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Ploing
Blue Republic RvB - BLUE Republic
32
|
Posted - 2015.09.26 20:41:06 -
[661] - Quote
Yadaryon Vondawn wrote:Could anyone enlighten me about the loot chance? I did about 20 burner missions now and haven't gotten anything. The mission payout is fair enough but I thought the burners also dropped some good loot now and then?
Anyone got a list of shiny loot they got?
you can get plenty nice loot. 20 missions are nuts.
i got so far some cn copros, cynabal bpc, dram bpc, in heat sink among a lot of hardeners, mwd etc.
basically every faction item pops up. |

Ginger Longrun
Caldari Provisions Caldari State
5
|
Posted - 2015.09.26 20:43:12 -
[662] - Quote
Yadaryon Vondawn wrote:Could anyone enlighten me about the loot chance? I did about 20 burner missions now and haven't gotten anything. The mission payout is fair enough but I thought the burners also dropped some good loot now and then?
Anyone got a list of shiny loot they got?
Drop rate is very random, tho I havent been doing it for to long
As for shinny loot i got a few faction tracking comps, faction sensor boosters, caldari ballistic controlls, faction scramblers, pirate frigs bpc's, faction mwd/ab's - whatever you can think of scepting blue loot (at least for me so far) |

Ginger Longrun
Caldari Provisions Caldari State
5
|
Posted - 2015.09.26 21:18:06 -
[663] - Quote
Market McSelling Alt wrote:Ginger Longrun wrote:Market McSelling Alt wrote:Ginger Longrun wrote:at what range do teams activate webs? 18km Oh and to your other post, don't use Jav rockets... because then you are wasting a mid ona SeBo. Cal Navy Rockets or Rage. 22-25km is all the range you ever need. Thank you i've never really played missiles up until recently - what is considered better for Teams's logis - a MissGuidance comp with precission scrip or a second TP? These days I lean towards the MGuide but that is just because you can throw a range script in if the Logis end up way out of range due to their strange orbit of the boss.
Just ran an Enyo team with polarized rocket garmur - its a whole different game now |

Xorce
Deep Core Mining Inc. Caldari State
0
|
Posted - 2015.09.26 23:11:10 -
[664] - Quote
I dont get it .. no one seems to be having any issues with these burner missions haha
I just started trying first missions and i die over and over :) i just laugh at it now but was pretty pissed at some point !
What the heck is the magic and yes i have been reading first page ive been reading all i come over .. and the youtube videos ive found shows totally different engagements (one on one engagements with npcs miles away from each other taking them out 1vs1 or some videos where the player isnt even beeing hit) far from my reality :)
The one i tried so far Anomic Team .. First one was impossible warp through gate and land on top of 3 npcs.. Current one also anomic team just little different.. i mean ive been reading up as the boss had mjoelner i put on some extra EM resistance on shields.. so i warp in and started better as npcs group of 3 was around 40 clics from me so i mwd away from them trying to split them up to take them 1 at a time.. so i engaged one of them got him to armor then his buddies came and i was scrambled and applepied.
I might be using totally wrong ship ? but from Forums it seems people use even less expensive frigs and make it off?
This is the current one ive tried with i mean it feels good however i cant take them on 1 vs 3 .. so any ideas? might be i simply suck at these kind of engagements however i would hope that its just something im missing..
[Hawk, Hawk Burner EM] Ballistic Control System II Ballistic Control System II
5MN Y-T8 Compact Microwarpdrive Small C5-L Emergency Shield Overload I EM Ward Amplifier II EM Ward Amplifier II Small Electrochemical Capacitor Booster I
'Arbalest' Rocket Launcher I 'Arbalest' Rocket Launcher I 'Arbalest' Rocket Launcher I 'Arbalest' Rocket Launcher I
Small Anti-EM Screen Reinforcer II Small Anti-Explosive Screen Reinforcer II
Caldari Navy Scourge Rocket x3000 Navy Cap Booster 200 x33
|

