Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 30 40 50 60 .. 60 :: one page |
Author |
Thread Statistics | Show CCP posts - 16 post(s) |

Harvey James
Deep Core Mining Inc. Caldari State
352
|
Posted - 2013.07.21 18:35:00 -
[1111] - Quote
Onictus wrote:Harvey James wrote:gardes look like they need a nerf on their tracking they track the same as ogres which is odd and combined with domis/ ishtars proposed bonuses and omnis they can track aswell as medium guns but with sniper range. No gardes don't need a nerf
dude those domis are tracking like Autocannons but at 80km plus its insane OP .. i think maybe the 10% tracking and optimal range might be too strong... especially combined with the tracking and range of gardes Also no other ship gets a 10% tracking bonus .. could you imagine if the Apoc got 10% tracking and range bonus combined aswell as a damage bonus? Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name AB's need a buff-á like a big mass reduction ... module tiercide FTW role based instead of tiers please. |

M1k3y Koontz
Thorn Project Surely You're Joking
163
|
Posted - 2013.07.21 18:39:00 -
[1112] - Quote
ConranAntoni wrote:Rabble rabble rabble AHAC DOESN'T WORK FOR MY PERSONAL PLAYSTYLE IMMA CRY TILL CCP LISTENS TO ME BITCHING RABBLE RABBLE RABBLE.
0/10 troll. How much herp could a herp derp derp if a herp derp could herp derp. |

JerseyBOI 2
Pod Liberation Authority HYDRA RELOADED
9
|
Posted - 2013.07.21 18:56:00 -
[1113] - Quote
Arthur Aihaken wrote:So... do any of the old or (proposed) new HACs not suck? After 56 pages I'm still eagerly awaiting a solid set of proposed counterchanges.
Well for one lets divide the 2 racial ships into attack and combat roles. ONE of these roles NEEDS to be a nano/kiter. Don't really care what they do with the other role as I have no use for HACS outside small gang pvp (hasn't there been enough ships created for blob warfare?). They should be the fastest hulls (after frigs) in the game. Dedicating this whole class of ships to AHAC faggotry is just pointless IMO. |

JerseyBOI 2
Pod Liberation Authority HYDRA RELOADED
9
|
Posted - 2013.07.21 18:58:00 -
[1114] - Quote
Harvey James wrote:Onictus wrote:Harvey James wrote:gardes look like they need a nerf on their tracking they track the same as ogres which is odd and combined with domis/ ishtars proposed bonuses and omnis they can track aswell as medium guns but with sniper range. No gardes don't need a nerf dude those domis are tracking like Autocannons but at 80km plus its insane OP .. i think maybe the 10% tracking and optimal range might be too strong... especially combined with the tracking and range of gardes Also no other ship gets a 10% tracking bonus .. could you imagine if the Apoc got 10% tracking and range bonus combined aswell as a damage bonus?
No other BS has so much killable DPS... No other BS is so easily separated from it's DPS range wise... adapt or stop shitposting... |

Harvey James
Deep Core Mining Inc. Caldari State
353
|
Posted - 2013.07.21 19:17:00 -
[1115] - Quote
JerseyBOI 2 wrote:Harvey James wrote:Onictus wrote:Harvey James wrote:gardes look like they need a nerf on their tracking they track the same as ogres which is odd and combined with domis/ ishtars proposed bonuses and omnis they can track aswell as medium guns but with sniper range. No gardes don't need a nerf dude those domis are tracking like Autocannons but at 80km plus its insane OP .. i think maybe the 10% tracking and optimal range might be too strong... especially combined with the tracking and range of gardes Also no other ship gets a 10% tracking bonus .. could you imagine if the Apoc got 10% tracking and range bonus combined aswell as a damage bonus? No other BS has so much killable DPS... No other BS is so easily separated from it's DPS range wise... adapt or stop shitposting...
errr... lasers and blasters are neutable ....or jammable or dampeble ..... missiles are killable... smartbombs and bombs so who is shitposting exactly? Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name AB's need a buff-á like a big mass reduction ... module tiercide FTW role based instead of tiers please. |

