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Author |
Thread Statistics | Show CCP posts - 9 post(s) |
Xuixien
Attitude Adjustment Incorporated
660
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Posted - 2013.12.13 06:16:00 -
[3211] - Quote
ABILITY TO OFFLINE AND ONLINE PLANETARY INSTALLATIONS SO YOU DON'T HAVE TO BLOW UP YOUR FACTORIES TO PUT EXTRACTORS WHEN THE MARKET CRASHES ON WHAT YOU WERE MAKING. AUT5M - Active WH Corporation seeking new recruits. Frequent fleets, perfect boosts, material buyback, and more. Battleship/Logi/T3 pilots needed. Inquire within. Full API required. |
Tharin Malkyre
Knights of the Ouroboros
9
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Posted - 2013.12.13 18:59:00 -
[3212] - Quote
Treat Ore Holds as valid delivered mission objective spaces.
My missioner can complete a mission delivery with Marines in the cargo bay. My miner should be able to complete a mining mission with ore in the hold. |
Serenity Miner
Pator Tech School Minmatar Republic
2
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Posted - 2013.12.13 19:12:00 -
[3213] - Quote
^ this Vietnam, Iraq 1 & 2, Afghanistan
4 Wars are enough, Retired US Army O-3 |
ZenThunder
30plus Greater Western Co-Prosperity Sphere
6
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Posted - 2013.12.13 19:20:00 -
[3214] - Quote
Add skills to upgrade our clone to allow for (skilllevel) number of implant slots to be swappable. |
Kitanga
Lowsec Border Marshals
114
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Posted - 2013.12.19 15:28:00 -
[3215] - Quote
allow the ship hanger to be shared between all characters on a single account. it is a hassle to have to contract a ship to another character on the same account, which is the only option since the trade option is not available.
and i have suggested this before but please add a 'find in inventory' option along with 'find in contracts' and 'view market' options. |
Ramona McCandless
Imperial Shipment Amarr Empire
1559
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Posted - 2013.12.19 15:32:00 -
[3216] - Quote
Kitanga wrote:
and i have suggested this before but please add a 'find in inventory' option along with 'find in contracts' and 'view market' options.
Isnt there a search bar in assets? *** Vote MTU For CSM ***
Non omnis moriar |
Kitanga
Lowsec Border Marshals
114
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Posted - 2013.12.19 15:33:00 -
[3217] - Quote
add a 'medical' salvage skill and allow a corpse to be 'salvaged' - this will allow for a random drop of implants from a corpse.
this will raise the value of corpses floating in space and make a corpse a commodity, like a Pi+Ķata. allowing for a black market corpse trade.. |
Kitanga
Lowsec Border Marshals
114
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Posted - 2013.12.19 15:35:00 -
[3218] - Quote
Ramona McCandless wrote:Kitanga wrote:
and i have suggested this before but please add a 'find in inventory' option along with 'find in contracts' and 'view market' options.
Isnt there a search bar in assets?
there certainly is. but the issue is having to type the name of the mod i am looking for. very annoying. having a right click option on the item would be awesome. |
Ramona McCandless
Imperial Shipment Amarr Empire
1559
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Posted - 2013.12.19 15:38:00 -
[3219] - Quote
Kitanga wrote:
there certainly is. but the issue is having to type the name of the mod i am looking for. very annoying. having a right click option on the item would be awesome.
Oh, I thought like the other search bars in the game it could search on a minimum three-letter string, sorry *** Vote MTU For CSM ***
Non omnis moriar |
Knights Armament
State Protectorate Caldari State
129
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Posted - 2013.12.19 15:51:00 -
[3220] - Quote
I would like the training que to be increased to a week, sometimes people lose power during the winter from ice building up on the power lines, and you can be out of power and internet for a week or longer. I just think lots of people in rural areas who play have this problem, its fairly common. Also things such as natural disasters such as tornado's and hurricanes are common.
People shouldn't lose skill training when they experience a disaster :). http://evemouthbreathers.blogspot.com/
https://secure.eveonline.com/trial/?invc=29554516-05f9-4eca-a942-32e1701a6569&action=buddy |
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Kitanga
Lowsec Border Marshals
114
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Posted - 2013.12.19 16:08:00 -
[3221] - Quote
-remove local -bring deep space probes back |
Abdullah Bahdoon
Somali Initiative for Dialogue and Posting
7
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Posted - 2013.12.19 16:56:00 -
[3222] - Quote
Medium mining drones. |
Alex Sorensen
Dynamite Mining Division
4
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Posted - 2013.12.19 17:45:00 -
[3223] - Quote
- Medium Mining Drones (10m3 instead of 5m3) like above poster said, a security-for-yield tradeoff.
