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Xorce
Deep Core Mining Inc. Caldari State
1
|
Posted - 2015.09.30 06:47:05 -
[721] - Quote
Anize Oramara wrote:Xorce wrote:Got my first Anomic Agent mission against a Worm .. Was thinking to come well prepared this time :D Any tactics recomended and ship setups ? (I can fly all except Minmatar)
Anomic Agent
I have a special optional mission for you, we wonGÇÖt penalize you if you decline it.
A single individual, a rogue element of the Guristas Pirates, has struck out on their own. We don't know why, but we want you to hunt them down. They have all scans open, so we can't go there in force. We've acquired their coordinates and need someone to sneak in and take them out. It's you against them.
Only frigate sized ships can gain entry to the hideout, so donGÇÖt try to bring anything bigger. This pirate will be flying a shield boosted Worm frigate designed to operate at long range. She prefers using Dread Guristas Scourge Light Missiles to deal damage. Survivors of her previous attacks claim that she likes to orbit her opponents at beyond 30km using her high speed to keep range. She always flies with a Warp Disruptor fit.
A word of warning: this rogue pirate is extremely dangerous and has proven very capable of destroying capsuleer ships. If you choose to decline this mission or if you fail to complete it, you will not lose any standings.
Declining a mission from a particular agent more than once every 4 hours will result in a loss of standing with that agent.
You mean apart from the daredevil build posted on this very page?
Yes Please , Note i wrote in my post i dont fly Minmatar ships :) |

Anize Oramara
The Arch Dashing Dashers
427
|
Posted - 2015.09.30 07:11:19 -
[722] - Quote
Xorce wrote:Anize Oramara wrote:Xorce wrote:Got my first Anomic Agent mission against a Worm .. Was thinking to come well prepared this time :D Any tactics recomended and ship setups ? (I can fly all except Minmatar)
Anomic Agent
I have a special optional mission for you, we wonGÇÖt penalize you if you decline it.
A single individual, a rogue element of the Guristas Pirates, has struck out on their own. We don't know why, but we want you to hunt them down. They have all scans open, so we can't go there in force. We've acquired their coordinates and need someone to sneak in and take them out. It's you against them.
Only frigate sized ships can gain entry to the hideout, so donGÇÖt try to bring anything bigger. This pirate will be flying a shield boosted Worm frigate designed to operate at long range. She prefers using Dread Guristas Scourge Light Missiles to deal damage. Survivors of her previous attacks claim that she likes to orbit her opponents at beyond 30km using her high speed to keep range. She always flies with a Warp Disruptor fit.
A word of warning: this rogue pirate is extremely dangerous and has proven very capable of destroying capsuleer ships. If you choose to decline this mission or if you fail to complete it, you will not lose any standings.
Declining a mission from a particular agent more than once every 4 hours will result in a loss of standing with that agent.
You mean apart from the daredevil build posted on this very page? Yes Please , Note i wrote in my post i dont fly Minmatar ships :) Lucky for you then that the daredevil is a serpentis ship and uses blasters and you only need mini frig 1 to do the mission. (you dont need the bonused web for the worm)
Unless it's an ideological issue with having any level of minmitar frigate trained? |

IcemanJr
Warhamsters pensioners
0
|
Posted - 2015.09.30 07:13:18 -
[723] - Quote
Xorce wrote:Anize Oramara wrote:Xorce wrote:Got my first Anomic Agent mission against a Worm .. Was thinking to come well prepared this time :D Any tactics recomended and ship setups ? (I can fly all except Minmatar)
You mean apart from the daredevil build posted on this very page? Yes Please , Note i wrote in my post i dont fly Minmatar ships :)
[Garmur, Gury] Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Capacitor Flux Coil II
Coreli A-Type 5MN Microwarpdrive Faint Epsilon Warp Scrambler I Pithi A-Type Small Shield Booster Pithum A-Type Kinetic Deflection Amplifier
Rocket Launcher II, Mjolnir Rage Rocket Rocket Launcher II, Mjolnir Rage Rocket Rocket Launcher II, Mjolnir Rage Rocket
Small Anti-Kinetic Screen Reinforcer II Small Anti-Kinetic Screen Reinforcer II Small Capacitor Control Circuit II
need skills: kinetic shield compensation 4 acceleration control 4 high speed maneuvering 3 shield compensation 3
capstable, 230 dps. 100% working fit |