JerseyBOI 2
Pod Liberation Authority HYDRA RELOADED
9
|
Posted - 2013.07.21 19:26:00 -
[1116] - Quote
Harvey James wrote:JerseyBOI 2 wrote:Harvey James wrote:Onictus wrote:Harvey James wrote:gardes look like they need a nerf on their tracking they track the same as ogres which is odd and combined with domis/ ishtars proposed bonuses and omnis they can track aswell as medium guns but with sniper range. No gardes don't need a nerf dude those domis are tracking like Autocannons but at 80km plus its insane OP .. i think maybe the 10% tracking and optimal range might be too strong... especially combined with the tracking and range of gardes Also no other ship gets a 10% tracking bonus .. could you imagine if the Apoc got 10% tracking and range bonus combined aswell as a damage bonus? No other BS has so much killable DPS... No other BS is so easily separated from it's DPS range wise... adapt or stop shitposting... errr... lasers and blasters are neutable ....or jammable or dampeble ..... missiles are killable... smartbombs and bombs so who is shitposting exactly?
So you would have senrtry drones (I assume thats what were talking about here) have the same disadvantages as turret based ships? You shouldn't underestimate the advantage of having weapon range to target, and ship range to target identical. Oh yeah and the fact that your turrets cant be targeted and killed/bombed until your useless. |

Onictus
Silver Snake Enterprise Fatal Ascension
304
|
Posted - 2013.07.21 19:51:00 -
[1117] - Quote
Harvey James wrote:Onictus wrote:Harvey James wrote:gardes look like they need a nerf on their tracking they track the same as ogres which is odd and combined with domis/ ishtars proposed bonuses and omnis they can track aswell as medium guns but with sniper range. No gardes don't need a nerf dude those domis are tracking like Autocannons but at 80km plus its insane OP .. i think maybe the 10% tracking and optimal range might be too strong... especially combined with the tracking and range of gardes Also no other ship gets a 10% tracking bonus .. could you imagine if the Apoc got 10% tracking and range bonus combined aswell as a damage bonus?
So what, just bomb/smartbomb.
I've spent a large amount of time on the receiving end of domi and slowcat fleets. Other than boring the pilots to death they aren't all that.
Sure they track like mad for a BS weapon system but there are issues
1) can't ******* move, because of this you basically fly around the drone herd 2) bombs/smart bombs can basically neuter a domi fleet, the joy a re-assigning drones with the crappy interface means you are loosing a lot of DPS time everytime you have to pull and relaunch your drones 3) can really only be used defensively (see #1) 4) Boring boring boring |

Harvey James
Deep Core Mining Inc. Caldari State
354
|
Posted - 2013.07.21 19:51:00 -
[1118] - Quote
all i said was gardes are OP combined with domis bonuses.... you kicked up the fuss mate Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name AB's need a buff-á like a big mass reduction ... module tiercide FTW role based instead of tiers please. |

Onictus
Silver Snake Enterprise Fatal Ascension
304
|
Posted - 2013.07.21 19:58:00 -
[1119] - Quote
Harvey James wrote:all i said was gardes are OP combined with domis bonuses.... you kicked up the fuss mate
How many full fleets of done ships have you fought?
As it pertains to this topic, the Ishtar is still going to be far from OP because of fitting. This is a ship that basically can't fit turrets because it is so hosed by its fittings.
For Domis, just get into the drone field with smartboms, or bomb them, NO battleship can carry more than 4 full flights. |

