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Thread Statistics | Show CCP posts - 15 post(s) |

Daichi Yamato
Xero Security and Technologies
1111
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Posted - 2014.02.25 17:07:00 -
[211] - Quote
Dersen Lowery wrote: Leave the bonus off sentries, and RattleCat (SlowSnake?) fleets are not so much of an issue.
ppl who run missions with rattler like myself will cry oceans of tears, and then blow the dust off their domi's.
theres a thought...do uber drones get uber shield recharge again? EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Vestus Regula
Moratorium Inc.
8
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Posted - 2014.02.25 17:11:00 -
[212] - Quote
Not sure I like the Sansha changes. First, I'm under the impression current Ship damage bonuses are multiplicative (the flat 100% and the 5% / level), thus reducing overall damage. Second, because the afterburner bonus, as a few people pointed out earlier, make them a sort of laser-based (and thus less versatile) Angel, with huge signatures to boot. You could explore other options, such as:
Giving them 4% shield resist/level or shield amount/level (maybe shuffling a mid slot or two to lows, to avoid uber tanks and open room for more damage /tracking mods).
Making them armor based tanks and giving another Caldarish bonus such as (and don't hate me for it), ecm - thus creating laser and armor based, more durable ECM ships.
Giving them bonus cloaked speed / reduced cloak delay (techy, but not conflicting with SoE, since they use covert cloaks and sansha ships wouldn't).
Giving them some other unique bonus, such as %cap / level, reduced mwd sig or something like it.
As for the Guristas changes, I've also got mixed feelings. Yes, they get a bit more potential damage, but specific damage bonuses suck and the reduced bandwidth would actually reduce the survivability of the Worm and the Gila (assuming the later also gets a similar change), since they wouldn't be able to field 5 ecm drones anymore in order to escape from a tight spot (which, let's face it, it's their biggest asset, since caldari hull in general are amongst the slowest for every ship category).
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Mike Voidstar
Voidstar Free Flight Foundation
404
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Posted - 2014.02.25 17:11:00 -
[213] - Quote
Honestly, I am disappointed. I know that from the Dev perspective its all about pure PvP and no brain sweat is spent on actually paying attention to the game part of the game... but seriously, think about it once in a while.
Each pirate faction is pulling design specs from an empire faction, and then adding something extra, or should be.
So why not do this with Sansha: 25% bonus to Energy Turret damage/ Amarr level 5% literally anything caldari themed / Caldari level
Role Bonus: 100% Afterburner Velocity Bonus 37.5 % small energy tracking bonus
Guristas is even more puzzling. Why not: 60% bonus to light drone damage and hitpoints /Gallente level 4% sheild resist / Caldari level
Role bonus: 50% bonus to kinetic and thermal missile damage
The others are not too bad, with Angels you get a weird Gallente bonus to tracking on projectiles but at least many Gallente ships do feature a tracking bonus on their turrets. Using that same logic you could put an optimal bonus on Sansha lasers under the Caldari skill, making that ship a really nasty ranged monster. |

Melek D'Ivri
Propst Mining Services
34
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Posted - 2014.02.25 17:12:00 -
[214] - Quote
Why not something like: This
Where you could make faction named bastion modules or simply use the current module for battleships to add function to them. Really dislike your Gurista changes althought the Kinetic-Thermal missile bonus idea would be really nice! Sanshas and Bloods look great, good thinking there. |

seth Hendar
I love you miners
469
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Posted - 2014.02.25 17:15:00 -
[215] - Quote
Weaselior wrote:Isn't a theme of "two powerful drones" basically saying "make a drone assist fleet based on these" +1.
limit drone assist to 50 / bunny
revamp a whole ship line so it now has a setup using 2 drones bringing the DPS of 5 (or more?)
iseewhatyoudidthere |