Anize Oramara
The Arch Dashing Dashers
427
|
Posted - 2015.09.30 07:52:04 -
[724] - Quote
IcemanJr wrote:Xorce wrote:Anize Oramara wrote:Xorce wrote:Got my first Anomic Agent mission against a Worm .. Was thinking to come well prepared this time :D Any tactics recomended and ship setups ? (I can fly all except Minmatar)
You mean apart from the daredevil build posted on this very page? Yes Please , Note i wrote in my post i dont fly Minmatar ships :) [Garmur, Gury] Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Capacitor Flux Coil II Coreli A-Type 5MN Microwarpdrive Faint Epsilon Warp Scrambler I Pithi A-Type Small Shield Booster Pithum A-Type Kinetic Deflection Amplifier Rocket Launcher II, Mjolnir Rage Rocket Rocket Launcher II, Mjolnir Rage Rocket Rocket Launcher II, Mjolnir Rage Rocket Small Anti-Kinetic Screen Reinforcer II Small Anti-Kinetic Screen Reinforcer II Small Capacitor Control Circuit II need skills: kinetic shield compensation 4 acceleration control 4 high speed maneuvering 3 shield compensation 3 capstable, 230 dps. 100% working fit Interesting build. Tank looks good, a bit less than what I'd like personally, especially considering no OH on the hardeners, just the repper but I don't doubt its validity. Not a fan of the added bling though compared to the daredevil, the fits aorund 400mill? 90 less dps OH, again compared to the daredevli and the worm already takes an anoyingly long while to kill with the daredevil dps. It's cap stable but only just so make sure your cap skills are up to scratch (it's not listed in the need skills part is why I mention it). If you OH the repper you're not cap stable but you should have enough time but I'm not familiar with the completion time with only 271dps OH. Fitting wise it's a little tighter as well, especially CPU but that shouldn't be a big problem. Make sure you have caldari frig V or you will be missing a huge chunk of dps (25% per level). That last one really should also be in the needed skills, it's like 30dps less OH. Oh and the burners have tiny sigs in general, explosion radius on the rage rockets will be an issue if those skills aren't up to scratch as well. |

IcemanJr
Warhamsters pensioners
0
|
Posted - 2015.09.30 07:59:20 -
[725] - Quote
Yes, you right. I have all skills 5. Well, mb this fit helping any1 who have skills...
PS. Sorry for my english  |

Anize Oramara
The Arch Dashing Dashers
427
|
Posted - 2015.09.30 08:14:15 -
[726] - Quote
IcemanJr wrote:Yes, you right. I have all skills 5. Well, mb this fit helping any1 who have skills... PS. Sorry for my english  NP, it's always good to have alternative builds. I used a wolf for the succubus until I trained small blasters so if it helps people do the mission until they can get into a better fit then it's all good! |

Anize Oramara
The Arch Dashing Dashers
430
|
Posted - 2015.09.30 17:19:56 -
[727] - Quote
So apart from the Cerberus here https://forums.eveonline.com/default.aspx?g=posts&m=5703211#post5703211 , is there an alternative to the gila for the ashimu? It feels like the drone aggro got upped in a big way (they prioritise my drones regardless of tech, or who/what they're shooting or who/what I'm shooting, it's nuts) and the mission is starting to become just plain annoying. |

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
1817
|
Posted - 2015.09.30 17:55:24 -
[728] - Quote
with that garmur I'm thinking since it is shooting EM it's applied damage would probably be similar to the enyo. and the tank looks pretty similar. Also you can set it up so you can throw a dead-space hardener on, although you lose the cap stability you gain a lot of tank, and you probably don't need more than 2 mwd cycles anyways.
as far as the ashimmu goes, I've been wondering the same lately. it has gotten pretty annoying. What I have found to minimize drone aggro is to fit a target painter and after target painting and 2-3 volleys from the RLML on the sentinels launching drones is safer. and then stick a nos on the ashimmu when it gets in range. If the ashimmu doesn't shoot the t1 drones it won't bother with drones and I swap to augmented hammers burn it down. Also I carry a bunch of stuff to refit to, I usally swap out the BCU for a SPR when I'm on reload. and can then swap the painter for the thermal resist amp depending on how damage goes.
that said if the ashimmu does shoot your drones, it is relentless about them. that's when I start throwing drones from cargo to drone bay, and refit to the drone nav comp.
I'm starting to think fitting an ECM would be even better, but haven't gotten around to trying that. Probably upgrade to a CN bcu to save on some cpu so I can, plus that will make refitting easier. the t2 fit makes it tight. maybe getting some faction shield extenders too? easier to fit and more shield HP. could upgrade the nos to a b-type too.
also thinking about running CN vespas with full on drone HP rigs, just launch them at the very start and wait for it. the drones are tankier than the ship
[Gila, Burner Ashimmu Plankton] Ballistic Control System II Drone Damage Amplifier II Drone Damage Amplifier II Drone Damage Amplifier II
Phased Weapon Navigation Array Generation Extron Pithum B-Type EM Ward Amplifier Pithum B-Type EM Ward Amplifier Large Shield Extender II Large Shield Extender II Large Shield Extender II
Rapid Light Missile Launcher II, Caldari Navy Inferno Light Missile Rapid Light Missile Launcher II, Caldari Navy Inferno Light Missile Corpum C-Type Medium Nosferatu Rapid Light Missile Launcher II, Caldari Navy Inferno Light Missile Rapid Light Missile Launcher II, Caldari Navy Inferno Light Missile
Medium Core Defense Field Purger II Medium Core Defense Field Purger II Medium Anti-Thermal Screen Reinforcer II
Vespa I x8 'Augmented' Hammerhead x2 Mobile Depot x1 Mobile Tractor Unit x1 Vespa I x17 Caldari Navy Inferno Light Missile x1000 Scourge Fury Light Missile x1000
@ChainsawPlankto
|

