Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 30 40 50 .. 51 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Ginger Longrun
Caldari Provisions Caldari State
5
|
Posted - 2015.09.27 21:51:59 -
[691] - Quote
Cheers
The term 'warp scrambling' on that page is used wrong. The worm, for example, while its says scrambling on the page it disrupts ingame. Ive never been on the test server and have no idea how to get there but I will test ingame with some trowaway mwd frigs and get that info.
Edit : same goes for Talos'es |
Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
1804
|
Posted - 2015.09.27 22:04:52 -
[692] - Quote
Ploing wrote:for the jag teamburner i tend to use an azeotropic small shieldextender instead tp. basically it gives u enough buffer to stay in shields. the azeotropic did not rise your signature and the killspeed is still good enough. also give a short list of used ships for frig burner missions to give any ideas. gurista burner. enyo, shield tanked, speed fitted and 375 dps cold up to 445 dps if i use 2 dmg mods. think i am the only one use a shield enyo. sansha burner. wolf, armor tanked , ac and missile with tracking comps and both scripts in the mids. 290 dps cold blood burner. jaguar passive shield tank, ac with 207 dps cold still my worst ship. serpentis burner. hawk shield tanked, rockets, faction dual web, ac with barrage 286 dps cold. angel burner. succubus shield tanked, web, 3 dmg mods, ab with more speed than 740 with web on it, pulse laser conflag. 290 dps cold into res hole. all teamburners. polarized rocket garmur
how well does the wolf work vs the sansha burner? I just have trouble seeing that work.
Wolf does ~300dps vs the blood burner, I looked into a passive jag, but losing 100 dps just doesn't seem worth it.
and a succubus vs the angel burner sounds interesting
@ChainsawPlankto
|
Ploing
Blue Republic RvB - BLUE Republic
32
|
Posted - 2015.09.27 22:08:50 -
[693] - Quote
Chainsaw Plankton wrote:
how well does the wolf work vs the sansha burner? I just have trouble seeing that work.
Wolf does ~300dps vs the blood burner, I looked into a passive jag, but losing 100 dps just doesn't seem worth it.
and a succubus vs the angel burner sounds interesting
wolf does it in 2.15-2.30 min
the succubus does a very good job. 0.45 - 1 min |
Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
1804
|
Posted - 2015.09.27 22:23:17 -
[694] - Quote
Ginger Longrun wrote:Cheers The term 'warp scrambling' on that page is used wrong. The worm, for example, while its says scrambling on the page it disrupts ingame. Ive never been on the test server and have no idea how to get there but I will test ingame with some trowaway mwd frigs and get that info. Basicly im interested if a 'warp scramble' from a team would stop a mwd. Edit : same goes for Talos'es Ah so it is, Didn't even look at that part. I imagine most of that site has been around for much longer than scrams could turn off MWDs, and especially since NPCs could use scrams that shut off MWDs.
99% sure all the team burners use scramblers that shut off MWDs, I think it is in the mission description.
burner talos use long points that don't shut off MWDs.
@ChainsawPlankto
|
Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
1804
|
Posted - 2015.09.27 22:30:38 -
[695] - Quote
Ginger Longrun wrote:It seems recently (2-3days ago) they heavilly nerfed the rate at wich burners are handed
Anyone noticed the same? I had a bad streak like a week ago. seems like an RNG is R issue.
@ChainsawPlankto
|
Garrett Osinov
Center for Advanced Studies Gallente Federation
17
|
Posted - 2015.09.28 11:30:56 -
[696] - Quote
Tried Guristas Burner (worm) for the first time. Didn't end up well. I caught him very quickly, but then all his missiles hit me and I had 20% (or something like that armor left), then another valley and I am dead.
