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Pinky Hops
Spartan's DNA
366
|
Posted - 2014.01.27 13:54:00 -
[1441] - Quote
baltec1 wrote:Pinky Hops wrote:baltec1 wrote:Where?
All I have seen is data on isk fausets which is useless for looking into income levels.
Null sec mostly rewards in raw isk while high sec gives most of its reward in LP. Hahahahahaha. This is so untrue it's actually funny. There's plenty of ways to make income in null, and the highest earning ones do not directly involve any ratting. Name them.
How about building Titans.
What, you can't do that? Too spacepoor? Too low on the food chain? Not enough skillpoints?
Too bad.
|

baltec1
Bat Country Goonswarm Federation
9944
|
Posted - 2014.01.27 13:56:00 -
[1442] - Quote
Pinky Hops wrote:
How about building Titans.
What, you can't do that? Too spacepoor? Too low on the food chain? Not enough skillpoints?
Too bad.
The above quote is all the evidence we need to show that you have no arguments and that you are simply desperate to keep your golden egg laying goose. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Jenn aSide
STK Scientific Initiative Mercenaries
4476
|
Posted - 2014.01.27 14:01:00 -
[1443] - Quote
Pinky Hops wrote:baltec1 wrote:Where?
All I have seen is data on isk fausets which is useless for looking into income levels.
Null sec mostly rewards in raw isk while high sec gives most of its reward in LP. Hahahahahaha. This is so untrue it's actually funny. There's plenty of ways to make income in null, and the highest earning ones do not directly involve any ratting.
Nor are those things about individual income. That's what we are talking about here.
Take a Dominix to null, to an upgraded system. Use it to do anomalies (the most common source of null sec pve isk). See how much you make in a couple hours.
Take the same ship to high sec, Blitz missions for SOE,Thukker or a corp with industial implants in it's LP store, do this for one hour and 45 minutes (giving yourself 15 minutes to convert the LP and sell the items you get to buy orders (ie not even the best isk/lp converstion rates). See how much isk you have.
Therein lies the problem,, there is zero reason to take that ship to null except "im bored of high sec".
Before CCP introduced incursions (which directly and indirectly increased high sec income potential) , wormholes (which made the values of the SOE items in uit's LP store jump up and never come down) and the changes to the exploraiton system that has and is causing a flood of new explorers (good for SOE LP again), you just could not beat null sec for individual isk making. While lvl4s in high sec cause some lvl of controversy, it's just nothing like today. And this was a good thing, because making isk in null exposes players to loses that drive the eve economy.
The high sec incursions community i run with most often had 800 people in it's chat channel last night (getting into fleet was a ***** lol) That's ONE incursion community. tens of thousands of npcs were killed in the last 24 hours in each of the 3 high sec SOE constellation. A look at dotlan maps will demonstrate that any one of those constellations has more NPC kills than any 4 null sec regions combined (you can go check).
The balance has been off for a long time, and some people just don't want to see it.
|

Pinky Hops
Spartan's DNA
366
|
Posted - 2014.01.27 14:05:00 -
[1444] - Quote
baltec1 wrote:Pinky Hops wrote:
How about building Titans.
What, you can't do that? Too spacepoor? Too low on the food chain? Not enough skillpoints?
Too bad.
The above quote is all the evidence we need to show that you have no arguments and that you are simply desperate to keep your golden egg laying goose.
My "golden egg laying goose?"
I'm not even sure what you are referencing. Highsec? Highsec doesn't buy my goods - players do. |

E-2C Hawkeye
State War Academy Caldari State
469
|
Posted - 2014.01.27 14:28:00 -
[1445] - Quote
Pinky Hops wrote:baltec1 wrote:Pinky Hops wrote:
How about building Titans.
What, you can't do that? Too spacepoor? Too low on the food chain? Not enough skillpoints?
Too bad.
The above quote is all the evidence we need to show that you have no arguments and that you are simply desperate to keep your golden egg laying goose. My "golden egg laying goose?" I'm not even sure what you are referencing. Highsec? Highsec doesn't buy my goods - players do. This argument again? If you are only ratting in null for your source of income and comparing that to hi-sec then you are doing it wrong.
The same people keep beating this same dead horse. You cannot take one method of income for an entire region be it null/low/hi-sec and say thatGÇÖs proof you can make more isk.
The income potential for null is the greatest of all. Right now the numbers CCP have seem to support this or they would not be nerfing income there. They may nerf hi-sec as well eventually.
You squall babies need to HTFU or pack your sheet up and leave my game.
|