Anize Oramara
The Arch Dashing Dashers
430
|
Posted - 2015.09.30 20:27:18 -
[729] - Quote
Ok, so caveat: This is the product of a somewhat unholy union of pure frustration and my love of vagabonds so keep that in mind.
[Vagabond, Ashimu Alternative] Gyrostabilizer II Gyrostabilizer II Gyrostabilizer II Tracking Enhancer II Tracking Enhancer II
Large F-S9 Regolith Compact Shield Extender X-Large Ancillary Shield Booster, Cap Booster 400 EM Ward Amplifier II Thermic Dissipation Amplifier II
220mm Vulcan AutoCannon II, Republic Fleet EMP M 220mm Vulcan AutoCannon II, Republic Fleet EMP M 220mm Vulcan AutoCannon II, Republic Fleet EMP M 220mm Vulcan AutoCannon II, Republic Fleet EMP M 220mm Vulcan AutoCannon II, Republic Fleet EMP M [empty high slot]
Medium Core Defense Field Extender II Medium Core Defense Field Extender II
Hornet II x5
It could use considerably refining and testing I'm sure but the stats match up with what is required according to the cerberus post. Now I know the sentinels orbit at around 16km so the range is fine, just wondering about the tracking. Is the test server still set to only give out gurista bases? I'd be all over testing this.
if tank is an issue there's always this (bonus points I can use the existing Talos Vagabond, slughtly modified)
[Vagabond, Ashimu loltank] Gyrostabilizer II Gyrostabilizer II Reactor Control Unit II Tracking Enhancer II Tracking Enhancer II
Pithum C-Type EM Ward Amplifier X-Large Ancillary Shield Booster, Cap Booster 400 Republic Fleet Large Shield Extender Republic Fleet Large Shield Extender
220mm Vulcan AutoCannon II, Republic Fleet Phased Plasma M 220mm Vulcan AutoCannon II, Republic Fleet Phased Plasma M [empty high slot] 220mm Vulcan AutoCannon II, Republic Fleet Phased Plasma M 220mm Vulcan AutoCannon II, Republic Fleet Phased Plasma M 220mm Vulcan AutoCannon II, Republic Fleet Phased Plasma M
Medium Core Defense Field Extender II Medium Anti-Thermal Screen Reinforcer II
Hornet II x5
I don't see any reason why this wont work but I might just be blinded by my love of The Vaga |

Estella Osoka
Perkone Caldari State
805
|
Posted - 2015.09.30 20:59:37 -
[730] - Quote
Anize Oramara wrote:Ok, so caveat: This is the product of a somewhat unholy union of pure frustration and my love of vagabonds so keep that in mind.
[Vagabond, Ashimu Alternative] Gyrostabilizer II Gyrostabilizer II Gyrostabilizer II Tracking Enhancer II Tracking Enhancer II
Large F-S9 Regolith Compact Shield Extender X-Large Ancillary Shield Booster, Cap Booster 400 EM Ward Amplifier II Thermic Dissipation Amplifier II
220mm Vulcan AutoCannon II, Republic Fleet EMP M 220mm Vulcan AutoCannon II, Republic Fleet EMP M 220mm Vulcan AutoCannon II, Republic Fleet EMP M 220mm Vulcan AutoCannon II, Republic Fleet EMP M 220mm Vulcan AutoCannon II, Republic Fleet EMP M [empty high slot]
Medium Core Defense Field Extender II Medium Core Defense Field Extender II
Hornet II x5
It could use considerably refining and testing I'm sure but the stats match up with what is required according to the cerberus post. Now I know the sentinels orbit at around 16km so the range is fine, just wondering about the tracking. Is the test server still set to only give out gurista bases? I'd be all over testing this.
if tank is an issue there's always this (bonus points I can use the existing Talos Vagabond, slughtly modified)
[Vagabond, Ashimu loltank] Gyrostabilizer II Gyrostabilizer II Reactor Control Unit II Tracking Enhancer II Tracking Enhancer II
Pithum C-Type EM Ward Amplifier X-Large Ancillary Shield Booster, Cap Booster 400 Republic Fleet Large Shield Extender Republic Fleet Large Shield Extender
220mm Vulcan AutoCannon II, Republic Fleet Phased Plasma M 220mm Vulcan AutoCannon II, Republic Fleet Phased Plasma M [empty high slot] 220mm Vulcan AutoCannon II, Republic Fleet Phased Plasma M 220mm Vulcan AutoCannon II, Republic Fleet Phased Plasma M 220mm Vulcan AutoCannon II, Republic Fleet Phased Plasma M
Medium Core Defense Field Extender II Medium Anti-Thermal Screen Reinforcer II
Hornet II x5
I don't see any reason why this wont work but I might just be blinded by my love of The Vaga
Sentinels use tracking disruption.
|