Zomgnomnom
Royal Black Watch Highlanders Mordus Angels
24
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Posted - 2014.02.25 17:15:00 -
[216] - Quote
Quote:
There's reduced damage for the over-sized guns but Bonused Target Painters can bring the sig-resolution of a Frigate well into the realm where a Dread will wipe it off the field easily, sometimes with only one gun depending on the tank of the Frigate, and only the most hilariously over-tanked T1 or T2 Cruiser can survive a Moros's alpha with webs and TPs on it.
This just in, a solo frigate or cruiser vs a gang of ships loses....
Honestly, if you have 4 people webbing and painting you it doesn't matter what hits you. Your odds of survival are slim regardless at that point. The fact that it requires several people to pin you to the point the Dread can hit you IS the balancing factor.
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sten mattson
Virtus Crusade Curatores Veritatis Alliance
67
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Posted - 2014.02.25 17:16:00 -
[217] - Quote
the AB speed bonus was deemed to OP for the assault frigates , what makes the dev team think that double that bonus for the succubus is gonna make it balanced?
granted, the succubus doesnt have the tank of an AF , but now it has the same firepower as the slicer with a tracking bonus. However, an AB on a succubus will just be a GTFO button since it reaches MWD speeds without even overheating.
looking forward to testing these on the test server, as i just recently trained all racial frigs to V last week :D IMMA FIRING MA LAZAR!!! |

Phoenix Jones
Brave Newbies Inc. Brave Collective
413
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Posted - 2014.02.25 17:16:00 -
[218] - Quote
TrouserDeagle wrote:Phoenix Jones wrote:I like the drone concept. Consider implementing it with all ships.
it makes drone ships less expensive, but it also diminishes the supposed advantages of drones, it's stupid.
That advantage wod be lagging the field till people crash?
Drone revamp has to happen, and it is. Main part is volume of drones itself.
I look forward to the changes Stabbers are totally broken
http://eve-kill.net/?a=kill_detail&kll_id=15116553
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Michael Harari
Genos Occidere HYDRA RELOADED
1097
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Posted - 2014.02.25 17:17:00 -
[219] - Quote
Zomgnomnom wrote:Quote:
There's reduced damage for the over-sized guns but Bonused Target Painters can bring the sig-resolution of a Frigate well into the realm where a Dread will wipe it off the field easily, sometimes with only one gun depending on the tank of the Frigate, and only the most hilariously over-tanked T1 or T2 Cruiser can survive a Moros's alpha with webs and TPs on it.
This just in, a solo frigate or cruiser vs a gang of ships loses.... Honestly, if you have 4 people webbing and painting you it doesn't matter what hits you. Your odds of survival are slim regardless at that point. The fact that it requires several people to pin you to the point the Dread can hit you IS the balancing factor.
It requires 1 person webbing you. |

Phoenix Jones
Brave Newbies Inc. Brave Collective
413
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Posted - 2014.02.25 17:17:00 -
[220] - Quote
sten mattson wrote:the AB speed bonus was deemed to OP for the assault frigates , what makes the dev team think that double that bonus for the succubus is gonna make it balanced?
granted, the succubus doesnt have the tank of an AF , but now it has the same firepower as the slicer with a tracking bonus. However, an AB on a succubus will just be a GTFO button since it reaches MWD speeds without even overheating.
looking forward to testing these on the test server, as i just recently trained all racial frigs to V last week :D
I'm guessing they think that 1 pirate ship won't kill all of eve... Stabbers are totally broken
http://eve-kill.net/?a=kill_detail&kll_id=15116553
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CCP Rise
C C P C C P Alliance
3825

