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Thread Statistics | Show CCP posts - 6 post(s) |

Nyancat Audeles
Center for Advanced Studies Gallente Federation
649
|
Posted - 2013.11.27 14:21:00 -
[121] - Quote
Rivr Luzade wrote:CCP Rise wrote:You guys really don't need to lose your minds so far ahead of time.
We haven't said anything specific about any of this and that's because we aren't actually making any changes yet. Webs might change some, they might not. We have to put in time actually looking at the problem and go through a process before we have something concrete to ask for feedback on.
No, that's definitely not true. The earlier we lose our minds, the earlier YOU lose your minds on this topic and actually think harder about what you are about to do. And I sure hope for your sake that you do think harder now. Yes. This was the point of the thread. CCP obviously considered the change imminent enough to mention it openly like that. |

Makkuro Tatsu
EVE University Ivy League
3
|
Posted - 2013.11.27 14:23:00 -
[122] - Quote
Martin Vanzyl wrote:(...) stop stripping stuff and nerfing, and rather ADD mods/features which a player can train to COUNTER the bonus of a specific ship. This not only adds more flavor and variety to the game, but again will echo lore and RL, where a counter is developed to a big technical advantage over time. This lets you balance PVP, without killing PVE roles. Very interesting idea. Not only does it mirror technological development in RL, it also matches what is available in terms of ECM/ECCM or point/warpcore-stabilizer in EVE. Design modules which can counter webs, and perhaps even new skills which govern these modules. Better than nerfing ship traits, and it would leave the decision about using the new modules or not to the players.
|

Bob FromMarketing
ElitistOps Pandemic Legion
184
|
Posted - 2013.11.27 14:24:00 -
[123] - Quote
When do we get to see every ship hull replaced with a Dominix?
- DBRB 2014 |

Renegate11
North Eastern Swat Pandemic Legion
1
|
Posted - 2013.11.27 14:27:00 -
[124] - Quote
CCP Fozzie wrote:Man, if I knew that posting a long winded version of "we are thinking about what we might change someday in this area" would generate a thread this amusing I would have done it earlier.
Uniqueness is good, doubly so for pirate ships. The flavour of the Serpentis line is very strong (in fact it is the line we tend to use as the example of what we want to replicate with the other pirate factions). We are not going to take that away.
I hope this stays like u say... Because its simple i pay to play you get paid with my money so u have to do as i say. kthx o7
|

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
855
|
Posted - 2013.11.27 14:27:00 -
[125] - Quote
Xolve wrote:Kagura Nikon wrote:Xolve wrote:Kagura Nikon wrote:They do not losoe the ultimate brwler title. They still do more damage than ANY other ship. if the web bonus is reduced that would still keep them completely in control of that title. I own several ships that do quite a bit more dps than Vindicators. Obviously I meant in its class. Not theoretical raw dps. Fleet typhoon with torpedoes is a very illusory dps for example. Serpentis are the most effective appliers of DPS at close range. Ask me about my Naglfar Alpha, my 6% Hardwired Talos, or Fighterbombers.
And how are these in SAME CLASS as stated in my text?
The talos with 6% hardwiring.. why not compare to a vindicator with same hardwiring?
You try to be obnoxious or you are just incapable of reading? I am not a native enlgihs speaker, but I am amazed how low are comprehension and logical skills on these forums. Geez "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

