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Author |
Thread Statistics | Show CCP posts - 15 post(s) |

jayla blacks
NEW META LazyProd
0
|
Posted - 2014.02.25 19:07:00 -
[331] - Quote
..... nerf ashimmu more useless, ashimmu with bonus range ... 
this is not a battleship !!!! it's cruiser !!! take the rapier for range web !! 
Don't touche Ashimmu !  |

MeBiatch
GRR GOONS
1745
|
Posted - 2014.02.25 19:09:00 -
[332] - Quote
TrouserDeagle wrote:CCP don't like proper split weapons ships for some reason.
its for a damn good reason...
its called training time.
you need to double the training time when you have split weapon systems...
Personally i would go either all missiles or all drones...
I really think those small drones need a velocity bonus and tracking bonus to make it a really nasty ship...
There are no stupid Questions... just stupid people... Winter Expansion new ship request |

Bertrand Butler
Cras es Noster
228
|
Posted - 2014.02.25 19:10:00 -
[333] - Quote
Silivar Karkun wrote:the problem here is that the idea of Rise is to make them full drone users and take out the bonus to missiles, i think it would make more sense to give them a unique role with drones, and increase their missile bonus, make them shine with one or the other, or both......not make it yet another drone boat...
The worm got a damage buff for both missiles and drones. What are you talking about?
|

TrouserDeagle
Beyond Divinity Inc Shadow Cartel
519
|
Posted - 2014.02.25 19:13:00 -
[334] - Quote
MeBiatch wrote:TrouserDeagle wrote:CCP don't like proper split weapons ships for some reason. its for a damn good reason... its called training time. you need to double the training time when you have split weapon systems... Personally i would go either all missiles or all drones... I really think those small drones need a velocity bonus and tracking bonus to make it a really nasty ship...
it's actually because you're a pleb |

Omnathious Deninard
Novis Initiis
2213
|
Posted - 2014.02.25 19:13:00 -
[335] - Quote
Ravcharas wrote:TrouserDeagle wrote:Ravcharas wrote:Why not extend the Worm bonus to all drones? If someone wants to use a single medium instead of two lights, why not enable that choice? because it's worse in every way and there's never any reason to ever do it ever Pretty much, except for a quite theoretical paper scenario. But that's not the point. If someone wants to do it why not let them? In order for there to be good choices there also must be poor choices. Or questionable choices. Or indeed edge-case hail-mary choices. It is like that for good reasons, also I believe it is put that way to indicate future limits for the others. Assuming the Gila gets 20mbps 4 lights are > 2 medium drones and if the rattler gets 50mbps 5 medium > 2 heavy drones. Novis Initiis is Recruting-á --á Ideas for Drone Improvement |

MeBiatch
GRR GOONS
1745
|
Posted - 2014.02.25 19:14:00 -
[336] - Quote
this is what i would prefer to see tbh:
WORM
Gallente Frigate Bonus: 7.5% to drone mwd speed and tracking (was 5m3 Drone Bay Capacity per level)
Caldari Frigate Bonus: 4% bonus to all shield resistances
Role Bonus: 300% bonus to light combat drone damage and hitpoints (was 50% bonus to Rocket and Light Missile velocity)
Slot layout: 3H, 4M, 3L; 0 turrets, 2 launchers Fittings: 40 PWG(+5), 180 CPU(+20) Defense (shields / armor / hull) : 830(+33) / 500(-82) / 620(-3) Capacitor (amount / recharge / cap per second) : 380(+30) / 212000 (-22375) / 1.79 (+.29) Mobility (max velocity / agility / mass / align time): 320(+33) / 3.8(+.31) / 965000 / 5.17s(+.42) Drones (bandwidth / bay): 10(-15) / 25 Targeting (max targeting range / Scan Resolution / Max Locked targets): 30km / 650 / 5 Sensor strength: 15 Signature radius: 40
There are no stupid Questions... just stupid people... Winter Expansion new ship request |

MeBiatch
GRR GOONS
1745
|
Posted - 2014.02.25 19:15:00 -
[337] - Quote
TrouserDeagle wrote: it's actually because you're a pleb
right when you have no real counter argument bring out the straw man... If you only had a brain... There are no stupid Questions... just stupid people... Winter Expansion new ship request |