Anize Oramara
The Arch Dashing Dashers
430
|
Posted - 2015.09.30 21:06:34 -
[731] - Quote
Huh, so they do. Wow this mission just got more annoying :/ |

Xorce
Deep Core Mining Inc. Caldari State
1
|
Posted - 2015.09.30 21:43:49 -
[732] - Quote
IcemanJr wrote:Xorce wrote:Anize Oramara wrote:Xorce wrote:Got my first Anomic Agent mission against a Worm .. Was thinking to come well prepared this time :D Any tactics recomended and ship setups ? (I can fly all except Minmatar)
You mean apart from the daredevil build posted on this very page? Yes Please , Note i wrote in my post i dont fly Minmatar ships :) [Garmur, Gury] Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Capacitor Flux Coil II Coreli A-Type 5MN Microwarpdrive Faint Epsilon Warp Scrambler I Pithi A-Type Small Shield Booster Pithum A-Type Kinetic Deflection Amplifier Rocket Launcher II, Mjolnir Rage Rocket Rocket Launcher II, Mjolnir Rage Rocket Rocket Launcher II, Mjolnir Rage Rocket Small Anti-Kinetic Screen Reinforcer II Small Anti-Kinetic Screen Reinforcer II Small Capacitor Control Circuit II need skills: kinetic shield compensation 4 acceleration control 4 high speed maneuvering 3 shield compensation 3 capstable, 230 dps. 100% working fit
Nice setup i cant use the Rocket Launcher T2 yet though and the Rage Rocket type..
Ive had a few goes with below setup, Solid tank and dps at 350 ... though i cant get close and web the bugger... ive had a few goes at him giving him my warrior drone so i can get close and try web him but still he slips away .... so now sigh .. i gave up
I am training minmatar frig level 3 so i can try that Daredevil ... but i figured if i cant get close to him i need a ship fitting with ok dps & tank at a range of around 30-50 km.. now i can fly enyo, harpy, hawk, worm, garmur anyone have a fitting i can use to take that worm down ?
[Enyo, Enyo BCD] Magnetic Field Stabilizer II Magnetic Field Stabilizer II True Sansha Armor Kinetic Hardener Small Armor Repairer II
Coreli A-Type 5MN Microwarpdrive Fleeting Propulsion Inhibitor I Small Electrochemical Capacitor Booster I
Light Neutron Blaster II Light Neutron Blaster II Light Neutron Blaster II Light Neutron Blaster II 'Arbalest' Rocket Launcher I
Small Ancillary Current Router I Small Processor Overclocking Unit II
Caldari Navy Antimatter Charge S x3332 Caldari Navy Scourge Rocket x1410 Navy Cap Booster 200 x15
|

Ginger Longrun
Caldari Provisions Caldari State
5
|
Posted - 2015.09.30 22:04:22 -
[733] - Quote
Xorce wrote:IcemanJr wrote:Xorce wrote:Anize Oramara wrote:Xorce wrote:Got my first Anomic Agent mission against a Worm .. Was thinking to come well prepared this time :D Any tactics recomended and ship setups ? (I can fly all except Minmatar)
You mean apart from the daredevil build posted on this very page? Yes Please , Note i wrote in my post i dont fly Minmatar ships :) [Garmur, Gury] Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Capacitor Flux Coil II Coreli A-Type 5MN Microwarpdrive Faint Epsilon Warp Scrambler I Pithi A-Type Small Shield Booster Pithum A-Type Kinetic Deflection Amplifier Rocket Launcher II, Mjolnir Rage Rocket Rocket Launcher II, Mjolnir Rage Rocket Rocket Launcher II, Mjolnir Rage Rocket Small Anti-Kinetic Screen Reinforcer II Small Anti-Kinetic Screen Reinforcer II Small Capacitor Control Circuit II need skills: kinetic shield compensation 4 acceleration control 4 high speed maneuvering 3 shield compensation 3 capstable, 230 dps. 100% working fit Nice setup i cant use the Rocket Launcher T2 yet though and the Rage Rocket type.. Ive had a few goes with below setup, Solid tank and dps at 350 ... though i cant get close and web the bugger... ive had a few goes at him giving him my warrior drone so i can get close and try web him but still he slips away .... so now sigh .. i gave up I am training minmatar frig level 3 so i can try that Daredevil ... but i figured if i cant get close to him i need a ship fitting with ok dps & tank at a range of around 30-50 km.. now i can fly enyo, harpy, hawk, worm, garmur anyone have a fitting i can use to take that worm down ? [Enyo, Enyo BCD] Magnetic Field Stabilizer II Magnetic Field Stabilizer II True Sansha Armor Kinetic Hardener Small Armor Repairer II Coreli A-Type 5MN Microwarpdrive Fleeting Propulsion Inhibitor I Small Electrochemical Capacitor Booster I Light Neutron Blaster II Light Neutron Blaster II Light Neutron Blaster II Light Neutron Blaster II 'Arbalest' Rocket Launcher I Small Ancillary Current Router I Small Processor Overclocking Unit II Caldari Navy Antimatter Charge S x3332 Caldari Navy Scourge Rocket x1410 Navy Cap Booster 200 x15
Only web if you are in a daredevil
|

