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Xorce
Deep Core Mining Inc. Caldari State
1
|
Posted - 2015.10.01 19:27:49 -
[751] - Quote
Garrett Osinov wrote:Anize Oramara wrote:Garrett Osinov wrote:Tried Guristas Burner (worm) for the first time. Didn't end up well. I caught him very quickly, but then all his missiles hit me and I had 20% (or something like that armor left), then another valley and I am dead.
My fit was
[Daredevil, Burner Worm]
Corpii A-Type Small Armor Repairer Corpus X-Type Armor Kinetic Hardener Magnetic Field Stabilizer II True Sansha Armor Kinetic Hardener
Coreli A-Type 5MN Microwarpdrive Small Electrochemical Capacitor Booster I, Navy Cap Booster 400 Faint Epsilon Warp Scrambler I
Light Neutron Blaster II, Void S Light Neutron Blaster II, Void S [Empty High slot]
Small Auxiliary Thrusters II Small Auxiliary Thrusters I Small Ancillary Current Router I
I guess my mistake was that I didnt overheat the hardeners....and I should of active armor rep, before missiles hit me. Question, did you OH your MWD? I did that the first time. Basically what happened was I was going so fast that none of the missile volleys could hit me until I stopped. Then all of them hit me at once and I dieded. Also yes, OH both armor hardners and activate them and rep as soon as you land. Don't OH the MWD. stop OH the sansha hardner after you get hit the first time so you don't burn out anything important. This is definately one of the most skill dependant ones, as in the timing in when you deactivate the MWD and activate the scram so you match his speed and not over shoot but don't end up 8km from him having to 'slowboat' over to him. I still find the Daredevil, using a hawk, the hardest (the cruor is the most annoying) but that;s mostly because I don't have all V skills (AF, rocket spec, warhead, rapid launch). I usually manage the Daredevil in EXACTLY 50 volleys heh. I did overheat the MWD....and all his missiles came at the same time. I guess it was bad timing and I didn't overheat hardeners. I do those missions in Dramiel + Worm. I changed the fit of the Daredavil to this, overheated the hardeners for the first volley of Worms missiles. Then switched the overheat off. Combined damage of Worm + Daredevil is 450 or so. Speed of Daredevil without rigs + overheat is more then enough to catch the Worm. [Daredevil, Burner Worm no rigs] Corpii A-Type Small Armor Repairer True Sansha Armor Kinetic Hardener True Sansha Armor Kinetic Hardener Armor Kinetic Hardener II Coreli A-Type 5MN Microwarpdrive Small Electrochemical Capacitor Booster I, Navy Cap Booster 400 Faint Epsilon Warp Scrambler I Light Ion Blaster II, Void S Light Electron Blaster II [Empty High slot] [Empty Rig slot] [Empty Rig slot] [Empty Rig slot]
Got that Gurista Burner !
Thanks i went from your spec above and ended up with below.. almost a little bit to expensive for my taste but seemed nescessary.
Jumped gate and mwd towards the burner now i tried not an direct approach but still first run that bastard wrecked me for almost 800 dmg and digged into my hull on second volley so had to bail :) I repaired and was hoping that was just an lucky shoot and it was my tank held and well simply just apporached him my speed was slightly higher then his so gained him and used warp scrambler to put his mwd out of business. After that i simply kept my range at around 1000m and killed him just watching my booster and cap.
Think i could have improved the build switching out some stuff i could have afforded a small NOS aswell also i could have had more tank instead of magstab but i was fine. Anc current rigs was needed to fit a neutron blasters but could have used a electron blaster and swapped some rigs perhaps?
[Daredevil, Die Burner Die] Magnetic Field Stabilizer II True Sansha Armor Kinetic Hardener True Sansha Armor Kinetic Hardener Corpii A-Type Small Armor Repairer
Coreli A-Type 5MN Microwarpdrive Faint Epsilon Warp Scrambler I Small Electrochemical Capacitor Booster I
Light Neutron Blaster II Light Neutron Blaster II
Small Ancillary Current Router I Small Ancillary Current Router I Small Auxiliary Nano Pump I
Caldari Navy Antimatter Charge S x3200 Navy Cap Booster 400 x11 |