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Posted - 2014.02.25 17:18:00 -
[221] - Quote
I must say it is nice to read this thread, although surely with this much happiness I've done something wrong...
Anyway! A few points on some things I see coming up a lot:
The Succubus bonuses are on the wrong race skill - yes! I will flip that around immediately.
We need a missile based pirate faction - yes! We didn't want to use an existing faction for this for a few different reasons (Imagine the rage if Angel turned into missiles or Guristas just became Caldari), but we would like to address it as soon as possible. I don't know when that will be, but it won't be never.
Why not ewar drone bonus for Guristas? - ewar drones are kind of a mess currently and we don't want to explicitly commit ships to being bonused for them until we solve that.
The Cruor range bonuses are out of whack - yes! The last iteration actually had the Cruor setup with an energy warfare range bonus. In the end we just found too many problems with that version and feel a lot better about this one, even though some times it may seem awkward. The vampire bonus is much more unique and pushes the ships towards a much different play style that should be a lot more interesting than some kind of hybrid ewar support ship that is overshadowed in any one purpose by a tech 2 ship. On top, this bonus set is very solid at all three ship sizes.
I'll try to look for some other stuff to respond to but I can't remember other big ones right this second.
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Django Flagg
Reasonable People Of Sound Mind
1
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Posted - 2014.02.25 17:19:00 -
[222] - Quote
I like the changes in general, but what has always bugged me is, why do Gallente-Minmi still have two options when it comes to pirate ships?
With the introduction of the Sisters covering Gallente Amarr, we still don't have Minmatar-Caldari skill bonused pirate line. Is it possible with the rebalance that we could see Angels shifted to have their bonus being based off Minmatar-Caldari? (shifting serpentis from gallente goes against lore somewhat)
It seems unnecessary to introduce new pirate faction line to cover this combination given enough pirate factions exist. The Angels also already cover basic Caldari skill tendencies, such as favoring shield tanking, and preferring optimal range/falloff bonused ships. |

Omnathious Deninard
Novis Initiis
2213
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Posted - 2014.02.25 17:21:00 -
[223] - Quote
Phoenix Jones wrote:TrouserDeagle wrote:Phoenix Jones wrote:I like the drone concept. Consider implementing it with all ships.
it makes drone ships less expensive, but it also diminishes the supposed advantages of drones, it's stupid. That advantage wod be lagging the field till people crash? Drone revamp has to happen, and it is. Main part is volume of drones itself. I look forward to the changes Is that fact or specultion? Sounds like speculation.
If any thing, drones need to have there numbers and availability on non-drone ships reduced/removed. Novis Initiis is Recruting-á --á Ideas for Drone Improvement |

Lugalzagezi666
216
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Posted - 2014.02.25 17:22:00 -
[224] - Quote
Giving a drone ship bonus only for 1 type of drones basically means killing its versatility (doesnt mean much for worm, but gila and rattler, thats another thing).
Web strenght bonus should really be lowered, at least on the bigger hulls.
Cruor is meh. In its engagement range web strenght bonus was much more powerful, if you are giving it web range bonus, also give it RANGE bonus for neut/nos.
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Ashley Animus
7th Temporal Lounge
0
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Posted - 2014.02.25 17:22:00 -
[225] - Quote
There would be no need to continue the 300% drone bonus on the gila and rattlesnake. Serpentis and Angel ships also don't have a consistant bonus for their damage.
Daredevil 200% Vigilant 75% Vindicator 37.5%
Dramiel 100% Cynabal 25% ROF and 10% damage per level Machariel 25% ROF and 5% damage per level
The only consistant ones were sansha and blood and now sansha is leaving blood behind on that too it seems. |

Bertrand Butler
Cras es Noster
228
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Posted - 2014.02.25 17:25:00 -
[226] - Quote
Stop being crybabies, all changed look good. Especially the worm.
CCP Rise wrote: We need a missile based pirate faction - yes! We didn't want to use an existing faction for this for a few different reasons (Imagine the rage if Angel turned into missiles or Guristas just became Caldari), but we would like to address it as soon as possible. I don't know when that will be, but it won't be never. Glad to hear that, and thanks for a very nice re-balance thread...can you confirm at this point whether the faction will be one of the known candidates? (Thukker, Mordus Legion) C:
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seth Hendar
I love you miners
469
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Posted - 2014.02.25 17:28:00 -
[227] - Quote
LT Alter wrote:Where it comes to the serpentis faction I believe the bonus should stay and I'm happy to hear that it is. The reason being while it may be considered an OP bonus at times, it is one of the few bonuses that doesn't really scale well into larger fleets. The vindicator and the vigilant are one of those few parts of eve gameplay that remain best used in medium sized engagement and help the smaller gangs fight the big gangs.
If you don't get what I mean by that, the fact is at the large combat scale these faction bs just aren't as popular because of their restricted range for dmg application and on the low range of the webs, making it largely ineffective for use in the larger gangs, while in smaller gangs that remain very compact and efficient they become key role ships that help them immensely. +200% exactly this
i would expect CCP to actually rebalance pirate ships around this, powerfull bonuses that doesn't scale well, so it's usefull in small gank but disregarded by bigger entitys.
imao, serp and angels are mostly fine (except Dram wich was overnerfed last time imao)
the rattle/gila/worm is the exact opposite of that, designed to go around the 50 drone assist limit, this will favor big blobs, not so much the small gangs => you failed big time on this one
blood/sansha => not enought experience with those so pretty hard to see how they will scale here |
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CCP Rise
C C P C C P Alliance
3825