Ploing
Blue Republic RvB - BLUE Republic
33
|
Posted - 2015.09.30 22:04:30 -
[734] - Quote
Xorce wrote: .. now i can fly enyo, harpy, hawk, worm, garmur anyone have a fitting i can use to take that worm down ?
[Enyo, Enyo BCD] Magnetic Field Stabilizer II Magnetic Field Stabilizer II True Sansha Armor Kinetic Hardener Small Armor Repairer II
Coreli A-Type 5MN Microwarpdrive Fleeting Propulsion Inhibitor I Small Electrochemical Capacitor Booster I
Light Neutron Blaster II Light Neutron Blaster II Light Neutron Blaster II Light Neutron Blaster II 'Arbalest' Rocket Launcher I
Small Ancillary Current Router I Small Processor Overclocking Unit II
Caldari Navy Antimatter Charge S x3332 Caldari Navy Scourge Rocket x1410 Navy Cap Booster 200 x15
this enyo is too slow to close the gap
instead if you can try
[Enyo, guriburner worm sissi optimum] Overdrive Injector System II Overdrive Injector System II Overdrive Injector System II Magnetic Field Stabilizer II
Coreli A-Type 5MN Microwarpdrive Caldari Navy Warp Scrambler Gistii A-Type Small Shield Booster
Light Neutron Blaster II, Void S Light Neutron Blaster II, Void S Light Neutron Blaster II, Void S Light Neutron Blaster II, Void S Small Diminishing Power System Drain I
Small Hybrid Burst Aerator II Small Anti-Kinetic Screen Reinforcer II
Warrior I x1
bit unique with a small 465 Hp on shield but fast enough to catch him in 2 Oh cycles. 90% resist kinetic. booster reps the complete damage and an emergency drone to bail out.
shields must be on V
|

Anize Oramara
The Arch Dashing Dashers
432
|
Posted - 2015.09.30 22:50:50 -
[735] - Quote
Estella Osoka wrote: Sentinels use tracking disruption.
Jam out the sentinels maybe? hmmm
No wait, does "Immune to offensive modifiers" mean they can't be jammed? |

Market McSelling Alt
Bernie Madoff Investment Services LLC
628
|
Posted - 2015.09.30 22:55:30 -
[736] - Quote
Anize Oramara wrote:Estella Osoka wrote: Sentinels use tracking disruption.
Jam out the sentinels maybe? hmmmNo wait, does "Immune to offensive modifiers" mean they can't be jammed?
It is the same tag applied to all the incursion rats. I think it means they can't be hit with anything that changes their offensive stats. But I am pretty sure you can jam them.
Best description of Eve Online and why the community is the way it is
|

Anize Oramara
The Arch Dashing Dashers
432
|
Posted - 2015.09.30 23:23:08 -
[737] - Quote
Market McSelling Alt wrote:Anize Oramara wrote:Estella Osoka wrote: Sentinels use tracking disruption.
Jam out the sentinels maybe? hmmmNo wait, does "Immune to offensive modifiers" mean they can't be jammed? It is the same tag applied to all the incursion rats. I think it means they can't be hit with anything that changes their offensive stats. But I am pretty sure you can jam them. I ask because the team logi are the only ones that don't have that tag and they're the ones people generally use jams on.
That said if you can jam the sentinels you can maybe, possibly use the Vaga. The tank is way stronger on it than the cerb so you have some leeway. I'll have to check if the sentinels orbit at 4400m/s or not. can't remembe roff the top of my head. I'll check what their transversal is so I cna see if the guns have enough tracking.
The other option is the Orthrus. You can build an identical dps ship with an Orthrus as with the Cerb and it's not even all that much bling required nor is the hull that much more expensive anymore. It just requires a bit more tanking modules. |