Market McSelling Alt
Bernie Madoff Investment Services LLC
628
|
Posted - 2015.10.01 20:01:15 -
[752] - Quote
Ginger Longrun wrote:Chainsaw Plankton wrote:Lady Rift wrote:you are arguing over 2ish minutes against a person with support skills at 3 or 4 (they listed them).
I would prefer my ship to die than have to slowboat off field. those 2 mins are important! Each minute is worth 3,(3)m. So he wastes 6,(6)m. Thats assuming 200m/hr Just tought I put this argument into perspective 
And if he got that Burner Mission 4 times in that hour he is now down 12% income in a ship more prone to death that cost more to fit and use...
Like I said before. Use whatever you want to use, have fun in whatever you decide. But don't give pretend for a second you came up with some miracle fit here or anything. Gila is king of the Ashimmu burner.
Best description of Eve Online and why the community is the way it is
|

Anize Oramara
The Arch Dashing Dashers
434
|
Posted - 2015.10.01 20:10:15 -
[753] - Quote
Haha, it's like talking to a wall  |

Market McSelling Alt
Bernie Madoff Investment Services LLC
628
|
Posted - 2015.10.01 20:45:43 -
[754] - Quote
Anize Oramara wrote:Haha, it's like talking to a wall  Quote:And if he got that Burner Mission 4 times in that hour he is now down 12% income in a ship more prone to death that cost more to fit and use... I actually had that happen to me once. the first one went great, 5min. The one after that took me 10min, then it was 8min and I think irrc the one after that was closer to 6min again. Random ass frustrating BS. And no, there's nothing you can do to guarantee the rats behavior, I've tried doing the exact same thing and get a different result every single time. yes yes *insert your personal insults on my drone competency here* but that's a whole lot of BS too. I'm not the only one experiencing this and there are far more experienced people that have the same issue. Of course you don't hate their guts, only mine for some reason so whatever 
I don't hate your guts. I want you to have fun. But you are the isk per hour guy... and you are advocating a poorer fit for the job in a thread about advice. I just think you are spitting in the face of the hard work Jori and Chainsaw and others have done, and you have to sway me with some real numbers.
I challenge you to fraps or record your burner missions in this fit... I doubt your effectiveness.
Best description of Eve Online and why the community is the way it is
|

Lady Rift
What Shall We Call It
223
|
Posted - 2015.10.01 20:58:45 -
[755] - Quote
Anize Oramara wrote:Haha, it's like talking to a wall 
your fit works. If one needs to take more time than they have charges then they are doing something wrong.
|

Anize Oramara
The Arch Dashing Dashers
434
|
Posted - 2015.10.01 21:20:07 -
[756] - Quote
Market McSelling Alt wrote:Anize Oramara wrote:Haha, it's like talking to a wall  Quote:And if he got that Burner Mission 4 times in that hour he is now down 12% income in a ship more prone to death that cost more to fit and use... I actually had that happen to me once. the first one went great, 5min. The one after that took me 10min, then it was 8min and I think irrc the one after that was closer to 6min again. Random ass frustrating BS. And no, there's nothing you can do to guarantee the rats behavior, I've tried doing the exact same thing and get a different result every single time. yes yes *insert your personal insults on my drone competency here* but that's a whole lot of BS too. I'm not the only one experiencing this and there are far more experienced people that have the same issue. Of course you don't hate their guts, only mine for some reason so whatever  I don't hate your guts. I want you to have fun. But you are the isk per hour guy... and you are advocating a poorer fit for the job in a thread about advice. I just think you are spitting in the face of the hard work Jori and Chainsaw and others have done, and you have to sway me with some real numbers. I challenge you to fraps or record your burner missions in this fit... I doubt your effectiveness. I have entertained the idea of recording stuff plenty of times. Unfortunately the realities of where I live and the internet and bandwidth I have available to me make that an iffy prospect at best. But hay, it's only 6minutes right? I'll look into it.
And as I've demonstrated plenty of times, I have the utmost respect for those that developed these builds, heck I use most of them as is or only slightly modified. I reference back to them plenty of times and give credit where credit is due. Doesn't mean there isn't room for improvement as certain aspects change, from drone aggro to cost of modules/ships changing. This particular build for example is a natural evolution of the Cerberus fit I linked to specifically. The hull does not cost more than a gila hull and the cheap fit at all V (no implants) does more sustained dps than what I get with my skills from my pimped fit. The fit I get 6min including loot. That's 1 minute more than the gila fit. Difference here is that it's 6min every single time, no random BS and *NO* chance of death even if you're slow on the rep, again as I said and you ignored with a 'cool story'.
I post the fits so people with more advanced character skills can try it out and suggest improvements or point out actual flaws, exactly because I respect their opinions. You just insult my drone handling skills. |