Harvey James
Deep Core Mining Inc. Caldari State
354
|
Posted - 2013.07.21 20:06:00 -
[1120] - Quote
Onictus wrote:Harvey James wrote:all i said was gardes are OP combined with domis bonuses.... you kicked up the fuss mate How many full fleets of done ships have you fought? As it pertains to this topic, the Ishtar is still going to be far from OP because of fitting. This is a ship that basically can't fit turrets because it is so hosed by its fittings. For Domis, just get into the drone field with smartboms, or bomb them, NO battleship can carry more than 4 full flights.
you're kind of missing the point here..... gardes are tracking like autocannons but with Artie range on Domis... this is clearly wrong and unbalanced. stop making this about dronebays and losing drones .. that is a different issue altogether Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name AB's need a buff-á like a big mass reduction ... module tiercide FTW role based instead of tiers please. |

Onictus
Silver Snake Enterprise Fatal Ascension
304
|
Posted - 2013.07.21 20:11:00 -
[1121] - Quote
Harvey James wrote:Onictus wrote:Harvey James wrote:all i said was gardes are OP combined with domis bonuses.... you kicked up the fuss mate How many full fleets of done ships have you fought? As it pertains to this topic, the Ishtar is still going to be far from OP because of fitting. This is a ship that basically can't fit turrets because it is so hosed by its fittings. For Domis, just get into the drone field with smartboms, or bomb them, NO battleship can carry more than 4 full flights. you're kind of missing the point here..... gardes are tracking like autocannons but with Artie range on Domis... this is clearly wrong and unbalanced. stop making this about dronebays and losing drones .. that is a different issue altogether
No it isn't mainly because its permanently counterable. You have to dock up or scoop more drones in space. There is no otherway to refill the drone bay.
|

Christopher Multsanti
State Protectorate Caldari State
0
|
Posted - 2013.07.21 20:22:00 -
[1122] - Quote
Ok for all of you who didn't watch the alliance tournament, Fozzie and Rise commented on this thread and Rise said that in regard to the feedback everyone has given, he is going to look again at the hacs as he initially he is a bit conservative when making changes to ships in eve.
So my advice would start posting coherent arguments on changes you want to see. Because there will be changes. |

Harvey James
Deep Core Mining Inc. Caldari State
354
|
Posted - 2013.07.21 20:27:00 -
[1123] - Quote
Onictus wrote:Harvey James wrote:Onictus wrote:Harvey James wrote:all i said was gardes are OP combined with domis bonuses.... you kicked up the fuss mate How many full fleets of done ships have you fought? As it pertains to this topic, the Ishtar is still going to be far from OP because of fitting. This is a ship that basically can't fit turrets because it is so hosed by its fittings. For Domis, just get into the drone field with smartboms, or bomb them, NO battleship can carry more than 4 full flights. you're kind of missing the point here..... gardes are tracking like autocannons but with Artie range on Domis... this is clearly wrong and unbalanced. stop making this about dronebays and losing drones .. that is a different issue altogether No it isn't mainly because its permanently counterable. You have to dock up or scoop more drones in space. There is no otherway to refill the drone bay. and garde range is nothing close to 1400mm arty range, more like 720, their big advantage is sig radius.....tracking is really a secondary concern.
Bias is blinding ... it even beats a scorch Apoc for range unless the apoc fits 3 TC's with op range but still easily outracks the Apoc Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name AB's need a buff-á like a big mass reduction ... module tiercide FTW role based instead of tiers please. |

Harvey James
Deep Core Mining Inc. Caldari State
354
|
Posted - 2013.07.21 20:28:00 -
[1124] - Quote
Christopher Multsanti wrote:Ok for all of you who didn't watch the alliance tournament, Fozzie and Rise commented on this thread and Rise said that in regard to the feedback everyone has given, he is going to look again at the hacs as he initially he is a bit conservative when making changes to ships in eve.
So my advice would start posting coherent arguments on changes you want to see. Because there will be changes.
He only really said their resilience will be boosted which isn't what most people actually want the most Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name AB's need a buff-á like a big mass reduction ... module tiercide FTW role based instead of tiers please. |