Ploing
Blue Republic RvB - BLUE Republic
32
|
Posted - 2015.09.26 23:24:20 -
[665] - Quote
Xorce wrote:
[Hawk, Hawk Burner EM] Ballistic Control System II Ballistic Control System II
5MN Y-T8 Compact Microwarpdrive Small C5-L Emergency Shield Overload I EM Ward Amplifier II EM Ward Amplifier II Small Electrochemical Capacitor Booster I
'Arbalest' Rocket Launcher I 'Arbalest' Rocket Launcher I 'Arbalest' Rocket Launcher I 'Arbalest' Rocket Launcher I
Small Anti-EM Screen Reinforcer II Small Anti-Explosive Screen Reinforcer II
Caldari Navy Scourge Rocket x3000 Navy Cap Booster 200 x33
you tried this vs a teamburner ?
beside that your shield and rocket skills seems not ready for that. |

Market McSelling Alt
Bernie Madoff Investment Services LLC
625
|
Posted - 2015.09.26 23:33:47 -
[666] - Quote
Xorce wrote:I dont get it .. no one seems to be having any issues with these burner missions haha
I just started trying first missions and i die over and over :) i just laugh at it now but was pretty pissed at some point !
What the heck is the magic and yes i have been reading first page ive been reading all i come over .. and the youtube videos ive found shows totally different engagements (one on one engagements with npcs miles away from each other taking them out 1vs1 or some videos where the player isnt even beeing hit) far from my reality :)
The one i tried so far Anomic Team .. First one was impossible warp through gate and land on top of 3 npcs.. Current one also anomic team just little different.. i mean ive been reading up as the boss had mjoelner i put on some extra EM resistance on shields.. so i warp in and started better as npcs group of 3 was around 40 clics from me so i mwd away from them trying to split them up to take them 1 at a time.. so i engaged one of them got him to armor then his buddies came and i was scrambled and applepied.
I might be using totally wrong ship ? but from Forums it seems people use even less expensive frigs and make it off?
This is the current one ive tried with i mean it feels good however i cant take them on 1 vs 3 .. so any ideas? might be i simply suck at these kind of engagements however i would hope that its just something im missing..
[Hawk, Hawk Burner EM] Ballistic Control System II Ballistic Control System II
5MN Y-T8 Compact Microwarpdrive Small C5-L Emergency Shield Overload I EM Ward Amplifier II EM Ward Amplifier II Small Electrochemical Capacitor Booster I
'Arbalest' Rocket Launcher I 'Arbalest' Rocket Launcher I 'Arbalest' Rocket Launcher I 'Arbalest' Rocket Launcher I
Small Anti-EM Screen Reinforcer II Small Anti-Explosive Screen Reinforcer II
Caldari Navy Scourge Rocket x3000 Navy Cap Booster 200 x33
The idea behind the Team Burners is to be out of the 20+km damage range so you don't need a tank.
Using that as a fitting base, you can now decide on DPS or DPS+ECM or some other creative way to kill the burner or Logi then burner.
Personally, as stated above, I like the Polarized Rocket fits with some range rigs, TP and Missile Comp with range or precision.
But some use LML and ECM, others Rockets with ECM,
With ECM you can get creative, like rail harpy and other fun ships. But if you stay out 22km or so from the main burner, you should never die. Also make sure you are cap stable with MWD on.
Best description of Eve Online and why the community is the way it is
|

Ploing
Blue Republic RvB - BLUE Republic
32
|
Posted - 2015.09.26 23:37:32 -
[667] - Quote
what my Market McSelling Alt ...alt says  |