BadSeamus
Chaos Army
19
|
Posted - 2013.11.27 14:28:00 -
[126] - Quote
Thought Experiment...
Change webbing mechanics so that the applied effect is controlled by the range between ship and target i.e. strongest at optimal, zero up close, or the reverse. Use scripts to change between the two schemes. Unscripted webs are drastically reduced in power. Not sure it solves the problem of overpowered webs on Vindies and DDs, but it makes webs more interesting to use and gives more opportunities for people to screw it up (stretching the gap between people with piloting skill and people without)
If I'm flying a Vindy, and using the "strongest at optimal" script, I can catch dudes and hold them while I get closer. Because the web gets weaker the closer I get, I can't control the transversal very well though, reducing the benefit - without killing it.
If I'm using the reverse script (strong up close, weak at optimal), its just plain harder for me to get close. I have to warp close, or the target needs to be dumb enough to approah. If he does, he's toast, because he will stop moving, I will get to zero range, control my transversal for max damage.
If I'm flying a DD, and using the "strongest up close script" I can keep the target in place, but I have to be orbiting real close - ruining my transversal (a bit!). If I'm using the reverse script I have to web from range, and keep range - meaning my guns are out of optimal (even though I'm possibly controlling transversal well)
Potentially makes 'short range webs' valuable.
Possibly a terrible idea. Possible genius. I know which one I think :o) |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
855
|
Posted - 2013.11.27 14:28:00 -
[127] - Quote
CCP Fozzie wrote:Man, if I knew that posting a long winded version of "we are thinking about what we might change someday in this area" would generate a thread this amusing I would have done it earlier.
Uniqueness is good, doubly so for pirate ships. The flavour of the Serpentis line is very strong (in fact it is the line we tend to use as the example of what we want to replicate with the other pirate factions). We are not going to take that away.
You had any doubt this reaction would help? Want an exercise? Suggest a random line of tought about the Phoenix .. and see the storm.... "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Dinsdale Pirannha
Pirannha Corp
1544
|
Posted - 2013.11.27 14:29:00 -
[128] - Quote
CCP Rise wrote:You guys really don't need to lose your minds so far ahead of time.
We haven't said anything specific about any of this and that's because we aren't actually making any changes yet. Webs might change some, they might not. We have to put in time actually looking at the problem and go through a process before we have something concrete to ask for feedback on.
Given you very recent past history. people DO have to scream long and loud, right now. You simply have no idea what you are doing, and it is very clear that the only feedback you listen to is the type that is very loud, very negative, and very often, and even then, you ignore most of it.
And please, don't give us that crap about "not saying anything specific". We can all read. Most people viewed Orwell's writings as a warning. The harper regime and the goons treat them as a guidebook. |

Bob FromMarketing
ElitistOps Pandemic Legion
184
|
Posted - 2013.11.27 14:30:00 -
[129] - Quote
Petition to replace Drone Assist on Slowcats with a bonus for the number of concurrent members in a fleet
- Mr Vee 2013 |

Nyancat Audeles
Center for Advanced Studies Gallente Federation
649
|
Posted - 2013.11.27 14:31:00 -
[130] - Quote
Kagura Nikon wrote:Xolve wrote:Kagura Nikon wrote:Xolve wrote:Kagura Nikon wrote:They do not losoe the ultimate brwler title. They still do more damage than ANY other ship. if the web bonus is reduced that would still keep them completely in control of that title. I own several ships that do quite a bit more dps than Vindicators. Obviously I meant in its class. Not theoretical raw dps. Fleet typhoon with torpedoes is a very illusory dps for example. Serpentis are the most effective appliers of DPS at close range. Ask me about my Naglfar Alpha, my 6% Hardwired Talos, or Fighterbombers. And how are these in SAME CLASS as stated in my text? The talos with 6% hardwiring.. why not compare to a vindicator with same hardwiring? You try to be obnoxious or you are just incapable of reading? I am not a native enlgihs speaker, but I am amazed how low are comprehension and logical skills on these forums. Geez Is it that hard to understand that everyone who actually flies these ships doesn't want them to simply be a faster Navy Mega with a bit more DPS? Maybe you do for your blob gangs, but guess what - the vast majority of people who actually fly these things for any significant length of time understand the importance of the web in balancing engagements.
|

Bob FromMarketing
ElitistOps Pandemic Legion
184
|
Posted - 2013.11.27 14:31:00 -
[131] - Quote
Makkuro Tatsu wrote:Martin Vanzyl wrote:(...) stop stripping stuff and nerfing, and rather ADD mods/features which a player can train to COUNTER the bonus of a specific ship. This not only adds more flavor and variety to the game, but again will echo lore and RL, where a counter is developed to a big technical advantage over time. This lets you balance PVP, without killing PVE roles. Very interesting idea. Not only does it mirror technological development in RL, it also matches what is available in terms of ECM/ECCM or point/warpcore-stabilizer in EVE. Design modules which can counter webs, and perhaps even new skills which govern these modules. Better than nerfing ship traits, and it would leave the decision about using the new modules or not to the players.
have you never heard of Microwarp drives, afterburners, nanofibers, overdrive injectors Low-grade and High-Grade Snake Zor's Custom Navigation Hyper-Link
Literally biomass your character, your guild needs you in WoW |