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
1825
|
Posted - 2015.10.02 00:56:45 -
[757] - Quote
Anize Oramara wrote:Question: how do people measure 'time to kill' on these missions? I time them from landing on the acceleration gate and hitting warp to when I enter warp out of the site.
Also at this rate I'll just spend the 2mill sp form the mass test to max out this fit and get a proper time. bet it'll be around the 5min mark.
I usually just go by the game logs, I cba to use a timer or anything like that. If I'm feeling fancy I'll type an x in chat when I do something and another when I finish, with time stamps on you can see the time pretty easily. Although that method gets kinda messy the more things you do. Also I usually check at the end of every mission as it will say expires at xx:12, and the game clock is at xx:17 it took ~5mins. for more detail can check the standings log, assuming you are chain running missions and not taking breaks.
@ChainsawPlankto
|

Market McSelling Alt
Bernie Madoff Investment Services LLC
628
|
Posted - 2015.10.02 04:00:45 -
[758] - Quote
Anize Oramara wrote:Market McSelling Alt wrote:Anize Oramara wrote:Haha, it's like talking to a wall  Quote:And if he got that Burner Mission 4 times in that hour he is now down 12% income in a ship more prone to death that cost more to fit and use... I actually had that happen to me once. the first one went great, 5min. The one after that took me 10min, then it was 8min and I think irrc the one after that was closer to 6min again. Random ass frustrating BS. And no, there's nothing you can do to guarantee the rats behavior, I've tried doing the exact same thing and get a different result every single time. yes yes *insert your personal insults on my drone competency here* but that's a whole lot of BS too. I'm not the only one experiencing this and there are far more experienced people that have the same issue. Of course you don't hate their guts, only mine for some reason so whatever  I don't hate your guts. I want you to have fun. But you are the isk per hour guy... and you are advocating a poorer fit for the job in a thread about advice. I just think you are spitting in the face of the hard work Jori and Chainsaw and others have done, and you have to sway me with some real numbers. I challenge you to fraps or record your burner missions in this fit... I doubt your effectiveness. I have entertained the idea of recording stuff plenty of times. Unfortunately the realities of where I live and the internet and bandwidth I have available to me make that an iffy prospect at best. But hay, it's only 6minutes right? I'll look into it. And as I've demonstrated plenty of times, I have the utmost respect for those that developed these builds, heck I use most of them as is or only slightly modified. I reference back to them plenty of times and give credit where credit is due. Doesn't mean there isn't room for improvement as certain aspects change, from drone aggro to cost of modules/ships changing. This particular build for example is a natural evolution of the Cerberus fit I linked to specifically. The hull does not cost more than a gila hull and the cheap fit at all V (no implants) does more sustained dps than what I get with my skills from my pimped fit. The fit I get 6min including loot. That's 1 minute more than the gila fit. Difference here is that it's 6min every single time, no random BS and *NO* chance of death even if you're slow on the rep, again as I said and you ignored with a 'cool story'. I post the fits so people with more advanced character skills can try it out and suggest improvements or point out actual flaws, exactly because I respect their opinions. You just insult my drone handling skills.
I said "cool story" because that was going to end up a giant wall of quoted text... sorry I hurt your feelings.
And 6 minutes isn't 1 minute more than the Gila, it is 3 minutes more than the Gila average.
You are never going to improve your time with RLML because of your reload time, it forces you to take longer on the mission. Your Cerb fit was no good because of damage type lock, your turret fits are no good because of TDs. You aren't getting more sustained dps than a Gila because you aren't including reloads and missile damage mitigation into your figures. You might not like that I got sassy with you, but you cannot persuade me that anything other than a Gila is good for the Ashimmu as people have tested this over and over again. 3+min
Best description of Eve Online and why the community is the way it is
|