My fit was
[Daredevil, Burner Worm]
Corpii A-Type Small Armor Repairer Corpus X-Type Armor Kinetic Hardener Magnetic Field Stabilizer II True Sansha Armor Kinetic Hardener
Coreli A-Type 5MN Microwarpdrive Small Electrochemical Capacitor Booster I, Navy Cap Booster 400 Faint Epsilon Warp Scrambler I
Light Neutron Blaster II, Void S Light Neutron Blaster II, Void S [Empty High slot]
Small Auxiliary Thrusters II Small Auxiliary Thrusters I Small Ancillary Current Router I
I guess my mistake was that I didnt overheat the hardeners....and I should of active armor rep, before missiles hit me. |
Ginger Longrun
Caldari Provisions Caldari State
5
|
Posted - 2015.09.28 11:39:03 -
[697] - Quote
Garrett Osinov wrote:Tried Guristas Burner (worm) for the first time. Didn't end up well. I caught him very quickly, but then all his missiles hit me and I had 20% (or something like that armor left), then another valley and I am dead.
My fit was
[Daredevil, Burner Worm]
Corpii A-Type Small Armor Repairer Corpus X-Type Armor Kinetic Hardener Magnetic Field Stabilizer II True Sansha Armor Kinetic Hardener
Coreli A-Type 5MN Microwarpdrive Small Electrochemical Capacitor Booster I, Navy Cap Booster 400 Faint Epsilon Warp Scrambler I
Light Neutron Blaster II, Void S Light Neutron Blaster II, Void S [Empty High slot]
Small Auxiliary Thrusters II Small Auxiliary Thrusters I Small Ancillary Current Router I
I guess my mistake was that I didnt overheat the hardeners....and I should of active armor rep, before missiles hit me.
Its one of the hardest burners.
Hardners should be on OH as soon as you start locking the worm. The incoming damage is heavy and its easy to burn your mids if you dont watch it. I find this mission the most PVP like experience from all burners. I like it the most since there are lots of things that can go wrong |
Anize Oramara
The Arch Dashing Dashers
422
|
Posted - 2015.09.28 12:05:42 -
[698] - Quote
Garrett Osinov wrote:Tried Guristas Burner (worm) for the first time. Didn't end up well. I caught him very quickly, but then all his missiles hit me and I had 20% (or something like that armor left), then another valley and I am dead.
My fit was
[Daredevil, Burner Worm]
Corpii A-Type Small Armor Repairer Corpus X-Type Armor Kinetic Hardener Magnetic Field Stabilizer II True Sansha Armor Kinetic Hardener
Coreli A-Type 5MN Microwarpdrive Small Electrochemical Capacitor Booster I, Navy Cap Booster 400 Faint Epsilon Warp Scrambler I
Light Neutron Blaster II, Void S Light Neutron Blaster II, Void S [Empty High slot]
Small Auxiliary Thrusters II Small Auxiliary Thrusters I Small Ancillary Current Router I
I guess my mistake was that I didnt overheat the hardeners....and I should of active armor rep, before missiles hit me. Question, did you OH your MWD? I did that the first time. Basically what happened was I was going so fast that none of the missile volleys could hit me until I stopped.
Then all of them hit me at once and I dieded.
Also yes, OH both armor hardners and activate them and rep as soon as you land. Don't OH the MWD. stop OH the sansha hardner after you get hit the first time so you don't burn out anything important. This is definately one of the most skill dependant ones, as in the timing in when you deactivate the MWD and activate the scram so you match his speed and not over shoot but don't end up 8km from him having to 'slowboat' over to him.
I still find the Daredevil, using a hawk, the hardest (the cruor is the most annoying) but that;s mostly because I don't have all V skills (AF, rocket spec, warhead, rapid launch). I usually manage the Daredevil in EXACTLY 50 volleys heh. |
Ginger Longrun
Caldari Provisions Caldari State
5
|
Posted - 2015.09.28 12:13:38 -
[699] - Quote
Anize Oramara wrote:Garrett Osinov wrote:Tried Guristas Burner (worm) for the first time. Didn't end up well. I caught him very quickly, but then all his missiles hit me and I had 20% (or something like that armor left), then another valley and I am dead.