Anize Oramara
The Arch Dashing Dashers
414
|
Posted - 2015.09.27 12:19:34 -
[668] - Quote
For those having trouble with the Burner missions in general. These missions are extremely tough. It is expected to have high skills or bling fit or OH, sometimes all three. Using meta weapons for example might not cute it. The garmur fit I linked ONLY works IF you have all skills at IV or V. DO NOT try these burners if your skills are NOT there. Additionally I have a 5% rocket damage implant and range implant because I am currently using 2 T2 ballistics instead of 3 cal navy comps.
Also make 100% sure you read the mission brief very carefully. There is an angel AGENT and an Angel BASE. these are two DIFFERENT missions. as well as the Blood AGENT and Blood BASE. I have found 0 variation in a mission. A blood Base will ALWAYS be the exact same every time. These are high precision missions. Yes there are different fits for the same mission but there is VERY little leeway on skills and how to do a mission compared to other lv4 missions. If you are not skilled or don't have the right fit or don't use the right strat you will die over and over again. Even then ONE mistake will get you killed.
For the team burners the garmur and it's variation (2 T2 ballistics instead of 3 cal navy ones) you orbit the damage dealing ship at 20. 25Km for the jaguar. You need to be able to hit at around 27-28km with cal navy rockets or it wont work. Yes sometimes you will orbit outside of range of the logi. My experience (over 100 team burners) is that the logi will eventually cluster around the target ship. if you get within 16km range of the target ship you will get webbed and scrammed and you will die.
For the other burner missions what Jori McKie and jackudza and specifically Chainsaw Plankton says a page or two back says works great. Burners pay out the most of any hi sec missions but you will lose ships to stupid mistakes. It's just the way it works. |

Shiloh Templeton
Center for Advanced Studies Gallente Federation
412
|
Posted - 2015.09.27 15:29:40 -
[669] - Quote
Xorce wrote:I dont get it .. no one seems to be having any issues with these burner missions Not true, burner missions are very hard. The people posting in this thread are mostly the experts.
I take what they suggest and run missions on SISI (You need to do this before you go broke) until I'm confident I have the skills/experience/fit.
Also, make sure you have the skills for overheating. |

Ginger Longrun
Caldari Provisions Caldari State
5
|
Posted - 2015.09.27 16:03:45 -
[670] - Quote
It seems recently (2-3days ago) they heavilly nerfed the rate at wich burners are handed
Anyone noticed the same? |
|

Hasikan Miallok
Republic University Minmatar Republic
1537
|
Posted - 2015.09.27 16:12:05 -
[671] - Quote
Xorce wrote:So what am i doing wrong my first runs at first burner mission and been reading up alot and watching some videos. So far lost 3 ships really ....
Mission i am trying is
Objective Destroy the Burner Ashimmu and its henchmen.
I thought the Ashimmu was one of the new burner missions?
Ginger Longrun wrote:It seems recently (2-3days ago) they heavilly nerfed the rate at wich burners are handed
Anyone noticed the same?
It would be very like CCP to change it so you need multiple alts requesting missions to get enough missions to drop to make it worth tooling up for them. |

Ginger Longrun
Caldari Provisions Caldari State
5
|
Posted - 2015.09.27 16:22:08 -
[672] - Quote
Hasikan Miallok wrote:Xorce wrote:So what am i doing wrong my first runs at first burner mission and been reading up alot and watching some videos. So far lost 3 ships really ....
Mission i am trying is
Objective Destroy the Burner Ashimmu and its henchmen.
I thought the Ashimmu was one of the new burner missions? Ginger Longrun wrote:It seems recently (2-3days ago) they heavilly nerfed the rate at wich burners are handed
Anyone noticed the same? It would be very like CCP to change it so you need multiple alts requesting missions to get enough missions to drop to make it worth tooling up for them.
Im running on 2 pilots and recently found that i have to take quite some of the ****** missions to keep the agent available |

Anize Oramara
The Arch Dashing Dashers
418
|
Posted - 2015.09.27 17:02:45 -
[673] - Quote
Random is random. They have nerfed burners in the past and it was in patch notes so no reason to expect otherwise unless you own stocks in a tinfoil hat making company. |

Ginger Longrun
Caldari Provisions Caldari State
5
|
Posted - 2015.09.27 17:12:27 -
[674] - Quote
Anize Oramara wrote:Random is random. They have nerfed burners in the past and it was in patch notes so no reason to expect otherwise unless you own stocks in a tinfoil hat making company.
So agressive in your wording. Im just saying what I have experienced - an informed oppinion - I noticed you said you havent run burners for some time.... |