baltec1
Bat Country Goonswarm Federation
9944
|
Posted - 2014.01.27 14:43:00 -
[1446] - Quote
E-2C Hawkeye wrote: This argument again? If you are only ratting in null for your source of income and comparing that to hi-sec then you are doing it wrong.
The same people keep beating this same dead horse. You cannot take one method of income for an entire region be it null/low/hi-sec and say thatGÇÖs proof you can make more isk.
The income potential for null is the greatest of all. Right now the numbers CCP have seem to support this or they would not be nerfing income there. They may nerf hi-sec as well eventually.
You squall babies need to HTFU or pack your sheet up and leave my game.
Only the numbers do show that high sec income is better. CCP are only nerfing null income again as an excuse for the ESS, they said it themselves.
Its not a case of HTFU, its a case of high sec giving the best safety coupled with rewards better than null. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Pinky Hops
Spartan's DNA
366
|
Posted - 2014.01.27 14:44:00 -
[1447] - Quote
baltec1 wrote:E-2C Hawkeye wrote: This argument again? If you are only ratting in null for your source of income and comparing that to hi-sec then you are doing it wrong.
The same people keep beating this same dead horse. You cannot take one method of income for an entire region be it null/low/hi-sec and say thatGÇÖs proof you can make more isk.
The income potential for null is the greatest of all. Right now the numbers CCP have seem to support this or they would not be nerfing income there. They may nerf hi-sec as well eventually.
You squall babies need to HTFU or pack your sheet up and leave my game.
Only the numbers do show that high sec income is better. CCP are only nerfing null income again as an excuse for the ESS, they said it themselves. Its not a case of HTFU, its a case of high sec giving the best safety coupled with rewards better than null.
"The only way I know how to make income is to shoot NPC-controlled red squares.
Why am I space poor?"
HTFU indeed. |

baltec1
Bat Country Goonswarm Federation
9944
|
Posted - 2014.01.27 14:46:00 -
[1448] - Quote
Pinky Hops wrote:
"The only way I know how to make income is to shoot NPC-controlled red squares.
Why am I space poor?"
HTFU indeed.
Anoms are what we have in place of level 4 missions. So yea, that is what most people run in null. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Kira Enomoto
State War Academy Caldari State
42
|
Posted - 2014.01.27 14:50:00 -
[1449] - Quote
baltec1 wrote:Pinky Hops wrote:
"The only way I know how to make income is to shoot NPC-controlled red squares.
Why am I space poor?"
HTFU indeed.
Anoms are what we have in place of level 4 missions. So yea, that is what most people run in null.
In the middle ages, most people thought the world was flat. It did not make them right. |

baltec1
Bat Country Goonswarm Federation
9944
|
Posted - 2014.01.27 15:03:00 -
[1450] - Quote
Kira Enomoto wrote:
In the middle ages, most people thought the world was flat. It did not make them right.
Thats actually a myth.
Anoms are what we have in place of level 4 missions and what what the vast bulk of people run out here. Join Bat Country today and defend the Glorious Socialist Dictatorship |

MatrixSkye Mk2
Republic University Minmatar Republic
723
|
Posted - 2014.01.27 15:11:00 -
[1451] - Quote
baltec1 wrote:its a case of high sec giving the best safety coupled with rewards better than null. This is an example of a half truth with half lie. |