My fit was
[Daredevil, Burner Worm]
Corpii A-Type Small Armor Repairer Corpus X-Type Armor Kinetic Hardener Magnetic Field Stabilizer II True Sansha Armor Kinetic Hardener
Coreli A-Type 5MN Microwarpdrive Small Electrochemical Capacitor Booster I, Navy Cap Booster 400 Faint Epsilon Warp Scrambler I
Light Neutron Blaster II, Void S Light Neutron Blaster II, Void S [Empty High slot]
Small Auxiliary Thrusters II Small Auxiliary Thrusters I Small Ancillary Current Router I
I guess my mistake was that I didnt overheat the hardeners....and I should of active armor rep, before missiles hit me. Question, did you OH your MWD? I did that the first time. Basically what happened was I was going so fast that none of the missile volleys could hit me until I stopped. Then all of them hit me at once and I dieded. Also yes, OH both armor hardners and activate them and rep as soon as you land. Don't OH the MWD. stop OH the sansha hardner after you get hit the first time so you don't burn out anything important. This is definately one of the most skill dependant ones, as in the timing in when you deactivate the MWD and activate the scram so you match his speed and not over shoot but don't end up 8km from him having to 'slowboat' over to him. I still find the Daredevil, using a hawk, the hardest (the cruor is the most annoying) but that;s mostly because I don't have all V skills (AF, rocket spec, warhead, rapid launch). I usually manage the Daredevil in EXACTLY 50 volleys heh.
i have a web for this fit and I OH the mwd for one cyclet with aproach. Most of times its enough to get into optimal, if not i pulse again.
Daredevil being hardf for you its because you have low missile skills. I find this particular mission one of the easiest, after garmur teams. Ofc, as I stated before I use 2 pilots one being expert gunnery and one expert missiles, both with apropiate implants, using them in synergy and never in the same mission.
User experience may varry |
Anize Oramara
The Arch Dashing Dashers
423
|
Posted - 2015.09.28 12:20:06 -
[700] - Quote
Hmm might try the one burst OH thing. |
|
Ginger Longrun
Caldari Provisions Caldari State
5
|
Posted - 2015.09.28 13:38:33 -
[701] - Quote
Anize Oramara wrote:Hmm might try the one burst OH thing.
Can you share your vagabond talos fit? Getting tired of the slow deimos |
Anize Oramara
The Arch Dashing Dashers
423
|
Posted - 2015.09.28 13:49:07 -
[702] - Quote
Ginger Longrun wrote:Anize Oramara wrote:Hmm might try the one burst OH thing. Can you share your vagabond talos fit? Getting tired of the slow deimos It's pretty much this without all of the bling: https://forums.eveonline.com/default.aspx?g=posts&m=5703224#post5703224
Downgraded the MWD, shield booster to cheaper dedspace ones and the faction gyros to T2. The hardener is pretty cheap iirc. Sometimes I don't even use a cap booster and I don't bother with OH except for the MWD, I've never been in armor with it. Every other run I lose a hobgoblin, sometimes two. The taloses love going after drones so it allows me to approach and apply damage at optimal without moving. It's probably my fav burner simply because I get to fly my Vagabond in PvE. I luv my Vaga. Used to use it in wormholes despite everyone in my corp begging me not to
Oh and it's all about the manual flying btw, approach at an angle and you'll almost never get hit. I don't perma run the repper, only run it when needed I really love the talos burners, definitely my fav. |
Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
1807
|
Posted - 2015.09.28 17:36:45 -
[703] - Quote
with max skills and a zor's I'm in scram range most of the time after one OH mwd cycle. You are going fast enough that you can usually activate the scram ~13km. Also I've started heating the scram just to be sure, just remember to turn heat off after the scram lands.
I Heat the mwd and hardener while warping into the site, click approach on the burner and then activate the MWD and hardeners. Then I deactivate the heat on the MWD and check my positioning when I'm near the end of the cycle as usually I'm close enough to just turn the MWD off. but sometimes I need a second MWD cycle.
Also I tried the vaga the other day on the serpentis burner base, so nice going 4k/s out to the targets. Works fine with t2 gyros. For the most part the talos seem to miss when the vaga is in motion, and just love shooting at my warrior Is when I'm on a target. although when they do get hits in, shield jumps around a good bit. Had a scary moment trying to loot the wreck without enough space in cargo, getting the cargo full pop up and dropping to 50% shields.