TrouserDeagle
Beyond Divinity Inc Shadow Cartel
519
|
Posted - 2014.02.25 19:16:00 -
[338] - Quote
MeBiatch wrote:TrouserDeagle wrote: it's actually because you're a pleb
right when you have no real counter argument bring out the straw man... If you only had a brain...
stop shitposting |

Michael Harari
Genos Occidere HYDRA RELOADED
1100
|
Posted - 2014.02.25 19:16:00 -
[339] - Quote
Little Blackjack wrote: Never flown a sansha, did you? Can't use AB long term cause it eats the cap u need for the lasers/shields. No second of cap to spend on AB in current config. So useless bonus without cap changes.
Are you joking? |

Silivar Karkun
Imperial Shipment Amarr Empire
159
|
Posted - 2014.02.25 19:16:00 -
[340] - Quote
Bertrand Butler wrote:Silivar Karkun wrote:the problem here is that the idea of Rise is to make them full drone users and take out the bonus to missiles, i think it would make more sense to give them a unique role with drones, and increase their missile bonus, make them shine with one or the other, or both......not make it yet another drone boat... The worm got a damage buff for both missiles and drones. What are you talking about?
that bonus to kin and therm damage is garbage....... |

MeBiatch
GRR GOONS
1745
|
Posted - 2014.02.25 19:17:00 -
[341] - Quote
Tuxedo Catfish wrote:I love all these changes, buffs and nerfs alike. This is the happiest I've been with tiericide since the t1 cruiser changes.
edit: Especially the part about leaving Serpentis mostly alone, since they're the baseline other pirate ships should aim for.
while i hope they do not touch serp web bonus i would not be at all suprised if they nerfed it to 7.5% per level making it 82.5% strong and not 90%
much like they did with the resist bonus which used to be the best bonus a ship could get. There are no stupid Questions... just stupid people... Winter Expansion new ship request |

MeBiatch
GRR GOONS
1745
|
Posted - 2014.02.25 19:18:00 -
[342] - Quote
TrouserDeagle wrote:MeBiatch wrote:TrouserDeagle wrote: it's actually because you're a pleb
right when you have no real counter argument bring out the straw man... If you only had a brain... stop shitposting
do you have any point to make or just wasting space with stop posting or cuss you are this or that? There are no stupid Questions... just stupid people... Winter Expansion new ship request |

TrouserDeagle
Beyond Divinity Inc Shadow Cartel
519
|
Posted - 2014.02.25 19:19:00 -
[343] - Quote
MeBiatch wrote:Tuxedo Catfish wrote:I love all these changes, buffs and nerfs alike. This is the happiest I've been with tiericide since the t1 cruiser changes.
edit: Especially the part about leaving Serpentis mostly alone, since they're the baseline other pirate ships should aim for. while i hope they do not touch serp web bonus i would not be at all suprised if they nerfed it to 7.5% per level making it 82.5% strong and not 90% much like they did with the resist bonus which used to be the best bonus a ship could get.
that's still insanely powerful. try 40% normal webs, 50% serpentis webs. |

woodall
Repercussus RAZOR Alliance
1
|
Posted - 2014.02.25 19:19:00 -
[344] - Quote
I'm most interested around the Sansha ships as the Succubus and Phantasm are really really unpopular even compared to their Blood Raider and Gurista counterparts. This afterburner bonus is nice and adds something different, as especially paired with the huge buff to it's velocity will result in it achieving like 1500+ m/s. So even scrammed and webbed it'll still be doing 600 or so m/s.
Something I think would be even better and even more unique, though. Changing that 20% bonus to afterburner velocity to a 10% reduction in effectiveness of all targeted electronic warfare. So at frigate level 5; 60% webs are only 30% webs, ECM is only half as powerful, target painters only bloom the signature radius half as much, and so on including sensor dampeners, tracking disruptors, energy vampires and neutralisers etc. Warp disruptors and warp scramblers wouldn't affected by this ship bonus in any way.
Anyways, just an idea I think is pretty cool, and pretty unique (also kind of plays on the Sansha high tech lore stuff). Overall, however, I'm pretty happy with these changes and can't wait to see what they do with the rest of the pirate ships. |