Anize Oramara
The Arch Dashing Dashers
435
|
Posted - 2015.10.02 07:02:30 -
[759] - Quote
Market McSelling Alt wrote:I said "cool story" because that was going to end up a giant wall of quoted text... sorry I hurt your feelings. And 6 minutes isn't 1 minute more than the Gila, it is 3 minutes more than the Gila average. You are never going to improve your time with RLML because of your reload time, it forces you to take longer on the mission. Your Cerb fit was no good because of damage type lock, your turret fits are no good because of TDs. You aren't getting more sustained dps than a Gila because you aren't including reloads and missile damage mitigation into your figures. You might not like that I got sassy with you, but you cannot persuade me that anything other than a Gila is good for the Ashimmu as people have tested this over and over again. 3+min The cerberus fit isn't mine, it's Jori McKie's and that video, while nice, is no longer what is happening in the actual mission. No webs/scrams are being switched to the drones (meaning they cant move and get killed) and the ashimu doesn't immediately lock ad nuke them as soon as you launch drones.
When last did you actually run the Ashimu burner? |

Hasikan Miallok
Republic University Minmatar Republic
1549
|
Posted - 2015.10.02 13:16:50 -
[760] - Quote
Experimenting with a light missile gamur on Duality with team burners reveals T2 precision give about 25% better damage than CN lights thoug the 30km range can be an issue with the logis as they seem to fly away. Precision are definitely a better option on the burner itself.
Main problem was team missions seem very scarce, i got two in something like 50 mission offerings. |

Anize Oramara
The Arch Dashing Dashers
436
|
Posted - 2015.10.02 15:37:27 -
[761] - Quote
Heh
Time to kill on the bling Orthrus (cost is around 120 mill cheaper than the bling 3min Gila) is 3min 30seconds. Neither the 3min Gila nor the Orthrus 'spent time' picking up the 7mill guaranteed loot.
That said the tank wasn't as strong as I remember from last time I ran it. However that's most likely because I lacked Caldari navy shield extenders and had to make do with meta 4 ones and used a gist instead of pith ward.
I did record it and will upload at some point. I'd like to run a few more on sisi though to iron out any tank issues.
Fit for reference:
Quote:[Orthrus, Ashimu Burner pimped] Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Damage Control II
Large F-S9 Regolith Compact Shield Extender Large F-S9 Regolith Compact Shield Extender X-Large Ancillary Shield Booster, Cap Booster 400 Gistum C-Type EM Ward Amplifier Gistum C-Type EM Ward Amplifier
Rapid Light Missile Launcher II, Caldari Navy Inferno Light Missile Rapid Light Missile Launcher II, Caldari Navy Inferno Light Missile Rapid Light Missile Launcher II, Caldari Navy Inferno Light Missile [empty high slot] Rapid Light Missile Launcher II, Caldari Navy Inferno Light Missile Rapid Light Missile Launcher II, Caldari Navy Inferno Light Missile
Medium Anti-Thermal Screen Reinforcer II Medium Anti-EM Screen Reinforcer II Medium Anti-Thermal Screen Reinforcer II
Hornet II x5
|

Anize Oramara
The Arch Dashing Dashers
436
|
Posted - 2015.10.02 16:38:57 -
[762] - Quote
Hasikan Miallok wrote:Experimenting with a light missile gamur on Duality with team burners reveals T2 precision give about 25% better damage than CN lights thoug the 30km range can be an issue with the logis as they seem to fly away. Precision are definitely a better option on the burner itself.
Main problem was team missions seem very scarce, i got two in something like 50 mission offerings. Random being random unfortunately. I've had 4 team burners in a row and as many as 5 in an hour (Like yesterday). |

Xorce
Deep Core Mining Inc. Caldari State
2
|
Posted - 2015.10.03 14:40:38 -
[763] - Quote
Hey, Anyone have a good seyup against Sancha Burner....
Objective Destroy the Sansha's Nation Burner
Ive tried the daredevil fits in the forum even pimped with the 14km web... and fail also tried ecm+range since he is uncatchable.. They really should pimp up the rewards for burner missions i mean ive lost alot of isk today trying to make this mission :( also tried some T1 fits .. i dunno why i keep on doing these burner missions low profit large risk isk haha
Anyway how did you guys make the mission and in what ship / strategy ?
Thanks... think ill go cut the lawn now,,,,,, |