- Fix the browser, it crashes if you leave in minimized for longer than a minute.
- Let the browser play flash, nowadays everything comes with some sort of video with it.
- Get rid of the 24-hour-max Skill queue. If we're allowed to add a 4D skill in the 23rd hour of our queue, what's the point of having one anyway. Just queue up all the skills and let them complete normally. There can be a cap of 20 skills in the queue or something, but get rid of the 24-hour queue. |
Jared Noan
Urban Mining Corp Catastrophic Uprising
13
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Posted - 2013.12.19 20:12:00 -
[3224] - Quote
Alex Sorensen wrote:- Get rid of the 24-hour-max Skill queue. If we're allowed to add a 4D skill in the 23rd hour of our queue, what's the point of having one anyway. Just queue up all the skills and let them complete normally. There can be a cap of 20 skills in the queue or something, but get rid of the 24-hour queue.
If I could load a 20 skill queue I could conceivably deploy for 6 months and let skills build without logging in.
I somehow doubt this is in CCP's best interest. |
Tweek Etimua
Aideron Robotics
18
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Posted - 2013.12.23 00:26:00 -
[3225] - Quote
High temp coolant. Could work like cap boosters but hold off tge damage from over heating. |
Amhra Rho
Accujac Elimination
170
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Posted - 2013.12.23 17:44:00 -
[3226] - Quote
New Contract Notification -
Well, this happens, but interestingly you get a message that you have an outstanding contract to respond to only after you click on the Contracts icon. New mail is announced to me in the upper left corner upon login - can I not be similarly alerted to a new contract?
A blinking icon option for Contracts would also be appreciated. There's real reasons why your Eve character doesn't do /dance. |
Super Chair
Project Cerberus Caldari State Capturing
607
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Posted - 2014.01.04 09:53:00 -
[3227] - Quote
Capital remote shield boosters still cost too much CPU Project Cerberus is recruiting for the US Timezone, click here |
Mina Sebiestar
Mactabilis Simplex Cursus
589
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Posted - 2014.01.04 09:58:00 -
[3228] - Quote
"II" mark on loaded t2 lazor ammo seriously it isn't even funny how idiotic it is. http://i.imgur.com/1N37t.jpg
http://i.imgur.com/KTjFEt6.jpg I dont always fly stabber but when i do...
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Knights Armament
We Chosen Chaos'd all over you non-factors
189
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Posted - 2014.01.04 10:28:00 -
[3229] - Quote
Being able to move items from asset menu to cargo hold or fit them while docked. Let people sell fittings in the market place, and blueprints. http://evemouthbreathers.blogspot.com/
https://secure.eveonline.com/trial/?invc=29554516-05f9-4eca-a942-32e1701a6569&action=buddy |
Royaldo
Kongsberg Vaapenfabrikk Amarr branch. Sev3rance
78
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Posted - 2014.01.05 19:19:00 -
[3230] - Quote
new skill to add more pilots to fleets
ability to have corp notes(shared notes) on players/corporations and alliances
ability to buy/lease agents to 0.0 stations
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ROXGenghis
Agony Unleashed Agony Empire
160
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Posted - 2014.01.05 23:06:00 -
[3231] - Quote
Request: The ability to name (and rename) jump clones.
Reason: Now that we can have up to 10 JCs, it's become a pain to manage them without a lot of clicking on each one individually a few times. |
Alex Sorensen
Dynamite Mining Division
8
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Posted - 2014.01.06 21:15:00 -
[3232] - Quote
Jared Noan wrote:Alex Sorensen wrote:- Get rid of the 24-hour-max Skill queue. If we're allowed to add a 4D skill in the 23rd hour of our queue, what's the point of having one anyway. Just queue up all the skills and let them complete normally. There can be a cap of 20 skills in the queue or something, but get rid of the 24-hour queue. If I could load a 20 skill queue I could conceivably deploy for 6 months and let skills build without logging in. I somehow doubt this is in CCP's best interest.