Taranogas 3rd
State War Academy Caldari State
0
|
Posted - 2014.01.27 15:12:00 -
[1452] - Quote
this thread is horrible, income in high sec is utter **** for a new player, mining does max 9.5-12 mill per hour with a mackinaw (max skills with right ore solo character) and lvl 4 missions are a freaking horrible grind and you NEED max skills + faction/marauder to get the sort of income people brag about isk/hour on lvl 4 missions, that's 9+ months of training.
And the kind of income every one likes to spew with lvl 4 missions is a combined max skilled character + right ship + finding a great LP/isk item + having an alt AND salvaging + looting, that's where you get your max income, now please tell me how someone with all that and should make **** isk? now thing about how a player ALONE and how long he has to wait before even starting to make decent income.
People keep talking about income in each region and never think about how new players (yes genuine new players) can make enough isk to support their pvp and the answer is always (lol join null sec they got SRP) but what if I want to buy my own ships? what if I don't give a **** about nullsec ? **** me right?
Man I was blowing ships up in low sec so fast I barely had enough income and every freaking pirate had his carebear alt (and you know why?? not because high income > null income, but because **** null, not even if the reward is 1 bill/hour will people go there and you know why?? because it's all blue doughnut, you want to people to go to null but you want them to join your side and if they don't you shoot them all because they will take your resources and if they join you still have to contest them with income, see the problem here? no one cares about null income even if it was so high except null players and you're trying to drag others into your misfortune.
Give me the randomness of having faction/deadspace loot or spike rewards than the horrible grind that you have to do in High Sec.
Why would people leave the game if they nerfed high sec? not because they're carebears even if they are, but because if they nerf it too much CCP is pretty much saying all income sucks and you have no way to "sustain" yourselves except in these certain areas, so you either play my way or you don't. Stop thinking about your old veterans playing for years and start thinking about new players coming who don't want to be a part of your alliance propaganda ****, this stupid "get in or get out mentality".
man null bears are the worst kind, you don't see WHers or low sec pirates complaining except null bears they're freaking everywhere, it's like there's nothing more than L4 missions? every other trade doesn't exist. you're just too scared of your shadow in null even with half the map blue you wouldn't risk an expensive ship for high income.
Faction LP is pretty much dead anyway now (if it wasn't) because of ESS, so thank CCP for that. |

Jenn aSide
STK Scientific Initiative Mercenaries
4478
|
Posted - 2014.01.27 15:16:00 -
[1453] - Quote
Pinky Hops wrote:
"The only way I know how to make income is to shoot NPC-controlled red squares.
Why am I space poor?"
HTFU indeed.
Doesn't it tell you something that what you believe that the only way to make it make sense is to shift the goal posts?
We are indeed talking about combat pve balance (which many people use to make isk). Sure, some people make more building titans....just like you can make more playing the market than running missions. The fact that you can do other things does NOT mean an imbalance does not exist in the one thing we are actually talking about..
Combat based PVE balance in EVE has been screwed up by development choices made by CCP. As it stands right now, the only space that is in the right place on the traditional risk/effort/reward balance scale is wormhole space (most potential rewards + most potential risk).
Null Sec got a boost in Dominion with the system upgrades scheme, but then that got nerfed (and CCP made a huge mistake making anoms the core of the military upgrade system, anoms were never meant for that and the fact that they print isk means that you can't buff null without screw over the whole economy, which is why the 400 mil and hour trackign linked Titans were really really bad and got nerfed so quickly).
Mean while they added incursions (which any fool could have seen would only be popular in high sec) and then wormholes (adding wormholes while still allowing a Sisters of EVe LP store in high sec = a serious imbalance) , recently they buffed Marauders (much much more useful in high sec and even wormhole PVe, much less so in null because bastioning in null is dumb as hell). Low sec lvl 5s were already crap then they added "rewards" top faction warfare and low sec has never been the same sense while people farm a half bil worth of LP per hour with throwaway ships.
So instead of the linear risk/reward/effort scheme (ie most security = least income and least security = best income), we get this crazy mixed up thing in combat PVE where only one part of space (wormhoels) works right:
-Wormholes (best) -low sec FW farming (second best due to massive isk making from converting LP + throwaway ships) -High sec incursions, SOE and Thukker missions (third best) -NPC null (forth, but only because Tech3s are a thing) -SOV null (fifth (most anoms suck + null exploration is at the mercy of the evil RNG) -High Sec regular lvl 4 missions (sixth but not far off sov null because of industrial implants) -non-FW low sec (lvl4/5 missions, low sec exploration) (dead last)
Some of us simply think this is bad for the overall game and results in distorted outcomes (like null players having to have high sec, wormhole or FW alts to make isk to keep null seccing). I guess the rest of you are too busy protecting the status quo to notice.
|