Dinsdale Pirannha
Pirannha Corp
1544
|
Posted - 2013.11.27 14:32:00 -
[132] - Quote
mynnna wrote:This thread is so bad that Dinsdale's presence in it actually doesn't make it worse. That's really saying something. 
Reported...let's see if the ISD follows their own rules. Most people viewed Orwell's writings as a warning. The harper regime and the goons treat them as a guidebook. |

Nocturnal Phantom
Mind Games. Suddenly Spaceships.
31
|
Posted - 2013.11.27 14:32:00 -
[133] - Quote
Look CCP, I love this game, we all do, but this is by far the worst idea you have put out in a very long time. Nerfing the Serpentis web bonus is a serious mistake. For the amount of ISK we put into these ships, the roles they take up on, we deserve to keep these ships as is.
Now, the T3 ships why even touch them? I would understand rebalancing the Legion, in other words buff it, but other than that why touch the other T3's? The other T3's are fine as is...
I hope CCP doesnt decide to go through with such changes. You will destroy EvE, I wont stop playing it but i will be that much closer to it. |

Sephira Galamore
Inner Beard Society
208
|
Posted - 2013.11.27 14:38:00 -
[134] - Quote
"CCP, please keep us informed about and involved in the dev process as early as possible!"
"CCP, if you dare to share your rough ideas and thoughts with us well in advance we will flame you to the ground."
Also, I just came up with a nice motto: More brainstorming, less shitstorming! |

Nyancat Audeles
Center for Advanced Studies Gallente Federation
649
|
Posted - 2013.11.27 14:38:00 -
[135] - Quote
Nocturnal Phantom wrote:Look CCP, I love this game, we all do, but this is by far the worst idea you have put out in a very long time. Nerfing the Serpentis web bonus is a serious mistake. For the amount of ISK we put into these ships, the roles they take up on, we deserve to keep these ships as is.
Now, the T3 ships why even touch them? I would understand rebalancing the Legion, in other words buff it, but other than that why touch the other T3's? The other T3's are fine as is...
I hope CCP doesnt decide to go through with such changes. You will destroy EvE, I wont stop playing it but i will be that much closer to it. But CCP, as stated earlier, doesn't care why you bought the ship you bought and how much you paid for it, or how many you have, or the current role of the ship. |

Nyancat Audeles
Center for Advanced Studies Gallente Federation
649
|
Posted - 2013.11.27 14:45:00 -
[136] - Quote
Sephira Galamore wrote:"CCP, please keep us informed about and involved in the dev process as early as possible!"
"CCP, if you dare to share your rough ideas and thoughts with us well in advance we will flame you to the ground."
Also, I just came up with a nice motto: More brainstorming, less shitstorming! I see nothing wrong with burning bad ideas to the ground. It is simply another form of feedback. |

Niena Nuamzzar
Royal Amarr Institute Amarr Empire
117
|
Posted - 2013.11.27 14:48:00 -
[137] - Quote
CCP Fozzie wrote: Uniqueness is good, doubly so for pirate ships.... We are not going to take that away.
Hopefully that uniqueness doesn't refer to anything with extended reload? Being paranoid I can already see webs with scripts coming - 20 seconds burst mode, 40 seconds reload. |

Kenshi Hanshin
Karl XII's Dragoner Apocalypse Now.
115
|
Posted - 2013.11.27 14:48:00 -
[138] - Quote
Caleb Seremshur wrote:Let's not **** this up like the RLML rebalance and instead
change the web bonus to 5%/level instead of 10% and then PUBLICLY TEST IT
Infact I can't even fathom a single gimmick to give serpentis ships that would adequately replace their web bonus in any form, that would not render the line defunct and undesirable. CCP Rise and Fozzzie, you see this^
PUBLIC TEST and FEEDBACK
Cause, honestly, I no longer trust you or the CSM to do what is best for the player base as a whole. Though I do trust the CSM slightly more than you two, at least presently. That can always change however! |