Anize Oramara
The Arch Dashing Dashers
432
|
Posted - 2015.10.01 02:13:22 -
[738] - Quote
Well, it works. With honestly an embarrisngly large amount of skills lacking, it works. Decided to go hard mode first and use the cheap fit. I kinda expected to die but I managed it without so much as a scratch on the paint. I didn't time it, will probably time the next one with the pimped fit. For reference I have Caldari cruiser 4, Light missile spec 3 (thought I had 4 ), Warhead 4, rapid launch 4, target navifation and guided missile precision 3.
[Orthrus, Ashimu Burner] Ballistic Control System II Ballistic Control System II Co-Processor II Damage Control II
Large Shield Extender II Large Shield Extender II X-Large Ancillary Shield Booster, Cap Booster 400 Pithum C-Type EM Ward Amplifier Pithum C-Type EM Ward Amplifier
Rapid Light Missile Launcher II, Caldari Navy Inferno Light Missile Rapid Light Missile Launcher II, Caldari Navy Inferno Light Missile Rapid Light Missile Launcher II, Caldari Navy Inferno Light Missile [empty high slot] Rapid Light Missile Launcher II, Caldari Navy Inferno Light Missile Rapid Light Missile Launcher II, Caldari Navy Inferno Light Missile
Medium Anti-Thermal Screen Reinforcer II Medium Anti-EM Screen Reinforcer II Medium Anti-Thermal Screen Reinforcer II
Hornet II x5
Basically turn on the DCUII, OH the RLML and start shooting at the closest sentinel (15km/s missiles woo). Launch drones as soon as they start shooting at you and OH the ASB and run it full blast. The first sentinel should die and you'll have 8-10 missiles left. if you have the skills or perhaps the bling fit you should be able to kill both sentinels in a single clip. Regardless reload Fury scourge, recall drones (I lost 1 drone by this time) and kill the Ashimu. I was kinda running out of time (ran out of charges, had 27 in cargo and 9 in the booster) so I had to keep my drones out to distract and do a little bit of damage. Ended up with 1 drone left but close to full shields. It helps to keep transversal up manually. Orbit at 13km might work too.
[Orthrus, Ashimu Burner pimped] Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Damage Control II
Caldari Navy Large Shield Extender Caldari Navy Large Shield Extender X-Large Ancillary Shield Booster, Cap Booster 400 Pithum C-Type EM Ward Amplifier Gistum C-Type EM Ward Amplifier
Rapid Light Missile Launcher II, Caldari Navy Inferno Light Missile Rapid Light Missile Launcher II, Caldari Navy Inferno Light Missile Rapid Light Missile Launcher II, Caldari Navy Inferno Light Missile [empty high slot] Rapid Light Missile Launcher II, Caldari Navy Inferno Light Missile Rapid Light Missile Launcher II, Caldari Navy Inferno Light Missile
Medium Anti-Thermal Screen Reinforcer II Medium Anti-EM Screen Reinforcer II Medium Anti-Thermal Screen Reinforcer II
Hornet II x5
Now you can get a 'stronger' tank by going for more raw shield HP. problem with that is the ASB wont be able to keep up. My tanking skills are close to 100% and it was close or my hull would have seen a few scratches. With better DPS skills and the bling fit though you should be able to kill both sentinels before you reload. |