Anize Oramara
The Arch Dashing Dashers
418
|
Posted - 2015.09.27 17:15:57 -
[675] - Quote
Ginger Longrun wrote:Anize Oramara wrote:Random is random. They have nerfed burners in the past and it was in patch notes so no reason to expect otherwise unless you own stocks in a tinfoil hat making company. So agressive in your wording. Im just saying what I have experienced - an informed oppinion - I noticed you said you havent run burners for some time.... Oh? I said I haven't run burners for some time? Then the dozen burners I ran today (and my posts talking about my tests with team burners over the last week) are but a figment of my imagination 
No, I haven't noticed any reduction in burners offered over the last week. |

Xorce
Deep Core Mining Inc. Caldari State
0
|
Posted - 2015.09.27 17:55:46 -
[676] - Quote
Thanks for input i like the discussions going on here :)
So Burner missions are hard i get it ! So there is generally 2 Scenarios?
1. mwd ON keep distance +20km from beeing scrambled and still have good dps & range all this capstable i like the balance :) Here you start close to target after gatejump 5-10km
2. Survive long enough to get in close and keep close orbit to take down target. Here you start far of target after gatejump +100km
Ive been trying to read all input just so much information much is really good and i see all the hard work people have been putting into this. Thanks for that!
So for the first option 1. anyone have a good setup for a Hawk or Worm ?
|

Anize Oramara
The Arch Dashing Dashers
418
|
Posted - 2015.09.27 18:44:43 -
[677] - Quote
Xorce wrote:Thanks for input i like the discussions going on here :)
So Burner missions are hard i get it ! So there is generally 2 Scenarios?
1. mwd ON keep distance +20km from beeing scrambled and still have good dps & range all this capstable i like the balance :) Here you start close to target after gatejump 5-10km
2. Survive long enough to get in close and keep close orbit to take down target. Here you start far of target after gatejump +100km
Ive been trying to read all input just so much information much is really good and i see all the hard work people have been putting into this. Thanks for that!
So for the first option 1. anyone have a good setup for a Hawk or Worm ?
Theres 5 burner agents, 4 burner teams and 3 burner bases. you need different ships for almost each one of them. The garmur works for burner teams ONLY. I have a separate ship for each 3 of the burner agents and one ship with two slightly different fits for 2 of the agents. I have 1 seperate cruiser for each of the 3 bases.
basically you need to ask a fit for a specific mission, theres no one ship fit fits all.
Also I checked my wallet and over the last week I did 75 burner missions and 40 normal missions. I did not use a mission pulling alt once in the last month+ |

Ploing
Blue Republic RvB - BLUE Republic
32
|
Posted - 2015.09.27 18:46:29 -
[678] - Quote
Xorce wrote:Thanks for input i like the discussions going on here :)
So Burner missions are hard i get it ! So there is generally 2 Scenarios?
1. mwd ON keep distance +20km from beeing scrambled and still have good dps & range all this capstable i like the balance :) Here you start close to target after gatejump 5-10km
2. Survive long enough to get in close and keep close orbit to take down target. Here you start far of target after gatejump +100km
Ive been trying to read all input just so much information much is really good and i see all the hard work people have been putting into this. Thanks for that!
So for the first option 1. anyone have a good setup for a Hawk or Worm ?
its not a question which ship you will use, it all depends on the burner you fight. i use the hawk only against serpentis burner. fit was posted as u questioned first.
for frig burners there are only 2 which let u start 40-45 km away. gurista burner and all teamburners.
also helpfull https://forums.eveonline.com/default.aspx?g=posts&t=371443&find=unread
and https://forums.eveonline.com/default.aspx?g=posts&t=367275&p=2
interesting are the last 3 posts.
as stated from shiloh it-¦s always a good idea to test on sisi before you going live. |

Buoytender Bob
Ronin Exploration Mission and Mining
106
|
Posted - 2015.09.27 19:09:16 -
[679] - Quote
Since this topic has been going on for quite awhile, could we have an updated and clearer picture of the burner missions/ships needed? For those of you who have been doing them for a while, I'm sure this thread is clear and practical. But, for some of us, it has become a little too jumbled in presentation. The last two post helped in quantifying the missions offered; could we redo the first page to clarify the overall discoveries? Not asking for spoon feeding, just a better consolidation of the experiences and wisdom gained by the burner veterans.
To buck the popular trend, I began to Rage Start instead of Rage Quit.
...and every time I get another piece of Carbon, I know exactly what CCP is getting this Christmas.
|