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Posted - 2014.02.25 17:31:00 -
[228] - Quote
Ashley Animus wrote:There would be no need to continue the 300% drone bonus on the gila and rattlesnake. Serpentis and Angel ships also don't have a consistant bonus for their damage.
Daredevil 200% Vigilant 75% Vindicator 37.5%
Dramiel 100% Cynabal 25% ROF and 10% damage per level Machariel 25% ROF and 5% damage per level
The only consistant ones were sansha and blood and now sansha is leaving blood behind on that too it seems.
^^
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Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
2027
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Posted - 2014.02.25 17:34:00 -
[229] - Quote
Ok after a bit of thinking, my thoughts
The succubus has really dumb bonuses. 7.5% lets it have blaster tracking with glatlings.. so thats not great.
The AB bonus lets it.. scram kite i guess? But it doesn't have a range bonus so that won't really work that well. Tracking bonuses are really really weak and should be higher than 7.5% on a frigate to be useful. All in all i think its pretty bad.
Cruor.. What is the point of this thing? like honestly? Are you just going to hope you can nos your enemies to death before they kill you and your miserable tank/dps? The only think you could really do with this is be a **** with links, and even then it wouldn't be great.
Dramiel.. don't care? Never really liked the dramiel.
DD.. The web strength makes it an absolute monster with links + rails. Should be rebalanced to be less lopsided that way imo.
Worm... Well the worm looks like a down right beast. +1 for that one. BYDI recruitment closed-ish |

Bertrand Butler
Cras es Noster
228
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Posted - 2014.02.25 17:34:00 -
[230] - Quote
It goes without saying that it will be totally absurd to roll out the 2 drone policy the worm gets into the gila/RS.
We'll get 3 drones @200%. |
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Phoenix Jones
Brave Newbies Inc. Brave Collective
413
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Posted - 2014.02.25 17:35:00 -
[231] - Quote
Amount of drones in space was discussed by the server gods a few weeks ago.
Seems Rise is happy so far. Stabbers are totally broken
http://eve-kill.net/?a=kill_detail&kll_id=15116553
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Michael Harari
Genos Occidere HYDRA RELOADED
1097
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Posted - 2014.02.25 17:35:00 -
[232] - Quote
Bertrand Butler wrote:It goes without saying that it will be totally absurd to roll out the 2 drone policy the worm gets into the gila/RS.
We'll get 3 drones.
Probably 3-4 and 5 drones, with reduced damage bonus.
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CCP Ytterbium
C C P C C P Alliance
3175

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Posted - 2014.02.25 17:36:00 -
[233] - Quote
Hey guys,
We really need some more rants and complains to be going on in this thread please. All the confusion caused by the positive comments is getting to CCP Rise's head - he's becoming irrational and randomly attacking various people in the office. We'd use the straight-jacket to tie him up for a while, but it's currently being occupied by CCP Fozzie as he's having his daily drooling fit.
Thank you for your cooperation citizens. |
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Omega Amatin
Open University of Celestial Hardship Art of War Alliance
0
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Posted - 2014.02.25 17:36:00 -
[234] - Quote
So is the point of this change to make pirate faction ships more specialized? Isnt the point of them in the first to be versitile?
Guristas potential changes are not looking good to me, and the overshadowed comment I just dont understand why. The Rattlesnake and Gila are the only shield tanked ships that have 125mbps... so please explain how the Domi/Ish and the Rattle/Gila are the same.
In summary I don't want to lose the durability that having 125mbps on Guristas ships or drone capacity which will effect flexability. I really hope that these changes happen to frigates at first and then you see if it really makes the changes you want. |