Market McSelling Alt
Bernie Madoff Investment Services LLC
628
|
Posted - 2015.10.01 11:19:15 -
[739] - Quote
Anize Oramara wrote:Well, it works. With honestly an embarrassingly large amount of skills lacking, it works. Decided to go hard mode first and use the cheap fit. I kinda expected to die but I managed it without so much as a scratch on the paint. I didn't time it, will probably time the next one with the pimped fit. For reference I have Caldari cruiser 4, Warhead upgrades 3, Light missile spec 3 (thought I had 4  ), rapid launch 4, target navigation and guided missile precision 3. [Orthrus, Ashimu Burner] Ballistic Control System II Ballistic Control System II Co-Processor II Damage Control II Large Shield Extender II Large Shield Extender II X-Large Ancillary Shield Booster, Cap Booster 400 Pithum C-Type EM Ward Amplifier Pithum C-Type EM Ward Amplifier Rapid Light Missile Launcher II, Caldari Navy Inferno Light Missile Rapid Light Missile Launcher II, Caldari Navy Inferno Light Missile Rapid Light Missile Launcher II, Caldari Navy Inferno Light Missile [empty high slot] Rapid Light Missile Launcher II, Caldari Navy Inferno Light Missile Rapid Light Missile Launcher II, Caldari Navy Inferno Light Missile Medium Anti-Thermal Screen Reinforcer II Medium Anti-EM Screen Reinforcer II Medium Anti-Thermal Screen Reinforcer II Hornet II x5 Basically turn on the DCUII, OH the RLML and start shooting at the closest sentinel (15km/s missiles woo). Launch drones as soon as they start shooting at you and OH the ASB and run it full blast. The first sentinel should die and you'll have 8-10 missiles left. if you have the skills or perhaps the bling fit you should be able to kill both sentinels in a single clip. Regardless reload Fury scourge, recall drones (I lost 1 drone by this time) and kill the Ashimu. I was kinda running out of time (ran out of charges, had 27 in cargo and 9 in the booster) so I had to keep my drones out to distract and do a little bit of damage. Ended up with 1 drone left but close to full shields. It helps to keep transversal up manually. Orbit at 13km might work too. If I had to make an educated guess based on how many rounds I spent I'd say 7min for the site with the cheap fit with scrub tier skills. [Orthrus, Ashimu Burner pimped] Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Damage Control II Caldari Navy Large Shield Extender Caldari Navy Large Shield Extender X-Large Ancillary Shield Booster, Cap Booster 400 Pithum C-Type EM Ward Amplifier Gistum C-Type EM Ward Amplifier Rapid Light Missile Launcher II, Caldari Navy Inferno Light Missile Rapid Light Missile Launcher II, Caldari Navy Inferno Light Missile Rapid Light Missile Launcher II, Caldari Navy Inferno Light Missile [empty high slot] Rapid Light Missile Launcher II, Caldari Navy Inferno Light Missile Rapid Light Missile Launcher II, Caldari Navy Inferno Light Missile Medium Anti-Thermal Screen Reinforcer II Medium Anti-EM Screen Reinforcer II Medium Anti-Thermal Screen Reinforcer II Hornet II x5 Now you can get a 'stronger' tank by going for more raw shield HP. problem with that is the ASB wont be able to keep up. My tanking skills are close to 100% and it was close or my hull would have seen a few scratches. With better DPS skills and the bling fit though you should be able to kill both sentinels before you reload.
No if you want to do the Ashimmu base burner you need to use the passive Gila or a passive Ishtar. Other things are possible but you have to get real creative and expensive in your fit.
Best description of Eve Online and why the community is the way it is
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Anize Oramara
The Arch Dashing Dashers
434
|
Posted - 2015.10.01 11:31:43 -
[740] - Quote
Market McSelling Alt wrote:No if you want to do the Ashimmu base burner you need to use the passive Gila or a passive Ishtar. Other things are possible but you have to get real creative and expensive in your fit. No, you misunderstand, that first fit and my listed skills is what I actually ran he mission with. as in I completed the ashimu burner with that exact fit in around 7min on tranquility.
I'll time the bling fit for my next run. |

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
1820
|
Posted - 2015.10.01 16:53:08 -
[741] - Quote
[ 2015.10.01 01:21:37 ] (combat) 125 from Burner Sentinel - Hits [ 2015.10.01 01:24:44 ] (combat) 548 to Burner Ashimmu - 'Augmented' Hammerhead - Penetrates
[ 2015.10.01 01:19:35 ] (None) Jumping from system a to system b [ 2015.10.01 01:26:25 ] (None) Jumping from system b to system a
my t2 gila times, first are combat logs, probably missing a moment or two as the sentinels have to burn out. Although the second is time in system, and that looks to include a lot of warp time.
also that is one of those times where drone aggro was on my side, although the way I run it usually is, I do still get times where drone aggro really goes against me, should probably pack a prop mod and chase the dude down as he usually gets out of RLML range, plus adds a bunch of drone travel time.
@ChainsawPlankto
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Market McSelling Alt
Bernie Madoff Investment Services LLC
628
|
Posted - 2015.10.01 17:24:09 -
[742] - Quote
Anize Oramara wrote:Market McSelling Alt wrote:No if you want to do the Ashimmu base burner you need to use the passive Gila or a passive Ishtar. Other things are possible but you have to get real creative and expensive in your fit. No, you misunderstand, that first fit and my listed skills is what I actually ran he mission with. as in I completed the ashimu burner with that exact fit in around 7min on tranquility. I'll time the bling fit for my next run. 6minutes with the pimped fit, including looting, from initiating warp at acceleration gate to warping out. I even had a full ASB left and lost none of my drones.
I am not misunderstanding anything. Gila does it better, faster and cheaper with no chance of death. You miss-time your ASB reload, or run out of charges and your fit fails.
But there is fun to be had in using non-conventional fits, I would just say 7 minutes is crap and you shouldn't be proud of yourself.
Best description of Eve Online and why the community is the way it is
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Anize Oramara
The Arch Dashing Dashers
434
|
Posted - 2015.10.01 18:04:45 -
[743] - Quote
Market McSelling Alt wrote:Anize Oramara wrote:Market McSelling Alt wrote:No if you want to do the Ashimmu base burner you need to use the passive Gila or a passive Ishtar. Other things are possible but you have to get real creative and expensive in your fit. No, you misunderstand, that first fit and my listed skills is what I actually ran he mission with. as in I completed the ashimu burner with that exact fit in around 7min on tranquility. I'll time the bling fit for my next run. 6minutes with the pimped fit, including looting, from initiating warp at acceleration gate to warping out. I even had a full ASB left and lost none of my drones. I am not misunderstanding anything. Gila does it better, faster and cheaper with no chance of death. You miss-time your ASB reload, or run out of charges and your fit fails. But there is fun to be had in using non-conventional fits, I would just say 7 minutes is crap and you shouldn't be proud of yourself. Considering the frustration the gila gives with the super aggressive ai that means your drones are either in transit or dead or dieing more than they are shooting is alone enough reason to use any different fit. To add ot that I have not once been able to get the 'advertised' completion time on the gila, the aggro makes the mission far to unreliable time wise meaning many times I spend far more than 6 minutes to complete it.
The nice thing about this fit is it has a guaranteed time to kill, meaning so long as you do stuff kinda, mostly on time-ish (I only started repping on my 2nd go when I was at 30% shields, still no scratch) you wont die, just like every other burner. The gila has just too much random going on with unpredictable aggro mechanics and potentially having to switch out modules or reload drones from a mobile depo etc.
Also, I'm missing over 100dps from the fit due to skills (all missile damage). That will make a huge difference in time to kill as well as just mission completion in general.
I'd be interested to see what time someone with max skills can get on this fit as it's superior to the cerberus fit and way more consistent than the gila fit. DO the same thing, the same thing happens, not so with the Gila. Heck I went down to 30% structure the first time I ran the Gila because *random* and my tanking skills at close to 100% |