@ChainsawPlankto
|
Anize Oramara
The Arch Dashing Dashers
425
|
Posted - 2015.09.28 18:04:45 -
[704] - Quote
Chainsaw Plankton wrote:with max skills and a zor's I'm in scram range most of the time after one OH mwd cycle. You are going fast enough that you can usually activate the scram ~13km. Also I've started heating the scram just to be sure, just remember to turn heat off after the scram lands.
I Heat the mwd and hardener while warping into the site, click approach on the burner and then activate the MWD and hardeners. Then I deactivate the heat on the MWD and check my positioning when I'm near the end of the cycle as usually I'm close enough to just turn the MWD off. but sometimes I need a second MWD cycle.
Also I tried the vaga the other day on the serpentis burner base, so nice going 4k/s out to the targets. Works fine with t2 gyros. For the most part the talos seem to miss when the vaga is in motion, and just love shooting at my warrior Is when I'm on a target. although when they do get hits in, shield jumps around a good bit. Had a scary moment trying to loot the wreck without enough space in cargo, getting the cargo full pop up and dropping to 50% shields. Yea I run with two less cap charges now because I had a similar experience. Got a shadow 425 rail that time. |
Xorce
Deep Core Mining Inc. Caldari State
0
|
Posted - 2015.09.28 21:15:53 -
[705] - Quote
Just Cleared my first Burner mission (Finally) !
Thanks guys for all input very helpful :)
The one i cleared was Anomic Team, Vengeance at the end it was the cheapest setup in a Enyo that made it for me not even a scratch!
To bad i couldnt fit anotother MFS though dps was around 230 guns + drone i noticed i didnt have the skills for OH :) so will start training that!
[Enyo, Enyo Burner T] Overdrive Injector System II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II
1MN Afterburner II Phased Weapon Navigation Array Generation Extron Phased Weapon Navigation Array Generation Extron
150mm Railgun II 150mm Railgun II 150mm Railgun II 150mm Railgun II
Small Processor Overclocking Unit I Small Processor Overclocking Unit I
Warrior II x1
Caldari Navy Uranium Charge S x3500
Do you think this Garmur would make the same mission ? Missile Range 24 km .. however dps in station at around 150 only ?! will it increase with the bonus stats undocked ?
[Garmur, Garmur Burner] [Empty Low slot] Ballistic Control System II Ballistic Control System II
1MN Afterburner II Phased Weapon Navigation Array Generation Extron Missile Guidance Computer II Missile Guidance Computer II
'Arbalest' Rocket Launcher I 'Arbalest' Rocket Launcher I 'Arbalest' Rocket Launcher I
Small Rocket Fuel Cache Partition II Small Rocket Fuel Cache Partition I Small Rocket Fuel Cache Partition I
Caldari Navy Mjolnir Rocket x3865 Missile Range Script x15 Missile Precision Script x15
|
Ploing
Blue Republic RvB - BLUE Republic
33
|
Posted - 2015.09.28 21:28:53 -
[706] - Quote
Xorce wrote:
Do you think this Garmur would make the same mission ? Missile Range 24 km .. however dps in station at around 150 only ?! will it increase with the bonus stats undocked ?
[Garmur, Garmur Burner] [Empty Low slot] Ballistic Control System II Ballistic Control System II
1MN Afterburner II Phased Weapon Navigation Array Generation Extron Missile Guidance Computer II Missile Guidance Computer II
'Arbalest' Rocket Launcher I 'Arbalest' Rocket Launcher I 'Arbalest' Rocket Launcher I
Small Rocket Fuel Cache Partition II Small Rocket Fuel Cache Partition I Small Rocket Fuel Cache Partition I
Caldari Navy Mjolnir Rocket x3865 Missile Range Script x15 Missile Precision Script x15
you can try, cause you have to kill first logi. if this fails you can easily get off.use nova for logi and inferno rockets for the burner. why the hek 30 scripts ? |
Anize Oramara
The Arch Dashing Dashers
425
|
Posted - 2015.09.28 21:53:24 -
[707] - Quote
That is not even remotely enough dps to break the logi tank. you need caldari frig 5 and damage skills at 4 at least and you'll probably need to use 3 cal navy ballistics as well.