Thirtythousand
Royal Amarr Institute Amarr Empire
14
|
Posted - 2014.01.27 15:27:00 -
[1454] - Quote
Jenn aSide wrote:[quote=Pinky Hops]
-non-FW low sec (lvl4/5 missions, low sec exploration) (dead last)
low sec exploration has good payouts, if your the pirate comming in to kill/steal.
great way to introduce the next step of eve exploration (as high sec is garbage) "welcome to the rest of eve! now gtfo" |

Jenn aSide
STK Scientific Initiative Mercenaries
4479
|
Posted - 2014.01.27 15:28:00 -
[1455] - Quote
Taranogas 3rd wrote:this thread is horrible, income in high sec is utter **** for a new player,.
Didn't read the rest of that noise. But income is supposed to be utter crap for a new player.
Thing is, it's not, I've personally helped 4 new players get their skills up enough to fly Maelstroms or Rokhs in high sec incursions. ALL of them went from maelstroms to Machariels or Rokhs to Vindis in very short order using nothing but incursion isk.
You couldn't do that when i started playing. It took me months to pay off my 1st CNR in 2007/8 (they guy who introduced me to EVE loaned it to me) and here you have people with less actual experience and in game SP than I had buying Pirate BSs after one week of incursioning.
Hell, some of my other more veteran carebear buddies of mine who come back to the game can't be paid to rat in null any more, to busy Xing up in incursion chat or running SOE missions in safety.
|

Jenn aSide
STK Scientific Initiative Mercenaries
4479
|
Posted - 2014.01.27 15:29:00 -
[1456] - Quote
Thirtythousand wrote:Jenn aSide wrote:[quote=Pinky Hops]
-non-FW low sec (lvl4/5 missions, low sec exploration) (dead last)
low sec exploration has good payouts, if your the pirate comming in to kill/steal. great way to introduce the next step of eve exploration (as high sec is garbage) "welcome to the rest of eve! now gtfo"
The only saving grace to low sec exploration i've found is the chance to get mid level deadspace loot. I did get a Pithum B type invul once, but the competition (while not as bad as high sec) is pretty fierce.
|

Nevyn Auscent
Broke Sauce
972
|
Posted - 2014.01.27 15:37:00 -
[1457] - Quote
baltec1 wrote:
Only the numbers do show that high sec income is better. CCP are only nerfing null income again as an excuse for the ESS, they said it themselves.
Its not a case of HTFU, its a case of high sec giving the best safety coupled with rewards better than null.
Except the numbers don't say that. You have pulled mythical best case scenario's for high sec income, and are attempting to claim that these cases are sustainable, when they blatantly aren't. While at the same time refusing any but the worst case null sec scenario's as valid data.
In short you are totally biasing your data set. So of course you are drawing the wrong conclusions from it.
Regardless, Null Sec income is about to get a potential boost, so any further arguments need to wait to see how it plays out in the actual social meta as to how much of a boost it works out to be. (Since even if a roaming null sec gang is stealing isk regularly, that isk is still being earned by someone in null sec) |