Michael Harari
Genos Occidere HYDRA RELOADED
1100
|
Posted - 2014.02.25 19:21:00 -
[345] - Quote
woodall wrote:I'm most interested around the Sansha ships as the Succubus and Phantasm are really really unpopular even compared to their Blood Raider and Gurista counterparts. This afterburner bonus is nice and adds something different, as especially paired with the huge buff to it's velocity will result in it achieving like 1500+ m/s. So even scrammed and webbed it'll still be doing 600 or so m/s.
More like twice that. It does ~1000m/s already on ab. Its getting basically a 16% base velocity bonus and a 100% ab boost bonus. |

PinkKnife
Future Corps Sleeper Social Club
457
|
Posted - 2014.02.25 19:22:00 -
[346] - Quote
Side note, for the blood raider line, have you thought about giving them a bonus to the neut drones? I know you said you didn't want to touch the ewar drones until they are balanced, but it would make for an interesting line up.
You can still get the neut power without having to force highslots to be neuts, meaning it can have applicable dps, or fewer highs and better mids/lows. While also forcing the trade off of destructible systems (blowing up neut drones, etc). It gives it a nice change and makes for an easier ship to try and do so many things (webs + neuts + damage + tank, is a lot for such few modules). |

Onslaughtor
Carbon.
76
|
Posted - 2014.02.25 19:25:00 -
[347] - Quote
As a person who loves the Sansha ships I'm a little torn. I really do like what your trying to do with the ships, but I feel it strays way to far what Sansha ships ARE, and that's fleet combat vessels. Unlike all the other pirates Sansha's Nation is not just a bunch of pirates but a sovereign entity, and theirs ships should reflect that. My opinion is to leave the design as it is and give it some tweaks to facilitate fleet work and add a little bit of damage.
change the damage bonus to 7.5% per level move the 2 utility highs to a mid and a low. adjust some ehp and fitting space.
This would make the entire line viable without sacrificing any of the flavor sansha ships have.
|

MeBiatch
GRR GOONS
1745
|
Posted - 2014.02.25 19:25:00 -
[348] - Quote
TrouserDeagle wrote:MeBiatch wrote: while i hope they do not touch serp web bonus i would not be at all suprised if they nerfed it to 7.5% per level making it 82.5% strong and not 90%
much like they did with the resist bonus which used to be the best bonus a ship could get.
that's still insanely powerful. try 40% normal webs, 50% serpentis webs.
true enough I remember though back in the marauder thread that was the idea they were going for and still people were pretty upset by it...
so perhaps starting with just a reduction in 2.5% per level would be a good place to start. There are no stupid Questions... just stupid people... Winter Expansion new ship request |

Marcel Devereux
Aideron Robotics
342
|
Posted - 2014.02.25 19:27:00 -
[349] - Quote
Mournful Conciousness wrote:Everything seems reasonable to me until I get this this bit... CCP Rise wrote: Role Bonus: 300% bonus to light combat drone damage and hitpoints
... which just seems icky. I would prefer to see 5 light drones fielded with a 150% modifier to drone HP and damage, which is roughly the same effect but somewhat more elegant and in keeping existing mechanics. I am interested as to the reason for choosing a limited number of drones with a very high multiplier (which seems difficult to justify in any reasonable narrative). If it was because of concerns about server performance, I would argue that these concerns are unwarranted.
Being different to be different isn't a valid answer. The only half-way acceptable answer here is if you are using this as a test bed to reduce server load for drones. Even then it is pretty weak.
|

MeBiatch
GRR GOONS
1745
|
Posted - 2014.02.25 19:27:00 -
[350] - Quote
I have a feeling faction and dead space afterburners sell prices are going to spike... There are no stupid Questions... just stupid people... Winter Expansion new ship request |

