Pages: 1 2 3 4 5 6 7 8 9 10 11 [12] 13 14 15 16 17 18 19 20 30 40 .. 42 :: one page |
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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
Alexander the Great
Imperial Academy Amarr Empire
92
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Posted - 2013.07.12 14:37:00 -
[331] - Quote
Suggestion: add an option to disable jump and sensor overlay animations Keywords: graphics
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Bubanni
ElitistOps Pandemic Legion
729
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Posted - 2013.07.12 14:37:00 -
[332] - Quote
Suggestion: Make people from the overview dragable, possibly by holding down a keymodifier to avoid it being annoying to gameplay as it is now Keyword: UI, Overview Note: This would allow you to use the overview to add people from your fleet (if you a tab with friendlies in the overview) and select which ship types you want to add to your watchlist much faster, it would be an optional way to add people to the watchlist for greater ease... without needing to ask who are flying what.
it would also allow you to link people that are hostile easier when they are on grid Supercap nerf - change ewar immunity https://forums.eveonline.com/default.aspx?g=posts&t=194759 Module activation delay! https://forums.eveonline.com/default.aspx?g=posts&m=1180934 |
Alexander the Great
Imperial Academy Amarr Empire
92
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Posted - 2013.07.12 14:39:00 -
[333] - Quote
Suggestion: revert Astrometrics skill bonuses change Keywords: skills
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Sir SmashAlot
The League of Extraordinary Opportunists Intergalactic Conservation Movement
32
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Posted - 2013.07.12 14:40:00 -
[334] - Quote
Suggestion: When starting an industry job, before accepting, add a column that shows the remaining items in the hanger that are required to start that job.
Keywords: Manufacturing, Industry, Logistics
Notes: When remotely starting manufacturing jobs there needs to be an active account at that POS or station to know if all of X jobs being restarted will have the required materials. By knowing the amount left before accepting, one can infer roughly how many of the same job X can be restarted before more material needs to get shipped in. |
Alexander the Great
Imperial Academy Amarr Empire
92
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Posted - 2013.07.12 14:41:00 -
[335] - Quote
Suggestion: make racial drone skills affect tech 2 sentry drones the same way as all other tech 2 drones Keywords: skills, drones
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Gabriel Baum
Baum Shipyards Panda Cave
6
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Posted - 2013.07.12 14:54:00 -
[336] - Quote
Suggestion: make cargohold optimisation mods and expanded cargohold I/IIs work on the main hold of a ship, even if it a specialised hold - e.g. they would expand the ore hold of a venture.
Keywords: module, balance, industry
Note: making this change will support the new specialized indy ships and make mining ships more customisable. |
Sir SmashAlot
The League of Extraordinary Opportunists Intergalactic Conservation Movement
34
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Posted - 2013.07.12 15:01:00 -
[337] - Quote
Suggestion: Remove the one time limit on datacenter missions, and replace it with a time limit similar to epic arcs. Expand the data center concept to cover tags or other items that have no current use.
Keywords: Missions, Sec Status, New Content, Tags, Tags4sec |
Harvey James
Deep Core Mining Inc. Caldari State
220
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Posted - 2013.07.12 15:02:00 -
[338] - Quote
Suggestion: WiS functionality let us explore station environments Keywords: WiS
Notes:We all would like to open that locked door and ride around station corridors on horses jousting :) As well as adding games like chess and scrabble at a table with our avatars together and maybe an arcade machine ro play pac man and stuff. Oooh and make those little ship replicas and othe items you gave us actually work and functional maybe my avatar could use the doughnut holder to store some doughnuts :) Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name AB's need a buff-á like a big mass reduction ... module tiercide FTW role based instead of tiers please. |
Cibil McDuff
In Exile. Imperial Outlaws.
6
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Posted - 2013.07.12 15:04:00 -
[339] - Quote
Suggestion: Take away pirate frigate access to novice plexes in FW. Keywords: faction warfare |
Obil Que
Red Dwarf Mining Corporation space weaponry and trade
7
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Posted - 2013.07.12 15:06:00 -
[340] - Quote
Suggestion: Audio notification when ore hold is full or mining crystal depleted Keywords: audio, UI Notes: Nearly all other actions in game such as running out of charges or an asteroid being depleted announce themselves except for your mining lasers/strip miners deactivating due to a full hold or a mining crystal being consumed |
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DarkCaveman
Stay Frosty.
1
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Posted - 2013.07.12 15:15:00 -
[341] - Quote
Suggestion: Allow pilots to select what information is visible on targets in space, similar to columns in the overview. Keywords: Overview, space view, targeting Note: Information such as velocity, is primarily needed for targets, and should be displayed there rather than in overview (or in combination).