Your skills are not there yet, not even close (I was there a month ago) |
Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
1808
|
Posted - 2015.09.28 21:58:28 -
[708] - Quote
dps seems a little low. My missile fit has similar dps, but is very reliant on ECM to get the kill. also you can throw a nanofiber in the low slot. they don't use any fitting and make you more agile and give a speed boost. and try swapping one of the flight time rigs for a flight speed rig, should give more flight range. Personally I stack flight speed before flight time. although with the mordus velocity bonus it probably won't make too much of a difference.
@ChainsawPlankto
|
Ploing
Blue Republic RvB - BLUE Republic
33
|
Posted - 2015.09.28 21:59:59 -
[709] - Quote
Anize Oramara wrote:That is not even remotely enough dps to break the logi tank. you need caldari frig 5 and damage skills at 4 at least and you'll probably need to use 3 cal navy ballistics as well.
Your skills are not there yet, not even close (I was there a month ago)
i know also but let him try the logi.
nothing can happen.
|
Garrett Osinov
Center for Advanced Studies Gallente Federation
17
|
Posted - 2015.09.28 22:26:52 -
[710] - Quote
Anize Oramara wrote:Garrett Osinov wrote:Tried Guristas Burner (worm) for the first time. Didn't end up well. I caught him very quickly, but then all his missiles hit me and I had 20% (or something like that armor left), then another valley and I am dead.
My fit was
[Daredevil, Burner Worm]
Corpii A-Type Small Armor Repairer Corpus X-Type Armor Kinetic Hardener Magnetic Field Stabilizer II True Sansha Armor Kinetic Hardener
Coreli A-Type 5MN Microwarpdrive Small Electrochemical Capacitor Booster I, Navy Cap Booster 400 Faint Epsilon Warp Scrambler I
Light Neutron Blaster II, Void S Light Neutron Blaster II, Void S [Empty High slot]
Small Auxiliary Thrusters II Small Auxiliary Thrusters I Small Ancillary Current Router I
I guess my mistake was that I didnt overheat the hardeners....and I should of active armor rep, before missiles hit me. Question, did you OH your MWD? I did that the first time. Basically what happened was I was going so fast that none of the missile volleys could hit me until I stopped. Then all of them hit me at once and I dieded. Also yes, OH both armor hardners and activate them and rep as soon as you land. Don't OH the MWD. stop OH the sansha hardner after you get hit the first time so you don't burn out anything important. This is definately one of the most skill dependant ones, as in the timing in when you deactivate the MWD and activate the scram so you match his speed and not over shoot but don't end up 8km from him having to 'slowboat' over to him. I still find the Daredevil, using a hawk, the hardest (the cruor is the most annoying) but that;s mostly because I don't have all V skills (AF, rocket spec, warhead, rapid launch). I usually manage the Daredevil in EXACTLY 50 volleys heh.
I did overheat the MWD....and all his missiles came at the same time. I guess it was bad timing and I didn't overheat anything.
I do those missions in Dramiel + Worm. I changed the fit of the Daredavil to this, overheated the hardeners for the first volley of Worms missiles. Then switched the overheat off. Combined damage of Worm + Daredevil is 450 or so.
Speed of Daredevil without rigs + overheat is more then enough to catch the Worm.
[Daredevil, Burner Worm no rigs]
Corpii A-Type Small Armor Repairer True Sansha Armor Kinetic Hardener True Sansha Armor Kinetic Hardener Armor Kinetic Hardener II
Coreli A-Type 5MN Microwarpdrive Small Electrochemical Capacitor Booster I, Navy Cap Booster 400 Faint Epsilon Warp Scrambler I
Light Ion Blaster II, Void S Light Electron Blaster II [Empty High slot]
[Empty Rig slot] [Empty Rig slot] [Empty Rig slot]
|
|
Ploing
Blue Republic RvB - BLUE Republic
33
|
Posted - 2015.09.28 22:31:50 -
[711] - Quote
srsly no rigs? |
Ginger Longrun
Caldari Provisions Caldari State
5
|
Posted - 2015.09.28 22:35:35 -
[712] - Quote
Ploing wrote:srsly no rigs?