baltec1
Bat Country Goonswarm Federation
9945
|
Posted - 2014.01.27 15:44:00 -
[1458] - Quote
Nevyn Auscent wrote:baltec1 wrote:
Only the numbers do show that high sec income is better. CCP are only nerfing null income again as an excuse for the ESS, they said it themselves.
Its not a case of HTFU, its a case of high sec giving the best safety coupled with rewards better than null.
Except the numbers don't say that. You have pulled mythical best case scenario's for high sec income, and are attempting to claim that these cases are sustainable, when they blatantly aren't. While at the same time refusing any but the worst case null sec scenario's as valid data. In short you are totally biasing your data set. So of course you are drawing the wrong conclusions from it. Regardless, Null Sec income is about to get a potential boost, so any further arguments need to wait to see how it plays out in the actual social meta as to how much of a boost it works out to be. (Since even if a roaming null sec gang is stealing isk regularly, that isk is still being earned by someone in null sec)
Actually I was lowballing.
I chose 150 mil for incursions as thats easily sustainable, 200 mil is great but not always possible.
I also chose 100-120 mil for missions as thats more the norm although 180 mil is easily doable in SOE missions.
I chose to use the average income for anoms which is around the 90 mil mark. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Batelle
Komm susser Tod
1400
|
Posted - 2014.01.27 15:48:00 -
[1459] - Quote
Taranogas 3rd wrote:this thread is horrible, income in high sec is utter **** for a new player, mining does max 9.5-12 mill per hour with a mackinaw (max skills with right ore solo character) and lvl 4 missions are a freaking horrible grind and you NEED max skills + faction/marauder to get the sort of income people brag about isk/hour on lvl 4 missions, that's 9+ months of training.
It was a decent post, a little on the ragey side, but this comment you started out with is silly. You talk about new player income and then quote SOLO MINING as an example of how terrible it is? Solo mining being terrible income is not news, nor is it broken. Its fine. New players should know (or be told) that solo mining is terrible (if you're not multitasking). You can get better income doing just about anything else. The hisec incomes people quote for missions are indeed with all those things you mentioned, and thus out of the reach of new players, but by the same token, new players do not need to make 60-100m isk/hr at all to stay in pvp ships.
Also, with about 2 months sp in combat skills, I would say you can make better income in null than in highsec.
"CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"
Never forget. |

Jenn aSide
STK Scientific Initiative Mercenaries
4479
|
Posted - 2014.01.27 15:54:00 -
[1460] - Quote
baltec1 wrote:Nevyn Auscent wrote:baltec1 wrote:
Only the numbers do show that high sec income is better. CCP are only nerfing null income again as an excuse for the ESS, they said it themselves.
Its not a case of HTFU, its a case of high sec giving the best safety coupled with rewards better than null.
Except the numbers don't say that. You have pulled mythical best case scenario's for high sec income, and are attempting to claim that these cases are sustainable, when they blatantly aren't. While at the same time refusing any but the worst case null sec scenario's as valid data. In short you are totally biasing your data set. So of course you are drawing the wrong conclusions from it. Regardless, Null Sec income is about to get a potential boost, so any further arguments need to wait to see how it plays out in the actual social meta as to how much of a boost it works out to be. (Since even if a roaming null sec gang is stealing isk regularly, that isk is still being earned by someone in null sec) Actually I was lowballing. I chose 150 mil for incursions as thats easily sustainable, 200 mil is great but not always possible. I also chose 100-120 mil for missions as thats more the norm although 180 mil is easily doable in SOE missions. I chose to use the average income for anoms which is around the 90 mil mark.
And all of this is testable, yet the people swearing that what we're saying isn't the case refuse to even try to test it. Deep down the probably know what result they will come up with.
Combat PVE is what i mainly do in EVE and the risk/effort/reward equation is severely F'd up. When (in the pursuit of isk to use doing other things) it becomes a better bet to use a throwaway drake or caracal doing FW lvl 4s or flying a basilisk in a high sec incursion fleet than it is to use an expensive ship in null sec pve, there's a problem, high seccer status quo denial notwithstanding.
|

E-2C Hawkeye
State War Academy Caldari State
470
|
Posted - 2014.01.27 16:24:00 -
[1461] - Quote
So many variables of what if. I will say if all you do is sit in any sec and only shoot red pve crosses you wonGÇÖt be with eve very long at all. Regardless of income boredom is this gameGÇÖs biggest churn creator.
If you dont fix churn it wont matter at all if you can make 500 isk more per hr in hi-sec shooting red crosses.
Worse thing CCP could do is bow down to the forum crybabies squalling over an income nerf.
Do whats best for the game CCP and ignore the basement dwelling trolls still living with Mom and Dad who think they know better. |