Michael Harari
Genos Occidere HYDRA RELOADED
1100
|
Posted - 2014.02.25 19:27:00 -
[351] - Quote
PinkKnife wrote:The Sansha need more work, why would anyone use a succubus when the Retribution is basically the same thing, but armor tanked?
Retribution has 0 range control.
Quote: How is the AB bonus that much inherently better than the MWD bonus?
Ab gives range control inside scram range, and better sig tank abillity. The succubus with an ab will go faster than a mwd retribution, while having 1/3rd the signature.
Quote:
You've given them a new bonus to speed, but no adjustments to their damage application, so now you're just going really fast and missing all the time.
There is more to frigate piloting than orbiting 500m
Quote:Lasers are not the inherit bonus that they were designed to be, their range is decent but their damage is weak, and compared to rails there's no huge benefit to beams. Range isn't important enough of a factor in frigate warfare to warrant using beams when Scorch will do 90% of the work.
Frigate pvp is pretty much all about range. A succubus does more dps than a thrasher at the edge of scram range, even with barrage.
Quote: I don't see this making the Sansha line desirable. You'll still be caught by interceptors, or dramiels, you'll be out dps'ed and out tanked, so why bother?
If you cant kill brawling interceptors in a succubus, I dont really know what to say. A succubus in scram web range will be faster than a dramiel, and out dps it as well, outside of 6k (and thats including the dram's drones) |

Kogh Ayon
SUNDERING Goonswarm Federation
169
|
Posted - 2014.02.25 19:28:00 -
[352] - Quote
While marauders are being promoted to both PVE and PVP, can you justify the situation of Nightmare that just being a good PVE ship?
Bastion module is a big fail because you want to put more risk to the ships with lower power/isk ratio, and excessively more expensive. You will want to have a look into those solo T3s and Machariel , though they are expensive ,they are less likely to get caught, and they are actually being used and quite popular.
People can accept the result that expensive solo ships being difficult to catch, but if you just making them a bit more powerful but very easy to get ganked, then they will simply fall to a pure PVE ship. Nightmare, check, Rattlesnake, check. Golem/Paladin, check, station camping pricks, check.
Pirate cruiser? they are simply sad from all the aspects, even for the cynabal, good to see them getting balanced. |

Harvey James
The Sengoku Legacy
651
|
Posted - 2014.02.25 19:29:00 -
[353] - Quote
sansha line need that nos utility high for any close range fighting..
perhaps increase the base speed and reduce mass .. then you could reduce the AB bonus a little... this would help insulate against being neuted out and becoming fairly slow again .... think more daredevil with a strong AB bonus.. Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name.. remove drone assist mechanic. Nerf web strength ..... module tiercide FTW role based instead of tiers please. |

TrouserDeagle
Beyond Divinity Inc Shadow Cartel
519
|
Posted - 2014.02.25 19:33:00 -
[354] - Quote
WTB: old phantasm skin |

Silivar Karkun
Imperial Shipment Amarr Empire
160
|
Posted - 2014.02.25 19:35:00 -
[355] - Quote
another idea for the sanshas:
SUCCUBUS
Amarr Frigate Bonus: 7,5% bonus to Small Energy Turret tracking, optimal and falloff
Caldari Frigate Bonus: 7,5 bonus to tracking disruptor effectivenes and optimal range
Role Bonus: 100% bonus to Small Energy Turret damage
Slot layout: 3H, 5M, 2L ; 2 turrets, 0 launchers Fittings: 44 PWG(-14), 170 CPU(-5) Defense (shields / armor / hull) : 650(+41) / 550(+6) / 540(+23) Capacitor (amount / recharge / cap per second) : 450(+15) / 210000 (-24375) / 2.14 (+.09) Mobility (max velocity / agility / mass / align time): 340(+53) / 3.5(-.35) / 965000 / 4.68s(-.4) Drones (bandwidth / bay): 0 / 0 Targeting (max targeting range / Scan Resolution / Max Locked targets): 32km / 650 / 5 Sensor strength: 13 Signature radius: 33(+2) |

Michael Harari
Genos Occidere HYDRA RELOADED
1100
|
Posted - 2014.02.25 19:38:00 -
[356] - Quote
Small nitpick on the succubus, its current signature is 35, not 33. So its -2 sig, not +2 |