Christopher Multsanti
State Protectorate Caldari State
0
|
Posted - 2013.07.21 20:33:00 -
[1125] - Quote
Harvey James wrote:He only really said their resilience will be boosted which isn't what most people actually want the most
He is hardly going to mention every single change he might have planned in 30 seconds.
|

Travasty Space
Pilots of Epic Tribal Band
24
|
Posted - 2013.07.21 20:37:00 -
[1126] - Quote
With T2 ships being more specialized, why not buff the weapon bonuses on all of them(5% becomes 7.5%, 10% becomes 12.5%) but limit this to one weapon. HAMs for Sac, Pulses(or Beams if think that'd be better) for Zealot etc. |

Harvey James
Deep Core Mining Inc. Caldari State
354
|
Posted - 2013.07.21 20:46:00 -
[1127] - Quote
Travasty Space wrote:With T2 ships being more specialized, why not buff the weapon bonuses on all of them(5% becomes 7.5%, 10% becomes 12.5%) but limit this to one weapon. HAMs for Sac, Pulses(or Beams if think that'd be better) for Zealot etc.
makes sense cos atm HAC's aren't looking very specialist in any which way you look at it
if they were all limited to short range weapons and were all vaga style ships that mwd would actually make sense as a role bonus but atm half the ships are only going to be AB fits. Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name AB's need a buff-á like a big mass reduction ... module tiercide FTW role based instead of tiers please. |

JerseyBOI 2
Pod Liberation Authority HYDRA RELOADED
10
|
Posted - 2013.07.21 20:47:00 -
[1128] - Quote
Harvey James wrote:Onictus wrote:Harvey James wrote:all i said was gardes are OP combined with domis bonuses.... you kicked up the fuss mate How many full fleets of done ships have you fought? As it pertains to this topic, the Ishtar is still going to be far from OP because of fitting. This is a ship that basically can't fit turrets because it is so hosed by its fittings. For Domis, just get into the drone field with smartboms, or bomb them, NO battleship can carry more than 4 full flights. you're kind of missing the point here..... gardes are tracking like autocannons but with Artie range on Domis... this is clearly wrong and unbalanced. stop making this about dronebays and losing drones .. that is a different issue altogether
But that is what its about so no matter how much unicorn riding you do drones have serious disadvantages and DESERVE some unique advantages. Jeez AT comes around, teams use domis so by defacto there OP lol...herd mentality |

Harvey James
Deep Core Mining Inc. Caldari State
354
|
Posted - 2013.07.21 20:52:00 -
[1129] - Quote
JerseyBOI 2 wrote:Harvey James wrote:Onictus wrote:Harvey James wrote:all i said was gardes are OP combined with domis bonuses.... you kicked up the fuss mate How many full fleets of done ships have you fought? As it pertains to this topic, the Ishtar is still going to be far from OP because of fitting. This is a ship that basically can't fit turrets because it is so hosed by its fittings. For Domis, just get into the drone field with smartboms, or bomb them, NO battleship can carry more than 4 full flights. you're kind of missing the point here..... gardes are tracking like autocannons but with Artie range on Domis... this is clearly wrong and unbalanced. stop making this about dronebays and losing drones .. that is a different issue altogether But that is what its about so no matter how much unicorn riding you do drones have serious disadvantages and DESERVE some unique advantages. Jeez AT comes around, teams use domis so by defacto there OP lol...herd mentality
they have an excellent advantage of being able to assign drones and that jamming the ship doens't stop their dps... all weapons have disadvantages .. mostly they can have their dps stopped in many different ways..
Also the fact that domis are winning every match tells you they are OP and that gardes are better than heavy drones
Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name AB's need a buff-á like a big mass reduction ... module tiercide FTW role based instead of tiers please. |