Dav Varan
Spiritus Draconis Sicarius Draconis
110
|
Posted - 2013.11.27 14:51:00 -
[139] - Quote
Niena Nuamzzar wrote:CCP Fozzie wrote: Uniqueness is good, doubly so for pirate ships.... We are not going to take that away.
Hopefully that uniqueness doesn't refer to anything with extended reload? Being paranoid I can already see webs with scripts coming - 20 seconds burst mode, 40 seconds reload.
Genious. You should be a game designer.
40 seconds of doing nothing sounds like an awesome idea. I'm so excited I feel like letting out a little squeee.
|

Nyancat Audeles
Center for Advanced Studies Gallente Federation
649
|
Posted - 2013.11.27 14:54:00 -
[140] - Quote
Kenshi Hanshin wrote:Caleb Seremshur wrote:Let's not **** this up like the RLML rebalance and instead
change the web bonus to 5%/level instead of 10% and then PUBLICLY TEST IT
Infact I can't even fathom a single gimmick to give serpentis ships that would adequately replace their web bonus in any form, that would not render the line defunct and undesirable. CCP Rise and Fozzzie, you see this^ PUBLIC TEST and FEEDBACK Cause, honestly, I no longer trust you or the CSM to do what is best for the player base as a whole. Though I do trust the CSM slightly more than you two, at least presently. That can always change however! Anything less than 90% would make these undesirable. Emphasis on 90% - they are why people buy these. Even if you lower the damage/turret bonuses, but DON'T nerf the 90%. |

Onictus
Silver Snake Enterprise Fatal Ascension
604
|
Posted - 2013.11.27 14:55:00 -
[141] - Quote
CCP Fozzie wrote:Man, if I knew that posting a long winded version of "we are thinking about what we might change someday in this area" would generate a thread this amusing I would have done it earlier.
Uniqueness is good, doubly so for pirate ships. The flavour of the Serpentis line is very strong (in fact it is the line we tend to use as the example of what we want to replicate with the other pirate factions). We are not going to take that away.
Just like every Matar "baseline" ends up being near useless after each rebalance.
Call me dubious there. |

Malcanis
Vanishing Point. The Initiative.
12635
|
Posted - 2013.11.27 14:55:00 -
[142] - Quote
Grath Telkin wrote:Bouh Revetoile wrote:
They can remain unique and with a clear serpentis without 90% web.
The realm of Fozzie and Rise's creativity seems to be limited to 'add tracking /damage/tanking/optimal range bonuses and then add an ROF bonus and then give it a mwd sig reduction and we've now made that ship balanced and unique". You see I know because they've had all t1 and t2 ships save recons now to 'be creative' with and all we've gotten in return is 200 flavors of what I just said.
Eg: Geddon?
1 Kings 12:11
|

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
1701
|
Posted - 2013.11.27 14:59:00 -
[143] - Quote
90% webs are a ridiculously overpowered bonus.
Especially on a ship capable of fielding 300k+ ehp.
Massive smack with the nerfbat would serve well. I think 90% web cruisers are alright, because while they act like massive force multipliers they are relatively easy to kill compared to the battleships.
I don't actually think that the Daredevil is that overpowered unless its run with links.. With links its absolutely stupid but without them its just very good.
So bash the Vindi, adjust the cruisers gently, and slap the frigs a bit. BYDI recruitment closed-ish |