Maybe he was trying to keep the cost down |
Ploing
Blue Republic RvB - BLUE Republic
33
|
Posted - 2015.09.28 22:44:02 -
[713] - Quote
Ginger Longrun wrote:Ploing wrote:srsly no rigs? Maybe he was trying to keep the cost down
yeah..... i think the worm had also non.
rly tech I is cheap as chips. |
Hasikan Miallok
Republic University Minmatar Republic
1538
|
Posted - 2015.09.28 23:37:38 -
[714] - Quote
Ploing wrote:Ginger Longrun wrote:Ploing wrote:srsly no rigs? Maybe he was trying to keep the cost down yeah..... i think the worm had also non. rly tech I is cheap as chips.
Maybe the really useful rigs knocked his CPU or power about too much? Still its not hard to find a cheap rig that is useful and nerfs soemthing you do not care about
On another note - SIS seems to only offer anomic base missions at the moment which is rather annoying.
|
Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
1808
|
Posted - 2015.09.29 00:47:06 -
[715] - Quote
Hasikan Miallok wrote:Maybe the really useful rigs knocked his CPU or power about too much? Still its not hard to find a cheap rig that is useful and nerfs soemthing you do not care about
On another note - SIS seems to only offer anomic base missions at the moment which is rather annoying.
try duality. sisi only has the gurista atomic base as it is getting released in the patch Tuesday, and needs testing.
@ChainsawPlankto
|
Hasikan Miallok
Republic University Minmatar Republic
1538
|
Posted - 2015.09.29 02:20:05 -
[716] - Quote
Chainsaw Plankton wrote:Hasikan Miallok wrote:Maybe the really useful rigs knocked his CPU or power about too much? Still its not hard to find a cheap rig that is useful and nerfs soemthing you do not care about
On another note - SIS seems to only offer anomic base missions at the moment which is rather annoying.
try duality. sisi only has the gurista atomic base as it is getting released in the patch Tuesday, and needs testing.
oh, had not noticed duality was available, good plan
|
Garrett Osinov
Center for Advanced Studies Gallente Federation
17
|
Posted - 2015.09.29 09:58:48 -
[717] - Quote
Ginger Longrun wrote:Ploing wrote:srsly no rigs? Maybe he was trying to keep the cost down
There were no rigs for sale, so I had to run without them. Going rather hostile way to Jita wasn't an option. |
Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
1809
|
Posted - 2015.09.29 16:40:11 -
[718] - Quote
Guristas Atomic base! (as tested on Sisi)
first and last combat logs 11m 7s [ 2015.09.29 15:55:46 ] (combat) 50 from Burner Dragonfly - Grazes [ 2015.09.29 16:06:53 ] (combat) 1431 to Burner Mantis - 250mm Railgun II - Hits
I ran the first 2 waves with a resist link to simulate shiny hardeners, and well, it was going easy so I turned the links off for the last 4 waves. and the t2 fit worked.
t2 stuff sucks for heat, so module placement is for heat management, Thermal seems to be the hardest hitting so I tried to keep it the furthest away, that said I don't think I heated my exp hardener, so maybe move the rep and thermal hardener to the outside slots.
general strategy: Dragonfly fighters: double web fighter and click approach, they fly away at 0 transversal. maybe pulse ab. When traversal drops, heat guns for first fighter, and kill asap. these guys hurt, you tank will break if you don't start killing. a little heat on the tank might be needed. Depending on how much heat damage you have might be worth using some heat on the second in each wave as well.
Mantis fighter bombers: Heat Fed navy web while approaching with afterburner, typically 2 cycles. I was turning my ab off once I got inside 14km, don't really need to get any closer with rails. Always be moving! With base speed torps hit for ~100 if you slow down torps will hit for 500+
misc: *make sure your drones are attacking a bomber and not trying to kill the wyvern on their own. *The x5 web is there for CPU reasons, need 0.5 cpu for a fleeting. not sure it makes a huge difference either way. *Might be worth bringing javelin ammo for the fighters. perfect range matching and any tracking bonus probably helps. need to reload fairly often, and with 5s reload can easily do it between spawns. *drones I just threw EM drones in there as it said they were shield tanked. The hobs were there just to try them, but I can't say either way. I did lose one drone on my last run. *I ended my run with 5 cap boosters in cargo + one in the injector. Might be able to get away with standard 800s.