Omnathious Deninard
Novis Initiis
1338
|
Posted - 2013.07.21 21:05:00 -
[1130] - Quote
Harvey James wrote:gardes are better than heavy drones
Only because Ogres have absolute **** for MWD velocity. All drones need reworked, this is not that. Ideas for Drone ImprovementTwitter Account-á @Omnathious |

Christopher Multsanti
State Protectorate Caldari State
0
|
Posted - 2013.07.21 21:06:00 -
[1131] - Quote
Harvey James wrote:loads of words about domis or something
Stop shit posting and start talking about hacs. Thanks in advance. |

Freelancer117
So you want to be a Hero
69
|
Posted - 2013.07.21 21:08:00 -
[1132] - Quote
So tech 2 ships are supposed to be specialized for a specific role,
adding a 50% reduction in Signature Radius Penalty from Microwarp Drives is marginally acceptable for the HAC role 
What is not acceptable however is making the Eagle stand or fall by railgun changes, the ship needs to be improved,
if you going to depend the Eagle to specialize through railgun changes at least add some drones for close encounters man ! Eve rule no.1: The players will make a better version of the game, then CCP initially plans.
http://eve-radio.com//images/photos/3419/223/34afa0d7998f0a9a86f737d6.jpg
http://bit.ly/13cGuW0 |

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
738
|
Posted - 2013.07.21 21:15:00 -
[1133] - Quote
JerseyBOI 2 wrote:But that is what its about so no matter how much unicorn riding you do drones have serious disadvantages and DESERVE some unique advantages. Jeez AT comes around, teams use domis so by defacto there OP lol...herd mentality So the thread lamenting about assigned sentries in null blob warfare a few weeks ago was written by a prescient, seeing as it is only an AT phenomenon? 
There is very little one can do to survive an assigned sentry swarm, the one thing that comes to mind is not being there to be mauled, hardly an enticing option and a rather bad sign balance wise. Problem surfaced now (after last patch) as the amount of ships fielding full sets has increased and we now have drone damage mods/rigs.
Sentry drones, and drones in general for that matter, should have capacitor values and drain from weaponry to make them vulnerable to primarily voids but also regular neuting. One should be able to jam/td/damp a full set of five by applying the eWar to any of the five (use host ships stats for ease of implementation).
In return the sentry abusers/lovers can get the "return command" for their pets so one doesn't have to haul ass all over creation to gather them up. |

Harvey James
Deep Core Mining Inc. Caldari State
354
|
Posted - 2013.07.21 21:19:00 -
[1134] - Quote
Christopher Multsanti wrote:Harvey James wrote:loads of words about domis or something Stop sh it posting and start talking about hacs. Thanks in advance.
i have posted probably more than anyone on HACS in this thread... also ishtar is going to be mini domi so it is relevant to the thread Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name AB's need a buff-á like a big mass reduction ... module tiercide FTW role based instead of tiers please. |

Harvey James
Deep Core Mining Inc. Caldari State
354
|
Posted - 2013.07.21 21:22:00 -
[1135] - Quote
Omnathious Deninard wrote:Harvey James wrote:gardes are better than heavy drones
Only because Ogres have absolute **** for MWD velocity. All drones need reworked, this is not that.
Come on help me out here you're a fellow droney you tell me if gardes tracking aswell as ogres makes sense? and that with a domi and 3 omnis you can make them track aswell as autocannons but with 80km optimal range is balanced? Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name AB's need a buff-á like a big mass reduction ... module tiercide FTW role based instead of tiers please. |