PinkKnife
Future Corps Sleeper Social Club
458
|
Posted - 2014.02.25 19:40:00 -
[357] - Quote
Silivar Karkun wrote:another idea for the sanshas:
SUCCUBUS
Amarr Frigate Bonus: 7,5% bonus to Small Energy Turret tracking, optimal and falloff
Caldari Frigate Bonus: 7,5 bonus to tracking disruptor effectivenes and optimal range
Role Bonus: 100% bonus to Small Energy Turret damage
Slot layout: 3H, 5M, 2L ; 2 turrets, 0 launchers Fittings: 44 PWG(-14), 170 CPU(-5) Defense (shields / armor / hull) : 650(+41) / 550(+6) / 540(+23) Capacitor (amount / recharge / cap per second) : 450(+15) / 210000 (-24375) / 2.14 (+.09) Mobility (max velocity / agility / mass / align time): 340(+53) / 3.5(-.35) / 965000 / 4.68s(-.4) Drones (bandwidth / bay): 0 / 0 Targeting (max targeting range / Scan Resolution / Max Locked targets): 32km / 650 / 5 Sensor strength: 13 Signature radius: 33(+2)
And where, exactly will you fit the tank for this on top of the prop mod, and obligatory scram/web? |

Phoenix Jones
Brave Newbies Inc. Brave Collective
413
|
Posted - 2014.02.25 19:43:00 -
[358] - Quote
The worms basically the ishkur, shield missile edition for the most part. If its average dps is around 250, it should be fine.
With that said, it needs a 3rd missile slot to be useful.
Its bonus now is a little awkward. Stabbers are totally broken
http://eve-kill.net/?a=kill_detail&kll_id=15116553
|

Vestus Regula
Moratorium Inc.
8
|
Posted - 2014.02.25 19:46:00 -
[359] - Quote
CCP Rise wrote:A couple more clarifications: (...) And I've also seen at least one person say they thought we were done with damage type specific bonuses, and we are not. It's a nice tool to use in certain places.
Yeah, like Titans, Stealth Bombers and every other caldari missile boat. -¼-¼
By having fixed damage bonus types (specially thermal and kinetic - which, let's face it, pretty much everyone has medium / high resistances to), you're axing missiles greatest advantage against turrets. Yes, lasers and hybrids have fixed damage types, and projectile guns have mixed damage ammo, but they have a number of advantages when compared to missiles (instant damage application, can crit).
Yes, missiles always hit (provided the target is in range), but their damage can be so severely reduced by speed / signature, you might as well call it a miss.
|

Harvey James
The Sengoku Legacy
651
|
Posted - 2014.02.25 19:47:00 -
[360] - Quote
how about this for a more focused blueprint for angels more focus on projectiles damage/projection .. since they are supposed too be the masters of projectiles .. stronger shield tank focus .. smaller sig when zipping around .. less speed so its no longer quicker than inties. also angels shouldn't have much droneage..
DRAMIEL
Gallente Frigate Bonus: 7.5% bonus to Small Projectile Turret tracking speed
Minmatar Frigate Bonus: 12.5% bonus to Small Projectile Turret falloff (+2.5%) 10% mwd sig radius penalty reduction
Role Bonus: 100% bonus to Small Projectile Turret damage
Slot layout: 3H, 4M, 3L; 3 turrets, 0 (-1) launchers Fittings: 40 (+3) PWG, 133 CPU Defense (shields / armor / hull) : 590(+7) / 490(-92) / 520(+3) Capacitor (amount / recharge / cap per second) : 370(+5) / 208000(-26375) / 1.77(+.22) Mobility (max velocity / agility / mass / align time): 420 (-40) / 3.1(-.02) / 950000 / 4.08s(-.02) Drones (bandwidth / bay): 0 / 0( -15/-20) Targeting (max targeting range / Scan Resolution / Max Locked targets): 28km(+3km) / 750 / 5 Sensor strength: 11 Signature radius: 30(-2) Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name.. remove drone assist mechanic. Nerf web strength ..... module tiercide FTW role based instead of tiers please. |
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