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
1840
|
Posted - 2015.10.03 17:12:06 -
[764] - Quote
with the daredevil sometimes you have to heat the web. max orbit is ~16km so the 18km on the heated fed navy web is sufficient.
I land on the acceleration gate activate it and then heat my EM hardener and my afterburner.
when I'm still in warp and see the burner pop up on the overview I'll activate the hardener and start spamming lock and as soon as that starts I'll approach and turn on the afterburner. when I get inside 4km I heat my guns and start shooting. from there the mission just involves hitting the afterburner when the burner gets to ~1.4km so you stay in optimal with guns, and hitting the cap booster when the cap gets low.
there is also a wolf fit floating around somewhere, but I haven't tested it. https://forums.eveonline.com/default.aspx?g=posts&m=5921675#post5921675
@ChainsawPlankto
|

Ploing
Blue Republic RvB - BLUE Republic
33
|
Posted - 2015.10.03 18:47:31 -
[765] - Quote
works very well. she fires in the reshole.
@xorce
dont ask on even burner for a fit. OP is actual and you got the needed info on ships and fit.
and burners give plenty of isk. dont only see the isk in your wallet |

Xorce
Deep Core Mining Inc. Caldari State
2
|
Posted - 2015.10.03 20:10:13 -
[766] - Quote
Ploing wrote:works very well. she fires in the reshole. @xorce dont ask on even burner for a fit. OP is actual and you got the needed info on ships and fit. and burners give plenty of isk. dont only see the isk in your wallet
@Ploing
Its not like i havent looked through the forum first before asking ive tried some fits watched some vids lost some ships it did not work out for me. So i was curious about other peoples Tactics and fittings which i think is one of the fun parts in forum. I completed some Anomics missions and some are harder than others like this one (at least until you get the hang of the specific mission type).
jackudza - Did some excellent vids of some engagements :) Nice https://forums.eveonline.com/default.aspx?g=posts&m=4957914#post4957914
About the isk - I really cant say Burner missions gives plenty of isk .. i mean the bounty of 5 mil thats it.. i still havent had any good drops.. ok its fast missions but the risks included is far from the profit made according to my opinion. Yes yes i could skip the Anomic missions .. but hey its challenging and learning and you never know i might just get that nice faction drop..
@Chainsaw Plankton Thanks for some good pointers, im gonna look into that :) Overheating specially here seems to be very important |

Ploing
Blue Republic RvB - BLUE Republic
33
|
Posted - 2015.10.03 20:27:33 -
[767] - Quote
Xorce wrote:Ploing wrote:works very well. she fires in the reshole. @xorce dont ask on even burner for a fit. OP is actual and you got the needed info on ships and fit. and burners give plenty of isk. dont only see the isk in your wallet @Ploing Its not like i havent looked through the forum first before asking ive tried some fits watched some vids lost some ships it did not work out for me. So i was curious about other peoples Tactics and fittings which i think is one of the fun parts in forum. I completed some Anomics missions and some are harder than others like this one (at least until you get the hang of the specific mission type). jackudza - Did some excellent vids of some engagements :) Nice https://forums.eveonline.com/default.aspx?g=posts&m=4957914#post4957914
About the isk - I really cant say Burner missions gives plenty of isk .. i mean the bounty of 5 mil thats it.. i still havent had any good drops.. ok its fast missions but the risks included is far from the profit made according to my opinion. Yes yes i could skip the Anomic missions .. but hey its challenging and learning and you never know i might just get that nice faction drop.. @Chainsaw Plankton Thanks for some good pointers, im gonna look into that :) Overheating specially here seems to be very important
hey xorce, was no offence was only that u asked couple times with mission description. picking up a ship with fit and then ask is even better. 
you not only got 5 mill bounty. there is also the reward from agent and the Lp. with the right item you choose from lp store you make a descent amount.
and yes its more challeging than other mission. one failure can happen a loss. keep goin on.
|

