Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 [18] 19 20 30 40 .. 42 :: one page |
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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
Axloth Okiah
Future Corps Sleeper Social Club
109
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Posted - 2013.07.13 13:01:00 -
[511] - Quote
Suggestion: introduce beards into character editor, proper lumberjack/viking beards Keywords: incarna, customization, avatar W-Space Realtor |
Axloth Okiah
Future Corps Sleeper Social Club
109
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Posted - 2013.07.13 13:03:00 -
[512] - Quote
Suggestion: add hats to NeX store Keywords: incarna, customization, avatar, apparel W-Space Realtor |
Phobos Vortex
18
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Posted - 2013.07.13 13:03:00 -
[513] - Quote
Suggestion: Make it possible to align to something without moving towards it. Aligning while staying in place should be trivial for a spaceship. Keywords: Movement, UI
Suggestion: Make it possible to share the location of accepted missions with fleetmembers. Waiting till the acceptant is inside the mission and than warp to him instead of sharing coordinates is just silly. Keywords: UI
Suggestion: Replace acceleration gates with some small sattelite thing that gives you the coordinates for the next pocket. Ships get way too often entangled by them and they are not even needed because every ship is capable of warp. Keywords: Structures
Suggestion: Make it possible to switch clones that are located in the same station without triggering the clonejump timer. Connecting clones via cable in a medical station should not harm a capsuleers mind like a clonejump. Keywords: Clones |
The Legendary Soldier
Cold Skies
12
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Posted - 2013.07.13 13:05:00 -
[514] - Quote
Suggestion: allow low sec gates to be assigned a different colour in overview - or in overview when selected on autopilot. Need to place a high-sec POS? Premade corps for sale, or your corp's standings boosted. Trading since January 2012. Many corps sold/boosted - see my thread: https://forums.eveonline.com/default.aspx?g=posts&t=63128&find=unread |
Neevor Airuta
Butcher's Raiders
11
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Posted - 2013.07.13 13:09:00 -
[515] - Quote
Suggestion: Add damage / special status indicatior to drone and fleet windows. Note: little icons of special status modules projected on you (the ones used in overwiev) could be used to indicate wich ones are being used on your fleet members and drones. |
Neevor Airuta
Butcher's Raiders
11
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Posted - 2013.07.13 13:12:00 -
[516] - Quote
Suggestion: Add "line-of-sight" rule to turret weapons. Note: Right now turret fire can pass objects that block ship movement (asteroids, stations). If it blocks your ship it should block non-manuvering attacks / modules. |
PIRJANIN
POD Based Lifeforms DarkSide.
7
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Posted - 2013.07.13 13:14:00 -
[517] - Quote
sugestion: evegate with in game functions, allow market transactions, fitting of ships, skills queing, chat channels keyword: evegate, website, UI note: evegate has a big potenstial and NEED to be able to manage some of the ingame fuctions - siiting on ingame channels (UI of chat) - being to make market transactions, creating and accepting contrats, and other ISK operations (this would allow to not waste time on it while people are ingame, besides it would improve and make more sandbox like ingame market) - ability of handing all of your assets. (repacking, recycling, stacking, and creating contracts) - ability to fit and refit ships - ability to set skills training
I know it is not that easy (but it is not that hard either).