If they deploy 6 months worth of skills that means they're paying 6 months worth of subscription, which is what CCP wants. I also don't see why a player would pay to apply skills to a queue and then not touch the game for 6 months,
Or at the very least, make the queue one week long. |
Alex Sorensen
Dynamite Mining Division
8
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Posted - 2014.01.06 21:21:00 -
[3233] - Quote
- Also, let our corps have benefits for members based on tax. For example, let's say the corp tax is 5%, 1% or 0.5% of that could be go to a retirement plan for if the player ever leaves the corp.
- Hired NPC Scouts/Security: This idea might not be very popular, but since a lot of players are getting ganked, and it's not a smart idea to go through low/null sec without a scout, how about allowing players to rent an npc escort ship? Let's say you pay for them to escort you for a number of jumps, and after that many jumps (or if they get destroyed), they leave. The ship itself might travel at a different speed than your own but they would always know where you are and would eventually get to your location as long as you still have enough jumps remaining before their contact expires.
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Little Dragon Khamez
Guardians of the Underworld White Mountain Coalition
894
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Posted - 2014.01.07 01:00:00 -
[3234] - Quote
Alex Sorensen wrote:- Also, let our corps have benefits for members based on tax. For example, let's say the corp tax is 5%, 1% or 0.5% of that could be go to a retirement plan for if the player ever leaves the corp.
- Hired NPC Scouts/Security: This idea might not be very popular, but since a lot of players are getting ganked, and it's not a smart idea to go through low/null sec without a scout, how about allowing players to rent an npc escort ship? Let's say you pay for them to escort you for a number of jumps, and after that many jumps (or if they get destroyed), they leave. The ship itself might travel at a different speed than your own but they would always know where you are and would eventually get to your location as long as you still have enough jumps remaining before their contact expires.
It's a nice idea, but shouldn't player characters be the ones providing the escort. Dumbing down of Eve Online will result in it's destruction... |
Jill Chastot
Oath of the Forsaken Ragnarok.
100
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Posted - 2014.01.07 01:48:00 -
[3235] - Quote
Little Dragon Khamez wrote:Alex Sorensen wrote:- Also, let our corps have benefits for members based on tax. For example, let's say the corp tax is 5%, 1% or 0.5% of that could be go to a retirement plan for if the player ever leaves the corp.
- Hired NPC Scouts/Security: This idea might not be very popular, but since a lot of players are getting ganked, and it's not a smart idea to go through low/null sec without a scout, how about allowing players to rent an npc escort ship? Let's say you pay for them to escort you for a number of jumps, and after that many jumps (or if they get destroyed), they leave. The ship itself might travel at a different speed than your own but they would always know where you are and would eventually get to your location as long as you still have enough jumps remaining before their contact expires.
It's a nice idea, but shouldn't player characters be the ones providing the escort.
Yeah, i don't think CCP want to create autonomisation for things players can and should do.
Set your corp tax to 0% and send isk to me. I will invest, divest and revest to set all your members a generous retirement sum that can be claimed by having your CEO fill out a form and submittting it to me. |
Leju
Imperial Academy Amarr Empire
1
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Posted - 2014.01.07 02:47:00 -
[3236] - Quote
Some love to Amarr drones |
Alexei Stryker
Headbird Industries
0
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Posted - 2014.01.07 09:52:00 -
[3237] - Quote
CCP Soundwave wrote:Hand me your grips and feature requests and I'll prioritize them on my list. Go!
- Space is too bright... Give us the option to change brightness and contrast... I want my space dark and cold... :) This should be an easy fx thing. - Drones dont always follow my orders - Drones sometimes are "stuck" while returning to bay. You have them in the bay and also outside. - Anti bumper module for our poor miners (I dont mine, but I dont want mins prices go up) A module that adds so much mass that bumping does not work well... But will make your minig ship totally slow. As in "is it already moving?" slow.
And :D - Walking in station ... I want my strip club... cmon...
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CraftyCroc
Aperture Harmonics No Holes Barred
212
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Posted - 2014.01.07 10:34:00 -
[3238] - Quote
Fix the cane. Get rid of the fleet issue Fix the Sleip - return to the original
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Ezekiel Marr
Dark Nova Inc. The Silent One's
0
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Posted - 2014.01.07 11:52:00 -
[3239] - Quote
In addition to 'Launch for self' option, 'Launch for corp', 'Launch for fleet' options on Mobile tractor and Mobile depot would look awesome. |
Garia666
CyberShield Inc C0VEN
66
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Posted - 2014.01.07 12:13:00 -
[3240] - Quote
i tought soundwave was exit? |
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