Ploing
Blue Republic RvB - BLUE Republic
33
|
Posted - 2015.10.03 20:28:40 -
[768] - Quote
Ploing wrote:Xorce wrote:Ploing wrote:works very well. she fires in the reshole. @xorce dont ask on even burner for a fit. OP is actual and you got the needed info on ships and fit. and burners give plenty of isk. dont only see the isk in your wallet @Ploing Its not like i havent looked through the forum first before asking ive tried some fits watched some vids lost some ships it did not work out for me. So i was curious about other peoples Tactics and fittings which i think is one of the fun parts in forum. I completed some Anomics missions and some are harder than others like this one (at least until you get the hang of the specific mission type). jackudza - Did some excellent vids of some engagements :) Nice https://forums.eveonline.com/default.aspx?g=posts&m=4957914#post4957914
About the isk - I really cant say Burner missions gives plenty of isk .. i mean the bounty of 5 mil thats it.. i still havent had any good drops.. ok its fast missions but the risks included is far from the profit made according to my opinion. Yes yes i could skip the Anomic missions .. but hey its challenging and learning and you never know i might just get that nice faction drop.. @Chainsaw Plankton Thanks for some good pointers, im gonna look into that :) Overheating specially here seems to be very important hey xorce, was no offence  was only that u asked couple times with mission description. picking up a ship with fit and then ask is even better.  you not only got 5 mill bounty. there is also the reward from agent and the Lp. with the right item you choose from lp store you make a descent amount. and yes its more challenging than other mission. one failure can happen a loss. keep goin on. |

Anize Oramara
The Arch Dashing Dashers
436
|
Posted - 2015.10.03 20:36:09 -
[769] - Quote
I used to use th wolf but the daredevil is faster. Haven't had any problems with it myself. Burners are super fast tor un and give the most LP, worth at least 20mill at the right corp's LP stores per mission, not to mention the 5mill bounty and the 5mill reward. So around 30mill for 5-10min work. |

Xorce
Deep Core Mining Inc. Caldari State
2
|
Posted - 2015.10.03 20:52:33 -
[770] - Quote
Ploing wrote:Xorce wrote:Ploing wrote:works very well. she fires in the reshole. @xorce dont ask on even burner for a fit. OP is actual and you got the needed info on ships and fit. and burners give plenty of isk. dont only see the isk in your wallet @Ploing Its not like i havent looked through the forum first before asking ive tried some fits watched some vids lost some ships it did not work out for me. So i was curious about other peoples Tactics and fittings which i think is one of the fun parts in forum. I completed some Anomics missions and some are harder than others like this one (at least until you get the hang of the specific mission type). jackudza - Did some excellent vids of some engagements :) Nice https://forums.eveonline.com/default.aspx?g=posts&m=4957914#post4957914
About the isk - I really cant say Burner missions gives plenty of isk .. i mean the bounty of 5 mil thats it.. i still havent had any good drops.. ok its fast missions but the risks included is far from the profit made according to my opinion. Yes yes i could skip the Anomic missions .. but hey its challenging and learning and you never know i might just get that nice faction drop.. @Chainsaw Plankton Thanks for some good pointers, im gonna look into that :) Overheating specially here seems to be very important hey xorce, was no offence  was only that u asked couple times with mission description. picking up a ship with fit and then ask is even better.  you not only got 5 mill bounty. there is also the reward from agent and the Lp. with the right item you choose from lp store you make a descent amount. and yes its more challeging than other mission. one failure can happen a loss. keep goin on.
Ok then so the ship fitting i used last time and most promising was the one below 
Its a really stable build but time dependent cause of Cap Booster (11pcs cap 400) i think but i just couldnt get close to the Succubus.. I did not though try overheating the stasis (Training Thermodynamic skills now after Planktons post).. i wonder if that might be enough to get closer ... at one point i had the burner on Stasis but still could not get closer, he kept his distance at 13-14km even though i was on approach..
That was when i was thinking i might need a longer range fit instead and started looking at my Enyo but the dps on a long range Enyo feelt to low because i needed tank in lows and removed magstabs to also maintaning a tank.
So been looking at Hawk, Harpy aswell .. here i would like to have some input if someone did this mission in those ships because i was playing around a bit ... but wasnt happy with the outcome
To bad i cant use Minmatar frigates also i dont have any weapon skills for projective turrets,.. not really played that race over the years.. so wolf etc is out for me as it looks like atm. I can use all pirate faction ships though.. ive been mostly focusing on Caldari and Gallente ships/weapons over the years and most skills there are maxed out.
@Ploing Hope this info is better staked for some help  
[Daredevil, Daredevil III - Sancha Burner] Damage Control II Shadow Serpentis Armor EM Hardener Shadow Serpentis Armor EM Hardener Corpii A-Type Small Armor Repairer
Gistii B-Type 1MN Afterburner Federation Navy Stasis Webifier Small Electrochemical Capacitor Booster I
Light Neutron Blaster II Light Neutron Blaster II
Small Auxiliary Nano Pump II Small Auxiliary Nano Pump I Small Ancillary Current Router I
Void S x3200 Navy Cap Booster 400 x11
|