Omnathious Deninard
Novis Initiis
2213
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Posted - 2014.02.25 17:36:00 -
[235] - Quote
CCP Rise wrote:Ashley Animus wrote:There would be no need to continue the 300% drone bonus on the gila and rattlesnake. Serpentis and Angel ships also don't have a consistant bonus for their damage.
Daredevil 200% Vigilant 75% Vindicator 37.5%
Dramiel 100% Cynabal 25% ROF and 10% damage per level Machariel 25% ROF and 5% damage per level
The only consistant ones were sansha and blood and now sansha is leaving blood behind on that too it seems. ^^ Other weapon systems though don't have a linear progression. A heavy drone is half as fast as a medium drone and does two times the damage. A medium drone is half as fast as a light drone and does slightly less than twice the damage. Novis Initiis is Recruting-á --á Ideas for Drone Improvement |

Anya Klibor
Guy Fawkes Trust Fund 31ST Reliables Division
652
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Posted - 2014.02.25 17:38:00 -
[236] - Quote
CCP Ytterbium wrote:Hey guys,
We really need some more rants and complains to be going on in this thread please. All the confusion caused by the positive comments is getting to CCP Rise's head - he's becoming irrational and randomly attacking various people in the office. We'd use the straight-jacket to tie him up for a while, but it's currently being occupied by CCP Fozzie as he's having his daily drooling fit.
Thank you for your cooperation citizens.
Hey guys,
We need more devs to come in here and act like they're being useful, because in a week's time this thread will be forgotten about when the negativity reaches a "boiling point" as it always has in these threads and we will be ignored once again.
Thanks for your cooperation. |

TrouserDeagle
Beyond Divinity Inc Shadow Cartel
519
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Posted - 2014.02.25 17:39:00 -
[237] - Quote
Phoenix Jones wrote:TrouserDeagle wrote:Phoenix Jones wrote:I like the drone concept. Consider implementing it with all ships.
it makes drone ships less expensive, but it also diminishes the supposed advantages of drones, it's stupid. That advantage wod be lagging the field till people crash? Drone revamp has to happen, and it is. Main part is volume of drones itself. I look forward to the changes
you're talking about blobbing. I'm talking about pvp. |

doc627
Death's Knell
0
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Posted - 2014.02.25 17:39:00 -
[238] - Quote
Lugalzagezi666 wrote:Giving a drone ship bonus only for 1 type of drones basically means killing its versatility (doesnt mean much for worm, but gila and rattler, thats another thing).
One of the rattlesnakes greatest strengths is the size of it 's drone bay and the ability to switch drone damage types on the fly in the more difficult missions. So cutting down the drone bay's size but increasing the drone DPS seems an odd choice considering the rattlesnake is used for missions mostly. Adjusting the missile bonus does warrant further discussion. =) |

TrouserDeagle
Beyond Divinity Inc Shadow Cartel
519
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Posted - 2014.02.25 17:40:00 -
[239] - Quote
CCP Ytterbium wrote:Hey guys,
We really need some more rants and complains to be going on in this thread please. All the confusion caused by the positive comments is getting to CCP Rise's head - he's becoming irrational and randomly attacking various people in the office. We'd use the straight-jacket to tie him up for a while, but it's currently being occupied by CCP Fozzie as he's having his daily drooling fit.
Thank you for your cooperation citizens.
ok, I'll stop posting constructive criticism and switch to rants. |

SkyMeetFire
The Rising Stars The Initiative.
31
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Posted - 2014.02.25 17:40:00 -
[240] - Quote
CCP Ytterbium wrote:Hey guys,
We really need some more rants and complains to be going on in this thread please. All the confusion caused by the positive comments is getting to CCP Rise's head - he's becoming irrational and randomly attacking various people in the office. We'd use the straight-jacket to tie him up for a while, but it's currently being occupied by CCP Fozzie as he's having his daily drooling fit.
Thank you for your cooperation citizens.
You in 10 minutes... |
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