Market McSelling Alt
Bernie Madoff Investment Services LLC
628
|
Posted - 2015.10.01 18:25:48 -
[744] - Quote
Anize Oramara wrote:Cool Story
The one thing we have learned from all of the Burner Missions is that if you have something that is limited in capacity, you will likely run out.
I can live with running out of drones and slow boating off the field... I can't live with running out of cap charges and dying to a computer algorithm.
I am sorry the Gila has never worked out for you, and that you don't understand drone management. That doesn't change the fact it is better and safer and faster.
Best description of Eve Online and why the community is the way it is
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Lady Rift
What Shall We Call It
223
|
Posted - 2015.10.01 18:36:24 -
[745] - Quote
Market McSelling Alt wrote:Anize Oramara wrote:Cool Story The one thing we have learned from all of the Burner Missions is that if you have something that is limited in capacity, you will likely run out. I can live with running out of drones and slow boating off the field... I can't live with running out of cap charges and dying to a computer algorithm. I am sorry the Gila has never worked out for you, and that you don't understand drone management. That doesn't change the fact it is better and safer and faster.
you are arguing over 2ish minutes against a person with support skills at 3 or 4 (they listed them).
I would prefer my ship to die than have to slowboat off field. |

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
1822
|
Posted - 2015.10.01 18:37:53 -
[746] - Quote
Lady Rift wrote:you are arguing over 2ish minutes against a person with support skills at 3 or 4 (they listed them).
I would prefer my ship to die than have to slowboat off field.
those 2 mins are important!
@ChainsawPlankto
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Ginger Longrun
Caldari Provisions Caldari State
5
|
Posted - 2015.10.01 18:42:28 -
[747] - Quote
Chainsaw Plankton wrote:Lady Rift wrote:you are arguing over 2ish minutes against a person with support skills at 3 or 4 (they listed them).
I would prefer my ship to die than have to slowboat off field. those 2 mins are important!
Each minute is worth 3,(3)m. So he wastes 6,(6)m. Thats assuming 200m/hr
Just tought I put this argument into perspective  |

Estella Osoka
Perkone Caldari State
806
|
Posted - 2015.10.01 18:42:45 -
[748] - Quote
Market McSelling Alt wrote:Anize Oramara wrote:Cool Story The one thing we have learned from all of the Burner Missions is that if you have something that is limited in capacity, you will likely run out. I can live with running out of drones and slow boating off the field... I can't live with running out of cap charges and dying to a computer algorithm. I am sorry the Gila has never worked out for you, and that you don't understand drone management. That doesn't change the fact it is better and safer and faster.
What? You do realize there are many fits that use cap boosters and cap booster charges? |

Anize Oramara
The Arch Dashing Dashers
434
|
Posted - 2015.10.01 18:44:09 -
[749] - Quote
Question: how do people measure 'time to kill' on these missions? I time them from landing on the acceleration gate and hitting warp to when I enter warp out of the site.
Also at this rate I'll just spend the 2mill sp form the mass test to max out this fit and get a proper time. bet it'll be around the 5min mark. |

Anize Oramara
The Arch Dashing Dashers
434
|
Posted - 2015.10.01 18:46:32 -
[750] - Quote
Ginger Longrun wrote:Chainsaw Plankton wrote:Lady Rift wrote:you are arguing over 2ish minutes against a person with support skills at 3 or 4 (they listed them).
I would prefer my ship to die than have to slowboat off field. those 2 mins are important! Each minute is worth 3,(3)m. So he wastes 6,(6)m. Thats assuming 200m/hr Just tought I put this argument into perspective  Exactly, and currently with unpredictable drone aggro I could be spending WAY over 2min extra in site when the ai feels particularly ornery with the Gila. |
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