Xorce
Deep Core Mining Inc. Caldari State
2
|
Posted - 2015.10.03 20:55:25 -
[771] - Quote
Anize Oramara wrote:I used to use th wolf but the daredevil is faster. Haven't had any problems with it myself. Burners are super fast tor un and give the most LP, worth at least 20mill at the right corp's LP stores per mission, not to mention the 5mill bounty and the 5mill reward. So around 30mill for 5-10min work.
True i totally forgot the LP rewards etc !!  |

Ploing
Blue Republic RvB - BLUE Republic
33
|
Posted - 2015.10.03 21:20:21 -
[772] - Quote
Xorce wrote:@Ploing Hope this info is better staked for some help   [Daredevil, Daredevil III - Sancha Burner] Damage Control II Shadow Serpentis Armor EM Hardener Shadow Serpentis Armor EM Hardener Corpii A-Type Small Armor Repairer Gistii B-Type 1MN Afterburner Federation Navy Stasis Webifier Small Electrochemical Capacitor Booster I Light Neutron Blaster II Light Neutron Blaster II Small Auxiliary Nano Pump II Small Auxiliary Nano Pump I Small Ancillary Current Router I Void S x3200 Navy Cap Booster 400 x11
overall it looked good. perhaps an em hardener for thermal. overheating like suggested is recommand.
|

Xorce
Deep Core Mining Inc. Caldari State
2
|
Posted - 2015.10.03 22:54:23 -
[773] - Quote
Think i have a plan ready for that Sancha Burner .. ill just gonna wait for thermodynamics at least at lv3 to be done 
Below fit i think will be enough, good dps and also i think tank will hold.. so tactic to overload stasis+ab engage and put that burner to rest 
https://www.dropbox.com/s/qh6xladfbj46c23/DD%20SB.png?dl=0
|

Hasikan Miallok
Republic University Minmatar Republic
1550
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Posted - 2015.10.04 00:25:14 -
[774] - Quote
Lacking good rocket skills I have ended up running with this Chainsaw Plankton fit for all the team burners swapping out the ECM for the right type for the mission.
Chainsaw Plankton wrote:
[Garmur, TeamBurner ECM cheap] Co-Processor II Ballistic Control System II Ballistic Control System II
1MN Afterburner II Phased Weapon Navigation Array Generation Extron BZ-5 Neutralizing Spatial Destabilizer ECM BZ-5 Neutralizing Spatial Destabilizer ECM
Light Missile Launcher II, Caldari Navy Inferno Light Missile Light Missile Launcher II, Caldari Navy Inferno Light Missile Light Missile Launcher II, Caldari Navy Inferno Light Missile
Small Warhead Rigor Catalyst II Small Warhead Rigor Catalyst II Small Ionic Field Projector I
The only change I have made is using precision rather than CN for the burner itself (more damage and cheaper) though it does not make a huge difference.
One thing I am noticing is the Logi tend to "runaway" from your ECM often as far as 60km or more however this is not a big issue as if they kite out that far you generally can ignore them and have time to take the Burner down before they can get back and rep him.
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Anize Oramara
The Arch Dashing Dashers
436
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Posted - 2015.10.04 00:28:28 -
[775] - Quote
Overheating the paint will also increase damage in some cases. |