this was people would be able to buy all the required modules and ships while they are on (for example) a bus trip, create contract (with some redfrog or ally logistics) to get them into their home system, train quickly a few skills they are required to fly this ship, so as they enter the game they DON'T HAVE TO WASTE 2 HOURS TO UNDOCK. |
Neevor Airuta
Butcher's Raiders
11
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Posted - 2013.07.13 13:16:00 -
[518] - Quote
Suggestions: NPCs should warp in into dungeons, not just appear out of nowhere. Note: The code for it is already in the client, as belt rats in Gatti Zara COSMOS pocket and Payo Ming COSMOS pocket alredy do that, they can even warp out and rewarp on PCs' bookmarks. Apply that code to ALL NPC ships. |
Phobos Vortex
18
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Posted - 2013.07.13 13:20:00 -
[519] - Quote
Suggestion: Make it possible to share the location of accepted missions with fleetmembers. Note: Waiting till the acceptor is inside the mission and then warp to him instead of sharing coordinates is just silly. Keywords: UI |
Phobos Vortex
18
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Posted - 2013.07.13 13:21:00 -
[520] - Quote
Suggestion: Replace acceleration gates with some small sattelite thing that gives you the coordinates for the next pocket and make it possible to align to their destination coordinates. Note: Ships get way too often entangled by the gate and they are not even needed because every ship is capable of warp. Keywords: Structures |
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Phobos Vortex
18
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Posted - 2013.07.13 13:21:00 -
[521] - Quote
Suggestion: Make it possible to switch clones that are located in the same station without triggering the clonejump timer. Note: Connecting clones via cable in a medical station should not harm a capsuleers mind like a clonejump. Keywords: Clones |
Rengerel en Distel
1701
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Posted - 2013.07.13 13:23:00 -
[522] - Quote
Phobos Vortex wrote:Suggestion: Make it possible to share the location of accepted missions with fleetmembers. Waiting till the acceptor is inside the mission and then warp to him instead of sharing coordinates is just silly. Keywords: UI
Have the guy that got the mission warp the fleet. Otherwise, yes, accepting a mission while in a fleet should give the location to everyone.
With the increase in shiptoasting, the Report timer needs to be shortened.
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Tristanor
Ice Mining Boosting Corp
9
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Posted - 2013.07.13 13:25:00 -
[523] - Quote
suggestion: Make it so that the ui is exact the same when you relog as when you logged. Note: Now settings like cargoscreen etc dissapear and have to be reopened note: I agree with all those who want ui settings to be saveble between toons and accounts |
Tristanor
Ice Mining Boosting Corp
9
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Posted - 2013.07.13 13:27:00 -
[524] - Quote
Suggestion: Make the inventory as searchable as it is like market. Note: finding the same stuf in inventory is a pain. If you look as trader for instance for your ores its hard to find in different locations and corp location. Just a left side with the search and right side all places where it can be found and the amount would be awesome, as said just like the market screen. |
Tristanor
Ice Mining Boosting Corp
9
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Posted - 2013.07.13 13:32:00 -
[525] - Quote
Suggestion: Make a swap space for corps in station. to be charged for low price. Note: As trader you want to be able to easily switch your goods from one trader/hauler to the next. A wordk around is contract stuf to yourself and then accept for the corp, where the goods will be then in the delivery to be handled by all in corp. But its loads of clicking per order. Better make it some swap possibilitie for corps. One could argue the same can be done with offices, but those have other purposese and are tirseome expensive to have in all stations so only need the space maybe forone day or so. |
Neevor Airuta
Butcher's Raiders
11
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Posted - 2013.07.13 13:34:00 -
[526] - Quote
Suggestion: match object's bumpmap to it's visual model. Note: Right now some of the objects in space have bumpmap significantly bigger than visual model (acceleration gates and some stations are greatest ofenders), make them mach as closely as possible, extend to ship models if neccesary and / or possible. |
Tristanor
Ice Mining Boosting Corp
9
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Posted - 2013.07.13 13:37:00 -
[527] - Quote
Suggestion: a bigger one :) Make separate hangar for ammo in ships, and extend the warzone with ammo haulers. Note. First the ammo is put in a separate ammo cargo. Its also nicer for loads of other reasons but for this idea its wished for too. Then there is a new sort of torpedo to be fired at friendly ships, loaded with, yup, ammo (and drones?). Its a new logistics where ships keep the others fighting by providing the ammo needed. The shoot the torpedo at the ship who requested it. When near the ship will take it in , when there is space, and put ammo in needed cargo.
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Elizabeth Brown
Federal Navy Academy Gallente Federation
7
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Posted - 2013.07.13 13:41:00 -
[528] - Quote
Suggestion: Open the damn door! Create corp quarters, avatar exploration, or something. Do SOMETHING with our avatars! Keywords: Avatar, WiS, Incarna, Quarters |
Rengerel en Distel
1702
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Posted - 2013.07.13 13:45:00 -
[529] - Quote
Suggestion: Give us a way to add our character to a cron job that daily exports our TQ character to SISI. Keywords: Test Server Notes: Other games allow this, and saves the hassle of doing complete mirrors. Also would reduce the load on those that have to reactivate accounts.