Seven Koskanaiken
Sons Of Saints Circle-Of-Two
759
|
Posted - 2014.01.27 16:39:00 -
[1462] - Quote
I find it funny that the same people who want more hi sec risk are also the same faces who often tell high sec pvpers to get off the undock and do real pvp etc.
Where is this new high sec risk going to come from, exactly? |

Jenn aSide
STK Scientific Initiative Mercenaries
4481
|
Posted - 2014.01.27 16:49:00 -
[1463] - Quote
Seven Koskanaiken wrote:I find it funny that the same people who want more hi sec risk are also the same faces who often tell high sec pvpers to get off the undock and do real pvp etc.
Where is this new high sec risk going to come from, exactly?
Say again?
|

March rabbit
Federal Defense Union
1201
|
Posted - 2014.01.27 16:53:00 -
[1464] - Quote
Jenn aSide wrote: Take a Dominix to null, to an upgraded system. Use it to do anomalies (the most common source of null sec pve isk). See how much you make in a couple hours.
Take the same ship to high sec, Blitz missions for SOE,Thukker or a corp with industial implants in it's LP store, do this for one hour and 45 minutes (giving yourself 15 minutes to convert the LP and sell the items you get to buy orders (ie not even the best isk/lp converstion rates). See how much isk you have.
comparing "the most common source..." with "blitzing missions for very specific corporations..." doesn't look very good
The Mittani: "the inappropriate drunked joke"
|

Jenn aSide
STK Scientific Initiative Mercenaries
4481
|
Posted - 2014.01.27 16:57:00 -
[1465] - Quote
March rabbit wrote:Jenn aSide wrote: Take a Dominix to null, to an upgraded system. Use it to do anomalies (the most common source of null sec pve isk). See how much you make in a couple hours.
Take the same ship to high sec, Blitz missions for SOE,Thukker or a corp with industial implants in it's LP store, do this for one hour and 45 minutes (giving yourself 15 minutes to convert the LP and sell the items you get to buy orders (ie not even the best isk/lp converstion rates). See how much isk you have.
comparing "the most common source..." with "blitzing missions for very specific corporations..." doesn't look very good
Yea it does because that's what a null sec pilot would probably be doing in high sec (because making isk for the sake of doing other things is about minimizing time making isk, unlike making isk for the purpose of just making isk).
My point of talking about the imbalance is that it's so bad that people like me who'd rather do isk making in null sec are effectively punished for doing so (go do an hour of forsaken hubs in a machariel then do an hour of SOE missions and you will understand).
You can't "blitz" anoms also, you have to clear them. If missions in high sec made you clear them they'd be much better balanced.
Anomalies are the staple of null sec combat pve in the way that missions are the staple of high sec combat pve. anomalies can make you (if you use the right ship) more isk than regualr lvl 4s, but not so much more that it becomes mathematically worth the risk (which is one reason so few choose anoms over missions, look at dotlan maps). But compared to SOE and thukker missions, no contest missions win (you can test this for your self) and it's about to get worse on the SOE side because of the Nestor. |

Kimmi Chan
Tastes Like Purple
834
|
Posted - 2014.01.27 16:57:00 -
[1466] - Quote
Batelle wrote:Also, with about 2 months sp in combat skills, I would say you can make better income in null than in highsec.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Jenn aSide
STK Scientific Initiative Mercenaries
4481
|
Posted - 2014.01.27 17:03:00 -
[1467] - Quote
Kimmi Chan wrote:Batelle wrote:Also, with about 2 months sp in combat skills, I would say you can make better income in null than in highsec.
Thing is, this isn't really true. A 2 month old in a sniper domi or maelstrom of Attack BC will struggle with sanctums and havens (and forsaken hubs of one of the longer ranged races like guristas or blood raiders). They won't have tech2 guns or drones which are IMO necessary. They won't be able to solo ANY ded plex (Citadel Torps don't give a damn about your MJDing domi lol).
That same 2 month old can get into an incursion fleet in a rokh or maelstrom with meta or faction guns and and due to the incursion mechanics make the same exact isk as the guy flying the 5 bil mach or vindi.
|