[Vigilant, Unified Vigilant t2 fit] Armor Thermic Hardener II Magnetic Field Stabilizer II Energized Adaptive Nano Membrane II Medium Armor Repairer II Magnetic Field Stabilizer II Armor Explosive Hardener II
X5 Prototype Engine Enervator 10MN Afterburner II Federation Navy Stasis Webifier Medium Electrochemical Capacitor Booster I, Cap Booster 25
250mm Railgun II, Caldari Navy Antimatter Charge M 250mm Railgun II, Caldari Navy Antimatter Charge M 250mm Railgun II, Caldari Navy Antimatter Charge M 250mm Railgun II, Caldari Navy Antimatter Charge M 250mm Railgun II, Caldari Navy Antimatter Charge M
Medium Anti-EM Pump II Medium Auxiliary Nano Pump II Medium Nanobot Accelerator I
Hobgoblin II x5 Acolyte II x5 Caldari Navy Antimatter Charge M x1440 Navy Cap Booster 800 x18
@ChainsawPlankto
|
Xorce
Deep Core Mining Inc. Caldari State
1
|
Posted - 2015.09.29 21:27:12 -
[719] - Quote
Got my first Anomic Agent mission against a Worm .. Was thinking to come well prepared this time :D Any tactics recomended and ship setups ? (I can fly all except Minmatar)
Anomic Agent
I have a special optional mission for you, we wonGÇÖt penalize you if you decline it.
A single individual, a rogue element of the Guristas Pirates, has struck out on their own. We don't know why, but we want you to hunt them down. They have all scans open, so we can't go there in force. We've acquired their coordinates and need someone to sneak in and take them out. It's you against them.
Only frigate sized ships can gain entry to the hideout, so donGÇÖt try to bring anything bigger. This pirate will be flying a shield boosted Worm frigate designed to operate at long range. She prefers using Dread Guristas Scourge Light Missiles to deal damage. Survivors of her previous attacks claim that she likes to orbit her opponents at beyond 30km using her high speed to keep range. She always flies with a Warp Disruptor fit.
A word of warning: this rogue pirate is extremely dangerous and has proven very capable of destroying capsuleer ships. If you choose to decline this mission or if you fail to complete it, you will not lose any standings.
Declining a mission from a particular agent more than once every 4 hours will result in a loss of standing with that agent.
|
Anize Oramara
The Arch Dashing Dashers
427
|
Posted - 2015.09.30 06:06:37 -
[720] - Quote
Xorce wrote:Got my first Anomic Agent mission against a Worm .. Was thinking to come well prepared this time :D Any tactics recomended and ship setups ? (I can fly all except Minmatar)
Anomic Agent
I have a special optional mission for you, we wonGÇÖt penalize you if you decline it.
A single individual, a rogue element of the Guristas Pirates, has struck out on their own. We don't know why, but we want you to hunt them down. They have all scans open, so we can't go there in force. We've acquired their coordinates and need someone to sneak in and take them out. It's you against them.
Only frigate sized ships can gain entry to the hideout, so donGÇÖt try to bring anything bigger. This pirate will be flying a shield boosted Worm frigate designed to operate at long range. She prefers using Dread Guristas Scourge Light Missiles to deal damage. Survivors of her previous attacks claim that she likes to orbit her opponents at beyond 30km using her high speed to keep range. She always flies with a Warp Disruptor fit.
A word of warning: this rogue pirate is extremely dangerous and has proven very capable of destroying capsuleer ships. If you choose to decline this mission or if you fail to complete it, you will not lose any standings.
Declining a mission from a particular agent more than once every 4 hours will result in a loss of standing with that agent.
You mean apart from the daredevil build posted on this very page? |
|
|
|
|
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 30 40 50 .. 51 :: one page |
First page | Previous page | Next page | Last page |