Xorce
Deep Core Mining Inc. Caldari State
0
|
Posted - 2015.09.27 19:19:11 -
[680] - Quote
Ok so i currently have below Burner mission
Anomic Team Destroy the Vengeance
What ship and tactics setup would you experts suggest ?
I tried looking through the posts in this forum regarding burner missions but could not find any related to this specific mission ?
Let the Experts talk :) |
|

Ginger Longrun
Caldari Provisions Caldari State
5
|
Posted - 2015.09.27 20:14:26 -
[681] - Quote
Xorce wrote:Ok so i currently have below Burner mission
Anomic Team Destroy the Vengeance
What ship and tactics setup would you experts suggest ?
I tried looking through the posts in this forum regarding burner missions but could not find any related to this specific mission ?
Let the Experts talk :)
Depends what skills you have - are they missiles or gunnery - if both missile way is safer and faster
Garmur all teams - 3 polarized rockets - mwd/2GuidanceComps/Extron - 3xballistic controls - use faction rockets (this fit works for all teams just ammo differs)
Shoot bantams and burst logis with EM rockets and the navitas and inquisitors with explosive
Shoot Hawk with EM, Vengeance with thermal, Enyo with explosive and jaguar kinetic
With above fit you set orbit on THE BURNER (hawk/enyo/jag/venge) and shoot the logis down finishing with the burner
Recomended implants are +5% dps ones and missile range/velocity
With my skills and implants and 2 missile range scripts my missiles hit up to 31km's.
if you are a gunnery guy only 2 teams I have fits for are hawk and vengeance in a daredevil. If thats the case I will write fits here |

Ginger Longrun
Caldari Provisions Caldari State
5
|
Posted - 2015.09.27 20:20:55 -
[682] - Quote
Buoytender Bob wrote:Since this topic has been going on for quite awhile, could we have an updated and clearer picture of the burner missions/ships needed? For those of you who have been doing them for a while, I'm sure this thread is clear and practical. But, for some of us, it has become a little too jumbled in presentation. The last two post helped in quantifying the missions offered; could we redo the first page to clarify the overall discoveries? Not asking for spoon feeding, just a better consolidation of the experiences and wisdom gained by the burner veterans.
Dunno if I have the patience to write and link all the info down but ill reserve this space for that
Forget about navigating this thread I gave up aswell when I first started on burners. Instead go Google : eve burner enyp team - it will provide you to a link to this thread but pinpointing the location where that fit is detailed
Hope this helps |

Anize Oramara
The Arch Dashing Dashers
418
|
Posted - 2015.09.27 20:23:39 -
[683] - Quote
Buoytender Bob wrote:Since this topic has been going on for quite awhile, could we have an updated and clearer picture of the burner missions/ships needed? For those of you who have been doing them for a while, I'm sure this thread is clear and practical. But, for some of us, it has become a little too jumbled in presentation. The last two post helped in quantifying the missions offered; could we redo the first page to clarify the overall discoveries? Not asking for spoon feeding, just a better consolidation of the experiences and wisdom gained by the burner veterans. https://forums.eveonline.com/default.aspx?g=posts&m=6057218#post6057218
Two pages back.
I mean really. |

Xorce
Deep Core Mining Inc. Caldari State
0
|
Posted - 2015.09.27 20:42:41 -
[684] - Quote
Ginger Longrun wrote:Xorce wrote:Ok so i currently have below Burner mission
Anomic Team Destroy the Vengeance
What ship and tactics setup would you experts suggest ?
I tried looking through the posts in this forum regarding burner missions but could not find any related to this specific mission ?
Let the Experts talk :) Depends what skills you have - are they missiles or gunnery - if both missile way is safer and faster Garmur all teams - 3 polarized rockets - mwd/2GuidanceComps/Extron - 3xballistic controls - use faction rockets or javs if you have range problems - try oh'ing on the first logi to burn trough the reps (this fit works for all teams just ammo differs) Shoot bantams and burst logis with EM rockets and the navitas and inquisitors with explosive Shoot Hawk with EM, Vengeance with thermal, Enyo with explosive and jaguar kinetic With above fit you set orbit on THE BURNER (hawk/enyo/jag/venge) and shoot the logis down finishing with the burner Recomended implants are +5% dps ones and missile range/velocity With my skills and implants and 2 missile range scripts my missiles hit up to 31km's. if you are a gunnery guy only 2 teams I have fits for are hawk and vengeance in a daredevil. If thats the case I will write fits here
Thanks for info!
Im gonna try the Garmur .. never tried it before and also it looks cool :D At what range do you Orbit the Burner ? is that because he is the only one webbing ? and you dont mind the followers getting close? So you orbit the Burner out of webbing range and kill his followers is that right ?
Skills Im maxed in both small blasters and rails got descent missiles skills not maxed though
|