The smaller the overview window, the better. I'd rather know the velocity of a ship than his alliance. |
Sofia Wolf
Ubuntu Inc. The Fourth District
231
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Posted - 2013.07.12 15:18:00 -
[342] - Quote
Suggestion: add option to automatically activate scan on directional scanner at some pre-set frequency so we no longer need to manually click the damn button for every single scan! Keyword: UI, D-scan
Suggestion: remove ability to lock targets directly from fleet broadcasts Keyword: game balance, fleet combat Note: ability to lock targets form fleet broadcasts is too powerful of a tool, it helps too much in coordinating large fleets as it makes applying focused dps or remote reps too fast and and too easy.
Suggestion: add double click manual piloting to tutorial Keywords: Tutorial Jessica Danikov > EVE is your real life. the rest is fantasy. caught in a corporation. no escape from banality. open up yours eyes, peer through pod good and seeeeeee. I'm just a poor pilot, I need no sympathy. because I'm easy scam, easy go, little isk, little know. anyway the solar wind blows... |
DJ Xaphod
Eve Radio Corporation
20
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Posted - 2013.07.12 15:19:00 -
[343] - Quote
Suggestion: Highlight my orders (and other corp members perhaps) in market listings. Keywords: Market, UI Notes: Makes it much easier to find out if you're still the highest buy or lowest sell price.
Sugestion: Allow greater modification of orders (possibly requiring skill) including amount and duration Keywords: Market, orders Notes: Right now I can change the price, but I can't change anything else.
Suggestion: More ui scaling options, including text scaling for all windows. Keywords: UI, scaling Notes: Eve is currently not really suited for gaming on a TV.
Suggestion: Allow selection of audio devices in game options Keywords: Audio, device, hardware Notes: Currently Eve will only play through windows default playback device, and eve-voice only works with the windows default recording device. Sometimes I might want to change what devices Eve uses without necessarily adjusting the windows default.
Suggestion: Add transaction specifics to transactions menu in wallet. Keywords: Wallet, transactions Notes: Make it so when hovering over a transaction a tooltip displays how much of the total shown was actually received and how much went as tax / broker fees.
Suggestion: Medium sized cargo carrier Keywords: ships, industrial Notes: There's a big gap between a top level Industrial and a freighter, most other ship paths don't have such large gaps in both cost and utility. -áGëí>Gëí Radio, Bringing Music to the Masses. http://eve-radio.com I play Rock & Metal Thursday Nights 2200 GameTime Sunday Evenings 1800 GameTime |
DarkCaveman
Stay Frosty.
1
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Posted - 2013.07.12 15:21:00 -
[344] - Quote
Suggestion: Replace Overview configuration UI so that we can have options that are currently available only by editing or replacing the XML files (and thereby risking banhammer due to client modification, even though it has been semi-officially explained as not a bannable offense). Keywords: Overview Note: https://forums.eveonline.com/default.aspx?g=posts&t=207693 is one example of explanation on how to modify your overview.
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Arduemont
The Asteroid Solution
1597
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Posted - 2013.07.12 15:22:00 -
[345] - Quote
Suggestion: Start development on multi-avatar environments. It would be nice to have a reason for my Avatar. Keywords: WiS, Avatar, Incarna, "In the age of information, ignorance is a choice." |
Valterra Craven
8
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Posted - 2013.07.12 15:23:00 -
[346] - Quote
Suggestion: Add Loot All option like other MMOs for all cargo cans/other cans in loot range keywords: Salvage, Loot
Notes: Its really freaking annoying to have to click 2-3 times to loot each of 10-20 cans that have piled up after you've just salvaged a bunch of wrecks. |
Shakty Shepard
We are not bad. Just unlucky Test Alliance Please Ignore
0
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Posted - 2013.07.12 15:24:00 -
[347] - Quote
Suggestion: Allow Salvaging drones to automaticly interact with wrecks within drone range. Keywords: UI, PvE, Drones Notes: Just make salvaging drones able to pick new targets (wrecks) and be able to auto-salvage, just the way combat drones auto-attack the nearest hostile target within drone range. |
Valterra Craven
9
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Posted - 2013.07.12 15:32:00 -
[348] - Quote
Suggestion: Add Sliders to LP store offers so that you can determine how much isk vs LP you want to spend with a set min at the current settings Keywords: LP, PVE
Note: The new Tags for sec status has a slider for turning in alot of tags at once for a set sec status gain. I would like to adapt this for all LP store offers so that if I want to use more LP instead of isk to claim an offer I can do so. Example. I want a +3 implant and current store cost is 5,250 LP and 5.250mil isk. Have a slider so I can set how much LP vs ISK I want to use so that I can use 10.5k LP to claim the offer or any other ratio in between if I wanted to. (Would need to have a min of 5.250 lP and 5.250mil ISK to claim, so you can't go lower than current offers) |
Valterra Craven
10
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Posted - 2013.07.12 15:36:00 -
[349] - Quote