Notorious Fellon
Republic University Minmatar Republic
158
|
Posted - 2014.01.27 17:12:00 -
[1468] - Quote
Jenn aSide wrote:Kimmi Chan wrote:Batelle wrote:Also, with about 2 months sp in combat skills, I would say you can make better income in null than in highsec.
Thing is, this isn't really true. A 2 month old in a sniper domi or maelstrom of Attack BC will struggle with sanctums and havens (and forsaken hubs of one of the longer ranged races like guristas or blood raiders). They won't have tech2 guns or drones which are IMO necessary. They won't be able to solo ANY ded plex (Citadel Torps don't give a damn about your MJDing domi lol). That same 2 month old can get into an incursion fleet in a rokh or maelstrom with meta or faction guns and and due to the incursion mechanics make the same exact isk as the guy flying the 5 bil mach or vindi.
Yes, a two month old solo pilot in null will struggle compared to a two month old pilot who joins 20 other people to do incursions.
Crazy.
Apples are not like freight trains.
One requires social interaction, the other does not. Now what happens when you take 3-4 of those pilots in null? Now they are clearing belts, anoms, maybe even some low end complexes. They split the loot. Now what happens to your math? I know what happened to me when I went down in null my first time: I made way more than missioning in highsec. How about when we really make a valid comparison, and compare 20 of them working together, 15 of which are not noobs? Typical incursion fleets are not all noobs; so yes those who are in a crap-fit BS still make the same cash even though their contribution is lower. Why? Community.
Stop making these radical comparisons and cherrry-picking your scenarios to support your desired whine.
Should we consider a change to make missions require full clear? Sure, I can get behind that.
Should we consider nerfing all of high sec just because the incursion community has made an ACTUAL COMMUNITY instead of a bunch of trolling asshats (nullsec)? No. |

Jenn aSide
STK Scientific Initiative Mercenaries
4481
|
Posted - 2014.01.27 17:22:00 -
[1469] - Quote
Notorious Fellon wrote:Jenn aSide wrote:Kimmi Chan wrote:Batelle wrote:Also, with about 2 months sp in combat skills, I would say you can make better income in null than in highsec.
Thing is, this isn't really true. A 2 month old in a sniper domi or maelstrom of Attack BC will struggle with sanctums and havens (and forsaken hubs of one of the longer ranged races like guristas or blood raiders). They won't have tech2 guns or drones which are IMO necessary. They won't be able to solo ANY ded plex (Citadel Torps don't give a damn about your MJDing domi lol). That same 2 month old can get into an incursion fleet in a rokh or maelstrom with meta or faction guns and and due to the incursion mechanics make the same exact isk as the guy flying the 5 bil mach or vindi. Yes, a two month old solo pilot in null will struggle compared to a two month old pilot who joins 20 other people to do incursions. Crazy.
That same two month old using a domi with faction drones and do the blitzable lvl4 missions. Hell, all you need is a shuttle for recon or cargo delivery.
You can't do that in null sec. No such thing as a blitzable anomaly.
Quote: Apples are not like freight trains.
One requires social interaction, the other does not. Now what happens when you take 3-4 of those pilots in null? Now they are clearing belts, anoms, maybe even some low end complexes. They split the loot. Now what happens to your math? I know what happened to me when I went down in null my first time: I made way more than missioning in highsec. How about when we really make a valid comparison, and compare 20 of them working together, 15 of which are not noobs? Typical incursion fleets are not all noobs; so yes those who are in a crap-fit BS still make the same cash even though their contribution is lower. Why? Community.
Stop making these radical comparisons and cherrry-picking your scenarios to support your desired whine.
Should we consider a change to make missions require full clear? Sure, I can get behind that.
Should we consider nerfing all of high sec just because the incursion community has made an ACTUAL COMMUNITY instead of a bunch of trolling asshats (nullsec)? No.
The problem with people like this is prejudice. Prejudice against null sec folks makes seeing a very plain imbalance impossible to see.
You could test if for yourself (make a character and 2 months from now use it in null and high sec pve), but I doubt you're interested in the truth.
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Anslo
The Scope Gallente Federation
4275
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Posted - 2014.01.27 17:24:00 -
[1470] - Quote
Everyone is biased but you, huh Jenn?
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