Ginger Longrun
Caldari Provisions Caldari State
5
|
Posted - 2015.09.27 20:49:58 -
[685] - Quote
Xorce wrote:Ginger Longrun wrote:Xorce wrote:Ok so i currently have below Burner mission
Anomic Team Destroy the Vengeance
What ship and tactics setup would you experts suggest ?
I tried looking through the posts in this forum regarding burner missions but could not find any related to this specific mission ?
Let the Experts talk :) Depends what skills you have - are they missiles or gunnery - if both missile way is safer and faster Garmur all teams - 3 polarized rockets - mwd/2GuidanceComps/Extron - 3xballistic controls - use faction rockets or javs if you have range problems - try oh'ing on the first logi to burn trough the reps (this fit works for all teams just ammo differs) Shoot bantams and burst logis with EM rockets and the navitas and inquisitors with explosive Shoot Hawk with EM, Vengeance with thermal, Enyo with explosive and jaguar kinetic With above fit you set orbit on THE BURNER (hawk/enyo/jag/venge) and shoot the logis down finishing with the burner Recomended implants are +5% dps ones and missile range/velocity With my skills and implants and 2 missile range scripts my missiles hit up to 31km's. if you are a gunnery guy only 2 teams I have fits for are hawk and vengeance in a daredevil. If thats the case I will write fits here Thanks for info! Im gonna try the Garmur .. never tried it before and also it looks cool :D At what range do you Orbit the Burner ? is that because he is the only one webbing ? and you dont mind the followers getting close? So you orbit the Burner out of webbing range and kill his followers is that right ? Skills Im maxed in both small blasters and rails got descent missiles skills not maxed though
I orbit at 25 km's the burner - only burner webs/scrams/does damage - apparently his webs reach out to 18km - also be very carefull every single time and make sure you press orbit on the burner and not a logi. Spam orbit a couple of times as on rare occasions that command bugs and your ship will aproach if you only press once |

Anize Oramara
The Arch Dashing Dashers
419
|
Posted - 2015.09.27 20:51:34 -
[686] - Quote
Xorce wrote:Ginger Longrun wrote:Xorce wrote:Ok so i currently have below Burner mission
Anomic Team Destroy the Vengeance
What ship and tactics setup would you experts suggest ?
I tried looking through the posts in this forum regarding burner missions but could not find any related to this specific mission ?
Let the Experts talk :) Depends what skills you have - are they missiles or gunnery - if both missile way is safer and faster Garmur all teams - 3 polarized rockets - mwd/2GuidanceComps/Extron - 3xballistic controls - use faction rockets or javs if you have range problems - try oh'ing on the first logi to burn trough the reps (this fit works for all teams just ammo differs) Shoot bantams and burst logis with EM rockets and the navitas and inquisitors with explosive Shoot Hawk with EM, Vengeance with thermal, Enyo with explosive and jaguar kinetic With above fit you set orbit on THE BURNER (hawk/enyo/jag/venge) and shoot the logis down finishing with the burner Recomended implants are +5% dps ones and missile range/velocity With my skills and implants and 2 missile range scripts my missiles hit up to 31km's. if you are a gunnery guy only 2 teams I have fits for are hawk and vengeance in a daredevil. If thats the case I will write fits here Thanks for info! Im gonna try the Garmur .. never tried it before and also it looks cool :D At what range do you Orbit the Burner ? is that because he is the only one webbing ? and you dont mind the followers getting close? So you orbit the Burner out of webbing range and kill his followers is that right ? Skills Im maxed in both small blasters and rails got descent missiles skills not maxed though You need at least IV in all damage (rocket spec, rof, warhead) and projection (speed and burn time) skills.
Orbit ranges are 20km for all but the jaguar. The Jaguar you orbit at 25km. Even then it can still hit you but it's like, super rare. In fact it had not happened to me yet until right now interestingly enough:
20:44:30Combat1386 from Burner Jaguar - Wrecks
It's because of the stupid way wrecking hits work, it's stupid. Put me in low armor. But again in probably thousands of missed shots over dozens of missions he's hit me once. |