Xorce
Deep Core Mining Inc. Caldari State
2
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Posted - 2015.10.04 00:51:26 -
[776] - Quote
I couldnt sleep until i took down that Sancha Burner Succubus 
Objective Destroy the Sansha's Nation Burner
So said and done ...i ended up doing it in a Cruor and it was soooo easy + the ship looks really cool
The NOSes wasnt used .. just had to fill up the space with something also didnt know if i was gonna get in that close or not .. the burnor keept his distance at around 13-14km all the time and the range of my webs was 16km (fleeting with Cruor bonus +20% range) i didnt use any overload.. Range my guns was Optimal 14km / Falloff 17km just perfect !
Also this would probably be doable without the faction stuff.
Just remembered i forgot to use the drone 
Link to fitting/stats/ pop! https://www.dropbox.com/s/vpmngoja0lulzvy/Cruor.png?dl=0
https://www.dropbox.com/s/cnx7ptjhbj3jkbn/cruor%20last%20breath.png?dl=0
[Cruor, Cruor - Sancha Burnor] True Sansha Armor Thermic Hardener True Sansha Armor EM Hardener True Sansha Armor EM Hardener Corpii A-Type Small Armor Repairer
Small Electrochemical Capacitor Booster I Fleeting Propulsion Inhibitor I Fleeting Propulsion Inhibitor I
Small Focused Pulse Laser II Small Nosferatu II Small Nosferatu II Small Focused Pulse Laser II
Small Energy Locus Coordinator I Small Energy Locus Coordinator I Small Auxiliary Nano Pump II
Navy Cap Booster 200 x22
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
1840
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Posted - 2015.10.04 01:15:07 -
[777] - Quote
I usually just fly out in a straight line and wait for one logi to get jammed and then start shooting. I'll have to try precision sometime. I don't think I've seen a difference with heating a painter. But I only really use the garmur vs the enyo now, but that is a slow one, I think I've gotten it done a few times without even activating my prop mod.
I've played with the polarized rocket garmur and with the cheap fit I just don't know that it is worth it. the dps seems nice, but I keep floating out of range, and that is a big dps loss. Keep range 20km on the burner might be a better way to do it. Although I just noticed there was a compact version of the MGC so maybe I'll try with some of those.
@ChainsawPlankto
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Anize Oramara
The Arch Dashing Dashers
436
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Posted - 2015.10.04 02:15:19 -
[778] - Quote
Chainsaw Plankton wrote:I usually just fly out in a straight line and wait for one logi to get jammed and then start shooting. I'll have to try precision sometime. I don't think I've seen a difference with heating a painter. But I only really use the garmur vs the enyo now, but that is a slow one, I think I've gotten it done a few times without even activating my prop mod.
I've played with the polarized rocket garmur and with the cheap fit I just don't know that it is worth it. the dps seems nice, but I keep floating out of range, and that is a big dps loss. Keep range 20km on the burner might be a better way to do it. Although I just noticed there was a compact version of the MGC so maybe I'll try with some of those. I use the polarised (faction ammo) Garmur mostly because it's a one size fits all solution for all the team burners. Don't even have to swap out modules. I run a republic fleet paint and on some burners OH it increases damage. I do not have all the range skills to 5 yet so I have a 5% range implant plugged in. I get around 28km range (I use two range scripted MGCs) and that's usually enough even for the Jag orbiting it at 25km. I usually only get out of range of the logi at the start but say 10-15sec after I start my orbit they're in range and stay in range.
An alternative is to replace the two T2 ballistics with Cal Navy ones and then replace the CPU with a T2 MGE. This both decreases rocket sig further and increases range slightly.
It's really great just accepting mission, hopping into ship and undocking and only worrying about what team burner it is and stuff while I'm in warp. Cuts down on hanger clutter and makes it a bit easier to move operation if ever needs to. |

Arec Bardwin
1871
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Posted - 2015.10.04 13:27:34 -
[779] - Quote
I havent gotten the new Guristas base mission yet. Is it live on tranquility?
Does medium ships only mean we can bring BCs (and command ships)? |

Anize Oramara
The Arch Dashing Dashers
436
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Posted - 2015.10.04 14:12:26 -
[780] - Quote
Arec Bardwin wrote:I havent gotten the new Guristas base mission yet. Is it live on tranquility?
Does medium ships only mean we can bring BCs (and command ships)? It is live, I have seen it offered a few times. You can only bring up to T2 cruisers including Faction and Pirate. No BCs or Strategic Cruisers. |
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