Onictus
Silver Snake Enterprise Fatal Ascension
304
|
Posted - 2013.07.21 21:32:00 -
[1136] - Quote
Harvey James wrote:JerseyBOI 2 wrote:Harvey James wrote:Onictus wrote:Harvey James wrote:all i said was gardes are OP combined with domis bonuses.... you kicked up the fuss mate How many full fleets of done ships have you fought? As it pertains to this topic, the Ishtar is still going to be far from OP because of fitting. This is a ship that basically can't fit turrets because it is so hosed by its fittings. For Domis, just get into the drone field with smartboms, or bomb them, NO battleship can carry more than 4 full flights. you're kind of missing the point here..... gardes are tracking like autocannons but with Artie range on Domis... this is clearly wrong and unbalanced. stop making this about dronebays and losing drones .. that is a different issue altogether But that is what its about so no matter how much unicorn riding you do drones have serious disadvantages and DESERVE some unique advantages. Jeez AT comes around, teams use domis so by defacto there OP lol...herd mentality they have an excellent advantage of being able to assign drones and that jamming the ship doens't stop their dps... all weapons have disadvantages .. mostly they can have their dps stopped in many different ways.. Also the fact that domis are winning every match tells you they are OP and that gardes are better than heavy drones
Confirmed.
All fights on tranquility happen in a 125km ring.
...and you ever try switching triggers with 250 people in fleet?
|

Onictus
Silver Snake Enterprise Fatal Ascension
304
|
Posted - 2013.07.21 21:34:00 -
[1137] - Quote
JerseyBOI 2 wrote:Harvey James wrote:Onictus wrote:Harvey James wrote:all i said was gardes are OP combined with domis bonuses.... you kicked up the fuss mate How many full fleets of done ships have you fought? As it pertains to this topic, the Ishtar is still going to be far from OP because of fitting. This is a ship that basically can't fit turrets because it is so hosed by its fittings. For Domis, just get into the drone field with smartboms, or bomb them, NO battleship can carry more than 4 full flights. you're kind of missing the point here..... gardes are tracking like autocannons but with Artie range on Domis... this is clearly wrong and unbalanced. stop making this about dronebays and losing drones .. that is a different issue altogether But that is what its about so no matter how much unicorn riding you do drones have serious disadvantages and DESERVE some unique advantages. Jeez AT comes around, teams use domis so by defacto there OP lol...herd mentality
By people that have never fought a slowcat fleet. |

Harvey James
Deep Core Mining Inc. Caldari State
354
|
Posted - 2013.07.21 21:34:00 -
[1138] - Quote
I love the way people can't answer a straight question.. it tells you a lot about someone Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name AB's need a buff-á like a big mass reduction ... module tiercide FTW role based instead of tiers please. |

Onictus
Silver Snake Enterprise Fatal Ascension
304
|
Posted - 2013.07.21 21:35:00 -
[1139] - Quote
Harvey James wrote:I love the way people can't answer a straight question.. it tells you a lot about someone
I told you four times that drones are fine, hull bonuses or not. |

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
1155
|
Posted - 2013.07.21 21:39:00 -
[1140] - Quote
Onictus wrote:JerseyBOI 2 wrote:Harvey James wrote:Onictus wrote:Harvey James wrote:all i said was gardes are OP combined with domis bonuses.... you kicked up the fuss mate How many full fleets of done ships have you fought? As it pertains to this topic, the Ishtar is still going to be far from OP because of fitting. This is a ship that basically can't fit turrets because it is so hosed by its fittings. For Domis, just get into the drone field with smartboms, or bomb them, NO battleship can carry more than 4 full flights. you're kind of missing the point here..... gardes are tracking like autocannons but with Artie range on Domis... this is clearly wrong and unbalanced. stop making this about dronebays and losing drones .. that is a different issue altogether But that is what its about so no matter how much unicorn riding you do drones have serious disadvantages and DESERVE some unique advantages. Jeez AT comes around, teams use domis so by defacto there OP lol...herd mentality By people that have never fought a slowcat fleet.
Thats more due to something that costs that little and has that much EHP being able to do that much damage.
Thats more of a carrier problem then a drone one. Sentries are pretty much fine as a powerful but gimpy weapon, they are just really good with a ton of carriers or in a locked up arena. BYDI recruitment closed-ish |
|
|
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 30 40 50 60 .. 60 :: one page |
First page | Previous page | Next page | Last page |