Ginger Longrun
Caldari Provisions Caldari State
5
|
Posted - 2015.09.27 20:58:01 -
[687] - Quote
Anize Oramara wrote: You need at least IV in all damage (rocket spec, rof, warhead) and projection (speed and burn time) skills.
Orbit ranges are 20km for all but the jaguar. The Jaguar you orbit at 25km. Even then it can still hit you but it's like, super rare. In fact it had not happened to me yet until right now interestingly enough:
20:44:30Combat1386 from Burner Jaguar - Wrecks
It's because of the stupid way wrecking hits work, it's stupid. Put me in low armor. But again in probably thousands of missed shots over dozens of missions he's hit me once.
Ive had the jag hit me once - its rare i find, something like a fighter hitting an ab frig, freakish but it happens once in a while
As for orbits I didnt knew that but Ill stick to 25 anyways as my pimp range allows it
once again I thank you for that awesome polarized rocket garmur - I started training my gunnery guy for missile support skills as a consequence of the efficiency of that fit  |

Anize Oramara
The Arch Dashing Dashers
419
|
Posted - 2015.09.27 21:01:45 -
[688] - Quote
Ginger Longrun wrote:Anize Oramara wrote: You need at least IV in all damage (rocket spec, rof, warhead) and projection (speed and burn time) skills.
Orbit ranges are 20km for all but the jaguar. The Jaguar you orbit at 25km. Even then it can still hit you but it's like, super rare. In fact it had not happened to me yet until right now interestingly enough:
20:44:30Combat1386 from Burner Jaguar - Wrecks
It's because of the stupid way wrecking hits work, it's stupid. Put me in low armor. But again in probably thousands of missed shots over dozens of missions he's hit me once.
once again I thank you for that awesome polarized rocket garmur - I started training my gunnery guy for missile support skills as a consequence of the efficiency of that fit 
Hardly mine, I just did test on it with sub par skills and using T2 ballistics :P
https://forums.eveonline.com/default.aspx?g=posts&m=6021188#post6021188 |

Ploing
Blue Republic RvB - BLUE Republic
32
|
Posted - 2015.09.27 21:38:03 -
[689] - Quote
for the jag teamburner i tend to use an azeotropic small shieldextender instead tp. basically it gives u enough buffer to stay in shields. the azeotropic did not rise your signature and the killspeed is still good enough.
also give a short list of used ships for frig burner missions to give any ideas.
gurista burner. enyo, shield tanked, speed fitted and 375 dps cold up to 445 dps if i use 2 dmg mods. think i am the only one use a shield enyo.
sansha burner. wolf, armor tanked , ac and missile with tracking comps and both scripts in the mids. 290 dps cold
blood burner. jaguar passive shield tank, ac with 207 dps cold still my worst ship.
serpentis burner. hawk shield tanked, rockets, faction dual web, ac with barrage 286 dps cold.
angel burner. succubus shield tanked, web, 3 dmg mods, ab with more speed than 740 with web on it, pulse laser conflag. 290 dps cold into res hole.
all teamburners. polarized rocket garmur
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
1803
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Posted - 2015.09.27 21:43:21 -
[690] - Quote
Ginger Longrun wrote:at what range do teams activate webs?
according to http://games.chruker.dk/eve_online/npc_ships.php?supergroup=25&return_to= its 13km for all the team burners. been ~13km from the burner hawk a few times recently and it hasn't webbed me yet.
@ChainsawPlankto
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