With the increase in shiptoasting, the Report timer needs to be shortened.
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Buddah Jouhinen
School of Applied Knowledge Caldari State
1
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Posted - 2013.07.13 13:57:00 -
[530] - Quote
Suggestions: add the Polar Caps of the Planets, remove the Lava Planets as unscientific, the moons of the Gas Planets maybe oceanic, storm, temp-¦rare or other. Keywords: Space, Graphics Note: We need more realistic space. |
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Phoenix Jones
Shockwave Innovations Surely You're Joking
49
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Posted - 2013.07.13 14:04:00 -
[531] - Quote
Suggestion: No more warping through a planet, warp around it. Keywords: Space, Graphics Geometry. Notes: I find it funny that we can warp through planets, when we should warp around it.
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ngaly
Pator Tech School Minmatar Republic
22
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Posted - 2013.07.13 14:58:00 -
[532] - Quote
Suggestion: EVE master account (one account for all your characters) Keywords: multiboxing Note: One log-in to get to a character selection screen with all your characters. Clicking on a character will directly log in the character. You can still log in multiple characters simultaneously depending on how many actual EVE accounts you have.
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ngaly
Pator Tech School Minmatar Republic
22
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Posted - 2013.07.13 14:59:00 -
[533] - Quote
Suggestion: group hangars in stations Keywords: multiboxing Notes: You can buy a GÇ£group hangar serviceGÇ¥ which will give you an additional hangar in every station. By default only the creator can access it. The creator can grant access to the hangar to his alts or other specific characters.
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Riona Airuta
Greystone Ind.
0
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Posted - 2013.07.13 15:26:00 -
[534] - Quote
Suggestion: Whenever "Set Destination" is available have "Show on map" also Keywords: Map, UI, Newbies Notes: In mission briefings and like where locaiton links are I often either "set destination" just to figure where they are or have to manully type them to map search which is rather cumbersome |
Riona Airuta
Greystone Ind.
0
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Posted - 2013.07.13 15:31:00 -
[535] - Quote
Suggestion: Improve selection of visually nearby systems in flattened map by allowing closer zoom. Notes: Map Notes: Example pairs: Alikara & Malkalen, Kisogo & Irjunen, Ikao & Kusomonmon, Saslemon & Haine. |
Riona Airuta
Greystone Ind.
0
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Posted - 2013.07.13 15:38:00 -
[536] - Quote
Suggestion: [want to courier] contract versions, contract maker makes spesifies source and destination systems as well as volume (maybe collateral and reward). Contract acceptor provides cargo. Keywords: Contracts, Courier |
The Legendary Soldier
Cold Skies
14
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Posted - 2013.07.13 15:44:00 -
[537] - Quote
Suggestion: Delete captains quarters, forget it ever existed, waste no more time on it. Need to place a high-sec POS? Premade corps for sale, or your corp's standings boosted. Trading since January 2012. Many corps sold/boosted - see my thread: https://forums.eveonline.com/default.aspx?g=posts&t=63128&find=unread |
Ekaterina 'Ghetto' Thurn
Department 10
30
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Posted - 2013.07.13 16:20:00 -
[538] - Quote
Suggestion: Increase the stats & decrease the PG/CPU requirement on all storyline & COSMOS items to make them all at least better than their T2 equivalents. BUT keep the rarity element of BPCS only being acquired via COSMOS missions and missions only available once per character. (This suggestion, as with recent developments such as 'tags for sec status increases' & the revamp of exploration, would also bring opportunities for more combat and destroying of ships which I know CCP like.) |
Ash Katara
Brutor Tribe Minmatar Republic
16
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Posted - 2013.07.13 16:21:00 -
[539] - Quote
Suggestion: Change the Bounty system to be a process for transferring Kill Rights via a Contract. Keywords: PvP, Bounty, Kill Rights, Contracts |
Ash Katara
Brutor Tribe Minmatar Republic
16
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Posted - 2013.07.13 16:22:00 -
[540] - Quote
Suggestion: Show the reason why Kill Rights were acquired in the Kill Rights page. Keywords: Kill Rights |
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