Suggestion: Submit full list of "medium" things ideas to CCP on top of the 99 prioritized ones so that if CCP can do more than the 99 players get more stuff! Keywords: WIN
Note: I wish we wouldn't have to do these lists every fricken patch cycle. If stuff can't be done now, but is something ccp wants to do it should be saved till it can be done. I wish that CCP had a special team that would release these types of iterations every 3 months... |
Squeaks
Seniors Clan Get Off My Lawn
10
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Posted - 2013.07.12 15:46:00 -
[350] - Quote
Suggestion: Give an option to remember the password for each account on the launcher so you don't need to type it every time. Keywords: Launcher, password |
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Valterra Craven
10
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Posted - 2013.07.12 15:52:00 -
[351] - Quote
Suggestion: Redo Item Descriptions, Attributes, and any other piece of data that exists as information in the game to conform to a set standard. Keywords: Items, Text, Descriptions
Note: Its really friggin annoying how item descriptions list the same information like history, bonuses, specials etc in different spots. Please create a layout for each of these pieces of information and make sure every item in the conforms to it. Please also extend this item attributes so when you put two items that are in two different windows close to each other, you can more easily tell the difference between them. |
Valterra Craven
10
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Posted - 2013.07.12 15:54:00 -
[352] - Quote
Suggestion: Add an item comparison tool that will allow you to easily show the difference between modules Keywords: Items
Note: Think like you are comparing two different items on new egg and you can check a box to add it to a something that lays out all items stats for easy comparison, then highlight in green the item that has the best stat, and highlight the stats in red for other items that have worse stats. |
Andrea Griffin
561
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Posted - 2013.07.12 15:57:00 -
[353] - Quote
Suggestion: Increase the number of corporation divisions. Keywords: UI, Corporation, Inventory, Market Note: Now that I think of it, this might be a massive undertaking considering the structure of the roles system. CCP Sreegs is my favorite developer. |
Valterra Craven
10
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Posted - 2013.07.12 16:01:00 -
[354] - Quote
Suggestion: Add a way for players that have submitted suggestions to be recgonized in some way if the suggestion makes it into game Keywords: CSM |
Sir SmashAlot
The League of Extraordinary Opportunists Intergalactic Conservation Movement
34
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Posted - 2013.07.12 16:09:00 -
[355] - Quote
Suggestion: Add a dislike button to the forums.
Keywords: Forums, Bad Posting, Equality |
Sable Moran
Moran Light Industries
184
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Posted - 2013.07.12 16:11:00 -
[356] - Quote
Vincent Athena wrote:Suggestion: Multirow tabs in any and all applicable windows keywords: UI
Note: Most desperately needed in chat windows.
Sable's Ammo Shop at Alentene V - Moon 4 - Duvolle Labs Factory. Hybrid charges, Projectile ammo, Missiles, Drones, Ships, Need'em? We have'em, at affordable prices. Pop in at our Ammo Shop in sunny Alentene. |
Iosue
Black Sky Hipsters
204
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Posted - 2013.07.12 16:16:00 -
[357] - Quote
suggestion: remove auto-scan for cosmic signatures keywords: exploration
note: the new auto-scan mechanics for exploration make it so easy it's boring. please add a little challenge back to this type of gameplay. i have no problem with knowing how many signatures are in system, but don't point out exactly where they are. |
Iosue
Black Sky Hipsters
204
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Posted - 2013.07.12 16:18:00 -
[358] - Quote
suggestion: add ME and PE values to BPC/BPO icons. keywords: industry |
Iosue
Black Sky Hipsters
204
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Posted - 2013.07.12 16:20:00 -
[359] - Quote
suggestion: give us modular POSs. keywords: POS |
Max Zerg
Center for Advanced Studies Gallente Federation
0
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Posted - 2013.07.12 16:32:00 -
[360] - Quote
Suggestion: Add cooldown timer to MJD button. Also it would be great if pilot gain control to MJD jump range, let's say selecting from 10 to 100km with 10km increment Keyword: modules
Suggestion: turn off camera tracking dy default. Keywords: UI
Suggestion: remove the zooming camera to the ship while undock Keywords: UI
Suggestion: let players to turn off new stargate jump transition via options Keywords: UI
Suggestion: bring back julebox ! Keywords: UI
Suggestion: add 5 more tabs to overview Keywords: UI
Suggestion: remove item types limit of 999 in hangar, make items "packable" and "sellable" from within containers Keywords: items
Suggestion: add Agents cooldowns to some "advanced" tab in Missions journal Keywords: UI
Suggestion: make really useable hierarchial framework for bookmarks Keywords: UI
Suggestion: increase limit of saved fittings from 100 to 200+ Keywords: UI
Suggestion: let player to create, save and re-use custom scanning probes layouts Keywords: Scanning, UI
Suggestion: make ingnored signatures to stay ignored after exiting and re-entering system Keywords: Scanning, UI
Suggestion: add colortags to gates in the overview (e.g. ability to select different color for gates leading to high low and nullsec) Keywords: UI |
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