hangars / station / set permissions
Note: Station should have some public hangar to rent, and it function like a corp hangar, but the rent char should be able to share it to others entities he want it (players, corps)
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Elena Thiesant
Sun Micro Systems
458
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Posted - 2013.07.12 20:29:00 -
[387] - Quote
Suggestion: Allow the Creator filter in the Jobs window to accept a typed character name, not just Me and Everyone. Keywords: Industry, UI
Suggestion: Fix the Installations tab (both on the Industry and Science window and the one when creating a job) from randomly changing location filters (Region to System to Blueprint location, etc) on jumps/dock/undock Keywords: Industry, UI, sanity |
Yonis Kador
KADORCORP
309
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Posted - 2013.07.12 20:31:00 -
[388] - Quote
Here's my contribution to this effort:
1.) Suggestion: Eliminate "extra materials" on bps. Keywords: manufacturing, blueprints (The 'materials required' list should be concise and easy to interpret. A calculator shouldn't be required to know the material requirements of manufacturing a single unit.)
2.) Suggestion: Sort targeted icons by distance. Keywords: pve, pvp, targeting (When targeting lots of ships, target lock is acquired at different time intervals. A button that would sort your targeted icons by distance would give pilots the ability to easily focus on the nearest threat first. Other sort options are also possible.)
3.) Suggestion: Add agent location to the mission journal. Keywords: pve, mission journal (When the journal list of offered/accepted missions is huge, players must "start conversation" with an agent to know where that agent is located. This is especially true when the same mission is offered multiple times.)
4.) Suggestion: Change mission journal from "expires at" date to "time remaining." Keywords: pve, mission journal (Because of the time zone differences, I sometimes have missions expire because I forget it's not the same day here as it is in game. But when a mission is set to expire in less than 24 hrs, the "23 hrs and 15 minutes" is much more concise information.)
5.) Suggestion: Add mission title to neocom mouseover. Keywords: pve, neocom (If a player has multiple agent conversations open and stacked in the neocom, a mouseover of each reads: "Agent conversation - Aralin Jack (for example.) Why not: Mission Title - Aralin Jack instead?
6.) Suggestion: Allow missions to be accepted and completed remotely. Keywords: pve (Many epic arc missions are able to be accepted/completed remotely. The completion item magically appears in your cargohold. Why is this only doable for these missions and not all?)
7.) Suggestion: Reverse values for notepad vs. corp bulletins. Keywords: notepad, bulletins, corp management (Why are players limited to 10 bulletins with a 3000 character limit but are allowed to create 10x as many notes in the notepad? Corp bulletins facilitate pgc yet are useless but notepad notes do not and you can have dozens.)
8.) Suggestion: Highlight locator agents on the star map. Keywords: map, locator agents (Players shouldn't have to load a browser to identify the closest locator agents in game. These agents could appear in a different color under the "my info" "my available agents" on the star map.)
9.) Suggestion: Allow ships to be tagged/tracked w/o use of locator agents. Keywords: logistics, map, locator agents (Add a new class of logistics ship that exists solely to track the movement of other players. Players can be "tagged" (ideally without aggressing) by the tracking ship for x amount of time (say one hour) and then followed via the starmap as opposed to location glimpses between 30 minute locator agent intervals.
10.) Suggestion: Add anti-ewar drones. Keywords: pvp, pve, ewar (We already have drones that negate ship abilities. Why not add a class of drones that negate e-war abilities. While the anti-ewar drone is orbiting the enemy ship, sensor strength is increased by x percent potentially allowing target lock.)
That's all I have for now. I'll try to think up a few more before the deadline. Thanks for reading.
YK "He who fights and runs away lives to fight another day." |
Grey Hameleon
Raging Ducks Goonswarm Federation
2
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Posted - 2013.07.12 20:34:00 -
[389] - Quote
Suggestion: -í-¦-¦-+-¦-é-î -¦-+-+-¦-¦ -¦-+-¦-¦-â-Ä -ü-+-ü-é-¦-+-â -¦-ï-¦-¦-ç-+ -+-Ç-¦-¦ -¦-+-ü-é-â-+-¦ -¦ -¦-+-Ç-+-+-Ç-¦-å-+-Å-à.
Keywords: -Ü-+-Ç-+-+-Ç-¦-å-+-+, -P-¦-ë-¦-¦. |
Jayden Sunfire
Sunfire Corporation
0
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Posted - 2013.07.12 20:46:00 -
[390] - Quote
Suggestion: Ordering the overview display by distance or by name should be settable per tab rather than one setting for all tabs
Keywords: UI
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