Nyancat Audeles
Center for Advanced Studies Gallente Federation
650
|
Posted - 2013.11.27 15:06:00 -
[144] - Quote
Garviel Tarrant wrote:90% webs are a ridiculously overpowered bonus.
Especially on a ship capable of fielding 300k+ ehp.
Massive smack with the nerfbat would serve well. I think 90% web cruisers are alright, because while they act like massive force multipliers they are relatively easy to kill compared to the battleships.
I don't actually think that the Daredevil is that overpowered unless its run with links.. With links its absolutely stupid but without them its just very good.
So bash the Vindi, adjust the cruisers gently, and slap the frigs a bit. Again, the problem is LINKS. Sure, the Vindi could use a tank nerf, the Vigilant a small buff, but make skirmish links less effective. Skirmish links work too well with new ewar frigs (70km webs on Hyena, similar disrupt range on Keres) and those need to be nerfed. |

Arthur Aihaken
The.VOID
673
|
Posted - 2013.11.27 15:07:00 -
[145] - Quote
CCP Fozzie wrote:We are not going to take that away. Are there plans to change the stasis web bonus? This was hinted at in the Marauders thread, and for many folks - any adjustment from the current 10% is still akin to taking it away. I am currently away, traveling through time and will be returning last week. |

GREYBOBSASS
Science and Trade Institute Caldari State
10
|
Posted - 2013.11.27 15:10:00 -
[146] - Quote
exactly 90% webs is the **** that makes it so effective,
It makes the ship slower than using a scrambler and thats the unique thing about it
Even if you make 80% out of it then its just a expensive thorax and wont be used at all due to price and lack of the (dont need a scram i got 24km webs
just imagine the ship as a arazu with proper dps bonus, makes the thing less scary isnt it?
|

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
855
|
Posted - 2013.11.27 15:14:00 -
[147] - Quote
Nyancat Audeles wrote: Is it that hard to understand that everyone who actually flies these ships doesn't want them to simply be a faster Navy Mega with a bit more DPS? Maybe you do for your blob gangs, but guess what - the vast majority of people who actually fly these things for any significant length of time understand the importance of the web in balancing engagements.
Dude.. stop making yourself look so stupid. Find me a single ocasion on the last 1 year where I engaged someone in a blob. I dont think there are many cases with more than 5 people in the gang!
Now shut up if you are unable to even read killboards. "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Harvey James
The Sengoku Legacy
601
|
Posted - 2013.11.27 15:15:00 -
[148] - Quote
perhaps they could get a visual make over too along with shield tank too help separate them from gallente and make them more unique Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name AB's need a buff-á like a big mass reduction ..... module tiercide FTW role based instead of tiers please. |

Nyancat Audeles
Center for Advanced Studies Gallente Federation
650
|
Posted - 2013.11.27 15:16:00 -
[149] - Quote
GREYBOBSASS wrote:exactly 90% webs is the **** that makes it so effective,
It makes the ship slower than using a scrambler and thats the unique thing about it
Even if you make 80% out of it then its just a expensive thorax and wont be used at all due to price and lack of the (dont need a scram i got 24km webs
just imagine the ship as a arazu with proper dps bonus, makes the thing less scary isnt it?
Exactly. If they lower the % to even 85 or 80%, people will simply fly double web Merlins and Thoraxes and Navy Megas. The 90% is why these ships are important- any less and you destroy the role of the ship. At that point it just becomes an absurdly expensive commodity that performs only slightly better than its counterparts.
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GREYBOBSASS
Science and Trade Institute Caldari State
11
|
Posted - 2013.11.27 15:18:00 -
[150] - Quote
Malcanis wrote:Grath Telkin wrote:Bouh Revetoile wrote:
They can remain unique and with a clear serpentis without 90% web.
The realm of Fozzie and Rise's creativity seems to be limited to 'add tracking /damage/tanking/optimal range bonuses and then add an ROF bonus and then give it a mwd sig reduction and we've now made that ship balanced and unique". You see I know because they've had all t1 and t2 ships save recons now to 'be creative' with and all we've gotten in return is 200 flavors of what I just said. Eg: Geddon?
Dude geddons long range heavy neuts are totaly overpowered, pissing in the curses cornflakes,
neuts more for bigger range have shitton of ehp and bs damage, basicly a old domi + curse mixture,
Creative yes and OP aswell,
and you guys talking about ballance,
I call it redesign,
Thing is im not sure if fozzie or rise are better at it than teh original eve creaters fromm 2003-200....hmmm 2009-10?
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